prosperon/source/engine/thirdparty/sokol
2023-09-19 02:55:37 +00:00
..
sokol_app.h Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol 2023-09-15 08:37:07 +00:00
sokol_args.h sokol 2023-05-04 05:03:36 +00:00
sokol_audio.h sokol 2023-05-04 05:03:36 +00:00
sokol_color.h shaders 2023-05-12 18:22:05 +00:00
sokol_debugtext.h Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol 2023-09-15 08:37:07 +00:00
sokol_fetch.h sokol 2023-05-04 05:03:36 +00:00
sokol_fontstash.h Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol 2023-09-15 08:37:07 +00:00
sokol_gfx.h Fix Linux and Windows build issues; texture looks in CDBs first 2023-09-18 15:45:51 +00:00
sokol_gfx_ext.h Metal rendering works; high dpi rendering works; fix sokol_gfx_ext to work with metal without SDL 2023-09-19 02:55:37 +00:00
sokol_gfx_imgui.h Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol 2023-09-15 08:37:07 +00:00
sokol_gl.h Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol 2023-09-15 08:37:07 +00:00
sokol_glue.h sokol 2023-05-04 05:03:36 +00:00
sokol_imgui.h Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol 2023-09-15 08:37:07 +00:00
sokol_log.h sokol 2023-05-04 05:03:36 +00:00
sokol_memtrack.h shaders 2023-05-12 18:22:05 +00:00
sokol_nuklear.h Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol 2023-09-15 08:37:07 +00:00
sokol_shape.h Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol 2023-09-15 08:37:07 +00:00
sokol_spine.h Compiles on MacOS; use sokol shader converter for shader x-compilation; update sokol 2023-09-15 08:37:07 +00:00
sokol_time.h sokol 2023-05-04 05:03:36 +00:00