prosperon/scripts
2024-03-09 14:27:02 -06:00
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achievements.js svg support; reworking of sounds; steam integration and building 2023-11-20 21:57:23 +00:00
actor.js actors have delay now; fix sprite rendering for painters algo 2024-03-04 15:18:11 -06:00
ai.js changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00
base.js Recusrive mkdir; delete files; path replacers 2024-03-03 05:34:41 +00:00
camera2d.jso Separate the ideas of game dimensions and window dimensions 2024-03-05 00:11:34 -06:00
color.js Add 'use' functionality; remove most global vars 2024-02-27 16:09:15 +00:00
components.js Correct makefile 2024-03-09 14:27:02 -06:00
debug.js add 'grow' function to components and entities 2024-03-05 22:23:38 -06:00
diff.js changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00
editor.js Preparing for github 2024-03-05 23:14:26 -06:00
engine.js Correct makefile 2024-03-09 14:27:02 -06:00
entity.js Correct makefile 2024-03-09 14:27:02 -06:00
geometry.js utilize sokol_fetch for game.cdb fetching on load 2024-03-04 11:15:55 -06:00
gui.js Separate the ideas of game dimensions and window dimensions 2024-03-05 00:11:34 -06:00
input.js changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00
physics.js Correct makefile 2024-03-09 14:27:02 -06:00
render.js changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00
sound.js font setting 2024-03-02 08:59:50 +00:00
spline.js Correct makefile 2024-03-09 14:27:02 -06:00
std.js add 'grow' function to components and entities 2024-03-05 22:23:38 -06:00
textedit.js Update what's in global scope 2024-02-25 23:31:48 +00:00
tween.js changed make to spawn; unified actor system for entities 2024-02-29 19:54:33 +00:00