#ifndef YUGINE_H #define YUGINE_H #include "script.h" int sim_playing(); int sim_paused(); void sim_start(); void sim_pause(); void sim_stop(); void sim_step(); int phys_stepping(); void set_timescale(float val); void print_stacktrace(); void engine_start(JSValue fn); /* fn runs after the engine starts */ void app_name(const char *name); int frame_fps(); double get_timescale(); double apptime(); extern double renderMS; extern double physMS; extern double updateMS; extern int editor_mode; #endif