5760 lines
277 KiB
Objective-C
5760 lines
277 KiB
Objective-C
#if defined(SOKOL_IMPL) && !defined(SOKOL_SPINE_IMPL)
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#define SOKOL_SPINE_IMPL
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#endif
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#ifndef SOKOL_SPINE_INCLUDED
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/*
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sokol_spine.h -- a sokol-gfx renderer for the spine-c runtime
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(see https://github.com/EsotericSoftware/spine-runtimes/tree/4.1/spine-c)
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Project URL: https://github.com/floooh/sokol
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Do this:
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#define SOKOL_IMPL or
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#define SOKOL_SPINE_IMPL
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before you include this file in *one* C or C++ file to create the
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implementation.
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The following defines are used by the implementation to select the
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platform-specific embedded shader code (these are the same defines as
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used by sokol_gfx.h and sokol_app.h):
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SOKOL_GLCORE33
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SOKOL_GLES3
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SOKOL_D3D11
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SOKOL_METAL
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...optionally provide the following macros to override defaults:
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SOKOL_ASSERT(c) - your own assert macro (default: assert(c))
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SOKOL_SPINE_API_DECL - public function declaration prefix (default: extern)
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SOKOL_API_DECL - same as SOKOL_SPINE_API_DECL
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SOKOL_API_IMPL - public function implementation prefix (default: -)
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SOKOL_UNREACHABLE() - a guard macro for unreachable code (default: assert(false))
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If sokol_spine.h is compiled as a DLL, define the following before
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including the declaration or implementation:
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SOKOL_DLL
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On Windows, SOKOL_DLL will define SOKOL_SPINE_API_DECL as __declspec(dllexport)
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or __declspec(dllimport) as needed.
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Include the following headers before including sokol_spine.h:
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sokol_gfx.h
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Include the following headers before include the sokol_spine.h *IMPLEMENTATION*:
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spine/spine.h
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You'll also need to compile and link with the spine-c runtime:
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https://github.com/EsotericSoftware/spine-runtimes/tree/4.1/spine-c/spine-c
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FEATURE OVERVIEW
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================
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sokol_spine.h is a sokol-gfx renderer and 'handle wrapper' for Spine
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(http://en.esotericsoftware.com/spine-in-depth) on top of the
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spine-c runtime: http://en.esotericsoftware.com/spine-c (source code:
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https://github.com/EsotericSoftware/spine-runtimes/tree/4.1/spine-c/spine-c).
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The sokol-gfx renderer allows to manage multiple contexts for rendering
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Spine scenes into different sokol-gfx render passes (similar to sokol-gl and
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sokol-debugtext), allows to split rendering into layers to mix Spine
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rendering with other rendering operations, and it automatically batches
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adjacent draw calls for Spine objects that use the same texture and in the
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same layer.
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Sokol-spine wraps 'raw' spine-c objects with tagged index handles. This
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eliminates the risk of memory corruption via dangling pointers. Any
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API calls involving invalid objects either result in a no-op, or
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in a proper error.
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The sokol-spine API exposes four 'base object types', and a number of
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'subobject types' which are owned by base objects.
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Base object types are:
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- sspine_atlas: A wrapper around a spine-c spAtlas object, each spAtlas
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object owns at least one spAtlasPage object, and each spAtlasPage object
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owns exactly one sokol-gfx image object.
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- sspine_skeleton: A skeleton object requires an atlas object for creation,
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and is a wrapper around one spine-c spSkeletonData and one
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spAnimationStateData object. both contain the shared static data for
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individual spine instances
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- sspine_instance: Instance objects are created from skeleton objects.
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Instances are the objects that are actually getting rendered. Each instance
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tracks its own transformation and animation state, but otherwise just
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references shared data of the skeleton object it was created from. An
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sspine_instance object is a wrapper around one spine-c spSkeleton,
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spAnimationState and spSkeletonClipping object each.
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- sspine_skinset: Skin-set objects are collections of skins which define
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the look of an instance. Some Spine scenes consist of combinable skins
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(for instance a human character could offer different skins for different
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types of clothing, hats, scarfs, shirts, pants, and so on..., and a skin
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set would represent a specific outfit).
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Subobject types allow to inspect and manipulate Spine objects in more detail:
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- sspine_anim: Each skeleton object usually offers animations which can
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then be scheduled and mixed on an instance.
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- sspine_bone: Bone objects are the hierarchical transform nodes of
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a skeleton. The sokol-spine API allows both to inspect the shared
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static bone attributes of an sspine_skeleton object, as well as
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inspecting and manipulating the per-instance bone attributes
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on an sspine_instance object.
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- sspine_event: A running Spine animation may fire 'events' at certain
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positions in time (for instance a 'footstep' event whenever a foot
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hits the ground). Events can be used to play sound effects (or visual
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effects) at the right time.
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- sspine_iktarget: Allows to set the target position for a group of
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bones controlled by inverse kinematics.
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There's a couple of other subobject types which are mostly useful to
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inspect the interior structure of skeletons. Those will be explained
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in detail further down.
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MINIMAL API USAGE OVERVIEW
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==========================
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During initialization:
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- call sspine_setup() after initializating sokol-gfx
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- create an atlas object from a Spine atlas file with sspine_make_atlas()
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- load and initialize the sokol-gfx image objects referenced by the atlas
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- create a skeleton object from a Spine skeleton file with sspine_make_skeleton()
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- create at least one instance object with sspine_make_instance()
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In the frame loop, outside of sokol-gfx render passes:
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- if needed, move instances around with sspine_set_position()
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- if needed, schedule new animations with sspine_set_animation() and sspine_add_animation()
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- each frame, advance the current instance animation state with sspine_update_instance()
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- each frame, render instances with sspine_draw_instance_in_layer(), this just records
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vertices, indices and draw commands into internal buffers, but does no actual
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sokol-gfx rendering
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In the frame loop, inside a sokol-gfx render pass:
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- call sspine_draw_layer() to draw all previously recorded instances in a specific layer
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On shutdown:
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- call sspine_shutdown(), ideally before shutting down sokol-gfx
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QUICKSTART STEP BY STEP
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=======================
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For a simple demo program using sokol_app.h, sokol_gfx.h and sokol_fetch.h,
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see here: [TODO: add link to spine-simple-sapp wasm demo].
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- sokol_spine.h must be included after sokol_gfx.h (this is true both
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for the declaration and implementation):
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#include "sokol_gfx.h"
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#include "sokol_spine.h"
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- ...and sokol_gfx.h must be initialized before sokol_spine.h:
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sg_setup(&(sg_desc){ ... });
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sspine_setup(&(sspine_desc){ ... });
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- You should always provide a logging callback to sokol-spine, otherwise
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no warning or errors will be logged. The easiest way is to use sokol_log.h
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for this:
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#include "sokol_log.h"
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sspine_setup(&(sspine_desc){
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.logger = {
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.func = slog_func
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}
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});
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- You can tweak the memory usage of sokol-spine by limiting or expanding the
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maximum number of vertices, draw commands and pool sizes:
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sspine_setup(&(sspine_desc){
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.max_vertices = 1024, // default: (1<<16) = 65536
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.max_commands = 128, // default: (1<<14) = 16384
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.context_pool_size = 1, // default: 4
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.atlas_pool_size = 1, // default: 64
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.skeleton_pool_size = 1, // default: 64
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.skinset_pool_size = 1, // default: 64
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.instance_pool_size = 16, // default: 1024
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.logger = {
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.func = slog_func,
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}
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});
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Sokol-spine uses 32-bit vertex-indices for rendering
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(SG_INDEXTYPE_UINT32), so that the maximum number of Spine vertices
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in a frame isn't limited to (1<<16).
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- You can override memory allocation and logging with your own
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functions, this is explained in detail further down:
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sspine_setup(&(sspine_desc){
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.allocator = {
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.alloc = my_alloc,
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.free = my_free,
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.user_data = ...,
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},
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.logger = {
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.log_func = my_log_func,
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.user_data = ...,
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}
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});
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- After initialization, the first thing you need is an sspine_atlas object.
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Sokol-spine doesn't concern itself with file IO, it expects all external
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data to be provided as pointer/size pairs:
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sspine_atlas atlas = sspine_make_atlas(&(sspine_atlas_desc){
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.data = {
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.ptr = ..., // pointer to Spine atlas file data in memory
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.size = ..., // atlas file data size in bytes
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}
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});
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assert(sspine_atlas_valid(atlas));
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If you load the atlas data asynchronously, you can still run your
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per-frame rendering code without waiting for the atlas data to be loaded
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and the atlas to be created. This works because calling sokol-spine
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functions with 'invalid' object handles is a valid no-op.
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- Optionally you can override some or all of the atlas texture creation parameters:
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sspine_atlas atlas = sspine_make_atlas(&(sspine_atlas_desc){
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.data = { ... },
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.overrides = {
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.min_filter = SG_FILTER_NEAREST,
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.mag_filter = SG_FILTER_NEAREST,
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.wrap_u = SG_WRAP_MIRROR,
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.wrap_v = SG_WRAP_MIRROR,
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.premul_alpha_enabled = ...,
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.premul_alpha_disabled = ...,
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}
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});
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- The atlas file itself doesn't contain any texture data, it only contains
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filenames of the required textures. Sokol-spine has already allocated
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a sokol-gfx sg_image handle for each required texture, but the actual
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texture loading and initialization must be performed by user code:
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// iterate over atlas textures and initialize sokol-gfx image objects
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// with existing handles
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const int num = sspine_num_images(atlas);
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for (int i = 0; i < num; i++) {
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const sspine_image img = sspine_image_by_index(atlas, i);
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const sspine_image_info img_info = sspine_get_image_info(img);
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assert(img_info.valid);
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assert(!img_info.filename.truncated);
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// the filename is now in img_info.filename.cstr, 'somehow'
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// load and decode the image data into memory, and then
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// initialize the sokol-gfx image from the existing sg_image handle
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// in img_info.sgimage:
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sg_init_image(img_info.sgimage, &(sg_image_desc){
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.width = ...,
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.height = ...,
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.pixel_format = ...,
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.min_filter = img_info.min_filter,
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.mag_filter = img_info.mag_filter,
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.wrap_u = img_info.wrap_u,
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.wrap_v = img_info.wrap_v,
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.data.subimage[0][0] = {
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.ptr = ..., // pointer to decoded image pixel data
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.size = ..., // size of decoded image pixel data in bytes
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}
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});
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}
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If you load the image data asynchronously, you can still simply start rendering
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before the image data is loaded. This works because sokol-gfx will silently drop
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any rendering operations that involve 'incomplete' objects.
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- Once an atlas object has been created (independently from loading any image data),
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an sspine_skeleton object is needed next. This requires a valid atlas object
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handle as input, and a pointer to the Spine skeleton file data loaded into memory.
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Spine skeleton files come in two flavours: binary or json, for binary data,
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a ptr/size pair must be provided:
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sspine_skeleton skeleton = sspine_make_skeleton(&(sspine_skeleton_desc){
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.atlas = atlas, // atlas must be a valid sspine_atlas handle
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.binary_data = {
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.ptr = ..., // pointer to binary skeleton data in memory
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.size = ..., // size of binary skeleton data in bytes
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}
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});
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assert(sspine_skeleton_valid(skeleton));
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For JSON skeleton file data, the data must be provided as a zero-terminated C string:
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sspine_skeleton skeleton = sspine_make_skeleton(&(sspine_skeleton_desc){
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.atlas = atlas,
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.json_data = ..., // JSON skeleton data as zero-terminated(!) C-string
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});
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Like with all sokol-spine objects, if you load the skeleton data asynchronously
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and only then create a skeleton object, you can already start rendering before
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the data is loaded and the Spine objects have been created. Any operations
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involving 'incomplete' handles will be dropped.
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- You can pre-scale the Spine scene size, and you can provide a default cross-fade
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duration for animation mixing:
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sspine_skeleton skeleton = sspine_make_skeleton(&(sspine_skeleton_desc){
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.atlas = atlas,
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.binary_data = { ... },
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.prescale = 0.5f, // scale to half-size
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.anim_default_mix = 0.2f, // default anim mixing cross-fade duration 0.2 seconds
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});
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- Once the skeleton object has been created, it's finally time to create one or many instance objects.
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If you want to independently render and animate the 'same' Spine object many times in a frame,
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you should only create one sspine_skeleton object, and then as many sspine_instance object
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as needed from the shared skeleton object:
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sspine_instance instance = sspine_make_instance(&(sspine_instance_desc){
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.skeleton = skeleton, // must be a valid skeleton handle
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});
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assert(sspine_instance_valid(instance));
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After creation, the sspine_instance will have a 'default skin' set as its appearance.
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- To set the position of an instance:
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sspine_set_position(inst, (sspine_vec2){ .x=..., .y=... });
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Sokol-spine doesn't define a specific unit (like pixels or meters), instead the
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rendering coordinate system is defined later at 'render time'.
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- To schedule an initial looping animation by its name:
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// first lookup up the animation by name on the skeleton:
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sspine_anim anim = sspine_anim_by_name(skeleton, "walk");
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assert(sspine_anim_valid(anim));
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// then schedule the animation on the instance, on mixer track 0, as looping:
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sspine_set_animation(instance, anim, 0, true);
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Scheduling and mixing animations will be explained in more detail further down.
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- To advance and mix instance animations:
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sspine_update_instance(instance, delta_time_in_seconds);
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Usually you'd call this each frame for each active instance with the
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frame duration in seconds.
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- Now it's finally time to 'render' the instance at its current position and
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animation state:
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sspine_draw_instance_in_layer(instance, 0);
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Instances are generally rendered into numbered virtual 'render layers' (in this
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case, layer 0). Layers are useful for interleaving sokol-spine rendering
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with other rendering commands (like background and foreground tile maps,
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sprites or text).
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- It's important to note that no actual sokol-gfx rendering happens in
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sspine_draw_instance_in_layer(), instead only vertices, indices and
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draw commands are recorded into internal memory buffes.
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- The only sokol-spine function which *must* (and should) be called inside
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a sokol-gfx rendering pass is sspine_draw_layer().
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This renders all draw commands that have been recorded previously in a
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specific layer via sspine_draw_instance_in_layer().
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const sspine_layer_transform tform = { ... };
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sg_begin_default_pass(...);
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sspine_draw_layer(0, tform);
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sg_end_pass();
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sg_commit();
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IMPORTANT: DO *NOT* MIX any calls to sspine_draw_instance_in_layer()
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with sspine_draw_layer(), as this will confuse the internal draw command
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recording. Ideally, move all sokol-gfx pass rendering (including all
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sspine_draw_layer() calls) towards the end of the frame, separate from
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any other sokol-spine calls.
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The sspine_layer_transform struct defines the layer's screen space coordinate
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system. For instance to map Spine coordinates to framebuffer pixels, with the
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origin in the screen center, you'd setup the layer transform like this:
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const float width = sapp_widthf();
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const float height = sapp_heightf();
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const sspine_layer_transform tform = {
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.size = { .x = width, .y = height },
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.origin = { .x = width * 0.5f, .y = height * 0.5f },
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};
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With this pixel mapping, the Spine scene would *not* scale with window size,
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which often is not very useful. Instead it might make more sense to render
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to a fixed 'virtual' resolution, for instance 1024 * 768:
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const sspine_layer_transform tform = {
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.size = { .x = 1024.0f, .y = 768.0f },
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.origin = { .x = 512.0f, .y = 384.0f },
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};
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How to configure a virtual resolution with a fixed aspect ratio is
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left as an exercise to the reader ;)
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- That's it for basic sokol-spine setup and rendering. Any existing objects
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will automatically be cleaned up when calling sspine_shutdown(), this
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should be called before shutting down sokol-gfx, but this is not required:
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sspine_shutdown();
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sg_shutdown();
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- You can explicitely destroy the base object types if you don't need them
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any longer. This will cause the underlying spine-c objects to be
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freed and the memory to be returned to the operating system:
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sspine_destroy_instance(instance);
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sspine_destroy_skinset(skinset);
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sspine_destroy_skeleton(skeleton);
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sspine_destroy_atlas(atlas);
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You can destroy these objects in any order without causing memory corruption
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issues. Instead any dependent object handles will simply become invalid (e.g.
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if you destroy an atlas object, all skeletons and instances created from
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this atlas will 'technically' still exist, but their handles will resolve to
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'invalid' and all sokol-spine calls involving these handles will silently fail).
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For instance:
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// create an atlas, skeleton and instance
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sspine_atlas atlas = sspine_make_atlas(&(sspine_atlas_desc){ ... });
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assert(sspine_atlas_valid(atlas));
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sspine_skeleton skeleton = sspine_make_skeleton(&(sspine_skeleton_desc){
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.atlas = atlas,
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...
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});
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assert(sspine_skeleton_valid(skeleton));
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sspine_instance instance = sspine_make_instance(&(sspine_instance_desc){
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.skeleton = skeleton,
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});
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assert(sspine_instance_valid(instance));
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// destroy the atlas object:
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sspine_destroy_atlas(atlas);
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// the skeleton and instance handle should now be invalid, but
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// otherwise, nothing bad will happen:
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if (!sspine_skeleton_valid(skeleton)) {
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...
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}
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if (!sspine_instance_valid(instance)) {
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...
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}
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RENDERER DETAILS
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================
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Any rendering related work happens in the functions sspine_draw_instance_in_layer() and
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sspine_draw_layer().
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|
|
sspine_draw_instance_in_layer() will result in vertices, indices and internal
|
|
draw commands which will be recorded into internal memory buffers (e.g.
|
|
no sokol-gfx functions will be called here).
|
|
|
|
If possible, batching will be performed by merging a new draw command with
|
|
the previously recorded draw command. For two draw commands to be merged,
|
|
the following conditions must be tru:
|
|
|
|
- rendering needs to go into the same layer
|
|
- the same atlas texture must be used
|
|
- the blend mode must be compatible (the Spine blending modes
|
|
'normal' and 'additive' can be merged, but not 'multiply')
|
|
- the same premultiplied alpha mode must be used
|
|
|
|
To make the most out of batching:
|
|
|
|
- use Spine objects which only have a single atlas texture
|
|
and blend mode across all slots
|
|
- group sspine_draw_instance_in_layer() calls by layer
|
|
|
|
After all instances have been 'rendered' (or rather: recorded) into layers,
|
|
the actually rendering happens inside a sokol-gfx pass by calling the
|
|
function sspine_draw_layer() for each layer in 'z order' (e.g. the layer
|
|
index doesn't matter for z-ordering, only the order how sspine_draw_layer() is
|
|
called).
|
|
|
|
Only the first call to sspine_draw_layer() in a frame will copy the recorded
|
|
vertices and indices into sokol-gfx buffers.
|
|
|
|
Each call to sspine_draw_layer() will iterate over all recorded (and
|
|
hopefully well-batched) draw commands, skip any draw commands with a
|
|
non-matching layer index, and draw only those with a matching layer by
|
|
calling:
|
|
|
|
- if the pipeline object has changed:
|
|
- sg_apply_pipeline()
|
|
- sg_apply_uniforms() for the vertex stage
|
|
- if the atlas texture has changed:
|
|
- sg_apply_bindings()
|
|
- if the premultiplied-alpha mode has changed:
|
|
- sg_apply_uniforms() for the fragment stage
|
|
- and finally sg_draw()
|
|
|
|
The main purpose of render layers is to mix Spine rendering with other
|
|
render operations. In the not too distant future, the same render layer idea
|
|
will also be implemented at least for sokol-gl and sokol-debugtext.
|
|
|
|
FIXME: does this section need more details about layer transforms?
|
|
|
|
RENDERING WITH CONTEXTS
|
|
=======================
|
|
At first glance, render contexts may look like more heavy-weight
|
|
render layers, but they serve a different purpose: they are useful
|
|
if Spine rendering needs to happen in different sokol-gfx render passes
|
|
with different pixel formats and MSAA sample counts.
|
|
|
|
All Spine rendering happens within a context, even you don't call any
|
|
of the context API functions, in this case, an internal 'default context'
|
|
will be used.
|
|
|
|
Each context has its own internal vertex-, index- and command buffer and
|
|
all context state is completely independent from any other contexts.
|
|
|
|
To create a new context object, call:
|
|
|
|
sspine_context ctx = sspine_make_context(&(sspine_context_desc){
|
|
.max_vertices = ...,
|
|
.max_commands = ...,
|
|
.color_format = SG_PIXELFORMAT_...,
|
|
.depth_format = SG_PIXELFORMAT_...,
|
|
.sample_count = ...,
|
|
.color_write_mask = SG_COLORMASK_...,
|
|
});
|
|
|
|
The color_format, depth_format and sample_count items must be compatible
|
|
with the sokol-gfx render pass you're going to render into.
|
|
|
|
If you omit the color_format, depth_format and sample_count designators,
|
|
the new context will be compatible with the sokol-gfx default pass
|
|
(which is most likely not what you want, unless your offscreen render passes
|
|
exactly match the default pass attributes).
|
|
|
|
Once a context has been created, it can be made active with:
|
|
|
|
sspine_set_context(ctx);
|
|
|
|
To set the default context again:
|
|
|
|
sspine_set_contxt(sspine_default_context());
|
|
|
|
...and to get the currently active context:
|
|
|
|
sspine_context cur_ctx = sspine_get_context();
|
|
|
|
The currently active context only matter for two functions:
|
|
|
|
- sspine_draw_instance_in_layer()
|
|
- sspine_draw_layer()
|
|
|
|
Alternatively you can bypass the currently set context with these
|
|
alternative functions:
|
|
|
|
- sspine_context_draw_layer_in_instance(ctx, ...)
|
|
- sspine_context_draw_layer(ctx, ...)
|
|
|
|
These explicitely take a context argument, completely ignore
|
|
and don't change the active context.
|
|
|
|
You can query some information about the a context with the function:
|
|
|
|
sspine_context_info info = ssgpine_get_context_info(ctx);
|
|
|
|
This returns the current number of recorded vertices, indices
|
|
and draw commands.
|
|
|
|
RESOURCE STATES:
|
|
================
|
|
Similar to sokol-gfx, you can query the current 'resource state' of Spine
|
|
objects:
|
|
|
|
sspine_resource_state sspine_get_atlas_resource_state(sspine_atlas atlas);
|
|
sspine_resource_state sspine_get_skeleton_resource_state(sspine_atlas atlas);
|
|
sspine_resource_state sspine_get_instance_resource_state(sspine_atlas atlas);
|
|
sspine_resource_state sspine_get_skinset_resource_state(sspine_atlas atlas);
|
|
sspine_resource_state sspine_get_context_resource_state(sspine_atlas atlas);
|
|
|
|
This returns one of
|
|
|
|
- SSPINE_RESOURCE_VALID: the object is valid and ready to use
|
|
- SSPINE_RESOURCE_FAILED: the object creation has failed
|
|
- SSPINE_RESOURCE_INVALID: the object or one of its dependencies is
|
|
invalid, it either no longer exists, or the the handle hasn't been
|
|
initialized with a call to one of the object creation functions
|
|
|
|
MISC HELPER FUNCTIONS:
|
|
======================
|
|
There's a couple of helper functions which don't fit into a big enough category
|
|
of their own:
|
|
|
|
You can ask a skeleton for the atlas it has been created from:
|
|
|
|
sspine_atlas atlas = sspine_get_skeleton_atlas(skeleton);
|
|
|
|
...and likewise, ask an instance for the skeleton it has been created from:
|
|
|
|
sspine_skeleton skeleton = sspine_get_instance_skeleton(instance);
|
|
|
|
...and finally you can convert a layer transform struct into a 4x4 projection
|
|
matrix that's memory-layout compatible with sokol-gl:
|
|
|
|
const sspine_layer_transform tform = { ... };
|
|
const sspine_mat4 proj = sspine_layer_transform_to_mat4(&tform);
|
|
sgl_matrix_mode_projection();
|
|
sgl_load_matrix(proj.m);
|
|
|
|
ANIMATIONS
|
|
==========
|
|
Animations have their own handle type sspine_anim. A valid sspine_anim
|
|
handle is either obtained by looking up an animation by name from a skeleton:
|
|
|
|
sspine_anim anim = sspine_anim_by_name(skeleton, "walk");
|
|
|
|
...or by index:
|
|
|
|
sspine_anim anim = sspine_anim_by_index(skeleton, 0);
|
|
|
|
The returned anim handle will be invalid if an animation of that name doesn't
|
|
exist, or the provided index is out-of-range:
|
|
|
|
if (!sspine_anim_is_valid(anim)) {
|
|
// animation handle is not valid
|
|
}
|
|
|
|
An animation handle will also become invalid when the skeleton object it was
|
|
created is destroyed, or otherwise becomes invalid.
|
|
|
|
You can iterate over all animations in a skeleton:
|
|
|
|
const int num_anims = sspine_num_anims(skeleton);
|
|
for (int anim_index = 0; anim_index < num_anims; anim_index++) {
|
|
sspine_anim anim = sspine_anim_by_index(skeleton, anim_index);
|
|
...
|
|
}
|
|
|
|
Since sspine_anim is a 'fat handle' (it houses a skeleton handle and an index),
|
|
there's a helper function which checks if two anim handles are equal:
|
|
|
|
if (sspine_anim_equal(anim0, anim1)) {
|
|
...
|
|
}
|
|
|
|
To query information about an animation:
|
|
|
|
const sspine_anim_info info = sspine_get_anim_info(anim);
|
|
if (info.valid) {
|
|
printf("index: %d, duration: %f, name: %s", info.index, info.duration, info.name.cstr);
|
|
}
|
|
|
|
Scheduling and mixing animations is controlled through the following functions:
|
|
|
|
void sspine_clear_animation_tracks(sspine_instance instance);
|
|
void sspine_clear_animation_track(sspine_instance instance, int track_index);
|
|
void sspine_set_animation(sspine_instance instance, sspine_anim anim, int track_index, bool loop);
|
|
void sspine_add_animation(sspine_instance instance, sspine_anim anim, int track_index, bool loop, float delay);
|
|
void sspine_set_empty_animation(sspine_instance instance, int track_index, float mix_duration);
|
|
void sspine_add_empty_animation(sspine_instance instance, int track_index, float mix_duration, float delay);
|
|
|
|
Please refer to the spine-c documentation to get an idea what these functions do:
|
|
|
|
http://en.esotericsoftware.com/spine-c#Applying-animations
|
|
|
|
EVENTS
|
|
======
|
|
For a general idea of Spine events, see here: http://esotericsoftware.com/spine-events
|
|
|
|
After calling sspine_update_instance() to advance the currently configured animations,
|
|
you can poll for triggered events like this:
|
|
|
|
const int num_triggered_events = sspine_num_triggered_events(instance);
|
|
for (int i = 0; i < num_triggered_events; i++) {
|
|
const sspine_triggered_event_info info = sspine_get_triggered_event_info(instance, i);
|
|
if (info.valid) {
|
|
...
|
|
}
|
|
}
|
|
|
|
The returned sspine_triggered_event_info struct gives you the current runtime properties
|
|
of the event (in case the event has keyed properties). For the actual list of event
|
|
properties please see the actual sspine_triggered_event_info struct declaration.
|
|
|
|
It's also possible to inspect the static event definition on a skeleton, this works
|
|
the same as iterating through animations. You can lookup an event by name,
|
|
get the number of events, lookup an event by its index, and get detailed
|
|
information about an event:
|
|
|
|
int sspine_num_events(sspine_skeleton skeleton);
|
|
sspine_event sspine_event_by_name(sspine_skeleton skeleton, const char* name);
|
|
sspine_event sspine_event_by_index(sspine_skeleton skeleton, int index);
|
|
bool sspine_event_valid(sspine_event event);
|
|
bool sspine_event_equal(sspine_event first, sspine_event second);
|
|
sspine_event_info sspine_get_event_info(sspine_event event);
|
|
|
|
(FIXME: shouldn't the event info struct contains an sspine_anim handle?)
|
|
|
|
IK TARGETS
|
|
==========
|
|
The IK target function group allows to iterate over the IK targets that have been
|
|
defined on a skeleton, find an IK target by name, get detailed information about
|
|
an IK target, and most importantly, set the world space position of an IK target
|
|
which updates the position of all bones influenced by the IK target:
|
|
|
|
int sspine_num_iktargets(sspine_skeleton skeleton);
|
|
sspine_iktarget sspine_iktarget_by_name(sspine_skeleton skeleton, const char* name);
|
|
sspine_iktarget sspine_iktarget_by_index(sspine_skeleton skeleton, int index);
|
|
bool sspine_iktarget_valid(sspine_iktarget iktarget);
|
|
bool sspine_iktarget_equal(sspine_iktarget first, sspine_iktarget second);
|
|
sspine_iktarget_info sspine_get_iktarget_info(sspine_iktarget iktarget);
|
|
void sspine_set_iktarget_world_pos(sspine_instance instance, sspine_iktarget iktarget, sspine_vec2 world_pos);
|
|
|
|
BONES
|
|
=====
|
|
Skeleton bones are wrapped with an sspine_bone handle which can be created from
|
|
a skeleton handle, and either a bone name:
|
|
|
|
sspine_bone bone = sspine_bone_by_name(skeleton, "root");
|
|
assert(sspine_bone_valid(bone));
|
|
|
|
...or a bone index:
|
|
|
|
sspine_bone bone = sspine_bone_by_index(skeleton, 0);
|
|
assert(sspine_bone_valid(bone));
|
|
|
|
...to iterate over all bones of a skeleton and query information about each
|
|
bone:
|
|
|
|
const int num_bones = sspine_num_bones(skeleton);
|
|
for (int bone_index = 0; bone_index < num_bones; bone_index++) {
|
|
sspine_bone bone = sspine_bone_by_index(skeleton, bone_index);
|
|
const sspine_bone_info info = sspine_get_bone_info(skeleton, bone);
|
|
if (info.valid) {
|
|
...
|
|
}
|
|
}
|
|
|
|
The sspine_bone_info struct provides the shared, static bone state in the skeleton (like
|
|
the name, a parent bone handle, bone length, pose transform and a color attribute),
|
|
but doesn't contain any dynamic information of per-instance bones.
|
|
|
|
To manipulate the per-instance bone attributes use the following setter functions:
|
|
|
|
void sspine_set_bone_transform(sspine_instance instance, sspine_bone bone, const sspine_bone_transform* transform);
|
|
void sspine_set_bone_position(sspine_instance instance, sspine_bone bone, sspine_vec2 position);
|
|
void sspine_set_bone_rotation(sspine_instance instance, sspine_bone bone, float rotation);
|
|
void sspine_set_bone_scale(sspine_instance instance, sspine_bone bone, sspine_vec2 scale);
|
|
void sspine_set_bone_shear(sspine_instance instance, sspine_bone bone, sspine_vec2 shear);
|
|
|
|
...and to query the per-instance bone attributes, the following getters:
|
|
|
|
sspine_bone_transform sspine_get_bone_transform(sspine_instance instance, sspine_bone bone);
|
|
sspine_vec2 sspine_get_bone_position(sspine_instance instance, sspine_bone bone);
|
|
float sspine_get_bone_rotation(sspine_instance instance, sspine_bone bone);
|
|
sspine_vec2 sspine_get_bone_scale(sspine_instance instance, sspine_bone bone);
|
|
sspine_vec2 sspine_get_bone_shear(sspine_instance instance, sspine_bone bone);
|
|
|
|
These functions all work in the local bone coordinate system (relative to a bone's parent bone).
|
|
|
|
To transform positions between bone-local and global space use the following helper functions:
|
|
|
|
sspine_vec2 sspine_bone_local_to_world(sspine_instance instance, sspine_bone bone, sspine_vec2 local_pos);
|
|
sspine_vec2 sspine_bone_world_to_local(sspine_instance instance, sspine_bone bone, sspine_vec2 world_pos);
|
|
|
|
...and as a convenience, there's a helper function which obtains the bone position in global space
|
|
directly:
|
|
|
|
sspine_vec2 sspine_get_bone_world_position(sspine_instance instance, sspine_bone bone);
|
|
|
|
SKINS AND SKINSETS
|
|
==================
|
|
Skins are named pieces of geometry which can be turned on and off, what makes Spine skins a bit
|
|
confusing is that they are hierarchical. A skin can itself be a collection of other skins. Setting
|
|
the 'root skin' will also make all 'child skins' visible. In sokol-spine collections of skins are
|
|
managed through dedicated 'skin set' objects. Under the hood they create a 'root skin' where the
|
|
skins of the skin set are attached to, but from the outside it just looks like a 'flat' collection
|
|
of skins without the tricky hierarchical management.
|
|
|
|
Like other 'subobjects', skin handles can be obtained by the skin name from a skeleton handle:
|
|
|
|
sspine_skin skin = sspine_skin_by_name(skeleton, "jacket");
|
|
assert(sspine_skin_valid(skin));
|
|
|
|
...or by a skin index:
|
|
|
|
sspine_skin skin = sspine_skin_by_index(skeleton, 0);
|
|
assert(sspine_skin_valid(skin));
|
|
|
|
...you can iterate over all skins of a skeleton and query some information about the skin:
|
|
|
|
const int num_skins = sspine_num_skins(skeleton);
|
|
for (int skin_index = 0; skin_index < num_skins; skin_index++) {
|
|
sspine_skin skin = sspine_skin_by_index(skin_index);
|
|
sspine_skin_info info = sspine_get_skin_info(skin);
|
|
if (info.valid) {
|
|
...
|
|
}
|
|
}
|
|
|
|
Currently, the only useful query item is the skin name though.
|
|
|
|
To make a skin visible on an instance, just call:
|
|
|
|
sspine_set_skin(instance, skin);
|
|
|
|
...this will first deactivate the previous skin before setting a new skin.
|
|
|
|
A more powerful way to configure the skin visibility is through 'skin sets'. Skin
|
|
sets are simply flat collections of skins which should be made visible at once.
|
|
A new skin set is created like this:
|
|
|
|
sspine_skinset skinset = sspine_make_skinset(&(sspine_skinset_desc){
|
|
.skeleton = skeleton,
|
|
.skins = {
|
|
sspine_skin_by_name(skeleton, "blue-jacket"),
|
|
sspine_skin_by_name(skeleton, "green-pants"),
|
|
sspine_skin_by_name(skeleton, "blonde-hair"),
|
|
...
|
|
}
|
|
});
|
|
assert(sspine_skinset_valid(skinset))
|
|
|
|
...then simply set the skinset on an instance to reconfigure the appearance
|
|
of the instance:
|
|
|
|
sspine_set_skinset(instance, skinset);
|
|
|
|
The functions sspine_set_skinset() and sspine_set_skin() will cancel each other.
|
|
Calling sspine_set_skinset() deactivates the effect of sspine_set_skin() and
|
|
vice versa.
|
|
|
|
|
|
ERROR REPORTING AND LOGGING
|
|
===========================
|
|
To get any logging information at all you need to provide a logging callback in the setup call,
|
|
the easiest way is to use sokol_log.h:
|
|
|
|
#include "sokol_log.h"
|
|
|
|
sspine_setup(&(sspine_desc){ .logger.func = slog_func });
|
|
|
|
To override logging with your own callback, first write a logging function like this:
|
|
|
|
void my_log(const char* tag, // e.g. 'sspine'
|
|
uint32_t log_level, // 0=panic, 1=error, 2=warn, 3=info
|
|
uint32_t log_item_id, // SSPINE_LOGITEM_*
|
|
const char* message_or_null, // a message string, may be nullptr in release mode
|
|
uint32_t line_nr, // line number in sokol_spine.h
|
|
const char* filename_or_null, // source filename, may be nullptr in release mode
|
|
void* user_data)
|
|
{
|
|
...
|
|
}
|
|
|
|
...and then setup sokol-spine like this:
|
|
|
|
sspine_setup(&(sspine_desc){
|
|
.logger = {
|
|
.func = my_log,
|
|
.user_data = my_user_data,
|
|
}
|
|
});
|
|
|
|
The provided logging function must be reentrant (e.g. be callable from
|
|
different threads).
|
|
|
|
If you don't want to provide your own custom logger it is highly recommended to use
|
|
the standard logger in sokol_log.h instead, otherwise you won't see any warnings or
|
|
errors.
|
|
|
|
|
|
MEMORY ALLOCATION OVERRIDE
|
|
==========================
|
|
You can override the memory allocation functions at initialization time
|
|
like this:
|
|
|
|
void* my_alloc(size_t size, void* user_data) {
|
|
return malloc(size);
|
|
}
|
|
|
|
void my_free(void* ptr, void* user_data) {
|
|
free(ptr);
|
|
}
|
|
|
|
...
|
|
sspine_setup(&(sspine_desc){
|
|
// ...
|
|
.allocator = {
|
|
.alloc = my_alloc,
|
|
.free = my_free,
|
|
.user_data = ...;
|
|
}
|
|
});
|
|
...
|
|
|
|
If no overrides are provided, malloc and free will be used.
|
|
|
|
This only affects memory allocation calls done by sokol_gfx.h
|
|
itself though, not any allocations in OS libraries.
|
|
|
|
|
|
LICENSE
|
|
=======
|
|
zlib/libpng license
|
|
|
|
Copyright (c) 2022 Andre Weissflog
|
|
|
|
This software is provided 'as-is', without any express or implied warranty.
|
|
In no event will the authors be held liable for any damages arising from the
|
|
use of this software.
|
|
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it
|
|
freely, subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not
|
|
claim that you wrote the original software. If you use this software in a
|
|
product, an acknowledgment in the product documentation would be
|
|
appreciated but is not required.
|
|
|
|
2. Altered source versions must be plainly marked as such, and must not
|
|
be misrepresented as being the original software.
|
|
|
|
3. This notice may not be removed or altered from any source
|
|
distribution.
|
|
*/
|
|
#define SOKOL_SPINE_INCLUDED (1)
|
|
#include <stdint.h>
|
|
#include <stdbool.h>
|
|
#include <stddef.h> // size_t
|
|
|
|
#if !defined(SOKOL_GFX_INCLUDED)
|
|
#error "Please include sokol_gfx.h before sokol_spine.h"
|
|
#endif
|
|
|
|
#if defined(SOKOL_API_DECL) && !defined(SOKOL_SPINE_API_DECL)
|
|
#define SOKOL_SPINE_API_DECL SOKOL_API_DECL
|
|
#endif
|
|
#ifndef SOKOL_SPINE_API_DECL
|
|
#if defined(_WIN32) && defined(SOKOL_DLL) && defined(SOKOL_SPINE_IMPL)
|
|
#define SOKOL_SPINE_API_DECL __declspec(dllexport)
|
|
#elif defined(_WIN32) && defined(SOKOL_DLL)
|
|
#define SOKOL_SPINE_API_DECL __declspec(dllimport)
|
|
#else
|
|
#define SOKOL_SPINE_API_DECL extern
|
|
#endif
|
|
#endif
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
enum {
|
|
SSPINE_INVALID_ID = 0,
|
|
SSPINE_MAX_SKINSET_SKINS = 32,
|
|
SSPINE_MAX_STRING_SIZE = 61, // see sspine_string struct
|
|
};
|
|
|
|
typedef struct sspine_context { uint32_t id; } sspine_context;
|
|
typedef struct sspine_atlas { uint32_t id; } sspine_atlas;
|
|
typedef struct sspine_skeleton { uint32_t id; } sspine_skeleton;
|
|
typedef struct sspine_instance { uint32_t id; } sspine_instance;
|
|
typedef struct sspine_skinset { uint32_t id; } sspine_skinset;
|
|
|
|
typedef struct sspine_image { uint32_t atlas_id; int index; } sspine_image;
|
|
typedef struct sspine_atlas_page { uint32_t atlas_id; int index; } sspine_atlas_page;
|
|
typedef struct sspine_anim { uint32_t skeleton_id; int index; } sspine_anim;
|
|
typedef struct sspine_bone { uint32_t skeleton_id; int index; } sspine_bone;
|
|
typedef struct sspine_slot { uint32_t skeleton_id; int index; } sspine_slot;
|
|
typedef struct sspine_event { uint32_t skeleton_id; int index; } sspine_event;
|
|
typedef struct sspine_iktarget { uint32_t skeleton_id; int index; } sspine_iktarget;
|
|
typedef struct sspine_skin { uint32_t skeleton_id; int index; } sspine_skin;
|
|
|
|
typedef struct sspine_range { const void* ptr; size_t size; } sspine_range;
|
|
typedef struct sspine_vec2 { float x, y; } sspine_vec2;
|
|
typedef struct sspine_mat4 { float m[16]; } sspine_mat4;
|
|
typedef sg_color sspine_color;
|
|
|
|
typedef struct sspine_string {
|
|
bool valid;
|
|
bool truncated;
|
|
uint8_t len;
|
|
char cstr[SSPINE_MAX_STRING_SIZE];
|
|
} sspine_string;
|
|
|
|
typedef enum sspine_resource_state {
|
|
SSPINE_RESOURCESTATE_INITIAL,
|
|
SSPINE_RESOURCESTATE_ALLOC,
|
|
SSPINE_RESOURCESTATE_VALID,
|
|
SSPINE_RESOURCESTATE_FAILED,
|
|
SSPINE_RESOURCESTATE_INVALID,
|
|
_SSPINE_RESOURCESTATE_FORCE_U32 = 0x7FFFFFFF
|
|
} sspine_resource_state;
|
|
|
|
// log item codes via x-macro magic
|
|
#define _SSPINE_LOG_ITEMS \
|
|
_SSPINE_LOGITEM_XMACRO(OK, "Ok")\
|
|
_SSPINE_LOGITEM_XMACRO(MALLOC_FAILED, "memory allocation failed")\
|
|
_SSPINE_LOGITEM_XMACRO(CONTEXT_POOL_EXHAUSTED, "context pool exhausted (adjust via sspine_desc.context_pool_size)")\
|
|
_SSPINE_LOGITEM_XMACRO(ATLAS_POOL_EXHAUSTED, "atlas pool exhausted (adjust via sspine_desc.atlas_pool_size)")\
|
|
_SSPINE_LOGITEM_XMACRO(SKELETON_POOL_EXHAUSTED, "skeleton pool exhausted (adjust via sspine_desc.skeleton_pool_size)")\
|
|
_SSPINE_LOGITEM_XMACRO(SKINSET_POOL_EXHAUSTED, "skinset pool exhausted (adjust via sspine_desc.skinset_pool_size)")\
|
|
_SSPINE_LOGITEM_XMACRO(INSTANCE_POOL_EXHAUSTED, "instance pool exhausted (adjust via sspine_desc.instance_pool_size)")\
|
|
_SSPINE_LOGITEM_XMACRO(CANNOT_DESTROY_DEFAULT_CONTEXT, "cannot destroy default context")\
|
|
_SSPINE_LOGITEM_XMACRO(ATLAS_DESC_NO_DATA, "no data provided in sspine_atlas_desc.data")\
|
|
_SSPINE_LOGITEM_XMACRO(SPINE_ATLAS_CREATION_FAILED, "spAtlas_create() failed")\
|
|
_SSPINE_LOGITEM_XMACRO(SG_ALLOC_IMAGE_FAILED, "sg_alloc_image() failed")\
|
|
_SSPINE_LOGITEM_XMACRO(SKELETON_DESC_NO_DATA, "no data provided in sspine_skeleton_desc.json_data or .binary_data")\
|
|
_SSPINE_LOGITEM_XMACRO(SKELETON_DESC_NO_ATLAS, "no atlas object provided in sspine_skeleton_desc.atlas")\
|
|
_SSPINE_LOGITEM_XMACRO(SKELETON_ATLAS_NOT_VALID, "sspine_skeleton_desc.atlas is not in valid state")\
|
|
_SSPINE_LOGITEM_XMACRO(CREATE_SKELETON_DATA_FROM_JSON_FAILED, "spSkeletonJson_readSkeletonData() failed")\
|
|
_SSPINE_LOGITEM_XMACRO(CREATE_SKELETON_DATA_FROM_BINARY_FAILED, "spSkeletonBinary_readSkeletonData() failed")\
|
|
_SSPINE_LOGITEM_XMACRO(SKINSET_DESC_NO_SKELETON, "no skeleton object provided in sspine_skinset_desc.skeleton")\
|
|
_SSPINE_LOGITEM_XMACRO(SKINSET_SKELETON_NOT_VALID, "sspine_skinset_desc.skeleton is not in valid state")\
|
|
_SSPINE_LOGITEM_XMACRO(SKINSET_INVALID_SKIN_HANDLE, "invalid skin handle in sspine_skinset_desc.skins[]")\
|
|
_SSPINE_LOGITEM_XMACRO(INSTANCE_DESC_NO_SKELETON, "no skeleton object provided in sspine_instance_desc.skeleton")\
|
|
_SSPINE_LOGITEM_XMACRO(INSTANCE_SKELETON_NOT_VALID, "sspine_instance_desc.skeleton is not in valid state")\
|
|
_SSPINE_LOGITEM_XMACRO(INSTANCE_ATLAS_NOT_VALID, "skeleton's atlas object no longer valid via sspine_instance_desc.skeleton")\
|
|
_SSPINE_LOGITEM_XMACRO(SPINE_SKELETON_CREATION_FAILED, "spSkeleton_create() failed")\
|
|
_SSPINE_LOGITEM_XMACRO(SPINE_ANIMATIONSTATE_CREATION_FAILED, "spAnimationState_create() failed")\
|
|
_SSPINE_LOGITEM_XMACRO(SPINE_SKELETONCLIPPING_CREATION_FAILED, "spSkeletonClipping_create() failed")\
|
|
_SSPINE_LOGITEM_XMACRO(COMMAND_BUFFER_FULL, "command buffer full (adjust via sspine_desc.max_commands)")\
|
|
_SSPINE_LOGITEM_XMACRO(VERTEX_BUFFER_FULL, "vertex buffer (adjust via sspine_desc.max_vertices)")\
|
|
_SSPINE_LOGITEM_XMACRO(INDEX_BUFFER_FULL, "index buffer full (adjust via sspine_desc.max_vertices)")\
|
|
_SSPINE_LOGITEM_XMACRO(STRING_TRUNCATED, "a string has been truncated")\
|
|
_SSPINE_LOGITEM_XMACRO(ADD_COMMIT_LISTENER_FAILED, "sg_add_commit_listener() failed")\
|
|
|
|
#define _SSPINE_LOGITEM_XMACRO(item,msg) SSPINE_LOGITEM_##item,
|
|
typedef enum sspine_log_item {
|
|
_SSPINE_LOG_ITEMS
|
|
} sspine_log_item;
|
|
#undef _SSPINE_LOGITEM_XMACRO
|
|
|
|
typedef struct sspine_layer_transform {
|
|
sspine_vec2 size;
|
|
sspine_vec2 origin;
|
|
} sspine_layer_transform;
|
|
|
|
typedef struct sspine_bone_transform {
|
|
sspine_vec2 position;
|
|
float rotation; // in degrees
|
|
sspine_vec2 scale;
|
|
sspine_vec2 shear; // in degrees
|
|
} sspine_bone_transform;
|
|
|
|
typedef struct sspine_context_desc {
|
|
int max_vertices;
|
|
int max_commands;
|
|
sg_pixel_format color_format;
|
|
sg_pixel_format depth_format;
|
|
int sample_count;
|
|
sg_color_mask color_write_mask;
|
|
} sspine_context_desc;
|
|
|
|
typedef struct sspine_context_info {
|
|
int num_vertices; // current number of vertices
|
|
int num_indices; // current number of indices
|
|
int num_commands; // current number of commands
|
|
} sspine_context_info;
|
|
|
|
typedef struct sspine_image_info {
|
|
bool valid;
|
|
sg_image sgimage;
|
|
sg_filter min_filter;
|
|
sg_filter mag_filter;
|
|
sg_wrap wrap_u;
|
|
sg_wrap wrap_v;
|
|
int width;
|
|
int height;
|
|
bool premul_alpha;
|
|
sspine_string filename;
|
|
} sspine_image_info;
|
|
|
|
typedef struct sspine_atlas_overrides {
|
|
sg_filter min_filter;
|
|
sg_filter mag_filter;
|
|
sg_wrap wrap_u;
|
|
sg_wrap wrap_v;
|
|
bool premul_alpha_enabled;
|
|
bool premul_alpha_disabled;
|
|
} sspine_atlas_overrides;
|
|
|
|
typedef struct sspine_atlas_desc {
|
|
sspine_range data;
|
|
sspine_atlas_overrides override;
|
|
} sspine_atlas_desc;
|
|
|
|
typedef struct sspine_atlas_page_info {
|
|
bool valid;
|
|
sspine_atlas atlas;
|
|
sspine_image_info image;
|
|
sspine_atlas_overrides overrides;
|
|
} sspine_atlas_page_info;
|
|
|
|
typedef struct sspine_skeleton_desc {
|
|
sspine_atlas atlas;
|
|
float prescale;
|
|
float anim_default_mix;
|
|
const char* json_data;
|
|
sspine_range binary_data;
|
|
} sspine_skeleton_desc;
|
|
|
|
typedef struct sspine_skinset_desc {
|
|
sspine_skeleton skeleton;
|
|
sspine_skin skins[SSPINE_MAX_SKINSET_SKINS];
|
|
} sspine_skinset_desc;
|
|
|
|
typedef struct sspine_anim_info {
|
|
bool valid;
|
|
int index;
|
|
float duration;
|
|
sspine_string name;
|
|
} sspine_anim_info;
|
|
|
|
typedef struct sspine_bone_info {
|
|
bool valid;
|
|
int index;
|
|
sspine_bone parent_bone;
|
|
float length;
|
|
sspine_bone_transform pose;
|
|
sspine_color color;
|
|
sspine_string name;
|
|
} sspine_bone_info;
|
|
|
|
typedef struct sspine_slot_info {
|
|
bool valid;
|
|
int index;
|
|
sspine_bone bone;
|
|
sspine_color color;
|
|
sspine_string attachment_name;
|
|
sspine_string name;
|
|
} sspine_slot_info;
|
|
|
|
typedef struct sspine_iktarget_info {
|
|
bool valid;
|
|
int index;
|
|
sspine_bone target_bone;
|
|
sspine_string name;
|
|
} sspine_iktarget_info;
|
|
|
|
typedef struct sspine_skin_info {
|
|
bool valid;
|
|
int index;
|
|
sspine_string name;
|
|
} sspine_skin_info;
|
|
|
|
typedef struct sspine_event_info {
|
|
bool valid;
|
|
int index;
|
|
int int_value;
|
|
float float_value;
|
|
float volume;
|
|
float balance;
|
|
sspine_string name;
|
|
sspine_string string_value;
|
|
sspine_string audio_path;
|
|
} sspine_event_info;
|
|
|
|
typedef struct sspine_triggered_event_info {
|
|
bool valid;
|
|
sspine_event event;
|
|
float time;
|
|
int int_value;
|
|
float float_value;
|
|
float volume;
|
|
float balance;
|
|
sspine_string string_value;
|
|
} sspine_triggered_event_info;
|
|
|
|
typedef struct sspine_instance_desc {
|
|
sspine_skeleton skeleton;
|
|
} sspine_instance_desc;
|
|
|
|
typedef struct sspine_allocator {
|
|
void* (*alloc)(size_t size, void* user_data);
|
|
void (*free)(void* ptr, void* user_data);
|
|
void* user_data;
|
|
} sspine_allocator;
|
|
|
|
typedef struct sspine_logger {
|
|
void (*func)(
|
|
const char* tag, // always "sspine"
|
|
uint32_t log_level, // 0=panic, 1=error, 2=warning, 3=info
|
|
uint32_t log_item_id, // SSPINE_LOGITEM_*
|
|
const char* message_or_null, // a message string, may be nullptr in release mode
|
|
uint32_t line_nr, // line number in sokol_spine.h
|
|
const char* filename_or_null, // the source filename, may be nullptr in release mode
|
|
void* user_data);
|
|
void* user_data;
|
|
} sspine_logger;
|
|
|
|
typedef struct sspine_desc {
|
|
int max_vertices;
|
|
int max_commands;
|
|
int context_pool_size;
|
|
int atlas_pool_size;
|
|
int skeleton_pool_size;
|
|
int skinset_pool_size;
|
|
int instance_pool_size;
|
|
sg_pixel_format color_format;
|
|
sg_pixel_format depth_format;
|
|
int sample_count;
|
|
sg_color_mask color_write_mask;
|
|
sspine_allocator allocator; // optional allocation override functions (default: malloc/free)
|
|
sspine_logger logger; // optional logging function (default: NO LOGGING!)
|
|
} sspine_desc;
|
|
|
|
// setup/shutdown
|
|
SOKOL_SPINE_API_DECL void sspine_setup(const sspine_desc* desc);
|
|
SOKOL_SPINE_API_DECL void sspine_shutdown(void);
|
|
|
|
// context functions
|
|
SOKOL_SPINE_API_DECL sspine_context sspine_make_context(const sspine_context_desc* desc);
|
|
SOKOL_SPINE_API_DECL void sspine_destroy_context(sspine_context ctx);
|
|
SOKOL_SPINE_API_DECL void sspine_set_context(sspine_context ctx);
|
|
SOKOL_SPINE_API_DECL sspine_context sspine_get_context(void);
|
|
SOKOL_SPINE_API_DECL sspine_context sspine_default_context(void);
|
|
SOKOL_SPINE_API_DECL sspine_context_info sspine_get_context_info(sspine_context ctx);
|
|
|
|
// create and destroy spine objects
|
|
SOKOL_SPINE_API_DECL sspine_atlas sspine_make_atlas(const sspine_atlas_desc* desc);
|
|
SOKOL_SPINE_API_DECL sspine_skeleton sspine_make_skeleton(const sspine_skeleton_desc* desc);
|
|
SOKOL_SPINE_API_DECL sspine_skinset sspine_make_skinset(const sspine_skinset_desc* desc);
|
|
SOKOL_SPINE_API_DECL sspine_instance sspine_make_instance(const sspine_instance_desc* desc);
|
|
SOKOL_SPINE_API_DECL void sspine_destroy_atlas(sspine_atlas atlas);
|
|
SOKOL_SPINE_API_DECL void sspine_destroy_skeleton(sspine_skeleton skeleton);
|
|
SOKOL_SPINE_API_DECL void sspine_destroy_skinset(sspine_skinset skinset);
|
|
SOKOL_SPINE_API_DECL void sspine_destroy_instance(sspine_instance instance);
|
|
|
|
// configure instance appearance via skinsets
|
|
SOKOL_SPINE_API_DECL void sspine_set_skinset(sspine_instance instance, sspine_skinset skinset);
|
|
|
|
// update instance animations before drawing
|
|
SOKOL_SPINE_API_DECL void sspine_update_instance(sspine_instance instance, float delta_time);
|
|
|
|
// iterate over triggered events after updating an instance
|
|
SOKOL_SPINE_API_DECL int sspine_num_triggered_events(sspine_instance instance);
|
|
SOKOL_SPINE_API_DECL sspine_triggered_event_info sspine_get_triggered_event_info(sspine_instance instance, int triggered_event_index);
|
|
|
|
// draw instance into current or explicit context
|
|
SOKOL_SPINE_API_DECL void sspine_draw_instance_in_layer(sspine_instance instance, int layer);
|
|
SOKOL_SPINE_API_DECL void sspine_context_draw_instance_in_layer(sspine_context ctx, sspine_instance instance, int layer);
|
|
|
|
// helper function to convert sspine_layer_transform into projection matrix
|
|
SOKOL_SPINE_API_DECL sspine_mat4 sspine_layer_transform_to_mat4(const sspine_layer_transform* tform);
|
|
|
|
// draw a layer in current context or explicit context (call once per context and frame in sokol-gfx pass)
|
|
SOKOL_SPINE_API_DECL void sspine_draw_layer(int layer, const sspine_layer_transform* tform);
|
|
SOKOL_SPINE_API_DECL void sspine_context_draw_layer(sspine_context ctx, int layer, const sspine_layer_transform* tform);
|
|
|
|
// get current resource state (INITIAL, ALLOC, VALID, FAILED, INVALID)
|
|
SOKOL_SPINE_API_DECL sspine_resource_state sspine_get_context_resource_state(sspine_context context);
|
|
SOKOL_SPINE_API_DECL sspine_resource_state sspine_get_atlas_resource_state(sspine_atlas atlas);
|
|
SOKOL_SPINE_API_DECL sspine_resource_state sspine_get_skeleton_resource_state(sspine_skeleton skeleton);
|
|
SOKOL_SPINE_API_DECL sspine_resource_state sspine_get_skinset_resource_state(sspine_skinset skinset);
|
|
SOKOL_SPINE_API_DECL sspine_resource_state sspine_get_instance_resource_state(sspine_instance instance);
|
|
|
|
// shortcut for sspine_get_*_state() == SSPINE_RESOURCESTATE_VALID
|
|
SOKOL_SPINE_API_DECL bool sspine_context_valid(sspine_context context);
|
|
SOKOL_SPINE_API_DECL bool sspine_atlas_valid(sspine_atlas atlas);
|
|
SOKOL_SPINE_API_DECL bool sspine_skeleton_valid(sspine_skeleton skeleton);
|
|
SOKOL_SPINE_API_DECL bool sspine_instance_valid(sspine_instance instance);
|
|
SOKOL_SPINE_API_DECL bool sspine_skinset_valid(sspine_skinset skinset);
|
|
|
|
// get dependency objects
|
|
SOKOL_SPINE_API_DECL sspine_atlas sspine_get_skeleton_atlas(sspine_skeleton skeleton);
|
|
SOKOL_SPINE_API_DECL sspine_skeleton sspine_get_instance_skeleton(sspine_instance instance);
|
|
|
|
// atlas images
|
|
SOKOL_SPINE_API_DECL int sspine_num_images(sspine_atlas atlas);
|
|
SOKOL_SPINE_API_DECL sspine_image sspine_image_by_index(sspine_atlas atlas, int index);
|
|
SOKOL_SPINE_API_DECL bool sspine_image_valid(sspine_image image);
|
|
SOKOL_SPINE_API_DECL bool sspine_image_equal(sspine_image first, sspine_image second);
|
|
SOKOL_SPINE_API_DECL sspine_image_info sspine_get_image_info(sspine_image image);
|
|
|
|
// atlas page functions
|
|
SOKOL_SPINE_API_DECL int sspine_num_atlas_pages(sspine_atlas atlas);
|
|
SOKOL_SPINE_API_DECL sspine_atlas_page sspine_atlas_page_by_index(sspine_atlas atlas, int index);
|
|
SOKOL_SPINE_API_DECL bool sspine_atlas_page_valid(sspine_atlas_page page);
|
|
SOKOL_SPINE_API_DECL bool sspine_atlas_page_equal(sspine_atlas_page first, sspine_atlas_page second);
|
|
SOKOL_SPINE_API_DECL sspine_atlas_page_info sspine_get_atlas_page_info(sspine_atlas_page page);
|
|
|
|
// instance transform functions
|
|
SOKOL_SPINE_API_DECL void sspine_set_position(sspine_instance instance, sspine_vec2 position);
|
|
SOKOL_SPINE_API_DECL void sspine_set_scale(sspine_instance instance, sspine_vec2 scale);
|
|
SOKOL_SPINE_API_DECL void sspine_set_color(sspine_instance instance, sspine_color color);
|
|
SOKOL_SPINE_API_DECL sspine_vec2 sspine_get_position(sspine_instance instance);
|
|
SOKOL_SPINE_API_DECL sspine_vec2 sspine_get_scale(sspine_instance instance);
|
|
SOKOL_SPINE_API_DECL sspine_color sspine_get_color(sspine_instance instance);
|
|
|
|
// instance animation functions
|
|
SOKOL_SPINE_API_DECL int sspine_num_anims(sspine_skeleton skeleton);
|
|
SOKOL_SPINE_API_DECL sspine_anim sspine_anim_by_name(sspine_skeleton skeleton, const char* name);
|
|
SOKOL_SPINE_API_DECL sspine_anim sspine_anim_by_index(sspine_skeleton skeleton, int index);
|
|
SOKOL_SPINE_API_DECL bool sspine_anim_valid(sspine_anim anim);
|
|
SOKOL_SPINE_API_DECL bool sspine_anim_equal(sspine_anim first, sspine_anim second);
|
|
SOKOL_SPINE_API_DECL sspine_anim_info sspine_get_anim_info(sspine_anim anim);
|
|
SOKOL_SPINE_API_DECL void sspine_clear_animation_tracks(sspine_instance instance);
|
|
SOKOL_SPINE_API_DECL void sspine_clear_animation_track(sspine_instance instance, int track_index);
|
|
SOKOL_SPINE_API_DECL void sspine_set_animation(sspine_instance instance, sspine_anim anim, int track_index, bool loop);
|
|
SOKOL_SPINE_API_DECL void sspine_add_animation(sspine_instance instance, sspine_anim anim, int track_index, bool loop, float delay);
|
|
SOKOL_SPINE_API_DECL void sspine_set_empty_animation(sspine_instance instance, int track_index, float mix_duration);
|
|
SOKOL_SPINE_API_DECL void sspine_add_empty_animation(sspine_instance instance, int track_index, float mix_duration, float delay);
|
|
|
|
// bone functions
|
|
SOKOL_SPINE_API_DECL int sspine_num_bones(sspine_skeleton skeleton);
|
|
SOKOL_SPINE_API_DECL sspine_bone sspine_bone_by_name(sspine_skeleton skeleton, const char* name);
|
|
SOKOL_SPINE_API_DECL sspine_bone sspine_bone_by_index(sspine_skeleton skeleton, int index);
|
|
SOKOL_SPINE_API_DECL bool sspine_bone_valid(sspine_bone bone);
|
|
SOKOL_SPINE_API_DECL bool sspine_bone_equal(sspine_bone first, sspine_bone second);
|
|
SOKOL_SPINE_API_DECL sspine_bone_info sspine_get_bone_info(sspine_bone bone);
|
|
SOKOL_SPINE_API_DECL void sspine_set_bone_transform(sspine_instance instance, sspine_bone bone, const sspine_bone_transform* transform);
|
|
SOKOL_SPINE_API_DECL void sspine_set_bone_position(sspine_instance instance, sspine_bone bone, sspine_vec2 position);
|
|
SOKOL_SPINE_API_DECL void sspine_set_bone_rotation(sspine_instance instance, sspine_bone bone, float rotation);
|
|
SOKOL_SPINE_API_DECL void sspine_set_bone_scale(sspine_instance instance, sspine_bone bone, sspine_vec2 scale);
|
|
SOKOL_SPINE_API_DECL void sspine_set_bone_shear(sspine_instance instance, sspine_bone bone, sspine_vec2 shear);
|
|
SOKOL_SPINE_API_DECL sspine_bone_transform sspine_get_bone_transform(sspine_instance instance, sspine_bone bone);
|
|
SOKOL_SPINE_API_DECL sspine_vec2 sspine_get_bone_position(sspine_instance instance, sspine_bone bone);
|
|
SOKOL_SPINE_API_DECL float sspine_get_bone_rotation(sspine_instance instance, sspine_bone bone);
|
|
SOKOL_SPINE_API_DECL sspine_vec2 sspine_get_bone_scale(sspine_instance instance, sspine_bone bone);
|
|
SOKOL_SPINE_API_DECL sspine_vec2 sspine_get_bone_shear(sspine_instance instance, sspine_bone bone);
|
|
SOKOL_SPINE_API_DECL sspine_vec2 sspine_get_bone_world_position(sspine_instance instance, sspine_bone bone);
|
|
SOKOL_SPINE_API_DECL sspine_vec2 sspine_bone_local_to_world(sspine_instance instance, sspine_bone bone, sspine_vec2 local_pos);
|
|
SOKOL_SPINE_API_DECL sspine_vec2 sspine_bone_world_to_local(sspine_instance instance, sspine_bone bone, sspine_vec2 world_pos);
|
|
|
|
// slot functions
|
|
SOKOL_SPINE_API_DECL int sspine_num_slots(sspine_skeleton skeleton);
|
|
SOKOL_SPINE_API_DECL sspine_slot sspine_slot_by_name(sspine_skeleton skeleton, const char* name);
|
|
SOKOL_SPINE_API_DECL sspine_slot sspine_slot_by_index(sspine_skeleton skeleton, int index);
|
|
SOKOL_SPINE_API_DECL bool sspine_slot_valid(sspine_slot slot);
|
|
SOKOL_SPINE_API_DECL bool sspine_slot_equal(sspine_slot first, sspine_slot second);
|
|
SOKOL_SPINE_API_DECL sspine_slot_info sspine_get_slot_info(sspine_slot slot);
|
|
SOKOL_SPINE_API_DECL void sspine_set_slot_color(sspine_instance instance, sspine_slot slot, sspine_color color);
|
|
SOKOL_SPINE_API_DECL sspine_color sspine_get_slot_color(sspine_instance instance, sspine_slot slot);
|
|
|
|
// event functions
|
|
SOKOL_SPINE_API_DECL int sspine_num_events(sspine_skeleton skeleton);
|
|
SOKOL_SPINE_API_DECL sspine_event sspine_event_by_name(sspine_skeleton skeleton, const char* name);
|
|
SOKOL_SPINE_API_DECL sspine_event sspine_event_by_index(sspine_skeleton skeleton, int index);
|
|
SOKOL_SPINE_API_DECL bool sspine_event_valid(sspine_event event);
|
|
SOKOL_SPINE_API_DECL bool sspine_event_equal(sspine_event first, sspine_event second);
|
|
SOKOL_SPINE_API_DECL sspine_event_info sspine_get_event_info(sspine_event event);
|
|
|
|
// ik target functions
|
|
SOKOL_SPINE_API_DECL int sspine_num_iktargets(sspine_skeleton skeleton);
|
|
SOKOL_SPINE_API_DECL sspine_iktarget sspine_iktarget_by_name(sspine_skeleton skeleton, const char* name);
|
|
SOKOL_SPINE_API_DECL sspine_iktarget sspine_iktarget_by_index(sspine_skeleton skeleton, int index);
|
|
SOKOL_SPINE_API_DECL bool sspine_iktarget_valid(sspine_iktarget iktarget);
|
|
SOKOL_SPINE_API_DECL bool sspine_iktarget_equal(sspine_iktarget first, sspine_iktarget second);
|
|
SOKOL_SPINE_API_DECL sspine_iktarget_info sspine_get_iktarget_info(sspine_iktarget iktarget);
|
|
SOKOL_SPINE_API_DECL void sspine_set_iktarget_world_pos(sspine_instance instance, sspine_iktarget iktarget, sspine_vec2 world_pos);
|
|
|
|
// skin functions
|
|
SOKOL_SPINE_API_DECL int sspine_num_skins(sspine_skeleton skeleton);
|
|
SOKOL_SPINE_API_DECL sspine_skin sspine_skin_by_name(sspine_skeleton skeleton, const char* name);
|
|
SOKOL_SPINE_API_DECL sspine_skin sspine_skin_by_index(sspine_skeleton skeleton, int index);
|
|
SOKOL_SPINE_API_DECL bool sspine_skin_valid(sspine_skin skin);
|
|
SOKOL_SPINE_API_DECL bool sspine_skin_equal(sspine_skin first, sspine_skin second);
|
|
SOKOL_SPINE_API_DECL sspine_skin_info sspine_get_skin_info(sspine_skin skin);
|
|
SOKOL_SPINE_API_DECL void sspine_set_skin(sspine_instance instance, sspine_skin skin);
|
|
|
|
#ifdef __cplusplus
|
|
} // extern "C"
|
|
#endif
|
|
|
|
// ██ ███ ███ ██████ ██ ███████ ███ ███ ███████ ███ ██ ████████ █████ ████████ ██ ██████ ███ ██
|
|
// ██ ████ ████ ██ ██ ██ ██ ████ ████ ██ ████ ██ ██ ██ ██ ██ ██ ██ ██ ████ ██
|
|
// ██ ██ ████ ██ ██████ ██ █████ ██ ████ ██ █████ ██ ██ ██ ██ ███████ ██ ██ ██ ██ ██ ██ ██
|
|
// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
|
|
// ██ ██ ██ ██ ███████ ███████ ██ ██ ███████ ██ ████ ██ ██ ██ ██ ██ ██████ ██ ████
|
|
//
|
|
// >>implementation
|
|
#ifdef SOKOL_SPINE_IMPL
|
|
#define SOKOL_SPINE_IMPL_INCLUDED (1)
|
|
|
|
#if !defined(SPINE_SPINE_H_)
|
|
#error "Please include spine/spine.h before the sokol_spine.h implementation"
|
|
#endif
|
|
|
|
#ifndef SOKOL_API_IMPL
|
|
#define SOKOL_API_IMPL
|
|
#endif
|
|
#ifndef SOKOL_DEBUG
|
|
#ifndef NDEBUG
|
|
#define SOKOL_DEBUG (1)
|
|
#endif
|
|
#endif
|
|
#ifndef SOKOL_ASSERT
|
|
#include <assert.h>
|
|
#define SOKOL_ASSERT(c) assert(c)
|
|
#endif
|
|
#ifndef SOKOL_UNREACHABLE
|
|
#define SOKOL_UNREACHABLE SOKOL_ASSERT(false)
|
|
#endif
|
|
#ifndef SOKOL_UNUSED
|
|
#define SOKOL_UNUSED(x) (void)(x)
|
|
#endif
|
|
|
|
#include <stdlib.h> // malloc/free
|
|
#include <string.h> // memset, strcmp
|
|
|
|
// ███████╗██╗ ██╗ █████╗ ██████╗ ███████╗██████╗ ███████╗
|
|
// ██╔════╝██║ ██║██╔══██╗██╔══██╗██╔════╝██╔══██╗██╔════╝
|
|
// ███████╗███████║███████║██║ ██║█████╗ ██████╔╝███████╗
|
|
// ╚════██║██╔══██║██╔══██║██║ ██║██╔══╝ ██╔══██╗╚════██║
|
|
// ███████║██║ ██║██║ ██║██████╔╝███████╗██║ ██║███████║
|
|
// ╚══════╝╚═╝ ╚═╝╚═╝ ╚═╝╚═════╝ ╚══════╝╚═╝ ╚═╝╚══════╝
|
|
//
|
|
// >>shaders
|
|
/*
|
|
Embedded source compiled with:
|
|
|
|
sokol-shdc -i sspine.glsl -o sspine.h -l glsl330:glsl300es:hlsl4:metal_macos:metal_ios:metal_sim:wgpu -b
|
|
|
|
@vs vs
|
|
uniform vs_params {
|
|
mat4 mvp;
|
|
};
|
|
in vec2 position;
|
|
in vec2 texcoord0;
|
|
in vec4 color0;
|
|
out vec2 uv;
|
|
out vec4 color;
|
|
void main() {
|
|
gl_Position = mvp * vec4(position, 0.0, 1.0);
|
|
uv = texcoord0;
|
|
color = color0;
|
|
}
|
|
@end
|
|
|
|
@fs fs
|
|
uniform sampler2D tex;
|
|
uniform fs_params {
|
|
float pma;
|
|
};
|
|
in vec2 uv;
|
|
in vec4 color;
|
|
out vec4 frag_color;
|
|
void main() {
|
|
vec4 c0 = texture(tex, uv) * color;
|
|
vec4 c1 = vec4(c0.rgb * c0.a, c0.a) * color;
|
|
frag_color = mix(c0, c1, pma);
|
|
}
|
|
@end
|
|
|
|
@program sspine vs fs
|
|
*/
|
|
#if defined(SOKOL_GLCORE33)
|
|
static const char _sspine_vs_source_glsl330[352] = {
|
|
0x23,0x76,0x65,0x72,0x73,0x69,0x6f,0x6e,0x20,0x33,0x33,0x30,0x0a,0x0a,0x75,0x6e,
|
|
0x69,0x66,0x6f,0x72,0x6d,0x20,0x76,0x65,0x63,0x34,0x20,0x76,0x73,0x5f,0x70,0x61,
|
|
0x72,0x61,0x6d,0x73,0x5b,0x34,0x5d,0x3b,0x0a,0x6c,0x61,0x79,0x6f,0x75,0x74,0x28,
|
|
0x6c,0x6f,0x63,0x61,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x30,0x29,0x20,0x69,0x6e,
|
|
0x20,0x76,0x65,0x63,0x32,0x20,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x3b,0x0a,
|
|
0x6f,0x75,0x74,0x20,0x76,0x65,0x63,0x32,0x20,0x75,0x76,0x3b,0x0a,0x6c,0x61,0x79,
|
|
0x6f,0x75,0x74,0x28,0x6c,0x6f,0x63,0x61,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x31,
|
|
0x29,0x20,0x69,0x6e,0x20,0x76,0x65,0x63,0x32,0x20,0x74,0x65,0x78,0x63,0x6f,0x6f,
|
|
0x72,0x64,0x30,0x3b,0x0a,0x6f,0x75,0x74,0x20,0x76,0x65,0x63,0x34,0x20,0x63,0x6f,
|
|
0x6c,0x6f,0x72,0x3b,0x0a,0x6c,0x61,0x79,0x6f,0x75,0x74,0x28,0x6c,0x6f,0x63,0x61,
|
|
0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x32,0x29,0x20,0x69,0x6e,0x20,0x76,0x65,0x63,
|
|
0x34,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x30,0x3b,0x0a,0x0a,0x76,0x6f,0x69,0x64,0x20,
|
|
0x6d,0x61,0x69,0x6e,0x28,0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x67,0x6c,0x5f,
|
|
0x50,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x6d,0x61,0x74,0x34,0x28,
|
|
0x76,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x30,0x5d,0x2c,0x20,0x76,0x73,
|
|
0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x31,0x5d,0x2c,0x20,0x76,0x73,0x5f,0x70,
|
|
0x61,0x72,0x61,0x6d,0x73,0x5b,0x32,0x5d,0x2c,0x20,0x76,0x73,0x5f,0x70,0x61,0x72,
|
|
0x61,0x6d,0x73,0x5b,0x33,0x5d,0x29,0x20,0x2a,0x20,0x76,0x65,0x63,0x34,0x28,0x70,
|
|
0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x2c,0x20,0x30,0x2e,0x30,0x2c,0x20,0x31,0x2e,
|
|
0x30,0x29,0x3b,0x0a,0x20,0x20,0x20,0x20,0x75,0x76,0x20,0x3d,0x20,0x74,0x65,0x78,
|
|
0x63,0x6f,0x6f,0x72,0x64,0x30,0x3b,0x0a,0x20,0x20,0x20,0x20,0x63,0x6f,0x6c,0x6f,
|
|
0x72,0x20,0x3d,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x30,0x3b,0x0a,0x7d,0x0a,0x0a,0x00,
|
|
};
|
|
static const char _sspine_fs_source_glsl330[300] = {
|
|
0x23,0x76,0x65,0x72,0x73,0x69,0x6f,0x6e,0x20,0x33,0x33,0x30,0x0a,0x0a,0x75,0x6e,
|
|
0x69,0x66,0x6f,0x72,0x6d,0x20,0x76,0x65,0x63,0x34,0x20,0x66,0x73,0x5f,0x70,0x61,
|
|
0x72,0x61,0x6d,0x73,0x5b,0x31,0x5d,0x3b,0x0a,0x75,0x6e,0x69,0x66,0x6f,0x72,0x6d,
|
|
0x20,0x73,0x61,0x6d,0x70,0x6c,0x65,0x72,0x32,0x44,0x20,0x74,0x65,0x78,0x3b,0x0a,
|
|
0x0a,0x69,0x6e,0x20,0x76,0x65,0x63,0x32,0x20,0x75,0x76,0x3b,0x0a,0x69,0x6e,0x20,
|
|
0x76,0x65,0x63,0x34,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x6c,0x61,0x79,0x6f,
|
|
0x75,0x74,0x28,0x6c,0x6f,0x63,0x61,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x30,0x29,
|
|
0x20,0x6f,0x75,0x74,0x20,0x76,0x65,0x63,0x34,0x20,0x66,0x72,0x61,0x67,0x5f,0x63,
|
|
0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x0a,0x76,0x6f,0x69,0x64,0x20,0x6d,0x61,0x69,0x6e,
|
|
0x28,0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x76,0x65,0x63,0x34,0x20,0x5f,0x32,
|
|
0x35,0x20,0x3d,0x20,0x74,0x65,0x78,0x74,0x75,0x72,0x65,0x28,0x74,0x65,0x78,0x2c,
|
|
0x20,0x75,0x76,0x29,0x20,0x2a,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x20,0x20,
|
|
0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x20,0x5f,0x33,0x34,0x20,0x3d,0x20,0x5f,0x32,
|
|
0x35,0x2e,0x77,0x3b,0x0a,0x20,0x20,0x20,0x20,0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,
|
|
0x6c,0x6f,0x72,0x20,0x3d,0x20,0x6d,0x69,0x78,0x28,0x5f,0x32,0x35,0x2c,0x20,0x76,
|
|
0x65,0x63,0x34,0x28,0x5f,0x32,0x35,0x2e,0x78,0x79,0x7a,0x20,0x2a,0x20,0x5f,0x33,
|
|
0x34,0x2c,0x20,0x5f,0x33,0x34,0x29,0x20,0x2a,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x2c,
|
|
0x20,0x76,0x65,0x63,0x34,0x28,0x66,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,
|
|
0x30,0x5d,0x2e,0x78,0x29,0x29,0x3b,0x0a,0x7d,0x0a,0x0a,0x00,
|
|
};
|
|
#elif defined(SOKOL_GLES3)
|
|
static const char _sspine_vs_source_glsl300es[355] = {
|
|
0x23,0x76,0x65,0x72,0x73,0x69,0x6f,0x6e,0x20,0x33,0x30,0x30,0x20,0x65,0x73,0x0a,
|
|
0x0a,0x75,0x6e,0x69,0x66,0x6f,0x72,0x6d,0x20,0x76,0x65,0x63,0x34,0x20,0x76,0x73,
|
|
0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x34,0x5d,0x3b,0x0a,0x6c,0x61,0x79,0x6f,
|
|
0x75,0x74,0x28,0x6c,0x6f,0x63,0x61,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x30,0x29,
|
|
0x20,0x69,0x6e,0x20,0x76,0x65,0x63,0x32,0x20,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,
|
|
0x6e,0x3b,0x0a,0x6f,0x75,0x74,0x20,0x76,0x65,0x63,0x32,0x20,0x75,0x76,0x3b,0x0a,
|
|
0x6c,0x61,0x79,0x6f,0x75,0x74,0x28,0x6c,0x6f,0x63,0x61,0x74,0x69,0x6f,0x6e,0x20,
|
|
0x3d,0x20,0x31,0x29,0x20,0x69,0x6e,0x20,0x76,0x65,0x63,0x32,0x20,0x74,0x65,0x78,
|
|
0x63,0x6f,0x6f,0x72,0x64,0x30,0x3b,0x0a,0x6f,0x75,0x74,0x20,0x76,0x65,0x63,0x34,
|
|
0x20,0x63,0x6f,0x6c,0x6f,0x72,0x3b,0x0a,0x6c,0x61,0x79,0x6f,0x75,0x74,0x28,0x6c,
|
|
0x6f,0x63,0x61,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x32,0x29,0x20,0x69,0x6e,0x20,
|
|
0x76,0x65,0x63,0x34,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x30,0x3b,0x0a,0x0a,0x76,0x6f,
|
|
0x69,0x64,0x20,0x6d,0x61,0x69,0x6e,0x28,0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,
|
|
0x67,0x6c,0x5f,0x50,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x6d,0x61,
|
|
0x74,0x34,0x28,0x76,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x30,0x5d,0x2c,
|
|
0x20,0x76,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x31,0x5d,0x2c,0x20,0x76,
|
|
0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x32,0x5d,0x2c,0x20,0x76,0x73,0x5f,
|
|
0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x33,0x5d,0x29,0x20,0x2a,0x20,0x76,0x65,0x63,
|
|
0x34,0x28,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x2c,0x20,0x30,0x2e,0x30,0x2c,
|
|
0x20,0x31,0x2e,0x30,0x29,0x3b,0x0a,0x20,0x20,0x20,0x20,0x75,0x76,0x20,0x3d,0x20,
|
|
0x74,0x65,0x78,0x63,0x6f,0x6f,0x72,0x64,0x30,0x3b,0x0a,0x20,0x20,0x20,0x20,0x63,
|
|
0x6f,0x6c,0x6f,0x72,0x20,0x3d,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x30,0x3b,0x0a,0x7d,
|
|
0x0a,0x0a,0x00,
|
|
};
|
|
static const char _sspine_fs_source_glsl300es[391] = {
|
|
0x23,0x76,0x65,0x72,0x73,0x69,0x6f,0x6e,0x20,0x33,0x30,0x30,0x20,0x65,0x73,0x0a,
|
|
0x70,0x72,0x65,0x63,0x69,0x73,0x69,0x6f,0x6e,0x20,0x6d,0x65,0x64,0x69,0x75,0x6d,
|
|
0x70,0x20,0x66,0x6c,0x6f,0x61,0x74,0x3b,0x0a,0x70,0x72,0x65,0x63,0x69,0x73,0x69,
|
|
0x6f,0x6e,0x20,0x68,0x69,0x67,0x68,0x70,0x20,0x69,0x6e,0x74,0x3b,0x0a,0x0a,0x75,
|
|
0x6e,0x69,0x66,0x6f,0x72,0x6d,0x20,0x68,0x69,0x67,0x68,0x70,0x20,0x76,0x65,0x63,
|
|
0x34,0x20,0x66,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x31,0x5d,0x3b,0x0a,
|
|
0x75,0x6e,0x69,0x66,0x6f,0x72,0x6d,0x20,0x68,0x69,0x67,0x68,0x70,0x20,0x73,0x61,
|
|
0x6d,0x70,0x6c,0x65,0x72,0x32,0x44,0x20,0x74,0x65,0x78,0x3b,0x0a,0x0a,0x69,0x6e,
|
|
0x20,0x68,0x69,0x67,0x68,0x70,0x20,0x76,0x65,0x63,0x32,0x20,0x75,0x76,0x3b,0x0a,
|
|
0x69,0x6e,0x20,0x68,0x69,0x67,0x68,0x70,0x20,0x76,0x65,0x63,0x34,0x20,0x63,0x6f,
|
|
0x6c,0x6f,0x72,0x3b,0x0a,0x6c,0x61,0x79,0x6f,0x75,0x74,0x28,0x6c,0x6f,0x63,0x61,
|
|
0x74,0x69,0x6f,0x6e,0x20,0x3d,0x20,0x30,0x29,0x20,0x6f,0x75,0x74,0x20,0x68,0x69,
|
|
0x67,0x68,0x70,0x20,0x76,0x65,0x63,0x34,0x20,0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,
|
|
0x6c,0x6f,0x72,0x3b,0x0a,0x0a,0x76,0x6f,0x69,0x64,0x20,0x6d,0x61,0x69,0x6e,0x28,
|
|
0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x68,0x69,0x67,0x68,0x70,0x20,0x76,0x65,
|
|
0x63,0x34,0x20,0x5f,0x32,0x35,0x20,0x3d,0x20,0x74,0x65,0x78,0x74,0x75,0x72,0x65,
|
|
0x28,0x74,0x65,0x78,0x2c,0x20,0x75,0x76,0x29,0x20,0x2a,0x20,0x63,0x6f,0x6c,0x6f,
|
|
0x72,0x3b,0x0a,0x20,0x20,0x20,0x20,0x68,0x69,0x67,0x68,0x70,0x20,0x66,0x6c,0x6f,
|
|
0x61,0x74,0x20,0x5f,0x33,0x34,0x20,0x3d,0x20,0x5f,0x32,0x35,0x2e,0x77,0x3b,0x0a,
|
|
0x20,0x20,0x20,0x20,0x66,0x72,0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3d,
|
|
0x20,0x6d,0x69,0x78,0x28,0x5f,0x32,0x35,0x2c,0x20,0x76,0x65,0x63,0x34,0x28,0x5f,
|
|
0x32,0x35,0x2e,0x78,0x79,0x7a,0x20,0x2a,0x20,0x5f,0x33,0x34,0x2c,0x20,0x5f,0x33,
|
|
0x34,0x29,0x20,0x2a,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x2c,0x20,0x76,0x65,0x63,0x34,
|
|
0x28,0x66,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x5b,0x30,0x5d,0x2e,0x78,0x29,
|
|
0x29,0x3b,0x0a,0x7d,0x0a,0x0a,0x00,
|
|
};
|
|
#elif defined(SOKOL_D3D11)
|
|
static const uint8_t _sspine_vs_bytecode_hlsl4[844] = {
|
|
0x44,0x58,0x42,0x43,0xb2,0xdb,0x57,0x6f,0x29,0xa5,0x26,0x49,0xa3,0x0e,0xb4,0x9e,
|
|
0x0f,0x0d,0x7f,0xcd,0x01,0x00,0x00,0x00,0x4c,0x03,0x00,0x00,0x05,0x00,0x00,0x00,
|
|
0x34,0x00,0x00,0x00,0xf4,0x00,0x00,0x00,0x58,0x01,0x00,0x00,0xc8,0x01,0x00,0x00,
|
|
0xd0,0x02,0x00,0x00,0x52,0x44,0x45,0x46,0xb8,0x00,0x00,0x00,0x01,0x00,0x00,0x00,
|
|
0x48,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x1c,0x00,0x00,0x00,0x00,0x04,0xfe,0xff,
|
|
0x10,0x81,0x00,0x00,0x90,0x00,0x00,0x00,0x3c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x76,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,
|
|
0x73,0x00,0xab,0xab,0x3c,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x60,0x00,0x00,0x00,
|
|
0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x78,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x40,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x80,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x5f,0x32,0x31,0x5f,0x6d,0x76,0x70,0x00,0x02,0x00,0x03,0x00,
|
|
0x04,0x00,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4d,0x69,0x63,0x72,
|
|
0x6f,0x73,0x6f,0x66,0x74,0x20,0x28,0x52,0x29,0x20,0x48,0x4c,0x53,0x4c,0x20,0x53,
|
|
0x68,0x61,0x64,0x65,0x72,0x20,0x43,0x6f,0x6d,0x70,0x69,0x6c,0x65,0x72,0x20,0x31,
|
|
0x30,0x2e,0x31,0x00,0x49,0x53,0x47,0x4e,0x5c,0x00,0x00,0x00,0x03,0x00,0x00,0x00,
|
|
0x08,0x00,0x00,0x00,0x50,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x00,0x00,0x50,0x00,0x00,0x00,
|
|
0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x01,0x00,0x00,0x00,
|
|
0x03,0x03,0x00,0x00,0x50,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x03,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x0f,0x0f,0x00,0x00,0x54,0x45,0x58,0x43,
|
|
0x4f,0x4f,0x52,0x44,0x00,0xab,0xab,0xab,0x4f,0x53,0x47,0x4e,0x68,0x00,0x00,0x00,
|
|
0x03,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x50,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x0c,0x00,0x00,
|
|
0x50,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,
|
|
0x01,0x00,0x00,0x00,0x0f,0x00,0x00,0x00,0x59,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x01,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x0f,0x00,0x00,0x00,
|
|
0x54,0x45,0x58,0x43,0x4f,0x4f,0x52,0x44,0x00,0x53,0x56,0x5f,0x50,0x6f,0x73,0x69,
|
|
0x74,0x69,0x6f,0x6e,0x00,0xab,0xab,0xab,0x53,0x48,0x44,0x52,0x00,0x01,0x00,0x00,
|
|
0x40,0x00,0x01,0x00,0x40,0x00,0x00,0x00,0x59,0x00,0x00,0x04,0x46,0x8e,0x20,0x00,
|
|
0x00,0x00,0x00,0x00,0x04,0x00,0x00,0x00,0x5f,0x00,0x00,0x03,0x32,0x10,0x10,0x00,
|
|
0x00,0x00,0x00,0x00,0x5f,0x00,0x00,0x03,0x32,0x10,0x10,0x00,0x01,0x00,0x00,0x00,
|
|
0x5f,0x00,0x00,0x03,0xf2,0x10,0x10,0x00,0x02,0x00,0x00,0x00,0x65,0x00,0x00,0x03,
|
|
0x32,0x20,0x10,0x00,0x00,0x00,0x00,0x00,0x65,0x00,0x00,0x03,0xf2,0x20,0x10,0x00,
|
|
0x01,0x00,0x00,0x00,0x67,0x00,0x00,0x04,0xf2,0x20,0x10,0x00,0x02,0x00,0x00,0x00,
|
|
0x01,0x00,0x00,0x00,0x68,0x00,0x00,0x02,0x01,0x00,0x00,0x00,0x36,0x00,0x00,0x05,
|
|
0x32,0x20,0x10,0x00,0x00,0x00,0x00,0x00,0x46,0x10,0x10,0x00,0x01,0x00,0x00,0x00,
|
|
0x36,0x00,0x00,0x05,0xf2,0x20,0x10,0x00,0x01,0x00,0x00,0x00,0x46,0x1e,0x10,0x00,
|
|
0x02,0x00,0x00,0x00,0x38,0x00,0x00,0x08,0xf2,0x00,0x10,0x00,0x00,0x00,0x00,0x00,
|
|
0x56,0x15,0x10,0x00,0x00,0x00,0x00,0x00,0x46,0x8e,0x20,0x00,0x00,0x00,0x00,0x00,
|
|
0x01,0x00,0x00,0x00,0x32,0x00,0x00,0x0a,0xf2,0x00,0x10,0x00,0x00,0x00,0x00,0x00,
|
|
0x06,0x10,0x10,0x00,0x00,0x00,0x00,0x00,0x46,0x8e,0x20,0x00,0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x46,0x0e,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,
|
|
0xf2,0x20,0x10,0x00,0x02,0x00,0x00,0x00,0x46,0x0e,0x10,0x00,0x00,0x00,0x00,0x00,
|
|
0x46,0x8e,0x20,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x3e,0x00,0x00,0x01,
|
|
0x53,0x54,0x41,0x54,0x74,0x00,0x00,0x00,0x06,0x00,0x00,0x00,0x01,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x06,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
};
|
|
static const uint8_t _sspine_fs_bytecode_hlsl4[876] = {
|
|
0x44,0x58,0x42,0x43,0xd8,0xf3,0x35,0x5e,0xf6,0xd6,0x61,0x80,0x71,0x85,0x56,0x46,
|
|
0x08,0x09,0x74,0xcd,0x01,0x00,0x00,0x00,0x6c,0x03,0x00,0x00,0x05,0x00,0x00,0x00,
|
|
0x34,0x00,0x00,0x00,0x44,0x01,0x00,0x00,0x90,0x01,0x00,0x00,0xc4,0x01,0x00,0x00,
|
|
0xf0,0x02,0x00,0x00,0x52,0x44,0x45,0x46,0x08,0x01,0x00,0x00,0x01,0x00,0x00,0x00,
|
|
0x98,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x1c,0x00,0x00,0x00,0x00,0x04,0xff,0xff,
|
|
0x10,0x81,0x00,0x00,0xe0,0x00,0x00,0x00,0x7c,0x00,0x00,0x00,0x03,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x89,0x00,0x00,0x00,0x02,0x00,0x00,0x00,
|
|
0x05,0x00,0x00,0x00,0x04,0x00,0x00,0x00,0xff,0xff,0xff,0xff,0x00,0x00,0x00,0x00,
|
|
0x01,0x00,0x00,0x00,0x0d,0x00,0x00,0x00,0x8d,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x01,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x5f,0x74,0x65,0x78,0x5f,0x73,0x61,0x6d,
|
|
0x70,0x6c,0x65,0x72,0x00,0x74,0x65,0x78,0x00,0x66,0x73,0x5f,0x70,0x61,0x72,0x61,
|
|
0x6d,0x73,0x00,0xab,0x8d,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0xb0,0x00,0x00,0x00,
|
|
0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc8,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x04,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0xd0,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x5f,0x35,0x30,0x5f,0x70,0x6d,0x61,0x00,0x00,0x00,0x03,0x00,
|
|
0x01,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4d,0x69,0x63,0x72,
|
|
0x6f,0x73,0x6f,0x66,0x74,0x20,0x28,0x52,0x29,0x20,0x48,0x4c,0x53,0x4c,0x20,0x53,
|
|
0x68,0x61,0x64,0x65,0x72,0x20,0x43,0x6f,0x6d,0x70,0x69,0x6c,0x65,0x72,0x20,0x31,
|
|
0x30,0x2e,0x31,0x00,0x49,0x53,0x47,0x4e,0x44,0x00,0x00,0x00,0x02,0x00,0x00,0x00,
|
|
0x08,0x00,0x00,0x00,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,0x00,0x00,0x38,0x00,0x00,0x00,
|
|
0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x01,0x00,0x00,0x00,
|
|
0x0f,0x0f,0x00,0x00,0x54,0x45,0x58,0x43,0x4f,0x4f,0x52,0x44,0x00,0xab,0xab,0xab,
|
|
0x4f,0x53,0x47,0x4e,0x2c,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x08,0x00,0x00,0x00,
|
|
0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x0f,0x00,0x00,0x00,0x53,0x56,0x5f,0x54,0x61,0x72,0x67,0x65,
|
|
0x74,0x00,0xab,0xab,0x53,0x48,0x44,0x52,0x24,0x01,0x00,0x00,0x40,0x00,0x00,0x00,
|
|
0x49,0x00,0x00,0x00,0x59,0x00,0x00,0x04,0x46,0x8e,0x20,0x00,0x00,0x00,0x00,0x00,
|
|
0x01,0x00,0x00,0x00,0x5a,0x00,0x00,0x03,0x00,0x60,0x10,0x00,0x00,0x00,0x00,0x00,
|
|
0x58,0x18,0x00,0x04,0x00,0x70,0x10,0x00,0x00,0x00,0x00,0x00,0x55,0x55,0x00,0x00,
|
|
0x62,0x10,0x00,0x03,0x32,0x10,0x10,0x00,0x00,0x00,0x00,0x00,0x62,0x10,0x00,0x03,
|
|
0xf2,0x10,0x10,0x00,0x01,0x00,0x00,0x00,0x65,0x00,0x00,0x03,0xf2,0x20,0x10,0x00,
|
|
0x00,0x00,0x00,0x00,0x68,0x00,0x00,0x02,0x02,0x00,0x00,0x00,0x45,0x00,0x00,0x09,
|
|
0xf2,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x46,0x10,0x10,0x00,0x00,0x00,0x00,0x00,
|
|
0x46,0x7e,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x10,0x00,0x00,0x00,0x00,0x00,
|
|
0x38,0x00,0x00,0x07,0xf2,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x46,0x0e,0x10,0x00,
|
|
0x00,0x00,0x00,0x00,0x46,0x1e,0x10,0x00,0x01,0x00,0x00,0x00,0x38,0x00,0x00,0x07,
|
|
0x72,0x00,0x10,0x00,0x01,0x00,0x00,0x00,0xf6,0x0f,0x10,0x00,0x00,0x00,0x00,0x00,
|
|
0x46,0x02,0x10,0x00,0x00,0x00,0x00,0x00,0x36,0x00,0x00,0x05,0x82,0x00,0x10,0x00,
|
|
0x01,0x00,0x00,0x00,0x3a,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x32,0x00,0x00,0x0a,
|
|
0xf2,0x00,0x10,0x00,0x01,0x00,0x00,0x00,0x46,0x0e,0x10,0x00,0x01,0x00,0x00,0x00,
|
|
0x46,0x1e,0x10,0x00,0x01,0x00,0x00,0x00,0x46,0x0e,0x10,0x80,0x41,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x32,0x00,0x00,0x0a,0xf2,0x20,0x10,0x00,0x00,0x00,0x00,0x00,
|
|
0x06,0x80,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x46,0x0e,0x10,0x00,
|
|
0x01,0x00,0x00,0x00,0x46,0x0e,0x10,0x00,0x00,0x00,0x00,0x00,0x3e,0x00,0x00,0x01,
|
|
0x53,0x54,0x41,0x54,0x74,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x02,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
};
|
|
#elif defined(SOKOL_METAL)
|
|
static const uint8_t _sspine_vs_bytecode_metal_macos[3068] = {
|
|
0x4d,0x54,0x4c,0x42,0x01,0x80,0x02,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0xfc,0x0b,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x6d,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x3b,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x04,0x01,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0c,0x01,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0xf0,0x0a,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x6d,0x00,0x00,0x00,
|
|
0x4e,0x41,0x4d,0x45,0x06,0x00,0x6d,0x61,0x69,0x6e,0x30,0x00,0x54,0x59,0x50,0x45,
|
|
0x01,0x00,0x00,0x48,0x41,0x53,0x48,0x20,0x00,0x00,0x1c,0x82,0xf4,0xbb,0x79,0xa7,
|
|
0x30,0x7f,0x4a,0xbc,0xb6,0x93,0x11,0x29,0xf6,0x24,0x44,0x87,0xfa,0x98,0x7e,0xd3,
|
|
0x73,0xca,0x18,0xc6,0xe1,0x22,0x50,0x45,0x09,0x4f,0x46,0x46,0x54,0x18,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x56,0x45,0x52,0x53,0x08,0x00,0x01,0x00,0x08,
|
|
0x00,0x01,0x00,0x01,0x00,0x45,0x4e,0x44,0x54,0x37,0x00,0x00,0x00,0x56,0x41,0x54,
|
|
0x54,0x22,0x00,0x03,0x00,0x70,0x6f,0x73,0x69,0x74,0x69,0x6f,0x6e,0x00,0x00,0x80,
|
|
0x74,0x65,0x78,0x63,0x6f,0x6f,0x72,0x64,0x30,0x00,0x01,0x80,0x63,0x6f,0x6c,0x6f,
|
|
0x72,0x30,0x00,0x02,0x80,0x56,0x41,0x54,0x59,0x05,0x00,0x03,0x00,0x04,0x04,0x06,
|
|
0x45,0x4e,0x44,0x54,0x04,0x00,0x00,0x00,0x45,0x4e,0x44,0x54,0xde,0xc0,0x17,0x0b,
|
|
0x00,0x00,0x00,0x00,0x14,0x00,0x00,0x00,0xdc,0x0a,0x00,0x00,0xff,0xff,0xff,0xff,
|
|
0x42,0x43,0xc0,0xde,0x21,0x0c,0x00,0x00,0xb4,0x02,0x00,0x00,0x0b,0x82,0x20,0x00,
|
|
0x02,0x00,0x00,0x00,0x12,0x00,0x00,0x00,0x07,0x81,0x23,0x91,0x41,0xc8,0x04,0x49,
|
|
0x06,0x10,0x32,0x39,0x92,0x01,0x84,0x0c,0x25,0x05,0x08,0x19,0x1e,0x04,0x8b,0x62,
|
|
0x80,0x14,0x45,0x02,0x42,0x92,0x0b,0x42,0xa4,0x10,0x32,0x14,0x38,0x08,0x18,0x49,
|
|
0x0a,0x32,0x44,0x24,0x48,0x0a,0x90,0x21,0x23,0xc4,0x52,0x80,0x0c,0x19,0x21,0x72,
|
|
0x24,0x07,0xc8,0x48,0x11,0x62,0xa8,0xa0,0xa8,0x40,0xc6,0xf0,0x01,0x00,0x00,0x00,
|
|
0x51,0x18,0x00,0x00,0x81,0x00,0x00,0x00,0x1b,0xc8,0x25,0xf8,0xff,0xff,0xff,0xff,
|
|
0x01,0x90,0x80,0x8a,0x18,0x87,0x77,0x90,0x07,0x79,0x28,0x87,0x71,0xa0,0x07,0x76,
|
|
0xc8,0x87,0x36,0x90,0x87,0x77,0xa8,0x07,0x77,0x20,0x87,0x72,0x20,0x87,0x36,0x20,
|
|
0x87,0x74,0xb0,0x87,0x74,0x20,0x87,0x72,0x68,0x83,0x79,0x88,0x07,0x79,0xa0,0x87,
|
|
0x36,0x30,0x07,0x78,0x68,0x83,0x76,0x08,0x07,0x7a,0x40,0x07,0xc0,0x1c,0xc2,0x81,
|
|
0x1d,0xe6,0xa1,0x1c,0x00,0x82,0x1c,0xd2,0x61,0x1e,0xc2,0x41,0x1c,0xd8,0xa1,0x1c,
|
|
0xda,0x80,0x1e,0xc2,0x21,0x1d,0xd8,0xa1,0x0d,0xc6,0x21,0x1c,0xd8,0x81,0x1d,0xe6,
|
|
0x01,0x30,0x87,0x70,0x60,0x87,0x79,0x28,0x07,0x80,0x60,0x87,0x72,0x98,0x87,0x79,
|
|
0x68,0x03,0x78,0x90,0x87,0x72,0x18,0x87,0x74,0x98,0x87,0x72,0x68,0x03,0x73,0x80,
|
|
0x87,0x76,0x08,0x07,0x72,0x00,0xcc,0x21,0x1c,0xd8,0x61,0x1e,0xca,0x01,0x20,0xdc,
|
|
0xe1,0x1d,0xda,0xc0,0x1c,0xe4,0x21,0x1c,0xda,0xa1,0x1c,0xda,0x00,0x1e,0xde,0x21,
|
|
0x1d,0xdc,0x81,0x1e,0xca,0x41,0x1e,0xda,0xa0,0x1c,0xd8,0x21,0x1d,0xda,0x01,0xa0,
|
|
0x07,0x79,0xa8,0x87,0x72,0x00,0x06,0x77,0x78,0x87,0x36,0x30,0x07,0x79,0x08,0x87,
|
|
0x76,0x28,0x87,0x36,0x80,0x87,0x77,0x48,0x07,0x77,0xa0,0x87,0x72,0x90,0x87,0x36,
|
|
0x28,0x07,0x76,0x48,0x87,0x76,0x68,0x03,0x77,0x78,0x07,0x77,0x68,0x03,0x76,0x28,
|
|
0x87,0x70,0x30,0x07,0x80,0x70,0x87,0x77,0x68,0x83,0x74,0x70,0x07,0x73,0x98,0x87,
|
|
0x36,0x30,0x07,0x78,0x68,0x83,0x76,0x08,0x07,0x7a,0x40,0x07,0x80,0x1e,0xe4,0xa1,
|
|
0x1e,0xca,0x01,0x20,0xdc,0xe1,0x1d,0xda,0x40,0x1d,0xea,0xa1,0x1d,0xe0,0xa1,0x0d,
|
|
0xe8,0x21,0x1c,0xc4,0x81,0x1d,0xca,0x61,0x1e,0x00,0x73,0x08,0x07,0x76,0x98,0x87,
|
|
0x72,0x00,0x08,0x77,0x78,0x87,0x36,0x70,0x87,0x70,0x70,0x87,0x79,0x68,0x03,0x73,
|
|
0x80,0x87,0x36,0x68,0x87,0x70,0xa0,0x07,0x74,0x00,0xe8,0x41,0x1e,0xea,0xa1,0x1c,
|
|
0x00,0xc2,0x1d,0xde,0xa1,0x0d,0xe6,0x21,0x1d,0xce,0xc1,0x1d,0xca,0x81,0x1c,0xda,
|
|
0x40,0x1f,0xca,0x41,0x1e,0xde,0x61,0x1e,0xda,0xc0,0x1c,0xe0,0xa1,0x0d,0xda,0x21,
|
|
0x1c,0xe8,0x01,0x1d,0x00,0x7a,0x90,0x87,0x7a,0x28,0x07,0x80,0x70,0x87,0x77,0x68,
|
|
0x03,0x7a,0x90,0x87,0x70,0x80,0x07,0x78,0x48,0x07,0x77,0x38,0x87,0x36,0x68,0x87,
|
|
0x70,0xa0,0x07,0x74,0x00,0xe8,0x41,0x1e,0xea,0xa1,0x1c,0x00,0x62,0x1e,0xe8,0x21,
|
|
0x1c,0xc6,0x61,0x1d,0xda,0x00,0x1e,0xe4,0xe1,0x1d,0xe8,0xa1,0x1c,0xc6,0x81,0x1e,
|
|
0xde,0x41,0x1e,0xda,0x40,0x1c,0xea,0xc1,0x1c,0xcc,0xa1,0x1c,0xe4,0xa1,0x0d,0xe6,
|
|
0x21,0x1d,0xf4,0xa1,0x1c,0x00,0x3c,0x00,0x88,0x7a,0x70,0x87,0x79,0x08,0x07,0x73,
|
|
0x28,0x87,0x36,0x30,0x07,0x78,0x68,0x83,0x76,0x08,0x07,0x7a,0x40,0x07,0x80,0x1e,
|
|
0xe4,0xa1,0x1e,0xca,0x01,0x20,0xea,0x61,0x1e,0xca,0xa1,0x0d,0xe6,0xe1,0x1d,0xcc,
|
|
0x81,0x1e,0xda,0xc0,0x1c,0xd8,0xe1,0x1d,0xc2,0x81,0x1e,0x00,0x73,0x08,0x07,0x76,
|
|
0x98,0x87,0x72,0x00,0x36,0x18,0x02,0x01,0x2c,0x40,0x05,0x00,0x49,0x18,0x00,0x00,
|
|
0x01,0x00,0x00,0x00,0x13,0x84,0x40,0x00,0x89,0x20,0x00,0x00,0x1f,0x00,0x00,0x00,
|
|
0x32,0x22,0x48,0x09,0x20,0x64,0x85,0x04,0x93,0x22,0xa4,0x84,0x04,0x93,0x22,0xe3,
|
|
0x84,0xa1,0x90,0x14,0x12,0x4c,0x8a,0x8c,0x0b,0x84,0xa4,0x4c,0x10,0x44,0x33,0x00,
|
|
0xc3,0x08,0x02,0x30,0x8c,0x40,0x00,0x76,0x08,0x42,0x24,0x81,0x98,0x89,0x9a,0x07,
|
|
0x7a,0x90,0x87,0x7a,0x18,0x07,0x7a,0x70,0x83,0x76,0x28,0x07,0x7a,0x08,0x07,0x76,
|
|
0xd0,0x03,0x3d,0x68,0x87,0x70,0xa0,0x07,0x79,0x48,0x07,0x7c,0x40,0x01,0x39,0x48,
|
|
0x9a,0x22,0x4a,0x98,0xfc,0x4a,0xfa,0x1f,0x20,0x02,0x18,0x09,0x05,0x65,0x10,0xc1,
|
|
0x10,0x4a,0x31,0x42,0x10,0x87,0xd0,0x40,0xc0,0x1c,0x01,0x18,0xa4,0xc0,0x9a,0x23,
|
|
0x00,0x85,0x41,0x04,0x41,0x18,0x46,0x20,0x96,0x11,0x00,0x00,0x13,0xb2,0x70,0x48,
|
|
0x07,0x79,0xb0,0x03,0x3a,0x68,0x83,0x70,0x80,0x07,0x78,0x60,0x87,0x72,0x68,0x83,
|
|
0x76,0x08,0x87,0x71,0x78,0x87,0x79,0xc0,0x87,0x38,0x80,0x03,0x37,0x88,0x83,0x38,
|
|
0x70,0x03,0x38,0xd8,0x70,0x1b,0xe5,0xd0,0x06,0xf0,0xa0,0x07,0x76,0x40,0x07,0x7a,
|
|
0x60,0x07,0x74,0xa0,0x07,0x76,0x40,0x07,0x6d,0x90,0x0e,0x71,0xa0,0x07,0x78,0xa0,
|
|
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0x84,0xa5,0xc9,0xb9,0x8c,0xbd,0xb5,0xc1,0xa5,0xb1,0x95,0xb9,0x98,0xc9,0x85,0xb5,
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0x95,0x89,0xd5,0x99,0x99,0x95,0xc9,0x7d,0x99,0x95,0xd1,0x8d,0xa1,0x7d,0x91,0xa5,
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0xcd,0x85,0x89,0xb1,0x95,0x0d,0x11,0x94,0x86,0x51,0x58,0x9a,0x9c,0x8b,0x5d,0x99,
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0xc8,0x84,0xa5,0xc9,0xb9,0x84,0xc9,0x9d,0x7d,0xb9,0x85,0xb5,0x95,0x51,0xa8,0xb3,
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0x43,0x61,0x7b,0x1b,0x73,0x8b,0x49,0xa1,0x61,0xc6,0xf6,0x16,0x46,0x47,0xc3,0x62,
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0xec,0x8d,0xed,0x4d,0x6e,0x08,0xa3,0x3c,0x8a,0xa5,0x44,0xca,0xa5,0x4c,0x0a,0x46,
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0x26,0x2c,0x4d,0xce,0x05,0xee,0x6d,0x2e,0x8d,0x2e,0xed,0xcd,0x8d,0xcb,0x19,0xdb,
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0x17,0xd4,0xdb,0x5c,0x1a,0x5d,0xda,0x9b,0xdb,0x10,0x45,0xd1,0x94,0x48,0xb9,0x94,
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0x49,0xd9,0x86,0x18,0x4a,0xa5,0x64,0x0a,0x47,0x28,0x2c,0x4d,0xce,0xc5,0xae,0x4c,
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0x8e,0xae,0x0c,0xef,0x2b,0xcd,0x0d,0xae,0x8e,0x8e,0x52,0x58,0x9a,0x9c,0x0b,0xdb,
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0xdb,0x58,0x18,0x5d,0xda,0x9b,0xdb,0x57,0x9a,0x1b,0x59,0x19,0x1e,0xbd,0xb3,0x32,
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0xb7,0x32,0xb9,0x30,0xba,0x32,0x32,0x94,0xaf,0xaf,0xb0,0x34,0xb9,0x2f,0x38,0xb6,
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0xb0,0xb1,0x32,0xb4,0x37,0x36,0xb2,0x32,0xb9,0xaf,0xaf,0x14,0x22,0x70,0x6f,0x73,
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0x69,0x74,0x69,0x6f,0x6e,0x43,0xa8,0x45,0x50,0x3c,0xe5,0x5b,0x84,0x25,0x50,0xc0,
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0x40,0x89,0x14,0x49,0x99,0x94,0x30,0x60,0x42,0x57,0x86,0x37,0xf6,0xf6,0x26,0x47,
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0x06,0x33,0x84,0x5a,0x02,0xc5,0x53,0xbe,0x25,0x58,0x02,0x05,0x0c,0x94,0x48,0x91,
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0x94,0x49,0x19,0x03,0x1a,0x63,0x6f,0x6c,0x6f,0x72,0x30,0x43,0xa8,0x65,0x50,0x3c,
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0xe5,0x5b,0x86,0x25,0x50,0xc0,0x40,0x89,0x94,0x4b,0x99,0x94,0x32,0xa0,0x12,0x96,
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0x26,0xe7,0x22,0x56,0x67,0x66,0x56,0x26,0xc7,0x27,0x2c,0x4d,0xce,0x45,0xac,0xce,
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0xcc,0xac,0x4c,0xee,0x6b,0x2e,0x4d,0xaf,0x8c,0x48,0x58,0x9a,0x9c,0x8b,0x5c,0x59,
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0x18,0x19,0xa9,0xb0,0x34,0x39,0x97,0x39,0x3a,0xb9,0xba,0x31,0xba,0x2f,0xba,0x3c,
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0xb8,0xb2,0xaf,0x34,0x37,0xb3,0x37,0x22,0x66,0x6c,0x6f,0x61,0x74,0x34,0x78,0x34,
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0x1c,0xda,0xec,0xe0,0x86,0x28,0x8b,0xb0,0x10,0x8b,0xa0,0xac,0x81,0xc2,0x06,0x8c,
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0xc2,0xd2,0xe4,0x5c,0xc2,0xe4,0xce,0xbe,0xe8,0xf2,0xe0,0xca,0xbe,0xe6,0xd2,0xf4,
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0xca,0x78,0x85,0xa5,0xc9,0xb9,0x84,0xc9,0x9d,0x7d,0xd1,0xe5,0xc1,0x95,0x7d,0x85,
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0xb1,0xa5,0x9d,0xb9,0x7d,0xcd,0xa5,0xe9,0x95,0x31,0xb1,0x9b,0xfb,0x82,0x0b,0x93,
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0x0b,0x6b,0x9b,0xe3,0xf0,0x25,0x13,0x33,0x84,0x0c,0x96,0x43,0x39,0x03,0x05,0x0d,
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0x16,0x42,0xf9,0x16,0x61,0x09,0x94,0x34,0x50,0xd4,0x40,0x69,0x03,0xc5,0x0d,0x16,
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0x42,0x79,0x83,0x05,0x51,0x22,0x05,0x0e,0x94,0x49,0x89,0x83,0x21,0x88,0x22,0x06,
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0x6d,0x6e,0x69,0x70,0x6f,0x74,0x65,0x6e,0x74,0x20,0x63,0x68,0x61,0x72,0x7c,0xa6,
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0xd2,0xda,0xe0,0xd8,0xca,0x40,0x86,0x56,0x56,0x40,0xa8,0x84,0x82,0x82,0x86,0x08,
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0xd0,0x24,0x23,0x22,0x76,0x60,0x07,0x7b,0x68,0x07,0x37,0x68,0x87,0x77,0x20,0x87,
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0x7a,0x60,0x87,0x72,0x70,0x03,0x73,0x60,0x87,0x70,0x38,0x87,0x79,0x98,0x22,0x04,
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0xc3,0x08,0x85,0x1d,0xd8,0xc1,0x1e,0xda,0xc1,0x0d,0xd2,0x81,0x1c,0xca,0xc1,0x1d,
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0xe8,0x61,0x4a,0x50,0x8c,0x58,0xc2,0x21,0x1d,0xe4,0xc1,0x0d,0xec,0xa1,0x1c,0xe4,
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0x61,0x1e,0xd2,0xe1,0x1d,0xdc,0x61,0x4a,0x60,0x8c,0xa0,0xc2,0x21,0x1d,0xe4,0xc1,
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0xca,0x41,0x1e,0xe6,0x21,0x1d,0xde,0xc1,0x1d,0xa6,0x04,0xc8,0x88,0x29,0x1c,0xd2,
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0x41,0x1e,0xdc,0x60,0x1c,0xde,0xa1,0x1d,0xe0,0x21,0x1d,0xd8,0xa1,0x1c,0x7e,0xe1,
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0x1d,0xe0,0x81,0x1e,0xd2,0xe1,0x1d,0xdc,0x61,0x1e,0xa6,0x0c,0x0a,0xe3,0x8c,0x50,
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0xc2,0x21,0x1d,0xe4,0xc1,0x0d,0xec,0xa1,0x1c,0xe4,0x81,0x1e,0xca,0x01,0x1f,0xa6,
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0x04,0x74,0x00,0x00,0x79,0x18,0x00,0x00,0x7b,0x00,0x00,0x00,0x33,0x08,0x80,0x1c,
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0xc4,0xe1,0x1c,0x66,0x14,0x01,0x3d,0x88,0x43,0x38,0x84,0xc3,0x8c,0x42,0x80,0x07,
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0x79,0x78,0x07,0x73,0x98,0x71,0x0c,0xe6,0x00,0x0f,0xed,0x10,0x0e,0xf4,0x80,0x0e,
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0x33,0x0c,0x42,0x1e,0xc2,0xc1,0x1d,0xce,0xa1,0x1c,0x66,0x30,0x05,0x3d,0x88,0x43,
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0x38,0x84,0x83,0x1b,0xcc,0x03,0x3d,0xc8,0x43,0x3d,0x8c,0x03,0x3d,0xcc,0x78,0x8c,
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0x74,0x70,0x07,0x7b,0x08,0x07,0x79,0x48,0x87,0x70,0x70,0x07,0x7a,0x70,0x03,0x76,
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0x78,0x87,0x70,0x20,0x87,0x19,0xcc,0x11,0x0e,0xec,0x90,0x0e,0xe1,0x30,0x0f,0x6e,
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0x30,0x0f,0xe3,0xf0,0x0e,0xf0,0x50,0x0e,0x33,0x10,0xc4,0x1d,0xde,0x21,0x1c,0xd8,
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0x21,0x1d,0xc2,0x61,0x1e,0x66,0x30,0x89,0x3b,0xbc,0x83,0x3b,0xd0,0x43,0x39,0xb4,
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0x03,0x3c,0xbc,0x83,0x3c,0x84,0x03,0x3b,0xcc,0xf0,0x14,0x76,0x60,0x07,0x7b,0x68,
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0x76,0x28,0x07,0x76,0xf8,0x05,0x76,0x78,0x87,0x77,0x80,0x87,0x5f,0x08,0x87,0x71,
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0x18,0x87,0x72,0x98,0x87,0x79,0x98,0x81,0x2c,0xee,0xf0,0x0e,0xee,0xe0,0x0e,0xf5,
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0xc0,0x0e,0xec,0x30,0x03,0x62,0xc8,0xa1,0x1c,0xe4,0xa1,0x1c,0xcc,0xa1,0x1c,0xe4,
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0xa1,0x1c,0xdc,0x61,0x1c,0xca,0x21,0x1c,0xc4,0x81,0x1d,0xca,0x61,0x06,0xd6,0x90,
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0x43,0x39,0xc8,0x43,0x39,0x98,0x43,0x39,0xc8,0x43,0x39,0xb8,0xc3,0x38,0x94,0x43,
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0x38,0x88,0x03,0x3b,0x94,0xc3,0x2f,0xbc,0x83,0x3c,0xfc,0x82,0x3b,0xd4,0x03,0x3b,
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0xb0,0xc3,0x0c,0xc7,0x69,0x87,0x70,0x58,0x87,0x72,0x70,0x83,0x74,0x68,0x07,0x78,
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0x60,0x87,0x74,0x18,0x87,0x74,0xa0,0x87,0x19,0xce,0x53,0x0f,0xee,0x00,0x0f,0xf2,
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0x50,0x0e,0xe4,0x90,0x0e,0xe3,0x40,0x0f,0xe1,0x20,0x0e,0xec,0x50,0x0e,0x33,0x20,
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0x28,0x1d,0xdc,0xc1,0x1e,0xc2,0x41,0x1e,0xd2,0x21,0x1c,0xdc,0x81,0x1e,0xdc,0xe0,
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0x1c,0xe4,0xe1,0x1d,0xea,0x01,0x1e,0x66,0x18,0x51,0x38,0xb0,0x43,0x3a,0x9c,0x83,
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0x3b,0xcc,0x50,0x24,0x76,0x60,0x07,0x7b,0x68,0x07,0x37,0x60,0x87,0x77,0x78,0x07,
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0x78,0x98,0x51,0x4c,0xf4,0x90,0x0f,0xf0,0x50,0x0e,0x33,0x1e,0x6a,0x1e,0xca,0x61,
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0x1c,0xe8,0x21,0x1d,0xde,0xc1,0x1d,0x7e,0x01,0x1e,0xe4,0xa1,0x1c,0xcc,0x21,0x1d,
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0xf0,0x61,0x06,0x54,0x85,0x83,0x38,0xcc,0xc3,0x3b,0xb0,0x43,0x3d,0xd0,0x43,0x39,
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0xfc,0xc2,0x3c,0xe4,0x43,0x3b,0x88,0xc3,0x3b,0xb0,0xc3,0x8c,0xc5,0x0a,0x87,0x79,
|
|
0x98,0x87,0x77,0x18,0x87,0x74,0x08,0x07,0x7a,0x28,0x07,0x72,0x98,0x81,0x5c,0xe3,
|
|
0x10,0x0e,0xec,0xc0,0x0e,0xe5,0x50,0x0e,0xf3,0x30,0x23,0xc1,0xd2,0x41,0x1e,0xe4,
|
|
0xe1,0x17,0xd8,0xe1,0x1d,0xde,0x01,0x1e,0x66,0x50,0x59,0x38,0xa4,0x83,0x3c,0xb8,
|
|
0x81,0x39,0xd4,0x83,0x3b,0x8c,0x03,0x3d,0xa4,0xc3,0x3b,0xb8,0xc3,0x2f,0x9c,0x83,
|
|
0x3c,0xbc,0x43,0x3d,0xc0,0xc3,0x3c,0x00,0x71,0x20,0x00,0x00,0x02,0x00,0x00,0x00,
|
|
0x06,0x50,0x30,0x00,0xd2,0xd0,0x00,0x00,0x61,0x20,0x00,0x00,0x1e,0x00,0x00,0x00,
|
|
0x13,0x04,0x41,0x2c,0x10,0x00,0x00,0x00,0x05,0x00,0x00,0x00,0xf4,0xc6,0x22,0x82,
|
|
0x20,0x08,0x46,0x00,0xa8,0x95,0x40,0x19,0xd0,0x98,0x01,0xa0,0x30,0x03,0x00,0x00,
|
|
0xe3,0x15,0x07,0x33,0x4d,0x0c,0x05,0x65,0x90,0x81,0x19,0x0e,0x13,0x02,0xf9,0x8c,
|
|
0x57,0x2c,0xd0,0x75,0x21,0x14,0x94,0x41,0x06,0xe8,0x60,0x4c,0x08,0xe4,0x63,0x41,
|
|
0x01,0x9f,0xf1,0x0a,0xa8,0xe2,0x38,0x86,0x82,0x62,0x43,0x00,0x9f,0xd9,0x06,0xa7,
|
|
0x02,0x66,0x1b,0x82,0x2a,0x98,0x6d,0x08,0x06,0x21,0x83,0x80,0x18,0x00,0x00,0x00,
|
|
0x04,0x00,0x00,0x00,0x5b,0x86,0x20,0xc8,0x83,0x2d,0x43,0x11,0xe4,0xc1,0x96,0x41,
|
|
0x09,0xf2,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
};
|
|
static const uint8_t _sspine_fs_bytecode_metal_macos[3257] = {
|
|
0x4d,0x54,0x4c,0x42,0x01,0x80,0x02,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0xb9,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x6d,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0xe0,0x0b,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x6d,0x00,0x00,0x00,
|
|
0x4e,0x41,0x4d,0x45,0x06,0x00,0x6d,0x61,0x69,0x6e,0x30,0x00,0x54,0x59,0x50,0x45,
|
|
0x01,0x00,0x01,0x48,0x41,0x53,0x48,0x20,0x00,0xeb,0x62,0x74,0xda,0xdc,0xfb,0x51,
|
|
0x12,0x89,0xbd,0xc2,0xa1,0xdc,0x89,0x67,0x5f,0x96,0x17,0x50,0xd6,0x8b,0xbc,0x5d,
|
|
0xa9,0xe9,0x5d,0xef,0xeb,0x59,0xe4,0x51,0x64,0x4f,0x46,0x46,0x54,0x18,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x56,0x45,0x52,0x53,0x08,0x00,0x01,0x00,0x08,
|
|
0x00,0x01,0x00,0x01,0x00,0x45,0x4e,0x44,0x54,0x04,0x00,0x00,0x00,0x45,0x4e,0x44,
|
|
0x54,0x04,0x00,0x00,0x00,0x45,0x4e,0x44,0x54,0xde,0xc0,0x17,0x0b,0x00,0x00,0x00,
|
|
0x00,0x14,0x00,0x00,0x00,0xc8,0x0b,0x00,0x00,0xff,0xff,0xff,0xff,0x42,0x43,0xc0,
|
|
0xde,0x21,0x0c,0x00,0x00,0xef,0x02,0x00,0x00,0x0b,0x82,0x20,0x00,0x02,0x00,0x00,
|
|
0x00,0x12,0x00,0x00,0x00,0x07,0x81,0x23,0x91,0x41,0xc8,0x04,0x49,0x06,0x10,0x32,
|
|
0x39,0x92,0x01,0x84,0x0c,0x25,0x05,0x08,0x19,0x1e,0x04,0x8b,0x62,0x80,0x14,0x45,
|
|
0x02,0x42,0x92,0x0b,0x42,0xa4,0x10,0x32,0x14,0x38,0x08,0x18,0x49,0x0a,0x32,0x44,
|
|
0x24,0x48,0x0a,0x90,0x21,0x23,0xc4,0x52,0x80,0x0c,0x19,0x21,0x72,0x24,0x07,0xc8,
|
|
0x48,0x11,0x62,0xa8,0xa0,0xa8,0x40,0xc6,0xf0,0x01,0x00,0x00,0x00,0x51,0x18,0x00,
|
|
0x00,0x8e,0x00,0x00,0x00,0x1b,0xcc,0x25,0xf8,0xff,0xff,0xff,0xff,0x01,0x60,0x00,
|
|
0x09,0xa8,0x88,0x71,0x78,0x07,0x79,0x90,0x87,0x72,0x18,0x07,0x7a,0x60,0x87,0x7c,
|
|
0x68,0x03,0x79,0x78,0x87,0x7a,0x70,0x07,0x72,0x28,0x07,0x72,0x68,0x03,0x72,0x48,
|
|
0x07,0x7b,0x48,0x07,0x72,0x28,0x87,0x36,0x98,0x87,0x78,0x90,0x07,0x7a,0x68,0x03,
|
|
0x73,0x80,0x87,0x36,0x68,0x87,0x70,0xa0,0x07,0x74,0x00,0xcc,0x21,0x1c,0xd8,0x61,
|
|
0x1e,0xca,0x01,0x20,0xc8,0x21,0x1d,0xe6,0x21,0x1c,0xc4,0x81,0x1d,0xca,0xa1,0x0d,
|
|
0xe8,0x21,0x1c,0xd2,0x81,0x1d,0xda,0x60,0x1c,0xc2,0x81,0x1d,0xd8,0x61,0x1e,0x00,
|
|
0x73,0x08,0x07,0x76,0x98,0x87,0x72,0x00,0x08,0x76,0x28,0x87,0x79,0x98,0x87,0x36,
|
|
0x80,0x07,0x79,0x28,0x87,0x71,0x48,0x87,0x79,0x28,0x87,0x36,0x30,0x07,0x78,0x68,
|
|
0x87,0x70,0x20,0x07,0xc0,0x1c,0xc2,0x81,0x1d,0xe6,0xa1,0x1c,0x00,0xc2,0x1d,0xde,
|
|
0xa1,0x0d,0xcc,0x41,0x1e,0xc2,0xa1,0x1d,0xca,0xa1,0x0d,0xe0,0xe1,0x1d,0xd2,0xc1,
|
|
0x1d,0xe8,0xa1,0x1c,0xe4,0xa1,0x0d,0xca,0x81,0x1d,0xd2,0xa1,0x1d,0x00,0x7a,0x90,
|
|
0x87,0x7a,0x28,0x07,0x60,0x70,0x87,0x77,0x68,0x03,0x73,0x90,0x87,0x70,0x68,0x87,
|
|
0x72,0x68,0x03,0x78,0x78,0x87,0x74,0x70,0x07,0x7a,0x28,0x07,0x79,0x68,0x83,0x72,
|
|
0x60,0x87,0x74,0x68,0x87,0x36,0x70,0x87,0x77,0x70,0x87,0x36,0x60,0x87,0x72,0x08,
|
|
0x07,0x73,0x00,0x08,0x77,0x78,0x87,0x36,0x48,0x07,0x77,0x30,0x87,0x79,0x68,0x03,
|
|
0x73,0x80,0x87,0x36,0x68,0x87,0x70,0xa0,0x07,0x74,0x00,0xe8,0x41,0x1e,0xea,0xa1,
|
|
0x1c,0x00,0xc2,0x1d,0xde,0xa1,0x0d,0xd4,0xa1,0x1e,0xda,0x01,0x1e,0xda,0x80,0x1e,
|
|
0xc2,0x41,0x1c,0xd8,0xa1,0x1c,0xe6,0x01,0x30,0x87,0x70,0x60,0x87,0x79,0x28,0x07,
|
|
0x80,0x70,0x87,0x77,0x68,0x03,0x77,0x08,0x07,0x77,0x98,0x87,0x36,0x30,0x07,0x78,
|
|
0x68,0x83,0x76,0x08,0x07,0x7a,0x40,0x07,0x80,0x1e,0xe4,0xa1,0x1e,0xca,0x01,0x20,
|
|
0xdc,0xe1,0x1d,0xda,0x60,0x1e,0xd2,0xe1,0x1c,0xdc,0xa1,0x1c,0xc8,0xa1,0x0d,0xf4,
|
|
0xa1,0x1c,0xe4,0xe1,0x1d,0xe6,0xa1,0x0d,0xcc,0x01,0x1e,0xda,0xa0,0x1d,0xc2,0x81,
|
|
0x1e,0xd0,0x01,0xa0,0x07,0x79,0xa8,0x87,0x72,0x00,0x08,0x77,0x78,0x87,0x36,0xa0,
|
|
0x07,0x79,0x08,0x07,0x78,0x80,0x87,0x74,0x70,0x87,0x73,0x68,0x83,0x76,0x08,0x07,
|
|
0x7a,0x40,0x07,0x80,0x1e,0xe4,0xa1,0x1e,0xca,0x01,0x20,0xe6,0x81,0x1e,0xc2,0x61,
|
|
0x1c,0xd6,0xa1,0x0d,0xe0,0x41,0x1e,0xde,0x81,0x1e,0xca,0x61,0x1c,0xe8,0xe1,0x1d,
|
|
0xe4,0xa1,0x0d,0xc4,0xa1,0x1e,0xcc,0xc1,0x1c,0xca,0x41,0x1e,0xda,0x60,0x1e,0xd2,
|
|
0x41,0x1f,0xca,0x01,0xc0,0x03,0x80,0xa8,0x07,0x77,0x98,0x87,0x70,0x30,0x87,0x72,
|
|
0x68,0x03,0x73,0x80,0x87,0x36,0x68,0x87,0x70,0xa0,0x07,0x74,0x00,0xe8,0x41,0x1e,
|
|
0xea,0xa1,0x1c,0x00,0xa2,0x1e,0xe6,0xa1,0x1c,0xda,0x60,0x1e,0xde,0xc1,0x1c,0xe8,
|
|
0xa1,0x0d,0xcc,0x81,0x1d,0xde,0x21,0x1c,0xe8,0x01,0x30,0x87,0x70,0x60,0x87,0x79,
|
|
0x28,0x07,0x60,0x83,0x21,0x0c,0xc0,0x02,0x54,0x1b,0x8c,0x81,0x00,0x16,0xa0,0xda,
|
|
0x60,0x10,0x05,0xb0,0x00,0xd5,0x06,0xa3,0xf8,0xff,0xff,0xff,0xff,0x01,0x90,0x00,
|
|
0x6a,0x03,0x62,0xfc,0xff,0xff,0xff,0xff,0x00,0x30,0x80,0x04,0x54,0x1b,0x8c,0x23,
|
|
0x00,0x16,0xa0,0xda,0x60,0x20,0x02,0xb0,0x00,0x15,0x00,0x00,0x00,0x49,0x18,0x00,
|
|
0x00,0x03,0x00,0x00,0x00,0x13,0x88,0x40,0x18,0x88,0x09,0x41,0x31,0x61,0x30,0x0e,
|
|
0x04,0x89,0x20,0x00,0x00,0x27,0x00,0x00,0x00,0x32,0x22,0x48,0x09,0x20,0x64,0x85,
|
|
0x04,0x93,0x22,0xa4,0x84,0x04,0x93,0x22,0xe3,0x84,0xa1,0x90,0x14,0x12,0x4c,0x8a,
|
|
0x8c,0x0b,0x84,0xa4,0x4c,0x10,0x6c,0x33,0x00,0xc3,0x08,0x04,0x60,0x83,0x30,0x8c,
|
|
0x20,0x00,0x07,0x49,0x53,0x44,0x09,0x93,0x5f,0x48,0xff,0x03,0x44,0x00,0x23,0xa1,
|
|
0x00,0x0c,0x22,0x10,0xc2,0x51,0xd2,0x14,0x51,0xc2,0xe4,0xff,0x13,0x71,0x4d,0x54,
|
|
0x44,0xfc,0xf6,0xf0,0x4f,0x63,0x04,0xc0,0x20,0x82,0x11,0x5c,0x24,0x4d,0x11,0x25,
|
|
0x4c,0xfe,0x2f,0x01,0xcc,0xb3,0x10,0xd1,0x3f,0x8d,0x11,0x00,0x83,0x08,0x88,0x50,
|
|
0x0c,0x31,0x42,0x39,0x89,0x54,0x21,0x42,0x08,0x81,0xd8,0x1c,0x41,0x30,0x47,0x00,
|
|
0x06,0xc3,0x08,0xc2,0x53,0x90,0x70,0xd2,0x70,0xd0,0x01,0x8a,0x03,0x01,0x29,0xf0,
|
|
0x86,0x11,0x86,0x67,0x18,0x61,0x00,0x86,0x11,0x88,0x67,0x8e,0x00,0x14,0x06,0x11,
|
|
0x00,0x61,0x04,0x00,0x00,0x13,0xb2,0x70,0x48,0x07,0x79,0xb0,0x03,0x3a,0x68,0x83,
|
|
0x70,0x80,0x07,0x78,0x60,0x87,0x72,0x68,0x83,0x76,0x08,0x87,0x71,0x78,0x87,0x79,
|
|
0xc0,0x87,0x38,0x80,0x03,0x37,0x88,0x83,0x38,0x70,0x03,0x38,0xd8,0x70,0x1b,0xe5,
|
|
0xd0,0x06,0xf0,0xa0,0x07,0x76,0x40,0x07,0x7a,0x60,0x07,0x74,0xa0,0x07,0x76,0x40,
|
|
0x07,0x6d,0x90,0x0e,0x71,0xa0,0x07,0x78,0xa0,0x07,0x78,0xd0,0x06,0xe9,0x80,0x07,
|
|
0x7a,0x80,0x07,0x7a,0x80,0x07,0x6d,0x90,0x0e,0x71,0x60,0x07,0x7a,0x10,0x07,0x76,
|
|
0xa0,0x07,0x71,0x60,0x07,0x6d,0x90,0x0e,0x73,0x20,0x07,0x7a,0x30,0x07,0x72,0xa0,
|
|
0x07,0x73,0x20,0x07,0x6d,0x90,0x0e,0x76,0x40,0x07,0x7a,0x60,0x07,0x74,0xa0,0x07,
|
|
0x76,0x40,0x07,0x6d,0x60,0x0e,0x73,0x20,0x07,0x7a,0x30,0x07,0x72,0xa0,0x07,0x73,
|
|
0x20,0x07,0x6d,0x60,0x0e,0x76,0x40,0x07,0x7a,0x60,0x07,0x74,0xa0,0x07,0x76,0x40,
|
|
0x07,0x6d,0x60,0x0f,0x71,0x60,0x07,0x7a,0x10,0x07,0x76,0xa0,0x07,0x71,0x60,0x07,
|
|
0x6d,0x60,0x0f,0x72,0x40,0x07,0x7a,0x30,0x07,0x72,0xa0,0x07,0x73,0x20,0x07,0x6d,
|
|
0x60,0x0f,0x73,0x20,0x07,0x7a,0x30,0x07,0x72,0xa0,0x07,0x73,0x20,0x07,0x6d,0x60,
|
|
0x0f,0x74,0x80,0x07,0x7a,0x60,0x07,0x74,0xa0,0x07,0x76,0x40,0x07,0x6d,0x60,0x0f,
|
|
0x76,0x40,0x07,0x7a,0x60,0x07,0x74,0xa0,0x07,0x76,0x40,0x07,0x6d,0x60,0x0f,0x79,
|
|
0x60,0x07,0x7a,0x10,0x07,0x72,0x80,0x07,0x7a,0x10,0x07,0x72,0x80,0x07,0x6d,0x60,
|
|
0x0f,0x71,0x20,0x07,0x78,0xa0,0x07,0x71,0x20,0x07,0x78,0xa0,0x07,0x71,0x20,0x07,
|
|
0x78,0xd0,0x06,0xf6,0x10,0x07,0x79,0x20,0x07,0x7a,0x20,0x07,0x75,0x60,0x07,0x7a,
|
|
0x20,0x07,0x75,0x60,0x07,0x6d,0x60,0x0f,0x72,0x50,0x07,0x76,0xa0,0x07,0x72,0x50,
|
|
0x07,0x76,0xa0,0x07,0x72,0x50,0x07,0x76,0xd0,0x06,0xf6,0x50,0x07,0x71,0x20,0x07,
|
|
0x7a,0x50,0x07,0x71,0x20,0x07,0x7a,0x50,0x07,0x71,0x20,0x07,0x6d,0x60,0x0f,0x71,
|
|
0x00,0x07,0x72,0x40,0x07,0x7a,0x10,0x07,0x70,0x20,0x07,0x74,0xa0,0x07,0x71,0x00,
|
|
0x07,0x72,0x40,0x07,0x6d,0xe0,0x0e,0x78,0xa0,0x07,0x71,0x60,0x07,0x7a,0x30,0x07,
|
|
0x72,0x30,0x84,0x59,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x18,0xc2,0x34,0x40,
|
|
0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x0c,0x61,0x24,0x20,0x00,0x06,0x00,0x00,0x00,
|
|
0x00,0x00,0xb2,0x40,0x00,0x09,0x00,0x00,0x00,0x32,0x1e,0x98,0x10,0x19,0x11,0x4c,
|
|
0x90,0x8c,0x09,0x26,0x47,0xc6,0x04,0x43,0x7a,0x23,0x00,0x25,0x50,0x08,0x45,0x50,
|
|
0x10,0x65,0x40,0x78,0x04,0x80,0xe8,0x58,0x02,0x33,0x00,0x00,0x00,0x79,0x18,0x00,
|
|
0x00,0xfa,0x00,0x00,0x00,0x1a,0x03,0x4c,0x10,0x97,0x29,0xa2,0x25,0x10,0xab,0x32,
|
|
0xb9,0xb9,0xb4,0x37,0xb7,0x21,0xc6,0x63,0x4c,0x00,0xa5,0x50,0xb9,0x1b,0x43,0x0b,
|
|
0x93,0xfb,0x9a,0x4b,0xd3,0x2b,0x1b,0x62,0x3c,0xc4,0x24,0x3c,0x05,0xe3,0x20,0x08,
|
|
0x0e,0x8e,0xad,0x0c,0xa4,0xad,0x8c,0x2e,0x8c,0x0d,0xc4,0xae,0x4c,0x6e,0x2e,0xed,
|
|
0xcd,0x0d,0x64,0x26,0x06,0x06,0x26,0xc6,0xa5,0x46,0x46,0x06,0x04,0xa5,0xad,0x8c,
|
|
0x2e,0x8c,0xcd,0xac,0xac,0x65,0x26,0x06,0x06,0x26,0xc6,0xa5,0x46,0x46,0x26,0x65,
|
|
0x88,0x30,0x11,0x43,0x8c,0x87,0x78,0x8e,0x67,0x60,0xd1,0x54,0x46,0x17,0xc6,0x36,
|
|
0x04,0x99,0x8e,0x87,0x78,0x88,0x67,0xe0,0x16,0x96,0x26,0xe7,0x32,0xf6,0xd6,0x06,
|
|
0x97,0xc6,0x56,0xe6,0x42,0x56,0xe6,0xf6,0x26,0xd7,0x36,0xf7,0x45,0x96,0x36,0x17,
|
|
0x26,0xc6,0x56,0x36,0x44,0x98,0x12,0x72,0x61,0x69,0x72,0x2e,0x63,0x6f,0x6d,0x70,
|
|
0x69,0x6c,0x65,0x2e,0x66,0x61,0x73,0x74,0x5f,0x6d,0x61,0x74,0x68,0x5f,0x65,0x6e,
|
|
0x61,0x62,0x6c,0x65,0x43,0x84,0x69,0x61,0x19,0x84,0xa5,0xc9,0xb9,0x8c,0xbd,0xb5,
|
|
0xc1,0xa5,0xb1,0x95,0xb9,0x98,0xc9,0x85,0xb5,0x95,0x89,0xd5,0x99,0x99,0x95,0xc9,
|
|
0x7d,0x99,0x95,0xd1,0x8d,0xa1,0x7d,0x91,0xa5,0xcd,0x85,0x89,0xb1,0x95,0x0d,0x11,
|
|
0xa6,0x86,0x51,0x58,0x9a,0x9c,0x8b,0x5c,0x99,0x1b,0x59,0x99,0xdc,0x17,0x5d,0x98,
|
|
0xdc,0x59,0x19,0x1d,0xa3,0xb0,0x34,0x39,0x97,0x30,0xb9,0xb3,0x2f,0xba,0x3c,0xb8,
|
|
0xb2,0x2f,0xb7,0xb0,0xb6,0x32,0x1a,0x66,0x6c,0x6f,0x61,0x74,0x34,0x64,0xc2,0xd2,
|
|
0xe4,0x5c,0xc2,0xe4,0xce,0xbe,0xdc,0xc2,0xda,0xca,0xa8,0x98,0xc9,0x85,0x9d,0x7d,
|
|
0x8d,0xbd,0xb1,0xbd,0xc9,0x0d,0x61,0xa6,0xe7,0x19,0x26,0x68,0x8a,0x26,0x69,0x9a,
|
|
0x86,0x08,0x13,0x45,0x29,0x2c,0x4d,0xce,0xc5,0x4c,0x2e,0xec,0xac,0xad,0xcc,0x8d,
|
|
0xee,0x2b,0xcd,0x0d,0xae,0x8e,0x8e,0x4b,0xdd,0x5c,0x99,0x1c,0x0a,0xdb,0xdb,0x98,
|
|
0x1b,0x4c,0x0a,0x95,0xb0,0x34,0x39,0x97,0xb1,0x32,0x37,0xba,0x32,0x39,0x3e,0x61,
|
|
0x69,0x72,0x2e,0x70,0x65,0x72,0x73,0x70,0x65,0x63,0x74,0x69,0x76,0x65,0x34,0xcc,
|
|
0xd8,0xde,0xc2,0xe8,0x64,0x28,0xd4,0xd9,0x0d,0x91,0x9e,0x61,0xb2,0xa6,0x6b,0xc2,
|
|
0xa6,0x6c,0x82,0x26,0x6d,0x92,0xa6,0x8d,0x4b,0xdd,0x5c,0x99,0x1c,0x0a,0xdb,0xdb,
|
|
0x98,0x5b,0x4c,0x0a,0x8b,0xb1,0x37,0xb6,0x37,0xb9,0x21,0xd2,0x43,0x4c,0xd6,0xd4,
|
|
0x4d,0xd8,0x94,0x4d,0xd0,0x14,0x4d,0xd2,0xe4,0x51,0x09,0x4b,0x93,0x73,0x11,0xab,
|
|
0x33,0x33,0x2b,0x93,0xe3,0x13,0x96,0x26,0xe7,0x22,0x56,0x67,0x66,0x56,0x26,0xf7,
|
|
0x35,0x97,0xa6,0x57,0x46,0x29,0x2c,0x4d,0xce,0x85,0xed,0x6d,0x2c,0x8c,0x2e,0xed,
|
|
0xcd,0xed,0x2b,0xcd,0x8d,0xac,0x0c,0x8f,0x48,0x58,0x9a,0x9c,0x8b,0x5c,0x59,0x18,
|
|
0x19,0xa9,0xb0,0x34,0x39,0x97,0x39,0x3a,0xb9,0xba,0x31,0xba,0x2f,0xba,0x3c,0xb8,
|
|
0xb2,0xaf,0x34,0x37,0xb3,0x37,0x16,0x66,0x6c,0x6f,0x61,0x74,0x1c,0xe0,0xda,0xc2,
|
|
0x86,0x28,0xcf,0xf0,0x14,0xcf,0x30,0x95,0xc1,0x64,0x06,0x8c,0xc2,0xd2,0xe4,0x5c,
|
|
0xc2,0xe4,0xce,0xbe,0xe8,0xf2,0xe0,0xca,0xbe,0xe6,0xd2,0xf4,0xca,0x78,0x85,0xa5,
|
|
0xc9,0xb9,0x84,0xc9,0x9d,0x7d,0xd1,0xe5,0xc1,0x95,0x7d,0x85,0xb1,0xa5,0x9d,0xb9,
|
|
0x7d,0xcd,0xa5,0xe9,0x95,0x31,0x31,0x9b,0xfb,0x82,0x0b,0x93,0x0b,0x6b,0x9b,0xe3,
|
|
0xf0,0x55,0x03,0x33,0x84,0x0c,0x1e,0x63,0x02,0x83,0x29,0x0c,0x9e,0x62,0x12,0x83,
|
|
0x67,0x78,0x88,0x69,0x0c,0x26,0x32,0x98,0xce,0x60,0x42,0x83,0xa7,0x98,0xd2,0xe0,
|
|
0x29,0x26,0x68,0x52,0x83,0x49,0x9a,0xd6,0x80,0x4b,0x58,0x9a,0x9c,0x0b,0x5d,0x19,
|
|
0x1e,0x5d,0x9d,0x5c,0x19,0x95,0xb0,0x34,0x39,0x97,0xb9,0xb0,0x36,0x38,0xb6,0x32,
|
|
0x62,0x74,0x65,0x78,0x74,0x75,0x72,0x65,0x32,0x64,0x3c,0x66,0x6c,0x6f,0x61,0x74,
|
|
0x2c,0x20,0x73,0x61,0x6d,0x70,0x6c,0x65,0x3e,0x1c,0xe8,0xca,0xf0,0x86,0x50,0x0f,
|
|
0x32,0xb5,0xc1,0x24,0x06,0xcf,0xf0,0x10,0x93,0x1b,0x4c,0xd0,0xf4,0x06,0x93,0x34,
|
|
0xc1,0x01,0x97,0xb0,0x34,0x39,0x97,0xb9,0xb0,0x36,0x38,0xb6,0x32,0x39,0x1e,0x73,
|
|
0x61,0x6d,0x70,0x6c,0x65,0x72,0x44,0xe8,0xca,0xf0,0xa6,0xda,0xe0,0xd8,0xe4,0x86,
|
|
0x48,0x4f,0x31,0xc9,0xc1,0x24,0x06,0xcf,0xf0,0x10,0x13,0x34,0xcd,0xc1,0x24,0x4d,
|
|
0x74,0x30,0x44,0x99,0xb8,0xe9,0x9b,0xd8,0x60,0x8a,0x83,0xa9,0x0e,0x86,0x18,0x0b,
|
|
0x30,0x55,0x93,0x1d,0xd0,0xf9,0xd2,0xa2,0x9a,0xca,0x31,0x9b,0xfb,0x82,0x0b,0x93,
|
|
0x0b,0x6b,0x9b,0xe3,0xf3,0xd6,0xe6,0x96,0x06,0xf7,0x46,0x57,0xe6,0x46,0x07,0x32,
|
|
0x86,0x16,0x26,0xc7,0x67,0x2a,0xad,0x0d,0x8e,0xad,0x0c,0x64,0x68,0x65,0x05,0x84,
|
|
0x4a,0x28,0x28,0x68,0x88,0x30,0xe9,0xc1,0x10,0x63,0xca,0x83,0x69,0x0f,0xb0,0x64,
|
|
0x88,0x31,0x95,0xc1,0xc4,0x07,0x58,0x32,0xc4,0x98,0xf0,0x60,0xea,0x03,0x2c,0x19,
|
|
0x62,0x4c,0x7e,0x30,0xf5,0x01,0x96,0x8c,0x88,0xd8,0x81,0x1d,0xec,0xa1,0x1d,0xdc,
|
|
0xa0,0x1d,0xde,0x81,0x1c,0xea,0x81,0x1d,0xca,0xc1,0x0d,0xcc,0x81,0x1d,0xc2,0xe1,
|
|
0x1c,0xe6,0x61,0x8a,0x10,0x0c,0x23,0x14,0x76,0x60,0x07,0x7b,0x68,0x07,0x37,0x48,
|
|
0x07,0x72,0x28,0x07,0x77,0xa0,0x87,0x29,0x41,0x31,0x62,0x09,0x87,0x74,0x90,0x07,
|
|
0x37,0xb0,0x87,0x72,0x90,0x87,0x79,0x48,0x87,0x77,0x70,0x87,0x29,0x81,0x31,0x82,
|
|
0x0a,0x87,0x74,0x90,0x07,0x37,0x60,0x87,0x70,0x70,0x87,0x73,0xa8,0x87,0x70,0x38,
|
|
0x87,0x72,0xf8,0x05,0x7b,0x28,0x07,0x79,0x98,0x87,0x74,0x78,0x07,0x77,0x98,0x12,
|
|
0x20,0x23,0xa6,0x70,0x48,0x07,0x79,0x70,0x83,0x71,0x78,0x87,0x76,0x80,0x87,0x74,
|
|
0x60,0x87,0x72,0xf8,0x85,0x77,0x80,0x07,0x7a,0x48,0x87,0x77,0x70,0x87,0x79,0x98,
|
|
0x32,0x28,0x8c,0x33,0x82,0x09,0x87,0x74,0x90,0x07,0x37,0x30,0x07,0x79,0x08,0x87,
|
|
0x73,0x68,0x87,0x72,0x70,0x07,0x7a,0x98,0x12,0xdc,0x01,0x00,0x00,0x79,0x18,0x00,
|
|
0x00,0x7b,0x00,0x00,0x00,0x33,0x08,0x80,0x1c,0xc4,0xe1,0x1c,0x66,0x14,0x01,0x3d,
|
|
0x88,0x43,0x38,0x84,0xc3,0x8c,0x42,0x80,0x07,0x79,0x78,0x07,0x73,0x98,0x71,0x0c,
|
|
0xe6,0x00,0x0f,0xed,0x10,0x0e,0xf4,0x80,0x0e,0x33,0x0c,0x42,0x1e,0xc2,0xc1,0x1d,
|
|
0xce,0xa1,0x1c,0x66,0x30,0x05,0x3d,0x88,0x43,0x38,0x84,0x83,0x1b,0xcc,0x03,0x3d,
|
|
0xc8,0x43,0x3d,0x8c,0x03,0x3d,0xcc,0x78,0x8c,0x74,0x70,0x07,0x7b,0x08,0x07,0x79,
|
|
0x48,0x87,0x70,0x70,0x07,0x7a,0x70,0x03,0x76,0x78,0x87,0x70,0x20,0x87,0x19,0xcc,
|
|
0x11,0x0e,0xec,0x90,0x0e,0xe1,0x30,0x0f,0x6e,0x30,0x0f,0xe3,0xf0,0x0e,0xf0,0x50,
|
|
0x0e,0x33,0x10,0xc4,0x1d,0xde,0x21,0x1c,0xd8,0x21,0x1d,0xc2,0x61,0x1e,0x66,0x30,
|
|
0x89,0x3b,0xbc,0x83,0x3b,0xd0,0x43,0x39,0xb4,0x03,0x3c,0xbc,0x83,0x3c,0x84,0x03,
|
|
0x3b,0xcc,0xf0,0x14,0x76,0x60,0x07,0x7b,0x68,0x07,0x37,0x68,0x87,0x72,0x68,0x07,
|
|
0x37,0x80,0x87,0x70,0x90,0x87,0x70,0x60,0x07,0x76,0x28,0x07,0x76,0xf8,0x05,0x76,
|
|
0x78,0x87,0x77,0x80,0x87,0x5f,0x08,0x87,0x71,0x18,0x87,0x72,0x98,0x87,0x79,0x98,
|
|
0x81,0x2c,0xee,0xf0,0x0e,0xee,0xe0,0x0e,0xf5,0xc0,0x0e,0xec,0x30,0x03,0x62,0xc8,
|
|
0xa1,0x1c,0xe4,0xa1,0x1c,0xcc,0xa1,0x1c,0xe4,0xa1,0x1c,0xdc,0x61,0x1c,0xca,0x21,
|
|
0x1c,0xc4,0x81,0x1d,0xca,0x61,0x06,0xd6,0x90,0x43,0x39,0xc8,0x43,0x39,0x98,0x43,
|
|
0x39,0xc8,0x43,0x39,0xb8,0xc3,0x38,0x94,0x43,0x38,0x88,0x03,0x3b,0x94,0xc3,0x2f,
|
|
0xbc,0x83,0x3c,0xfc,0x82,0x3b,0xd4,0x03,0x3b,0xb0,0xc3,0x0c,0xc7,0x69,0x87,0x70,
|
|
0x58,0x87,0x72,0x70,0x83,0x74,0x68,0x07,0x78,0x60,0x87,0x74,0x18,0x87,0x74,0xa0,
|
|
0x87,0x19,0xce,0x53,0x0f,0xee,0x00,0x0f,0xf2,0x50,0x0e,0xe4,0x90,0x0e,0xe3,0x40,
|
|
0x0f,0xe1,0x20,0x0e,0xec,0x50,0x0e,0x33,0x20,0x28,0x1d,0xdc,0xc1,0x1e,0xc2,0x41,
|
|
0x1e,0xd2,0x21,0x1c,0xdc,0x81,0x1e,0xdc,0xe0,0x1c,0xe4,0xe1,0x1d,0xea,0x01,0x1e,
|
|
0x66,0x18,0x51,0x38,0xb0,0x43,0x3a,0x9c,0x83,0x3b,0xcc,0x50,0x24,0x76,0x60,0x07,
|
|
0x7b,0x68,0x07,0x37,0x60,0x87,0x77,0x78,0x07,0x78,0x98,0x51,0x4c,0xf4,0x90,0x0f,
|
|
0xf0,0x50,0x0e,0x33,0x1e,0x6a,0x1e,0xca,0x61,0x1c,0xe8,0x21,0x1d,0xde,0xc1,0x1d,
|
|
0x7e,0x01,0x1e,0xe4,0xa1,0x1c,0xcc,0x21,0x1d,0xf0,0x61,0x06,0x54,0x85,0x83,0x38,
|
|
0xcc,0xc3,0x3b,0xb0,0x43,0x3d,0xd0,0x43,0x39,0xfc,0xc2,0x3c,0xe4,0x43,0x3b,0x88,
|
|
0xc3,0x3b,0xb0,0xc3,0x8c,0xc5,0x0a,0x87,0x79,0x98,0x87,0x77,0x18,0x87,0x74,0x08,
|
|
0x07,0x7a,0x28,0x07,0x72,0x98,0x81,0x5c,0xe3,0x10,0x0e,0xec,0xc0,0x0e,0xe5,0x50,
|
|
0x0e,0xf3,0x30,0x23,0xc1,0xd2,0x41,0x1e,0xe4,0xe1,0x17,0xd8,0xe1,0x1d,0xde,0x01,
|
|
0x1e,0x66,0x50,0x59,0x38,0xa4,0x83,0x3c,0xb8,0x81,0x39,0xd4,0x83,0x3b,0x8c,0x03,
|
|
0x3d,0xa4,0xc3,0x3b,0xb8,0xc3,0x2f,0x9c,0x83,0x3c,0xbc,0x43,0x3d,0xc0,0xc3,0x3c,
|
|
0x00,0x71,0x20,0x00,0x00,0x0b,0x00,0x00,0x00,0x26,0xb0,0x01,0x48,0xe4,0x4b,0x00,
|
|
0xf3,0x2c,0xc4,0x3f,0x11,0xd7,0x44,0x45,0xc4,0x6f,0x0f,0x7e,0x85,0x17,0xb7,0x6d,
|
|
0x00,0x05,0x03,0x20,0x0d,0x6d,0x01,0x0d,0x80,0x44,0x3e,0x83,0x5c,0x7e,0x85,0x17,
|
|
0xb7,0x0d,0x00,0x00,0x00,0x61,0x20,0x00,0x00,0x25,0x00,0x00,0x00,0x13,0x04,0x41,
|
|
0x2c,0x10,0x00,0x00,0x00,0x0c,0x00,0x00,0x00,0x74,0x47,0x00,0xc6,0x22,0x80,0x40,
|
|
0x38,0xe6,0x20,0x06,0xc2,0xa8,0xc8,0xd5,0xc0,0x08,0x00,0xbd,0x19,0x00,0x82,0x23,
|
|
0x00,0x54,0xc7,0x1a,0x80,0x40,0x18,0x6b,0x18,0x86,0x81,0xec,0x0c,0x00,0x89,0x19,
|
|
0x00,0x0a,0x33,0x00,0x04,0x46,0x00,0x00,0x00,0x23,0x06,0xca,0x10,0x6c,0x8f,0x23,
|
|
0x29,0x47,0x12,0x58,0x20,0xc9,0x67,0x90,0x21,0x20,0x90,0x41,0x06,0xa1,0x40,0x4c,
|
|
0x08,0xe4,0x33,0xc8,0x10,0x24,0xd0,0x20,0x43,0x50,0x48,0x16,0x60,0xf2,0x19,0x6f,
|
|
0xc0,0x38,0x31,0xa0,0x60,0xcc,0x31,0x30,0x01,0x19,0x0c,0x32,0x04,0x0d,0x36,0x62,
|
|
0x60,0x08,0x01,0x1a,0x2c,0x45,0x30,0xdb,0x00,0x05,0x40,0x06,0x01,0x31,0x00,0x00,
|
|
0x00,0x02,0x00,0x00,0x00,0x5b,0x86,0x24,0xf8,0x03,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
};
|
|
static const uint8_t _sspine_vs_bytecode_metal_ios[3068] = {
|
|
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|
|
0xc9,0xb9,0x84,0xc9,0x9d,0x7d,0xb9,0x85,0xb5,0x95,0x51,0xa8,0xb3,0x1b,0xc2,0x28,
|
|
0x8f,0x02,0x29,0x91,0x22,0x29,0x93,0x42,0x71,0xa9,0x9b,0x2b,0x93,0x43,0x61,0x7b,
|
|
0x1b,0x73,0x8b,0x49,0xa1,0x61,0xc6,0xf6,0x16,0x46,0x47,0xc3,0x62,0xec,0x8d,0xed,
|
|
0x4d,0x6e,0x08,0xa3,0x3c,0x8a,0xa5,0x44,0xca,0xa5,0x4c,0x0a,0x46,0x26,0x2c,0x4d,
|
|
0xce,0x05,0xee,0x6d,0x2e,0x8d,0x2e,0xed,0xcd,0x8d,0xcb,0x19,0xdb,0x17,0xd4,0xdb,
|
|
0x5c,0x1a,0x5d,0xda,0x9b,0xdb,0x10,0x45,0xd1,0x94,0x48,0xb9,0x94,0x49,0xd9,0x86,
|
|
0x18,0x4a,0xa5,0x64,0x0a,0x47,0x28,0x2c,0x4d,0xce,0xc5,0xae,0x4c,0x8e,0xae,0x0c,
|
|
0xef,0x2b,0xcd,0x0d,0xae,0x8e,0x8e,0x52,0x58,0x9a,0x9c,0x0b,0xdb,0xdb,0x58,0x18,
|
|
0x5d,0xda,0x9b,0xdb,0x57,0x9a,0x1b,0x59,0x19,0x1e,0xbd,0xb3,0x32,0xb7,0x32,0xb9,
|
|
0x30,0xba,0x32,0x32,0x94,0xaf,0xaf,0xb0,0x34,0xb9,0x2f,0x38,0xb6,0xb0,0xb1,0x32,
|
|
0xb4,0x37,0x36,0xb2,0x32,0xb9,0xaf,0xaf,0x14,0x22,0x70,0x6f,0x73,0x69,0x74,0x69,
|
|
0x6f,0x6e,0x43,0xa8,0x45,0x50,0x3c,0xe5,0x5b,0x84,0x25,0x50,0xc0,0x40,0x89,0x14,
|
|
0x49,0x99,0x94,0x30,0x60,0x42,0x57,0x86,0x37,0xf6,0xf6,0x26,0x47,0x06,0x33,0x84,
|
|
0x5a,0x02,0xc5,0x53,0xbe,0x25,0x58,0x02,0x05,0x0c,0x94,0x48,0x91,0x94,0x49,0x19,
|
|
0x03,0x1a,0x63,0x6f,0x6c,0x6f,0x72,0x30,0x43,0xa8,0x65,0x50,0x3c,0xe5,0x5b,0x86,
|
|
0x25,0x50,0xc0,0x40,0x89,0x94,0x4b,0x99,0x94,0x32,0xa0,0x12,0x96,0x26,0xe7,0x22,
|
|
0x56,0x67,0x66,0x56,0x26,0xc7,0x27,0x2c,0x4d,0xce,0x45,0xac,0xce,0xcc,0xac,0x4c,
|
|
0xee,0x6b,0x2e,0x4d,0xaf,0x8c,0x48,0x58,0x9a,0x9c,0x8b,0x5c,0x59,0x18,0x19,0xa9,
|
|
0xb0,0x34,0x39,0x97,0x39,0x3a,0xb9,0xba,0x31,0xba,0x2f,0xba,0x3c,0xb8,0xb2,0xaf,
|
|
0x34,0x37,0xb3,0x37,0x22,0x66,0x6c,0x6f,0x61,0x74,0x34,0x78,0x34,0x1c,0xda,0xec,
|
|
0xe0,0x86,0x28,0x8b,0xb0,0x10,0x8b,0xa0,0xac,0x81,0xc2,0x06,0x8c,0xc2,0xd2,0xe4,
|
|
0x5c,0xc2,0xe4,0xce,0xbe,0xe8,0xf2,0xe0,0xca,0xbe,0xe6,0xd2,0xf4,0xca,0x78,0x85,
|
|
0xa5,0xc9,0xb9,0x84,0xc9,0x9d,0x7d,0xd1,0xe5,0xc1,0x95,0x7d,0x85,0xb1,0xa5,0x9d,
|
|
0xb9,0x7d,0xcd,0xa5,0xe9,0x95,0x31,0xb1,0x9b,0xfb,0x82,0x0b,0x93,0x0b,0x6b,0x9b,
|
|
0xe3,0xf0,0x25,0x13,0x33,0x84,0x0c,0x96,0x43,0x39,0x03,0x05,0x0d,0x16,0x42,0xf9,
|
|
0x16,0x61,0x09,0x94,0x34,0x50,0xd4,0x40,0x69,0x03,0xc5,0x0d,0x16,0x42,0x79,0x83,
|
|
0x05,0x51,0x22,0x05,0x0e,0x94,0x49,0x89,0x83,0x21,0x88,0x22,0x06,0x0a,0x19,0x28,
|
|
0x66,0xa0,0xc8,0xc1,0x10,0x23,0x01,0x94,0x4e,0x99,0x03,0x3e,0x6f,0x6d,0x6e,0x69,
|
|
0x70,0x6f,0x74,0x65,0x6e,0x74,0x20,0x63,0x68,0x61,0x72,0x7c,0xa6,0xd2,0xda,0xe0,
|
|
0xd8,0xca,0x40,0x86,0x56,0x56,0x40,0xa8,0x84,0x82,0x82,0x86,0x08,0x8a,0x1d,0x0c,
|
|
0x31,0x94,0x3a,0x50,0xee,0xa0,0x49,0x86,0x18,0x0a,0x1e,0x28,0x78,0xd0,0x24,0x23,
|
|
0x22,0x76,0x60,0x07,0x7b,0x68,0x07,0x37,0x68,0x87,0x77,0x20,0x87,0x7a,0x60,0x87,
|
|
0x72,0x70,0x03,0x73,0x60,0x87,0x70,0x38,0x87,0x79,0x98,0x22,0x04,0xc3,0x08,0x85,
|
|
0x1d,0xd8,0xc1,0x1e,0xda,0xc1,0x0d,0xd2,0x81,0x1c,0xca,0xc1,0x1d,0xe8,0x61,0x4a,
|
|
0x50,0x8c,0x58,0xc2,0x21,0x1d,0xe4,0xc1,0x0d,0xec,0xa1,0x1c,0xe4,0x61,0x1e,0xd2,
|
|
0xe1,0x1d,0xdc,0x61,0x4a,0x60,0x8c,0xa0,0xc2,0x21,0x1d,0xe4,0xc1,0x0d,0xd8,0x21,
|
|
0x1c,0xdc,0xe1,0x1c,0xea,0x21,0x1c,0xce,0xa1,0x1c,0x7e,0xc1,0x1e,0xca,0x41,0x1e,
|
|
0xe6,0x21,0x1d,0xde,0xc1,0x1d,0xa6,0x04,0xc8,0x88,0x29,0x1c,0xd2,0x41,0x1e,0xdc,
|
|
0x60,0x1c,0xde,0xa1,0x1d,0xe0,0x21,0x1d,0xd8,0xa1,0x1c,0x7e,0xe1,0x1d,0xe0,0x81,
|
|
0x1e,0xd2,0xe1,0x1d,0xdc,0x61,0x1e,0xa6,0x0c,0x0a,0xe3,0x8c,0x50,0xc2,0x21,0x1d,
|
|
0xe4,0xc1,0x0d,0xec,0xa1,0x1c,0xe4,0x81,0x1e,0xca,0x01,0x1f,0xa6,0x04,0x74,0x00,
|
|
0x79,0x18,0x00,0x00,0x7b,0x00,0x00,0x00,0x33,0x08,0x80,0x1c,0xc4,0xe1,0x1c,0x66,
|
|
0x14,0x01,0x3d,0x88,0x43,0x38,0x84,0xc3,0x8c,0x42,0x80,0x07,0x79,0x78,0x07,0x73,
|
|
0x98,0x71,0x0c,0xe6,0x00,0x0f,0xed,0x10,0x0e,0xf4,0x80,0x0e,0x33,0x0c,0x42,0x1e,
|
|
0xc2,0xc1,0x1d,0xce,0xa1,0x1c,0x66,0x30,0x05,0x3d,0x88,0x43,0x38,0x84,0x83,0x1b,
|
|
0xcc,0x03,0x3d,0xc8,0x43,0x3d,0x8c,0x03,0x3d,0xcc,0x78,0x8c,0x74,0x70,0x07,0x7b,
|
|
0x08,0x07,0x79,0x48,0x87,0x70,0x70,0x07,0x7a,0x70,0x03,0x76,0x78,0x87,0x70,0x20,
|
|
0x87,0x19,0xcc,0x11,0x0e,0xec,0x90,0x0e,0xe1,0x30,0x0f,0x6e,0x30,0x0f,0xe3,0xf0,
|
|
0x0e,0xf0,0x50,0x0e,0x33,0x10,0xc4,0x1d,0xde,0x21,0x1c,0xd8,0x21,0x1d,0xc2,0x61,
|
|
0x1e,0x66,0x30,0x89,0x3b,0xbc,0x83,0x3b,0xd0,0x43,0x39,0xb4,0x03,0x3c,0xbc,0x83,
|
|
0x3c,0x84,0x03,0x3b,0xcc,0xf0,0x14,0x76,0x60,0x07,0x7b,0x68,0x07,0x37,0x68,0x87,
|
|
0x72,0x68,0x07,0x37,0x80,0x87,0x70,0x90,0x87,0x70,0x60,0x07,0x76,0x28,0x07,0x76,
|
|
0xf8,0x05,0x76,0x78,0x87,0x77,0x80,0x87,0x5f,0x08,0x87,0x71,0x18,0x87,0x72,0x98,
|
|
0x87,0x79,0x98,0x81,0x2c,0xee,0xf0,0x0e,0xee,0xe0,0x0e,0xf5,0xc0,0x0e,0xec,0x30,
|
|
0x03,0x62,0xc8,0xa1,0x1c,0xe4,0xa1,0x1c,0xcc,0xa1,0x1c,0xe4,0xa1,0x1c,0xdc,0x61,
|
|
0x1c,0xca,0x21,0x1c,0xc4,0x81,0x1d,0xca,0x61,0x06,0xd6,0x90,0x43,0x39,0xc8,0x43,
|
|
0x39,0x98,0x43,0x39,0xc8,0x43,0x39,0xb8,0xc3,0x38,0x94,0x43,0x38,0x88,0x03,0x3b,
|
|
0x94,0xc3,0x2f,0xbc,0x83,0x3c,0xfc,0x82,0x3b,0xd4,0x03,0x3b,0xb0,0xc3,0x0c,0xc7,
|
|
0x69,0x87,0x70,0x58,0x87,0x72,0x70,0x83,0x74,0x68,0x07,0x78,0x60,0x87,0x74,0x18,
|
|
0x87,0x74,0xa0,0x87,0x19,0xce,0x53,0x0f,0xee,0x00,0x0f,0xf2,0x50,0x0e,0xe4,0x90,
|
|
0x0e,0xe3,0x40,0x0f,0xe1,0x20,0x0e,0xec,0x50,0x0e,0x33,0x20,0x28,0x1d,0xdc,0xc1,
|
|
0x1e,0xc2,0x41,0x1e,0xd2,0x21,0x1c,0xdc,0x81,0x1e,0xdc,0xe0,0x1c,0xe4,0xe1,0x1d,
|
|
0xea,0x01,0x1e,0x66,0x18,0x51,0x38,0xb0,0x43,0x3a,0x9c,0x83,0x3b,0xcc,0x50,0x24,
|
|
0x76,0x60,0x07,0x7b,0x68,0x07,0x37,0x60,0x87,0x77,0x78,0x07,0x78,0x98,0x51,0x4c,
|
|
0xf4,0x90,0x0f,0xf0,0x50,0x0e,0x33,0x1e,0x6a,0x1e,0xca,0x61,0x1c,0xe8,0x21,0x1d,
|
|
0xde,0xc1,0x1d,0x7e,0x01,0x1e,0xe4,0xa1,0x1c,0xcc,0x21,0x1d,0xf0,0x61,0x06,0x54,
|
|
0x85,0x83,0x38,0xcc,0xc3,0x3b,0xb0,0x43,0x3d,0xd0,0x43,0x39,0xfc,0xc2,0x3c,0xe4,
|
|
0x43,0x3b,0x88,0xc3,0x3b,0xb0,0xc3,0x8c,0xc5,0x0a,0x87,0x79,0x98,0x87,0x77,0x18,
|
|
0x87,0x74,0x08,0x07,0x7a,0x28,0x07,0x72,0x98,0x81,0x5c,0xe3,0x10,0x0e,0xec,0xc0,
|
|
0x0e,0xe5,0x50,0x0e,0xf3,0x30,0x23,0xc1,0xd2,0x41,0x1e,0xe4,0xe1,0x17,0xd8,0xe1,
|
|
0x1d,0xde,0x01,0x1e,0x66,0x50,0x59,0x38,0xa4,0x83,0x3c,0xb8,0x81,0x39,0xd4,0x83,
|
|
0x3b,0x8c,0x03,0x3d,0xa4,0xc3,0x3b,0xb8,0xc3,0x2f,0x9c,0x83,0x3c,0xbc,0x43,0x3d,
|
|
0xc0,0xc3,0x3c,0x00,0x71,0x20,0x00,0x00,0x02,0x00,0x00,0x00,0x06,0x50,0x30,0x00,
|
|
0xd2,0xd0,0x00,0x00,0x61,0x20,0x00,0x00,0x1e,0x00,0x00,0x00,0x13,0x04,0x41,0x2c,
|
|
0x10,0x00,0x00,0x00,0x05,0x00,0x00,0x00,0xf4,0xc6,0x22,0x82,0x20,0x08,0x46,0x00,
|
|
0xa8,0x95,0x40,0x19,0xd0,0x98,0x01,0xa0,0x30,0x03,0x00,0x00,0xe3,0x15,0x07,0x33,
|
|
0x4d,0x0c,0x05,0x65,0x90,0x81,0x19,0x0e,0x13,0x02,0xf9,0x8c,0x57,0x2c,0xd0,0x75,
|
|
0x21,0x14,0x94,0x41,0x06,0xe8,0x60,0x4c,0x08,0xe4,0x63,0x41,0x01,0x9f,0xf1,0x0a,
|
|
0xa8,0xe2,0x38,0x86,0x82,0x62,0x43,0x00,0x9f,0xd9,0x06,0xa7,0x02,0x66,0x1b,0x82,
|
|
0x2a,0x98,0x6d,0x08,0x06,0x21,0x83,0x80,0x18,0x00,0x00,0x00,0x04,0x00,0x00,0x00,
|
|
0x5b,0x86,0x20,0xc8,0x83,0x2d,0x43,0x11,0xe4,0xc1,0x96,0x41,0x09,0xf2,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
};
|
|
static const uint8_t _sspine_fs_bytecode_metal_ios[3257] = {
|
|
0x4d,0x54,0x4c,0x42,0x01,0x00,0x02,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0xb9,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x6d,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xc9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd1,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xd9,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0xe0,0x0b,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x6d,0x00,0x00,0x00,
|
|
0x4e,0x41,0x4d,0x45,0x06,0x00,0x6d,0x61,0x69,0x6e,0x30,0x00,0x54,0x59,0x50,0x45,
|
|
0x01,0x00,0x01,0x48,0x41,0x53,0x48,0x20,0x00,0xf9,0x30,0x1b,0xe4,0xb2,0x62,0xda,
|
|
0x23,0x88,0x1d,0xd4,0x13,0xb5,0x57,0x53,0xb9,0x44,0x7f,0x7f,0xe5,0xf3,0xc1,0xe4,
|
|
0x19,0x37,0x0b,0xd8,0xef,0xc5,0x9b,0xf1,0x0b,0x4f,0x46,0x46,0x54,0x18,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
|
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x56,0x45,0x52,0x53,0x08,0x00,0x01,0x00,0x08,
|
|
0x00,0x01,0x00,0x00,0x00,0x45,0x4e,0x44,0x54,0x04,0x00,0x00,0x00,0x45,0x4e,0x44,
|
|
0x54,0x04,0x00,0x00,0x00,0x45,0x4e,0x44,0x54,0xde,0xc0,0x17,0x0b,0x00,0x00,0x00,
|
|
0x00,0x14,0x00,0x00,0x00,0xc0,0x0b,0x00,0x00,0xff,0xff,0xff,0xff,0x42,0x43,0xc0,
|
|
0xde,0x21,0x0c,0x00,0x00,0xed,0x02,0x00,0x00,0x0b,0x82,0x20,0x00,0x02,0x00,0x00,
|
|
0x00,0x12,0x00,0x00,0x00,0x07,0x81,0x23,0x91,0x41,0xc8,0x04,0x49,0x06,0x10,0x32,
|
|
0x39,0x92,0x01,0x84,0x0c,0x25,0x05,0x08,0x19,0x1e,0x04,0x8b,0x62,0x80,0x14,0x45,
|
|
0x02,0x42,0x92,0x0b,0x42,0xa4,0x10,0x32,0x14,0x38,0x08,0x18,0x49,0x0a,0x32,0x44,
|
|
0x24,0x48,0x0a,0x90,0x21,0x23,0xc4,0x52,0x80,0x0c,0x19,0x21,0x72,0x24,0x07,0xc8,
|
|
0x48,0x11,0x62,0xa8,0xa0,0xa8,0x40,0xc6,0xf0,0x01,0x00,0x00,0x00,0x51,0x18,0x00,
|
|
0x00,0x8e,0x00,0x00,0x00,0x1b,0xcc,0x25,0xf8,0xff,0xff,0xff,0xff,0x01,0x60,0x00,
|
|
0x09,0xa8,0x88,0x71,0x78,0x07,0x79,0x90,0x87,0x72,0x18,0x07,0x7a,0x60,0x87,0x7c,
|
|
0x68,0x03,0x79,0x78,0x87,0x7a,0x70,0x07,0x72,0x28,0x07,0x72,0x68,0x03,0x72,0x48,
|
|
0x07,0x7b,0x48,0x07,0x72,0x28,0x87,0x36,0x98,0x87,0x78,0x90,0x07,0x7a,0x68,0x03,
|
|
0x73,0x80,0x87,0x36,0x68,0x87,0x70,0xa0,0x07,0x74,0x00,0xcc,0x21,0x1c,0xd8,0x61,
|
|
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0xaa,0x0d,0x06,0x51,0x00,0x0b,0x50,0x6d,0x30,0x8a,0xff,0xff,0xff,0xff,0x1f,0x00,
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0x38,0x02,0x60,0x01,0xaa,0x0d,0x06,0x22,0x00,0x0b,0x50,0x01,0x00,0x49,0x18,0x00,
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0x4c,0x00,0xa5,0x50,0xb9,0x1b,0x43,0x0b,0x93,0xfb,0x9a,0x4b,0xd3,0x2b,0x1b,0x62,
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0x78,0x8e,0x67,0x60,0xd1,0x54,0x46,0x17,0xc6,0x36,0x04,0x99,0x8e,0x87,0x78,0x86,
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0x67,0xe0,0x16,0x96,0x26,0xe7,0x32,0xf6,0xd6,0x06,0x97,0xc6,0x56,0xe6,0x42,0x56,
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0x69,0x21,0x19,0x84,0xa5,0xc9,0xb9,0x8c,0xbd,0xb5,0xc1,0xa5,0xb1,0x95,0xb9,0x98,
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0xc9,0x85,0xb5,0x95,0x89,0xd5,0x99,0x99,0x95,0xc9,0x7d,0x99,0x95,0xd1,0x8d,0xa1,
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0x7d,0x95,0xb9,0x85,0x89,0xb1,0x95,0x0d,0x11,0xa6,0x86,0x51,0x58,0x9a,0x9c,0x8b,
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0x5c,0x99,0x1b,0x59,0x99,0xdc,0x17,0x5d,0x98,0xdc,0x59,0x19,0x1d,0xa3,0xb0,0x34,
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0x39,0x97,0x30,0xb9,0xb3,0x2f,0xba,0x3c,0xb8,0xb2,0x2f,0xb7,0xb0,0xb6,0x32,0x1a,
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0x66,0x6c,0x6f,0x61,0x74,0x34,0x64,0xc2,0xd2,0xe4,0x5c,0xc2,0xe4,0xce,0xbe,0xdc,
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0xc2,0xda,0xca,0xa8,0x98,0xc9,0x85,0x9d,0x7d,0x8d,0xbd,0xb1,0xbd,0xc9,0x0d,0x61,
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0xa6,0xe7,0x19,0x26,0x68,0x8a,0x26,0x69,0x9a,0x86,0x08,0x13,0x45,0x29,0x2c,0x4d,
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0xce,0xc5,0x4c,0x2e,0xec,0xac,0xad,0xcc,0x8d,0xee,0x2b,0xcd,0x0d,0xae,0x8e,0x8e,
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0x4b,0xdd,0x5c,0x99,0x1c,0x0a,0xdb,0xdb,0x98,0x1b,0x4c,0x0a,0x95,0xb0,0x34,0x39,
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0xd9,0x0d,0x91,0x9e,0x61,0xb2,0xa6,0x6b,0xc2,0xa6,0x6c,0x82,0x26,0x6d,0x92,0xa6,
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0x8d,0x4b,0xdd,0x5c,0x99,0x1c,0x0a,0xdb,0xdb,0x98,0x5b,0x4c,0x0a,0x8b,0xb1,0x37,
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0xb6,0x37,0xb9,0x21,0xd2,0x43,0x4c,0xd6,0xd4,0x4d,0xd8,0x94,0x4d,0xd0,0x14,0x4d,
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0xd2,0xe4,0x51,0x09,0x4b,0x93,0x73,0x11,0xab,0x33,0x33,0x2b,0x93,0xe3,0x13,0x96,
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0x26,0xe7,0x22,0x56,0x67,0x66,0x56,0x26,0xf7,0x35,0x97,0xa6,0x57,0x46,0x29,0x2c,
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0x4d,0xce,0x85,0xed,0x6d,0x2c,0x8c,0x2e,0xed,0xcd,0xed,0x2b,0xcd,0x8d,0xac,0x0c,
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0x66,0x6c,0x6f,0x61,0x74,0x1c,0xe0,0xda,0xc2,0x86,0x28,0xcf,0xf0,0x14,0xcf,0x30,
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0xca,0xbe,0xe6,0xd2,0xf4,0xca,0x78,0x85,0xa5,0xc9,0xb9,0x84,0xc9,0x9d,0x7d,0xd1,
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0x9b,0xfb,0x82,0x0b,0x93,0x0b,0x6b,0x9b,0xe3,0xf0,0x55,0x03,0x33,0x84,0x0c,0x1e,
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0x63,0x02,0x83,0x29,0x0c,0x9e,0x62,0x12,0x83,0x67,0x78,0x88,0x69,0x0c,0x26,0x32,
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0x98,0xce,0x60,0x42,0x83,0xa7,0x98,0xd2,0xe0,0x29,0x26,0x68,0x52,0x83,0x49,0x9a,
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0xd6,0x80,0x4b,0x58,0x9a,0x9c,0x0b,0x5d,0x19,0x1e,0x5d,0x9d,0x5c,0x19,0x95,0xb0,
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0x8c,0x88,0xd8,0x81,0x1d,0xec,0xa1,0x1d,0xdc,0xa0,0x1d,0xde,0x81,0x1c,0xea,0x81,
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0x1d,0xca,0xc1,0x0d,0xcc,0x81,0x1d,0xc2,0xe1,0x1c,0xe6,0x61,0x8a,0x10,0x0c,0x23,
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0xd8,0x21,0x1d,0xc2,0x61,0x1e,0x66,0x30,0x89,0x3b,0xbc,0x83,0x3b,0xd0,0x43,0x39,
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0xf2,0x50,0x0e,0xe4,0x90,0x0e,0xe3,0x40,0x0f,0xe1,0x20,0x0e,0xec,0x50,0x0e,0x33,
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0xe0,0x1c,0xe4,0xe1,0x1d,0xea,0x01,0x1e,0x66,0x18,0x51,0x38,0xb0,0x43,0x3a,0x9c,
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0x39,0xfc,0xc2,0x3c,0xe4,0x43,0x3b,0x88,0xc3,0x3b,0xb0,0xc3,0x8c,0xc5,0x0a,0x87,
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0x79,0x98,0x87,0x77,0x18,0x87,0x74,0x08,0x07,0x7a,0x28,0x07,0x72,0x98,0x81,0x5c,
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0xe3,0x10,0x0e,0xec,0xc0,0x0e,0xe5,0x50,0x0e,0xf3,0x30,0x23,0xc1,0xd2,0x41,0x1e,
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0xe4,0xe1,0x17,0xd8,0xe1,0x1d,0xde,0x01,0x1e,0x66,0x50,0x59,0x38,0xa4,0x83,0x3c,
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0xb8,0x81,0x39,0xd4,0x83,0x3b,0x8c,0x03,0x3d,0xa4,0xc3,0x3b,0xb8,0xc3,0x2f,0x9c,
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0x83,0x3c,0xbc,0x43,0x3d,0xc0,0xc3,0x3c,0x00,0x71,0x20,0x00,0x00,0x0b,0x00,0x00,
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0x00,0x26,0xb0,0x01,0x48,0xe4,0x4b,0x00,0xf3,0x2c,0xc4,0x3f,0x11,0xd7,0x44,0x45,
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0xc4,0x6f,0x0f,0x7e,0x85,0x17,0xb7,0x6d,0x00,0x05,0x03,0x20,0x0d,0x6d,0x01,0x0d,
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0x80,0x44,0x3e,0x83,0x5c,0x7e,0x85,0x17,0xb7,0x0d,0x00,0x00,0x00,0x61,0x20,0x00,
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0x00,0x25,0x00,0x00,0x00,0x13,0x04,0x41,0x2c,0x10,0x00,0x00,0x00,0x0c,0x00,0x00,
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0x00,0x74,0x47,0x00,0xc6,0x22,0x80,0x40,0x38,0xe6,0x20,0x06,0xc2,0xa8,0xc8,0xd5,
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0xc0,0x08,0x00,0xbd,0x19,0x00,0x82,0x23,0x00,0x54,0xc7,0x1a,0x80,0x40,0x18,0x6b,
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0x18,0x86,0x81,0xec,0x0c,0x00,0x89,0x19,0x00,0x0a,0x33,0x00,0x04,0x46,0x00,0x00,
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0x00,0x23,0x06,0xca,0x10,0x6c,0x8f,0x23,0x29,0x47,0x12,0x58,0x20,0xc9,0x67,0x90,
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0x21,0x20,0x90,0x41,0x06,0xa1,0x40,0x4c,0x08,0xe4,0x33,0xc8,0x10,0x24,0xd0,0x20,
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0x43,0x50,0x48,0x16,0x60,0xf2,0x19,0x6f,0xc0,0x38,0x31,0xa0,0x60,0xcc,0x31,0x30,
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0x01,0x19,0x0c,0x32,0x04,0x0d,0x36,0x62,0x60,0x08,0x01,0x1a,0x2c,0x45,0x30,0xdb,
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0x00,0x05,0x40,0x06,0x01,0x31,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x5b,0x86,0x24,
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0xf8,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
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};
|
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static const char _sspine_vs_source_metal_sim[716] = {
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0x70,0x69,0x6e,0x65,0x2e,0x67,0x6c,0x73,0x6c,0x22,0x0a,0x20,0x20,0x20,0x20,0x6f,
|
|
0x75,0x74,0x2e,0x75,0x76,0x20,0x3d,0x20,0x69,0x6e,0x2e,0x74,0x65,0x78,0x63,0x6f,
|
|
0x6f,0x72,0x64,0x30,0x3b,0x0a,0x23,0x6c,0x69,0x6e,0x65,0x20,0x31,0x37,0x20,0x22,
|
|
0x73,0x73,0x70,0x69,0x6e,0x65,0x2e,0x67,0x6c,0x73,0x6c,0x22,0x0a,0x20,0x20,0x20,
|
|
0x20,0x6f,0x75,0x74,0x2e,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3d,0x20,0x69,0x6e,0x2e,
|
|
0x63,0x6f,0x6c,0x6f,0x72,0x30,0x3b,0x0a,0x20,0x20,0x20,0x20,0x72,0x65,0x74,0x75,
|
|
0x72,0x6e,0x20,0x6f,0x75,0x74,0x3b,0x0a,0x7d,0x0a,0x0a,0x00,
|
|
};
|
|
static const char _sspine_fs_source_metal_sim[721] = {
|
|
0x23,0x69,0x6e,0x63,0x6c,0x75,0x64,0x65,0x20,0x3c,0x6d,0x65,0x74,0x61,0x6c,0x5f,
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0x73,0x74,0x64,0x6c,0x69,0x62,0x3e,0x0a,0x23,0x69,0x6e,0x63,0x6c,0x75,0x64,0x65,
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0x20,0x3c,0x73,0x69,0x6d,0x64,0x2f,0x73,0x69,0x6d,0x64,0x2e,0x68,0x3e,0x0a,0x0a,
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0x75,0x73,0x69,0x6e,0x67,0x20,0x6e,0x61,0x6d,0x65,0x73,0x70,0x61,0x63,0x65,0x20,
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0x6d,0x65,0x74,0x61,0x6c,0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,0x66,
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0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,
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0x6c,0x6f,0x61,0x74,0x20,0x70,0x6d,0x61,0x3b,0x0a,0x7d,0x3b,0x0a,0x0a,0x73,0x74,
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0x72,0x75,0x63,0x74,0x20,0x6d,0x61,0x69,0x6e,0x30,0x5f,0x6f,0x75,0x74,0x0a,0x7b,
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0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x20,0x66,0x72,0x61,0x67,
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0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x5b,0x5b,0x63,0x6f,0x6c,0x6f,0x72,0x28,0x30,
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0x29,0x5d,0x5d,0x3b,0x0a,0x7d,0x3b,0x0a,0x0a,0x73,0x74,0x72,0x75,0x63,0x74,0x20,
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0x6d,0x61,0x69,0x6e,0x30,0x5f,0x69,0x6e,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x66,
|
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0x6c,0x6f,0x61,0x74,0x32,0x20,0x75,0x76,0x20,0x5b,0x5b,0x75,0x73,0x65,0x72,0x28,
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0x6c,0x6f,0x63,0x6e,0x30,0x29,0x5d,0x5d,0x3b,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,
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0x6f,0x61,0x74,0x34,0x20,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x5b,0x5b,0x75,0x73,0x65,
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0x72,0x28,0x6c,0x6f,0x63,0x6e,0x31,0x29,0x5d,0x5d,0x3b,0x0a,0x7d,0x3b,0x0a,0x0a,
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0x23,0x6c,0x69,0x6e,0x65,0x20,0x31,0x34,0x20,0x22,0x73,0x73,0x70,0x69,0x6e,0x65,
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0x2e,0x67,0x6c,0x73,0x6c,0x22,0x0a,0x66,0x72,0x61,0x67,0x6d,0x65,0x6e,0x74,0x20,
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0x6d,0x61,0x69,0x6e,0x30,0x5f,0x6f,0x75,0x74,0x20,0x6d,0x61,0x69,0x6e,0x30,0x28,
|
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0x6d,0x61,0x69,0x6e,0x30,0x5f,0x69,0x6e,0x20,0x69,0x6e,0x20,0x5b,0x5b,0x73,0x74,
|
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0x61,0x67,0x65,0x5f,0x69,0x6e,0x5d,0x5d,0x2c,0x20,0x63,0x6f,0x6e,0x73,0x74,0x61,
|
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0x6e,0x74,0x20,0x66,0x73,0x5f,0x70,0x61,0x72,0x61,0x6d,0x73,0x26,0x20,0x5f,0x35,
|
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0x30,0x20,0x5b,0x5b,0x62,0x75,0x66,0x66,0x65,0x72,0x28,0x30,0x29,0x5d,0x5d,0x2c,
|
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0x20,0x74,0x65,0x78,0x74,0x75,0x72,0x65,0x32,0x64,0x3c,0x66,0x6c,0x6f,0x61,0x74,
|
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0x3e,0x20,0x74,0x65,0x78,0x20,0x5b,0x5b,0x74,0x65,0x78,0x74,0x75,0x72,0x65,0x28,
|
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0x30,0x29,0x5d,0x5d,0x2c,0x20,0x73,0x61,0x6d,0x70,0x6c,0x65,0x72,0x20,0x74,0x65,
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0x78,0x53,0x6d,0x70,0x6c,0x72,0x20,0x5b,0x5b,0x73,0x61,0x6d,0x70,0x6c,0x65,0x72,
|
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0x28,0x30,0x29,0x5d,0x5d,0x29,0x0a,0x7b,0x0a,0x20,0x20,0x20,0x20,0x6d,0x61,0x69,
|
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0x6e,0x30,0x5f,0x6f,0x75,0x74,0x20,0x6f,0x75,0x74,0x20,0x3d,0x20,0x7b,0x7d,0x3b,
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0x0a,0x23,0x6c,0x69,0x6e,0x65,0x20,0x31,0x34,0x20,0x22,0x73,0x73,0x70,0x69,0x6e,
|
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0x65,0x2e,0x67,0x6c,0x73,0x6c,0x22,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,
|
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0x74,0x34,0x20,0x5f,0x32,0x35,0x20,0x3d,0x20,0x74,0x65,0x78,0x2e,0x73,0x61,0x6d,
|
|
0x70,0x6c,0x65,0x28,0x74,0x65,0x78,0x53,0x6d,0x70,0x6c,0x72,0x2c,0x20,0x69,0x6e,
|
|
0x2e,0x75,0x76,0x29,0x20,0x2a,0x20,0x69,0x6e,0x2e,0x63,0x6f,0x6c,0x6f,0x72,0x3b,
|
|
0x0a,0x23,0x6c,0x69,0x6e,0x65,0x20,0x31,0x35,0x20,0x22,0x73,0x73,0x70,0x69,0x6e,
|
|
0x65,0x2e,0x67,0x6c,0x73,0x6c,0x22,0x0a,0x20,0x20,0x20,0x20,0x66,0x6c,0x6f,0x61,
|
|
0x74,0x20,0x5f,0x33,0x34,0x20,0x3d,0x20,0x5f,0x32,0x35,0x2e,0x77,0x3b,0x0a,0x23,
|
|
0x6c,0x69,0x6e,0x65,0x20,0x31,0x36,0x20,0x22,0x73,0x73,0x70,0x69,0x6e,0x65,0x2e,
|
|
0x67,0x6c,0x73,0x6c,0x22,0x0a,0x20,0x20,0x20,0x20,0x6f,0x75,0x74,0x2e,0x66,0x72,
|
|
0x61,0x67,0x5f,0x63,0x6f,0x6c,0x6f,0x72,0x20,0x3d,0x20,0x6d,0x69,0x78,0x28,0x5f,
|
|
0x32,0x35,0x2c,0x20,0x66,0x6c,0x6f,0x61,0x74,0x34,0x28,0x5f,0x32,0x35,0x2e,0x78,
|
|
0x79,0x7a,0x20,0x2a,0x20,0x5f,0x33,0x34,0x2c,0x20,0x5f,0x33,0x34,0x29,0x20,0x2a,
|
|
0x20,0x69,0x6e,0x2e,0x63,0x6f,0x6c,0x6f,0x72,0x2c,0x20,0x66,0x6c,0x6f,0x61,0x74,
|
|
0x34,0x28,0x5f,0x35,0x30,0x2e,0x70,0x6d,0x61,0x29,0x29,0x3b,0x0a,0x20,0x20,0x20,
|
|
0x20,0x72,0x65,0x74,0x75,0x72,0x6e,0x20,0x6f,0x75,0x74,0x3b,0x0a,0x7d,0x0a,0x0a,
|
|
0x00,
|
|
};
|
|
#elif defined(SOKOL_WGPU)
|
|
#error "FIXME: wgpu shaders"
|
|
#elif defined(SOKOL_DUMMY_BACKEND)
|
|
static const char* _sspine_vs_source_dummy = "";
|
|
static const char* _sspine_fs_source_dummy = "";
|
|
#else
|
|
#error "Please define one of SOKOL_GLCORE33, SOKOL_GLES3, SOKOL_D3D11, SOKOL_METAL, SOKOL_WGPU or SOKOL_DUMMY_BACKEND!"
|
|
#endif
|
|
|
|
// ███████ ████████ ██████ ██ ██ ██████ ████████ ███████
|
|
// ██ ██ ██ ██ ██ ██ ██ ██ ██
|
|
// ███████ ██ ██████ ██ ██ ██ ██ ███████
|
|
// ██ ██ ██ ██ ██ ██ ██ ██ ██
|
|
// ███████ ██ ██ ██ ██████ ██████ ██ ███████
|
|
//
|
|
// >>structs
|
|
|
|
#define _sspine_def(val, def) (((val) == 0) ? (def) : (val))
|
|
#define _SSPINE_INIT_COOKIE (0xABBAABBA)
|
|
#define _SSPINE_INVALID_SLOT_INDEX (0)
|
|
#define _SSPINE_DEFAULT_CONTEXT_POOL_SIZE (4)
|
|
#define _SSPINE_DEFAULT_ATLAS_POOL_SIZE (64)
|
|
#define _SSPINE_DEFAULT_SKELETON_POOL_SIZE (64)
|
|
#define _SSPINE_DEFAULT_SKINSET_POOL_SIZE (64)
|
|
#define _SSPINE_DEFAULT_INSTANCE_POOL_SIZE (1024)
|
|
#define _SSPINE_DEFAULT_MAX_VERTICES (1<<16)
|
|
#define _SSPINE_DEFAULT_MAX_COMMANDS (1<<14)
|
|
#define _SSPINE_MAX_TRIGGERED_EVENTS (16)
|
|
#define _SSPINE_SLOT_SHIFT (16)
|
|
#define _SSPINE_MAX_POOL_SIZE (1<<_SSPINE_SLOT_SHIFT)
|
|
#define _SSPINE_SLOT_MASK (_SSPINE_MAX_POOL_SIZE-1)
|
|
|
|
typedef struct {
|
|
float mvp[16];
|
|
} _sspine_vsparams_t;
|
|
|
|
typedef struct {
|
|
float pma;
|
|
uint8_t _pad[12];
|
|
} _sspine_fsparams_t;
|
|
|
|
typedef struct {
|
|
uint32_t id;
|
|
sspine_resource_state state;
|
|
} _sspine_slot_t;
|
|
|
|
typedef struct {
|
|
int size;
|
|
int queue_top;
|
|
uint32_t* gen_ctrs;
|
|
int* free_queue;
|
|
} _sspine_pool_t;
|
|
|
|
typedef struct {
|
|
_sspine_slot_t slot;
|
|
sspine_atlas_overrides overrides;
|
|
spAtlas* sp_atlas;
|
|
int num_pages;
|
|
} _sspine_atlas_t;
|
|
|
|
typedef struct {
|
|
_sspine_pool_t pool;
|
|
_sspine_atlas_t* items;
|
|
} _sspine_atlas_pool_t;
|
|
|
|
typedef struct {
|
|
uint32_t id;
|
|
_sspine_atlas_t* ptr;
|
|
} _sspine_atlas_ref_t;
|
|
|
|
typedef struct {
|
|
_sspine_slot_t slot;
|
|
_sspine_atlas_ref_t atlas;
|
|
spSkeletonData* sp_skel_data;
|
|
spAnimationStateData* sp_anim_data;
|
|
struct {
|
|
int cap;
|
|
sspine_vec2* ptr;
|
|
} tform_buf;
|
|
} _sspine_skeleton_t;
|
|
|
|
typedef struct {
|
|
_sspine_pool_t pool;
|
|
_sspine_skeleton_t* items;
|
|
} _sspine_skeleton_pool_t;
|
|
|
|
typedef struct {
|
|
uint32_t id;
|
|
_sspine_skeleton_t* ptr;
|
|
} _sspine_skeleton_ref_t;
|
|
|
|
typedef struct {
|
|
_sspine_slot_t slot;
|
|
_sspine_skeleton_ref_t skel;
|
|
spSkin* sp_skin;
|
|
} _sspine_skinset_t;
|
|
|
|
typedef struct {
|
|
_sspine_pool_t pool;
|
|
_sspine_skinset_t* items;
|
|
} _sspine_skinset_pool_t;
|
|
|
|
typedef struct {
|
|
uint32_t id;
|
|
_sspine_skinset_t* ptr;
|
|
} _sspine_skinset_ref_t;
|
|
|
|
typedef struct {
|
|
_sspine_slot_t slot;
|
|
_sspine_atlas_ref_t atlas;
|
|
_sspine_skeleton_ref_t skel;
|
|
_sspine_skinset_ref_t skinset;
|
|
spSkeleton* sp_skel;
|
|
spAnimationState* sp_anim_state;
|
|
spSkeletonClipping* sp_clip;
|
|
int cur_triggered_event_index;
|
|
sspine_triggered_event_info triggered_events[_SSPINE_MAX_TRIGGERED_EVENTS];
|
|
} _sspine_instance_t;
|
|
|
|
typedef struct {
|
|
_sspine_pool_t pool;
|
|
_sspine_instance_t* items;
|
|
} _sspine_instance_pool_t;
|
|
|
|
typedef struct {
|
|
sspine_vec2 pos;
|
|
sspine_vec2 uv;
|
|
uint32_t color;
|
|
} _sspine_vertex_t;
|
|
|
|
typedef struct {
|
|
_sspine_vertex_t* ptr;
|
|
int index;
|
|
} _sspine_alloc_vertices_result_t;
|
|
|
|
typedef struct {
|
|
uint32_t* ptr;
|
|
int index;
|
|
} _sspine_alloc_indices_result_t;
|
|
|
|
typedef struct {
|
|
int layer;
|
|
sg_pipeline pip;
|
|
sg_image img;
|
|
float pma; // pma = 0.0: use texture color as is, pma = 1.0: multiply texture rgb by texture alpha in fragment shader
|
|
int base_element;
|
|
int num_elements;
|
|
} _sspine_command_t;
|
|
|
|
typedef struct {
|
|
_sspine_slot_t slot;
|
|
float transform[16];
|
|
struct {
|
|
int cap;
|
|
int next;
|
|
uint32_t rewind_frame_id;
|
|
_sspine_vertex_t* ptr;
|
|
} vertices;
|
|
struct {
|
|
int cap;
|
|
int next;
|
|
uint32_t rewind_frame_id;
|
|
uint32_t* ptr;
|
|
} indices;
|
|
struct {
|
|
int cap;
|
|
int next;
|
|
uint32_t rewind_frame_id;
|
|
_sspine_command_t* ptr;
|
|
} commands;
|
|
uint32_t update_frame_id;
|
|
sg_buffer vbuf;
|
|
sg_buffer ibuf;
|
|
struct {
|
|
sg_pipeline normal_additive;
|
|
sg_pipeline multiply;
|
|
} pip;
|
|
sg_bindings bind;
|
|
} _sspine_context_t;
|
|
|
|
typedef struct {
|
|
_sspine_pool_t pool;
|
|
_sspine_context_t* items;
|
|
} _sspine_context_pool_t;
|
|
|
|
typedef struct {
|
|
uint32_t init_cookie;
|
|
uint32_t frame_id;
|
|
sspine_desc desc;
|
|
sspine_context def_ctx_id;
|
|
sspine_context cur_ctx_id;
|
|
_sspine_context_t* cur_ctx; // may be 0!
|
|
sg_shader shd;
|
|
_sspine_context_pool_t context_pool;
|
|
_sspine_atlas_pool_t atlas_pool;
|
|
_sspine_skeleton_pool_t skeleton_pool;
|
|
_sspine_skinset_pool_t skinset_pool;
|
|
_sspine_instance_pool_t instance_pool;
|
|
} _sspine_t;
|
|
static _sspine_t _sspine;
|
|
|
|
// dummy spine-c platform implementation functions
|
|
#if defined(__cplusplus)
|
|
extern "C" {
|
|
#endif
|
|
void _spAtlasPage_createTexture(spAtlasPage* self, const char* path) {
|
|
// nothing to do here
|
|
(void)self; (void)path;
|
|
}
|
|
|
|
void _spAtlasPage_disposeTexture(spAtlasPage* self) {
|
|
if (self->rendererObject != 0) {
|
|
const sg_image img = { (uint32_t)(uintptr_t)self->rendererObject };
|
|
sg_destroy_image(img);
|
|
}
|
|
}
|
|
|
|
char* _spUtil_readFile(const char* path, int* length) {
|
|
(void)path;
|
|
*length = 0;
|
|
return 0;
|
|
}
|
|
#if defined(__cplusplus)
|
|
} // extern "C"
|
|
#endif
|
|
|
|
// ██ ██████ ██████ ██████ ██ ███ ██ ██████
|
|
// ██ ██ ██ ██ ██ ██ ████ ██ ██
|
|
// ██ ██ ██ ██ ███ ██ ███ ██ ██ ██ ██ ██ ███
|
|
// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
|
|
// ███████ ██████ ██████ ██████ ██ ██ ████ ██████
|
|
//
|
|
// >>logging
|
|
#if defined(SOKOL_DEBUG)
|
|
#define _SSPINE_LOGITEM_XMACRO(item,msg) #item ": " msg,
|
|
static const char* _sspine_log_messages[] = {
|
|
_SSPINE_LOG_ITEMS
|
|
};
|
|
#undef _SSPINE_LOGITEM_XMACRO
|
|
#endif // SOKOL_DEBUG
|
|
|
|
#define _SSPINE_PANIC(code) _sspine_log(SSPINE_LOGITEM_ ##code, 0, __LINE__)
|
|
#define _SSPINE_ERROR(code) _sspine_log(SSPINE_LOGITEM_ ##code, 1, __LINE__)
|
|
#define _SSPINE_WARN(code) _sspine_log(SSPINE_LOGITEM_ ##code, 2, __LINE__)
|
|
#define _SSPINE_INFO(code) _sspine_log(SSPINE_LOGITEM_ ##code, 3, __LINE__)
|
|
|
|
static void _sspine_log(sspine_log_item log_item, uint32_t log_level, uint32_t line_nr) {
|
|
if (_sspine.desc.logger.func) {
|
|
#if defined(SOKOL_DEBUG)
|
|
const char* filename = __FILE__;
|
|
const char* message = _sspine_log_messages[log_item];
|
|
#else
|
|
const char* filename = 0;
|
|
const char* message = 0;
|
|
#endif
|
|
_sspine.desc.logger.func("sspine", log_level, log_item, message, line_nr, filename, _sspine.desc.logger.user_data);
|
|
}
|
|
else {
|
|
// for log level PANIC it would be 'undefined behaviour' to continue
|
|
if (log_level == 0) {
|
|
abort();
|
|
}
|
|
}
|
|
}
|
|
|
|
// ███ ███ ███████ ███ ███ ██████ ██████ ██ ██
|
|
// ████ ████ ██ ████ ████ ██ ██ ██ ██ ██ ██
|
|
// ██ ████ ██ █████ ██ ████ ██ ██ ██ ██████ ████
|
|
// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
|
|
// ██ ██ ███████ ██ ██ ██████ ██ ██ ██
|
|
//
|
|
// >>memory
|
|
static void _sspine_clear(void* ptr, size_t size) {
|
|
SOKOL_ASSERT(ptr && (size > 0));
|
|
memset(ptr, 0, size);
|
|
}
|
|
|
|
/* Copy a string into a fixed size buffer with guaranteed zero-
|
|
termination.
|
|
|
|
Return false if the string didn't fit into the buffer and had to be clamped.
|
|
|
|
FIXME: Currently UTF-8 strings might become invalid if the string
|
|
is clamped, because the last zero-byte might be written into
|
|
the middle of a multi-byte sequence.
|
|
*/
|
|
static bool _sspine_strcpy(const char* src, char* dst, int max_len) {
|
|
SOKOL_ASSERT(src && dst && (max_len > 0));
|
|
char* const end = &(dst[max_len-1]);
|
|
char c = 0;
|
|
for (int i = 0; i < max_len; i++) {
|
|
c = *src;
|
|
if (c != 0) {
|
|
src++;
|
|
}
|
|
*dst++ = c;
|
|
}
|
|
// truncated?
|
|
if (c != 0) {
|
|
*end = 0;
|
|
return false;
|
|
}
|
|
else {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
static sspine_string _sspine_string(const char* cstr) {
|
|
sspine_string res;
|
|
_sspine_clear(&res, sizeof(res));
|
|
if (cstr) {
|
|
res.valid = true;
|
|
res.truncated = !_sspine_strcpy(cstr, res.cstr, sizeof(res.cstr));
|
|
res.len = (uint8_t)strlen(res.cstr);
|
|
}
|
|
return res;
|
|
}
|
|
|
|
static void* _sspine_malloc(size_t size) {
|
|
SOKOL_ASSERT(size > 0);
|
|
void* ptr;
|
|
if (_sspine.desc.allocator.alloc) {
|
|
ptr = _sspine.desc.allocator.alloc(size, _sspine.desc.allocator.user_data);
|
|
}
|
|
else {
|
|
ptr = malloc(size);
|
|
}
|
|
if (0 == ptr) {
|
|
_SSPINE_PANIC(MALLOC_FAILED);
|
|
}
|
|
return ptr;
|
|
}
|
|
|
|
static void* _sspine_malloc_clear(size_t size) {
|
|
void* ptr = _sspine_malloc(size);
|
|
_sspine_clear(ptr, size);
|
|
return ptr;
|
|
}
|
|
|
|
static void _sspine_free(void* ptr) {
|
|
if (_sspine.desc.allocator.free) {
|
|
_sspine.desc.allocator.free(ptr, _sspine.desc.allocator.user_data);
|
|
}
|
|
else {
|
|
free(ptr);
|
|
}
|
|
}
|
|
|
|
// ██████ ███████ ███████ ███████
|
|
// ██ ██ ██ ██ ██
|
|
// ██████ █████ █████ ███████
|
|
// ██ ██ ██ ██ ██
|
|
// ██ ██ ███████ ██ ███████
|
|
//
|
|
// >>refs
|
|
static bool _sspine_atlas_ref_valid(const _sspine_atlas_ref_t* ref) {
|
|
return ref->ptr && (ref->ptr->slot.id == ref->id);
|
|
}
|
|
|
|
static bool _sspine_skeleton_ref_valid(const _sspine_skeleton_ref_t* ref) {
|
|
return ref->ptr && (ref->ptr->slot.id == ref->id);
|
|
}
|
|
|
|
static bool _sspine_skinset_ref_valid(const _sspine_skinset_ref_t* ref) {
|
|
return ref->ptr && (ref->ptr->slot.id == ref->id);
|
|
}
|
|
|
|
static bool _sspine_skeleton_and_deps_valid(_sspine_skeleton_t* skeleton) {
|
|
return skeleton && _sspine_atlas_ref_valid(&skeleton->atlas);
|
|
}
|
|
|
|
static bool _sspine_skinset_and_deps_valid(_sspine_skinset_t* skinset) {
|
|
return skinset && _sspine_skeleton_ref_valid(&skinset->skel);
|
|
}
|
|
|
|
static bool _sspine_instance_and_deps_valid(_sspine_instance_t* instance) {
|
|
return instance &&
|
|
_sspine_atlas_ref_valid(&instance->atlas) &&
|
|
_sspine_skeleton_ref_valid(&instance->skel) &&
|
|
((instance->skinset.id == SSPINE_INVALID_ID) || _sspine_skinset_ref_valid(&instance->skinset));
|
|
}
|
|
|
|
static sspine_image _sspine_image(uint32_t atlas_id, int index) {
|
|
sspine_image img = { atlas_id, index };
|
|
return img;
|
|
}
|
|
|
|
static sspine_atlas_page _sspine_atlas_page(uint32_t atlas_id, int index) {
|
|
sspine_atlas_page page = { atlas_id, index };
|
|
return page;
|
|
}
|
|
|
|
static sspine_anim _sspine_anim(uint32_t skeleton_id, int index) {
|
|
sspine_anim anim = { skeleton_id, index };
|
|
return anim;
|
|
}
|
|
|
|
static sspine_bone _sspine_bone(uint32_t skeleton_id, int index) {
|
|
sspine_bone bone = { skeleton_id, index };
|
|
return bone;
|
|
}
|
|
|
|
static sspine_slot _sspine_slot(uint32_t skeleton_id, int index) {
|
|
sspine_slot slot = { skeleton_id, index };
|
|
return slot;
|
|
}
|
|
|
|
static sspine_event _sspine_event(uint32_t skeleton_id, int index) {
|
|
sspine_event event = { skeleton_id, index };
|
|
return event;
|
|
}
|
|
|
|
static sspine_iktarget _sspine_iktarget(uint32_t skeleton_id, int index) {
|
|
sspine_iktarget iktarget = { skeleton_id, index };
|
|
return iktarget;
|
|
}
|
|
|
|
static sspine_skin _sspine_skin(uint32_t skeleton_id, int index) {
|
|
sspine_skin skin = { skeleton_id, index };
|
|
return skin;
|
|
}
|
|
|
|
// ██████ ██████ ██████ ██
|
|
// ██ ██ ██ ██ ██ ██ ██
|
|
// ██████ ██ ██ ██ ██ ██
|
|
// ██ ██ ██ ██ ██ ██
|
|
// ██ ██████ ██████ ███████
|
|
//
|
|
// >>pool
|
|
static void _sspine_init_pool(_sspine_pool_t* pool, int num) {
|
|
SOKOL_ASSERT(pool && (num >= 1));
|
|
// slot 0 is reserved for the 'invalid id', so bump the pool size by 1
|
|
pool->size = num + 1;
|
|
pool->queue_top = 0;
|
|
// generation counters indexable by pool slot index, slot 0 is reserved
|
|
size_t gen_ctrs_size = sizeof(uint32_t) * (size_t)pool->size;
|
|
pool->gen_ctrs = (uint32_t*) _sspine_malloc_clear(gen_ctrs_size);
|
|
// it's not a bug to only reserve 'num' here
|
|
pool->free_queue = (int*) _sspine_malloc_clear(sizeof(int) * (size_t)num);
|
|
// never allocate the zero-th pool item since the invalid id is 0
|
|
for (int i = pool->size-1; i >= 1; i--) {
|
|
pool->free_queue[pool->queue_top++] = i;
|
|
}
|
|
}
|
|
|
|
static void _sspine_discard_pool(_sspine_pool_t* pool) {
|
|
SOKOL_ASSERT(pool);
|
|
SOKOL_ASSERT(pool->free_queue);
|
|
_sspine_free(pool->free_queue);
|
|
pool->free_queue = 0;
|
|
SOKOL_ASSERT(pool->gen_ctrs);
|
|
_sspine_free(pool->gen_ctrs);
|
|
pool->gen_ctrs = 0;
|
|
pool->size = 0;
|
|
pool->queue_top = 0;
|
|
}
|
|
|
|
static int _sspine_pool_alloc_index(_sspine_pool_t* pool) {
|
|
SOKOL_ASSERT(pool);
|
|
SOKOL_ASSERT(pool->free_queue);
|
|
if (pool->queue_top > 0) {
|
|
int slot_index = pool->free_queue[--pool->queue_top];
|
|
SOKOL_ASSERT((slot_index > 0) && (slot_index < pool->size));
|
|
return slot_index;
|
|
}
|
|
else {
|
|
// pool exhausted
|
|
return _SSPINE_INVALID_SLOT_INDEX;
|
|
}
|
|
}
|
|
|
|
static void _sspine_pool_free_index(_sspine_pool_t* pool, int slot_index) {
|
|
SOKOL_ASSERT((slot_index > _SSPINE_INVALID_SLOT_INDEX) && (slot_index < pool->size));
|
|
SOKOL_ASSERT(pool);
|
|
SOKOL_ASSERT(pool->free_queue);
|
|
SOKOL_ASSERT(pool->queue_top < pool->size);
|
|
#ifdef SOKOL_DEBUG
|
|
// debug check against double-free
|
|
for (int i = 0; i < pool->queue_top; i++) {
|
|
SOKOL_ASSERT(pool->free_queue[i] != slot_index);
|
|
}
|
|
#endif
|
|
pool->free_queue[pool->queue_top++] = slot_index;
|
|
SOKOL_ASSERT(pool->queue_top <= (pool->size-1));
|
|
}
|
|
|
|
/* initiailize a pool slot:
|
|
- bump the slot's generation counter
|
|
- create a resource id from the generation counter and slot index
|
|
- set the slot's id to this id
|
|
- set the slot's state to ALLOC
|
|
- return the handle id
|
|
*/
|
|
static uint32_t _sspine_slot_init(_sspine_pool_t* pool, _sspine_slot_t* slot, int slot_index) {
|
|
/* FIXME: add handling for an overflowing generation counter,
|
|
for now, just overflow (another option is to disable
|
|
the slot)
|
|
*/
|
|
SOKOL_ASSERT(pool && pool->gen_ctrs);
|
|
SOKOL_ASSERT((slot_index > _SSPINE_INVALID_SLOT_INDEX) && (slot_index < pool->size));
|
|
SOKOL_ASSERT((slot->state == SSPINE_RESOURCESTATE_INITIAL) && (slot->id == SSPINE_INVALID_ID));
|
|
uint32_t ctr = ++pool->gen_ctrs[slot_index];
|
|
slot->id = (ctr<<_SSPINE_SLOT_SHIFT)|(slot_index & _SSPINE_SLOT_MASK);
|
|
slot->state = SSPINE_RESOURCESTATE_ALLOC;
|
|
return slot->id;
|
|
}
|
|
|
|
// extract slot index from id
|
|
static int _sspine_slot_index(uint32_t id) {
|
|
int slot_index = (int) (id & _SSPINE_SLOT_MASK);
|
|
SOKOL_ASSERT(_SSPINE_INVALID_SLOT_INDEX != slot_index);
|
|
return slot_index;
|
|
}
|
|
|
|
static void _sspine_init_item_pool(_sspine_pool_t* pool, int pool_size, void** items_ptr, size_t item_size_bytes) {
|
|
// NOTE: the pools will have an additional item, since slot 0 is reserved
|
|
SOKOL_ASSERT(pool && (pool->size == 0));
|
|
SOKOL_ASSERT((pool_size > 0) && (pool_size < _SSPINE_MAX_POOL_SIZE));
|
|
SOKOL_ASSERT(items_ptr && (*items_ptr == 0));
|
|
SOKOL_ASSERT(item_size_bytes > 0);
|
|
_sspine_init_pool(pool, pool_size);
|
|
const size_t pool_size_bytes = item_size_bytes * (size_t)pool->size;
|
|
*items_ptr = _sspine_malloc_clear(pool_size_bytes);
|
|
}
|
|
|
|
static void _sspine_discard_item_pool(_sspine_pool_t* pool, void** items_ptr) {
|
|
SOKOL_ASSERT(pool && (pool->size != 0));
|
|
SOKOL_ASSERT(items_ptr && (*items_ptr != 0));
|
|
_sspine_free(*items_ptr); *items_ptr = 0;
|
|
_sspine_discard_pool(pool);
|
|
}
|
|
|
|
// ██████ ██████ ███ ██ ████████ ███████ ██ ██ ████████
|
|
// ██ ██ ██ ████ ██ ██ ██ ██ ██ ██
|
|
// ██ ██ ██ ██ ██ ██ ██ █████ ███ ██
|
|
// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
|
|
// ██████ ██████ ██ ████ ██ ███████ ██ ██ ██
|
|
//
|
|
// >>context
|
|
static void _sspine_setup_context_pool(int pool_size) {
|
|
_sspine_context_pool_t* p = &_sspine.context_pool;
|
|
_sspine_init_item_pool(&p->pool, pool_size, (void**)&p->items, sizeof(_sspine_context_t));
|
|
}
|
|
|
|
static void _sspine_discard_context_pool(void) {
|
|
_sspine_context_pool_t* p = &_sspine.context_pool;
|
|
_sspine_discard_item_pool(&p->pool, (void**)&p->items);
|
|
}
|
|
|
|
static sspine_context _sspine_make_context_handle(uint32_t id) {
|
|
sspine_context handle = { id };
|
|
return handle;
|
|
}
|
|
|
|
static _sspine_context_t* _sspine_context_at(uint32_t id) {
|
|
SOKOL_ASSERT(SSPINE_INVALID_ID != id);
|
|
const _sspine_context_pool_t* p = &_sspine.context_pool;
|
|
int slot_index = _sspine_slot_index(id);
|
|
SOKOL_ASSERT((slot_index > _SSPINE_INVALID_SLOT_INDEX) && (slot_index < p->pool.size));
|
|
return &p->items[slot_index];
|
|
}
|
|
|
|
static _sspine_context_t* _sspine_lookup_context(uint32_t id) {
|
|
if (SSPINE_INVALID_ID != id) {
|
|
_sspine_context_t* ctx = _sspine_context_at(id);
|
|
if (ctx->slot.id == id) {
|
|
return ctx;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static sspine_context _sspine_alloc_context(void) {
|
|
_sspine_context_pool_t* p = &_sspine.context_pool;
|
|
int slot_index = _sspine_pool_alloc_index(&p->pool);
|
|
if (_SSPINE_INVALID_SLOT_INDEX != slot_index) {
|
|
uint32_t id = _sspine_slot_init(&p->pool, &p->items[slot_index].slot, slot_index);
|
|
return _sspine_make_context_handle(id);
|
|
}
|
|
else {
|
|
// pool exhausted
|
|
return _sspine_make_context_handle(SSPINE_INVALID_ID);
|
|
}
|
|
}
|
|
|
|
static sspine_resource_state _sspine_init_context(_sspine_context_t* ctx, const sspine_context_desc* desc) {
|
|
SOKOL_ASSERT(ctx && (ctx->slot.state == SSPINE_RESOURCESTATE_ALLOC));
|
|
SOKOL_ASSERT(desc);
|
|
|
|
// setup vertex, index and command storage
|
|
ctx->vertices.cap = desc->max_vertices;
|
|
ctx->indices.cap = ctx->vertices.cap * 3;
|
|
ctx->commands.cap = desc->max_commands;
|
|
|
|
const size_t vbuf_size = (size_t)ctx->vertices.cap * sizeof(_sspine_vertex_t);
|
|
const size_t ibuf_size = (size_t)ctx->indices.cap * sizeof(uint32_t);
|
|
const size_t cbuf_size = (size_t)ctx->commands.cap * sizeof(_sspine_command_t);
|
|
|
|
ctx->vertices.ptr = (_sspine_vertex_t*) _sspine_malloc(vbuf_size);
|
|
ctx->indices.ptr = (uint32_t*) _sspine_malloc(ibuf_size);
|
|
ctx->commands.ptr = (_sspine_command_t*) _sspine_malloc(cbuf_size);
|
|
|
|
sg_buffer_desc vbuf_desc;
|
|
_sspine_clear(&vbuf_desc, sizeof(vbuf_desc));
|
|
vbuf_desc.type = SG_BUFFERTYPE_VERTEXBUFFER;
|
|
vbuf_desc.usage = SG_USAGE_STREAM;
|
|
vbuf_desc.size = vbuf_size;
|
|
vbuf_desc.label = "sspine-vbuf";
|
|
ctx->vbuf = sg_make_buffer(&vbuf_desc);
|
|
ctx->bind.vertex_buffers[0] = ctx->vbuf;
|
|
|
|
sg_buffer_desc ibuf_desc;
|
|
_sspine_clear(&ibuf_desc, sizeof(ibuf_desc));
|
|
ibuf_desc.type = SG_BUFFERTYPE_INDEXBUFFER;
|
|
ibuf_desc.usage = SG_USAGE_STREAM;
|
|
ibuf_desc.size = ibuf_size;
|
|
ibuf_desc.label = "sspine-ibuf";
|
|
ctx->ibuf = sg_make_buffer(&ibuf_desc);
|
|
ctx->bind.index_buffer = ctx->ibuf;
|
|
|
|
// for blend modes, see: https://wiki.libsdl.org/SDL_BlendMode
|
|
//
|
|
// NOTE: we're configuring the blend mode for premultiplied alpha,
|
|
// and then do the premultiplication in the fragment shader
|
|
// if needed
|
|
sg_pipeline_desc pip_desc;
|
|
_sspine_clear(&pip_desc, sizeof(pip_desc));
|
|
pip_desc.shader = _sspine.shd;
|
|
pip_desc.layout.buffers[0].stride = sizeof(_sspine_vertex_t);
|
|
pip_desc.layout.attrs[0].format = SG_VERTEXFORMAT_FLOAT2;
|
|
pip_desc.layout.attrs[1].format = SG_VERTEXFORMAT_FLOAT2;
|
|
pip_desc.layout.attrs[2].format = SG_VERTEXFORMAT_UBYTE4N;
|
|
pip_desc.index_type = SG_INDEXTYPE_UINT32;
|
|
pip_desc.sample_count = desc->sample_count;
|
|
pip_desc.depth.pixel_format = desc->depth_format;
|
|
pip_desc.colors[0].pixel_format = desc->color_format;
|
|
pip_desc.colors[0].write_mask = desc->color_write_mask;
|
|
pip_desc.colors[0].blend.enabled = true;
|
|
pip_desc.colors[0].blend.src_factor_rgb = SG_BLENDFACTOR_ONE;
|
|
pip_desc.colors[0].blend.dst_factor_rgb = SG_BLENDFACTOR_ONE_MINUS_SRC_ALPHA;
|
|
pip_desc.colors[0].blend.src_factor_alpha = SG_BLENDFACTOR_ONE;
|
|
pip_desc.colors[0].blend.dst_factor_alpha = SG_BLENDFACTOR_ONE_MINUS_SRC_ALPHA;
|
|
pip_desc.label = "sspine-pip-normal/additive";
|
|
ctx->pip.normal_additive = sg_make_pipeline(&pip_desc);
|
|
|
|
pip_desc.colors[0].blend.src_factor_rgb = SG_BLENDFACTOR_ZERO;
|
|
pip_desc.colors[0].blend.dst_factor_rgb = SG_BLENDFACTOR_SRC_COLOR;
|
|
pip_desc.colors[0].blend.src_factor_alpha = SG_BLENDFACTOR_ZERO;
|
|
pip_desc.colors[0].blend.dst_factor_alpha = SG_BLENDFACTOR_ONE;
|
|
pip_desc.label = "sspine-pip-multiply";
|
|
ctx->pip.multiply = sg_make_pipeline(&pip_desc);
|
|
|
|
return SSPINE_RESOURCESTATE_VALID;
|
|
}
|
|
|
|
static void _sspine_deinit_context(_sspine_context_t* ctx) {
|
|
// NOTE: it's ok to call sg_destroy functions with invalid handles
|
|
sg_destroy_pipeline(ctx->pip.normal_additive);
|
|
sg_destroy_pipeline(ctx->pip.multiply);
|
|
sg_destroy_buffer(ctx->ibuf);
|
|
sg_destroy_buffer(ctx->vbuf);
|
|
if (ctx->commands.ptr) {
|
|
_sspine_free(ctx->commands.ptr);
|
|
ctx->commands.ptr = 0;
|
|
}
|
|
if (ctx->indices.ptr) {
|
|
_sspine_free(ctx->indices.ptr);
|
|
ctx->indices.ptr = 0;
|
|
}
|
|
if (ctx->vertices.ptr) {
|
|
_sspine_free(ctx->vertices.ptr);
|
|
ctx->vertices.ptr = 0;
|
|
}
|
|
}
|
|
|
|
static void _sspine_destroy_context(sspine_context ctx_id) {
|
|
_sspine_context_t* ctx = _sspine_lookup_context(ctx_id.id);
|
|
if (ctx) {
|
|
_sspine_deinit_context(ctx);
|
|
_sspine_context_pool_t* p = &_sspine.context_pool;
|
|
_sspine_clear(ctx, sizeof(_sspine_context_t));
|
|
_sspine_pool_free_index(&p->pool, _sspine_slot_index(ctx_id.id));
|
|
}
|
|
}
|
|
|
|
static void _sspine_destroy_all_contexts(void) {
|
|
_sspine_context_pool_t* p = &_sspine.context_pool;
|
|
for (int i = 0; i < p->pool.size; i++) {
|
|
_sspine_context_t* ctx = &p->items[i];
|
|
_sspine_destroy_context(_sspine_make_context_handle(ctx->slot.id));
|
|
}
|
|
}
|
|
|
|
static sspine_context_desc _sspine_context_desc_defaults(const sspine_context_desc* desc) {
|
|
sspine_context_desc res = *desc;
|
|
res.max_vertices = _sspine_def(desc->max_vertices, _SSPINE_DEFAULT_MAX_VERTICES);
|
|
res.max_commands = _sspine_def(desc->max_commands, _SSPINE_DEFAULT_MAX_COMMANDS);
|
|
return res;
|
|
}
|
|
|
|
static bool _sspine_is_default_context(sspine_context ctx_id) {
|
|
return ctx_id.id == 0x00010001;
|
|
}
|
|
|
|
// █████ ████████ ██ █████ ███████
|
|
// ██ ██ ██ ██ ██ ██ ██
|
|
// ███████ ██ ██ ███████ ███████
|
|
// ██ ██ ██ ██ ██ ██ ██
|
|
// ██ ██ ██ ███████ ██ ██ ███████
|
|
//
|
|
// >>atlas
|
|
static void _sspine_setup_atlas_pool(int pool_size) {
|
|
_sspine_atlas_pool_t* p = &_sspine.atlas_pool;
|
|
_sspine_init_item_pool(&p->pool, pool_size, (void**)&p->items, sizeof(_sspine_atlas_t));
|
|
}
|
|
|
|
static void _sspine_discard_atlas_pool(void) {
|
|
_sspine_atlas_pool_t* p = &_sspine.atlas_pool;
|
|
_sspine_discard_item_pool(&p->pool, (void**)&p->items);
|
|
}
|
|
|
|
static sspine_atlas _sspine_make_atlas_handle(uint32_t id) {
|
|
sspine_atlas handle = { id };
|
|
return handle;
|
|
}
|
|
|
|
static _sspine_atlas_t* _sspine_atlas_at(uint32_t id) {
|
|
SOKOL_ASSERT(SSPINE_INVALID_ID != id);
|
|
const _sspine_atlas_pool_t* p = &_sspine.atlas_pool;
|
|
int slot_index = _sspine_slot_index(id);
|
|
SOKOL_ASSERT((slot_index > _SSPINE_INVALID_SLOT_INDEX) && (slot_index < p->pool.size));
|
|
return &p->items[slot_index];
|
|
}
|
|
|
|
static _sspine_atlas_t* _sspine_lookup_atlas(uint32_t id) {
|
|
if (SSPINE_INVALID_ID != id) {
|
|
_sspine_atlas_t* atlas = _sspine_atlas_at(id);
|
|
if (atlas->slot.id == id) {
|
|
return atlas;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static sspine_atlas _sspine_alloc_atlas(void) {
|
|
_sspine_atlas_pool_t* p = &_sspine.atlas_pool;
|
|
int slot_index = _sspine_pool_alloc_index(&p->pool);
|
|
if (_SSPINE_INVALID_SLOT_INDEX != slot_index) {
|
|
uint32_t id = _sspine_slot_init(&p->pool, &p->items[slot_index].slot, slot_index);
|
|
return _sspine_make_atlas_handle(id);
|
|
}
|
|
else {
|
|
// pool exhausted
|
|
return _sspine_make_atlas_handle(SSPINE_INVALID_ID);
|
|
}
|
|
}
|
|
|
|
static sspine_resource_state _sspine_init_atlas(_sspine_atlas_t* atlas, const sspine_atlas_desc* desc) {
|
|
SOKOL_ASSERT(atlas && (atlas->slot.state == SSPINE_RESOURCESTATE_ALLOC));
|
|
SOKOL_ASSERT(desc);
|
|
SOKOL_ASSERT(atlas->sp_atlas == 0);
|
|
|
|
if ((0 == desc->data.ptr) || (0 == desc->data.size)) {
|
|
_SSPINE_ERROR(ATLAS_DESC_NO_DATA);
|
|
return SSPINE_RESOURCESTATE_FAILED;
|
|
}
|
|
atlas->overrides = desc->override;
|
|
|
|
// NOTE: Spine doesn't detect when invalid or corrupt data is passed here,
|
|
// not much we can do about this...
|
|
atlas->sp_atlas = spAtlas_create((const char*)desc->data.ptr, (int)desc->data.size, "", 0);
|
|
if (0 == atlas->sp_atlas) {
|
|
_SSPINE_ERROR(SPINE_ATLAS_CREATION_FAILED);
|
|
return SSPINE_RESOURCESTATE_FAILED;
|
|
}
|
|
|
|
// allocate a sokol-gfx image handle for each page, but the actual image initialization
|
|
// needs to be delegated to the application
|
|
for (spAtlasPage* page = atlas->sp_atlas->pages; page != 0; page = page->next) {
|
|
atlas->num_pages++;
|
|
const sg_image img = sg_alloc_image();
|
|
if (sg_query_image_state(img) != SG_RESOURCESTATE_ALLOC) {
|
|
_SSPINE_ERROR(SG_ALLOC_IMAGE_FAILED);
|
|
return SSPINE_RESOURCESTATE_FAILED;
|
|
}
|
|
page->rendererObject = (void*)(uintptr_t)img.id;
|
|
if (desc->override.premul_alpha_enabled) {
|
|
// NOTE: -1 is spine-c convention for 'true'
|
|
page->pma = -1;
|
|
}
|
|
else if (desc->override.premul_alpha_disabled) {
|
|
page->pma = 0;
|
|
}
|
|
}
|
|
return SSPINE_RESOURCESTATE_VALID;
|
|
}
|
|
|
|
static void _sspine_deinit_atlas(_sspine_atlas_t* atlas) {
|
|
if (atlas->sp_atlas) {
|
|
spAtlas_dispose(atlas->sp_atlas);
|
|
atlas->sp_atlas = 0;
|
|
}
|
|
}
|
|
|
|
static void _sspine_destroy_atlas(sspine_atlas atlas_id) {
|
|
_sspine_atlas_t* atlas = _sspine_lookup_atlas(atlas_id.id);
|
|
if (atlas) {
|
|
_sspine_deinit_atlas(atlas);
|
|
_sspine_atlas_pool_t* p = &_sspine.atlas_pool;
|
|
_sspine_clear(atlas, sizeof(_sspine_atlas_t));
|
|
_sspine_pool_free_index(&p->pool, _sspine_slot_index(atlas_id.id));
|
|
}
|
|
}
|
|
|
|
static void _sspine_destroy_all_atlases(void) {
|
|
_sspine_atlas_pool_t* p = &_sspine.atlas_pool;
|
|
for (int i = 0; i < p->pool.size; i++) {
|
|
_sspine_atlas_t* atlas = &p->items[i];
|
|
_sspine_destroy_atlas(_sspine_make_atlas_handle(atlas->slot.id));
|
|
}
|
|
}
|
|
|
|
static sspine_atlas_desc _sspine_atlas_desc_defaults(const sspine_atlas_desc* desc) {
|
|
sspine_atlas_desc res = *desc;
|
|
return res;
|
|
}
|
|
|
|
static spAtlasPage* _sspine_lookup_atlas_page(uint32_t atlas_id, int page_index) {
|
|
_sspine_atlas_t* atlas = _sspine_lookup_atlas(atlas_id);
|
|
if (atlas) {
|
|
if ((page_index >= 0) && (page_index < atlas->num_pages)) {
|
|
int i = 0;
|
|
for (spAtlasPage* page = atlas->sp_atlas->pages; page != 0; page = page->next, i++) {
|
|
if (i == page_index) {
|
|
return page;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// ███████ ██ ██ ███████ ██ ███████ ████████ ██████ ███ ██
|
|
// ██ ██ ██ ██ ██ ██ ██ ██ ██ ████ ██
|
|
// ███████ █████ █████ ██ █████ ██ ██ ██ ██ ██ ██
|
|
// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
|
|
// ███████ ██ ██ ███████ ███████ ███████ ██ ██████ ██ ████
|
|
//
|
|
// >>skeleton
|
|
static void _sspine_setup_skeleton_pool(int pool_size) {
|
|
_sspine_skeleton_pool_t* p = &_sspine.skeleton_pool;
|
|
_sspine_init_item_pool(&p->pool, pool_size, (void**)&p->items, sizeof(_sspine_skeleton_t));
|
|
}
|
|
|
|
static void _sspine_discard_skeleton_pool(void) {
|
|
_sspine_skeleton_pool_t* p = &_sspine.skeleton_pool;
|
|
_sspine_discard_item_pool(&p->pool, (void**)&p->items);
|
|
}
|
|
|
|
static sspine_skeleton _sspine_make_skeleton_handle(uint32_t id) {
|
|
sspine_skeleton handle = { id };
|
|
return handle;
|
|
}
|
|
|
|
static _sspine_skeleton_t* _sspine_skeleton_at(uint32_t id) {
|
|
SOKOL_ASSERT(SSPINE_INVALID_ID != id);
|
|
const _sspine_skeleton_pool_t* p = &_sspine.skeleton_pool;
|
|
int slot_index = _sspine_slot_index(id);
|
|
SOKOL_ASSERT((slot_index > _SSPINE_INVALID_SLOT_INDEX) && (slot_index < p->pool.size));
|
|
return &p->items[slot_index];
|
|
}
|
|
|
|
static _sspine_skeleton_t* _sspine_lookup_skeleton(uint32_t id) {
|
|
if (SSPINE_INVALID_ID != id) {
|
|
_sspine_skeleton_t* skeleton = _sspine_skeleton_at(id);
|
|
if (skeleton->slot.id == id) {
|
|
return skeleton;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static sspine_skeleton _sspine_alloc_skeleton(void) {
|
|
_sspine_skeleton_pool_t* p = &_sspine.skeleton_pool;
|
|
int slot_index = _sspine_pool_alloc_index(&p->pool);
|
|
if (_SSPINE_INVALID_SLOT_INDEX != slot_index) {
|
|
uint32_t id = _sspine_slot_init(&p->pool, &p->items[slot_index].slot, slot_index);
|
|
return _sspine_make_skeleton_handle(id);
|
|
}
|
|
else {
|
|
// pool exhausted
|
|
return _sspine_make_skeleton_handle(SSPINE_INVALID_ID);
|
|
}
|
|
}
|
|
|
|
static sspine_resource_state _sspine_init_skeleton(_sspine_skeleton_t* skeleton, const sspine_skeleton_desc* desc) {
|
|
SOKOL_ASSERT(skeleton && (skeleton->slot.state == SSPINE_RESOURCESTATE_ALLOC));
|
|
SOKOL_ASSERT(desc);
|
|
|
|
if ((0 == desc->json_data) && ((0 == desc->binary_data.ptr) || (0 == desc->binary_data.size))) {
|
|
_SSPINE_ERROR(SKELETON_DESC_NO_DATA);
|
|
return SSPINE_RESOURCESTATE_FAILED;
|
|
}
|
|
if (desc->atlas.id == SSPINE_INVALID_ID) {
|
|
_SSPINE_ERROR(SKELETON_DESC_NO_ATLAS);
|
|
return SSPINE_RESOURCESTATE_FAILED;
|
|
}
|
|
|
|
skeleton->atlas.id = desc->atlas.id;
|
|
skeleton->atlas.ptr = _sspine_lookup_atlas(skeleton->atlas.id);
|
|
if (!_sspine_atlas_ref_valid(&skeleton->atlas)) {
|
|
_SSPINE_ERROR(SKELETON_ATLAS_NOT_VALID);
|
|
return SSPINE_RESOURCESTATE_FAILED;
|
|
}
|
|
_sspine_atlas_t* atlas = skeleton->atlas.ptr;
|
|
if (SSPINE_RESOURCESTATE_VALID != atlas->slot.state) {
|
|
_SSPINE_ERROR(SKELETON_ATLAS_NOT_VALID);
|
|
return SSPINE_RESOURCESTATE_FAILED;
|
|
}
|
|
SOKOL_ASSERT(atlas->sp_atlas);
|
|
|
|
if (desc->json_data) {
|
|
spSkeletonJson* skel_json = spSkeletonJson_create(atlas->sp_atlas);
|
|
SOKOL_ASSERT(skel_json);
|
|
skel_json->scale = desc->prescale;
|
|
skeleton->sp_skel_data = spSkeletonJson_readSkeletonData(skel_json, desc->json_data);
|
|
spSkeletonJson_dispose(skel_json); skel_json = 0;
|
|
if (0 == skeleton->sp_skel_data) {
|
|
_SSPINE_ERROR(CREATE_SKELETON_DATA_FROM_JSON_FAILED);
|
|
return SSPINE_RESOURCESTATE_FAILED;
|
|
}
|
|
}
|
|
else {
|
|
spSkeletonBinary* skel_bin = spSkeletonBinary_create(atlas->sp_atlas);
|
|
SOKOL_ASSERT(skel_bin);
|
|
skel_bin->scale = desc->prescale;
|
|
skeleton->sp_skel_data = spSkeletonBinary_readSkeletonData(skel_bin, (const unsigned char*)desc->binary_data.ptr, (int)desc->binary_data.size);
|
|
spSkeletonBinary_dispose(skel_bin); skel_bin = 0;
|
|
if (0 == skeleton->sp_skel_data) {
|
|
_SSPINE_ERROR(CREATE_SKELETON_DATA_FROM_BINARY_FAILED);
|
|
return SSPINE_RESOURCESTATE_FAILED;
|
|
}
|
|
}
|
|
SOKOL_ASSERT(skeleton->sp_skel_data);
|
|
|
|
skeleton->sp_anim_data = spAnimationStateData_create(skeleton->sp_skel_data);
|
|
SOKOL_ASSERT(skeleton->sp_anim_data);
|
|
skeleton->sp_anim_data->defaultMix = desc->anim_default_mix;
|
|
|
|
// get the max number of vertices in any mesh attachment
|
|
int max_vertex_count = 4; // number of vertices in a 'region attachment' (a 2-triangle quad)
|
|
const spSkeletonData* sp_skel_data = skeleton->sp_skel_data;
|
|
for (int skinIndex = 0; skinIndex < sp_skel_data->skinsCount; skinIndex++) {
|
|
const spSkin* sp_skin = sp_skel_data->skins[skinIndex];
|
|
const spSkinEntry* skin_entry = spSkin_getAttachments(sp_skin);
|
|
if (skin_entry) do {
|
|
if (skin_entry->attachment) {
|
|
if (skin_entry->attachment->type == SP_ATTACHMENT_MESH) {
|
|
const spMeshAttachment* mesh_attachment = (spMeshAttachment*)skin_entry->attachment;
|
|
// worldVerticesLength is number of floats
|
|
SOKOL_ASSERT((mesh_attachment->super.worldVerticesLength & 1) == 0);
|
|
const int num_vertices = mesh_attachment->super.worldVerticesLength / 2;
|
|
if (num_vertices > max_vertex_count) {
|
|
max_vertex_count = num_vertices;
|
|
}
|
|
}
|
|
}
|
|
} while ((skin_entry = skin_entry->next) != 0);
|
|
}
|
|
|
|
// allocate a shared vertex transform buffer (big enough to hold vertices for biggest mesh attachment)
|
|
skeleton->tform_buf.cap = max_vertex_count;
|
|
skeleton->tform_buf.ptr = (sspine_vec2*) _sspine_malloc((size_t)skeleton->tform_buf.cap * sizeof(sspine_vec2));
|
|
|
|
return SSPINE_RESOURCESTATE_VALID;
|
|
}
|
|
|
|
static void _sspine_deinit_skeleton(_sspine_skeleton_t* skeleton) {
|
|
if (skeleton->tform_buf.ptr) {
|
|
_sspine_free(skeleton->tform_buf.ptr);
|
|
skeleton->tform_buf.ptr = 0;
|
|
}
|
|
if (skeleton->sp_anim_data) {
|
|
spAnimationStateData_dispose(skeleton->sp_anim_data);
|
|
skeleton->sp_anim_data = 0;
|
|
}
|
|
if (skeleton->sp_skel_data) {
|
|
spSkeletonData_dispose(skeleton->sp_skel_data);
|
|
skeleton->sp_skel_data = 0;
|
|
}
|
|
}
|
|
|
|
static void _sspine_destroy_skeleton(sspine_skeleton skeleton_id) {
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id.id);
|
|
if (skeleton) {
|
|
_sspine_deinit_skeleton(skeleton);
|
|
_sspine_skeleton_pool_t* p = &_sspine.skeleton_pool;
|
|
_sspine_clear(skeleton, sizeof(_sspine_skeleton_t));
|
|
_sspine_pool_free_index(&p->pool, _sspine_slot_index(skeleton_id.id));
|
|
}
|
|
}
|
|
|
|
static void _sspine_destroy_all_skeletons(void) {
|
|
_sspine_skeleton_pool_t* p = &_sspine.skeleton_pool;
|
|
for (int i = 0; i < p->pool.size; i++) {
|
|
_sspine_skeleton_t* skeleton = &p->items[i];
|
|
_sspine_destroy_skeleton(_sspine_make_skeleton_handle(skeleton->slot.id));
|
|
}
|
|
}
|
|
|
|
static sspine_skeleton_desc _sspine_skeleton_desc_defaults(const sspine_skeleton_desc* desc) {
|
|
sspine_skeleton_desc res = *desc;
|
|
res.prescale = _sspine_def(desc->prescale, 1.0f);
|
|
res.anim_default_mix = _sspine_def(desc->anim_default_mix, 0.2f);
|
|
return res;
|
|
}
|
|
|
|
static spBoneData* _sspine_lookup_bone_data(uint32_t skeleton_id, int bone_index) {
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data && skeleton->sp_skel_data->bones);
|
|
if ((bone_index >= 0) && (bone_index <= skeleton->sp_skel_data->bonesCount)) {
|
|
return skeleton->sp_skel_data->bones[bone_index];
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static spSlotData* _sspine_lookup_slot_data(uint32_t skeleton_id, int slot_index) {
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data && skeleton->sp_skel_data->slots);
|
|
if ((slot_index >= 0) && (slot_index <= skeleton->sp_skel_data->slotsCount)) {
|
|
return skeleton->sp_skel_data->slots[slot_index];
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static spEventData* _sspine_lookup_event_data(uint32_t skeleton_id, int event_index) {
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data && skeleton->sp_skel_data->events);
|
|
if ((event_index >= 0) && (event_index < skeleton->sp_skel_data->eventsCount)) {
|
|
return skeleton->sp_skel_data->events[event_index];
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static spIkConstraintData* _sspine_lookup_ikconstraint_data(uint32_t skeleton_id, int iktarget_index) {
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data && skeleton->sp_skel_data->ikConstraints);
|
|
if ((iktarget_index >= 0) && (iktarget_index < skeleton->sp_skel_data->ikConstraintsCount)) {
|
|
return skeleton->sp_skel_data->ikConstraints[iktarget_index];
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static spSkin* _sspine_lookup_skin(uint32_t skeleton_id, int skin_index) {
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data && skeleton->sp_skel_data->skins);
|
|
if ((skin_index >= 0) && (skin_index < skeleton->sp_skel_data->skinsCount)) {
|
|
return skeleton->sp_skel_data->skins[skin_index];
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// ███████ ██ ██ ██ ███ ██ ███████ ███████ ████████
|
|
// ██ ██ ██ ██ ████ ██ ██ ██ ██
|
|
// ███████ █████ ██ ██ ██ ██ ███████ █████ ██
|
|
// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
|
|
// ███████ ██ ██ ██ ██ ████ ███████ ███████ ██
|
|
//
|
|
// >>skinset
|
|
static void _sspine_setup_skinset_pool(int pool_size) {
|
|
_sspine_skinset_pool_t* p = &_sspine.skinset_pool;
|
|
_sspine_init_item_pool(&p->pool, pool_size, (void**)&p->items, sizeof(_sspine_skinset_t));
|
|
}
|
|
|
|
static void _sspine_discard_skinset_pool(void) {
|
|
_sspine_skinset_pool_t* p = &_sspine.skinset_pool;
|
|
_sspine_discard_item_pool(&p->pool, (void**)&p->items);
|
|
}
|
|
|
|
static sspine_skinset _sspine_make_skinset_handle(uint32_t id) {
|
|
sspine_skinset handle = { id };
|
|
return handle;
|
|
}
|
|
|
|
static _sspine_skinset_t* _sspine_skinset_at(uint32_t id) {
|
|
SOKOL_ASSERT(SSPINE_INVALID_ID != id);
|
|
const _sspine_skinset_pool_t* p = &_sspine.skinset_pool;
|
|
int slot_index = _sspine_slot_index(id);
|
|
SOKOL_ASSERT((slot_index > _SSPINE_INVALID_SLOT_INDEX) && (slot_index < p->pool.size));
|
|
return &p->items[slot_index];
|
|
}
|
|
|
|
static _sspine_skinset_t* _sspine_lookup_skinset(uint32_t id) {
|
|
if (SSPINE_INVALID_ID != id) {
|
|
_sspine_skinset_t* skinset = _sspine_skinset_at(id);
|
|
if (skinset->slot.id == id) {
|
|
return skinset;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static sspine_skinset _sspine_alloc_skinset(void) {
|
|
_sspine_skinset_pool_t* p = &_sspine.skinset_pool;
|
|
int slot_index = _sspine_pool_alloc_index(&p->pool);
|
|
if (_SSPINE_INVALID_SLOT_INDEX != slot_index) {
|
|
uint32_t id = _sspine_slot_init(&p->pool, &p->items[slot_index].slot, slot_index);
|
|
return _sspine_make_skinset_handle(id);
|
|
}
|
|
else {
|
|
// pool exhausted
|
|
return _sspine_make_skinset_handle(SSPINE_INVALID_ID);
|
|
}
|
|
}
|
|
|
|
static sspine_resource_state _sspine_init_skinset(_sspine_skinset_t* skinset, const sspine_skinset_desc* desc) {
|
|
SOKOL_ASSERT(skinset && (skinset->slot.state == SSPINE_RESOURCESTATE_ALLOC));
|
|
SOKOL_ASSERT(desc);
|
|
|
|
if (desc->skeleton.id == SSPINE_INVALID_ID) {
|
|
_SSPINE_ERROR(SKINSET_DESC_NO_SKELETON);
|
|
return SSPINE_RESOURCESTATE_FAILED;
|
|
}
|
|
skinset->skel.id = desc->skeleton.id;
|
|
skinset->skel.ptr = _sspine_lookup_skeleton(desc->skeleton.id);
|
|
if (!_sspine_skeleton_ref_valid(&skinset->skel)) {
|
|
_SSPINE_ERROR(SKINSET_SKELETON_NOT_VALID);
|
|
return SSPINE_RESOURCESTATE_FAILED;
|
|
}
|
|
_sspine_skeleton_t* skel = skinset->skel.ptr;
|
|
if (SSPINE_RESOURCESTATE_VALID != skel->slot.state) {
|
|
_SSPINE_ERROR(SKINSET_SKELETON_NOT_VALID);
|
|
return SSPINE_RESOURCESTATE_FAILED;
|
|
}
|
|
SOKOL_ASSERT(skel->sp_skel_data);
|
|
skinset->sp_skin = spSkin_create("skinset");
|
|
for (int i = 0; i < SSPINE_MAX_SKINSET_SKINS; i++) {
|
|
if (desc->skins[i].skeleton_id != SSPINE_INVALID_ID) {
|
|
spSkin* skin = _sspine_lookup_skin(desc->skins[i].skeleton_id, desc->skins[i].index);
|
|
if (0 == skin) {
|
|
_SSPINE_ERROR(SKINSET_INVALID_SKIN_HANDLE);
|
|
return SSPINE_RESOURCESTATE_FAILED;
|
|
}
|
|
spSkin_addSkin(skinset->sp_skin, skin);
|
|
}
|
|
}
|
|
return SSPINE_RESOURCESTATE_VALID;
|
|
}
|
|
|
|
static void _sspine_deinit_skinset(_sspine_skinset_t* skinset) {
|
|
if (skinset->sp_skin) {
|
|
spSkin_clear(skinset->sp_skin);
|
|
spSkin_dispose(skinset->sp_skin);
|
|
skinset->sp_skin = 0;
|
|
}
|
|
}
|
|
|
|
static void _sspine_destroy_skinset(sspine_skinset skinset_id) {
|
|
_sspine_skinset_t* skinset = _sspine_lookup_skinset(skinset_id.id);
|
|
if (skinset) {
|
|
_sspine_deinit_skinset(skinset);
|
|
_sspine_skinset_pool_t* p = &_sspine.skinset_pool;
|
|
_sspine_clear(skinset, sizeof(_sspine_skinset_t));
|
|
_sspine_pool_free_index(&p->pool, _sspine_slot_index(skinset_id.id));
|
|
}
|
|
}
|
|
|
|
static void _sspine_destroy_all_skinsets(void) {
|
|
_sspine_skinset_pool_t* p = &_sspine.skinset_pool;
|
|
for (int i = 0; i < p->pool.size; i++) {
|
|
_sspine_skinset_t* skinset = &p->items[i];
|
|
_sspine_destroy_skinset(_sspine_make_skinset_handle(skinset->slot.id));
|
|
}
|
|
}
|
|
|
|
static sspine_skinset_desc _sspine_skinset_desc_defaults(const sspine_skinset_desc* desc) {
|
|
sspine_skinset_desc res = *desc;
|
|
return res;
|
|
}
|
|
|
|
// ██ ███ ██ ███████ ████████ █████ ███ ██ ██████ ███████
|
|
// ██ ████ ██ ██ ██ ██ ██ ████ ██ ██ ██
|
|
// ██ ██ ██ ██ ███████ ██ ███████ ██ ██ ██ ██ █████
|
|
// ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
|
|
// ██ ██ ████ ███████ ██ ██ ██ ██ ████ ██████ ███████
|
|
//
|
|
// >>instance
|
|
static void _sspine_setup_instance_pool(int pool_size) {
|
|
_sspine_instance_pool_t* p = &_sspine.instance_pool;
|
|
_sspine_init_item_pool(&p->pool, pool_size, (void**)&p->items, sizeof(_sspine_instance_t));
|
|
}
|
|
|
|
static void _sspine_discard_instance_pool(void) {
|
|
_sspine_instance_pool_t* p = &_sspine.instance_pool;
|
|
_sspine_discard_item_pool(&p->pool, (void**)&p->items);
|
|
}
|
|
|
|
static sspine_instance _sspine_make_instance_handle(uint32_t id) {
|
|
sspine_instance handle = { id };
|
|
return handle;
|
|
}
|
|
|
|
static _sspine_instance_t* _sspine_instance_at(uint32_t id) {
|
|
SOKOL_ASSERT(SSPINE_INVALID_ID != id);
|
|
const _sspine_instance_pool_t* p = &_sspine.instance_pool;
|
|
int slot_index = _sspine_slot_index(id);
|
|
SOKOL_ASSERT((slot_index > _SSPINE_INVALID_SLOT_INDEX) && (slot_index < p->pool.size));
|
|
return &p->items[slot_index];
|
|
}
|
|
|
|
static _sspine_instance_t* _sspine_lookup_instance(uint32_t id) {
|
|
if (SSPINE_INVALID_ID != id) {
|
|
_sspine_instance_t* instance = _sspine_instance_at(id);
|
|
if (instance->slot.id == id) {
|
|
return instance;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static sspine_instance _sspine_alloc_instance(void) {
|
|
_sspine_instance_pool_t* p = &_sspine.instance_pool;
|
|
sspine_instance res;
|
|
int slot_index = _sspine_pool_alloc_index(&p->pool);
|
|
if (_SSPINE_INVALID_SLOT_INDEX != slot_index) {
|
|
uint32_t id = _sspine_slot_init(&p->pool, &p->items[slot_index].slot, slot_index);
|
|
res = _sspine_make_instance_handle(id);
|
|
}
|
|
else {
|
|
// pool exhausted
|
|
res = _sspine_make_instance_handle(SSPINE_INVALID_ID);
|
|
}
|
|
return res;
|
|
}
|
|
|
|
static void _sspine_rewind_triggered_events(_sspine_instance_t* instance) {
|
|
instance->cur_triggered_event_index = 0;
|
|
_sspine_clear(instance->triggered_events, sizeof(instance->triggered_events));
|
|
}
|
|
|
|
static sspine_triggered_event_info* _sspine_next_triggered_event_info(_sspine_instance_t* instance) {
|
|
if (instance->cur_triggered_event_index < _SSPINE_MAX_TRIGGERED_EVENTS) {
|
|
return &instance->triggered_events[instance->cur_triggered_event_index++];
|
|
}
|
|
else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
static void _sspine_event_listener(spAnimationState* sp_anim_state, spEventType sp_event_type, spTrackEntry* sp_track_entry, spEvent* sp_event) {
|
|
if (sp_event_type == SP_ANIMATION_EVENT) {
|
|
SOKOL_ASSERT(sp_anim_state && sp_track_entry && sp_event); (void)sp_track_entry;
|
|
SOKOL_ASSERT(sp_event->data && sp_event->data->name);
|
|
_sspine_instance_t* instance = _sspine_lookup_instance((uint32_t)(uintptr_t)sp_anim_state->userData);
|
|
if (_sspine_instance_and_deps_valid(instance)) {
|
|
sspine_triggered_event_info* info = _sspine_next_triggered_event_info(instance);
|
|
if (info) {
|
|
// FIXME: this sucks, but we really need the event index
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(instance->skel.id);
|
|
SOKOL_ASSERT(skeleton && skeleton->sp_skel_data->events);
|
|
const spEventData* sp_event_data = sp_event->data;
|
|
for (int i = 0; i < skeleton->sp_skel_data->eventsCount; i++) {
|
|
if (sp_event_data == skeleton->sp_skel_data->events[i]) {
|
|
info->event = _sspine_event(skeleton->slot.id, i);
|
|
break;
|
|
}
|
|
}
|
|
SOKOL_ASSERT(info->event.skeleton_id != SSPINE_INVALID_ID);
|
|
info->valid = true;
|
|
info->time = sp_event->time;
|
|
info->int_value = sp_event->intValue;
|
|
info->float_value = sp_event->floatValue;
|
|
info->volume = sp_event->volume;
|
|
info->balance = sp_event->balance;
|
|
info->string_value = _sspine_string(sp_event->stringValue);
|
|
if (info->string_value.truncated) {
|
|
_SSPINE_WARN(STRING_TRUNCATED);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static sspine_resource_state _sspine_init_instance(_sspine_instance_t* instance, const sspine_instance_desc* desc) {
|
|
SOKOL_ASSERT(instance && (instance->slot.state == SSPINE_RESOURCESTATE_ALLOC));
|
|
SOKOL_ASSERT(desc);
|
|
|
|
if (desc->skeleton.id == SSPINE_INVALID_ID) {
|
|
_SSPINE_ERROR(INSTANCE_DESC_NO_SKELETON);
|
|
return SSPINE_RESOURCESTATE_FAILED;
|
|
}
|
|
instance->skel.id = desc->skeleton.id;
|
|
instance->skel.ptr = _sspine_lookup_skeleton(instance->skel.id);
|
|
if (!_sspine_skeleton_ref_valid(&instance->skel)) {
|
|
_SSPINE_ERROR(INSTANCE_SKELETON_NOT_VALID);
|
|
return SSPINE_RESOURCESTATE_FAILED;
|
|
}
|
|
_sspine_skeleton_t* skel = instance->skel.ptr;
|
|
if (SSPINE_RESOURCESTATE_VALID != skel->slot.state) {
|
|
_SSPINE_ERROR(INSTANCE_SKELETON_NOT_VALID);
|
|
return SSPINE_RESOURCESTATE_FAILED;
|
|
}
|
|
instance->atlas = skel->atlas;
|
|
if (!_sspine_atlas_ref_valid(&instance->atlas)) {
|
|
_SSPINE_ERROR(INSTANCE_ATLAS_NOT_VALID);
|
|
return SSPINE_RESOURCESTATE_FAILED;
|
|
}
|
|
if (SSPINE_RESOURCESTATE_VALID != instance->atlas.ptr->slot.state) {
|
|
_SSPINE_ERROR(INSTANCE_ATLAS_NOT_VALID);
|
|
return SSPINE_RESOURCESTATE_FAILED;
|
|
}
|
|
SOKOL_ASSERT(skel->sp_skel_data);
|
|
SOKOL_ASSERT(skel->sp_anim_data);
|
|
|
|
instance->sp_skel = spSkeleton_create(skel->sp_skel_data);
|
|
if (0 == instance->sp_skel) {
|
|
_SSPINE_ERROR(SPINE_SKELETON_CREATION_FAILED);
|
|
return SSPINE_RESOURCESTATE_FAILED;
|
|
}
|
|
instance->sp_anim_state = spAnimationState_create(skel->sp_anim_data);
|
|
if (0 == instance->sp_anim_state) {
|
|
_SSPINE_ERROR(SPINE_ANIMATIONSTATE_CREATION_FAILED);
|
|
return SSPINE_RESOURCESTATE_FAILED;
|
|
}
|
|
instance->sp_clip = spSkeletonClipping_create();
|
|
if (0 == instance->sp_clip) {
|
|
_SSPINE_ERROR(SPINE_SKELETONCLIPPING_CREATION_FAILED);
|
|
return SSPINE_RESOURCESTATE_FAILED;
|
|
}
|
|
|
|
instance->sp_anim_state->userData = (void*)(uintptr_t)instance->slot.id;
|
|
instance->sp_anim_state->listener = _sspine_event_listener;
|
|
|
|
spSkeleton_setToSetupPose(instance->sp_skel);
|
|
spAnimationState_update(instance->sp_anim_state, 0.0f);
|
|
spAnimationState_apply(instance->sp_anim_state, instance->sp_skel);
|
|
spSkeleton_updateWorldTransform(instance->sp_skel);
|
|
|
|
return SSPINE_RESOURCESTATE_VALID;
|
|
}
|
|
|
|
static void _sspine_deinit_instance(_sspine_instance_t* instance) {
|
|
if (instance->sp_clip) {
|
|
spSkeletonClipping_dispose(instance->sp_clip);
|
|
instance->sp_clip = 0;
|
|
}
|
|
if (instance->sp_anim_state) {
|
|
spAnimationState_dispose(instance->sp_anim_state);
|
|
instance->sp_anim_state = 0;
|
|
}
|
|
if (instance->sp_skel) {
|
|
spSkeleton_dispose(instance->sp_skel);
|
|
instance->sp_skel = 0;
|
|
}
|
|
}
|
|
|
|
static void _sspine_destroy_instance(sspine_instance instance_id) {
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
if (instance) {
|
|
_sspine_deinit_instance(instance);
|
|
_sspine_instance_pool_t* p = &_sspine.instance_pool;
|
|
_sspine_clear(instance, sizeof(_sspine_instance_t));
|
|
_sspine_pool_free_index(&p->pool, _sspine_slot_index(instance_id.id));
|
|
}
|
|
}
|
|
|
|
static void _sspine_destroy_all_instances(void) {
|
|
_sspine_instance_pool_t* p = &_sspine.instance_pool;
|
|
for (int i = 0; i < p->pool.size; i++) {
|
|
_sspine_instance_t* instance = &p->items[i];
|
|
_sspine_destroy_instance(_sspine_make_instance_handle(instance->slot.id));
|
|
}
|
|
}
|
|
|
|
static spAnimation* _sspine_lookup_skeleton_anim(uint32_t skeleton_id, int anim_index) {
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data);
|
|
if ((anim_index >= 0) && (anim_index < skeleton->sp_skel_data->animationsCount)) {
|
|
return skeleton->sp_skel_data->animations[anim_index];
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static spAnimation* _sspine_lookup_instance_anim(uint32_t instance_id, uint32_t skeleton_id, int anim_index) {
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id);
|
|
if (_sspine_instance_and_deps_valid(instance) && (instance->skel.id == skeleton_id)) {
|
|
SOKOL_ASSERT(instance->sp_skel && instance->sp_skel->data);
|
|
if ((anim_index >= 0) && (anim_index < instance->sp_skel->data->animationsCount)) {
|
|
return instance->sp_skel->data->animations[anim_index];
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static spBone* _sspine_lookup_bone(uint32_t instance_id, uint32_t skeleton_id, int bone_index) {
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id);
|
|
if (_sspine_instance_and_deps_valid(instance) && (instance->skel.id == skeleton_id)) {
|
|
SOKOL_ASSERT(instance->sp_skel && instance->sp_skel->bones);
|
|
if ((bone_index >= 0) && (bone_index <= instance->sp_skel->bonesCount)) {
|
|
return instance->sp_skel->bones[bone_index];
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static spSlot* _sspine_lookup_slot(uint32_t instance_id, uint32_t skeleton_id, int slot_index) {
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id);
|
|
if (_sspine_instance_and_deps_valid(instance) && (instance->skel.id == skeleton_id)) {
|
|
SOKOL_ASSERT(instance->sp_skel && instance->sp_skel->slots);
|
|
if ((slot_index >= 0) && (slot_index <= instance->sp_skel->slotsCount)) {
|
|
return instance->sp_skel->slots[slot_index];
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static spIkConstraint* _sspine_lookup_ikconstraint(uint32_t instance_id, uint32_t skeleton_id, int iktarget_index) {
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id);
|
|
if (_sspine_instance_and_deps_valid(instance) && (instance->skel.id == skeleton_id)) {
|
|
SOKOL_ASSERT(instance->sp_skel && instance->sp_skel->ikConstraints);
|
|
if ((iktarget_index >= 0) && (iktarget_index < instance->sp_skel->ikConstraintsCount)) {
|
|
return instance->sp_skel->ikConstraints[iktarget_index];
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static sspine_instance_desc _sspine_instance_desc_defaults(const sspine_instance_desc* desc) {
|
|
sspine_instance_desc res = *desc;
|
|
return res;
|
|
}
|
|
|
|
// ██████ ██████ █████ ██ ██
|
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// ██ ██ ██ ██ ██ ██ ██ ██
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// ██ ██ ██████ ███████ ██ █ ██
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// ██ ██ ██ ██ ██ ██ ██ ███ ██
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// ██████ ██ ██ ██ ██ ███ ███
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//
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// >>draw
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static void _sspine_check_rewind_commands(_sspine_context_t* ctx) {
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if (_sspine.frame_id != ctx->commands.rewind_frame_id) {
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ctx->commands.next = 0;
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ctx->commands.rewind_frame_id = _sspine.frame_id;
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}
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}
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static _sspine_command_t* _sspine_next_command(_sspine_context_t* ctx) {
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_sspine_check_rewind_commands(ctx);
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if (ctx->commands.next < ctx->commands.cap) {
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return &(ctx->commands.ptr[ctx->commands.next++]);
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}
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else {
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_SSPINE_ERROR(COMMAND_BUFFER_FULL);
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return 0;
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}
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}
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static _sspine_command_t* _sspine_cur_command(_sspine_context_t* ctx) {
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_sspine_check_rewind_commands(ctx);
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if (ctx->commands.next > 0) {
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return &ctx->commands.ptr[ctx->commands.next - 1];
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}
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else {
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return 0;
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}
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}
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static void _sspine_check_rewind_vertices(_sspine_context_t* ctx) {
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if (_sspine.frame_id != ctx->vertices.rewind_frame_id) {
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ctx->vertices.next = 0;
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ctx->vertices.rewind_frame_id = _sspine.frame_id;
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}
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}
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static _sspine_alloc_vertices_result_t _sspine_alloc_vertices(_sspine_context_t* ctx, int num) {
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_sspine_check_rewind_vertices(ctx);
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_sspine_alloc_vertices_result_t res;
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_sspine_clear(&res, sizeof(res));
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if ((ctx->vertices.next + num) <= ctx->vertices.cap) {
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res.ptr = &(ctx->vertices.ptr[ctx->vertices.next]);
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res.index = ctx->vertices.next;
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ctx->vertices.next += num;
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}
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else {
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_SSPINE_ERROR(VERTEX_BUFFER_FULL);
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}
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return res;
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}
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static void _sspine_check_rewind_indices(_sspine_context_t* ctx) {
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if (_sspine.frame_id != ctx->indices.rewind_frame_id) {
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ctx->indices.next = 0;
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ctx->indices.rewind_frame_id = _sspine.frame_id;
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}
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}
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static _sspine_alloc_indices_result_t _sspine_alloc_indices(_sspine_context_t* ctx, int num) {
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_sspine_check_rewind_indices(ctx);
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_sspine_alloc_indices_result_t res;
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_sspine_clear(&res, sizeof(res));
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if ((ctx->indices.next + num) <= ctx->indices.cap) {
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res.ptr = &(ctx->indices.ptr[ctx->indices.next]);
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res.index = ctx->indices.next;
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ctx->indices.next += num;
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}
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else {
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_SSPINE_ERROR(INDEX_BUFFER_FULL);
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}
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return res;
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}
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static void _sspine_draw_instance(_sspine_context_t* ctx, _sspine_instance_t* instance, int layer) {
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SOKOL_ASSERT(_sspine_instance_and_deps_valid(instance));
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SOKOL_ASSERT(instance->sp_skel);
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SOKOL_ASSERT(instance->sp_anim_state);
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SOKOL_ASSERT(instance->sp_clip);
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// see: https://github.com/EsotericSoftware/spine-runtimes/blob/4.1/spine-sdl/src/spine-sdl-c.c
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const spSkeleton* sp_skel = instance->sp_skel;
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float* tform_buf = (float*)instance->skel.ptr->tform_buf.ptr;
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const int max_tform_buf_verts = instance->skel.ptr->tform_buf.cap;
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SOKOL_UNUSED(max_tform_buf_verts); // only used in asserts
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const int tform_buf_stride = 2; // each element is 2 floats
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spSkeletonClipping* sp_clip = instance->sp_clip;
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for (int slot_index = 0; slot_index < sp_skel->slotsCount; slot_index++) {
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spSlot* sp_slot = sp_skel->drawOrder[slot_index];
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if (!sp_slot->attachment) {
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spSkeletonClipping_clipEnd(sp_clip, sp_slot);
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continue;
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}
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// early out if the slot alpha is 0 or the bone is not active
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// FIXME: does alpha 0 actually mean 'invisible' for all blend modes?
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if ((sp_slot->color.a == 0) || (!sp_slot->bone->active)) {
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spSkeletonClipping_clipEnd(sp_clip, sp_slot);
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continue;
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}
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int num_vertices = 0;
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float* uvs = 0;
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float* vertices = 0;
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int num_indices = 0;
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const uint16_t* indices = 0;
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const spColor* att_color = 0;
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sg_image img = { SG_INVALID_ID };
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bool premul_alpha = false;
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if (sp_slot->attachment->type == SP_ATTACHMENT_REGION) {
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static const uint16_t quad_indices[] = { 0, 1, 2, 2, 3, 0 };
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spRegionAttachment* region = (spRegionAttachment*)sp_slot->attachment;
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att_color = ®ion->color;
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// FIXME(?) early out if the slot alpha is 0
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if (att_color->a == 0) {
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spSkeletonClipping_clipEnd(sp_clip, sp_slot);
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continue;
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}
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spRegionAttachment_computeWorldVertices(region, sp_slot, tform_buf, 0, tform_buf_stride);
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vertices = tform_buf;
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num_vertices = 4;
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indices = &quad_indices[0];
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num_indices = 6;
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uvs = region->uvs;
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const spAtlasPage* sp_page = ((spAtlasRegion*)region->rendererObject)->page;
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img.id = (uint32_t)(uintptr_t)sp_page->rendererObject;
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premul_alpha = sp_page->pma != 0;
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}
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else if (sp_slot->attachment->type == SP_ATTACHMENT_MESH) {
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spMeshAttachment* mesh = (spMeshAttachment*)sp_slot->attachment;
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att_color = &mesh->color;
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// FIXME(?) early out if the slot alpha is 0
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if (att_color->a == 0) {
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spSkeletonClipping_clipEnd(sp_clip, sp_slot);
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continue;
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}
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const int num_floats = mesh->super.worldVerticesLength;
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num_vertices = num_floats / 2;
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SOKOL_ASSERT(num_vertices <= max_tform_buf_verts);
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spVertexAttachment_computeWorldVertices(&mesh->super, sp_slot, 0, num_floats, tform_buf, 0, tform_buf_stride);
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vertices = tform_buf;
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indices = mesh->triangles;
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num_indices = mesh->trianglesCount; // actually indicesCount???
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uvs = mesh->uvs;
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const spAtlasPage* sp_page = ((spAtlasRegion*)mesh->rendererObject)->page;
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img.id = (uint32_t)(uintptr_t)sp_page->rendererObject;
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premul_alpha = sp_page->pma != 0;
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}
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else if (sp_slot->attachment->type == SP_ATTACHMENT_CLIPPING) {
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spClippingAttachment* clip_attachment = (spClippingAttachment*) sp_slot->attachment;
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spSkeletonClipping_clipStart(sp_clip, sp_slot, clip_attachment);
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continue;
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}
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else {
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spSkeletonClipping_clipEnd(sp_clip, sp_slot);
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continue;
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}
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SOKOL_ASSERT(vertices && (num_vertices > 0));
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SOKOL_ASSERT(indices && (num_indices > 0));
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SOKOL_ASSERT(uvs);
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SOKOL_ASSERT(img.id != SG_INVALID_ID);
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if (spSkeletonClipping_isClipping(sp_clip)) {
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spSkeletonClipping_clipTriangles(sp_clip, tform_buf, num_vertices * 2, (uint16_t*)indices, num_indices, uvs, tform_buf_stride);
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vertices = sp_clip->clippedVertices->items;
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num_vertices = sp_clip->clippedVertices->size / 2;
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uvs = sp_clip->clippedUVs->items;
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indices = sp_clip->clippedTriangles->items;
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num_indices = sp_clip->clippedTriangles->size;
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}
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SOKOL_ASSERT(vertices);
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SOKOL_ASSERT(indices);
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SOKOL_ASSERT(uvs);
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SOKOL_ASSERT(img.id != SG_INVALID_ID);
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// there might be no geometry to render after clipping
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if ((0 == num_vertices) || (0 == num_indices)) {
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spSkeletonClipping_clipEnd(sp_clip, sp_slot);
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continue;
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}
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const _sspine_alloc_vertices_result_t dst_vertices = _sspine_alloc_vertices(ctx, num_vertices);
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const _sspine_alloc_indices_result_t dst_indices = _sspine_alloc_indices(ctx, num_indices);
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if ((0 == dst_vertices.ptr) || (0 == dst_indices.ptr)) {
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spSkeletonClipping_clipEnd(sp_clip, sp_slot);
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continue;
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}
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// write transformed and potentially clipped vertices and indices
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const uint8_t r = (uint8_t)(sp_skel->color.r * sp_slot->color.r * att_color->r * 255.0f);
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const uint8_t g = (uint8_t)(sp_skel->color.g * sp_slot->color.g * att_color->g * 255.0f);
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const uint8_t b = (uint8_t)(sp_skel->color.b * sp_slot->color.b * att_color->b * 255.0f);
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const uint8_t a = (uint8_t)(sp_skel->color.a * sp_slot->color.a * att_color->a * 255.0f);
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const uint32_t color = (((uint32_t)a<<24) | ((uint32_t)b<<16) | ((uint32_t)g<<8) | (uint32_t)r);
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for (int vi = 0; vi < num_vertices; vi++) {
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dst_vertices.ptr[vi].pos.x = vertices[vi*2];
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dst_vertices.ptr[vi].pos.y = vertices[vi*2 + 1];
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dst_vertices.ptr[vi].color = color;
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dst_vertices.ptr[vi].uv.x = uvs[vi*2];
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dst_vertices.ptr[vi].uv.y = uvs[vi*2 + 1];
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}
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for (int ii = 0; ii < num_indices; ii++) {
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dst_indices.ptr[ii] = (uint32_t)indices[ii] + (uint32_t)dst_vertices.index;
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}
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sg_pipeline pip = { SG_INVALID_ID };
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// NOTE: pma == 0.0: use color from texture as is
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// pma == 1.0: multiply texture rgb by texture alpha in fragment shader
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float pma = 0.0f;
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switch (sp_slot->data->blendMode) {
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case SP_BLEND_MODE_NORMAL:
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case SP_BLEND_MODE_ADDITIVE:
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case SP_BLEND_MODE_SCREEN:
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pip = ctx->pip.normal_additive;
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pma = premul_alpha ? 0.0f : 1.0f; // NOT A BUG
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break;
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case SP_BLEND_MODE_MULTIPLY:
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pip = ctx->pip.multiply;
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pma = 0.0f; // always use texture color as is
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break;
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}
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// write new draw command, or merge with current draw command
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_sspine_command_t* cur_cmd = _sspine_cur_command(ctx);
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if (cur_cmd && (cur_cmd->layer == layer) && (cur_cmd->pip.id == pip.id) && (cur_cmd->img.id == img.id) && (cur_cmd->pma == pma)) {
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// merge with current command
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cur_cmd->num_elements += num_indices;
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}
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else {
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// record a new command
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_sspine_command_t* cmd_ptr = _sspine_next_command(ctx);
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if (cmd_ptr) {
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cmd_ptr->layer = layer;
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cmd_ptr->pip = pip;
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cmd_ptr->img = img;
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cmd_ptr->pma = pma;
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cmd_ptr->base_element = dst_indices.index;
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cmd_ptr->num_elements = num_indices;
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}
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}
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spSkeletonClipping_clipEnd(sp_clip, sp_slot);
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}
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spSkeletonClipping_clipEnd2(sp_clip);
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}
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// compute orthographic projection matrix
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static void _sspine_layer_transform_to_proj(const sspine_layer_transform* tform, float* res) {
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const float left = -tform->origin.x;
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const float right = tform->size.x - tform->origin.x;
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const float top = -tform->origin.y;
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const float bottom = tform->size.y - tform->origin.y;
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const float znear = -1.0f;
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const float zfar = 1.0f;
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res[0] = 2.0f / (right - left);
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res[1] = 0.0f;
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res[2] = 0.0f;
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res[3] = 0.0f;
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res[4] = 0.0f;
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res[5] = 2.0f / (top - bottom);
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res[6] = 0.0f;
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res[7] = 0.0f;
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res[8] = 0.0f;
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res[9] = 0.0f;
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res[10] = -2.0f / (zfar - znear);
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res[11] = 0.0f;
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res[12] = -(right + left) / (right - left);
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res[13] = -(top + bottom) / (top - bottom);
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res[14] = -(zfar + znear) / (zfar - znear);
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res[15] = 1.0f;
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}
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static _sspine_vsparams_t _sspine_compute_vsparams(const sspine_layer_transform* tform) {
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_sspine_vsparams_t p;
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_sspine_clear(&p, sizeof(p));
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_sspine_layer_transform_to_proj(tform, p.mvp);
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return p;
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}
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static void _sspine_draw_layer(_sspine_context_t* ctx, int layer, const sspine_layer_transform* tform) {
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if ((ctx->vertices.next > 0) && (ctx->commands.next > 0)) {
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sg_push_debug_group("sokol-spine");
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if (ctx->update_frame_id != _sspine.frame_id) {
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ctx->update_frame_id = _sspine.frame_id;
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const sg_range vtx_range = { ctx->vertices.ptr, (size_t)ctx->vertices.next * sizeof(_sspine_vertex_t) };
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sg_update_buffer(ctx->vbuf, &vtx_range);
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const sg_range idx_range = { ctx->indices.ptr, (size_t)ctx->indices.next * sizeof(uint32_t) };
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sg_update_buffer(ctx->ibuf, &idx_range);
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}
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_sspine_vsparams_t vsparams = _sspine_compute_vsparams(tform);
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const sg_range vsparams_range = { &vsparams, sizeof(vsparams) };
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_sspine_fsparams_t fsparams;
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_sspine_clear(&fsparams, sizeof(fsparams));
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const sg_range fsparams_range = { &fsparams, sizeof(fsparams) };
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uint32_t cur_pip_id = SG_INVALID_ID;
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uint32_t cur_img_id = SG_INVALID_ID;
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float cur_pma = -1.0f;
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for (int i = 0; i < ctx->commands.next; i++) {
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const _sspine_command_t* cmd = &ctx->commands.ptr[i];
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if ((layer == cmd->layer) && (sg_query_image_state(cmd->img) == SG_RESOURCESTATE_VALID)) {
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if (cur_pip_id != cmd->pip.id) {
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sg_apply_pipeline(cmd->pip);
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cur_pip_id = cmd->pip.id;
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sg_apply_uniforms(SG_SHADERSTAGE_VS, 0, &vsparams_range);
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cur_img_id = SG_INVALID_ID;
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}
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if (cur_img_id != cmd->img.id) {
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ctx->bind.fs_images[0] = cmd->img;
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sg_apply_bindings(&ctx->bind);
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cur_img_id = cmd->img.id;
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}
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if (cur_pma != cmd->pma) {
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fsparams.pma = cmd->pma;
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sg_apply_uniforms(SG_SHADERSTAGE_FS, 0, &fsparams_range);
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cur_pma = cmd->pma;
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}
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if (cmd->num_elements > 0) {
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sg_draw(cmd->base_element, cmd->num_elements, 1);
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}
|
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}
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}
|
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sg_pop_debug_group();
|
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}
|
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}
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|
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// ███ ███ ██ ███████ ██████
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// ████ ████ ██ ██ ██
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// ██ ████ ██ ██ ███████ ██
|
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// ██ ██ ██ ██ ██ ██
|
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// ██ ██ ██ ███████ ██████
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//
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// >>misc
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|
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// return sspine_desc with patched defaults
|
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static sspine_desc _sspine_desc_defaults(const sspine_desc* desc) {
|
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SOKOL_ASSERT((desc->allocator.alloc && desc->allocator.free) || (!desc->allocator.alloc && !desc->allocator.free));
|
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sspine_desc res = *desc;
|
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res.max_vertices = _sspine_def(desc->max_vertices, _SSPINE_DEFAULT_MAX_VERTICES);
|
|
res.max_commands = _sspine_def(desc->max_commands, _SSPINE_DEFAULT_MAX_COMMANDS);
|
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res.context_pool_size = _sspine_def(desc->context_pool_size, _SSPINE_DEFAULT_CONTEXT_POOL_SIZE);
|
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res.atlas_pool_size = _sspine_def(desc->atlas_pool_size, _SSPINE_DEFAULT_ATLAS_POOL_SIZE);
|
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res.skeleton_pool_size = _sspine_def(desc->skeleton_pool_size, _SSPINE_DEFAULT_SKELETON_POOL_SIZE);
|
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res.skinset_pool_size = _sspine_def(desc->skinset_pool_size, _SSPINE_DEFAULT_SKINSET_POOL_SIZE);
|
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res.instance_pool_size = _sspine_def(desc->instance_pool_size, _SSPINE_DEFAULT_INSTANCE_POOL_SIZE);
|
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return res;
|
|
}
|
|
|
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static sspine_context_desc _sspine_as_context_desc(const sspine_desc* desc) {
|
|
sspine_context_desc ctx_desc;
|
|
_sspine_clear(&ctx_desc, sizeof(ctx_desc));
|
|
ctx_desc.max_vertices = desc->max_vertices;
|
|
ctx_desc.max_commands = desc->max_commands;
|
|
ctx_desc.color_format = desc->color_format;
|
|
ctx_desc.depth_format = desc->depth_format;
|
|
ctx_desc.sample_count = desc->sample_count;
|
|
ctx_desc.color_write_mask = desc->color_write_mask;
|
|
return ctx_desc;
|
|
}
|
|
|
|
static sg_filter _sspine_as_image_filter(spAtlasFilter filter) {
|
|
switch (filter) {
|
|
case SP_ATLAS_UNKNOWN_FILTER: return _SG_FILTER_DEFAULT;
|
|
case SP_ATLAS_NEAREST: return SG_FILTER_NEAREST;
|
|
case SP_ATLAS_LINEAR: return SG_FILTER_LINEAR;
|
|
case SP_ATLAS_MIPMAP: return SG_FILTER_LINEAR_MIPMAP_NEAREST;
|
|
case SP_ATLAS_MIPMAP_NEAREST_NEAREST: return SG_FILTER_NEAREST_MIPMAP_NEAREST;
|
|
case SP_ATLAS_MIPMAP_LINEAR_NEAREST: return SG_FILTER_LINEAR_MIPMAP_NEAREST;
|
|
case SP_ATLAS_MIPMAP_NEAREST_LINEAR: return SG_FILTER_NEAREST_MIPMAP_LINEAR;
|
|
case SP_ATLAS_MIPMAP_LINEAR_LINEAR: return SG_FILTER_LINEAR_MIPMAP_LINEAR;
|
|
default: return _SG_FILTER_DEFAULT;
|
|
}
|
|
}
|
|
|
|
static sg_wrap _sspine_as_image_wrap(spAtlasWrap wrap) {
|
|
switch (wrap) {
|
|
case SP_ATLAS_MIRROREDREPEAT: return SG_WRAP_MIRRORED_REPEAT;
|
|
case SP_ATLAS_CLAMPTOEDGE: return SG_WRAP_CLAMP_TO_EDGE;
|
|
case SP_ATLAS_REPEAT: return SG_WRAP_REPEAT;
|
|
default: return _SG_WRAP_DEFAULT;
|
|
}
|
|
}
|
|
|
|
static void _sspine_init_image_info(const _sspine_atlas_t* atlas, int index, sspine_image_info* info, bool with_overrides) {
|
|
spAtlasPage* page = _sspine_lookup_atlas_page(atlas->slot.id, index);
|
|
SOKOL_ASSERT(page);
|
|
SOKOL_ASSERT(page->name);
|
|
info->valid = true;
|
|
info->sgimage.id = (uint32_t)(uintptr_t)page->rendererObject;
|
|
if (with_overrides && (atlas->overrides.min_filter != _SG_FILTER_DEFAULT)) {
|
|
info->min_filter = atlas->overrides.min_filter;
|
|
}
|
|
else {
|
|
info->min_filter = _sspine_as_image_filter(page->minFilter);
|
|
}
|
|
if (with_overrides && (atlas->overrides.mag_filter != _SG_FILTER_DEFAULT)) {
|
|
info->mag_filter = atlas->overrides.mag_filter;
|
|
}
|
|
else {
|
|
info->mag_filter = _sspine_as_image_filter(page->magFilter);
|
|
}
|
|
if (with_overrides && (atlas->overrides.wrap_u != _SG_WRAP_DEFAULT)) {
|
|
info->wrap_u = atlas->overrides.wrap_u;
|
|
}
|
|
else {
|
|
info->wrap_u = _sspine_as_image_wrap(page->uWrap);
|
|
}
|
|
if (with_overrides && (atlas->overrides.wrap_v != _SG_WRAP_DEFAULT)) {
|
|
info->wrap_v = atlas->overrides.wrap_v;
|
|
}
|
|
else {
|
|
info->wrap_v = _sspine_as_image_wrap(page->vWrap);
|
|
}
|
|
info->width = page->width;
|
|
info->height = page->height;
|
|
// NOTE: override already happened in atlas init
|
|
info->premul_alpha = page->pma != 0;
|
|
info->filename = _sspine_string(page->name);
|
|
if (info->filename.truncated) {
|
|
_SSPINE_WARN(STRING_TRUNCATED);
|
|
}
|
|
}
|
|
|
|
static void _sspine_init_shared(void) {
|
|
sg_shader_desc shd_desc;
|
|
_sspine_clear(&shd_desc, sizeof(shd_desc));
|
|
shd_desc.attrs[0].name = "position";
|
|
shd_desc.attrs[1].name = "texcoord0";
|
|
shd_desc.attrs[2].name = "color0";
|
|
shd_desc.attrs[0].sem_name = "TEXCOORD";
|
|
shd_desc.attrs[0].sem_index = 0;
|
|
shd_desc.attrs[1].sem_name = "TEXCOORD";
|
|
shd_desc.attrs[1].sem_index = 1;
|
|
shd_desc.attrs[2].sem_name = "TEXCOORD";
|
|
shd_desc.attrs[2].sem_index = 2;
|
|
shd_desc.vs.uniform_blocks[0].size = sizeof(_sspine_vsparams_t);
|
|
shd_desc.vs.uniform_blocks[0].layout = SG_UNIFORMLAYOUT_STD140;
|
|
shd_desc.vs.uniform_blocks[0].uniforms[0].name = "vs_params";
|
|
shd_desc.vs.uniform_blocks[0].uniforms[0].type = SG_UNIFORMTYPE_FLOAT4;
|
|
shd_desc.vs.uniform_blocks[0].uniforms[0].array_count = 4;
|
|
shd_desc.fs.uniform_blocks[0].size = 16;
|
|
shd_desc.fs.uniform_blocks[0].layout = SG_UNIFORMLAYOUT_STD140;
|
|
shd_desc.fs.uniform_blocks[0].uniforms[0].name = "fs_params";
|
|
shd_desc.fs.uniform_blocks[0].uniforms[0].type = SG_UNIFORMTYPE_FLOAT4;
|
|
shd_desc.fs.uniform_blocks[0].uniforms[0].array_count = 1;
|
|
shd_desc.fs.images[0].name = "tex";
|
|
shd_desc.fs.images[0].image_type = SG_IMAGETYPE_2D;
|
|
shd_desc.fs.images[0].sampler_type = SG_SAMPLERTYPE_FLOAT;
|
|
shd_desc.label = "sspine-shader";
|
|
#if defined(SOKOL_GLCORE33)
|
|
shd_desc.vs.source = _sspine_vs_source_glsl330;
|
|
shd_desc.fs.source = _sspine_fs_source_glsl330;
|
|
#elif defined(SOKOL_GLES3)
|
|
shd_desc.vs.source = _sspine_vs_source_glsl300es;
|
|
shd_desc.fs.source = _sspine_fs_source_glsl300es;
|
|
#elif defined(SOKOL_METAL)
|
|
shd_desc.vs.entry = "main0";
|
|
shd_desc.fs.entry = "main0";
|
|
switch (sg_query_backend()) {
|
|
case SG_BACKEND_METAL_MACOS:
|
|
shd_desc.vs.bytecode = SG_RANGE(_sspine_vs_bytecode_metal_macos);
|
|
shd_desc.fs.bytecode = SG_RANGE(_sspine_fs_bytecode_metal_macos);
|
|
break;
|
|
case SG_BACKEND_METAL_IOS:
|
|
shd_desc.vs.bytecode = SG_RANGE(_sspine_vs_bytecode_metal_ios);
|
|
shd_desc.fs.bytecode = SG_RANGE(_sspine_fs_bytecode_metal_ios);
|
|
break;
|
|
default:
|
|
shd_desc.vs.source = _sspine_vs_source_metal_sim;
|
|
shd_desc.fs.source = _sspine_fs_source_metal_sim;
|
|
break;
|
|
}
|
|
#elif defined(SOKOL_D3D11)
|
|
shd_desc.vs.bytecode = SG_RANGE(_sspine_vs_bytecode_hlsl4);
|
|
shd_desc.fs.bytecode = SG_RANGE(_sspine_fs_bytecode_hlsl4);
|
|
#elif defined(SOKOL_WGPU)
|
|
shd_desc.vs.bytecode = SG_RANGE(_sspine_vs_bytecode_wgpu);
|
|
shd_desc.fs.bytecode = SG_RANGE(_sspine_fs_bytecode_wgpu);
|
|
#else
|
|
shd_desc.vs.source = _sspine_vs_source_dummy;
|
|
shd_desc.fs.source = _sspine_fs_source_dummy;
|
|
#endif
|
|
_sspine.shd = sg_make_shader(&shd_desc);
|
|
}
|
|
|
|
static void _sspine_destroy_shared(void) {
|
|
sg_destroy_shader(_sspine.shd);
|
|
}
|
|
|
|
// called from inside sokol-gfx sg_commit()
|
|
static void _sspine_commit_listener_func(void* userdata) {
|
|
(void)userdata;
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine.frame_id++;
|
|
}
|
|
|
|
static sg_commit_listener _sspine_make_commit_listener(void) {
|
|
sg_commit_listener commit_listener = { _sspine_commit_listener_func, 0 };
|
|
return commit_listener;
|
|
}
|
|
|
|
// ██████ ██ ██ ██████ ██ ██ ██████
|
|
// ██ ██ ██ ██ ██ ██ ██ ██ ██
|
|
// ██████ ██ ██ ██████ ██ ██ ██
|
|
// ██ ██ ██ ██ ██ ██ ██ ██
|
|
// ██ ██████ ██████ ███████ ██ ██████
|
|
//
|
|
// >>public
|
|
SOKOL_API_IMPL void sspine_setup(const sspine_desc* desc) {
|
|
SOKOL_ASSERT(desc);
|
|
spBone_setYDown(1);
|
|
_sspine_clear(&_sspine, sizeof(_sspine));
|
|
_sspine.init_cookie = _SSPINE_INIT_COOKIE;
|
|
_sspine.desc = _sspine_desc_defaults(desc);
|
|
_sspine_init_shared();
|
|
// important, need to setup the frame id with a non-zero value,
|
|
// otherwise updates won't trigger in the first frame
|
|
_sspine.frame_id = 1;
|
|
_sspine_setup_context_pool(_sspine.desc.context_pool_size);
|
|
_sspine_setup_atlas_pool(_sspine.desc.atlas_pool_size);
|
|
_sspine_setup_skeleton_pool(_sspine.desc.skeleton_pool_size);
|
|
_sspine_setup_skinset_pool(_sspine.desc.skinset_pool_size);
|
|
_sspine_setup_instance_pool(_sspine.desc.instance_pool_size);
|
|
const sspine_context_desc ctx_desc = _sspine_as_context_desc(&_sspine.desc);
|
|
_sspine.def_ctx_id = sspine_make_context(&ctx_desc);
|
|
SOKOL_ASSERT(_sspine_is_default_context(_sspine.def_ctx_id));
|
|
sspine_set_context(_sspine.def_ctx_id);
|
|
if (!sg_add_commit_listener(_sspine_make_commit_listener())) {
|
|
_SSPINE_ERROR(ADD_COMMIT_LISTENER_FAILED);
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_shutdown(void) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
sg_remove_commit_listener(_sspine_make_commit_listener());
|
|
_sspine_destroy_all_instances();
|
|
_sspine_destroy_all_skinsets();
|
|
_sspine_destroy_all_skeletons();
|
|
_sspine_destroy_all_atlases();
|
|
_sspine_destroy_all_contexts();
|
|
_sspine_discard_instance_pool();
|
|
_sspine_discard_skinset_pool();
|
|
_sspine_discard_skeleton_pool();
|
|
_sspine_discard_atlas_pool();
|
|
_sspine_discard_context_pool();
|
|
_sspine_destroy_shared();
|
|
_sspine.init_cookie = 0;
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_context sspine_make_context(const sspine_context_desc* desc) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
SOKOL_ASSERT(desc);
|
|
const sspine_context_desc desc_def = _sspine_context_desc_defaults(desc);
|
|
sspine_context ctx_id = _sspine_alloc_context();
|
|
_sspine_context_t* ctx = _sspine_lookup_context(ctx_id.id);
|
|
if (ctx) {
|
|
ctx->slot.state = _sspine_init_context(ctx, &desc_def);
|
|
SOKOL_ASSERT((ctx->slot.state == SSPINE_RESOURCESTATE_VALID) || (ctx->slot.state == SSPINE_RESOURCESTATE_FAILED));
|
|
if (ctx->slot.state == SSPINE_RESOURCESTATE_FAILED) {
|
|
_sspine_deinit_context(ctx);
|
|
}
|
|
}
|
|
else {
|
|
ctx->slot.state = SSPINE_RESOURCESTATE_FAILED;
|
|
_SSPINE_ERROR(CONTEXT_POOL_EXHAUSTED);
|
|
}
|
|
return ctx_id;
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_destroy_context(sspine_context ctx_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
if (_sspine_is_default_context(ctx_id)) {
|
|
_SSPINE_ERROR(CANNOT_DESTROY_DEFAULT_CONTEXT);
|
|
return;
|
|
}
|
|
_sspine_destroy_context(ctx_id);
|
|
// re-validate the current context pointer (this will return a nullptr
|
|
// if we just destroyed the current context)
|
|
_sspine.cur_ctx = _sspine_lookup_context(_sspine.cur_ctx_id.id);
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_set_context(sspine_context ctx_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
if (_sspine_is_default_context(ctx_id)) {
|
|
_sspine.cur_ctx_id = _sspine.def_ctx_id;
|
|
}
|
|
else {
|
|
_sspine.cur_ctx_id = ctx_id;
|
|
}
|
|
// this will return null if the handle isn't valid
|
|
_sspine.cur_ctx = _sspine_lookup_context(_sspine.cur_ctx_id.id);
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_context sspine_get_context(void) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
return _sspine.cur_ctx_id;
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_context sspine_default_context(void) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
return _sspine_make_context_handle(0x00010001);
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_context_info sspine_get_context_info(sspine_context ctx_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
sspine_context_info res;
|
|
_sspine_clear(&res, sizeof(res));
|
|
const _sspine_context_t* ctx = _sspine_lookup_context(ctx_id.id);
|
|
if (ctx) {
|
|
res.num_vertices = ctx->vertices.next;
|
|
res.num_indices = ctx->indices.next;
|
|
res.num_commands = ctx->commands.next;
|
|
}
|
|
return res;
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_set_skinset(sspine_instance instance_id, sspine_skinset skinset_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
_sspine_skinset_t* skinset = _sspine_lookup_skinset(skinset_id.id);
|
|
if (_sspine_instance_and_deps_valid(instance) && _sspine_skinset_and_deps_valid(skinset) && (instance->skel.id == skinset->skel.id)) {
|
|
SOKOL_ASSERT(instance->sp_skel);
|
|
SOKOL_ASSERT(instance->sp_anim_state);
|
|
SOKOL_ASSERT(skinset->sp_skin);
|
|
spSkeleton_setSkin(instance->sp_skel, 0);
|
|
spSkeleton_setSkin(instance->sp_skel, skinset->sp_skin);
|
|
spSkeleton_setSlotsToSetupPose(instance->sp_skel);
|
|
spAnimationState_apply(instance->sp_anim_state, instance->sp_skel);
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_update_instance(sspine_instance instance_id, float delta_time) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
if (_sspine_instance_and_deps_valid(instance)) {
|
|
SOKOL_ASSERT(instance->sp_skel);
|
|
SOKOL_ASSERT(instance->sp_anim_state);
|
|
_sspine_rewind_triggered_events(instance);
|
|
spAnimationState_update(instance->sp_anim_state, delta_time);
|
|
spAnimationState_apply(instance->sp_anim_state, instance->sp_skel);
|
|
spSkeleton_updateWorldTransform(instance->sp_skel);
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL int sspine_num_triggered_events(sspine_instance instance_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
if (_sspine_instance_and_deps_valid(instance)) {
|
|
SOKOL_ASSERT((instance->cur_triggered_event_index >= 0) && (instance->cur_triggered_event_index <= _SSPINE_MAX_TRIGGERED_EVENTS));
|
|
return instance->cur_triggered_event_index;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_triggered_event_info sspine_get_triggered_event_info(sspine_instance instance_id, int triggered_event_index) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
sspine_triggered_event_info res;
|
|
_sspine_clear(&res, sizeof(res));
|
|
if (_sspine_instance_and_deps_valid(instance)) {
|
|
if ((triggered_event_index >= 0) && (triggered_event_index < instance->cur_triggered_event_index)) {
|
|
res = instance->triggered_events[triggered_event_index];
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_draw_instance_in_layer(sspine_instance instance_id, int layer) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_context_t* ctx = _sspine.cur_ctx;
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
if (ctx && _sspine_instance_and_deps_valid(instance)) {
|
|
_sspine_draw_instance(ctx, instance, layer);
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_mat4 sspine_layer_transform_to_mat4(const sspine_layer_transform* tform) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
sspine_mat4 res;
|
|
_sspine_layer_transform_to_proj(tform, res.m);
|
|
return res;
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_context_draw_instance_in_layer(sspine_context ctx_id, sspine_instance instance_id, int layer) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_context_t* ctx = _sspine_lookup_context(ctx_id.id);
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
if (ctx && _sspine_instance_and_deps_valid(instance)) {
|
|
_sspine_draw_instance(ctx, instance, layer);
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_draw_layer(int layer, const sspine_layer_transform* tform) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
SOKOL_ASSERT(tform);
|
|
_sspine_context_t* ctx = _sspine.cur_ctx;
|
|
if (ctx) {
|
|
_sspine_draw_layer(ctx, layer, tform);
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_context_draw_layer(sspine_context ctx_id, int layer, const sspine_layer_transform* tform) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
SOKOL_ASSERT(tform);
|
|
_sspine_context_t* ctx = _sspine_lookup_context(ctx_id.id);
|
|
if (ctx) {
|
|
_sspine_draw_layer(ctx, layer, tform);
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_atlas sspine_make_atlas(const sspine_atlas_desc* desc) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
SOKOL_ASSERT(desc);
|
|
const sspine_atlas_desc desc_def = _sspine_atlas_desc_defaults(desc);
|
|
sspine_atlas atlas_id = _sspine_alloc_atlas();
|
|
_sspine_atlas_t* atlas = _sspine_lookup_atlas(atlas_id.id);
|
|
if (atlas) {
|
|
atlas->slot.state = _sspine_init_atlas(atlas, &desc_def);
|
|
SOKOL_ASSERT((atlas->slot.state == SSPINE_RESOURCESTATE_VALID) || (atlas->slot.state == SSPINE_RESOURCESTATE_FAILED));
|
|
if (atlas->slot.state == SSPINE_RESOURCESTATE_FAILED) {
|
|
_sspine_deinit_atlas(atlas);
|
|
}
|
|
}
|
|
else {
|
|
_SSPINE_ERROR(ATLAS_POOL_EXHAUSTED);
|
|
}
|
|
return atlas_id;
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_destroy_atlas(sspine_atlas atlas_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_destroy_atlas(atlas_id);
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_skeleton sspine_make_skeleton(const sspine_skeleton_desc* desc) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
SOKOL_ASSERT(desc);
|
|
const sspine_skeleton_desc desc_def = _sspine_skeleton_desc_defaults(desc);
|
|
sspine_skeleton skeleton_id = _sspine_alloc_skeleton();
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id.id);
|
|
if (skeleton) {
|
|
skeleton->slot.state = _sspine_init_skeleton(skeleton, &desc_def);
|
|
SOKOL_ASSERT((skeleton->slot.state == SSPINE_RESOURCESTATE_VALID) || (skeleton->slot.state == SSPINE_RESOURCESTATE_FAILED));
|
|
if (skeleton->slot.state == SSPINE_RESOURCESTATE_FAILED) {
|
|
_sspine_deinit_skeleton(skeleton);
|
|
}
|
|
}
|
|
else {
|
|
_SSPINE_ERROR(SKELETON_POOL_EXHAUSTED);
|
|
}
|
|
return skeleton_id;
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_destroy_skeleton(sspine_skeleton skeleton_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_destroy_skeleton(skeleton_id);
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_skinset sspine_make_skinset(const sspine_skinset_desc* desc) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
SOKOL_ASSERT(desc);
|
|
const sspine_skinset_desc desc_def = _sspine_skinset_desc_defaults(desc);
|
|
sspine_skinset skinset_id = _sspine_alloc_skinset();
|
|
_sspine_skinset_t* skinset = _sspine_lookup_skinset(skinset_id.id);
|
|
if (skinset) {
|
|
skinset->slot.state = _sspine_init_skinset(skinset, &desc_def);
|
|
SOKOL_ASSERT((skinset->slot.state == SSPINE_RESOURCESTATE_VALID) || (skinset->slot.state == SSPINE_RESOURCESTATE_FAILED));
|
|
if (skinset->slot.state == SSPINE_RESOURCESTATE_FAILED) {
|
|
_sspine_deinit_skinset(skinset);
|
|
}
|
|
}
|
|
else {
|
|
_SSPINE_ERROR(SKINSET_POOL_EXHAUSTED);
|
|
}
|
|
return skinset_id;
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_destroy_skinset(sspine_skinset skinset_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_destroy_skinset(skinset_id);
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_instance sspine_make_instance(const sspine_instance_desc* desc) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
SOKOL_ASSERT(desc);
|
|
const sspine_instance_desc desc_def = _sspine_instance_desc_defaults(desc);
|
|
sspine_instance instance_id = _sspine_alloc_instance();
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
if (instance) {
|
|
instance->slot.state = _sspine_init_instance(instance, &desc_def);
|
|
SOKOL_ASSERT((instance->slot.state == SSPINE_RESOURCESTATE_VALID) || (instance->slot.state == SSPINE_RESOURCESTATE_FAILED));
|
|
if (instance->slot.state == SSPINE_RESOURCESTATE_FAILED) {
|
|
_sspine_deinit_instance(instance);
|
|
}
|
|
}
|
|
else {
|
|
_SSPINE_ERROR(INSTANCE_POOL_EXHAUSTED);
|
|
}
|
|
return instance_id;
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_destroy_instance(sspine_instance instance_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_destroy_instance(instance_id);
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_resource_state sspine_get_context_resource_state(sspine_context ctx_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
const _sspine_context_t* ctx = _sspine_lookup_context(ctx_id.id);
|
|
if (ctx) {
|
|
return ctx->slot.state;
|
|
}
|
|
else {
|
|
return SSPINE_RESOURCESTATE_INVALID;
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_resource_state sspine_get_atlas_resource_state(sspine_atlas atlas_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
const _sspine_atlas_t* atlas = _sspine_lookup_atlas(atlas_id.id);
|
|
if (atlas) {
|
|
return atlas->slot.state;
|
|
}
|
|
else {
|
|
return SSPINE_RESOURCESTATE_INVALID;
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_resource_state sspine_get_skeleton_resource_state(sspine_skeleton skeleton_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
const _sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id.id);
|
|
if (skeleton) {
|
|
return skeleton->slot.state;
|
|
}
|
|
else {
|
|
return SSPINE_RESOURCESTATE_INVALID;
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_resource_state sspine_get_skinset_resource_state(sspine_skinset skinset_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
const _sspine_skinset_t* skinset = _sspine_lookup_skinset(skinset_id.id);
|
|
if (skinset) {
|
|
return skinset->slot.state;
|
|
}
|
|
else {
|
|
return SSPINE_RESOURCESTATE_INVALID;
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_resource_state sspine_get_instance_resource_state(sspine_instance instance_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
const _sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
if (instance) {
|
|
return instance->slot.state;
|
|
}
|
|
else {
|
|
return SSPINE_RESOURCESTATE_INVALID;
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sspine_context_valid(sspine_context ctx_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
return sspine_get_context_resource_state(ctx_id) == SSPINE_RESOURCESTATE_VALID;
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sspine_atlas_valid(sspine_atlas atlas_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
return sspine_get_atlas_resource_state(atlas_id) == SSPINE_RESOURCESTATE_VALID;
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sspine_skeleton_valid(sspine_skeleton skeleton_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
return sspine_get_skeleton_resource_state(skeleton_id) == SSPINE_RESOURCESTATE_VALID;
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sspine_skinset_valid(sspine_skinset skinset_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
return sspine_get_skinset_resource_state(skinset_id) == SSPINE_RESOURCESTATE_VALID;
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sspine_instance_valid(sspine_instance instance_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
return sspine_get_instance_resource_state(instance_id) == SSPINE_RESOURCESTATE_VALID;
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_atlas sspine_get_skeleton_atlas(sspine_skeleton skeleton_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id.id);
|
|
sspine_atlas res;
|
|
_sspine_clear(&res, sizeof(res));
|
|
if (skeleton) {
|
|
res.id = skeleton->atlas.id;
|
|
}
|
|
return res;
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_skeleton sspine_get_instance_skeleton(sspine_instance instance_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
sspine_skeleton res;
|
|
_sspine_clear(&res, sizeof(res));
|
|
if (instance) {
|
|
res.id = instance->skel.id;
|
|
}
|
|
return res;
|
|
}
|
|
|
|
SOKOL_API_IMPL int sspine_num_images(sspine_atlas atlas_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_atlas_t* atlas = _sspine_lookup_atlas(atlas_id.id);
|
|
if (atlas) {
|
|
return atlas->num_pages;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_image sspine_image_by_index(sspine_atlas atlas_id, int index) {
|
|
return _sspine_image(atlas_id.id, index);
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sspine_image_valid(sspine_image image) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_atlas_t* atlas = _sspine_lookup_atlas(image.atlas_id);
|
|
return atlas && (image.index >= 0) && (image.index < atlas->num_pages);
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sspine_image_equal(sspine_image first, sspine_image second) {
|
|
return (first.atlas_id == second.atlas_id) && (first.index == second.index);
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_image_info sspine_get_image_info(sspine_image image) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_atlas_t* atlas = _sspine_lookup_atlas(image.atlas_id);
|
|
sspine_image_info img_info;
|
|
_sspine_clear(&img_info, sizeof(img_info));
|
|
if (atlas && (image.index >= 0) && (image.index < atlas->num_pages)) {
|
|
_sspine_init_image_info(atlas, image.index, &img_info, true);
|
|
}
|
|
return img_info;
|
|
}
|
|
|
|
SOKOL_API_IMPL int sspine_num_atlas_pages(sspine_atlas atlas_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_atlas_t* atlas = _sspine_lookup_atlas(atlas_id.id);
|
|
if (atlas) {
|
|
return atlas->num_pages;
|
|
}
|
|
else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_atlas_page sspine_atlas_page_by_index(sspine_atlas atlas_id, int index) {
|
|
return _sspine_atlas_page(atlas_id.id, index);
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sspine_atlas_page_valid(sspine_atlas_page page) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_atlas_t* atlas = _sspine_lookup_atlas(page.atlas_id);
|
|
if (atlas) {
|
|
return (page.index >= 0) && (page.index < atlas->num_pages);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sspine_atlas_page_equal(sspine_atlas_page first, sspine_atlas_page second) {
|
|
return (first.atlas_id == second.atlas_id) && (first.index == second.index);
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_atlas_page_info sspine_get_atlas_page_info(sspine_atlas_page page) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
sspine_atlas_page_info res;
|
|
_sspine_clear(&res, sizeof(res));
|
|
const spAtlasPage* sp_page = _sspine_lookup_atlas_page(page.atlas_id, page.index);
|
|
if (sp_page) {
|
|
// at this point, atlas is guaranteed to be valid
|
|
const _sspine_atlas_t* atlas = _sspine_lookup_atlas(page.atlas_id);
|
|
res.valid = true;
|
|
res.atlas.id = page.atlas_id;
|
|
// write image info without overrides
|
|
_sspine_init_image_info(atlas, page.index, &res.image, false);
|
|
// ...and provide the overrides separately
|
|
res.overrides = atlas->overrides;
|
|
}
|
|
return res;
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_set_position(sspine_instance instance_id, sspine_vec2 position) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
if (_sspine_instance_and_deps_valid(instance)) {
|
|
SOKOL_ASSERT(instance->sp_skel);
|
|
instance->sp_skel->x = position.x;
|
|
instance->sp_skel->y = position.y;
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_set_scale(sspine_instance instance_id, sspine_vec2 scale) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
if (instance) {
|
|
SOKOL_ASSERT(instance->sp_skel);
|
|
instance->sp_skel->scaleX = scale.x;
|
|
instance->sp_skel->scaleY = scale.y;
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_set_color(sspine_instance instance_id, sspine_color color) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
if (instance) {
|
|
SOKOL_ASSERT(instance->sp_skel);
|
|
instance->sp_skel->color.r = color.r;
|
|
instance->sp_skel->color.g = color.g;
|
|
instance->sp_skel->color.b = color.b;
|
|
instance->sp_skel->color.a = color.a;
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_vec2 sspine_get_position(sspine_instance instance_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
sspine_vec2 v = { 0.0f, 0.0f };
|
|
if (instance) {
|
|
SOKOL_ASSERT(instance->sp_skel);
|
|
v.x = instance->sp_skel->x;
|
|
v.y = instance->sp_skel->y;
|
|
}
|
|
return v;
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_vec2 sspine_get_scale(sspine_instance instance_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
sspine_vec2 v = { 0.0f, 0.0f };
|
|
if (instance) {
|
|
SOKOL_ASSERT(instance->sp_skel);
|
|
v.x = instance->sp_skel->scaleX;
|
|
v.y = instance->sp_skel->scaleY;
|
|
}
|
|
return v;
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_color sspine_get_color(sspine_instance instance_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
sspine_color c = { 0.0f, 0.0f, 0.0f, 0.0f };
|
|
if (instance) {
|
|
SOKOL_ASSERT(instance->sp_skel);
|
|
c.r = instance->sp_skel->color.r;
|
|
c.g = instance->sp_skel->color.g;
|
|
c.b = instance->sp_skel->color.b;
|
|
c.a = instance->sp_skel->color.a;
|
|
}
|
|
return c;
|
|
}
|
|
|
|
SOKOL_API_IMPL int sspine_num_anims(sspine_skeleton skeleton_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id.id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data);
|
|
return skeleton->sp_skel_data->animationsCount;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_anim sspine_anim_by_name(sspine_skeleton skeleton_id, const char* name) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
SOKOL_ASSERT(name);
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id.id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
// NOTE: there's a spSkeletonData_findAnimation function, but that doesn't
|
|
// give us access to the index, so we'll need to do the loop ourselves
|
|
SOKOL_ASSERT(skeleton->sp_skel_data);
|
|
const spSkeletonData* sp_skel_data = skeleton->sp_skel_data;
|
|
const int num_anims = sp_skel_data->animationsCount;
|
|
SOKOL_ASSERT(sp_skel_data->animations);
|
|
for (int i = 0; i < num_anims; i++) {
|
|
SOKOL_ASSERT(sp_skel_data->animations[i]);
|
|
SOKOL_ASSERT(sp_skel_data->animations[i]->name);
|
|
if (0 == strcmp(sp_skel_data->animations[i]->name, name)) {
|
|
return _sspine_anim(skeleton_id.id, i);
|
|
}
|
|
}
|
|
}
|
|
return _sspine_anim(0, 0);
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_anim sspine_anim_by_index(sspine_skeleton skeleton_id, int index) {
|
|
return _sspine_anim(skeleton_id.id, index);
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sspine_anim_valid(sspine_anim anim) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(anim.skeleton_id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data);
|
|
return (anim.index >= 0) && (anim.index < skeleton->sp_skel_data->animationsCount);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sspine_anim_equal(sspine_anim first, sspine_anim second) {
|
|
return (first.skeleton_id == second.skeleton_id) && (first.index == second.index);
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_anim_info sspine_get_anim_info(sspine_anim anim) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
sspine_anim_info res;
|
|
_sspine_clear(&res, sizeof(res));
|
|
const spAnimation* sp_anim = _sspine_lookup_skeleton_anim(anim.skeleton_id, anim.index);
|
|
if (sp_anim) {
|
|
res.valid = true;
|
|
res.index = anim.index;
|
|
res.duration = sp_anim->duration;
|
|
res.name = _sspine_string(sp_anim->name);
|
|
if (res.name.truncated) {
|
|
_SSPINE_WARN(STRING_TRUNCATED);
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_clear_animation_tracks(sspine_instance instance_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
if (_sspine_instance_and_deps_valid(instance)) {
|
|
SOKOL_ASSERT(instance->sp_anim_state);
|
|
spAnimationState_clearTracks(instance->sp_anim_state);
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_clear_animation_track(sspine_instance instance_id, int track_index) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
if (_sspine_instance_and_deps_valid(instance)) {
|
|
SOKOL_ASSERT(instance->sp_anim_state);
|
|
spAnimationState_clearTrack(instance->sp_anim_state, track_index);
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_set_animation(sspine_instance instance_id, sspine_anim anim, int track_index, bool loop) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
spAnimation* sp_anim = _sspine_lookup_instance_anim(instance_id.id, anim.skeleton_id, anim.index);
|
|
if (sp_anim) {
|
|
// NOTE: at this point, instance is guaranteed to be valid
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
SOKOL_ASSERT(instance);
|
|
spAnimationState_setAnimation(instance->sp_anim_state, track_index, sp_anim, loop?1:0);
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_add_animation(sspine_instance instance_id, sspine_anim anim, int track_index, bool loop, float delay) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
spAnimation* sp_anim = _sspine_lookup_instance_anim(instance_id.id, anim.skeleton_id, anim.index);
|
|
if (sp_anim) {
|
|
// NOTE: at this point, instance is guaranteed to be valid
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
SOKOL_ASSERT(instance);
|
|
SOKOL_ASSERT(instance->sp_anim_state);
|
|
spAnimationState_addAnimation(instance->sp_anim_state, track_index, sp_anim, loop?1:0, delay);
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_set_empty_animation(sspine_instance instance_id, int track_index, float mix_duration) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
if (_sspine_instance_and_deps_valid(instance)) {
|
|
SOKOL_ASSERT(instance->sp_anim_state);
|
|
spAnimationState_setEmptyAnimation(instance->sp_anim_state, track_index, mix_duration);
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_add_empty_animation(sspine_instance instance_id, int track_index, float mix_duration, float delay) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
if (_sspine_instance_and_deps_valid(instance)) {
|
|
SOKOL_ASSERT(instance->sp_anim_state);
|
|
spAnimationState_addEmptyAnimation(instance->sp_anim_state, track_index, mix_duration, delay);
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL int sspine_num_bones(sspine_skeleton skeleton_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id.id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data);
|
|
return skeleton->sp_skel_data->bonesCount;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_bone sspine_bone_by_name(sspine_skeleton skeleton_id, const char* name) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
SOKOL_ASSERT(name);
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id.id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data);
|
|
spBoneData* sp_bone_data = spSkeletonData_findBone(skeleton->sp_skel_data, name);
|
|
if (sp_bone_data) {
|
|
return _sspine_bone(skeleton_id.id, sp_bone_data->index);
|
|
}
|
|
}
|
|
return _sspine_bone(0, 0);
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_bone sspine_bone_by_index(sspine_skeleton skeleton_id, int index) {
|
|
return _sspine_bone(skeleton_id.id, index);
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sspine_bone_valid(sspine_bone bone) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(bone.skeleton_id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data);
|
|
return (bone.index >= 0) && (bone.index < skeleton->sp_skel_data->bonesCount);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sspine_bone_equal(sspine_bone first, sspine_bone second) {
|
|
return (first.skeleton_id == second.skeleton_id) && (first.index == second.index);
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_bone_info sspine_get_bone_info(sspine_bone bone) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
sspine_bone_info res;
|
|
_sspine_clear(&res, sizeof(res));
|
|
const spBoneData* sp_bone_data = _sspine_lookup_bone_data(bone.skeleton_id, bone.index);
|
|
if (sp_bone_data) {
|
|
SOKOL_ASSERT(sp_bone_data->index == bone.index);
|
|
SOKOL_ASSERT(sp_bone_data->name);
|
|
res.valid = true;
|
|
res.index = sp_bone_data->index;
|
|
if (sp_bone_data->parent) {
|
|
res.parent_bone = _sspine_bone(bone.skeleton_id, sp_bone_data->parent->index);
|
|
}
|
|
res.length = sp_bone_data->length;
|
|
res.pose.position.x = sp_bone_data->x;
|
|
res.pose.position.y = sp_bone_data->y;
|
|
res.pose.rotation = sp_bone_data->rotation;
|
|
res.pose.scale.x = sp_bone_data->scaleX;
|
|
res.pose.scale.y = sp_bone_data->scaleY;
|
|
res.pose.shear.x = sp_bone_data->shearX;
|
|
res.pose.shear.y = sp_bone_data->shearY;
|
|
res.color.r = sp_bone_data->color.r;
|
|
res.color.g = sp_bone_data->color.g;
|
|
res.color.b = sp_bone_data->color.b;
|
|
res.color.a = sp_bone_data->color.a;
|
|
res.name = _sspine_string(sp_bone_data->name);
|
|
if (res.name.truncated) {
|
|
_SSPINE_WARN(STRING_TRUNCATED);
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_set_bone_transform(sspine_instance instance_id, sspine_bone bone, const sspine_bone_transform* transform) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
SOKOL_ASSERT(transform);
|
|
spBone* sp_bone = _sspine_lookup_bone(instance_id.id, bone.skeleton_id, bone.index);
|
|
if (sp_bone) {
|
|
sp_bone->x = transform->position.x;
|
|
sp_bone->y = transform->position.y;
|
|
sp_bone->rotation = transform->rotation;
|
|
sp_bone->scaleX = transform->scale.x;
|
|
sp_bone->scaleY = transform->scale.y;
|
|
sp_bone->shearX = transform->shear.x;
|
|
sp_bone->shearY = transform->shear.y;
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_set_bone_position(sspine_instance instance_id, sspine_bone bone, sspine_vec2 position) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
spBone* sp_bone = _sspine_lookup_bone(instance_id.id, bone.skeleton_id, bone.index);
|
|
if (sp_bone) {
|
|
sp_bone->x = position.x;
|
|
sp_bone->y = position.y;
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_set_bone_rotation(sspine_instance instance_id, sspine_bone bone, float rotation) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
spBone* sp_bone = _sspine_lookup_bone(instance_id.id, bone.skeleton_id, bone.index);
|
|
if (sp_bone) {
|
|
sp_bone->rotation = rotation;
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_set_bone_scale(sspine_instance instance_id, sspine_bone bone, sspine_vec2 scale) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
spBone* sp_bone = _sspine_lookup_bone(instance_id.id, bone.skeleton_id, bone.index);
|
|
if (sp_bone) {
|
|
sp_bone->scaleX = scale.x;
|
|
sp_bone->scaleY = scale.y;
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_set_bone_shear(sspine_instance instance_id, sspine_bone bone, sspine_vec2 shear) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
spBone* sp_bone = _sspine_lookup_bone(instance_id.id, bone.skeleton_id, bone.index);
|
|
if (sp_bone) {
|
|
sp_bone->shearX = shear.x;
|
|
sp_bone->shearY = shear.y;
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_bone_transform sspine_get_bone_transform(sspine_instance instance_id, sspine_bone bone) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
sspine_bone_transform res;
|
|
_sspine_clear(&res, sizeof(res));
|
|
spBone* sp_bone = _sspine_lookup_bone(instance_id.id, bone.skeleton_id, bone.index);
|
|
if (sp_bone) {
|
|
res.position.x = sp_bone->x;
|
|
res.position.y = sp_bone->y;
|
|
res.rotation = sp_bone->rotation;
|
|
res.scale.x = sp_bone->scaleX;
|
|
res.scale.y = sp_bone->scaleY;
|
|
res.shear.x = sp_bone->shearX;
|
|
res.shear.y = sp_bone->shearY;
|
|
}
|
|
return res;
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_vec2 sspine_get_bone_position(sspine_instance instance_id, sspine_bone bone) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
sspine_vec2 res;
|
|
_sspine_clear(&res, sizeof(res));
|
|
spBone* sp_bone = _sspine_lookup_bone(instance_id.id, bone.skeleton_id, bone.index);
|
|
if (sp_bone) {
|
|
res.x = sp_bone->x;
|
|
res.y = sp_bone->y;
|
|
}
|
|
return res;
|
|
}
|
|
|
|
SOKOL_API_IMPL float sspine_get_bone_rotation(sspine_instance instance_id, sspine_bone bone) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
spBone* sp_bone = _sspine_lookup_bone(instance_id.id, bone.skeleton_id, bone.index);
|
|
if (sp_bone) {
|
|
return sp_bone->rotation;
|
|
}
|
|
else {
|
|
return 0.0f;
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_vec2 sspine_get_bone_scale(sspine_instance instance_id, sspine_bone bone) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
sspine_vec2 res;
|
|
_sspine_clear(&res, sizeof(res));
|
|
spBone* sp_bone = _sspine_lookup_bone(instance_id.id, bone.skeleton_id, bone.index);
|
|
if (sp_bone) {
|
|
res.x = sp_bone->scaleX;
|
|
res.y = sp_bone->scaleY;
|
|
}
|
|
return res;
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_vec2 sspine_get_bone_shear(sspine_instance instance_id, sspine_bone bone) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
sspine_vec2 res;
|
|
_sspine_clear(&res, sizeof(res));
|
|
spBone* sp_bone = _sspine_lookup_bone(instance_id.id, bone.skeleton_id, bone.index);
|
|
if (sp_bone) {
|
|
res.x = sp_bone->shearX;
|
|
res.y = sp_bone->shearY;
|
|
}
|
|
return res;
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_vec2 sspine_get_bone_world_position(sspine_instance instance_id, sspine_bone bone) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
sspine_vec2 res;
|
|
_sspine_clear(&res, sizeof(res));
|
|
spBone* sp_bone = _sspine_lookup_bone(instance_id.id, bone.skeleton_id, bone.index);
|
|
if (sp_bone) {
|
|
res.x = sp_bone->worldX;
|
|
res.y = sp_bone->worldY;
|
|
}
|
|
return res;
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_vec2 sspine_bone_local_to_world(sspine_instance instance_id, sspine_bone bone, sspine_vec2 local_pos) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
sspine_vec2 res;
|
|
_sspine_clear(&res, sizeof(res));
|
|
spBone* sp_bone = _sspine_lookup_bone(instance_id.id, bone.skeleton_id, bone.index);
|
|
if (sp_bone) {
|
|
spBone_localToWorld(sp_bone, local_pos.x, local_pos.y, &res.x, &res.y);
|
|
}
|
|
return res;
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_vec2 sspine_bone_world_to_local(sspine_instance instance_id, sspine_bone bone, sspine_vec2 world_pos) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
sspine_vec2 res;
|
|
_sspine_clear(&res, sizeof(res));
|
|
spBone* sp_bone = _sspine_lookup_bone(instance_id.id, bone.skeleton_id, bone.index);
|
|
if (sp_bone) {
|
|
spBone_worldToLocal(sp_bone, world_pos.x, world_pos.y, &res.x, &res.y);
|
|
}
|
|
return res;
|
|
}
|
|
|
|
SOKOL_API_IMPL int sspine_num_slots(sspine_skeleton skeleton_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id.id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data);
|
|
return skeleton->sp_skel_data->slotsCount;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_slot sspine_slot_by_name(sspine_skeleton skeleton_id, const char* name) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
SOKOL_ASSERT(name);
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id.id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data);
|
|
spSlotData* sp_slot_data = spSkeletonData_findSlot(skeleton->sp_skel_data, name);
|
|
if (sp_slot_data) {
|
|
return _sspine_slot(skeleton_id.id, sp_slot_data->index);
|
|
}
|
|
}
|
|
return _sspine_slot(0, 0);
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_slot sspine_slot_by_index(sspine_skeleton skeleton_id, int index) {
|
|
return _sspine_slot(skeleton_id.id, index);
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sspine_slot_valid(sspine_slot slot) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(slot.skeleton_id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data);
|
|
return (slot.index >= 0) && (slot.index < skeleton->sp_skel_data->slotsCount);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sspine_slot_equal(sspine_slot first, sspine_slot second) {
|
|
return (first.skeleton_id == second.skeleton_id) && (first.index == second.index);
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_slot_info sspine_get_slot_info(sspine_slot slot) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
sspine_slot_info res;
|
|
_sspine_clear(&res, sizeof(res));
|
|
const spSlotData* sp_slot_data = _sspine_lookup_slot_data(slot.skeleton_id, slot.index);
|
|
if (sp_slot_data) {
|
|
SOKOL_ASSERT(sp_slot_data->index == slot.index);
|
|
SOKOL_ASSERT(sp_slot_data->name);
|
|
SOKOL_ASSERT(sp_slot_data->boneData);
|
|
res.valid = true;
|
|
res.index = sp_slot_data->index;
|
|
res.bone = _sspine_bone(slot.skeleton_id, sp_slot_data->boneData->index);
|
|
res.color.r = sp_slot_data->color.r;
|
|
res.color.g = sp_slot_data->color.g;
|
|
res.color.b = sp_slot_data->color.b;
|
|
res.color.a = sp_slot_data->color.a;
|
|
res.attachment_name = _sspine_string(sp_slot_data->attachmentName);
|
|
if (res.attachment_name.truncated) {
|
|
_SSPINE_WARN(STRING_TRUNCATED);
|
|
}
|
|
res.name = _sspine_string(sp_slot_data->name);
|
|
if (res.name.truncated) {
|
|
_SSPINE_WARN(STRING_TRUNCATED);
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_set_slot_color(sspine_instance instance_id, sspine_slot slot, sspine_color color) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
spSlot* sp_slot = _sspine_lookup_slot(instance_id.id, slot.skeleton_id, slot.index);
|
|
if (sp_slot) {
|
|
sp_slot->color.r = color.r;
|
|
sp_slot->color.g = color.g;
|
|
sp_slot->color.b = color.b;
|
|
sp_slot->color.a = color.a;
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_color sspine_get_slot_color(sspine_instance instance_id, sspine_slot slot) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
sspine_color color;
|
|
_sspine_clear(&color, sizeof(color));
|
|
spSlot* sp_slot = _sspine_lookup_slot(instance_id.id, slot.skeleton_id, slot.index);
|
|
if (sp_slot) {
|
|
color.r = sp_slot->color.r;
|
|
color.g = sp_slot->color.g;
|
|
color.b = sp_slot->color.b;
|
|
color.a = sp_slot->color.a;
|
|
}
|
|
return color;
|
|
}
|
|
|
|
SOKOL_API_IMPL int sspine_num_events(sspine_skeleton skeleton_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id.id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data);
|
|
return skeleton->sp_skel_data->eventsCount;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_event sspine_event_by_name(sspine_skeleton skeleton_id, const char* name) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
SOKOL_ASSERT(name);
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id.id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data);
|
|
SOKOL_ASSERT(skeleton->sp_skel_data->events);
|
|
// spEventData has no embedded index, so we need to loop over the events
|
|
for (int i = 0; i < skeleton->sp_skel_data->eventsCount; i++) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data->events[i]);
|
|
SOKOL_ASSERT(skeleton->sp_skel_data->events[i]->name);
|
|
if (0 == strcmp(skeleton->sp_skel_data->events[i]->name, name)) {
|
|
return _sspine_event(skeleton_id.id, i);
|
|
}
|
|
}
|
|
}
|
|
return _sspine_event(0, 0);
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_event sspine_event_by_index(sspine_skeleton skeleton_id, int index) {
|
|
return _sspine_event(skeleton_id.id, index);
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sspine_event_valid(sspine_event event) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(event.skeleton_id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data);
|
|
return (event.index >= 0) && (event.index < skeleton->sp_skel_data->eventsCount);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sspine_event_equal(sspine_event first, sspine_event second) {
|
|
return (first.skeleton_id == second.skeleton_id) && (first.index == second.index);
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_event_info sspine_get_event_info(sspine_event event) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
sspine_event_info res;
|
|
_sspine_clear(&res, sizeof(res));
|
|
const spEventData* sp_event_data = _sspine_lookup_event_data(event.skeleton_id, event.index);
|
|
if (sp_event_data) {
|
|
res.valid = true;
|
|
res.index = event.index;
|
|
res.int_value = sp_event_data->intValue;
|
|
res.float_value = sp_event_data->floatValue;
|
|
res.volume = sp_event_data->volume;
|
|
res.balance = sp_event_data->balance;
|
|
res.name = _sspine_string(sp_event_data->name);
|
|
if (res.name.truncated) {
|
|
_SSPINE_WARN(STRING_TRUNCATED);
|
|
}
|
|
res.string_value = _sspine_string(sp_event_data->stringValue);
|
|
if (res.string_value.truncated) {
|
|
_SSPINE_WARN(STRING_TRUNCATED);
|
|
}
|
|
res.audio_path = _sspine_string(sp_event_data->audioPath);
|
|
if (res.audio_path.truncated) {
|
|
_SSPINE_WARN(STRING_TRUNCATED);
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
SOKOL_API_IMPL int sspine_num_iktargets(sspine_skeleton skeleton_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id.id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data);
|
|
return skeleton->sp_skel_data->ikConstraintsCount;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_iktarget sspine_iktarget_by_name(sspine_skeleton skeleton_id, const char* name) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
SOKOL_ASSERT(name);
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id.id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data);
|
|
SOKOL_ASSERT(skeleton->sp_skel_data->ikConstraints);
|
|
// spIkConstraintData has no embedded index, so we need to loop over the events
|
|
for (int i = 0; i < skeleton->sp_skel_data->ikConstraintsCount; i++) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data->ikConstraints[i]);
|
|
SOKOL_ASSERT(skeleton->sp_skel_data->ikConstraints[i]->name);
|
|
if (0 == strcmp(skeleton->sp_skel_data->ikConstraints[i]->name, name)) {
|
|
return _sspine_iktarget(skeleton_id.id, i);
|
|
}
|
|
}
|
|
}
|
|
return _sspine_iktarget(0, 0);
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_iktarget sspine_iktarget_by_index(sspine_skeleton skeleton_id, int index) {
|
|
return _sspine_iktarget(skeleton_id.id, index);
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sspine_iktarget_valid(sspine_iktarget iktarget) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(iktarget.skeleton_id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data);
|
|
return (iktarget.index >= 0) && (iktarget.index < skeleton->sp_skel_data->ikConstraintsCount);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sspine_iktarget_equal(sspine_iktarget first, sspine_iktarget second) {
|
|
return (first.skeleton_id == second.skeleton_id) && (first.index == second.index);
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_iktarget_info sspine_get_iktarget_info(sspine_iktarget iktarget) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
sspine_iktarget_info res;
|
|
_sspine_clear(&res, sizeof(res));
|
|
const spIkConstraintData* ik_data = _sspine_lookup_ikconstraint_data(iktarget.skeleton_id, iktarget.index);
|
|
if (ik_data) {
|
|
res.valid = true;
|
|
res.index = iktarget.index;
|
|
res.target_bone = _sspine_bone(iktarget.skeleton_id, ik_data->target->index);
|
|
res.name = _sspine_string(ik_data->name);
|
|
if (res.name.truncated) {
|
|
_SSPINE_WARN(STRING_TRUNCATED);
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
SOKOL_API_IMPL void sspine_set_iktarget_world_pos(sspine_instance instance_id, sspine_iktarget iktarget, sspine_vec2 world_pos) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
spIkConstraint* ik_data = _sspine_lookup_ikconstraint(instance_id.id, iktarget.skeleton_id, iktarget.index);
|
|
if (ik_data) {
|
|
spBone* bone = ik_data->target;
|
|
spBone* parent_bone = bone->parent;
|
|
if (parent_bone) {
|
|
spBone_worldToLocal(parent_bone, world_pos.x, world_pos.y, &bone->x, &bone->y);
|
|
}
|
|
}
|
|
}
|
|
|
|
SOKOL_API_IMPL int sspine_num_skins(sspine_skeleton skeleton_id) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id.id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data);
|
|
return skeleton->sp_skel_data->skinsCount;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_skin sspine_skin_by_name(sspine_skeleton skeleton_id, const char* name) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
SOKOL_ASSERT(name);
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skeleton_id.id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data);
|
|
SOKOL_ASSERT(skeleton->sp_skel_data->skins);
|
|
// spSkin has no embedded index, so we need to loop over the skins
|
|
for (int i = 0; i < skeleton->sp_skel_data->skinsCount; i++) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data->skins[i]);
|
|
SOKOL_ASSERT(skeleton->sp_skel_data->skins[i]->name);
|
|
if (0 == strcmp(skeleton->sp_skel_data->skins[i]->name, name)) {
|
|
return _sspine_skin(skeleton_id.id, i);
|
|
}
|
|
}
|
|
}
|
|
return _sspine_skin(0, 0);
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_skin sspine_skin_by_index(sspine_skeleton skeleton_id, int index) {
|
|
return _sspine_skin(skeleton_id.id, index);
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sspine_skin_valid(sspine_skin skin) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_skeleton_t* skeleton = _sspine_lookup_skeleton(skin.skeleton_id);
|
|
if (_sspine_skeleton_and_deps_valid(skeleton)) {
|
|
SOKOL_ASSERT(skeleton->sp_skel_data);
|
|
return (skin.index >= 0) && (skin.index < skeleton->sp_skel_data->skinsCount);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
SOKOL_API_IMPL bool sspine_skin_equal(sspine_skin first, sspine_skin second) {
|
|
return (first.skeleton_id == second.skeleton_id) && (first.index == second.index);
|
|
}
|
|
|
|
SOKOL_API_IMPL sspine_skin_info sspine_get_skin_info(sspine_skin skin) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
sspine_skin_info res;
|
|
_sspine_clear(&res, sizeof(res));
|
|
const spSkin* sp_skin = _sspine_lookup_skin(skin.skeleton_id, skin.index);
|
|
if (sp_skin) {
|
|
res.valid = true;
|
|
res.index = skin.index;
|
|
res.name = _sspine_string(sp_skin->name);
|
|
if (res.name.truncated) {
|
|
_SSPINE_WARN(STRING_TRUNCATED);
|
|
}
|
|
}
|
|
return res;
|
|
}
|
|
|
|
SOKOL_SPINE_API_DECL void sspine_set_skin(sspine_instance instance_id, sspine_skin skin) {
|
|
SOKOL_ASSERT(_SSPINE_INIT_COOKIE == _sspine.init_cookie);
|
|
_sspine_instance_t* instance = _sspine_lookup_instance(instance_id.id);
|
|
if (_sspine_instance_and_deps_valid(instance) && (instance->skel.id == skin.skeleton_id)) {
|
|
SOKOL_ASSERT(instance->sp_skel);
|
|
SOKOL_ASSERT(instance->sp_anim_state);
|
|
// clear any currently set skinset
|
|
instance->skinset.id = SSPINE_INVALID_ID;
|
|
instance->skinset.ptr = 0;
|
|
spSkin* sp_skin = _sspine_lookup_skin(skin.skeleton_id, skin.index);
|
|
if (sp_skin) {
|
|
spSkeleton_setSkin(instance->sp_skel, 0);
|
|
spSkeleton_setSkin(instance->sp_skel, sp_skin);
|
|
spSkeleton_setSlotsToSetupPose(instance->sp_skel);
|
|
spAnimationState_apply(instance->sp_anim_state, instance->sp_skel);
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif // SOKOL_SPINE_IMPL
|
|
#endif // SOKOL_SPINE_INCLUDED
|