#include "font.h" #include "log.h" #include #include "log.h" #include #include #include #include #include #include "resources.h" #include "debugdraw.h" #include "text.sglsl.h" #include "render.h" #include "stb_image_write.h" #include "stb_rect_pack.h" #include "stb_truetype.h" #include "stb_ds.h" #include "HandmadeMath.h" struct sFont *font; static struct { char *key; struct sFont *value; } *fonthash = NULL; #define max_chars 10000 static sg_shader fontshader; static sg_bindings bind_text; static sg_pipeline pipe_text; struct text_vert { struct draw_p pos; struct draw_p wh; struct uv_n uv; struct uv_n st; struct rgba color; }; static struct text_vert *text_buffer; void font_init() { text_buffer = malloc(sizeof(*text_buffer)*max_chars); fontshader = sg_make_shader(text_shader_desc(sg_query_backend())); pipe_text = sg_make_pipeline(&(sg_pipeline_desc){ .shader = fontshader, .layout = { .attrs = { [0].format = SG_VERTEXFORMAT_FLOAT2, /* verts */ [0].buffer_index = 1, [1].format = SG_VERTEXFORMAT_FLOAT2, /* pos */ [2].format = SG_VERTEXFORMAT_FLOAT2, /* width and height */ [3].format = SG_VERTEXFORMAT_USHORT2N, /* uv pos */ [4].format = SG_VERTEXFORMAT_USHORT2N, /* uv width and height */ [5].format = SG_VERTEXFORMAT_UBYTE4N, /* color */ }, .buffers[0].step_func = SG_VERTEXSTEP_PER_INSTANCE }, .primitive_type = SG_PRIMITIVETYPE_TRIANGLE_STRIP, .colors[0].blend = blend_trans, .label = "text", }); float text_verts[8] = { 0,0, 0,1, 1,0, 1,1 }; bind_text.vertex_buffers[1] = sg_make_buffer(&(sg_buffer_desc){ .data = SG_RANGE(text_verts), .usage = SG_USAGE_IMMUTABLE }); bind_text.vertex_buffers[0] = sg_make_buffer(&(sg_buffer_desc){ .size = sizeof(struct text_vert)*max_chars, .type = SG_BUFFERTYPE_VERTEXBUFFER, .usage = SG_USAGE_STREAM, .label = "text buffer" }); // font_set("fonts/LessPerfectDOSVGA.ttf"); font_set("fonts/c64.ttf"); bind_text.fs.images[0] = font->texID; bind_text.fs.samplers[0] = sg_make_sampler(&(sg_sampler_desc){}); } void font_set(const char *path) { if (shlen(fonthash) == 0) sh_new_arena(fonthash); int index = shgeti(fonthash, path); if (index != -1) { if (font == fonthash[index].value) return; font = fonthash[index].value; bind_text.fs.images[0] = font->texID; return; } struct sFont *newfont = MakeFont(path, 8); if (!newfont) { YughError("Could not make font from %s.", path); return; } font = newfont; shput(fonthash, path, newfont); bind_text.fs.images[0] = font->texID; } struct sFont *MakeSDFFont(const char *fontfile, int height) { YughInfo("Making sdf font %s.", fontfile); int packsize = 1024; struct sFont *newfont = calloc(1, sizeof(struct sFont)); newfont->height = height; char fontpath[256]; snprintf(fontpath, 256, "fonts/%s", fontfile); unsigned char *ttf_buffer = slurp_file(fontpath, NULL); unsigned char *bitmap = malloc(packsize * packsize); stbtt_fontinfo fontinfo; if (!stbtt_InitFont(&fontinfo, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer, 0))) { YughError("Failed to make font %s", fontfile); } for (int i = 32; i < 95; i++) { int w, h, xoff, yoff; // unsigned char *stbtt_GetGlyphSDF(&fontinfo, height, i, 1, 0, 1, &w, &h, &xoff, &yoff); } return newfont; } struct sFont *MakeFont(const char *fontfile, int height) { int packsize = 1024; struct sFont *newfont = calloc(1, sizeof(struct sFont)); newfont->height = height; unsigned char *ttf_buffer = slurp_file(fontfile, NULL); unsigned char *bitmap = malloc(packsize * packsize); stbtt_packedchar glyphs[95]; stbtt_pack_context pc; int pad = 2; stbtt_PackBegin(&pc, bitmap, packsize, packsize, 0, pad, NULL); stbtt_PackFontRange(&pc, ttf_buffer, 0, height, 32, 95, glyphs); stbtt_PackEnd(&pc); stbtt_fontinfo fontinfo; if (!stbtt_InitFont(&fontinfo, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer, 0))) { YughError("Failed to make font %s", fontfile); } stbtt_GetFontVMetrics(&fontinfo, &newfont->ascent, &newfont->descent, &newfont->linegap); newfont->emscale = stbtt_ScaleForMappingEmToPixels(&fontinfo, 16); newfont->linegap = (newfont->ascent - newfont->descent) * newfont->emscale; newfont->texID = sg_make_image(&(sg_image_desc){ .type = SG_IMAGETYPE_2D, .width = packsize, .height = packsize, .pixel_format = SG_PIXELFORMAT_R8, .usage = SG_USAGE_IMMUTABLE, .data.subimage[0][0] = { .ptr = bitmap, .size = packsize * packsize}}); for (unsigned char c = 32; c < 127; c++) { stbtt_packedchar glyph = glyphs[c - 32]; struct glrect r; r.s0 = (glyph.x0) / (float)packsize; r.s1 = (glyph.x1) / (float)packsize; r.t0 = (glyph.y0) / (float)packsize; r.t1 = (glyph.y1) / (float)packsize; stbtt_GetCodepointHMetrics(&fontinfo, c, &newfont->Characters[c].Advance, &newfont->Characters[c].leftbearing); newfont->Characters[c].leftbearing *= newfont->emscale; newfont->Characters[c].Advance = glyph.xadvance; /* x distance from this char to the next */ newfont->Characters[c].Size[0] = glyph.x1 - glyph.x0; newfont->Characters[c].Size[1] = glyph.y1 - glyph.y0; newfont->Characters[c].Bearing[0] = glyph.xoff; newfont->Characters[c].Bearing[1] = glyph.yoff2; newfont->Characters[c].rect = r; } free(ttf_buffer); free(bitmap); return newfont; } static int curchar = 0; void draw_underline_cursor(HMM_Vec2 pos, float scale, struct rgba color) { pos.Y -= 2; sdrawCharacter(font->Characters['_'], pos, scale, color); } void draw_char_box(struct Character c, HMM_Vec2 cursor, float scale, struct rgba color) { HMM_Vec2 wh; color.a = 30; wh.x = c.Size[0] * scale + 2; wh.y = c.Size[1] * scale + 2; cursor.X += c.Bearing[0] * scale + 1; cursor.Y -= (c.Bearing[1] * scale + 1); HMM_Vec2 b; b.x = cursor.X + wh.x/2; b.y = cursor.Y + wh.y/2; draw_box(b, wh, color); } void text_flush(HMM_Mat4 *proj) { if (curchar == 0) return; sg_range verts; verts.ptr = text_buffer; verts.size = sizeof(struct text_vert) * curchar; int offset = sg_append_buffer(bind_text.vertex_buffers[0], &verts); bind_text.vertex_buffer_offsets[0] = offset; sg_apply_pipeline(pipe_text); sg_apply_bindings(&bind_text); sg_apply_uniforms(SG_SHADERSTAGE_VS, 0, SG_RANGE_REF(*proj)); sg_draw(0, 4, curchar); curchar = 0; } void sdrawCharacter(struct Character c, HMM_Vec2 cursor, float scale, struct rgba color) { if (curchar+1 >= max_chars) return; struct rgba colorbox = {0,0,0,255}; struct text_vert vert; float lsize = 1.0 / 1024.0; vert.pos.x = cursor.X + c.Bearing[0] * scale; vert.pos.y = cursor.Y - c.Bearing[1] * scale; vert.wh.x = c.Size[0] * scale; vert.wh.y = c.Size[1] * scale; // if (vert.pos.x > frame.l || vert.pos.y > frame.t || (vert.pos.y + vert.wh.y) < frame.b || (vert.pos.x + vert.wh.x) < frame.l) return; vert.uv.u = c.rect.s0*USHRT_MAX; vert.uv.v = c.rect.t0*USHRT_MAX; vert.st.u = (c.rect.s1-c.rect.s0)*USHRT_MAX; vert.st.v = (c.rect.t1-c.rect.t0)*USHRT_MAX; vert.color = color; memcpy(text_buffer + curchar, &vert, sizeof(struct text_vert)); curchar++; } void text_settype(struct sFont *mfont) { font = mfont; } const char *esc_color(const char *c, struct rgba *color, struct rgba defc) { struct rgba d; if (!color) color = &d; if (*c != '\e') return c; c++; if (*c != '[') return c; c++; if (*c == '0') { *color = defc; c++; return c; } else if (!strncmp(c, "38;2;", 5)) { c += 5; *color = (struct rgba){0,0,0,255}; color->r = atoi(c); c = strchr(c, ';')+1; color->g = atoi(c); c = strchr(c,';')+1; color->b = atoi(c); c = strchr(c,';')+1; return c; } return c; } struct boundingbox text_bb(const char *text, float scale, float lw, float tracking) { struct rgba dummy; HMM_Vec2 cursor = {0,0}; const char *line, *wordstart; line = text; while (*line != '\0') { if (isblank(*line)) { cursor.X += font->Characters[*line].Advance * tracking * scale; line++; } else if (isspace(*line)) { cursor.Y -= scale * font->linegap; cursor.X = 0; line++; } else { if (*line == '\e') line = esc_color(line, NULL, dummy); wordstart = line; int wordWidth = 0; while (!isspace(*line) && *line != '\0') { wordWidth += font->Characters[*line].Advance * tracking * scale; line++; } if (lw > 0 && (cursor.X + wordWidth) >= lw) { cursor.X = 0; cursor.Y -= scale * font->linegap; } while (wordstart < line) { if (*wordstart == '\e') line = esc_color(wordstart, NULL, dummy); cursor.X += font->Characters[*wordstart].Advance * tracking * scale; wordstart++; } } } return cwh2bb((HMM_Vec2){0,0}, (HMM_Vec2){cursor.X,font->linegap-cursor.Y}); } void check_caret(int caret, int l, HMM_Vec2 pos, float scale, struct rgba color) { if (caret == l) draw_underline_cursor(pos,scale,color); } /* pos given in screen coordinates */ int renderText(const char *text, HMM_Vec2 pos, float scale, struct rgba color, float lw, int caret, float tracking) { int len = strlen(text); HMM_Vec2 cursor = pos; const char *line, *wordstart, *drawstart; line = drawstart = text; struct rgba usecolor = color; check_caret(caret, line-drawstart, cursor, scale, usecolor); while (*line != '\0') { if (isblank(*line)) { sdrawCharacter(font->Characters[*line], cursor, scale, usecolor); cursor.X += font->Characters[*line].Advance * tracking * scale; line++; check_caret(caret, line-drawstart, cursor, scale, usecolor); } else if (isspace(*line)) { sdrawCharacter(font->Characters[*line], cursor, scale, usecolor); cursor.Y -= scale * font->linegap; cursor.X = pos.X; line++; check_caret(caret, line-drawstart, cursor, scale, usecolor); } else { if (*line == '\e') line = esc_color(line, &usecolor, color); wordstart = line; int wordWidth = 0; while (!isspace(*line) && *line != '\0') { wordWidth += font->Characters[*line].Advance * tracking * scale; line++; } if (lw > 0 && (cursor.X + wordWidth - pos.X) >= lw) { cursor.X = pos.X; cursor.Y -= scale * font->linegap; } while (wordstart < line) { if (*wordstart == '\e') wordstart = esc_color(wordstart, &usecolor, color); sdrawCharacter(font->Characters[*wordstart], HMM_AddV2(cursor, HMM_MulV2F((HMM_Vec2){1,-1},scale)), scale, (rgba){0,0,0,255}); sdrawCharacter(font->Characters[*wordstart], cursor, scale, usecolor); cursor.X += font->Characters[*wordstart].Advance * tracking * scale; wordstart++; check_caret(caret, wordstart-drawstart, cursor, scale, usecolor); } } } return cursor.Y - pos.Y; }