#include "gui.h" #include "render.h" #include "sokol/sokol_app.h" #include "imgui.h" #define SOKOL_IMPL #include "sokol/util/sokol_imgui.h" #include "sokol/util/sokol_gfx_imgui.h" static sgimgui_t sgimgui; #include "jsffi.h" JSC_CCALL(imgui_begin, char *title = js2strdup(argv[0]); bool active = true; ImGui::Begin(title, &active, ImGuiWindowFlags_MenuBar); free(title); return boolean2js(active); ) JSC_CCALL(imgui_end, ImGui::End()) JSC_CCALL(imgui_beginmenu, char *title = js2strdup(argv[0]); bool active = ImGui::BeginMenu(title); free(title); return boolean2js(active); ) JSC_CCALL(imgui_menuitem, char *name = js2strdup(argv[0]); char *hotkey = js2strdup(argv[1]); if (ImGui::MenuItem(name,hotkey)) script_call_sym(argv[2], 0, NULL); free(name); free(hotkey); ) JSC_CCALL(imgui_beginmenubar, ImGui::BeginMenuBar()) JSC_CCALL(imgui_endmenubar, ImGui::EndMenuBar()) JSC_SSCALL(imgui_textinput, char buffer[512]; strncpy(buffer, str2, 512); ImGui::InputText(str, buffer, sizeof(buffer)); ret = str2js(buffer); ) static const JSCFunctionListEntry js_imgui_funcs[] = { MIST_FUNC_DEF(imgui, begin, 1), MIST_FUNC_DEF(imgui, end,0), MIST_FUNC_DEF(imgui, beginmenu, 1), MIST_FUNC_DEF(imgui, menuitem, 3), MIST_FUNC_DEF(imgui, beginmenubar, 0), MIST_FUNC_DEF(imgui, endmenubar, 0), MIST_FUNC_DEF(imgui, textinput, 2), }; static int started = 0; JSValue gui_init(JSContext *js) { simgui_desc_t sdesc = {0}; simgui_setup(&sdesc); sgimgui_desc_t desc = {0}; sgimgui_init(&sgimgui, &desc); JSValue imgui = JS_NewObject(js); JS_SetPropertyFunctionList(js, imgui, js_imgui_funcs, countof(js_imgui_funcs)); started = 1; return imgui; } void gui_input(sapp_event *e) { if (started) simgui_handle_event(e); } void gui_newframe(int x, int y, float dt) { simgui_frame_desc_t frame = { .width = x, .height = y, .delta_time = dt }; simgui_new_frame(&frame); } void gfx_gui() { sgimgui_draw(&sgimgui); sgimgui_draw_menu(&sgimgui, "sokol-gfx"); } void gui_endframe() { simgui_render(); } void gui_exit() { sgimgui_discard(&sgimgui); }