prosperon/Makefile

153 lines
4 KiB
Makefile
Executable file

procs != nproc
MAKEFLAGS = --jobs=$(procs)
UNAME != uname
ifeq ($(OS),Windows_NT)
UNAME = Windows_NT
endif
UNAME_P != uname -m
#CC specifies which compiler we're using
CC = clang
CXX = clang++
ifeq ($(DEBUG), 1)
DEFFALGS += -DDEBUG
INFO = dbg
endif
objprefix = ./bin/obj
DIRS = engine pinball editor brainstorm
ETP = ./source/engine/thirdparty/
define make_objs
find $(1) -type f -name '*.c' -o -name '*.cpp' | sed 's|\.c.*|.o|' | sed 's|\.|$(objprefix)|1'
endef
define make_obj
echo $(1) | tr " " "\n" | sed 's|\.c.*|.o|' | sed 's|\.|$(objprefix)|1'
endef
define find_include
find $(1) -type f -name '*.h' | sed 's|\/[^\/]*\.h$$||' | sort | uniq
endef
define prefix
echo $(1) | tr " " "\n" | sed 's|.*|$(2)&$(3)|'
endef
define rm
tmp=$$(mktemp); \
echo $(2) | tr " " "\n" > $${tmp}; \
echo $(1) | tr " " "\n" | grep -v -f $${tmp}; \
rm $${tmp}
endef
define findindir
find $(1) -type f -maxdepth 1 -name '$(2)'
endef
# All other sources
edirs != find ./source/engine -type d -name include
edirs += ./source/engine
ehead != $(call findindir,./source/engine,*.h)
eobjects != $(call make_objs, ./source/engine)
eobjects != $(call rm,$(eobjects),sqlite s7 pl_mpeg_extract_frames pl_mpeg_player)
imguisrcs = imgui imgui_draw imgui_widgets imgui_tables backends/imgui_impl_sdl backends/imgui_impl_opengl3
imguiobjs != $(call prefix,$(imguisrcs),./source/editor/imgui/,.o)
eddirs != find ./source/editor -type d
eddirs += ./source/editor
edhead != $(call findindir,./source/editor,*.h)
edobjects != find ./source/editor -type f -maxdepth 1 -name '*.c' -o -name '*.cpp'
edobjects != $(call make_obj,$(edobjects))
edobjects += $(imguiobjs)
bsdirs != find ./source/brainstorm -type d
bsobjects != $(call make_objs, ./source/brainstorm)
pindirs != find ./source/pinball -type d
pinobjects != $(call make_objs, ./source/pinball);
edirs += ./source/engine/thirdparty/Chipmunk2D/include ./source/engine/thirdparty/enet/include
includeflag != $(call prefix,$(edirs) $(eddirs) $(pindirs) $(bsdirs),-I)
#COMPILER_FLAGS specifies the additional compilation options we're using
WARNING_FLAGS = -w #-pedantic -Wall -Wextra -Wwrite-strings
COMPILER_FLAGS = -g -O0 $(WARNING_FLAGS)
LIBPATH = -L./bin
ifeq ($(UNAME), Windows_NT)
LINKER_FLAGS = -static -DSDL_MAIN_HANDLED
ELIBS = engine mingw32 SDL2main SDL2 m dinput8 dxguid dxerr8 user32 gdi32 winmm imm32 ole32 oleaut32 shell32 version uuid setupapi opengl32 stdc++ winpthread
ELIBS += SDL2_mixer FLAC vorbis vorbisenc vorbisfile mpg123 out123 syn123 opus opusurl opusfile ogg ssp shlwapi
CLIBS = glew32
EXT = .exe
else
LINKER_FLAGS =
ELIBS = engine
CLIBS = SDL2 SDL2_mixer GLEW GL dl pthread
EXT =
endif
ELIBS != $(call prefix, $(ELIBS), -l)
CLIBS != $(call prefix, $(CLIBS), -l)
LELIBS = -Wl,-Bstatic $(ELIBS) -Wl,-Bdynamic $(CLIBS)
objects = $(bsobjects) $(eobjects) $(pinobjects)
DEPENDS = $(objects:.o=.d)
-include $(DEPENDS)
yuginec = ./source/engine/yugine.c
LINK = $(includeflag) $(LIBPATH) $(LINKER_FLAGS) $(LELIBS)
engine: libengine.a
@echo Linking engine
$(CXX) $(yuginec) -DGLEW_STATIC $(LINK) -o engine
editor: ./bin/libengine.a ./bin/libeditor.a
@echo Linking editor
$(CXX) $(yuginec) -DGLEW_STATIC $(LINK) -o editor
./bin/libengine.a: $(eobjects)
@echo Making library engine.a
@ar -r libengine.a $(eobjects)
@mv libengine.a bin/libengine.a
@cp $() bin/include
./bin/libeditor.a: $(edobjects)
@echo Making editor library
@ar -r libeditor.a $(edobjects)
@mv libeditor.a bin/libeditor.a
@cp $(edhead) bin/include
xbrainstorm: libengine.a $(bsobjects)
@echo Making brainstorm
@$(CXX) $(bsobjects) -DGLEW_STATIC $(LINK) -o $@
mv xbrainstorm brainstorm/brainstorm$(EXT)
pinball: libengine.a $(pinobjects)
@echo Making pinball
@$(CXX) $(pinobjects) -DGLEW_STATIC $(LINK) -o $@
mv pinball paladin/pinball
$(objprefix)/%.o:%.cpp
@mkdir -p $(@D)
@echo Making C++ object $@
@$(CXX) $(includeflag) $(COMPILER_FLAGS) -c -MMD -MP $< -o $@
$(objprefix)/%.o:%.c
@mkdir -p $(@D)
@echo Making C object $@
@$(CC) $(includeflag) $(COMPILER_FLAGS) -c -MMD -MP $< -o $@
clean:
@echo Cleaning project
@rm -f $(eobjects) $(bsobjects)