prosperon/source/shaders/linefrag.glsl
John Alanbrook e745acad3e Project cleanup
Standard shaders and fonts now belong to the source directory
2022-08-05 21:16:04 +00:00

7 lines
86 B
GLSL

#version 330
out vec4 color;
void main()
{
color = vec4(0.2f, 0.1f, 0.8f, 1.f);
}