489 B
489 B
- Changing img of sprite sometimes changes different sprite
- Bounding box calculates incorrect width
- Calculate bounding box without instantiating first
- For both gameobjects and GUI items
- Implement pausing - stop updates on needed objects
- Add GUI layering
- Add generic signal sending from C code based on strings
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Specifically, want to monitor for screen change
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Look up collision functions dynamically instead of with registry
-Missiles flash for one frame where previous