prosperon/source/engine/gui.cpp

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#include "gui.h"
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#include "render.h"
#include "sokol/sokol_app.h"
#include "imgui.h"
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#include "implot.h"
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#include "imnodes.h"
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#include "imgui_neo_sequencer.h"
#include "ImSequencer.h"
#include "stb_ds.h"
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#define SOKOL_IMPL
#include "sokol/util/sokol_imgui.h"
#include "sokol/util/sokol_gfx_imgui.h"
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#include <stdlib.h>
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static sgimgui_t sgimgui;
#include "jsffi.h"
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static int wantkeys = 0;
static int wantmouse = 0;
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JSC_SCALL(imgui_window,
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bool active = true;
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ImGui::Begin(str, &active);
script_call_sym(argv[1], 0, NULL);
ImGui::End();
ret = boolean2js(active);
)
JSC_SCALL(imgui_menu,
if (ImGui::BeginMenu(str)) {
script_call_sym(argv[1], 0, NULL);
ImGui::EndMenu();
}
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)
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JSC_CCALL(imgui_menubar,
if (ImGui::BeginMenuBar()) {
script_call_sym(argv[0], 0, NULL);
ImGui::EndMenuBar();
}
)
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JSC_CCALL(imgui_mainmenubar,
if (ImGui::BeginMainMenuBar()) {
script_call_sym(argv[0], 0, NULL);
ImGui::EndMainMenuBar();
}
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)
JSC_CCALL(imgui_menuitem,
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char *name = js2strdup(argv[0]);
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char *keyfn = JS_IsUndefined(argv[1]) ? NULL : js2strdup(argv[1]);
bool on = JS_IsUndefined(argv[3]) ? false : js2boolean(argv[3]);
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if (ImGui::MenuItem(JS_Is(argv[0]) ? name : "##empty" ,keyfn, &on))
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script_call_sym(argv[2], 0, NULL);
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if (JS_Is(argv[0])) free(name);
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if (keyfn) free(keyfn);
return boolean2js(on);
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)
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JSC_SCALL(imgui_plot,
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ImPlot::SetNextAxisToFit(ImAxis_X1);
ImPlot::SetNextAxisToFit(ImAxis_Y1);
ImPlot::BeginPlot(str);
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script_call_sym(argv[1], 0, NULL);
ImPlot::EndPlot();
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)
JSC_SCALL(imgui_lineplot,
double data[js_arrlen(argv[1])];
for (int i = 0; i < js_arrlen(argv[1]); i++)
data[i] = js2number(js_getpropidx(argv[1], i));
ImPlot::PlotLine(str, data, js_arrlen(argv[1]));
)
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JSC_SSCALL(imgui_textinput,
char buffer[512];
strncpy(buffer, str2, 512);
ImGui::InputText(str, buffer, sizeof(buffer));
ret = str2js(buffer);
)
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JSC_SSCALL(imgui_textbox,
char buffer[512];
strncpy(buffer, str2, 512);
ImGui::InputTextMultiline(str, buffer, sizeof(buffer));
ret = str2js(buffer);
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)
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JSC_SCALL(imgui_text, ImGui::Text(str) )
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JSC_SCALL(imgui_button,
if (ImGui::Button(str))
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script_call_sym(argv[1], 1, argv);
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)
JSC_CCALL(imgui_sokol_gfx,
sgimgui_draw(&sgimgui);
if (ImGui::BeginMenu("sokol-gfx")) {
ImGui::MenuItem("Capabilities", 0, &sgimgui.caps_window.open);
ImGui::MenuItem("Frame Stats", 0, &sgimgui.frame_stats_window.open);
ImGui::MenuItem("Buffers", 0, &sgimgui.buffer_window.open);
ImGui::MenuItem("Images", 0, &sgimgui.image_window.open);
ImGui::MenuItem("Samplers", 0, &sgimgui.sampler_window.open);
ImGui::MenuItem("Shaders", 0, &sgimgui.shader_window.open);
ImGui::MenuItem("Pipelines", 0, &sgimgui.pipeline_window.open);
ImGui::MenuItem("Attachments", 0, &sgimgui.attachments_window.open);
ImGui::MenuItem("Calls", 0, &sgimgui.capture_window.open);
ImGui::EndMenu();
}
)
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JSC_SCALL(imgui_slider,
float low = JS_IsUndefined(argv[2]) ? 0.0 : js2number(argv[2]);
float high = JS_IsUndefined(argv[3]) ? 1.0 : js2number(argv[3]);
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if (JS_IsArray(js, argv[1])) {
int n = js_arrlen(argv[1]);
float a[n];
js2floatarr(argv[1], n, a);
switch(n) {
case 2:
ImGui::SliderFloat2(str, a, low, high);
break;
case 3:
ImGui::SliderFloat3(str, a, low, high);
break;
case 4:
ImGui::SliderFloat3(str, a, low, high);
break;
}
ret = floatarr2js(n, a);
} else {
float val = js2number(argv[1]);
ImGui::SliderFloat(str, &val, low, high, "%.3f");
ret = number2js(val);
}
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)
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JSC_SCALL(imgui_checkbox,
bool val = js2boolean(argv[1]);
ImGui::Checkbox(str, &val);
ret = boolean2js(val);
)
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JSC_CCALL(imgui_pushid,
ImGui::PushID(js2number(argv[0]));
)
JSC_CCALL(imgui_popid, ImGui::PopID(); )
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JSC_CCALL(imgui_image,
texture *tex = js2texture(argv[0]);
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if (!tex->simgui.id) {
simgui_image_desc_t simgd;
simgd.image = tex->id;
simgd.sampler = std_sampler;
tex->simgui = simgui_make_image(&simgd);
}
ImGui::Image(simgui_imtextureid(tex->simgui), ImVec2(tex->width, tex->height), ImVec2(0,0), ImVec2(1,1));
)
JSC_SCALL(imgui_imagebutton,
texture *tex = js2texture(argv[1]);
if (!tex->simgui.id) {
simgui_image_desc_t simgd;
simgd.image = tex->id;
simgd.sampler = std_sampler;
tex->simgui = simgui_make_image(&simgd);
}
if (ImGui::ImageButton(str, simgui_imtextureid(tex->simgui), ImVec2(tex->width, tex->height)))
script_call_sym(argv[2], 1, argv);
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)
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JSC_CCALL(imgui_sameline, ImGui::SameLine(js2number(argv[0])) )
JSC_CCALL(imgui_columns, ImGui::Columns(js2number(argv[0])) )
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JSC_CCALL(imgui_nextcolumn, ImGui::NextColumn() )
JSC_SCALL(imgui_collapsingheader, ret = boolean2js(ImGui::CollapsingHeader(str)) )
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JSC_SCALL(imgui_radio, ret = boolean2js(ImGui::RadioButton(str, js2boolean(argv[1]))))
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JSC_SCALL(imgui_tree,
if (ImGui::TreeNode(str)) {
script_call_sym(argv[1],0,NULL);
ImGui::TreePop();
}
)
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JSC_SCALL(imgui_tabbar,
if (ImGui::BeginTabBar(str)) {
script_call_sym(argv[1],0,NULL);
ImGui::EndTabBar();
}
)
JSC_SCALL(imgui_tab,
if (ImGui::BeginTabItem(str)) {
script_call_sym(argv[1],0,NULL);
ImGui::EndTabItem();
}
)
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JSC_SCALL(imgui_listbox,
char **arr = js2strarr(argv[1]);
int n = js_arrlen(argv[1]);
int idx = js2number(argv[2]);
ImGui::ListBox(str, &idx, arr, n, 4);
for (int i = 0; i < n; i++)
free(arr[i]);
// arrfree(arr); // TODO: Doesn't this need freed?
ret = number2js(idx);
)
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JSC_SCALL(imgui_int,
int n = js2number(argv[1]);
ImGui::InputInt(str, &n);
ret = number2js(n);
)
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JSC_SCALL(imgui_open_popup,
ImGui::OpenPopup(str);
)
JSC_SCALL(imgui_popup,
if (ImGui::BeginPopup(str)) {
script_call_sym(argv[1],0,NULL);
ImGui::EndPopup();
}
)
JSC_CCALL(imgui_close_popup,
ImGui::CloseCurrentPopup();
)
JSC_SCALL(imgui_modal,
if (ImGui::BeginPopupModal(str)) {
script_call_sym(argv[1],0,NULL);
ImGui::EndPopup();
}
)
JSC_SCALL(imgui_context,
if (ImGui::BeginPopupContextItem(str)) {
script_call_sym(argv[1],0,NULL);
ImGui::EndPopup();
}
)
JSC_SCALL(imgui_table,
if (ImGui::BeginTable(str, js2number(argv[1]))) {
script_call_sym(argv[2],0,NULL);
ImGui::EndTable();
}
)
JSC_CCALL(imgui_tablenextrow, ImGui::TableNextRow())
JSC_CCALL(imgui_tablenextcolumn, ImGui::TableNextColumn())
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JSC_SCALL(imgui_dnd,
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if (ImGui::BeginDragDropSource(ImGuiDragDropFlags_None)) {
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double n = js2number(argv[1]);
ImGui::SetDragDropPayload(str, &n, sizeof(n));
script_call_sym(argv[2],0,NULL);
ImGui::EndDragDropSource();
}
)
JSC_SCALL(imgui_dndtarget,
if (ImGui::BeginDragDropTarget()) {
if (const ImGuiPayload *payload = ImGui::AcceptDragDropPayload(str)) {
JSValue n = number2js(*(double*)payload->Data);
script_call_sym(argv[1], 1, &n);
}
ImGui::EndDragDropTarget();
}
)
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JSC_SCALL(imgui_color,
int n = js_arrlen(argv[1]);
float color[n];
js2floatarr(argv[1],n,color);
if (n == 3)
ImGui::ColorEdit3(str, color);
else if (n == 4)
ImGui::ColorEdit4(str, color);
ret = floatarr2js(n, color);
)
JSC_CCALL(imgui_startnode,
ImNodes::BeginNodeEditor();
script_call_sym(argv[0],0,NULL);
ImNodes::EndNodeEditor();
int start_attr;
int end_attr;
if (ImNodes::IsLinkCreated(&start_attr, &end_attr))
{
JSValue ab[2];
ab[0] = number2js(start_attr);
ab[1] = number2js(end_attr);
script_call_sym(argv[1], 2, ab);
for (int i = 0; i < 2; i++) JS_FreeValue(js, ab[i]);
}
int node_id;
if (ImNodes::IsNodeHovered(&node_id))
{
JSValue a = number2js(node_id);
script_call_sym(argv[2],1,&a);
JS_FreeValue(js,a);
}
int link_id;
if (ImNodes::IsLinkHovered(&link_id))
{
JSValue a = number2js(link_id);
script_call_sym(argv[3],1,&a);
JS_FreeValue(js,a);
}
)
JSC_CCALL(imgui_node,
ImNodes::BeginNode(js2number(argv[0]));
script_call_sym(argv[1],0,NULL);
ImNodes::EndNode();
)
JSC_CCALL(imgui_nodein,
ImNodes::BeginInputAttribute(js2number(argv[0]));
script_call_sym(argv[1],0,NULL);
ImNodes::EndInputAttribute();
)
JSC_CCALL(imgui_nodeout,
ImNodes::BeginOutputAttribute(js2number(argv[0]));
script_call_sym(argv[1],0,NULL);
ImNodes::EndOutputAttribute();
)
JSC_CCALL(imgui_nodelink,
ImNodes::Link(js2number(argv[0]), js2number(argv[1]), js2number(argv[2]));
)
JSC_CCALL(imgui_nodemini, ImNodes::MiniMap(js2number(argv[0])))
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struct MySequence : public ImSequencer::SequenceInterface {
int GetFrameMin() const { return 0; }
int GetFrameMax() const { return 100; }
int GetItemCount() const { return 0; }
virtual void Get(int index, int **start, int **end, int *type, unsigned int *color) {
}
};
JSC_SCALL(imgui_seq,
struct MySequence mseq = {};
int selected = -1;
int first = 0;
int current = 100;
bool expanded = true;
Sequencer(&mseq, &current, &expanded, &selected, &first, ImSequencer::SEQUENCER_EDIT_STARTEND | ImSequencer::SEQUENCER_ADD | ImSequencer::SEQUENCER_DEL | ImSequencer::SEQUENCER_COPYPASTE | ImSequencer::SEQUENCER_CHANGE_FRAME);
)
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JSC_SCALL(imgui_sequencer,
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/*float start_time = js2number(js_getpropstr(argv[1], "start"));
float end_time = js2number(js_getpropstr(argv[1], "end"));
float current = js2number(js_getpropstr(argv[1], "current"));
ImVec2 timeline_size = ImGui::GetContentRegionAvail();
ImDrawList* draw_list = ImGui::GetWindowDrawList();
ImVec2 timeline_start = ImGui::GetCursorScreenPos();
float total_time = end_time - start_time;
float pixels_per_second = zoom * (timeline_size.x / total_time);
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if(ImGui::BeginNeoSequencer(str, &current, &start, &end, {700,200},
ImGuiNeoSequencerFlags_AllowLengthChanging |
ImGuiNeoSequencerFlags_EnableSelection |
ImGuiNeoSequencerFlags_Selection_EnableDragging |
ImGuiNeoSequencerFlags_Selection_EnableDeletion)) {
script_call_sym(argv[2], 0, NULL);
ImGui::EndNeoSequencer();
}
js_setpropstr(argv[1], "current", number2js(current));
js_setpropstr(argv[1], "start", number2js(start));
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js_setpropstr(argv[1], "end", number2js(end)); */
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)
JSC_SCALL(imgui_timeline,
float *k = js2newfloatarr(argv[1]);
int n = arrlen(k);
int32_t *keys = (int32_t*)malloc(n*sizeof(*keys));
for (int i = 0; i < n; i++) {
keys[i] = k[i];
}
arrfree(k);
if (ImGui::BeginNeoTimelineEx(str)) {
for (int i = 0; i < n; i++)
ImGui::NeoKeyframe(keys+i);
ImGui::EndNeoTimeLine();
}
JSValue arr = JS_NewArray(js);
for (int i = 0; i < n; i++)
js_setprop_num(arr, i, number2js(keys[i]));
free(keys);
ret = arr;
)
JSC_SCALL(imgui_tlgroup,
if (ImGui::BeginNeoGroup(str)) {
script_call_sym(argv[1], 0, NULL);
ImGui::EndNeoGroup();
}
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)
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ImVec2 js2imvec2(JSValue v)
{
HMM_Vec2 va = js2vec2(v);
return ImVec2(va.x,va.y);
}
ImVec4 js2imvec4(JSValue v)
{
HMM_Vec4 va = js2vec4(v);
return ImVec4(va.x, va.y, va.z, va.w);
}
ImU32 js2imu32(JSValue v)
{
return ImGui::ColorConvertFloat4ToU32(js2imvec4(v));
}
JSC_CCALL(imgui_rectfilled,
ImGui::GetWindowDrawList()->AddRectFilled(js2imvec2(argv[0]), js2imvec2(argv[1]), js2imu32(argv[2]));
)
JSC_CCALL(imgui_line,
ImGui::GetWindowDrawList()->AddLine(js2imvec2(argv[0]), js2imvec2(argv[1]),js2imu32(argv[2]));
)
JSC_CCALL(imgui_cursorscreenpos,
ImVec2 v = ImGui::GetCursorScreenPos();
HMM_Vec2 va;
va.x = v.x;
va.y = v.y;
return vec22js(va);
)
JSC_CCALL(imgui_setcursorscreenpos,
ImGui::SetCursorScreenPos(js2imvec2(argv[0]));
)
JSC_CCALL(imgui_contentregionavail,
ImVec2 v = ImGui::GetContentRegionAvail();
HMM_Vec2 va;
va.x = v.x;
va.y = v.y;
return vec22js(va);
)
JSC_CCALL(imgui_beziercubic,
ImGui::GetWindowDrawList()->AddBezierCubic(js2imvec2(argv[0]), js2imvec2(argv[1]), js2imvec2(argv[2]), js2imvec2(argv[3]), js2imu32(argv[4]), js2number(argv[5]));
)
JSC_CCALL(imgui_bezierquad,
ImGui::GetWindowDrawList()->AddBezierQuadratic(js2imvec2(argv[0]), js2imvec2(argv[1]), js2imvec2(argv[2]), js2imu32(argv[3]), js2number(argv[4]));
)
JSC_SCALL(imgui_drawtext,
ImGui::GetWindowDrawList()->AddText(js2imvec2(argv[1]), js2imu32(argv[2]), str);
)
JSC_CCALL(imgui_rect,
ImGui::GetWindowDrawList()->AddRect(js2imvec2(argv[0]), js2imvec2(argv[1]), js2imu32(argv[2]));
)
JSC_CCALL(imgui_mousehoveringrect,
return boolean2js(ImGui::IsMouseHoveringRect(js2imvec2(argv[0]), js2imvec2(argv[1])));
)
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JSC_CCALL(imgui_mouseclicked,
return boolean2js(ImGui::IsMouseClicked(js2number(argv[0])));
)
JSC_CCALL(imgui_mousedown,
return boolean2js(ImGui::IsMouseDown(js2number(argv[0])));
)
JSC_CCALL(imgui_mousereleased,
return boolean2js(ImGui::IsMouseReleased(js2number(argv[0])));
)
JSC_CCALL(imgui_mousedragging,
return boolean2js(ImGui::IsMouseDragging(js2number(argv[0])));
)
JSC_CCALL(imgui_mousedelta,
ImVec2 dm = ImGui::GetIO().MouseDelta;
return vec22js((HMM_Vec2){dm.x,dm.y});
)
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JSC_CCALL(imgui_dummy,
ImGui::Dummy(js2imvec2(argv[0]));
)
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JSC_SCALL(imgui_invisiblebutton,
ImGui::InvisibleButton(str, js2imvec2(argv[1]));
)
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JSC_CCALL(imgui_width,
ImGui::PushItemWidth(js2number(argv[0]));
)
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static const JSCFunctionListEntry js_imgui_funcs[] = {
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MIST_FUNC_DEF(imgui, window, 2),
MIST_FUNC_DEF(imgui, menu, 2),
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MIST_FUNC_DEF(imgui, sameline, 1),
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MIST_FUNC_DEF(imgui, int, 2),
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MIST_FUNC_DEF(imgui, pushid, 1),
MIST_FUNC_DEF(imgui, popid, 0),
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MIST_FUNC_DEF(imgui, slider, 4),
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MIST_FUNC_DEF(imgui, menubar, 1),
MIST_FUNC_DEF(imgui, mainmenubar, 1),
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MIST_FUNC_DEF(imgui, menuitem, 3),
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MIST_FUNC_DEF(imgui, radio, 2),
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MIST_FUNC_DEF(imgui, image, 1),
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MIST_FUNC_DEF(imgui, imagebutton, 2),
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MIST_FUNC_DEF(imgui, textinput, 2),
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MIST_FUNC_DEF(imgui, textbox, 2),
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MIST_FUNC_DEF(imgui, button, 2),
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MIST_FUNC_DEF(imgui, checkbox, 2),
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MIST_FUNC_DEF(imgui, text, 1),
MIST_FUNC_DEF(imgui, plot,1),
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MIST_FUNC_DEF(imgui, lineplot,2),
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MIST_FUNC_DEF(imgui, sokol_gfx, 0),
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MIST_FUNC_DEF(imgui, columns, 1),
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MIST_FUNC_DEF(imgui, nextcolumn, 0),
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MIST_FUNC_DEF(imgui, collapsingheader, 1),
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MIST_FUNC_DEF(imgui, tree, 2),
MIST_FUNC_DEF(imgui, listbox, 3),
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MIST_FUNC_DEF(imgui, tabbar, 2),
MIST_FUNC_DEF(imgui, tab, 2),
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MIST_FUNC_DEF(imgui, open_popup, 1),
MIST_FUNC_DEF(imgui, modal, 2),
MIST_FUNC_DEF(imgui, popup, 2),
MIST_FUNC_DEF(imgui, close_popup,0),
MIST_FUNC_DEF(imgui, context,2),
MIST_FUNC_DEF(imgui, table, 3),
MIST_FUNC_DEF(imgui, tablenextcolumn,0),
MIST_FUNC_DEF(imgui, tablenextrow,0),
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MIST_FUNC_DEF(imgui, dnd, 3),
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MIST_FUNC_DEF(imgui, dndtarget, 2),
MIST_FUNC_DEF(imgui, color, 2),
MIST_FUNC_DEF(imgui, startnode, 1),
MIST_FUNC_DEF(imgui, node, 2),
MIST_FUNC_DEF(imgui, nodein, 2),
MIST_FUNC_DEF(imgui, nodeout, 2),
MIST_FUNC_DEF(imgui, nodelink, 3),
MIST_FUNC_DEF(imgui, nodemini, 1),
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MIST_FUNC_DEF(imgui, sequencer, 3),
MIST_FUNC_DEF(imgui, timeline, 3),
MIST_FUNC_DEF(imgui, tlgroup, 2),
MIST_FUNC_DEF(imgui, seq, 3),
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MIST_FUNC_DEF(imgui, mousehoveringrect, 2),
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MIST_FUNC_DEF(imgui, mouseclicked, 1),
MIST_FUNC_DEF(imgui, mousedown, 1),
MIST_FUNC_DEF(imgui, mousereleased, 1),
MIST_FUNC_DEF(imgui, mousedragging, 1),
MIST_FUNC_DEF(imgui, mousedelta, 0),
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MIST_FUNC_DEF(imgui, rect, 3),
MIST_FUNC_DEF(imgui, rectfilled, 3),
MIST_FUNC_DEF(imgui, line, 3),
MIST_FUNC_DEF(imgui, bezierquad, 5),
MIST_FUNC_DEF(imgui, beziercubic, 6),
MIST_FUNC_DEF(imgui, drawtext, 3),
MIST_FUNC_DEF(imgui, cursorscreenpos, 0),
MIST_FUNC_DEF(imgui, setcursorscreenpos, 1),
MIST_FUNC_DEF(imgui, contentregionavail, 0),
MIST_FUNC_DEF(imgui, dummy, 1),
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MIST_FUNC_DEF(imgui, invisiblebutton, 2),
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MIST_FUNC_DEF(imgui, width, 1),
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};
static int started = 0;
JSValue gui_init(JSContext *js)
{
simgui_desc_t sdesc = {0};
simgui_setup(&sdesc);
sgimgui_desc_t desc = {0};
sgimgui_init(&sgimgui, &desc);
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ImPlot::CreateContext();
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ImNodes::CreateContext();
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JSValue imgui = JS_NewObject(js);
JS_SetPropertyFunctionList(js, imgui, js_imgui_funcs, countof(js_imgui_funcs));
started = 1;
return imgui;
}
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void gui_input(sapp_event *e)
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{
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if (!started) return;
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simgui_handle_event(e);
ImGuiIO io = ImGui::GetIO();
wantkeys = io.WantCaptureKeyboard;
wantmouse = io.WantCaptureMouse;
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}
void gui_newframe(int x, int y, float dt)
{
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simgui_frame_desc_t frame = {
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.width = x,
.height = y,
.delta_time = dt
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};
simgui_new_frame(&frame);
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}
void gui_endframe()
{
simgui_render();
}
void gui_exit()
{
sgimgui_discard(&sgimgui);
}
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int gui_wantmouse() { return wantmouse; }
int gui_wantkeys() { return wantkeys; }