2021-11-30 21:29:18 -06:00
|
|
|
#include "texture.h"
|
|
|
|
|
2022-02-06 10:14:57 -06:00
|
|
|
#include "render.h"
|
2021-11-30 21:29:18 -06:00
|
|
|
#include <stdio.h>
|
|
|
|
#include <stb_image.h>
|
|
|
|
#include <stb_ds.h>
|
|
|
|
#include "log.h"
|
2022-02-06 10:14:57 -06:00
|
|
|
#include <math.h>
|
2022-07-05 15:12:48 -05:00
|
|
|
#include "util.h"
|
2023-01-13 22:08:39 -06:00
|
|
|
#include "parson.h"
|
2021-11-30 21:29:18 -06:00
|
|
|
|
2023-01-18 14:43:07 -06:00
|
|
|
struct glrect ST_UNIT = { 0.f, 1.f, 0.f, 1.f };
|
|
|
|
|
2021-11-30 21:29:18 -06:00
|
|
|
static struct {
|
|
|
|
char *key;
|
|
|
|
struct Texture *value;
|
|
|
|
} *texhash = NULL;
|
|
|
|
|
2022-11-20 14:37:17 -06:00
|
|
|
struct Texture *tex_default;
|
|
|
|
|
2022-01-19 16:43:21 -06:00
|
|
|
struct Texture *texture_pullfromfile(const char *path)
|
2021-11-30 21:29:18 -06:00
|
|
|
{
|
2023-02-02 17:52:15 -06:00
|
|
|
if (!path) { YughError("Tried to pull a texture with a NULL path."); return NULL; }
|
|
|
|
|
2021-11-30 21:29:18 -06:00
|
|
|
int index = shgeti(texhash, path);
|
|
|
|
if (index != -1)
|
|
|
|
return texhash[index].value;
|
|
|
|
|
2022-01-19 16:43:21 -06:00
|
|
|
struct Texture *tex = calloc(1, sizeof(*tex));
|
2023-01-13 22:08:39 -06:00
|
|
|
|
|
|
|
/* Find texture's asset; otherwise load default asset */
|
|
|
|
JSON_Value *rv = json_parse_file("texture.asset");
|
|
|
|
JSON_Object *ro = json_value_get_object(rv);
|
|
|
|
tex->opts.sprite = json_object_get_boolean(ro, "sprite");
|
|
|
|
tex->opts.mips = json_object_get_boolean(ro, "mips");
|
|
|
|
json_value_free(rv);
|
|
|
|
|
2021-11-30 21:29:18 -06:00
|
|
|
tex->opts.gamma = 0;
|
2023-01-16 02:16:39 -06:00
|
|
|
|
|
|
|
|
|
|
|
tex->anim.ms = 2;
|
|
|
|
tex->anim.tex = tex;
|
|
|
|
texanim_fromframes(&tex->anim, 2);
|
|
|
|
tex->anim.loop = 1;
|
2021-11-30 21:29:18 -06:00
|
|
|
|
2022-01-19 16:43:21 -06:00
|
|
|
int n;
|
2023-01-02 07:55:26 -06:00
|
|
|
|
2022-01-19 16:43:21 -06:00
|
|
|
unsigned char *data = stbi_load(path, &tex->width, &tex->height, &n, 4);
|
2021-11-30 21:29:18 -06:00
|
|
|
|
2022-11-17 16:48:20 -06:00
|
|
|
while (data == NULL) {
|
|
|
|
YughError("STBI failed to load file %s with message: %s", path, stbi_failure_reason());
|
|
|
|
return NULL;
|
|
|
|
}
|
2021-11-30 21:29:18 -06:00
|
|
|
|
2023-01-02 07:55:26 -06:00
|
|
|
glGenTextures(1, &tex->id);
|
|
|
|
|
|
|
|
glBindTexture(GL_TEXTURE_2D, tex->id);
|
|
|
|
|
|
|
|
GLenum fmt;
|
|
|
|
|
|
|
|
switch (n) {
|
|
|
|
case 1:
|
|
|
|
fmt = GL_RED;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 2:
|
|
|
|
fmt = GL_RG;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 3:
|
|
|
|
fmt = GL_RGB;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case 4:
|
|
|
|
fmt = GL_RGBA;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2023-01-05 15:34:15 -06:00
|
|
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, tex->width, tex->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
|
2023-01-02 07:55:26 -06:00
|
|
|
|
2023-01-13 22:08:39 -06:00
|
|
|
if (tex->opts.mips)
|
|
|
|
glGenerateMipmap(GL_TEXTURE_2D);
|
2023-01-02 07:55:26 -06:00
|
|
|
|
|
|
|
if (tex->opts.sprite) {
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
|
|
|
} else {
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
|
|
}
|
|
|
|
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
|
|
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
stbi_image_free(data);
|
2022-01-19 16:43:21 -06:00
|
|
|
|
2022-11-17 16:48:20 -06:00
|
|
|
if (shlen(texhash) == 0)
|
|
|
|
sh_new_arena(texhash);
|
|
|
|
|
2022-08-24 12:24:21 -05:00
|
|
|
shput(texhash, path, tex);
|
2021-11-30 21:29:18 -06:00
|
|
|
|
|
|
|
return tex;
|
|
|
|
}
|
|
|
|
|
2022-08-24 12:24:21 -05:00
|
|
|
char *tex_get_path(struct Texture *tex) {
|
|
|
|
for (int i = 0; i < shlen(texhash); i++) {
|
2022-11-17 16:48:20 -06:00
|
|
|
if (tex == texhash[i].value) {
|
|
|
|
YughInfo("Found key %s", texhash[i].key);
|
2022-08-24 12:24:21 -05:00
|
|
|
return texhash[i].key;
|
2022-11-17 16:48:20 -06:00
|
|
|
}
|
2022-08-24 12:24:21 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
2022-01-19 16:43:21 -06:00
|
|
|
struct Texture *texture_loadfromfile(const char *path)
|
2021-11-30 21:29:18 -06:00
|
|
|
{
|
2022-01-19 16:43:21 -06:00
|
|
|
struct Texture *new = texture_pullfromfile(path);
|
|
|
|
|
2022-09-07 10:34:45 -05:00
|
|
|
if (new == NULL) {
|
2022-11-20 14:37:17 -06:00
|
|
|
YughError("Texture %s not loaded! Loading the default instead ...", path);
|
|
|
|
new = texture_pullfromfile("./ph.png");
|
2022-09-07 10:34:45 -05:00
|
|
|
}
|
|
|
|
|
2022-11-17 16:48:20 -06:00
|
|
|
if (new->id == 0) {
|
|
|
|
glGenTextures(1, &new->id);
|
2022-06-30 16:38:51 -05:00
|
|
|
|
2023-01-02 07:55:26 -06:00
|
|
|
//tex_gpu_load(new);
|
2022-11-17 16:48:20 -06:00
|
|
|
|
|
|
|
YughInfo("Loaded texture path %s", path);
|
|
|
|
}
|
2022-01-19 16:43:21 -06:00
|
|
|
|
|
|
|
return new;
|
|
|
|
}
|
|
|
|
|
|
|
|
void tex_gpu_reload(struct Texture *tex)
|
|
|
|
{
|
|
|
|
tex_gpu_free(tex);
|
2021-11-30 21:29:18 -06:00
|
|
|
|
2023-01-02 07:55:26 -06:00
|
|
|
//tex_gpu_load(tex);
|
2021-11-30 21:29:18 -06:00
|
|
|
}
|
|
|
|
|
2023-01-16 02:16:39 -06:00
|
|
|
void anim_calc(struct anim2d *anim)
|
2021-11-30 21:29:18 -06:00
|
|
|
{
|
2023-01-16 02:16:39 -06:00
|
|
|
anim->size[0] = anim->anim->tex->width * st_s_w(anim->anim->st_frames[anim->frame]);
|
|
|
|
anim->size[1] = anim->anim->tex->height * st_s_h(anim->anim->st_frames[anim->frame]);
|
2021-11-30 21:29:18 -06:00
|
|
|
}
|
|
|
|
|
2023-01-15 09:53:50 -06:00
|
|
|
void anim_incr(struct anim2d *anim)
|
2021-11-30 21:29:18 -06:00
|
|
|
{
|
2023-01-02 07:55:26 -06:00
|
|
|
anim->frame = (anim->frame + 1) % arrlen(anim->anim->st_frames);
|
2023-01-16 02:16:39 -06:00
|
|
|
|
|
|
|
if (!anim->anim->loop && anim->frame == arrlen(anim->anim->st_frames))
|
|
|
|
anim_pause(anim);
|
|
|
|
|
|
|
|
anim_calc(anim);
|
2021-11-30 21:29:18 -06:00
|
|
|
}
|
|
|
|
|
2023-01-15 09:53:50 -06:00
|
|
|
void anim_decr(struct anim2d *anim)
|
2021-11-30 21:29:18 -06:00
|
|
|
{
|
2023-01-02 07:55:26 -06:00
|
|
|
anim->frame = (anim->frame + arrlen(anim->anim->st_frames) - 1) % arrlen(anim->anim->st_frames);
|
2023-01-16 02:16:39 -06:00
|
|
|
anim_calc(anim);
|
2023-01-02 07:55:26 -06:00
|
|
|
}
|
|
|
|
|
2023-01-15 09:53:50 -06:00
|
|
|
struct glrect anim_get_rect(struct anim2d *anim)
|
2023-01-02 07:55:26 -06:00
|
|
|
{
|
|
|
|
return anim->anim->st_frames[anim->frame];
|
2021-11-30 21:29:18 -06:00
|
|
|
}
|
|
|
|
|
2023-01-15 09:53:50 -06:00
|
|
|
void anim_setframe(struct anim2d *anim, int frame)
|
2022-08-25 15:48:15 -05:00
|
|
|
{
|
|
|
|
anim->frame = frame;
|
2023-01-16 02:16:39 -06:00
|
|
|
anim_calc(anim);
|
2022-08-25 15:48:15 -05:00
|
|
|
}
|
|
|
|
|
2023-01-18 17:15:36 -06:00
|
|
|
struct TexAnim *anim2d_from_tex(const char *path, int frames, int fps)
|
|
|
|
{
|
|
|
|
struct TexAnim *anim = malloc(sizeof(*anim));
|
|
|
|
anim->tex = texture_loadfromfile(path);
|
|
|
|
texanim_fromframes(anim, frames);
|
|
|
|
anim->ms = (float)1/fps;
|
|
|
|
|
|
|
|
return anim;
|
|
|
|
}
|
|
|
|
|
2023-01-16 02:16:39 -06:00
|
|
|
void texanim_fromframes(struct TexAnim *anim, int frames)
|
2021-11-30 21:29:18 -06:00
|
|
|
{
|
2023-01-16 02:16:39 -06:00
|
|
|
if (anim->st_frames) free(anim->st_frames);
|
2021-11-30 21:29:18 -06:00
|
|
|
|
2023-01-18 14:43:07 -06:00
|
|
|
arrsetlen(anim->st_frames, frames);
|
2021-11-30 21:29:18 -06:00
|
|
|
|
2023-01-16 02:16:39 -06:00
|
|
|
float width = (float)1/frames;
|
2022-01-19 16:43:21 -06:00
|
|
|
|
2023-01-16 02:16:39 -06:00
|
|
|
for (int i = 0; i < frames; i++) {
|
|
|
|
anim->st_frames[i].s0 = width*i;
|
|
|
|
anim->st_frames[i].s1 = width*(i+1);
|
|
|
|
anim->st_frames[i].t0 = 0.f;
|
|
|
|
anim->st_frames[i].t1 = 1.f;
|
|
|
|
}
|
|
|
|
}
|
2022-01-19 16:43:21 -06:00
|
|
|
|
|
|
|
void tex_gpu_free(struct Texture *tex)
|
2021-11-30 21:29:18 -06:00
|
|
|
{
|
|
|
|
if (tex->id != 0) {
|
|
|
|
glDeleteTextures(1, &tex->id);
|
|
|
|
tex->id = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2023-01-02 07:55:26 -06:00
|
|
|
int anim_frames(struct TexAnim *a)
|
2021-11-30 21:29:18 -06:00
|
|
|
{
|
2023-01-02 07:55:26 -06:00
|
|
|
return arrlen(a->st_frames);
|
2021-11-30 21:29:18 -06:00
|
|
|
}
|
|
|
|
|
2022-12-29 11:27:41 -06:00
|
|
|
struct glrect tex_get_rect(struct Texture *tex)
|
|
|
|
{
|
2022-12-30 13:31:06 -06:00
|
|
|
return ST_UNIT;
|
2022-12-29 11:27:41 -06:00
|
|
|
}
|
|
|
|
|
2021-11-30 21:29:18 -06:00
|
|
|
void tex_bind(struct Texture *tex)
|
|
|
|
{
|
|
|
|
glActiveTexture(GL_TEXTURE0);
|
|
|
|
glBindTexture(GL_TEXTURE_2D, tex->id);
|
|
|
|
glBindTexture(GL_TEXTURE_2D_ARRAY, tex->id);
|
|
|
|
}
|
|
|
|
|
2023-01-16 02:16:39 -06:00
|
|
|
/********************** ANIM2D ****************/
|
|
|
|
|
|
|
|
void anim_load(struct anim2d *anim, const char *path)
|
|
|
|
{
|
|
|
|
anim->anim = &texture_pullfromfile(path)->anim;
|
|
|
|
anim->anim->tex->opts.animation = 1;
|
|
|
|
anim_stop(anim);
|
|
|
|
anim_play(anim);
|
|
|
|
}
|
|
|
|
|
2023-01-15 09:53:50 -06:00
|
|
|
void anim_play(struct anim2d *anim)
|
2021-11-30 21:29:18 -06:00
|
|
|
{
|
|
|
|
if (anim->playing)
|
|
|
|
return;
|
|
|
|
|
2023-01-02 07:55:26 -06:00
|
|
|
if (anim->frame == anim_frames(anim->anim))
|
2021-11-30 21:29:18 -06:00
|
|
|
anim->frame = 0;
|
|
|
|
|
|
|
|
anim->playing = 1;
|
2022-08-22 08:55:54 -05:00
|
|
|
|
|
|
|
if (anim->timer == NULL)
|
2023-01-19 10:44:29 -06:00
|
|
|
anim->timer = timer_make(1.f / anim->anim->ms, anim_incr, anim, 0);
|
2022-08-22 08:55:54 -05:00
|
|
|
else
|
2023-01-02 07:55:26 -06:00
|
|
|
timerr_settime(anim->timer, 1.f/anim->anim->ms);
|
2022-08-22 08:55:54 -05:00
|
|
|
|
|
|
|
timer_start(anim->timer);
|
2021-11-30 21:29:18 -06:00
|
|
|
}
|
|
|
|
|
2023-01-15 09:53:50 -06:00
|
|
|
void anim_stop(struct anim2d *anim)
|
2021-11-30 21:29:18 -06:00
|
|
|
{
|
|
|
|
if (!anim->playing)
|
|
|
|
return;
|
|
|
|
|
|
|
|
anim->playing = 0;
|
|
|
|
anim->frame = 0;
|
|
|
|
anim->pausetime = 0;
|
2022-08-22 08:55:54 -05:00
|
|
|
timer_stop(anim->timer);
|
2021-11-30 21:29:18 -06:00
|
|
|
}
|
|
|
|
|
2023-01-15 09:53:50 -06:00
|
|
|
void anim_pause(struct anim2d *anim)
|
2021-11-30 21:29:18 -06:00
|
|
|
{
|
|
|
|
if (!anim->playing)
|
|
|
|
return;
|
|
|
|
|
|
|
|
anim->playing = 0;
|
2022-08-22 08:55:54 -05:00
|
|
|
timer_pause(anim->timer);
|
2021-11-30 21:29:18 -06:00
|
|
|
}
|
|
|
|
|
2023-01-15 09:53:50 -06:00
|
|
|
void anim_fwd(struct anim2d *anim)
|
2021-11-30 21:29:18 -06:00
|
|
|
{
|
|
|
|
anim_incr(anim);
|
|
|
|
}
|
|
|
|
|
2023-01-15 09:53:50 -06:00
|
|
|
void anim_bkwd(struct anim2d *anim)
|
2021-11-30 21:29:18 -06:00
|
|
|
{
|
|
|
|
anim_decr(anim);
|
|
|
|
}
|
2022-12-24 13:18:06 -06:00
|
|
|
|
2022-12-30 13:31:06 -06:00
|
|
|
float st_s_w(struct glrect st)
|
|
|
|
{
|
|
|
|
return (st.s1 - st.s0);
|
|
|
|
}
|
2022-12-24 13:18:06 -06:00
|
|
|
|
2022-12-30 13:31:06 -06:00
|
|
|
float st_s_h(struct glrect st)
|
|
|
|
{
|
|
|
|
return (st.t1 - st.t0);
|
2023-02-02 17:52:15 -06:00
|
|
|
}
|