prosperon/source/engine
2024-10-29 12:41:17 -05:00
..
thirdparty massive refactor 2024-10-29 12:41:17 -05:00
3pfollow.c massive refactor 2024-10-29 12:41:17 -05:00
3pfollow.h massive refactor 2024-10-29 12:41:17 -05:00
anim.c 3d skeletal animation 2024-04-26 16:04:31 -05:00
anim.h massive refactor 2024-10-29 12:41:17 -05:00
cbuf.h Command line overhaul 2024-02-23 22:05:30 +00:00
config.c massive refactor 2024-10-29 12:41:17 -05:00
config.h move window ideas to javascript 2024-05-16 14:50:18 -05:00
cute_aseprite.h automatically use spritesheets 2024-10-05 08:43:51 -05:00
datastream.c massive refactor 2024-10-29 12:41:17 -05:00
datastream.h massive refactor 2024-10-29 12:41:17 -05:00
font.c layout 2024-10-17 17:23:33 -05:00
font.h layout 2024-10-17 17:23:33 -05:00
freelist.h Sprites are now defined in C; gameobject getsets 2024-03-13 03:51:44 -05:00
gameobject.c massive refactor 2024-10-29 12:41:17 -05:00
gameobject.h massive refactor 2024-10-29 12:41:17 -05:00
gif_load.h Fix sprite animation crash; move text/image to render 2024-03-26 07:53:36 -05:00
HandmadeMath.c layout 2024-10-17 17:23:33 -05:00
HandmadeMath.h massive refactor 2024-10-29 12:41:17 -05:00
input.c ld56 updates 2024-10-06 17:18:18 -05:00
input.h ld56 updates 2024-10-06 17:18:18 -05:00
jsffi.c massive refactor 2024-10-29 12:41:17 -05:00
jsffi.h massive refactor 2024-10-29 12:41:17 -05:00
log.c add imgui listbox 2024-09-04 13:23:20 -05:00
log.h add alternate output term path 2024-08-24 18:46:21 -05:00
miniz.c Replace tinycdb with miniz; remove unnecessary files; use sokol_main 2024-03-28 17:40:14 -05:00
miniz.h Replace tinycdb with miniz; remove unnecessary files; use sokol_main 2024-03-28 17:40:14 -05:00
model.c skeleton animation 2024-08-10 04:06:44 -05:00
model.h skeleton animation 2024-08-10 04:06:44 -05:00
msf_gif.h Extremely slow gif rendering 2023-09-11 20:07:36 +00:00
nanosvg.h svg support; reworking of sounds; steam integration and building 2023-11-20 21:57:23 +00:00
nanosvgrast.h svg support; reworking of sounds; steam integration and building 2023-11-20 21:57:23 +00:00
qoa.h Fix audio; save qoa and wav; separate out idea of pcm and playable sound 2024-10-08 02:46:59 -05:00
qoi.h Remove engine file; add icon support; add QOI and QOA support 2023-08-31 18:00:33 +00:00
qop.h zip side load; 9 slice working 2024-10-19 18:37:27 -05:00
render.c massive refactor 2024-10-29 12:41:17 -05:00
render.h layout 2024-10-17 17:23:33 -05:00
resources.c massive refactor 2024-10-29 12:41:17 -05:00
resources.h massive refactor 2024-10-29 12:41:17 -05:00
script.c massive refactor 2024-10-29 12:41:17 -05:00
script.h massively add plotting functions 2024-09-24 14:12:59 -05:00
simplex.c simplex, particles 2024-01-02 13:55:22 +00:00
simplex.h Move primitive support to javascript 2024-05-06 21:59:22 -05:00
spline.c many bug fixes; const correctness; restrict; memory leaks fixed 2023-12-21 23:21:01 +00:00
spline.h spline editing 2023-12-14 01:53:09 +00:00
texture.c string ref animation 2024-10-19 05:34:08 -05:00
texture.h enet 2024-10-20 08:28:13 -05:00
timer.c C timers 2024-09-30 04:36:53 -05:00
timer.h C timers 2024-09-30 04:36:53 -05:00
transform.c layout 2024-10-17 17:23:33 -05:00
transform.h fix rendering 2024-09-29 06:10:42 -05:00
warp.c changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00
warp.h Merge transforms into single type 2024-05-12 18:36:14 -05:00
window.c fix rendering 2024-09-29 06:10:42 -05:00
window.h move window ideas to javascript 2024-05-16 14:50:18 -05:00
yugine.c massive refactor 2024-10-29 12:41:17 -05:00
yugine.h move window ideas to javascript 2024-05-16 14:50:18 -05:00