#include "script.h" #include "stdio.h" #include "log.h" #include "mrbffi.h" s7_scheme *s7 = NULL; static void my_print(s7_scheme *sc, uint8_t c, s7_pointer port) { static char buffer[1024]; static char *p = buffer; if (c != '\0' && p != &buffer[1023]) { *p = c; p++; } else { YughInfo(buffer); p = buffer; } } void script_init() { s7 = s7_init(); s7_set_current_error_port(s7, s7_open_output_string(s7)); s7_set_current_output_port(s7, s7_open_output_function(s7, my_print)); ffi_load(); } void script_run(const char *script) { s7_eval_c_string(s7, script); } int script_dofile(const char *file) { /* static char fload[512]; snprintf(fload, 512, "(write (load \"%s\"))", file); s7_eval_c_string(s7, fload); */ if (!s7_load(s7, file)) { YughError("Can't find file %s.", file); return 1; } const char *errmsg = s7_get_output_string(s7, s7_current_error_port(s7)); if (errmsg && (*errmsg)) mYughLog(1, 2, 0, "script", "Scripting error: %s", errmsg); return 0; } /* Call the "update" function in the master game script */ void script_update(double dt) { } /* Call the "draw" function in master game script */ void script_draw() { } /* Call "editor" function in master game script */ void script_editor() { } void script_call(const char *f) { s7_call(s7, s7_name_to_value(s7, f), s7_nil(s7)); } void script_call_sym(s7_pointer sym) { s7_call(s7, sym, s7_nil(s7)); } int script_has_sym(s7_pointer sym) { return 1; }