prosperon/source/engine/resources.c

325 lines
6.4 KiB
C

#include "resources.h"
#include "config.h"
#include "log.h"
#include <dirent.h>
#include <stdarg.h>
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#include "font.h"
#include <sqlite3.h>
#ifndef __EMSCRIPTEN__
#include <ftw.h>
#endif
#include "stb_ds.h"
char *DATA_PATH = NULL;
char *PREF_PATH = NULL;
char **prefabs;
int stemlen = 0;
static const char *cur_ext = NULL;
struct dirent *c_dirent = NULL;
char pathbuf[MAXPATH + 1];
const char *DB_NAME = "test.db";
static sqlite3 *game_db = NULL;
static sqlite3_stmt *fopen_stmt;
#define sqlite_perr(db) YughError("Database error code %d, %s: %s", sqlite3_errcode(db), sqlite3_errstr(sqlite3_errcode(db)), sqlite3_errmsg(db));
void resources_init() {
DATA_PATH = malloc(MAXPATH);
getcwd(DATA_PATH, MAXPATH);
strncat(DATA_PATH, "/", MAXPATH);
if (!PREF_PATH)
PREF_PATH = strdup("./tmp/");
if (sqlite3_open_v2("test.db", &game_db, SQLITE_OPEN_READONLY, NULL)) {
sqlite_perr(game_db);
sqlite3_close(game_db);
game_db = NULL;
return;
}
if (sqlite3_prepare_v2(game_db, "select data from files where path=?1", -1, &fopen_stmt, NULL)) {
sqlite_perr(game_db);
}
}
char *get_filename_from_path(char *path, int extension) {
char *dirpos = strrchr(path, '/');
if (!dirpos)
dirpos = path;
char *end = strrchr(path, '\0');
int offset = 0;
if (!extension) {
char *ext = strrchr(path, '.');
offset = end - ext;
YughInfo("Making %s without extension ...");
}
char *filename = malloc(sizeof(char) * (end - dirpos - offset + 1));
strncpy(filename, dirpos, end - dirpos - offset);
return filename;
}
char *get_directory_from_path(char *path) {
const char *dirpos = strrchr(path, '/');
char *directory = (char *)malloc(sizeof(char) * (dirpos - path + 1));
strncpy(directory, path, dirpos - path);
return directory;
}
FILE *res_open(char *path, const char *tag) {
strncpy(pathbuf, DATA_PATH, MAXPATH);
strncat(pathbuf, path, MAXPATH);
FILE *f = fopen(pathbuf, tag);
return f;
}
static char *ext_paths = NULL;
#ifndef __EMSCRIPTEN__
static int ext_check(const char *path, const struct stat *sb, int typeflag) {
if (typeflag == FTW_F) {
const char *ext = strrchr(path, '.');
if (ext != NULL && !strcmp(ext, cur_ext)) {
char newstr[255];
strncpy(newstr, path, 255);
arrput(prefabs, newstr);
}
}
return 0;
}
void fill_extensions(char *paths, const char *path, const char *ext) {
cur_ext = ext;
arrfree(paths);
ext_paths = paths;
ftw(".", ext_check, 10);
}
#else
void fill_extensions(char *paths, const char *path, const char *ext)
{};
#endif
char *str_replace_ext(const char *s, const char *newext) {
static char ret[256];
strncpy(ret, s, 256);
char *ext = strrchr(ret, '.');
strncpy(ext, newext, 10);
return ret;
}
FILE *path_open(const char *tag, const char *fmt, ...) {
va_list args;
va_start(args, fmt);
vsprintf(pathbuf, fmt, args);
va_end(args);
FILE *f = fopen(pathbuf, tag);
return f;
}
char *make_path(const char *file) {
strncpy(pathbuf, DATA_PATH, MAXPATH);
strncat(pathbuf, file, MAXPATH);
return pathbuf;
}
char *strdup(const char *s) {
char *new = malloc(sizeof(char) * (strlen(s) + 1));
strcpy(new, s);
return new;
}
unsigned char *slurp_file(const char *filename, long *size)
{
if (game_db) {
sqlite3_reset(fopen_stmt);
if (sqlite3_bind_text(fopen_stmt, 1, filename, -1, NULL)) {
sqlite_perr(game_db);
goto jump;
}
if (sqlite3_step(fopen_stmt) == SQLITE_ERROR) {
sqlite_perr(game_db);
goto jump;
}
char *data = sqlite3_column_blob(fopen_stmt,0);
if (!data)
goto jump;
return strdup(data);
}
FILE *f;
jump:
f = fopen(filename, "rb");
if (!f) return NULL;
fseek(f, 0, SEEK_END);
long fsize = ftell(f);
fseek(f, 0, SEEK_SET);
unsigned char *slurp = malloc(fsize + 1);
fread(slurp, fsize, 1, f);
fclose(f);
if (size) *size = fsize;
return slurp;
}
char *slurp_text(const char *filename) {
if (game_db) {
if (sqlite3_reset(fopen_stmt)) {
sqlite_perr(game_db);
goto jump;
}
if (sqlite3_bind_text(fopen_stmt, 1, filename, -1, NULL)) {
sqlite_perr(game_db);
goto jump;
}
if (sqlite3_step(fopen_stmt) == SQLITE_ERROR) {
sqlite_perr(game_db);
goto jump;
}
char *data = sqlite3_column_text(fopen_stmt,0);
if (!data)
goto jump;
return strdup(data);
}
FILE *f;
char *buf;
jump:
f = fopen(filename, "r");
if (!f) {
YughWarn("File %s doesn't exist.", filename);
return NULL;
}
long int fsize;
fseek(f, 0, SEEK_END);
fsize = ftell(f);
buf = malloc(fsize + 1);
rewind(f);
size_t r = fread(buf, sizeof(char), fsize, f);
buf[r] = '\0';
fclose(f);
return buf;
}
int slurp_write(const char *txt, const char *filename) {
FILE *f = fopen(filename, "w");
if (!f) return 1;
fputs(txt, f);
fclose(f);
return 0;
}
#ifndef __EMSCRIPTEN__
static sqlite3 *pack_db = NULL;
static sqlite3_stmt *pack_stmt;
static const char *pack_ext[] = {".qoi", ".qoa", ".js", ".wav", ".mp3", ".png", ".sf2", ".midi", ".lvl", ".glsl"};
static int ftw_pack(const char *path, const struct stat *sb, int flag)
{
if (flag != FTW_F) return 0;
int pack = 0;
char *ext = strrchr(path, '.');
if (!ext)
return 0;
for (int i = 0; i < 6; i++) {
if (!strcmp(ext, pack_ext[i])) {
pack = 1;
break;
}
}
if (!pack) return 0;
long len;
void *file = slurp_file(path, &len);
if (sqlite3_bind_text(pack_stmt, 1, &path[2], -1, NULL))
sqlite_perr(pack_db);
if (sqlite3_bind_blob(pack_stmt, 2, file, len, NULL))
sqlite_perr(pack_db);
if (sqlite3_step(pack_stmt) != SQLITE_DONE)
sqlite_perr(pack_db);
free(file);
if (sqlite3_reset(pack_stmt))
sqlite_perr(pack_db);
return 0;
}
void pack_engine()
{
sqlite3 *db;
char *zErr = 0;
if (sqlite3_open("test.db", &db)) {
sqlite_perr(db);
sqlite3_close(db);
return;
}
if(sqlite3_exec(db, "create table files ( path text, data blob);", NULL, NULL, NULL))
sqlite_perr(db);
pack_db = db;
if(sqlite3_prepare_v2(db, "insert into files (path, data) values (?1, ?2)", -1, &pack_stmt, NULL)) {
sqlite_perr(db);
sqlite3_close(db);
return;
}
ftw(".", ftw_pack, 20);
sqlite3_close(db);
}
#else
void pack_engine(){
YughError("Cannot pack engine on a web build.");
}
#endif