325 lines
6.4 KiB
C
325 lines
6.4 KiB
C
#include "resources.h"
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#include "config.h"
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#include "log.h"
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#include <dirent.h>
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#include <stdarg.h>
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#include <stddef.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <unistd.h>
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#include "font.h"
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#include <sqlite3.h>
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#ifndef __EMSCRIPTEN__
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#include <ftw.h>
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#endif
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#include "stb_ds.h"
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char *DATA_PATH = NULL;
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char *PREF_PATH = NULL;
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char **prefabs;
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int stemlen = 0;
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static const char *cur_ext = NULL;
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struct dirent *c_dirent = NULL;
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char pathbuf[MAXPATH + 1];
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const char *DB_NAME = "test.db";
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static sqlite3 *game_db = NULL;
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static sqlite3_stmt *fopen_stmt;
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#define sqlite_perr(db) YughError("Database error code %d, %s: %s", sqlite3_errcode(db), sqlite3_errstr(sqlite3_errcode(db)), sqlite3_errmsg(db));
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void resources_init() {
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DATA_PATH = malloc(MAXPATH);
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getcwd(DATA_PATH, MAXPATH);
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strncat(DATA_PATH, "/", MAXPATH);
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if (!PREF_PATH)
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PREF_PATH = strdup("./tmp/");
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if (sqlite3_open_v2("test.db", &game_db, SQLITE_OPEN_READONLY, NULL)) {
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sqlite_perr(game_db);
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sqlite3_close(game_db);
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game_db = NULL;
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return;
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}
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if (sqlite3_prepare_v2(game_db, "select data from files where path=?1", -1, &fopen_stmt, NULL)) {
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sqlite_perr(game_db);
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}
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}
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char *get_filename_from_path(char *path, int extension) {
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char *dirpos = strrchr(path, '/');
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if (!dirpos)
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dirpos = path;
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char *end = strrchr(path, '\0');
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int offset = 0;
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if (!extension) {
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char *ext = strrchr(path, '.');
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offset = end - ext;
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YughInfo("Making %s without extension ...");
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}
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char *filename = malloc(sizeof(char) * (end - dirpos - offset + 1));
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strncpy(filename, dirpos, end - dirpos - offset);
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return filename;
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}
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char *get_directory_from_path(char *path) {
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const char *dirpos = strrchr(path, '/');
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char *directory = (char *)malloc(sizeof(char) * (dirpos - path + 1));
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strncpy(directory, path, dirpos - path);
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return directory;
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}
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FILE *res_open(char *path, const char *tag) {
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strncpy(pathbuf, DATA_PATH, MAXPATH);
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strncat(pathbuf, path, MAXPATH);
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FILE *f = fopen(pathbuf, tag);
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return f;
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}
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static char *ext_paths = NULL;
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#ifndef __EMSCRIPTEN__
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static int ext_check(const char *path, const struct stat *sb, int typeflag) {
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if (typeflag == FTW_F) {
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const char *ext = strrchr(path, '.');
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if (ext != NULL && !strcmp(ext, cur_ext)) {
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char newstr[255];
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strncpy(newstr, path, 255);
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arrput(prefabs, newstr);
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}
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}
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return 0;
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}
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void fill_extensions(char *paths, const char *path, const char *ext) {
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cur_ext = ext;
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arrfree(paths);
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ext_paths = paths;
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ftw(".", ext_check, 10);
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}
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#else
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void fill_extensions(char *paths, const char *path, const char *ext)
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{};
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#endif
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char *str_replace_ext(const char *s, const char *newext) {
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static char ret[256];
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strncpy(ret, s, 256);
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char *ext = strrchr(ret, '.');
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strncpy(ext, newext, 10);
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return ret;
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}
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FILE *path_open(const char *tag, const char *fmt, ...) {
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va_list args;
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va_start(args, fmt);
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vsprintf(pathbuf, fmt, args);
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va_end(args);
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FILE *f = fopen(pathbuf, tag);
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return f;
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}
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char *make_path(const char *file) {
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strncpy(pathbuf, DATA_PATH, MAXPATH);
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strncat(pathbuf, file, MAXPATH);
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return pathbuf;
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}
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char *strdup(const char *s) {
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char *new = malloc(sizeof(char) * (strlen(s) + 1));
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strcpy(new, s);
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return new;
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}
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unsigned char *slurp_file(const char *filename, long *size)
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{
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if (game_db) {
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sqlite3_reset(fopen_stmt);
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if (sqlite3_bind_text(fopen_stmt, 1, filename, -1, NULL)) {
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sqlite_perr(game_db);
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goto jump;
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}
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if (sqlite3_step(fopen_stmt) == SQLITE_ERROR) {
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sqlite_perr(game_db);
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goto jump;
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}
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char *data = sqlite3_column_blob(fopen_stmt,0);
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if (!data)
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goto jump;
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return strdup(data);
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}
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FILE *f;
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jump:
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f = fopen(filename, "rb");
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if (!f) return NULL;
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fseek(f, 0, SEEK_END);
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long fsize = ftell(f);
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fseek(f, 0, SEEK_SET);
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unsigned char *slurp = malloc(fsize + 1);
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fread(slurp, fsize, 1, f);
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fclose(f);
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if (size) *size = fsize;
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return slurp;
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}
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char *slurp_text(const char *filename) {
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if (game_db) {
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if (sqlite3_reset(fopen_stmt)) {
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sqlite_perr(game_db);
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goto jump;
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}
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if (sqlite3_bind_text(fopen_stmt, 1, filename, -1, NULL)) {
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sqlite_perr(game_db);
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goto jump;
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}
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if (sqlite3_step(fopen_stmt) == SQLITE_ERROR) {
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sqlite_perr(game_db);
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goto jump;
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}
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char *data = sqlite3_column_text(fopen_stmt,0);
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if (!data)
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goto jump;
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return strdup(data);
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}
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FILE *f;
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char *buf;
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jump:
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f = fopen(filename, "r");
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if (!f) {
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YughWarn("File %s doesn't exist.", filename);
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return NULL;
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}
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long int fsize;
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fseek(f, 0, SEEK_END);
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fsize = ftell(f);
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buf = malloc(fsize + 1);
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rewind(f);
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size_t r = fread(buf, sizeof(char), fsize, f);
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buf[r] = '\0';
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fclose(f);
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return buf;
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}
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int slurp_write(const char *txt, const char *filename) {
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FILE *f = fopen(filename, "w");
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if (!f) return 1;
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fputs(txt, f);
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fclose(f);
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return 0;
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}
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#ifndef __EMSCRIPTEN__
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static sqlite3 *pack_db = NULL;
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static sqlite3_stmt *pack_stmt;
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static const char *pack_ext[] = {".qoi", ".qoa", ".js", ".wav", ".mp3", ".png", ".sf2", ".midi", ".lvl", ".glsl"};
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static int ftw_pack(const char *path, const struct stat *sb, int flag)
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{
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if (flag != FTW_F) return 0;
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int pack = 0;
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char *ext = strrchr(path, '.');
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if (!ext)
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return 0;
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for (int i = 0; i < 6; i++) {
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if (!strcmp(ext, pack_ext[i])) {
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pack = 1;
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break;
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}
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}
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if (!pack) return 0;
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long len;
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void *file = slurp_file(path, &len);
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if (sqlite3_bind_text(pack_stmt, 1, &path[2], -1, NULL))
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sqlite_perr(pack_db);
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if (sqlite3_bind_blob(pack_stmt, 2, file, len, NULL))
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sqlite_perr(pack_db);
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if (sqlite3_step(pack_stmt) != SQLITE_DONE)
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sqlite_perr(pack_db);
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free(file);
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if (sqlite3_reset(pack_stmt))
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sqlite_perr(pack_db);
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return 0;
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}
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void pack_engine()
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{
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sqlite3 *db;
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char *zErr = 0;
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if (sqlite3_open("test.db", &db)) {
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sqlite_perr(db);
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sqlite3_close(db);
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return;
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}
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if(sqlite3_exec(db, "create table files ( path text, data blob);", NULL, NULL, NULL))
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sqlite_perr(db);
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pack_db = db;
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if(sqlite3_prepare_v2(db, "insert into files (path, data) values (?1, ?2)", -1, &pack_stmt, NULL)) {
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sqlite_perr(db);
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sqlite3_close(db);
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return;
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}
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ftw(".", ftw_pack, 20);
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sqlite3_close(db);
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}
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#else
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void pack_engine(){
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YughError("Cannot pack engine on a web build.");
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}
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#endif
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