235 lines
9.1 KiB
C
235 lines
9.1 KiB
C
/* Copyright (c) 2013 Scott Lembcke and Howling Moon Software
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef CHIPMUNK_H
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#define CHIPMUNK_H
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#include <stdlib.h>
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#include <math.h>
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#ifndef alloca
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#ifdef _WIN32
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#include <malloc.h>
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#elif defined(__FreeBSD__)
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/* already included in <stdlib.h> */
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#else
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#include <alloca.h>
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#endif
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#endif
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#ifdef _WIN32
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#define CP_EXPORT __declspec(dllexport)
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#else
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#define CP_EXPORT
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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CP_EXPORT void cpMessage(const char *condition, const char *file, int line, int isError, int isHardError, const char *message, ...);
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#ifdef NDEBUG
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#define cpAssertWarn(__condition__, ...)
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#define cpAssertSoft(__condition__, ...)
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#else
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#define cpAssertSoft(__condition__, ...) if(!(__condition__)){cpMessage(#__condition__, __FILE__, __LINE__, 1, 0, __VA_ARGS__); abort();}
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#define cpAssertWarn(__condition__, ...) if(!(__condition__)) cpMessage(#__condition__, __FILE__, __LINE__, 0, 0, __VA_ARGS__)
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#endif
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// Hard assertions are used in situations where the program definitely will crash anyway, and the reason is inexpensive to detect.
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#define cpAssertHard(__condition__, ...) if(!(__condition__)){cpMessage(#__condition__, __FILE__, __LINE__, 1, 1, __VA_ARGS__); abort();}
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#include "chipmunk_types.h"
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/// @defgroup misc Misc
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/// @{
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/// Allocated size for various Chipmunk buffers
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#ifndef CP_BUFFER_BYTES
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#define CP_BUFFER_BYTES (32*1024)
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#endif
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#ifndef cpcalloc
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/// Chipmunk calloc() alias.
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#define cpcalloc calloc
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#endif
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#ifndef cprealloc
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/// Chipmunk realloc() alias.
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#define cprealloc realloc
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#endif
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#ifndef cpfree
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/// Chipmunk free() alias.
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#define cpfree free
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#endif
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typedef struct cpArray cpArray;
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typedef struct cpHashSet cpHashSet;
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typedef struct cpBody cpBody;
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typedef struct cpShape cpShape;
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typedef struct cpCircleShape cpCircleShape;
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typedef struct cpSegmentShape cpSegmentShape;
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typedef struct cpPolyShape cpPolyShape;
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typedef struct cpConstraint cpConstraint;
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typedef struct cpPinJoint cpPinJoint;
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typedef struct cpSlideJoint cpSlideJoint;
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typedef struct cpPivotJoint cpPivotJoint;
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typedef struct cpGrooveJoint cpGrooveJoint;
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typedef struct cpDampedSpring cpDampedSpring;
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typedef struct cpDampedRotarySpring cpDampedRotarySpring;
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typedef struct cpRotaryLimitJoint cpRotaryLimitJoint;
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typedef struct cpRatchetJoint cpRatchetJoint;
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typedef struct cpGearJoint cpGearJoint;
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typedef struct cpSimpleMotorJoint cpSimpleMotorJoint;
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typedef struct cpCollisionHandler cpCollisionHandler;
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typedef struct cpContactPointSet cpContactPointSet;
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typedef struct cpArbiter cpArbiter;
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typedef struct cpSpace cpSpace;
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#include "cpVect.h"
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#include "cpBB.h"
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#include "cpTransform.h"
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#include "cpSpatialIndex.h"
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#include "cpArbiter.h"
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#include "cpBody.h"
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#include "cpShape.h"
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#include "cpPolyShape.h"
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#include "cpConstraint.h"
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#include "cpSpace.h"
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// Chipmunk 7.0.3
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#define CP_VERSION_MAJOR 7
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#define CP_VERSION_MINOR 0
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#define CP_VERSION_RELEASE 3
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/// Version string.
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CP_EXPORT extern const char *cpVersionString;
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/// Calculate the moment of inertia for a circle.
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/// @c r1 and @c r2 are the inner and outer diameters. A solid circle has an inner diameter of 0.
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CP_EXPORT cpFloat cpMomentForCircle(cpFloat m, cpFloat r1, cpFloat r2, cpVect offset);
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/// Calculate area of a hollow circle.
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/// @c r1 and @c r2 are the inner and outer diameters. A solid circle has an inner diameter of 0.
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CP_EXPORT cpFloat cpAreaForCircle(cpFloat r1, cpFloat r2);
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/// Calculate the moment of inertia for a line segment.
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/// Beveling radius is not supported.
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CP_EXPORT cpFloat cpMomentForSegment(cpFloat m, cpVect a, cpVect b, cpFloat radius);
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/// Calculate the area of a fattened (capsule shaped) line segment.
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CP_EXPORT cpFloat cpAreaForSegment(cpVect a, cpVect b, cpFloat radius);
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/// Calculate the moment of inertia for a solid polygon shape assuming it's center of gravity is at it's centroid. The offset is added to each vertex.
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CP_EXPORT cpFloat cpMomentForPoly(cpFloat m, int count, const cpVect *verts, cpVect offset, cpFloat radius);
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/// Calculate the signed area of a polygon. A Clockwise winding gives positive area.
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/// This is probably backwards from what you expect, but matches Chipmunk's the winding for poly shapes.
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CP_EXPORT cpFloat cpAreaForPoly(const int count, const cpVect *verts, cpFloat radius);
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/// Calculate the natural centroid of a polygon.
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CP_EXPORT cpVect cpCentroidForPoly(const int count, const cpVect *verts);
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/// Calculate the moment of inertia for a solid box.
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CP_EXPORT cpFloat cpMomentForBox(cpFloat m, cpFloat width, cpFloat height);
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/// Calculate the moment of inertia for a solid box.
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CP_EXPORT cpFloat cpMomentForBox2(cpFloat m, cpBB box);
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/// Calculate the convex hull of a given set of points. Returns the count of points in the hull.
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/// @c result must be a pointer to a @c cpVect array with at least @c count elements. If @c verts == @c result, then @c verts will be reduced inplace.
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/// @c first is an optional pointer to an integer to store where the first vertex in the hull came from (i.e. verts[first] == result[0])
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/// @c tol is the allowed amount to shrink the hull when simplifying it. A tolerance of 0.0 creates an exact hull.
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CP_EXPORT int cpConvexHull(int count, const cpVect *verts, cpVect *result, int *first, cpFloat tol);
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/// Convenience macro to work with cpConvexHull.
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/// @c count and @c verts is the input array passed to cpConvexHull().
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/// @c count_var and @c verts_var are the names of the variables the macro creates to store the result.
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/// The output vertex array is allocated on the stack using alloca() so it will be freed automatically, but cannot be returned from the current scope.
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#define CP_CONVEX_HULL(__count__, __verts__, __count_var__, __verts_var__) \
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cpVect *__verts_var__ = (cpVect *)alloca(__count__*sizeof(cpVect)); \
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int __count_var__ = cpConvexHull(__count__, __verts__, __verts_var__, NULL, 0.0); \
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/// Returns the closest point on the line segment ab, to the point p.
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static inline cpVect
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cpClosetPointOnSegment(const cpVect p, const cpVect a, const cpVect b)
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{
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cpVect delta = cpvsub(a, b);
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cpFloat t = cpfclamp01(cpvdot(delta, cpvsub(p, b))/cpvlengthsq(delta));
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return cpvadd(b, cpvmult(delta, t));
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}
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#if defined(__has_extension)
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#if __has_extension(blocks)
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// Define alternate block based alternatives for a few of the callback heavy functions.
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// Collision handlers are post-step callbacks are not included to avoid memory management issues.
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// If you want to use blocks for those and are aware of how to correctly manage the memory, the implementation is trivial.
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void cpSpaceEachBody_b(cpSpace *space, void (^block)(cpBody *body));
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void cpSpaceEachShape_b(cpSpace *space, void (^block)(cpShape *shape));
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void cpSpaceEachConstraint_b(cpSpace *space, void (^block)(cpConstraint *constraint));
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void cpBodyEachShape_b(cpBody *body, void (^block)(cpShape *shape));
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void cpBodyEachConstraint_b(cpBody *body, void (^block)(cpConstraint *constraint));
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void cpBodyEachArbiter_b(cpBody *body, void (^block)(cpArbiter *arbiter));
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typedef void (^cpSpacePointQueryBlock)(cpShape *shape, cpVect point, cpFloat distance, cpVect gradient);
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void cpSpacePointQuery_b(cpSpace *space, cpVect point, cpFloat maxDistance, cpShapeFilter filter, cpSpacePointQueryBlock block);
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typedef void (^cpSpaceSegmentQueryBlock)(cpShape *shape, cpVect point, cpVect normal, cpFloat alpha);
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void cpSpaceSegmentQuery_b(cpSpace *space, cpVect start, cpVect end, cpFloat radius, cpShapeFilter filter, cpSpaceSegmentQueryBlock block);
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typedef void (^cpSpaceBBQueryBlock)(cpShape *shape);
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void cpSpaceBBQuery_b(cpSpace *space, cpBB bb, cpShapeFilter filter, cpSpaceBBQueryBlock block);
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typedef void (^cpSpaceShapeQueryBlock)(cpShape *shape, cpContactPointSet *points);
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cpBool cpSpaceShapeQuery_b(cpSpace *space, cpShape *shape, cpSpaceShapeQueryBlock block);
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#endif
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#endif
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//@}
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#ifdef __cplusplus
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}
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/*
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static inline cpVect operator *(const cpVect v, const cpFloat s){return cpvmult(v, s);}
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static inline cpVect operator +(const cpVect v1, const cpVect v2){return cpvadd(v1, v2);}
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static inline cpVect operator -(const cpVect v1, const cpVect v2){return cpvsub(v1, v2);}
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static inline cpBool operator ==(const cpVect v1, const cpVect v2){return cpveql(v1, v2);}
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static inline cpVect operator -(const cpVect v){return cpvneg(v);}
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*/
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#endif
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#endif
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