prosperon/scripts
2023-11-08 07:39:10 +00:00
..
base.js fix timer freeing; add window resolution compensation on play; device testing 2023-11-08 07:39:10 +00:00
components.js Add vector swizzling; custom velocity function; per object gravity disabling; max velocities 2023-11-06 13:05:27 +00:00
debug.js collision layers 2023-11-07 23:24:26 +00:00
diff.js Add vector swizzling; custom velocity function; per object gravity disabling; max velocities 2023-11-06 13:05:27 +00:00
editor.js fix timer freeing; add window resolution compensation on play; device testing 2023-11-08 07:39:10 +00:00
engine.js fix timer freeing; add window resolution compensation on play; device testing 2023-11-08 07:39:10 +00:00
entity.js fix timer freeing; add window resolution compensation on play; device testing 2023-11-08 07:39:10 +00:00
gui.js timers fixed 2023-11-07 18:45:52 +00:00
input.js collision layers 2023-11-07 23:24:26 +00:00
nogame.js JSO compiler; packer; update CDB to 0.80; assets now packed into binary 2023-09-18 12:36:07 +00:00
physics.js collision layers 2023-11-07 23:24:26 +00:00
play.js JSO compiler; packer; update CDB to 0.80; assets now packed into binary 2023-09-18 12:36:07 +00:00
sound.js Add update and physics timings; add instance reversion on save urtype 2023-10-30 22:41:32 +00:00
std.js instance saving 2023-10-26 16:48:02 +00:00
textedit.js repl tab completion; rgb text coloring 2023-10-09 18:03:12 +00:00