prosperon/source/engine/anim.h

20 lines
306 B
C

#ifndef ANIM_H
#define ANIM_H
struct keyframe {
double time;
double val;
};
struct anim {
struct keyframe *frames;
int loop;
int interp;
};
struct anim make_anim();
struct anim anim_add_keyframe(struct anim a, struct keyframe f);
double anim_val(struct anim anim, double t);
#endif