#include "font.h" #include "log.h" #include "render.h" #include #include #include #include #include #include #include #include #include "2dphysics.h" #include "resources.h" #include "debugdraw.h" #include "text.sglsl.h" #include "stb_image_write.h" #include "stb_rect_pack.h" #include "stb_truetype.h" #include "HandmadeMath.h" struct sFont *font; #define max_chars 4000 static sg_shader fontshader; static sg_bindings bind_text; static sg_pipeline pipe_text; struct text_vert { struct draw_p pos; struct draw_p wh; struct uv_n uv; struct uv_n st; struct rgba color; }; static struct text_vert *text_buffer; void font_init() { text_buffer = malloc(sizeof(*text_buffer)*max_chars); fontshader = sg_make_shader(text_shader_desc(sg_query_backend())); pipe_text = sg_make_pipeline(&(sg_pipeline_desc){ .shader = fontshader, .layout = { .attrs = { [0].format = SG_VERTEXFORMAT_FLOAT2, /* verts */ [0].buffer_index = 1, [1].format = SG_VERTEXFORMAT_FLOAT2, /* pos */ [2].format = SG_VERTEXFORMAT_FLOAT2, /* width and height */ [3].format = SG_VERTEXFORMAT_USHORT2N, /* uv pos */ [4].format = SG_VERTEXFORMAT_USHORT2N, /* uv width and height */ [5].format = SG_VERTEXFORMAT_UBYTE4N, /* color */ }, .buffers[0].step_func = SG_VERTEXSTEP_PER_INSTANCE }, .primitive_type = SG_PRIMITIVETYPE_TRIANGLE_STRIP, .colors[0].blend = blend_trans, .label = "text", }); float text_verts[8] = { 0,0, 0,1, 1,0, 1,1 }; bind_text.vertex_buffers[1] = sg_make_buffer(&(sg_buffer_desc){ .data = SG_RANGE(text_verts), .usage = SG_USAGE_IMMUTABLE }); bind_text.vertex_buffers[0] = sg_make_buffer(&(sg_buffer_desc){ .size = sizeof(struct text_vert)*max_chars, .type = SG_BUFFERTYPE_VERTEXBUFFER, .usage = SG_USAGE_STREAM, .label = "text buffer" }); // font = MakeFont("fonts/LessPerfectDOSVGA.ttf", 16); font = MakeFont("fonts/c64.ttf", 8); bind_text.fs.images[0] = font->texID; bind_text.fs.samplers[0] = sg_make_sampler(&(sg_sampler_desc){}); } struct sFont *MakeSDFFont(const char *fontfile, int height) { YughInfo("Making sdf font %s.", fontfile); int packsize = 1024; struct sFont *newfont = calloc(1, sizeof(struct sFont)); newfont->height = height; char fontpath[256]; snprintf(fontpath, 256, "fonts/%s", fontfile); unsigned char *ttf_buffer = slurp_file(fontpath, NULL); unsigned char *bitmap = malloc(packsize * packsize); stbtt_fontinfo fontinfo; if (!stbtt_InitFont(&fontinfo, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer, 0))) { YughError("Failed to make font %s", fontfile); } for (int i = 32; i < 95; i++) { int w, h, xoff, yoff; // unsigned char *stbtt_GetGlyphSDF(&fontinfo, height, i, 1, 0, 1, &w, &h, &xoff, &yoff); } return newfont; } struct sFont *MakeFont(const char *fontfile, int height) { int packsize = 1024; struct sFont *newfont = calloc(1, sizeof(struct sFont)); newfont->height = height; unsigned char *ttf_buffer = slurp_text(fontfile, NULL); unsigned char *bitmap = malloc(packsize * packsize); stbtt_packedchar glyphs[95]; stbtt_pack_context pc; int pad = 2; stbtt_PackBegin(&pc, bitmap, packsize, packsize, 0, pad, NULL); stbtt_PackFontRange(&pc, ttf_buffer, 0, height, 32, 95, glyphs); stbtt_PackEnd(&pc); stbtt_fontinfo fontinfo; if (!stbtt_InitFont(&fontinfo, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer, 0))) { YughError("Failed to make font %s", fontfile); } stbtt_GetFontVMetrics(&fontinfo, &newfont->ascent, &newfont->descent, &newfont->linegap); newfont->emscale = stbtt_ScaleForMappingEmToPixels(&fontinfo, 16); newfont->linegap = (newfont->ascent - newfont->descent) * newfont->emscale; newfont->texID = sg_make_image(&(sg_image_desc){ .type = SG_IMAGETYPE_2D, .width = packsize, .height = packsize, .pixel_format = SG_PIXELFORMAT_R8, .usage = SG_USAGE_IMMUTABLE, .data.subimage[0][0] = { .ptr = bitmap, .size = packsize * packsize}}); for (unsigned char c = 32; c < 127; c++) { stbtt_packedchar glyph = glyphs[c - 32]; struct glrect r; r.s0 = (glyph.x0) / (float)packsize; r.s1 = (glyph.x1) / (float)packsize; r.t0 = (glyph.y0) / (float)packsize; r.t1 = (glyph.y1) / (float)packsize; stbtt_GetCodepointHMetrics(&fontinfo, c, &newfont->Characters[c].Advance, &newfont->Characters[c].leftbearing); newfont->Characters[c].leftbearing *= newfont->emscale; newfont->Characters[c].Advance = glyph.xadvance; /* x distance from this char to the next */ newfont->Characters[c].Size[0] = glyph.x1 - glyph.x0; newfont->Characters[c].Size[1] = glyph.y1 - glyph.y0; newfont->Characters[c].Bearing[0] = glyph.xoff; newfont->Characters[c].Bearing[1] = glyph.yoff2; newfont->Characters[c].rect = r; } free(ttf_buffer); free(bitmap); return newfont; } static int curchar = 0; void draw_char_box(struct Character c, HMM_Vec2 cursor, float scale, struct rgba color) { cpVect wh; wh.x = 8 * scale; wh.y = 14; cursor.X += wh.x / 2.f; cursor.Y += wh.y / 2.f; cpVect b; b.x = cursor.X; b.y = cursor.Y; draw_box(b, wh, color); } void text_flush(HMM_Mat4 *proj) { if (curchar == 0) return; sg_range verts; verts.ptr = text_buffer; verts.size = sizeof(struct text_vert) * curchar; int offset = sg_append_buffer(bind_text.vertex_buffers[0], &verts); bind_text.vertex_buffer_offsets[0] = offset; sg_apply_pipeline(pipe_text); sg_apply_bindings(&bind_text); sg_apply_uniforms(SG_SHADERSTAGE_VS, 0, SG_RANGE_REF(*proj)); sg_draw(0, 4, curchar); curchar = 0; } static int drawcaret = 0; void sdrawCharacter(struct Character c, HMM_Vec2 cursor, float scale, struct rgba color, struct boundingbox frame) { if (curchar == max_chars) return; struct text_vert vert; float lsize = 1.0 / 1024.0; float oline = 1.0; vert.pos.x = cursor.X + c.Bearing[0] * scale + oline; vert.pos.y = cursor.Y - c.Bearing[1] * scale - oline; vert.wh.x = c.Size[0] * scale + (oline*2); vert.wh.y = c.Size[1] * scale + (oline*2); // if (vert.pos.x > frame.l || vert.pos.y > frame.t || (vert.pos.y + vert.wh.y) < frame.b || (vert.pos.x + vert.wh.x) < frame.l) return; vert.uv.u = (c.rect.s0 - oline*lsize)*USHRT_MAX; vert.uv.v = (c.rect.t0 - oline*lsize)*USHRT_MAX; vert.st.u = (c.rect.s1-c.rect.s0+oline*lsize*2.0)*USHRT_MAX; vert.st.v = (c.rect.t1-c.rect.t0+oline*lsize*2.0)*USHRT_MAX; vert.color = color; memcpy(text_buffer + curchar, &vert, sizeof(struct text_vert)); curchar++; } void text_settype(struct sFont *mfont) { font = mfont; } struct boundingbox text_bb(const char *text, float scale, float lw, float tracking) { HMM_Vec2 cursor = {0,0}; const unsigned char *c = text; const unsigned char *line, *wordstart, *drawstart; line = drawstart = (unsigned char *)text; while (*line != '\0') { if (isblank(*line)) { cursor.X += font->Characters[*line].Advance * tracking * scale; line++; } else if (isspace(*line)) { cursor.Y -= scale * font->linegap; cursor.X = 0; line++; } else { wordstart = line; int wordWidth = 0; while (!isspace(*line) && *line != '\0') { wordWidth += font->Characters[*line].Advance * tracking * scale; line++; } if (lw > 0 && (cursor.X + wordWidth) >= lw) { cursor.X = 0; cursor.Y -= scale * font->linegap; } while (wordstart < line) { cursor.X += font->Characters[*wordstart].Advance * tracking * scale; wordstart++; } } } return cwh2bb((HMM_Vec2){0,0}, (HMM_Vec2){cursor.X,-cursor.Y}); } /* pos given in screen coordinates */ int renderText(const char *text, HMM_Vec2 pos, float scale, struct rgba color, float lw, int caret, float tracking, struct boundingbox frame) { int len = strlen(text); drawcaret = caret; HMM_Vec2 cursor = pos; const unsigned char *line, *wordstart, *drawstart; line = drawstart = (unsigned char *)text; struct rgba usecolor = color; while (*line != '\0') { if (caret == curchar) draw_char_box(font->Characters[69], cursor, scale, color); if (isblank(*line)) { sdrawCharacter(font->Characters[*line], cursor, scale, usecolor, frame); cursor.X += font->Characters[*line].Advance * tracking * scale; line++; } else if (isspace(*line)) { sdrawCharacter(font->Characters[*line], cursor, scale, usecolor, frame); cursor.Y -= scale * font->linegap; cursor.X = pos.X; line++; } else { wordstart = line; int wordWidth = 0; while (!isspace(*line) && *line != '\0') { wordWidth += font->Characters[*line].Advance * tracking * scale; line++; } if (lw > 0 && (cursor.X + wordWidth - pos.X) >= lw) { cursor.X = pos.X; cursor.Y -= scale * font->linegap; } while (wordstart < line) { sdrawCharacter(font->Characters[*wordstart], cursor, scale, usecolor, frame); cursor.X += font->Characters[*wordstart].Advance * tracking * scale; wordstart++; } } } // if (caret > curchar) // draw_char_box(font->Characters[69], cursor, scale, color); return cursor.Y - pos.Y; }