116 lines
2.6 KiB
C
116 lines
2.6 KiB
C
#include "window.h"
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#include "input.h"
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#include "log.h"
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#include "script.h"
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#include "texture.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "jsffi.h"
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#include "render.h"
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#include "stb_ds.h"
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#include "sokol/sokol_app.h"
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#include "stb_image_resize2.h"
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struct window mainwin = {0};
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static struct window *windows = NULL;
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struct texture *icon = NULL;
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void window_resize(int width, int height)
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{
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window *w = &mainwin;
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w->size.x = width;
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w->size.y = height;
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window_apply(w);
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script_evalf("prosperon.resize([%d,%d]);", width,height);
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}
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void window_apply(window *w)
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{
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w->aspect = w->size.x/w->size.y;
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w->raspect = w->rendersize.x/w->rendersize.y;
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w->psize.x = w->size.x*(w->raspect/w->aspect);
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w->psize.y = w->size.y*(w->aspect/w->raspect);
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w->left = (w->size.x-w->psize.x)/2;
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w->top = (w->size.y-w->psize.y)/2;
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}
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void window_focused(int focus)
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{
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mainwin.focus = focus;
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script_evalf("prosperon.focus(%d);", focus);
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}
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void window_iconified(int s)
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{
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mainwin.iconified = s;
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script_evalf("prosperon.iconified(%d);", s);
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}
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void window_suspended(int s)
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{
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script_evalf("prosperon.suspended(%d);", s);
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}
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void set_icon(const char *png) {
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icon = texture_from_file(png);
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window_seticon(&mainwin, icon);
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}
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void window_setfullscreen(window *w, int f)
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{
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if (w->fullscreen == f) return;
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w->fullscreen = f;
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if (!w->start) return;
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if (sapp_is_fullscreen() == f) return;
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sapp_toggle_fullscreen();
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}
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void window_seticon(struct window *w, struct texture *tex)
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{
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struct isize {
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int size;
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unsigned char *data;
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};
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struct isize sizes[4];
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sizes[0].size = 16;
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sizes[1].size = 32;
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sizes[2].size = 64;
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sizes[3].size = 128;
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for (int i = 0; i < 4; i++) {
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sizes[i].data = malloc(4*sizes[i].size*sizes[i].size);
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stbir_resize_uint8_linear(tex->data, tex->width, tex->height, 0, sizes[i].data, sizes[i].size, sizes[i].size, 0, 4);
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}
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sapp_icon_desc idsc = {
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.images = {
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{ .width = sizes[0].size, .height = sizes[0].size, .pixels = { .ptr=sizes[0].data, .size=4*sizes[0].size*sizes[0].size } },
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{ .width = sizes[1].size, .height = sizes[1].size, .pixels = { .ptr=sizes[1].data, .size=4*sizes[1].size*sizes[1].size } },
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{ .width = sizes[2].size, .height = sizes[2].size, .pixels = { .ptr=sizes[2].data, .size=4*sizes[2].size*sizes[2].size } },
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{ .width = sizes[3].size, .height = sizes[3].size, .pixels = { .ptr=sizes[3].data, .size=4*sizes[3].size*sizes[3].size } },
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}
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};
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sapp_set_icon(&idsc);
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for (int i = 0; i < 4; i++)
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free(sizes[i].data);
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}
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void window_render(struct window *w) {
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openglRender(w);
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}
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void window_free(window *w)
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{
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}
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