prosperon/source/engine/music.c
2022-07-10 16:32:21 +00:00

68 lines
1.9 KiB
C

#include "music.h"
#include "dsp.h"
#include "tsf.h"
#include "tml.h"
#include "mix.h"
#include "sound.h"
#define TSF_BLOCK 64
struct dsp_filter cursong;
struct dsp_midi_song gsong;
void dsp_midi_fillbuf(struct dsp_midi_song *song, void *out, int n)
{
short *o = (short*)out;
tml_message *midi = song->midi;
for (int i = TSF_BLOCK; n; n -= i, o += n*CHANNELS) {
if (i > n) i = n;
for (song->time += i * (1000.f / SAMPLERATE); midi && song->time >= midi->time; midi = midi->next) {
switch (midi->type)
{
case TML_PROGRAM_CHANGE:
tsf_channel_set_presetnumber(song->sf, midi->channel, midi->program, (midi->channel == 9));
break;
case TML_NOTE_ON:
tsf_channel_note_on(song->sf, midi->channel, midi->key, midi->velocity / 127.f);
break;
case TML_NOTE_OFF:
tsf_channel_note_off(song->sf, midi->channel, midi->key);
break;
case TML_PITCH_BEND:
tsf_channel_set_pitchwheel(song->sf, midi->channel, midi->pitch_bend);
break;
case TML_CONTROL_CHANGE:
tsf_channel_midi_control(song->sf, midi->channel, midi->control, midi->control_value);
break;
}
}
tsf_render_short(song->sf, o, i, 0);
}
song->midi = midi;
}
void play_song(const char *midi, const char *sf)
{
gsong.midi = tml_load_filename("sounds/one-winged-angel.mid");
gsong.sf = tsf_load_filename("sounds/mario.sf2");
gsong.time = 0.f;
tsf_set_output(gsong.sf, TSF_STEREO_INTERLEAVED, SAMPLERATE, 0.f);
// Preset on 10th MIDI channel to use percussion sound bank if possible
tsf_channel_set_bank_preset(gsong.sf, 9, 128, 0);
cursong.data = &gsong;
cursong.filter = dsp_midi_fillbuf;
first_free_bus(cursong);
}