24 lines
595 B
C
24 lines
595 B
C
#ifndef CAMERA_H
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#define CAMERA_H
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#include "transform.h"
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extern const float CAMERA_MINSPEED;
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extern const float CAMERA_MAXSPEED;
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extern const float CAMERA_ROTATESPEED;
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struct mCamera {
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struct mTransform transform;
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float speed;
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float speedMult;
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mfloat_t frame_move[VEC3_SIZE];
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};
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void camera_2d_update(struct mCamera *camera, float deltaT);
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mfloat_t *getviewmatrix(mfloat_t view[MAT4_SIZE], const struct mCamera *const camera);
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void cam_goto_object(struct mCamera *cam, struct mTransform *transform);
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void cam_inverse_goto(struct mCamera *cam, struct mTransform *transform);
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#endif
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