procs != nproc MAKEFLAGS = --jobs=$(procs) UNAME != uname ifeq ($(OS),Windows_NT) UNAME = Windows_NT endif UNAME_P != uname -m CCACHE = ccache CC = $(CCACHE) cc ifeq ($(DEBUG), 1) DEFFALGS += -DDEBUG INFO = dbg endif BIN = ./bin/ objprefix = $(BIN)obj DIRS = engine pinball editor brainstorm ETP = ./source/engine/thirdparty/ define make_objs find $(1) -type f -name '*.c' | sed 's|\.c.*|.o|' | sed 's|\.|$(objprefix)|1' endef define prefix echo $(1) | tr " " "\n" | sed 's/.*/$(2)&$(3)/' endef define rm tmp=$$(mktemp); \ echo $(2) | tr " " "\n" > $${tmp}; \ echo $(1) | tr " " "\n" | grep -v -f $${tmp}; \ rm $${tmp} endef define findindir find $(1) -maxdepth 1 -type f -name '$(2)' endef # All other sources edirs != find ./source -type d -name include edirs += ./source/engine ehead != $(call findindir,./source/engine,*.h) eobjects != $(call make_objs, ./source/engine) eobjects != $(call rm,$(eobjects),sqlite pl_mpeg_extract_frames pl_mpeg_player yugine nuklear) edirs += ./source/engine/thirdparty/Chipmunk2D/include ./source/engine/thirdparty/enet/include ./source/engine/thirdparty/Nuklear includeflag != $(call prefix,$(edirs),-I) COMPINCLUDE = $(edirs) WARNING_FLAGS = -Wno-everything #-Wno-incompatible-function-pointer-types -Wall -Wwrite-strings -Wunsupported -Wall -Wextra -Wwrite-strings -Wno-unused-parameter -Wno-unused-function -Wno-missing-braces -Wno-incompatible-function-pointer-types -Wno-gnu-statement-expression -Wno-complex-component-init -pedantic COMPILER_FLAGS = $(includeflag) -I/usr/local/include -g -O0 -MD $(WARNING_FLAGS) -c $< -o $@ LIBPATH = -L./bin -L/usr/local/lib ALLFILES != find source/ -name '*.[ch]' -type f ifeq ($(UNAME), Windows_NT) LINKER_FLAGS = -DSDL_MAIN_HANDLED ELIBS = engine editor mingw32 SDL2main SDL2 m dinput8 dxguid dxerr8 user32 gdi32 winmm imm32 ole32 oleaut32 shell32 version uuid setupapi opengl32 stdc++ winpthread ELIBS += SDL2_mixer FLAC vorbis vorbisenc vorbisfile mpg123 out123 syn123 opus opusurl opusfile ogg ssp shlwapi CLIBS = glew32 EXT = .exe else LINKER_FLAGS = -g ELIBS = engine glfw3 pthread yughc mruby portaudio asound c m dl CLIBS = EXT = endif CLIBS != $(call prefix, $(CLIBS), -l) ELIBS != $(call prefix, $(ELIBS), -l) LELIBS = $(ELIBS) objects = $(eobjects) DEPENDS = $(objects:.o=.d) -include $(DEPENDS) yuginec = ./source/engine/yugine.c ENGINE = $(BIN)libengine.a INCLUDE = $(BIN)include LINK = $(LIBPATH) $(LINKER_FLAGS) $(LELIBS) .PHONY: yugine yugine: $(yuginec:.%.c=$(objprefix)%.o) $(ENGINE) $(BIN)libportaudio.a $(BIN)libglfw3.a @echo Linking yugine $(CC) $< $(LINK) -o yugine @echo Finished build install: yugine cp yugine ~/.local/bin pin: yugine cp yugine pinball mkdir -p pinball/fonts pinball/scripts pinball/shaders cp -f assets/fonts/* pinball/fonts cp -f source/scripts/* pinball/scripts cp -rf source/shaders/* pinball/shaders $(ENGINE): $(eobjects) @echo Making library engine.a @ar r $(ENGINE) $(eobjects) @mkdir -p $(INCLUDE) @cp -u -r $(ehead) $(INCLUDE) bin/libglfw3.a: source/glfw/build/src/libglfw3.a @cp $< $@ source/glfw/build/src/libglfw3.a: @echo Making GLFW @mkdir -p source/glfw/build @cd source/glfw/build; cmake ..; make -j16 @cp source/glfw/build/src/libglfw3.a bin bin/libportaudio.a: source/portaudio/build/libportaudio.a @cp $< $@ source/portaudio/build/libportaudio.a: @echo Making Portaudio @mkdir -p source/portaudio/build @cd source/portaudio/build; cmake ..; make -j16 @cp source/portaudio/build/libportaudio.a bin $(objprefix)/%.o:%.c @mkdir -p $(@D) @echo Making C object $@ @$(CC) $(COMPILER_FLAGS) clean: @echo Cleaning project @find $(BIN) -type f -delete @rm -rf source/portaudio/build source/glfw/build