#include "datastream.h" #include "config.h" #include "dsp.h" #include "iir.h" #include "limits.h" #include "log.h" #include "resources.h" #include "shader.h" #include "sound.h" #include "texture.h" #include #include #include "font.h" #include "render.h" #include "mpeg2.sglsl.h" #include "cbuf.h" #include "sokol/sokol_gfx.h" sg_shader vid_shader; sg_pipeline vid_pipeline; sg_bindings vid_bind; void soundstream_fillbuf(struct datastream *ds, soundbyte *buf, int frames) { for (int i = 0; i < frames*CHANNELS; i++) buf[i] = ringshift(ds->ring); } static void render_frame(plm_t *mpeg, plm_frame_t *frame, struct datastream *ds) { return; uint8_t rgb[frame->height*frame->width*4]; plm_frame_to_rgba(frame, rgb, frame->width*4); sg_image_data imgd; sg_range ir = { .ptr = rgb, .size = frame->height*frame->width*4*sizeof(uint8_t) }; imgd.subimage[0][0] = ir; sg_update_image(ds->img, &imgd); } static void render_audio(plm_t *mpeg, plm_samples_t *samples, struct datastream *ds) { for (int i = 0; i < samples->count * CHANNELS; i++) ringpush(ds->ring, samples->interleaved[i]); } struct datastream *ds_openvideo(const char *path) { struct datastream *ds = malloc(sizeof(*ds)); size_t rawlen; void *raw; raw = slurp_file(path, &rawlen); ds->plm = plm_create_with_memory(raw, rawlen, 0); free(raw); if (!ds->plm) { YughError("Couldn't open %s", path); } YughWarn("Opened %s - framerate: %f, samplerate: %d,audio streams: %d, duration: %g", path, plm_get_framerate(ds->plm), plm_get_samplerate(ds->plm), plm_get_num_audio_streams(ds->plm), plm_get_duration(ds->plm)); ds->img = sg_make_image(&(sg_image_desc){ .width = plm_get_width(ds->plm), .height = plm_get_height(ds->plm) }); ds->ring = ringnew(ds->ring, 8192); plugin_node(make_node(ds, soundstream_fillbuf, NULL), masterbus); plm_set_video_decode_callback(ds->plm, render_frame, ds); plm_set_audio_decode_callback(ds->plm, render_audio, ds); plm_set_loop(ds->plm, false); plm_set_audio_enabled(ds->plm, true); plm_set_audio_stream(ds->plm, 0); // Adjust the audio lead time according to the audio_spec buffer size plm_set_audio_lead_time(ds->plm, BUF_FRAMES / SAMPLERATE); ds->playing = true; return ds; } void MakeDatastream() { vid_shader = sg_make_shader(mpeg2_shader_desc(sg_query_backend())); } void ds_advance(struct datastream *ds, double s) { if (ds->playing) plm_decode(ds->plm, s); } void ds_seek(struct datastream *ds, double time) { plm_seek(ds->plm, time, false); } void ds_advanceframes(struct datastream *ds, int frames) { for (int i = 0; i < frames; i++) { plm_frame_t *frame = plm_decode_video(ds->plm); render_frame(ds->plm, frame, ds); } } void ds_pause(struct datastream *ds) { ds->playing = false; } void ds_stop(struct datastream *ds) { if (ds->plm != NULL) { plm_destroy(ds->plm); ds->plm = NULL; } ds->playing = false; } // TODO: Must be a better way int ds_videodone(struct datastream *ds) { return (ds->plm == NULL) || plm_get_time(ds->plm) >= plm_get_duration(ds->plm); } double ds_remainingtime(struct datastream *ds) { if (ds->plm != NULL) return plm_get_duration(ds->plm) - plm_get_time(ds->plm); else return 0.f; } double ds_length(struct datastream *ds) { return plm_get_duration(ds->plm); }