Go to file
2024-03-12 09:46:53 -05:00
.forgejo/workflows test build 2024-03-12 09:46:53 -05:00
doc Fixup makefile for docker builds 2024-03-09 18:22:06 -06:00
fonts Preparing for github 2024-03-05 23:14:26 -06:00
icons Preparing for github 2024-03-05 23:14:26 -06:00
quickjs@6a89d7c270 use quickjs git submodule 2024-03-03 17:04:37 -06:00
scripts Add touch events, clipboard, virtual keyboard 2024-03-12 09:01:52 -05:00
source Add touch events, clipboard, virtual keyboard 2024-03-12 09:01:52 -05:00
tools Fix Linux and Windows build issues; texture looks in CDBs first 2023-09-18 15:45:51 +00:00
.clang-format Using TCC again; add clang-format 2023-04-21 21:57:30 +00:00
.gitignore Fixup makefile for docker builds 2024-03-09 18:22:06 -06:00
.gitmodules move dr_libs from versioned to git submodule 2024-03-03 17:10:08 -06:00
LICENSE Preparing for github 2024-03-05 23:14:26 -06:00
Makefile Move input handling to script only 2024-03-11 22:23:02 -05:00
README.md Clean up quitting before sokol app is initiated 2024-03-11 15:11:39 -05:00

alt text

The easily moddable, programming minded, 2D-first game engine. The aim is to make the fastest way to make games.

See the documentation for more information, including how to compile.

Prosperon is useful, but is a work in progress. Breaking changes are frequent.