165 lines
3.4 KiB
C
165 lines
3.4 KiB
C
#include "render.h"
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#include "camera.h"
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#include "window.h"
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#include "engine.h"
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#include "input.h"
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#include "openglrender.h"
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#include "script.h"
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#include "editor.h"
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#include "log.h"
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#include <stdio.h>
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#include <stdlib.h>
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#ifdef __linux__
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#include <execinfo.h>
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#endif
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#include <signal.h>
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#include <time.h>
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#include "string.h"
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int physOn = 0;
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double renderlag = 0;
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double physlag = 0;
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double updatelag = 0;
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double renderMS = 1/60.f;
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double physMS = 1/120.f;
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double updateMS = 1/60.f;
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static int ed = 1;
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void seghandle(int sig) {
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void *ents[512];
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size_t size;
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size = backtrace(ents, 512);
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if (strsignal(sig)) {
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YughCritical("CRASH! Signal: %s.", strsignal(sig));
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}
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else {
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YughCritical("CRASH! Signal: %d.", sig);
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}
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YughCritical("====================BACKTRACE====================");
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char **stackstr = backtrace_symbols(ents, size);
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for (int i = 0; i < size; i++) {
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YughCritical(stackstr[i]);
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}
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exit(1);
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}
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int main(int argc, char **args) {
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for (int i = 1; i < argc; i++) {
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if (args[i][0] == '-') {
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switch(args[i][1]) {
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case 'p':
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if (strncmp(&args[i][2], "lay", 3))
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continue;
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ed = 0;
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break;
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case 'l':
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if (i+1 < argc && args[i+1][0] != '-') {
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log_setfile(args[i+1]);
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i++;
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continue;
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}
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else {
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YughError("Expected a file for command line arg '-l'.");
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exit(1);
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}
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case 'v':
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printf("Yugine version %s, %s build.\n", VER, INFO);
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printf("Copyright 2022 odplot productions LLC.\n");
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exit(1);
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break;
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}
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}
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}
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if (DBG) {
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time_t now = time(NULL);
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char fname[100];
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snprintf(fname, 100, "yugine-%d.log", now);
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log_setfile(fname);
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}
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YughInfo("Starting yugine version %s.", VER);
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signal(SIGSEGV, seghandle);
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FILE *sysinfo = NULL;
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sysinfo = popen("uname -a", "r");
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if (!sysinfo) {
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YughWarn("Failed to get sys info.");
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} else {
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log_cat(sysinfo);
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pclose(sysinfo);
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}
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FILE *gameinfo = NULL;
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gameinfo = fopen("game.info", "w");
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fprintf(gameinfo, "Yugine v. %s, sys %s.", VER, INFO);
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fclose(gameinfo);
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engine_init();
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const GLFWvidmode *vidmode = glfwGetVideoMode(glfwGetPrimaryMonitor());
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YughInfo("Refresh rate is %d", vidmode->refreshRate);
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renderMS = 1.0/vidmode->refreshRate;
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double framet = fmin(fmin(renderMS,physMS),updateMS);
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script_dofile("scripts/engine.rb");
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script_dofile("config.rb");
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window_set_icon("icon.png");
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if (ed) {
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editor_init(MakeSDLWindow("Editor", 600, 600, 0));
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} else {
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script_dofile("game.rb");
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}
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openglInit();
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renderMS = 0.033;
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double lastTick;
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while (!quit) {
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double elapsed;
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elapsed = glfwGetTime() - lastTick;
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lastTick = glfwGetTime();
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//timer_update(lastTick);
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//renderlag += elapsed;
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//physlag += elapsed;
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if (renderlag >= renderMS) {
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renderlag -= renderMS;
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}
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window_renderall();
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input_poll(renderMS- elapsed < 0 ? 0 : renderMS - elapsed);
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window_all_handle_events();
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}
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return 0;
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}
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