var achievement = { api: "", name: "", description: "", hidden: false, icon: "", licon: "", max: 1, }; achievement.doc = { doc: "Generic achivement.", api: "String used to access the achievement via APIs.", name: "Displayed name of the achievement.", description: "Description of the achievement.", hidden: "True if the player shouldn't see this achievement.", icon: "Path to an unlocked icon.", licon: "Path to icon for not achieved.", max: "Value needed to reach to unlock the achievement.", };