prosperon/source/engine/particle.h

37 lines
696 B
C

#ifndef PARTICLE_H
#define PARTICLE_H
#include "HandmadeMath.h"
#include "transform.h"
struct particle {
HMM_Vec3 pos;
HMM_Vec3 v; /* velocity */
HMM_Quat angle;
HMM_Quat av; /* angular velocity */
union {
double life;
unsigned int next;
};
};
typedef struct emitter {
struct particle *particles;
transform3d t;
int max;
double life;
void (*seeder)(struct particle *p); /* Called to initialize each particle */
} emitter;
struct emitter make_emitter();
void free_emitter(struct emitter e);
void start_emitter(struct emitter e);
void pause_emitter(struct emitter e);
void stop_emitter(struct emitter e);
void emitter_step(struct emitter e, double dt);
#endif