// // Created by Matty on 2022-01-28. // #ifndef IMGUI_NEO_SEQUENCER_H #define IMGUI_NEO_SEQUENCER_H #include "imgui.h" #include typedef int ImGuiNeoSequencerFlags; typedef int ImGuiNeoSequencerCol; typedef int ImGuiNeoTimelineFlags; typedef int ImGuiNeoTimelineIsSelectedFlags; // Flags for ImGui::BeginNeoSequencer() enum ImGuiNeoSequencerFlags_ { ImGuiNeoSequencerFlags_None = 0 , ImGuiNeoSequencerFlags_AllowLengthChanging = 1 << 0, // Allows changing length of sequence ImGuiNeoSequencerFlags_EnableSelection = 1 << 1, // Enables selection of keyframes ImGuiNeoSequencerFlags_HideZoom = 1 << 2, // Disables zoom bar //ImGuiNeoSequencerFlags_PH = 1 << 3, // PLACEHOLDER ImGuiNeoSequencerFlags_AlwaysShowHeader = 1 << 4, // Enables overlay header, keeping it visible when scrolling // Selection options, only work with enable selection flag ImGuiNeoSequencerFlags_Selection_EnableDragging = 1 << 5, ImGuiNeoSequencerFlags_Selection_EnableDeletion = 1 << 6, }; // Flags for ImGui::BeginNeoTimeline() enum ImGuiNeoTimelineFlags_ { ImGuiNeoTimelineFlags_None = 0 , ImGuiNeoTimelineFlags_AllowFrameChanging = 1 << 0, ImGuiNeoTimelineFlags_Group = 1 << 1, }; // Flags for ImGui::IsNeoTimelineSelected() enum ImGuiNeoTimelineIsSelectedFlags_ { ImGuiNeoTimelineIsSelectedFlags_None = 0 , ImGuiNeoTimelineIsSelectedFlags_NewlySelected = 1 << 0, }; enum ImGuiNeoSequencerCol_ { ImGuiNeoSequencerCol_Bg, ImGuiNeoSequencerCol_TopBarBg, ImGuiNeoSequencerCol_SelectedTimeline, ImGuiNeoSequencerCol_TimelineBorder, ImGuiNeoSequencerCol_TimelinesBg, ImGuiNeoSequencerCol_FramePointer, ImGuiNeoSequencerCol_FramePointerHovered, ImGuiNeoSequencerCol_FramePointerPressed, ImGuiNeoSequencerCol_Keyframe, ImGuiNeoSequencerCol_KeyframeHovered, ImGuiNeoSequencerCol_KeyframePressed, ImGuiNeoSequencerCol_KeyframeSelected, ImGuiNeoSequencerCol_FramePointerLine, ImGuiNeoSequencerCol_ZoomBarBg, ImGuiNeoSequencerCol_ZoomBarSlider, ImGuiNeoSequencerCol_ZoomBarSliderHovered, ImGuiNeoSequencerCol_ZoomBarSliderEnds, ImGuiNeoSequencerCol_ZoomBarSliderEndsHovered, ImGuiNeoSequencerCol_SelectionBorder, ImGuiNeoSequencerCol_Selection, ImGuiNeoSequencerCol_COUNT }; struct ImGuiNeoSequencerStyle { float SequencerRounding = 2.5f; // Corner rounding around whole sequencer float TopBarHeight = 0.0f; // Value <= 0.0f = Height is calculated by FontSize + FramePadding.y * 2.0f bool TopBarShowFrameLines = true; // Show line for every frame in top bar bool TopBarShowFrameTexts = true; // Show frame number every 10th frame ImVec2 ItemSpacing = {4.0f,0.5f}; float DepthItemSpacing = 10.0f; // Amount of text offset per depth level in timeline values float TopBarSpacing = 3.0f; // Space between top bar and timeline float TimelineBorderSize = 1.0f; float CurrentFramePointerSize = 7.0f; // Size of pointing arrow above current frame line float CurrentFrameLineWidth = 1.0f; // Width of line showing current frame over timeline float ZoomHeightScale = 1.0f; // Scale of Zoom bar, base height is font size float CollidedKeyframeOffset = 3.5f; // Offset on which colliding keyframes are rendered float MaxSizePerTick = 4.0f; // Maximum amount of pixels per tick on timeline (if less pixels is present, ticks are not rendered) ImVec4 Colors[ImGuiNeoSequencerCol_COUNT]; ImGuiKey ModRemoveKey = ImGuiMod_Ctrl; // Key mod which when held removes selected keyframes from present selection ImGuiKey ModAddKey = ImGuiMod_Shift; // Key mod which when held adds selected keyframes to present selection ImGuiNeoSequencerStyle(); }; namespace ImGui { typedef int32_t FrameIndexType; IMGUI_API const ImVec4& GetStyleNeoSequencerColorVec4(ImGuiNeoSequencerCol idx); IMGUI_API ImGuiNeoSequencerStyle& GetNeoSequencerStyle(); IMGUI_API void PushNeoSequencerStyleColor(ImGuiNeoSequencerCol idx, ImU32 col); IMGUI_API void PushNeoSequencerStyleColor(ImGuiNeoSequencerCol idx, const ImVec4& col); IMGUI_API void PopNeoSequencerStyleColor(int count = 1); IMGUI_API bool BeginNeoSequencer(const char* id, FrameIndexType * frame, FrameIndexType * startFrame, FrameIndexType * endFrame,const ImVec2& size = ImVec2(0, 0),ImGuiNeoSequencerFlags flags = ImGuiNeoSequencerFlags_None); IMGUI_API void EndNeoSequencer(); //Call only when BeginNeoSequencer() returns true!! IMGUI_API bool BeginNeoGroup(const char* label, bool* open = nullptr); IMGUI_API void EndNeoGroup(); IMGUI_API bool BeginNeoTimeline(const char* label,FrameIndexType ** keyframes, uint32_t keyframeCount, bool * open = nullptr, ImGuiNeoTimelineFlags flags = ImGuiNeoTimelineFlags_None); IMGUI_API void EndNeoTimeLine(); //Call only when BeginNeoTimeline() returns true!! // Fully customizable timeline with per key callback IMGUI_API bool BeginNeoTimelineEx(const char* label, bool * open = nullptr, ImGuiNeoTimelineFlags flags = ImGuiNeoTimelineFlags_None); IMGUI_API void NeoKeyframe(int32_t* value); IMGUI_API bool IsNeoKeyframeHovered(); IMGUI_API bool IsNeoKeyframeSelected(); IMGUI_API bool IsNeoKeyframeRightClicked(); // Selection API // DON'T delete keyframes while dragging, internal buffer will get corrupted // Order for deletion is generally: // CanDelete? -> DataSize? -> GetData() -> Delete your data -> ClearSelection() IMGUI_API void NeoClearSelection(); // Clears selection IMGUI_API bool NeoIsSelecting(); // Are we currently selecting? IMGUI_API bool NeoHasSelection(); // Is anything selected? IMGUI_API bool NeoIsDraggingSelection(); // Are we dragging selection? IMGUI_API bool NeoCanDeleteSelection(); // Can selection deletion be done? IMGUI_API bool IsNeoKeyframeSelectionRightClicked(); // Is selection rightclicked? // Call only in BeginNeoTimeline / EndNeoTimeLine scope, returns selection per timeline and size per timeline IMGUI_API uint32_t GetNeoKeyframeSelectionSize(); IMGUI_API void GetNeoKeyframeSelection(FrameIndexType * selection); // Sets currently selected timeline inside BeginNeoSequencer scope IMGUI_API void SetSelectedTimeline(const char* timelineLabel); IMGUI_API bool IsNeoTimelineSelected(ImGuiNeoTimelineIsSelectedFlags flags = ImGuiNeoTimelineIsSelectedFlags_None); #ifdef __cplusplus // C++ helper IMGUI_API bool BeginNeoTimeline(const char* label,std::vector & keyframes ,bool * open = nullptr, ImGuiNeoTimelineFlags flags = ImGuiNeoTimelineFlags_None); #endif } #endif //IMGUI_NEO_SEQUENCER_H