343 lines
7.2 KiB
C
343 lines
7.2 KiB
C
#include "yugine.h"
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#include "font.h"
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#include "transform.h"
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#include "gameobject.h"
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#include "input.h"
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#include "render.h"
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#include "window.h"
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#include "sound.h"
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#include "resources.h"
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#include "spline.h"
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#include <stdio.h>
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#include "particle.h"
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#include "datastream.h"
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#include "timer.h"
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#include "quickjs/quickjs.h"
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#include "jsffi.h"
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#include "script.h"
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#include "log.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include "2dphysics.h"
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#include <signal.h>
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#include <time.h>
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#ifdef STEAM
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#include "steamffi.h"
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#endif
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#ifdef DISCORD
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#include "discord.h"
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#endif
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#include "string.h"
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#include "render.h"
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#include "sokol/sokol_app.h"
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#include "sokol/sokol_audio.h"
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#include "sokol/sokol_time.h"
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#include "sokol/sokol_args.h"
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#include <stb_ds.h>
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#include <stb_truetype.h>
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#include "stb_image.h"
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#include "stb_image_write.h"
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#include <pl_mpeg.h>
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#include "debug.h"
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static struct d_prof prof_draw;
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static struct d_prof prof_update;
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static struct d_prof prof_input;
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static struct d_prof prof_physics;
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double physlag = 0;
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double physMS = 1 / 60.f;
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uint64_t physlast = 0;
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double updateMS = 1/60.f;
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uint64_t updatelast = 0;
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static int phys_step = 0;
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uint64_t start_t;
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uint64_t frame_t;
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static float timescale = 1.f;
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#define SIM_PLAY 0
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#define SIM_PAUSE 1
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#define SIM_STEP 2
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static int sim_play = SIM_PLAY;
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int editor_mode = 0;
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#define ENGINEINFO "Yugine version " VER ", " INFO " build.\nCopyright 2022-2024."
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const char *engine_info() { return ENGINEINFO; }
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static int argc;
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static char **args;
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void seghandle()
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{
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js_stacktrace();
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exit(1);
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}
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void c_init() {
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input_init();
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script_evalf("world_start();");
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render_init();
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window_set_icon("icons/moon.gif");
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window_resize(sapp_width(), sapp_height());
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script_evalf("Game.init();");
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/* particle_init();
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emitter *e = make_emitter();
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e->texture = texture_pullfromfile("bolt.gif");
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start_emitter(e);*/
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}
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int frame_fps() { return 1.0/sapp_frame_duration(); }
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static void process_frame()
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{
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double elapsed = stm_sec(stm_laptime(&frame_t));
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script_evalf("Register.appupdate.broadcast(%g);", elapsed);
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call_stack();
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input_poll(0);
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/* Timers all update every frame - once per monitor refresh */
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timer_update(elapsed, timescale);
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emitters_step(elapsed);
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if (sim_play == SIM_PLAY || sim_play == SIM_STEP) {
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if (stm_sec(stm_diff(frame_t, updatelast)) > updateMS) {
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double dt = stm_sec(stm_diff(frame_t, updatelast));
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updatelast = frame_t;
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// prof_start(&prof_update);
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call_updates(dt * timescale);
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// prof_lap(&prof_update);
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if (sim_play == SIM_STEP)
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sim_pause();
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}
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physlag += elapsed;
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while (physlag > physMS) {
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physlag -= physMS;
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// prof_start(&prof_physics);
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phys_step = 1;
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phys2d_update(physMS * timescale);
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call_physics(physMS * timescale);
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phys_step = 0;
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// prof_lap(&prof_physics);
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}
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}
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// prof_start(&prof_draw);
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window_render(&mainwin);
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// prof_lap(&prof_draw);
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gameobjects_cleanup();
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}
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void c_frame()
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{
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if (editor_mode) return;
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process_frame();
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}
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void c_clean() {
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gif_rec_end("out.gif");
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out_memusage("jsmem.txt");
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script_stop();
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saudio_shutdown();
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sg_shutdown();
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};
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void c_event(const sapp_event *e)
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{
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switch (e->type) {
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case SAPP_EVENTTYPE_MOUSE_MOVE:
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input_mouse_move(e->mouse_x, e->mouse_y, e->mouse_dx, e->mouse_dy, e->modifiers);
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break;
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case SAPP_EVENTTYPE_MOUSE_SCROLL:
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input_mouse_scroll(e->scroll_x, e->scroll_y, e->modifiers);
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break;
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case SAPP_EVENTTYPE_KEY_DOWN:
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input_btn(e->key_code, e->key_repeat ? INPUT_REPEAT : INPUT_DOWN, e->modifiers);
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break;
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case SAPP_EVENTTYPE_KEY_UP:
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input_btn(e->key_code, INPUT_UP, e->modifiers);
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break;
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case SAPP_EVENTTYPE_MOUSE_UP:
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input_mouse(e->mouse_button, INPUT_UP, e->modifiers);
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break;
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case SAPP_EVENTTYPE_MOUSE_DOWN:
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input_mouse(e->mouse_button, INPUT_DOWN, e->modifiers);
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break;
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case SAPP_EVENTTYPE_CHAR:
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input_key(e->char_code, e->modifiers);
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break;
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case SAPP_EVENTTYPE_RESIZED:
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window_resize(e->window_width, e->window_height);
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break;
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case SAPP_EVENTTYPE_ICONIFIED:
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window_iconified(1);
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break;
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case SAPP_EVENTTYPE_RESTORED:
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window_iconified(0);
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break;
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case SAPP_EVENTTYPE_FOCUSED:
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window_focused(1);
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break;
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case SAPP_EVENTTYPE_UNFOCUSED:
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window_focused(0);
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break;
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case SAPP_EVENTTYPE_SUSPENDED:
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window_suspended(1);
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break;
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case SAPP_EVENTTYPE_QUIT_REQUESTED:
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window_quit();
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break;
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case SAPP_EVENTTYPE_FILES_DROPPED:
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input_mouse_move(e->mouse_x, e->mouse_y, e->mouse_dx, e->mouse_dy, e->modifiers);
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input_dropped_files(sapp_get_num_dropped_files());
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break;
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default:
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break;
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}
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if (editor_mode)
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process_frame();
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}
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int sim_playing() { return sim_play == SIM_PLAY; }
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int sim_paused() { return sim_play == SIM_PAUSE; }
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void sim_start() { sim_play = SIM_PLAY; }
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void sim_pause() { sim_play = SIM_PAUSE; }
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int phys_stepping() { return sim_play == SIM_STEP; }
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void sim_step() { sim_play = SIM_STEP; }
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void set_timescale(float val) { timescale = val; }
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double get_timescale() { return timescale; }
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static sapp_desc start_desc = {
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.width = 720,
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.height = 1080,
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.high_dpi = 0,
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.sample_count = 1,
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.fullscreen = 1,
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.window_title = "Primum Machinam",
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.enable_clipboard = false,
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.clipboard_size = 0,
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.enable_dragndrop = true,
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.max_dropped_files = 1,
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.max_dropped_file_path_length = 2048,
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.init_cb = c_init,
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.frame_cb = c_frame,
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.cleanup_cb = c_clean,
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.event_cb = c_event,
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.logger.func = sg_logging,
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};
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void app_name(const char *name) { start_desc.window_title = strdup(name); }
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int main(int argc, char **argv) {
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#ifndef NDEBUG
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log_init();
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int logout = 0;
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if (logout) {
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time_t now = time(NULL);
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char fname[100];
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snprintf(fname, 100, "yugine-%ld.log", now);
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log_setfile(fname);
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}
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signal(SIGSEGV, seghandle);
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signal(SIGABRT, seghandle);
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signal(SIGFPE, seghandle);
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signal(SIGBUS, seghandle);
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#endif
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#ifdef STEAM
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steaminit();
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#endif
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#ifdef DISCORD
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struct IDiscordCore *core;
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DiscordCreate(DISCORD_VERSION, &(struct DiscordCreateParams){
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.client_id = 1176355046590533714,
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.flags = DiscordCreateFlags_Default
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}, &core);
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struct IDiscordUserManager *dum;
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struct IDiscordActivityManager *dam;
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dam = core->get_activity_manager(core);
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struct DiscordActivity da;
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sprintf(da.state, "Playing Solo Pinball");
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sprintf(da.details, "COMPetitive");
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dam->update_activity(dam, &da, NULL, NULL);
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#endif
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stm_setup(); /* time */
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start_t = frame_t = stm_now();
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physlast = updatelast = start_t;
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sound_init();
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resources_init();
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phys2d_init();
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script_startup();
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int argsize = 0;
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for (int i = 0; i < argc; i++) {
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argsize += strlen(argv[i]);
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if (argc > i+1) argsize++;
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}
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char cmdstr[argsize+1];
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cmdstr[0] = '\0';
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for (int i = 0; i < argc; i++) {
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strcat(cmdstr, argv[i]);
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if (argc > i+1) strcat(cmdstr, " ");
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}
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script_evalf("cmd_args('%s');", cmdstr);
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start_desc.width = mainwin.width;
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start_desc.height = mainwin.height;
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start_desc.fullscreen = 0;
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sapp_run(&start_desc);
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return 0;
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}
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double apptime() { return stm_sec(stm_diff(stm_now(), start_t)); }
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