#include "sound.h" #include "limits.h" #include "log.h" #include "math.h" #include "music.h" #include "resources.h" #include "stb_vorbis.h" #include "string.h" #include "time.h" #include #include "samplerate.h" #include "stb_ds.h" #include "dsp.h" #include "mix.h" #include "sokol/sokol_audio.h" #define TSF_NO_STDIO #define TSF_IMPLEMENTATION #include "tsf.h" #define TML_NO_STDIO #define TML_IMPLEMENTATION #include "tml.h" #define DR_WAV_NO_STDIO #define DR_WAV_IMPLEMENTATION #include "dr_wav.h" #ifndef NFLAC #define DR_FLAC_IMPLEMENTATION #define DR_FLAC_NO_STDIO #include "dr_flac.h" #endif #ifndef NMP3 #define DR_MP3_NO_STDIO #define DR_MP3_IMPLEMENTATION #include "dr_mp3.h" #endif #define QOA_NO_STDIO #define QOA_IMPLEMENTATION #include "qoa.h" static struct { char *key; struct wav *value; } *wavhash = NULL; static struct wav change_channels(struct wav w, int ch) { soundbyte *data = w.data; int samples = ch * w.frames; soundbyte *new = malloc(sizeof(soundbyte) * samples); if (ch > w.ch) { /* Sets all new channels equal to the first one */ for (int i = 0; i < w.frames; i++) { for (int j = 0; j < ch; j++) new[i * ch + j] = data[i]; } } else { /* Simple method; just use first N channels present in wav */ for (int i = 0; i < w.frames; i++) for (int j = 0; j < ch; j++) new[i * ch + j] = data[i * ch + j]; } free(w.data); w.data = new; return w; } static struct wav change_samplerate(struct wav w, int rate) { float ratio = (float)rate / w.samplerate; int outframes = w.frames * ratio; SRC_DATA ssrc; soundbyte *resampled = calloc(w.ch*outframes,sizeof(soundbyte)); ssrc.data_in = w.data; ssrc.data_out = resampled; ssrc.input_frames = w.frames; ssrc.output_frames = outframes; ssrc.src_ratio = ratio; int err = src_simple(&ssrc, SRC_LINEAR, w.ch); if (err) { YughError("Resampling error code %d: %s", err, src_strerror(err)); free(resampled); return w; } free(w.data); w.data = resampled; w.frames = outframes; w.samplerate = rate; return w; } void wav_norm_gain(struct wav *w, double lv) { short tarmax = db2short(lv); short max = 0; short *s = w->data; for (int i = 0; i < w->frames; i++) { for (int j = 0; j < w->ch; j++) { max = (abs(s[i * w->ch + j]) > max) ? abs(s[i * w->ch + j]) : max; } } float mult = (float)max / tarmax; for (int i = 0; i < w->frames; i++) { for (int j = 0; j < w->ch; j++) { s[i * w->ch + j] *= mult; } } } void push_sound(soundbyte *buffer, int frames, int chan) { bus_fill_buffers(buffer, frames*chan); } void sound_init() { saudio_setup(&(saudio_desc){ .stream_cb = push_sound, .sample_rate = SAMPLERATE, .num_channels = CHANNELS, .buffer_frames = BUF_FRAMES, .logger.func = sg_logging, }); mixer_init(); } struct wav *make_sound(const char *wav) { int index = shgeti(wavhash, wav); if (index != -1) return wavhash[index].value; char *ext = strrchr(wav, '.')+1; if(!ext) { YughWarn("No extension detected for %s.", wav); return NULL; } struct wav mwav; long rawlen; void *raw = slurp_file(wav, &rawlen); if (!strcmp(ext, "wav")) mwav.data = drwav_open_memory_and_read_pcm_frames_f32(raw, rawlen, &mwav.ch, &mwav.samplerate, &mwav.frames, NULL); #ifndef NFLAC else if (!strcmp(ext, "flac")) mwav.data = drflac_open_memory_and_read_pcm_frames_f32(raw, rawlen, &mwav.ch, &mwav.samplerate, &mwav.frames, NULL); #endif #ifndef NMP3 else if (!strcmp(ext, "mp3")) { drmp3_config cnf; mwav.data = drmp3_open_memory_and_read_pcm_frames_f32(raw, rawlen, &cnf, &mwav.frames, NULL); mwav.ch = cnf.channels; mwav.samplerate = cnf.sampleRate; } #endif else if (!strcmp(ext, "qoa")) { qoa_desc qoa; short *qoa_data = qoa_decode(raw, rawlen, &qoa); mwav.ch = qoa.channels; mwav.samplerate = qoa.samplerate; mwav.frames = qoa.samples; mwav.data = malloc(sizeof(soundbyte) * mwav.frames * mwav.ch); src_short_to_float_array(qoa_data, mwav.data, mwav.frames*mwav.ch); free(qoa_data); } else { YughWarn("Cannot process file type '%s'.", ext); free (raw); return NULL; } free(raw); if (mwav.samplerate != SAMPLERATE) mwav = change_samplerate(mwav, SAMPLERATE); if (mwav.ch != CHANNELS) mwav = change_channels(mwav, CHANNELS); mwav.gain = 1.f; struct wav *newwav = malloc(sizeof(*newwav)); *newwav = mwav; if (shlen(wavhash) == 0) sh_new_arena(wavhash); shput(wavhash, wav, newwav); return newwav; } void free_sound(const char *wav) { struct wav *w = shget(wavhash, wav); if (w == NULL) return; free(w->data); free(w); shdel(wavhash, wav); } struct soundstream *soundstream_make() { struct soundstream *new = malloc(sizeof(*new)); new->buf = circbuf_make(sizeof(short), BUF_FRAMES * CHANNELS * 2); return new; } void kill_oneshot(struct sound *s) { free(s); } void play_oneshot(struct wav *wav) { struct sound *new = malloc(sizeof(*new)); new->data = wav; new->bus = first_free_bus(dsp_filter(new, sound_fillbuf)); new->playing = 1; new->loop = 0; new->frame = 0; new->endcb = kill_oneshot; } struct sound *play_sound(struct wav *wav) { struct sound *new = calloc(1, sizeof(*new)); new->data = wav; new->bus = first_free_bus(dsp_filter(new, sound_fillbuf)); new->playing = 1; return new; } int sound_playing(const struct sound *s) { return s->playing; } int sound_paused(const struct sound *s) { return (!s->playing && s->frame < s->data->frames); } void sound_pause(struct sound *s) { s->playing = 0; bus_free(s->bus); } void sound_resume(struct sound *s) { s->playing = 1; s->bus = first_free_bus(dsp_filter(s, sound_fillbuf)); } void sound_stop(struct sound *s) { s->playing = 0; s->frame = 0; bus_free(s->bus); } int sound_finished(const struct sound *s) { return !s->playing && s->frame == s->data->frames; } int sound_stopped(const struct sound *s) { return !s->playing && s->frame == 0; } struct mp3 make_music(const char *mp3) { // drmp3 new; // if (!drmp3_init_file(&new, mp3, NULL)) { // YughError("Could not open mp3 file %s.", mp3); // } struct mp3 newmp3 = {}; return newmp3; } void close_audio_device(int device) { } int open_device(const char *adriver) { return 0; } void sound_fillbuf(struct sound *s, soundbyte *buf, int n) { float gainmult = pct2mult(s->data->gain); soundbyte *in = s->data->data; for (int i = 0; i < n; i++) { for (int j = 0; j < CHANNELS; j++) buf[i * CHANNELS + j] = in[s->frame*CHANNELS + j] * gainmult; s->frame++; if (s->frame == s->data->frames) { bus_free(s->bus); s->bus = NULL; s->endcb(s); return; } } } void mp3_fillbuf(struct sound *s, soundbyte *buf, int n) { } void soundstream_fillbuf(struct soundstream *s, soundbyte *buf, int n) { int max = 1;//s->buf->write - s->buf->read; int lim = (max < n * CHANNELS) ? max : n * CHANNELS; for (int i = 0; i < lim; i++) { // buf[i] = cbuf_shift(s->buf); } } float short2db(short val) { return 20 * log10(abs(val) / SHRT_MAX); } short db2short(float db) { return pow(10, db / 20.f) * SHRT_MAX; } short short_gain(short val, float db) { return (short)(pow(10, db / 20.f) * val); } float pct2db(float pct) { if (pct <= 0) return -72.f; return 10 * log2(pct); } float pct2mult(float pct) { if (pct <= 0) return 0.f; return pow(10, 0.5 * log2(pct)); }