57 lines
3.1 KiB
C
57 lines
3.1 KiB
C
/* Copyright (c) 2013 Scott Lembcke and Howling Moon Software
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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/// @defgroup cpPolyShape cpPolyShape
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/// @{
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/// Allocate a polygon shape.
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CP_EXPORT cpPolyShape* cpPolyShapeAlloc(void);
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/// Initialize a polygon shape with rounded corners.
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/// A convex hull will be created from the vertexes.
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CP_EXPORT cpPolyShape* cpPolyShapeInit(cpPolyShape *poly, cpBody *body, int count, const cpVect *verts, cpTransform transform, cpFloat radius);
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/// Initialize a polygon shape with rounded corners.
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/// The vertexes must be convex with a counter-clockwise winding.
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CP_EXPORT cpPolyShape* cpPolyShapeInitRaw(cpPolyShape *poly, cpBody *body, int count, const cpVect *verts, cpFloat radius);
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/// Allocate and initialize a polygon shape with rounded corners.
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/// A convex hull will be created from the vertexes.
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CP_EXPORT cpShape* cpPolyShapeNew(cpBody *body, int count, const cpVect *verts, cpTransform transform, cpFloat radius);
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/// Allocate and initialize a polygon shape with rounded corners.
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/// The vertexes must be convex with a counter-clockwise winding.
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CP_EXPORT cpShape* cpPolyShapeNewRaw(cpBody *body, int count, const cpVect *verts, cpFloat radius);
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/// Initialize a box shaped polygon shape with rounded corners.
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CP_EXPORT cpPolyShape* cpBoxShapeInit(cpPolyShape *poly, cpBody *body, cpFloat width, cpFloat height, cpFloat radius);
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/// Initialize an offset box shaped polygon shape with rounded corners.
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CP_EXPORT cpPolyShape* cpBoxShapeInit2(cpPolyShape *poly, cpBody *body, cpBB box, cpFloat radius);
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/// Allocate and initialize a box shaped polygon shape.
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CP_EXPORT cpShape* cpBoxShapeNew(cpBody *body, cpFloat width, cpFloat height, cpFloat radius);
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/// Allocate and initialize an offset box shaped polygon shape.
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CP_EXPORT cpShape* cpBoxShapeNew2(cpBody *body, cpBB box, cpFloat radius);
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/// Get the number of verts in a polygon shape.
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CP_EXPORT int cpPolyShapeGetCount(const cpShape *shape);
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/// Get the @c ith vertex of a polygon shape.
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CP_EXPORT cpVect cpPolyShapeGetVert(const cpShape *shape, int index);
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/// Get the radius of a polygon shape.
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CP_EXPORT cpFloat cpPolyShapeGetRadius(const cpShape *shape);
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/// @}
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