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thirdparty
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massive refactor
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2024-10-29 12:41:17 -05:00 |
3pfollow.c
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massive refactor
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2024-10-29 12:41:17 -05:00 |
3pfollow.h
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massive refactor
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2024-10-29 12:41:17 -05:00 |
anim.c
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3d skeletal animation
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2024-04-26 16:04:31 -05:00 |
anim.h
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massive refactor
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2024-10-29 12:41:17 -05:00 |
cbuf.h
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Command line overhaul
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2024-02-23 22:05:30 +00:00 |
config.c
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massive refactor
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2024-10-29 12:41:17 -05:00 |
config.h
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move window ideas to javascript
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2024-05-16 14:50:18 -05:00 |
cute_aseprite.h
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automatically use spritesheets
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2024-10-05 08:43:51 -05:00 |
datastream.c
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massive refactor
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2024-10-29 12:41:17 -05:00 |
datastream.h
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massive refactor
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2024-10-29 12:41:17 -05:00 |
font.c
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layout
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2024-10-17 17:23:33 -05:00 |
font.h
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layout
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2024-10-17 17:23:33 -05:00 |
freelist.h
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Sprites are now defined in C; gameobject getsets
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2024-03-13 03:51:44 -05:00 |
gameobject.c
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massive refactor
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2024-10-29 12:41:17 -05:00 |
gameobject.h
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massive refactor
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2024-10-29 12:41:17 -05:00 |
gif_load.h
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Fix sprite animation crash; move text/image to render
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2024-03-26 07:53:36 -05:00 |
HandmadeMath.c
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layout
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2024-10-17 17:23:33 -05:00 |
HandmadeMath.h
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massive refactor
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2024-10-29 12:41:17 -05:00 |
input.c
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ld56 updates
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2024-10-06 17:18:18 -05:00 |
input.h
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ld56 updates
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2024-10-06 17:18:18 -05:00 |
jsffi.c
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massive refactor
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2024-10-29 12:41:17 -05:00 |
jsffi.h
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massive refactor
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2024-10-29 12:41:17 -05:00 |
log.c
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add imgui listbox
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2024-09-04 13:23:20 -05:00 |
log.h
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add alternate output term path
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2024-08-24 18:46:21 -05:00 |
miniz.c
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Replace tinycdb with miniz; remove unnecessary files; use sokol_main
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2024-03-28 17:40:14 -05:00 |
miniz.h
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Replace tinycdb with miniz; remove unnecessary files; use sokol_main
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2024-03-28 17:40:14 -05:00 |
model.c
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skeleton animation
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2024-08-10 04:06:44 -05:00 |
model.h
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skeleton animation
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2024-08-10 04:06:44 -05:00 |
msf_gif.h
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Extremely slow gif rendering
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2023-09-11 20:07:36 +00:00 |
nanosvg.h
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svg support; reworking of sounds; steam integration and building
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2023-11-20 21:57:23 +00:00 |
nanosvgrast.h
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svg support; reworking of sounds; steam integration and building
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2023-11-20 21:57:23 +00:00 |
qoa.h
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Fix audio; save qoa and wav; separate out idea of pcm and playable sound
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2024-10-08 02:46:59 -05:00 |
qoi.h
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Remove engine file; add icon support; add QOI and QOA support
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2023-08-31 18:00:33 +00:00 |
qop.h
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zip side load; 9 slice working
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2024-10-19 18:37:27 -05:00 |
render.c
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massive refactor
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2024-10-29 12:41:17 -05:00 |
render.h
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layout
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2024-10-17 17:23:33 -05:00 |
resources.c
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massive refactor
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2024-10-29 12:41:17 -05:00 |
resources.h
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massive refactor
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2024-10-29 12:41:17 -05:00 |
script.c
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massive refactor
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2024-10-29 12:41:17 -05:00 |
script.h
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massively add plotting functions
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2024-09-24 14:12:59 -05:00 |
simplex.c
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simplex, particles
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2024-01-02 13:55:22 +00:00 |
simplex.h
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Move primitive support to javascript
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2024-05-06 21:59:22 -05:00 |
spline.c
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many bug fixes; const correctness; restrict; memory leaks fixed
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2023-12-21 23:21:01 +00:00 |
spline.h
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spline editing
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2023-12-14 01:53:09 +00:00 |
texture.c
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string ref animation
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2024-10-19 05:34:08 -05:00 |
texture.h
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enet
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2024-10-20 08:28:13 -05:00 |
timer.c
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C timers
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2024-09-30 04:36:53 -05:00 |
timer.h
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C timers
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2024-09-30 04:36:53 -05:00 |
transform.c
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layout
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2024-10-17 17:23:33 -05:00 |
transform.h
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fix rendering
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2024-09-29 06:10:42 -05:00 |
warp.c
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changed make to spawn; unified actor system for entities
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2024-02-29 19:54:33 +00:00 |
warp.h
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Merge transforms into single type
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2024-05-12 18:36:14 -05:00 |
window.c
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fix rendering
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2024-09-29 06:10:42 -05:00 |
window.h
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move window ideas to javascript
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2024-05-16 14:50:18 -05:00 |
yugine.c
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massive refactor
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2024-10-29 12:41:17 -05:00 |
yugine.h
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move window ideas to javascript
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2024-05-16 14:50:18 -05:00 |