669 lines
16 KiB
JavaScript
669 lines
16 KiB
JavaScript
"use math";
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Object.defineProperty(String.prototype, "tolast", {
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value: function (val) {
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var idx = this.lastIndexOf(val);
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if (idx === -1) return this.slice();
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return this.slice(0, idx);
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},
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});
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Object.defineProperty(String.prototype, "dir", {
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value: function () {
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if (!this.includes("/")) return "";
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return this.tolast("/");
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},
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});
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Object.defineProperty(String.prototype, "folder", {
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value: function () {
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var dir = this.dir();
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if (!dir) return "";
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else return dir + "/";
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},
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});
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globalThis.Resources = {};
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Resources.replpath = function (str, path) {
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if (!str) return str;
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if (str[0] === "/") return str.rm(0);
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if (str[0] === "@") return os.prefpath() + "/" + str.rm(0);
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if (!path) return str;
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var stem = path.dir();
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while (stem) {
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var tr = stem + "/" + str;
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if (io.exists(tr)) return tr;
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stem = stem.updir();
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}
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return str;
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};
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Resources.replstrs = function (path) {
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if (!path) return;
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var script = io.slurp(path);
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var regexp = /"[^"\s]*?\.[^"\s]+?"/g;
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var stem = path.dir();
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script = script.replace(regexp, function (str) {
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var newstr = Resources.replpath(str.trimchr('"'), path);
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return `"${newstr}"`;
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});
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return script;
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};
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globalThis.json = {};
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json.encode = function (value, replacer, space = 1) {
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return JSON.stringify(value, replacer, space);
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};
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json.decode = function (text, reviver) {
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if (!text) return undefined;
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return JSON.parse(text, reviver);
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};
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json.readout = function (obj) {
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var j = {};
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for (var k in obj)
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if (typeof obj[k] === "function") j[k] = "function " + obj[k].toString();
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else j[k] = obj[k];
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return json.encode(j);
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};
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json.doc = {
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doc: "json implementation.",
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encode: "Encode a value to json.",
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decode: "Decode a json string to a value.",
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readout: "Encode an object fully, including function definitions.",
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};
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Resources.scripts = ["jsoc", "jsc", "jso", "js"];
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Resources.images = ["png", "gif", "jpg", "jpeg"];
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Resources.sounds = ["wav", "flac", "mp3", "qoa"];
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Resources.is_image = function (path) {
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var ext = path.ext();
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return Resources.images.any((x) => x === ext);
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};
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function find_ext(file, ext) {
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if (io.exists(file)) return file;
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for (var e of ext) {
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var nf = `${file}.${e}`;
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if (io.exists(nf)) return nf;
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}
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return;
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}
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Resources.find_image = function (file) {
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return find_ext(file, Resources.images);
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};
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Resources.find_sound = function (file) {
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return find_ext(file, Resources.sounds);
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};
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Resources.find_script = function (file) {
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return find_ext(file, Resources.scripts);
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};
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profile.best_t = function (t) {
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var qq = "ns";
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if (t > 1000) {
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t /= 1000;
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qq = "us";
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if (t > 1000) {
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t /= 1000;
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qq = "ms";
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}
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}
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return `${t.toPrecision(4)} ${qq}`;
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};
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profile.report = function (start, msg = "[undefined report]") {
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console.info(`${msg} in ${profile.best_t(profile.now() - start)}`);
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};
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profile.addreport = function (cache, line, start) {
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cache[line] ??= [];
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cache[line].push(profile.now() - start);
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};
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profile.printreport = function (cache, name) {
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var report = name + "\n";
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for (var i in cache)
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report += `${i} ${profile.best_t(cache[i].reduce((a, b) => a + b) / cache[i].length)}\n`;
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return report;
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};
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console.transcript = "";
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console.say = function (msg) {
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msg += "\n";
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console.print(msg);
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console.transcript += msg;
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};
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console.log = console.say;
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globalThis.say = console.say;
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globalThis.print = console.print;
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console.pprint = function (msg, lvl = 0) {
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if (typeof msg === "object") msg = JSON.stringify(msg, null, 2);
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var file = "nofile";
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var line = 0;
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console.rec(0, msg, file, line);
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var caller = new Error().stack.split("\n")[2];
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if (caller) {
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var md = caller.match(/\((.*)\:/);
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var m = md ? md[1] : "SCRIPT";
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if (m) file = m;
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md = caller.match(/\:(\d*)\)/);
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m = md ? md[1] : 0;
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if (m) line = m;
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}
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console.rec(lvl, msg, file, line);
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};
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console.spam = function (msg) {
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console.pprint(msg, 0);
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};
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console.debug = function (msg) {
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console.pprint(msg, 1);
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};
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console.info = function (msg) {
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console.pprint(msg, 2);
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};
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console.warn = function (msg) {
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console.pprint(msg, 3);
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};
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console.error = function (msg) {
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console.pprint(msg + "\n" + console.stackstr(2), 4);
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};
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console.panic = function (msg) {
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console.pprint(msg + "\n" + console.stackstr(2), 5);
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};
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console.stackstr = function (skip = 0) {
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var err = new Error();
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var stack = err.stack.split("\n");
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return stack.slice(skip, stack.length).join("\n");
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};
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console.stack = function (skip = 0) {
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console.log(console.stackstr(skip + 1));
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};
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console.stdout_lvl = 1;
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console.trace = console.stack;
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console.doc = {
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level: "Set level to output logging to console.",
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info: "Output info level message.",
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warn: "Output warn level message.",
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error: "Output error level message, and print stacktrace.",
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critical: "Output critical level message, and exit game immediately.",
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write: "Write raw text to console.",
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say: "Write raw text to console, plus a newline.",
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stack: "Output a stacktrace to console.",
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console: "Output directly to in game console.",
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clear: "Clear console.",
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};
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globalThis.global = globalThis;
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var profcache = {};
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function use(file, env = {}, script) {
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file = Resources.find_script(file);
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var st = profile.now();
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profcache[file] ??= [];
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if (use.cache[file]) {
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var ret = use.cache[file].call(env);
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profile.addreport(profcache, file, st);
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return;
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}
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script ??= Resources.replstrs(file);
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script = `(function() { var self = this; ${script}; })`;
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var fn = os.eval(file, script);
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use.cache[file] = fn;
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var ret = fn.call(env);
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profile.addreport(profcache, file, st);
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return ret;
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}
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use.cache = {};
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global.check_registers = function (obj) {
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if (typeof obj.update === "function")
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obj.timers.push(Register.update.register(obj.update.bind(obj)));
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if (typeof obj.physupdate === "function")
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obj.timers.push(Register.physupdate.register(obj.physupdate.bind(obj)));
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if (typeof obj.draw === "function")
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obj.timers.push(Register.draw.register(obj.draw.bind(obj), obj));
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if (typeof obj.debug === "function")
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obj.timers.push(Register.debug.register(obj.debug.bind(obj)));
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if (typeof obj.gui === "function")
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obj.timers.push(Register.gui.register(obj.gui.bind(obj)));
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if (typeof obj.screengui === "function")
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obj.timers.push(Register.screengui.register(obj.screengui.bind(obj)));
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for (var k in obj) {
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if (!k.startswith("on_")) continue;
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var signal = k.fromfirst("on_");
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Event.observe(signal, obj, obj[k]);
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}
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};
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Object.assign(global, use("scripts/base"));
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global.obscure("global");
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global.mixin("scripts/render");
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global.mixin("scripts/debug");
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var frame_t = profile.secs(profile.now());
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var sim = {};
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sim.mode = "play";
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sim.play = function () {
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this.mode = "play";
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os.reindex_static();
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};
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sim.playing = function () {
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return this.mode === "play";
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};
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sim.pause = function () {
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this.mode = "pause";
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};
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sim.paused = function () {
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return this.mode === "pause";
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};
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sim.step = function () {
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this.mode = "step";
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};
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sim.stepping = function () {
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return this.mode === "step";
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};
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var physlag = 0;
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var gggstart = game.engine_start;
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game.engine_start = function (s) {
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game.startengine = 1;
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gggstart(
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function () {
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global.mixin("scripts/sound.js");
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world_start();
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window.set_icon(os.make_texture("icons/moon.gif"));
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Object.readonly(window.__proto__, "vsync");
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Object.readonly(window.__proto__, "enable_dragndrop");
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Object.readonly(window.__proto__, "enable_clipboard");
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Object.readonly(window.__proto__, "high_dpi");
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Object.readonly(window.__proto__, "sample_count");
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s();
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shape.quad = {
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pos: os.make_buffer([0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 1, 0], 0),
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verts: 4,
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uv: os.make_buffer([0, 1, 1, 1, 0, 0, 1, 0], 2),
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index: os.make_buffer([0, 1, 2, 2, 1, 3], 1),
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count: 6,
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};
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shape.triangle = {
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pos: os.make_buffer([0, 0, 0, 0.5, 1, 0, 1, 0, 0], 0),
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uv: os.make_buffer([0, 0, 0.5, 1, 1, 0], 2),
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verts: 3,
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count: 3,
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index: os.make_buffer([0, 2, 1], 1),
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};
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render.init();
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},
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process,
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window.size.x,
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window.size.y,
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);
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};
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game.startengine = 0;
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var frames = [];
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function process() {
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var startframe = profile.now();
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var dt = profile.secs(profile.now()) - frame_t;
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frame_t = profile.secs(profile.now());
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prosperon.appupdate(dt);
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input.procdown();
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if (sim.mode === "play" || sim.mode === "step") {
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prosperon.update(dt * game.timescale);
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if (sim.mode === "step") sim.pause();
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physlag += dt;
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while (physlag > physics.delta) {
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physlag -= physics.delta;
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var st = profile.now();
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prosperon.phys2d_step(physics.delta * game.timescale);
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prosperon.physupdate(physics.delta * game.timescale);
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profile.addreport(profcache, "physics step", st);
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}
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}
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var st = profile.now();
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prosperon.window_render(window.rendersize);
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prosperon.draw();
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prosperon.debug();
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prosperon.gui();
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prosperon.screengui();
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prosperon.hookend?.();
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profile.addreport(profcache, "render frame", st);
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frames.push(profile.secs(profile.now() - startframe));
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if (frames.length > 20) frames.shift();
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}
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globalThis.fps = function () {
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var sum = 0;
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for (var i = 0; i < frames.length; i++) sum += frames[i];
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return frames.length / sum;
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};
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game.timescale = 1;
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var eachobj = function (obj, fn) {
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var val = fn(obj);
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if (val) return val;
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for (var o in obj.objects) {
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if (obj.objects[o] === obj)
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console.error(`Object ${obj.toString()} is referenced by itself.`);
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val = eachobj(obj.objects[o], fn);
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if (val) return val;
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}
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};
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game.all_objects = function (fn, startobj = world) {
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return eachobj(startobj, fn);
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};
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game.find_object = function (fn, startobj = world) {};
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game.tags = {};
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game.tag_add = function (tag, obj) {
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game.tags[tag] ??= {};
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game.tags[tag][obj.guid] = obj;
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};
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game.tag_rm = function (tag, obj) {
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delete game.tags[tag][obj.guid];
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};
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game.tag_clear_guid = function (guid) {
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for (var tag in game.tags) delete game.tags[tag][guid];
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};
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game.objects_with_tag = function (tag) {
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if (!game.tags[tag]) return [];
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return Object.values(game.tags[tag]);
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};
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game.doc = {};
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game.doc.object = "Returns the entity belonging to a given id.";
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game.doc.pause = "Pause game simulation.";
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game.doc.play = "Resume or start game simulation.";
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game.doc.camera = "Current camera.";
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game.texture = function (path) {
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if (game.texture.cache[path]) return game.texture.cache[path];
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if (!io.exists(path)) {
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console.warn(`Missing texture: ${path}`);
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game.texture.cache[path] = game.texture("icons/no_tex.gif");
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} else game.texture.cache[path] ??= os.make_texture(path);
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return game.texture.cache[path];
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};
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game.texture.cache = {};
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prosperon.semver = {};
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prosperon.semver.valid = function (v, range) {
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v = v.split(".");
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range = range.split(".");
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if (v.length !== 3) return undefined;
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if (range.length !== 3) return undefined;
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|
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if (range[0][0] === "^") {
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range[0] = range[0].slice(1);
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if (parseInt(v[0]) >= parseInt(range[0])) return true;
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return false;
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}
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|
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if (range[0] === "~") {
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range[0] = range[0].slice(1);
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for (var i = 0; i < 2; i++)
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if (parseInt(v[i]) < parseInt(range[i])) return false;
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return true;
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}
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return prosperon.semver.cmp(v.join("."), range.join(".")) === 0;
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};
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prosperon.semver.cmp = function (v1, v2) {
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var ver1 = v1.split(".");
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var ver2 = v2.split(".");
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for (var i = 0; i < 3; i++) {
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var n1 = parseInt(ver1[i]);
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var n2 = parseInt(ver2[i]);
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if (n1 > n2) return 1;
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else if (n1 < n2) return -1;
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}
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|
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return 0;
|
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};
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prosperon.semver.doc =
|
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"Functions for semantic versioning numbers. Semantic versioning is given as a triple digit number, as MAJOR.MINOR.PATCH.";
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prosperon.semver.cmp.doc =
|
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"Compare two semantic version numbers, given like X.X.X.";
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prosperon.semver.valid.doc = `Test if semantic version v is valid, given a range.
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Range is given by a semantic versioning number, prefixed with nothing, a ~, or a ^.
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~ means that MAJOR and MINOR must match exactly, but any PATCH greater or equal is valid.
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^ means that MAJOR must match exactly, but any MINOR and PATCH greater or equal is valid.`;
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|
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prosperon.iconified = function (icon) {};
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|
prosperon.focus = function (focus) {};
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|
prosperon.resize = function (dimensions) {
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|
window.size.x = dimensions.x;
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|
window.size.y = dimensions.y;
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};
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prosperon.suspended = function (sus) {};
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prosperon.mouseenter = function () {};
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prosperon.mouseleave = function () {};
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prosperon.touchpress = function (touches) {};
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prosperon.touchrelease = function (touches) {};
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|
prosperon.touchmove = function (touches) {};
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prosperon.clipboardpaste = function (str) {};
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prosperon.quit = function () {
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say(profile.printreport(profcache, "USE REPORT"));
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say(profile.printreport(entityreport, "ENTITY REPORT"));
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console.info("QUITTING");
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for (var i in debug.log.time)
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say(debug.log.time[i].map((x) => profile.ms(x)));
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};
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|
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global.mixin("scripts/input");
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|
global.mixin("scripts/std");
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|
global.mixin("scripts/diff");
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global.mixin("scripts/color");
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|
global.mixin("scripts/gui");
|
|
global.mixin("scripts/tween");
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global.mixin("scripts/ai");
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|
|
var timer = {
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|
update(dt) {
|
|
this.remain -= dt;
|
|
if (this.remain <= 0) {
|
|
this.fn();
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|
this.kill();
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|
}
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},
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|
|
kill() {
|
|
this.end();
|
|
delete this.fn;
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|
},
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|
|
delay(fn, secs) {
|
|
var t = Object.create(this);
|
|
t.time = secs;
|
|
t.remain = secs;
|
|
t.fn = fn;
|
|
t.end = Register.update.register(timer.update.bind(t));
|
|
var returnfn = timer.kill.bind(t);
|
|
returnfn.remain = secs;
|
|
return returnfn;
|
|
},
|
|
};
|
|
|
|
global.mixin("scripts/physics");
|
|
global.mixin("scripts/geometry");
|
|
|
|
/*
|
|
Factory for creating registries. Register one with 'X.register',
|
|
which returns a function that, when invoked, cancels the registry.
|
|
*/
|
|
var Register = {
|
|
registries: [],
|
|
|
|
add_cb(name) {
|
|
var n = {};
|
|
var fns = [];
|
|
|
|
n.register = function (fn, obj) {
|
|
if (typeof fn !== "function") return;
|
|
if (typeof obj === "object") fn = fn.bind(obj);
|
|
fns.push(fn);
|
|
return function () {
|
|
fns.remove(fn);
|
|
};
|
|
};
|
|
prosperon[name] = function (...args) {
|
|
fns.forEach((x) => x(...args));
|
|
};
|
|
prosperon[name].fns = fns;
|
|
n.clear = function () {
|
|
fns = [];
|
|
};
|
|
|
|
Register[name] = n;
|
|
Register.registries.push(n);
|
|
|
|
return n;
|
|
},
|
|
};
|
|
|
|
Register.add_cb("appupdate");
|
|
Register.add_cb("update").doc = "Called once per frame.";
|
|
Register.add_cb("physupdate");
|
|
Register.add_cb("gui");
|
|
Register.add_cb("debug");
|
|
Register.add_cb("draw");
|
|
Register.add_cb("screengui");
|
|
|
|
var Event = {
|
|
events: {},
|
|
|
|
observe(name, obj, fn) {
|
|
this.events[name] ??= [];
|
|
this.events[name].push([obj, fn]);
|
|
},
|
|
|
|
unobserve(name, obj) {
|
|
this.events[name] = this.events[name].filter((x) => x[0] !== obj);
|
|
},
|
|
|
|
rm_obj(obj) {
|
|
Object.keys(this.events).forEach((name) => Event.unobserve(name, obj));
|
|
},
|
|
|
|
notify(name, ...args) {
|
|
if (!this.events[name]) return;
|
|
this.events[name].forEach(function (x) {
|
|
x[1].call(x[0], ...args);
|
|
});
|
|
},
|
|
};
|
|
|
|
// window.rendersize is the resolution the game renders at
|
|
// window.size is the physical size of the window on the desktop
|
|
// set to one of the following
|
|
// stretch render to fill window
|
|
// keep render exact dimensions, with no stretching
|
|
// width keep render at width
|
|
// height keep render at height
|
|
// expand width or height
|
|
// full expand out beyond window
|
|
|
|
window.size = [640, 480];
|
|
window.rendersize = window.size;
|
|
window.mode = "keep";
|
|
|
|
window.set_icon.doc = "Set the icon of the window using the PNG image at path.";
|
|
|
|
global.mixin("scripts/spline");
|
|
global.mixin("scripts/components");
|
|
|
|
window.doc = {};
|
|
window.doc.dimensions =
|
|
"Window width and height packaged in an array [width,height]";
|
|
window.doc.title = "Name in the title bar of the window.";
|
|
window.doc.boundingbox =
|
|
"Boundingbox of the window, with top and right being its height and width.";
|
|
|
|
global.mixin("scripts/actor");
|
|
global.mixin("scripts/entity");
|
|
|
|
function world_start() {
|
|
globalThis.world = Object.create(entity);
|
|
world.transform = os.make_transform();
|
|
world.objects = {};
|
|
world.toString = function () {
|
|
return "world";
|
|
};
|
|
world.ur = "world";
|
|
world.kill = function () {
|
|
this.clear();
|
|
};
|
|
world.phys = 2;
|
|
world.zoom = 1;
|
|
world._ed = { selectable: false };
|
|
world.ur = {};
|
|
world.ur.fresh = {};
|
|
game.cam = world;
|
|
}
|
|
|
|
global.mixin("scripts/physics");
|
|
global.mixin("scripts/widget");
|
|
|
|
globalThis.mum = app.spawn("scripts/mum");
|
|
|
|
window.title = `Prosperon v${prosperon.version}`;
|
|
window.size = [500, 500];
|
|
window.boundingbox = function () {
|
|
var pos = game.camera.pos;
|
|
var wh = window.rendersize.scale(game.camera.zoom);
|
|
return bbox.fromcwh(pos, wh);
|
|
};
|