/* Copyright (c) 2013 Scott Lembcke and Howling Moon Software * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "chipmunk/chipmunk_private.h" static void preStep(cpSimpleMotor *joint, cpFloat dt) { cpBody *a = joint->constraint.a; cpBody *b = joint->constraint.b; // calculate moment of inertia coefficient. joint->iSum = 1.0f/(a->i_inv + b->i_inv); } static void applyCachedImpulse(cpSimpleMotor *joint, cpFloat dt_coef) { cpBody *a = joint->constraint.a; cpBody *b = joint->constraint.b; cpFloat j = joint->jAcc*dt_coef; a->w -= j*a->i_inv; b->w += j*b->i_inv; } static void applyImpulse(cpSimpleMotor *joint, cpFloat dt) { cpBody *a = joint->constraint.a; cpBody *b = joint->constraint.b; // compute relative rotational velocity cpFloat wr = b->w - a->w + joint->rate; cpFloat jMax = joint->constraint.maxForce*dt; // compute normal impulse cpFloat j = -wr*joint->iSum; cpFloat jOld = joint->jAcc; joint->jAcc = cpfclamp(jOld + j, -jMax, jMax); j = joint->jAcc - jOld; // apply impulse a->w -= j*a->i_inv; b->w += j*b->i_inv; } static cpFloat getImpulse(cpSimpleMotor *joint) { return cpfabs(joint->jAcc); } static const cpConstraintClass klass = { (cpConstraintPreStepImpl)preStep, (cpConstraintApplyCachedImpulseImpl)applyCachedImpulse, (cpConstraintApplyImpulseImpl)applyImpulse, (cpConstraintGetImpulseImpl)getImpulse, }; cpSimpleMotor * cpSimpleMotorAlloc(void) { return (cpSimpleMotor *)cpcalloc(1, sizeof(cpSimpleMotor)); } cpSimpleMotor * cpSimpleMotorInit(cpSimpleMotor *joint, cpBody *a, cpBody *b, cpFloat rate) { cpConstraintInit((cpConstraint *)joint, &klass, a, b); joint->rate = rate; joint->jAcc = 0.0f; return joint; } cpConstraint * cpSimpleMotorNew(cpBody *a, cpBody *b, cpFloat rate) { return (cpConstraint *)cpSimpleMotorInit(cpSimpleMotorAlloc(), a, b, rate); } cpBool cpConstraintIsSimpleMotor(const cpConstraint *constraint) { return (constraint->klass == &klass); } cpFloat cpSimpleMotorGetRate(const cpConstraint *constraint) { cpAssertHard(cpConstraintIsSimpleMotor(constraint), "Constraint is not a SimpleMotor."); return ((cpSimpleMotor *)constraint)->rate; } void cpSimpleMotorSetRate(cpConstraint *constraint, cpFloat rate) { cpAssertHard(cpConstraintIsSimpleMotor(constraint), "Constraint is not a SimpleMotor."); cpConstraintActivateBodies(constraint); ((cpSimpleMotor *)constraint)->rate = rate; }