prosperon/source/engine/thirdparty/Chipmunk2D/include/chipmunk/cpPolyline.h
2022-01-19 22:43:21 +00:00

71 lines
2.7 KiB
C

// Copyright 2013 Howling Moon Software. All rights reserved.
// See http://chipmunk2d.net/legal.php for more information.
// Polylines are just arrays of vertexes.
// They are looped if the first vertex is equal to the last.
// cpPolyline structs are intended to be passed by value and destroyed when you are done with them.
typedef struct cpPolyline {
int count, capacity;
cpVect verts[];
} cpPolyline;
/// Destroy and free a polyline instance.
CP_EXPORT void cpPolylineFree(cpPolyline *line);
/// Returns true if the first vertex is equal to the last.
CP_EXPORT cpBool cpPolylineIsClosed(cpPolyline *line);
/**
Returns a copy of a polyline simplified by using the Douglas-Peucker algorithm.
This works very well on smooth or gently curved shapes, but not well on straight edged or angular shapes.
*/
CP_EXPORT cpPolyline *cpPolylineSimplifyCurves(cpPolyline *line, cpFloat tol);
/**
Returns a copy of a polyline simplified by discarding "flat" vertexes.
This works well on straight edged or angular shapes, not as well on smooth shapes.
*/
CP_EXPORT cpPolyline *cpPolylineSimplifyVertexes(cpPolyline *line, cpFloat tol);
/// Get the convex hull of a polyline as a looped polyline.
CP_EXPORT cpPolyline *cpPolylineToConvexHull(cpPolyline *line, cpFloat tol);
/// Polyline sets are collections of polylines, generally built by cpMarchSoft() or cpMarchHard().
typedef struct cpPolylineSet {
int count, capacity;
cpPolyline **lines;
} cpPolylineSet;
/// Allocate a new polyline set.
CP_EXPORT cpPolylineSet *cpPolylineSetAlloc(void);
/// Initialize a new polyline set.
CP_EXPORT cpPolylineSet *cpPolylineSetInit(cpPolylineSet *set);
/// Allocate and initialize a polyline set.
CP_EXPORT cpPolylineSet *cpPolylineSetNew(void);
/// Destroy a polyline set.
CP_EXPORT void cpPolylineSetDestroy(cpPolylineSet *set, cpBool freePolylines);
/// Destroy and free a polyline set.
CP_EXPORT void cpPolylineSetFree(cpPolylineSet *set, cpBool freePolylines);
/**
Add a line segment to a polyline set.
A segment will either start a new polyline, join two others, or add to or loop an existing polyline.
This is mostly intended to be used as a callback directly from cpMarchSoft() or cpMarchHard().
*/
CP_EXPORT void cpPolylineSetCollectSegment(cpVect v0, cpVect v1, cpPolylineSet *lines);
/**
Get an approximate convex decomposition from a polyline.
Returns a cpPolylineSet of convex hulls that match the original shape to within 'tol'.
NOTE: If the input is a self intersecting polygon, the output might end up overly simplified.
*/
CP_EXPORT cpPolylineSet *cpPolylineConvexDecomposition(cpPolyline *line, cpFloat tol);
#define cpPolylineConvexDecomposition_BETA cpPolylineConvexDecomposition