#include "resources.h" #include "config.h" #include "log.h" #include #include #include #include #include #include #include #include #include #include #include "font.h" #include #include "cdb.h" #ifndef __EMSCRIPTEN__ #include #endif #include "stb_ds.h" #include "core.cdb.h" char *DATA_PATH = NULL; char *PREF_PATH = NULL; char **prefabs; int stemlen = 0; static const char *cur_ext = NULL; struct dirent *c_dirent = NULL; char pathbuf[MAXPATH + 1]; const char *DB_NAME = "test.db"; static struct cdb corecdb; static struct cdb game_cdb; void resources_init() { DATA_PATH = malloc(MAXPATH); getcwd(DATA_PATH, MAXPATH); strncat(DATA_PATH, "/", MAXPATH); if (!PREF_PATH) PREF_PATH = strdup("./tmp/"); int fd = open("test.cdb", O_RDONLY); cdb_init(&game_cdb, fd); cdb_initf(&corecdb, core_cdb, core_cdb_len); } char *get_filename_from_path(char *path, int extension) { char *dirpos = strrchr(path, '/'); if (!dirpos) dirpos = path; char *end = strrchr(path, '\0'); int offset = 0; if (!extension) { char *ext = strrchr(path, '.'); offset = end - ext; YughInfo("Making %s without extension ..."); } char *filename = malloc(sizeof(char) * (end - dirpos - offset + 1)); strncpy(filename, dirpos, end - dirpos - offset); return filename; } char *get_directory_from_path(char *path) { const char *dirpos = strrchr(path, '/'); char *directory = (char *)malloc(sizeof(char) * (dirpos - path + 1)); strncpy(directory, path, dirpos - path); return directory; } FILE *res_open(char *path, const char *tag) { strncpy(pathbuf, DATA_PATH, MAXPATH); strncat(pathbuf, path, MAXPATH); FILE *f = fopen(pathbuf, tag); return f; } char *seprint(char *fmt, ...) { va_list args; va_start (args, fmt); char test[128]; int len = vsnprintf(test, 128, fmt, args); if (len > 128) { char *test = malloc(len+1); vsnprintf(test, len+1, fmt, args); return strdup(test); } return strdup(test); } static char *ext_paths = NULL; #ifndef __EMSCRIPTEN__ static int ext_check(const char *path, const struct stat *sb, int typeflag) { if (typeflag == FTW_F) { const char *ext = strrchr(path, '.'); if (ext != NULL && !strcmp(ext, cur_ext)) { char newstr[255]; strncpy(newstr, path, 255); arrput(prefabs, newstr); } } return 0; } void fill_extensions(char *paths, const char *path, const char *ext) { cur_ext = ext; arrfree(paths); ext_paths = paths; ftw(".", ext_check, 10); } static char **ls_paths = NULL; static int ls_ftw(const char *path, const struct stat *sb, int typeflag) { if (typeflag == FTW_F && strlen(path) > 2) arrpush(ls_paths, strdup(&path[2])); return 0; } char **ls(char *path) { if (ls_paths) { for (int i = 0; i < arrlen(ls_paths); i++) free(ls_paths[i]); arrfree(ls_paths); } ftw(".", ls_ftw, 10); return ls_paths; } #else void fill_extensions(char *paths, const char *path, const char *ext) {}; #endif char *str_replace_ext(const char *s, const char *newext) { static char ret[256]; strncpy(ret, s, 256); char *ext = strrchr(ret, '.'); strncpy(ext, newext, 10); return ret; } FILE *path_open(const char *tag, const char *fmt, ...) { va_list args; va_start(args, fmt); vsprintf(pathbuf, fmt, args); va_end(args); FILE *f = fopen(pathbuf, tag); return f; } char *make_path(const char *file) { strncpy(pathbuf, DATA_PATH, MAXPATH); strncat(pathbuf, file, MAXPATH); return pathbuf; } void *cdb_slurp(struct cdb *cdb, const char *file, size_t *size) { unsigned vlen, vpos; vpos = cdb_datapos(cdb); vlen = cdb_datalen(cdb); char *data = malloc(vlen); cdb_read(cdb, data, vlen, vpos); if (size) *size = vlen; return data; } int fexists(char *path) { return !access(path,R_OK); int len = strlen(path); if (cdb_find(&game_cdb, path,len)) return 1; else if (cdb_find(&core_cdb, path, len)) return 1; else if (!access(path, R_OK)) return 1; return 0; } void *os_slurp(const char *file, size_t *size) { FILE *f; jump: f = fopen(file, "rb"); if (!f) return NULL; fseek(f, 0, SEEK_END); size_t fsize = ftell(f); rewind(f); void *slurp = malloc(fsize); fread(slurp, fsize, 1, f); fclose(f); if (size) *size = fsize; return slurp; } void *slurp_file(const char *filename, size_t *size) { if (!access(filename, R_OK)) return os_slurp(filename, size); else if (cdb_find(&game_cdb, filename, strlen(filename))) return cdb_slurp(&game_cdb, filename, size); else if (cdb_find(&corecdb, filename, strlen(filename))) return cdb_slurp(&corecdb, filename, size); return NULL; } char *slurp_text(const char *filename, size_t *size) { size_t len; unsigned char *str = slurp_file(filename, &len); if (!str) return NULL; char *retstr = malloc(len+1); memcpy(retstr, str, len); retstr[len] = '\0'; free(str); if (size) *size = len; return retstr; } void rek_mkdir(char *path) { char *sep = strrchr(path, '/'); if(sep != NULL) { *sep = 0; rek_mkdir(path); *sep = '/'; } #if defined __WIN32 if(mkdir(path) && errno != EEXIST) #else if (mkdir(path, 0777) && errno != EEXIST) #endif printf("error while trying to create '%s'\n%m\n", path); } FILE *fopen_mkdir(char *path, char *mode) { char *sep = strrchr(path, '/'); if(sep) { char *path0 = strdup(path); path0[ sep - path ] = 0; rek_mkdir(path0); free(path0); } return fopen(path,mode); } int slurp_write(const char *txt, const char *filename) { FILE *f = fopen_mkdir(filename, "w"); if (!f) return 1; fputs(txt, f); fclose(f); return 0; } #ifndef __EMSCRIPTEN__ static struct cdb_make cdbm; static const char *pack_ext[] = {".qoi", ".qoa", ".js", ".wav", ".mp3", ".png", ".sf2", ".midi", ".lvl", ".glsl", ".ttf"}; static int ftw_pack(const char *path, const struct stat *sb, int flag) { if (flag != FTW_F) return 0; int pack = 0; char *ext = strrchr(path, '.'); if (!ext) return 0; for (int i = 0; i < 11; i++) { if (!strcmp(ext, pack_ext[i])) { pack = 1; break; } } if (!pack) return 0; size_t len; void *file = slurp_file(path, &len); cdb_make_add(&cdbm, &path[2], strlen(&path[2]), file, len); free(file); return 0; } void pack_engine(const char *fname) { int fd; char *key, *va; unsigned klen, vlen; fd = open(fname, O_RDWR|O_CREAT); cdb_make_start(&cdbm, fd); ftw(".", ftw_pack, 20); cdb_make_finish(&cdbm); } #else void pack_engine(const char *fname){ YughError("Cannot pack engine on a web build."); } char **ls(char *path) { return NULL; } #endif