prosperon/source/engine/timer.c

83 lines
1.5 KiB
C

#include "timer.h"
#include <stdlib.h>
#include "log.h"
#include <stb_ds.h>
struct timer *timers;
void check_timer(struct timer *t, double dt)
{
if (!t->on)
return;
t->remain_time -= dt;
if (t->remain_time <= 0) {
t->cb(t->data);
if (t->repeat) {
t->remain_time = t->interval;
return;
}
t->on = 0;
return;
}
}
void timer_update(double dt) {
for (int i = 0; i < arrlen(timers); i++)
check_timer(&timers[i], dt);
}
struct timer *timer_make(double interval, void (*callback)(void *param), void *param, int own) {
struct timer new;
new.remain_time = interval;
new.interval = interval;
new.cb = callback;
new.data = param;
new.repeat = 1;
new.timerid = arrlen(timers);
new.owndata = own;
timer_start(&new);
arrput(timers, new);
return &arrlast(timers);
}
void timer_pause(struct timer *t) {
if (!t->on) return;
t->on = 0;
}
void timer_stop(struct timer *t) {
if (!t->on) return;
t->on = 0;
t->remain_time = t->interval;
}
void timer_start(struct timer *t) {
if (t->on) return;
t->on = 1;
}
void timer_remove(struct timer *t) {
int i = t->timerid;
if (t->owndata) free(t->data);
arrdelswap(timers, i);
timers[i].timerid = i;
}
void timerr_settime(struct timer *t, double interval) {
t->remain_time += (interval - t->interval);
t->interval = interval;
}
struct timer *id2timer(int id)
{
return &timers[id];
}