prosperon/source/engine/sprite.c

19 lines
370 B
C

#include "sprite.h"
#include "gameobject.h"
#include "log.h"
#include "render.h"
#include "stb_ds.h"
#include "texture.h"
#include "HandmadeMath.h"
sprite *sprite_make()
{
sprite *sp = calloc(sizeof(*sp), 1);
sp->color = color_white;
sp->emissive = color_clear;
sp->rect = (HMM_Vec4){0,0,1,1};
return sp;
}
void sprite_free(sprite *sprite) { free(sprite); }