prosperon/source/engine/script.c

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#include "script.h"
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#include "stdio.h"
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#include "log.h"
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#include "mrbffi.h"
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s7_scheme *s7 = NULL;
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static void my_print(s7_scheme *sc, uint8_t c, s7_pointer port) {
static char buffer[1024];
static char *p = buffer;
if (c != '\0' && p != &buffer[1023]) {
*p = c;
p++;
} else {
YughInfo(buffer);
p = buffer;
}
}
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void script_init() {
s7 = s7_init();
s7_set_current_error_port(s7, s7_open_output_string(s7));
s7_set_current_output_port(s7, s7_open_output_function(s7, my_print));
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ffi_load();
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}
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void script_run(const char *script) {
s7_eval_c_string(s7, script);
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}
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int script_dofile(const char *file) {
/* static char fload[512];
snprintf(fload, 512, "(write (load \"%s\"))", file);
s7_eval_c_string(s7, fload);
*/
if (!s7_load(s7, file)) {
YughError("Can't find file %s.", file);
return 1;
}
const char *errmsg = s7_get_output_string(s7, s7_current_error_port(s7));
if (errmsg && (*errmsg))
mYughLog(1, 2, 0, "script", "Scripting error: %s", errmsg);
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return 0;
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}
/* Call the "update" function in the master game script */
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void script_update(double dt) {
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}
/* Call the "draw" function in master game script */
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void script_draw() {
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}
/* Call "editor" function in master game script */
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void script_editor() {
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}
void script_call(const char *f) {
s7_call(s7, s7_name_to_value(s7, f), s7_nil(s7));
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}
void script_call_sym(s7_pointer sym)
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{
s7_call(s7, sym, s7_nil(s7));
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}
int script_has_sym(s7_pointer sym) {
return 1;
}