prosperon/Makefile
2022-06-22 04:16:14 +00:00

158 lines
4.3 KiB
Makefile
Executable file

procs != nproc
MAKEFLAGS = --jobs=$(procs)
UNAME != uname
ifeq ($(OS),Windows_NT)
UNAME = Windows_NT
endif
UNAME_P != uname -m
#CC specifies which compiler we're using
CC = clang -std=c99
ifeq ($(DEBUG), 1)
DEFFALGS += -DDEBUG
INFO = dbg
endif
BIN = ./bin/
objprefix = $(BIN)obj
DIRS = engine pinball editor brainstorm
ETP = ./source/engine/thirdparty/
define make_objs
find $(1) -type f -name '*.c' -o -name '*.cpp' | sed 's|\.c.*|.o|' | sed 's|\.|$(objprefix)|1'
endef
define make_obj
echo $(1) | tr " " "\n" | sed 's|\.c.*|.o|' | sed 's|\.|$(objprefix)|1'
endef
define find_include
find $(1) -type f -name '*.h' | sed 's|\/[^\/]*\.h$$||' | sort | uniq
endef
define prefix
echo $(1) | tr " " "\n" | sed 's|.*|$(2)&$(3)|'
endef
define rm
tmp=$$(mktemp); \
echo $(2) | tr " " "\n" > $${tmp}; \
echo $(1) | tr " " "\n" | grep -v -f $${tmp}; \
rm $${tmp}
endef
define findindir
find $(1) -maxdepth 1 -type f -name '$(2)'
endef
# All other sources
edirs != find ./source/engine -type d -name include
edirs += ./source/engine
ehead != $(call findindir,./source/engine,*.h)
eobjects != $(call make_objs, ./source/engine)
eobjects != $(call rm,$(eobjects),sqlite pl_mpeg_extract_frames pl_mpeg_player yugine.c yugine.c)
eddirs != find ./source/editor -type d
eddirs += ./source/editor
edhead != $(call findindir,./source/editor,*.h)
edobjects != find ./source/editor -maxdepth 1 -type f -name '*.c' -o -name '*.cpp'
edobjects != $(call make_obj,$(edobjects))
bsdirs != find ./source/brainstorm -type d
bsobjects != $(call make_objs, ./source/brainstorm)
pindirs != find ./source/pinball -type d
pinobjects != $(call make_objs, ./source/pinball);
edirs += ./source/engine/thirdparty/Chipmunk2D/include ./source/engine/thirdparty/enet/include
includeflag != $(call prefix,$(edirs) $(eddirs) $(pindirs) $(bsdirs),-I)
COMPINCLUDE = $(edirs) $(eddirs) $(pindirs) $(bsdirs)
#COMPILER_FLAGS specifies the additional compilation options we're using
WARNING_FLAGS = #-Wall -Wextra -Wwrite-strings -Wno-unused-parameter -Wno-unused-function -Wno-missing-braces -Wno-incompatible-function-pointer-types -Wno-gnu-statement-expression -Wno-complex-component-init -pedantic
#COMPILER_FLAGS = $(includeflag) -g -O0 $(WARNING_FLAGS) -DGLEW_STATIC -D_GLFW_X11 -D_POSIX_C_SOURCE=1993809L -c -MMD -MP $< -o $@
COMPILER_FLAGS = $(includeflag) -I/usr/local/include -g -O0 $(WARNING_FLAGS) -DGLEW_STATIC -D_GLFW_X11 -D_POSIX_C_SOURCE=1993809L -c $< -o $@
LIBPATH = -L./bin
ifeq ($(UNAME), Windows_NT)
LINKER_FLAGS = -static -DSDL_MAIN_HANDLED
ELIBS = engine editor mingw32 SDL2main SDL2 m dinput8 dxguid dxerr8 user32 gdi32 winmm imm32 ole32 oleaut32 shell32 version uuid setupapi opengl32 stdc++ winpthread
ELIBS += SDL2_mixer FLAC vorbis vorbisenc vorbisfile mpg123 out123 syn123 opus opusurl opusfile ogg ssp shlwapi
CLIBS = glew32
EXT = .exe
else
LINKER_FLAGS =
ELIBS = editor engine
CLIBS = glfw SDL2 SDL2_mixer m
EXT =
endif
ELIBS != $(call prefix, $(ELIBS), -l)
CLIBS != $(call prefix, $(CLIBS), -l)
#LELIBS = -Wl,-Bstatic $(ELIBS) -Wl,-Bdynamic $(CLIBS)
LELIBS = $(ELIBS) $(CLIBS)
objects = $(bsobjects) $(eobjects) $(pinobjects)
DEPENDS = $(objects:.o=.d)
-include $(DEPENDS)
yuginec = ./source/engine/yugine.c
ENGINE = $(BIN)libengine.a
EDITOR = $(BIN)libeditor.a
INCLUDE = $(BIN)include
linkinclude = $(BIN)include
LINK = $(LIBPATH) $(LINKER_FLAGS) $(LELIBS) -o $@
engine: $(yuginec:.%.c=$(objprefix)%.o) $(ENGINE)
@echo Linking engine
@$(CC) $< $(LINK)
@echo Finished build
editor: $(yuginec:.%.c=$(objprefix)%.o) $(EDITOR) $(ENGINE)
@echo Linking editor
$(CC) $< $(LINK)
@echo Finished build
$(ENGINE): $(eobjects)
@echo Making library engine.a
@ar -r $(ENGINE) $(eobjects)
@cp -u -r $(ehead) $(INCLUDE)
$(EDITOR): $(edobjects)
@echo Making editor library
@ar -r $(EDITOR) $(edobjects)
@cp -u -r $(edhead) $(INCLUDE)
xbrainstorm: $(ENGINE) $(bsobjects)
@echo Making brainstorm
@$(CC) $(bsobjects) $(LINK) -o $@
@mv xbrainstorm brainstorm/brainstorm$(EXT)
pinball: $(ENGINE) $(pinobjects)
@echo Making pinball
@$(CC) $(pinobjects) $(LINK) -o $@
@mv pinball paladin/pinball
$(objprefix)/%.o:%.cpp
@mkdir -p $(@D)
@echo Making C++ object $@
-@$(CC) $(COMPILER_FLAGS)
$(objprefix)/%.o:%.c
@mkdir -p $(@D)
@echo Making C object $@
-@$(CC) $(COMPILER_FLAGS)
clean:
@echo Cleaning project
@find $(BIN) -type f -delete