#ifndef RESOURCES_H #define RESOURCES_H #include struct vec; extern char *DATA_PATH; extern char *PREF_PATH; extern const char *EXT_PREFAB; extern const char *EXT_LEVEL; extern int stemlen; void resources_init(); extern struct vec *prefabs; void findPrefabs(); void fill_extensions(struct vec *vec, const char *path, const char *ext); char *get_filename_from_path(char *path, int extension); char *get_directory_from_path(char *path); FILE *res_open(char *path, const char *tag); FILE *path_open(const char *fmt, const char *tag, ...); char *make_path(char *file); #endif