prosperon/source/engine/yugine.h

29 lines
518 B
C

#ifndef YUGINE_H
#define YUGINE_H
#include "script.h"
int sim_playing();
int sim_paused();
void sim_start();
void sim_pause();
void sim_stop();
void sim_step();
int phys_stepping();
void set_timescale(float val);
void print_stacktrace();
void engine_start(JSValue fn); /* fn runs after the engine starts */
void app_name(const char *name);
int frame_fps();
double get_timescale();
void quit();
double apptime();
extern double renderMS;
extern double physMS;
extern double updateMS;
extern int editor_mode;
#endif