/* Simple DirectMedia Layer Copyright (C) 1997-2014 Sam Lantinga This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ // (Partial copyright from inline included files dsound.h, dinput.h) /**************************************************************************** * * Copyright (C) 1996-2000 Microsoft Corporation. All Rights Reserved. * ****************************************************************************/ #if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) #define _CRT_SECURE_NO_WARNINGS #define _CRT_NONSTDC_NO_WARNINGS #endif #include "minisdl_audio.h" #ifndef _SDL_H #define _SDL_H #ifndef _SDL_main_h #define _SDL_main_h #ifndef SDL_MAIN_HANDLED #if defined(__WIN32__) #define SDL_MAIN_AVAILABLE #elif defined(__WINRT__) #define SDL_MAIN_NEEDED #elif defined(__IPHONEOS__) #define SDL_MAIN_NEEDED #elif defined(__ANDROID__) #define SDL_MAIN_NEEDED #endif #endif #ifdef __cplusplus #define C_LINKAGE "C" #else #define C_LINKAGE #endif #if defined(SDL_MAIN_NEEDED) || defined(SDL_MAIN_AVAILABLE) #define main SDL_main #endif extern C_LINKAGE int SDL_main(int argc, char *argv[]); #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif extern DECLSPEC void SDLCALL SDL_SetMainReady(void); #ifdef __WIN32__ extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst); extern DECLSPEC void SDLCALL SDL_UnregisterApp(void); #endif #ifdef __WINRT__ extern DECLSPEC int SDLCALL SDL_WinRTRunApp(int (*mainFunction)(int, char **), void * xamlBackgroundPanel); #endif #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #ifndef _SDL_assert_h #define _SDL_assert_h #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif #ifndef SDL_ASSERT_LEVEL #ifdef SDL_DEFAULT_ASSERT_LEVEL #define SDL_ASSERT_LEVEL SDL_DEFAULT_ASSERT_LEVEL #elif defined(_DEBUG) || defined(DEBUG) || \ (defined(__GNUC__) && !defined(__OPTIMIZE__)) #define SDL_ASSERT_LEVEL 2 #else #define SDL_ASSERT_LEVEL 1 #endif #endif #if defined(_MSC_VER) extern void __cdecl __debugbreak(void); #define SDL_TriggerBreakpoint() __debugbreak() #elif (defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))) #define SDL_TriggerBreakpoint() __asm__ __volatile__ ( "int $3\n\t" ) #elif defined(HAVE_SIGNAL_H) #include #define SDL_TriggerBreakpoint() raise(SIGTRAP) #else #define SDL_TriggerBreakpoint() #endif #if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) # define SDL_FUNCTION __func__ #elif ((__GNUC__ >= 2) || defined(_MSC_VER)) # define SDL_FUNCTION __FUNCTION__ #else # define SDL_FUNCTION "???" #endif #define SDL_FILE __FILE__ #define SDL_LINE __LINE__ #ifdef _MSC_VER #define SDL_NULL_WHILE_LOOP_CONDITION (-1 == __LINE__) #else #define SDL_NULL_WHILE_LOOP_CONDITION (0) #endif #define SDL_disabled_assert(condition) \ do { (void) sizeof ((condition)); } while (SDL_NULL_WHILE_LOOP_CONDITION) typedef enum { SDL_ASSERTION_RETRY, SDL_ASSERTION_BREAK, SDL_ASSERTION_ABORT, SDL_ASSERTION_IGNORE, SDL_ASSERTION_ALWAYS_IGNORE } SDL_assert_state; typedef struct SDL_assert_data { int always_ignore; unsigned int trigger_count; const char *condition; const char *filename; int linenum; const char *function; const struct SDL_assert_data *next; } SDL_assert_data; #if (SDL_ASSERT_LEVEL > 0) extern DECLSPEC SDL_assert_state SDLCALL SDL_ReportAssertion(SDL_assert_data *, const char *, const char *, int) #if defined(__clang__) #if __has_feature(attribute_analyzer_noreturn) __attribute__((analyzer_noreturn)) #endif #endif ; #define SDL_enabled_assert(condition) \ do { \ while ( !(condition) ) { \ static struct SDL_assert_data assert_data = { \ 0, 0, #condition, 0, 0, 0, 0 \ }; \ const SDL_assert_state state = SDL_ReportAssertion(&assert_data, \ SDL_FUNCTION, \ SDL_FILE, \ SDL_LINE); \ if (state == SDL_ASSERTION_RETRY) { \ continue; \ } else if (state == SDL_ASSERTION_BREAK) { \ SDL_TriggerBreakpoint(); \ } \ break; \ } \ } while (SDL_NULL_WHILE_LOOP_CONDITION) #endif #if SDL_ASSERT_LEVEL == 0 # define SDL_assert(condition) SDL_disabled_assert(condition) # define SDL_assert_release(condition) SDL_disabled_assert(condition) # define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) #elif SDL_ASSERT_LEVEL == 1 # define SDL_assert(condition) SDL_disabled_assert(condition) # define SDL_assert_release(condition) SDL_enabled_assert(condition) # define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) #elif SDL_ASSERT_LEVEL == 2 # define SDL_assert(condition) SDL_enabled_assert(condition) # define SDL_assert_release(condition) SDL_enabled_assert(condition) # define SDL_assert_paranoid(condition) SDL_disabled_assert(condition) #elif SDL_ASSERT_LEVEL == 3 # define SDL_assert(condition) SDL_enabled_assert(condition) # define SDL_assert_release(condition) SDL_enabled_assert(condition) # define SDL_assert_paranoid(condition) SDL_enabled_assert(condition) #else # error Unknown assertion level. #endif #define SDL_assert_always(condition) SDL_enabled_assert(condition) typedef SDL_assert_state (SDLCALL *SDL_AssertionHandler)( const SDL_assert_data* data, void* userdata); extern DECLSPEC void SDLCALL SDL_SetAssertionHandler( SDL_AssertionHandler handler, void *userdata); extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetDefaultAssertionHandler(void); extern DECLSPEC SDL_AssertionHandler SDLCALL SDL_GetAssertionHandler(void **puserdata); extern DECLSPEC const SDL_assert_data * SDLCALL SDL_GetAssertionReport(void); extern DECLSPEC void SDLCALL SDL_ResetAssertionReport(void); #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #ifndef _SDL_clipboard_h #define _SDL_clipboard_h #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif extern DECLSPEC int SDLCALL SDL_SetClipboardText(const char *text); extern DECLSPEC char * SDLCALL SDL_GetClipboardText(void); extern DECLSPEC SDL_bool SDLCALL SDL_HasClipboardText(void); #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #ifndef _SDL_cpuinfo_h #define _SDL_cpuinfo_h #if defined(_MSC_VER) && (_MSC_VER >= 1500) && (defined(_M_IX86) || defined(_M_X64)) #include #ifndef _WIN64 #define __MMX__ #define __3dNOW__ #endif #define __SSE__ #define __SSE2__ #elif defined(__MINGW64_VERSION_MAJOR) #include #else #ifdef __ALTIVEC__ #if HAVE_ALTIVEC_H && !defined(__APPLE_ALTIVEC__) #include #undef pixel #endif #endif #ifdef __MMX__ #include #endif #ifdef __3dNOW__ #include #endif #ifdef __SSE__ #include #endif #ifdef __SSE2__ #include #endif #endif #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif #define SDL_CACHELINE_SIZE 128 extern DECLSPEC int SDLCALL SDL_GetCPUCount(void); extern DECLSPEC int SDLCALL SDL_GetCPUCacheLineSize(void); extern DECLSPEC SDL_bool SDLCALL SDL_HasRDTSC(void); extern DECLSPEC SDL_bool SDLCALL SDL_HasAltiVec(void); extern DECLSPEC SDL_bool SDLCALL SDL_HasMMX(void); extern DECLSPEC SDL_bool SDLCALL SDL_Has3DNow(void); extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE(void); extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE2(void); extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE3(void); extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE41(void); extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE42(void); extern DECLSPEC SDL_bool SDLCALL SDL_HasAVX(void); extern DECLSPEC int SDLCALL SDL_GetSystemRAM(void); #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #ifndef _SDL_events_h #define _SDL_events_h #ifndef _SDL_video_h #define _SDL_video_h #ifndef _SDL_pixels_h #define _SDL_pixels_h #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif #define SDL_ALPHA_OPAQUE 255 #define SDL_ALPHA_TRANSPARENT 0 enum { SDL_PIXELTYPE_UNKNOWN, SDL_PIXELTYPE_INDEX1, SDL_PIXELTYPE_INDEX4, SDL_PIXELTYPE_INDEX8, SDL_PIXELTYPE_PACKED8, SDL_PIXELTYPE_PACKED16, SDL_PIXELTYPE_PACKED32, SDL_PIXELTYPE_ARRAYU8, SDL_PIXELTYPE_ARRAYU16, SDL_PIXELTYPE_ARRAYU32, SDL_PIXELTYPE_ARRAYF16, SDL_PIXELTYPE_ARRAYF32 }; enum { SDL_BITMAPORDER_NONE, SDL_BITMAPORDER_4321, SDL_BITMAPORDER_1234 }; enum { SDL_PACKEDORDER_NONE, SDL_PACKEDORDER_XRGB, SDL_PACKEDORDER_RGBX, SDL_PACKEDORDER_ARGB, SDL_PACKEDORDER_RGBA, SDL_PACKEDORDER_XBGR, SDL_PACKEDORDER_BGRX, SDL_PACKEDORDER_ABGR, SDL_PACKEDORDER_BGRA }; enum { SDL_ARRAYORDER_NONE, SDL_ARRAYORDER_RGB, SDL_ARRAYORDER_RGBA, SDL_ARRAYORDER_ARGB, SDL_ARRAYORDER_BGR, SDL_ARRAYORDER_BGRA, SDL_ARRAYORDER_ABGR }; enum { SDL_PACKEDLAYOUT_NONE, SDL_PACKEDLAYOUT_332, SDL_PACKEDLAYOUT_4444, SDL_PACKEDLAYOUT_1555, SDL_PACKEDLAYOUT_5551, SDL_PACKEDLAYOUT_565, SDL_PACKEDLAYOUT_8888, SDL_PACKEDLAYOUT_2101010, SDL_PACKEDLAYOUT_1010102 }; #define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D) #define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \ ((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \ ((bits) << 8) | ((bytes) << 0)) #define SDL_PIXELFLAG(X) (((X) >> 28) & 0x0F) #define SDL_PIXELTYPE(X) (((X) >> 24) & 0x0F) #define SDL_PIXELORDER(X) (((X) >> 20) & 0x0F) #define SDL_PIXELLAYOUT(X) (((X) >> 16) & 0x0F) #define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF) #define SDL_BYTESPERPIXEL(X) \ (SDL_ISPIXELFORMAT_FOURCC(X) ? \ ((((X) == SDL_PIXELFORMAT_YUY2) || \ ((X) == SDL_PIXELFORMAT_UYVY) || \ ((X) == SDL_PIXELFORMAT_YVYU)) ? 2 : 1) : (((X) >> 0) & 0xFF)) #define SDL_ISPIXELFORMAT_INDEXED(format) \ (!SDL_ISPIXELFORMAT_FOURCC(format) && \ ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \ (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \ (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8))) #define SDL_ISPIXELFORMAT_ALPHA(format) \ (!SDL_ISPIXELFORMAT_FOURCC(format) && \ ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \ (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \ (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \ (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA))) #define SDL_ISPIXELFORMAT_FOURCC(format) \ ((format) && (SDL_PIXELFLAG(format) != 1)) enum { SDL_PIXELFORMAT_UNKNOWN, SDL_PIXELFORMAT_INDEX1LSB = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0, 1, 0), SDL_PIXELFORMAT_INDEX1MSB = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0, 1, 0), SDL_PIXELFORMAT_INDEX4LSB = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0, 4, 0), SDL_PIXELFORMAT_INDEX4MSB = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0, 4, 0), SDL_PIXELFORMAT_INDEX8 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1), SDL_PIXELFORMAT_RGB332 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB, SDL_PACKEDLAYOUT_332, 8, 1), SDL_PIXELFORMAT_RGB444 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, SDL_PACKEDLAYOUT_4444, 12, 2), SDL_PIXELFORMAT_RGB555 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, SDL_PACKEDLAYOUT_1555, 15, 2), SDL_PIXELFORMAT_BGR555 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, SDL_PACKEDLAYOUT_1555, 15, 2), SDL_PIXELFORMAT_ARGB4444 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB, SDL_PACKEDLAYOUT_4444, 16, 2), SDL_PIXELFORMAT_RGBA4444 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA, SDL_PACKEDLAYOUT_4444, 16, 2), SDL_PIXELFORMAT_ABGR4444 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR, SDL_PACKEDLAYOUT_4444, 16, 2), SDL_PIXELFORMAT_BGRA4444 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA, SDL_PACKEDLAYOUT_4444, 16, 2), SDL_PIXELFORMAT_ARGB1555 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB, SDL_PACKEDLAYOUT_1555, 16, 2), SDL_PIXELFORMAT_RGBA5551 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA, SDL_PACKEDLAYOUT_5551, 16, 2), SDL_PIXELFORMAT_ABGR1555 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR, SDL_PACKEDLAYOUT_1555, 16, 2), SDL_PIXELFORMAT_BGRA5551 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA, SDL_PACKEDLAYOUT_5551, 16, 2), SDL_PIXELFORMAT_RGB565 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB, SDL_PACKEDLAYOUT_565, 16, 2), SDL_PIXELFORMAT_BGR565 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR, SDL_PACKEDLAYOUT_565, 16, 2), SDL_PIXELFORMAT_RGB24 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0, 24, 3), SDL_PIXELFORMAT_BGR24 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0, 24, 3), SDL_PIXELFORMAT_RGB888 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB, SDL_PACKEDLAYOUT_8888, 24, 4), SDL_PIXELFORMAT_RGBX8888 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX, SDL_PACKEDLAYOUT_8888, 24, 4), SDL_PIXELFORMAT_BGR888 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR, SDL_PACKEDLAYOUT_8888, 24, 4), SDL_PIXELFORMAT_BGRX8888 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX, SDL_PACKEDLAYOUT_8888, 24, 4), SDL_PIXELFORMAT_ARGB8888 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB, SDL_PACKEDLAYOUT_8888, 32, 4), SDL_PIXELFORMAT_RGBA8888 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA, SDL_PACKEDLAYOUT_8888, 32, 4), SDL_PIXELFORMAT_ABGR8888 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR, SDL_PACKEDLAYOUT_8888, 32, 4), SDL_PIXELFORMAT_BGRA8888 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA, SDL_PACKEDLAYOUT_8888, 32, 4), SDL_PIXELFORMAT_ARGB2101010 = SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB, SDL_PACKEDLAYOUT_2101010, 32, 4), SDL_PIXELFORMAT_YV12 = SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'), SDL_PIXELFORMAT_IYUV = SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'), SDL_PIXELFORMAT_YUY2 = SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'), SDL_PIXELFORMAT_UYVY = SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'), SDL_PIXELFORMAT_YVYU = SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U') }; typedef struct SDL_Color { Uint8 r; Uint8 g; Uint8 b; Uint8 a; } SDL_Color; #define SDL_Colour SDL_Color typedef struct SDL_Palette { int ncolors; SDL_Color *colors; Uint32 version; int refcount; } SDL_Palette; typedef struct SDL_PixelFormat { Uint32 format; SDL_Palette *palette; Uint8 BitsPerPixel; Uint8 BytesPerPixel; Uint8 padding[2]; Uint32 Rmask; Uint32 Gmask; Uint32 Bmask; Uint32 Amask; Uint8 Rloss; Uint8 Gloss; Uint8 Bloss; Uint8 Aloss; Uint8 Rshift; Uint8 Gshift; Uint8 Bshift; Uint8 Ashift; int refcount; struct SDL_PixelFormat *next; } SDL_PixelFormat; extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format); extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format, int *bpp, Uint32 * Rmask, Uint32 * Gmask, Uint32 * Bmask, Uint32 * Amask); extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format); extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format); extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors); extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format, SDL_Palette *palette); extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette, const SDL_Color * colors, int firstcolor, int ncolors); extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette); extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format, Uint8 r, Uint8 g, Uint8 b); extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format, Uint8 r, Uint8 g, Uint8 b, Uint8 a); extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel, const SDL_PixelFormat * format, Uint8 * r, Uint8 * g, Uint8 * b); extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel, const SDL_PixelFormat * format, Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a); extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp); #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #ifndef _SDL_rect_h #define _SDL_rect_h #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif typedef struct SDL_Point { int x; int y; } SDL_Point; typedef struct SDL_Rect { int x, y; int w, h; } SDL_Rect; SDL_FORCE_INLINE SDL_bool SDL_RectEmpty(const SDL_Rect *r) { return ((!r) || (r->w <= 0) || (r->h <= 0)) ? SDL_TRUE : SDL_FALSE; } SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b) { return (a && b && (a->x == b->x) && (a->y == b->y) && (a->w == b->w) && (a->h == b->h)) ? SDL_TRUE : SDL_FALSE; } extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A, const SDL_Rect * B); extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result); extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A, const SDL_Rect * B, SDL_Rect * result); extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points, int count, const SDL_Rect * clip, SDL_Rect * result); extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect * rect, int *X1, int *Y1, int *X2, int *Y2); #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #ifndef _SDL_surface_h #define _SDL_surface_h #ifndef _SDL_blendmode_h #define _SDL_blendmode_h #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif typedef enum { SDL_BLENDMODE_NONE = 0x00000000, SDL_BLENDMODE_BLEND = 0x00000001, SDL_BLENDMODE_ADD = 0x00000002, SDL_BLENDMODE_MOD = 0x00000004 } SDL_BlendMode; #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif #define SDL_SWSURFACE 0 #define SDL_PREALLOC 0x00000001 #define SDL_RLEACCEL 0x00000002 #define SDL_DONTFREE 0x00000004 #define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0) typedef struct SDL_Surface { Uint32 flags; SDL_PixelFormat *format; int w, h; int pitch; void *pixels; void *userdata; int locked; void *lock_data; SDL_Rect clip_rect; struct SDL_BlitMap *map; int refcount; } SDL_Surface; typedef int (*SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect, struct SDL_Surface * dst, SDL_Rect * dstrect); extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface (Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels, int width, int height, int depth, int pitch, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface * surface); extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface, SDL_Palette * palette); extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface * surface); extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface); extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src, int freesrc); #define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1) extern DECLSPEC int SDLCALL SDL_SaveBMP_RW (SDL_Surface * surface, SDL_RWops * dst, int freedst); #define SDL_SaveBMP(surface, file) \ SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1) extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface, int flag); extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface, int flag, Uint32 key); extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface, Uint32 * key); extern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface * surface, Uint8 r, Uint8 g, Uint8 b); extern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface * surface, Uint8 * r, Uint8 * g, Uint8 * b); extern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface * surface, Uint8 alpha); extern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface * surface, Uint8 * alpha); extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface, SDL_BlendMode blendMode); extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface, SDL_BlendMode *blendMode); extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface, const SDL_Rect * rect); extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface, SDL_Rect * rect); extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface (SDL_Surface * src, const SDL_PixelFormat * fmt, Uint32 flags); extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat (SDL_Surface * src, Uint32 pixel_format, Uint32 flags); extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height, Uint32 src_format, const void * src, int src_pitch, Uint32 dst_format, void * dst, int dst_pitch); extern DECLSPEC int SDLCALL SDL_FillRect (SDL_Surface * dst, const SDL_Rect * rect, Uint32 color); extern DECLSPEC int SDLCALL SDL_FillRects (SDL_Surface * dst, const SDL_Rect * rects, int count, Uint32 color); #define SDL_BlitSurface SDL_UpperBlit extern DECLSPEC int SDLCALL SDL_UpperBlit (SDL_Surface * src, const SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect); extern DECLSPEC int SDLCALL SDL_LowerBlit (SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect); extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src, const SDL_Rect * srcrect, SDL_Surface * dst, const SDL_Rect * dstrect); #define SDL_BlitScaled SDL_UpperBlitScaled extern DECLSPEC int SDLCALL SDL_UpperBlitScaled (SDL_Surface * src, const SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect); extern DECLSPEC int SDLCALL SDL_LowerBlitScaled (SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect); #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif typedef struct { Uint32 format; int w; int h; int refresh_rate; void *driverdata; } SDL_DisplayMode; typedef struct SDL_Window SDL_Window; typedef enum { SDL_WINDOW_FULLSCREEN = 0x00000001, SDL_WINDOW_OPENGL = 0x00000002, SDL_WINDOW_SHOWN = 0x00000004, SDL_WINDOW_HIDDEN = 0x00000008, SDL_WINDOW_BORDERLESS = 0x00000010, SDL_WINDOW_RESIZABLE = 0x00000020, SDL_WINDOW_MINIMIZED = 0x00000040, SDL_WINDOW_MAXIMIZED = 0x00000080, SDL_WINDOW_INPUT_GRABBED = 0x00000100, SDL_WINDOW_INPUT_FOCUS = 0x00000200, SDL_WINDOW_MOUSE_FOCUS = 0x00000400, SDL_WINDOW_FULLSCREEN_DESKTOP = ( SDL_WINDOW_FULLSCREEN | 0x00001000 ), SDL_WINDOW_FOREIGN = 0x00000800, SDL_WINDOW_ALLOW_HIGHDPI = 0x00002000 } SDL_WindowFlags; #define SDL_WINDOWPOS_UNDEFINED_MASK 0x1FFF0000 #define SDL_WINDOWPOS_UNDEFINED_DISPLAY(X) (SDL_WINDOWPOS_UNDEFINED_MASK|(X)) #define SDL_WINDOWPOS_UNDEFINED SDL_WINDOWPOS_UNDEFINED_DISPLAY(0) #define SDL_WINDOWPOS_ISUNDEFINED(X) \ (((X)&0xFFFF0000) == SDL_WINDOWPOS_UNDEFINED_MASK) #define SDL_WINDOWPOS_CENTERED_MASK 0x2FFF0000 #define SDL_WINDOWPOS_CENTERED_DISPLAY(X) (SDL_WINDOWPOS_CENTERED_MASK|(X)) #define SDL_WINDOWPOS_CENTERED SDL_WINDOWPOS_CENTERED_DISPLAY(0) #define SDL_WINDOWPOS_ISCENTERED(X) \ (((X)&0xFFFF0000) == SDL_WINDOWPOS_CENTERED_MASK) typedef enum { SDL_WINDOWEVENT_NONE, SDL_WINDOWEVENT_SHOWN, SDL_WINDOWEVENT_HIDDEN, SDL_WINDOWEVENT_EXPOSED, SDL_WINDOWEVENT_MOVED, SDL_WINDOWEVENT_RESIZED, SDL_WINDOWEVENT_SIZE_CHANGED, SDL_WINDOWEVENT_MINIMIZED, SDL_WINDOWEVENT_MAXIMIZED, SDL_WINDOWEVENT_RESTORED, SDL_WINDOWEVENT_ENTER, SDL_WINDOWEVENT_LEAVE, SDL_WINDOWEVENT_FOCUS_GAINED, SDL_WINDOWEVENT_FOCUS_LOST, SDL_WINDOWEVENT_CLOSE } SDL_WindowEventID; typedef void *SDL_GLContext; typedef enum { SDL_GL_RED_SIZE, SDL_GL_GREEN_SIZE, SDL_GL_BLUE_SIZE, SDL_GL_ALPHA_SIZE, SDL_GL_BUFFER_SIZE, SDL_GL_DOUBLEBUFFER, SDL_GL_DEPTH_SIZE, SDL_GL_STENCIL_SIZE, SDL_GL_ACCUM_RED_SIZE, SDL_GL_ACCUM_GREEN_SIZE, SDL_GL_ACCUM_BLUE_SIZE, SDL_GL_ACCUM_ALPHA_SIZE, SDL_GL_STEREO, SDL_GL_MULTISAMPLEBUFFERS, SDL_GL_MULTISAMPLESAMPLES, SDL_GL_ACCELERATED_VISUAL, SDL_GL_RETAINED_BACKING, SDL_GL_CONTEXT_MAJOR_VERSION, SDL_GL_CONTEXT_MINOR_VERSION, SDL_GL_CONTEXT_EGL, SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_SHARE_WITH_CURRENT_CONTEXT, SDL_GL_FRAMEBUFFER_SRGB_CAPABLE } SDL_GLattr; typedef enum { SDL_GL_CONTEXT_PROFILE_CORE = 0x0001, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY = 0x0002, SDL_GL_CONTEXT_PROFILE_ES = 0x0004 } SDL_GLprofile; typedef enum { SDL_GL_CONTEXT_DEBUG_FLAG = 0x0001, SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG = 0x0002, SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG = 0x0004, SDL_GL_CONTEXT_RESET_ISOLATION_FLAG = 0x0008 } SDL_GLcontextFlag; extern DECLSPEC int SDLCALL SDL_GetNumVideoDrivers(void); extern DECLSPEC const char *SDLCALL SDL_GetVideoDriver(int index); extern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name); extern DECLSPEC void SDLCALL SDL_VideoQuit(void); extern DECLSPEC const char *SDLCALL SDL_GetCurrentVideoDriver(void); extern DECLSPEC int SDLCALL SDL_GetNumVideoDisplays(void); extern DECLSPEC const char * SDLCALL SDL_GetDisplayName(int displayIndex); extern DECLSPEC int SDLCALL SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect); extern DECLSPEC int SDLCALL SDL_GetNumDisplayModes(int displayIndex); extern DECLSPEC int SDLCALL SDL_GetDisplayMode(int displayIndex, int modeIndex, SDL_DisplayMode * mode); extern DECLSPEC int SDLCALL SDL_GetDesktopDisplayMode(int displayIndex, SDL_DisplayMode * mode); extern DECLSPEC int SDLCALL SDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode * mode); extern DECLSPEC SDL_DisplayMode * SDLCALL SDL_GetClosestDisplayMode(int displayIndex, const SDL_DisplayMode * mode, SDL_DisplayMode * closest); extern DECLSPEC int SDLCALL SDL_GetWindowDisplayIndex(SDL_Window * window); extern DECLSPEC int SDLCALL SDL_SetWindowDisplayMode(SDL_Window * window, const SDL_DisplayMode * mode); extern DECLSPEC int SDLCALL SDL_GetWindowDisplayMode(SDL_Window * window, SDL_DisplayMode * mode); extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window); extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindow(const char *title, int x, int y, int w, int h, Uint32 flags); extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindowFrom(const void *data); extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window); extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id); extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window); extern DECLSPEC void SDLCALL SDL_SetWindowTitle(SDL_Window * window, const char *title); extern DECLSPEC const char *SDLCALL SDL_GetWindowTitle(SDL_Window * window); extern DECLSPEC void SDLCALL SDL_SetWindowIcon(SDL_Window * window, SDL_Surface * icon); extern DECLSPEC void* SDLCALL SDL_SetWindowData(SDL_Window * window, const char *name, void *userdata); extern DECLSPEC void *SDLCALL SDL_GetWindowData(SDL_Window * window, const char *name); extern DECLSPEC void SDLCALL SDL_SetWindowPosition(SDL_Window * window, int x, int y); extern DECLSPEC void SDLCALL SDL_GetWindowPosition(SDL_Window * window, int *x, int *y); extern DECLSPEC void SDLCALL SDL_SetWindowSize(SDL_Window * window, int w, int h); extern DECLSPEC void SDLCALL SDL_GetWindowSize(SDL_Window * window, int *w, int *h); extern DECLSPEC void SDLCALL SDL_SetWindowMinimumSize(SDL_Window * window, int min_w, int min_h); extern DECLSPEC void SDLCALL SDL_GetWindowMinimumSize(SDL_Window * window, int *w, int *h); extern DECLSPEC void SDLCALL SDL_SetWindowMaximumSize(SDL_Window * window, int max_w, int max_h); extern DECLSPEC void SDLCALL SDL_GetWindowMaximumSize(SDL_Window * window, int *w, int *h); extern DECLSPEC void SDLCALL SDL_SetWindowBordered(SDL_Window * window, SDL_bool bordered); extern DECLSPEC void SDLCALL SDL_ShowWindow(SDL_Window * window); extern DECLSPEC void SDLCALL SDL_HideWindow(SDL_Window * window); extern DECLSPEC void SDLCALL SDL_RaiseWindow(SDL_Window * window); extern DECLSPEC void SDLCALL SDL_MaximizeWindow(SDL_Window * window); extern DECLSPEC void SDLCALL SDL_MinimizeWindow(SDL_Window * window); extern DECLSPEC void SDLCALL SDL_RestoreWindow(SDL_Window * window); extern DECLSPEC int SDLCALL SDL_SetWindowFullscreen(SDL_Window * window, Uint32 flags); extern DECLSPEC SDL_Surface * SDLCALL SDL_GetWindowSurface(SDL_Window * window); extern DECLSPEC int SDLCALL SDL_UpdateWindowSurface(SDL_Window * window); extern DECLSPEC int SDLCALL SDL_UpdateWindowSurfaceRects(SDL_Window * window, const SDL_Rect * rects, int numrects); extern DECLSPEC void SDLCALL SDL_SetWindowGrab(SDL_Window * window, SDL_bool grabbed); extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowGrab(SDL_Window * window); extern DECLSPEC int SDLCALL SDL_SetWindowBrightness(SDL_Window * window, float brightness); extern DECLSPEC float SDLCALL SDL_GetWindowBrightness(SDL_Window * window); extern DECLSPEC int SDLCALL SDL_SetWindowGammaRamp(SDL_Window * window, const Uint16 * red, const Uint16 * green, const Uint16 * blue); extern DECLSPEC int SDLCALL SDL_GetWindowGammaRamp(SDL_Window * window, Uint16 * red, Uint16 * green, Uint16 * blue); extern DECLSPEC void SDLCALL SDL_DestroyWindow(SDL_Window * window); extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenSaverEnabled(void); extern DECLSPEC void SDLCALL SDL_EnableScreenSaver(void); extern DECLSPEC void SDLCALL SDL_DisableScreenSaver(void); extern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path); extern DECLSPEC void *SDLCALL SDL_GL_GetProcAddress(const char *proc); extern DECLSPEC void SDLCALL SDL_GL_UnloadLibrary(void); extern DECLSPEC SDL_bool SDLCALL SDL_GL_ExtensionSupported(const char *extension); extern DECLSPEC void SDLCALL SDL_GL_ResetAttributes(void); extern DECLSPEC int SDLCALL SDL_GL_SetAttribute(SDL_GLattr attr, int value); extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int *value); extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_CreateContext(SDL_Window * window); extern DECLSPEC int SDLCALL SDL_GL_MakeCurrent(SDL_Window * window, SDL_GLContext context); extern DECLSPEC SDL_Window* SDLCALL SDL_GL_GetCurrentWindow(void); extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_GetCurrentContext(void); extern DECLSPEC void SDLCALL SDL_GL_GetDrawableSize(SDL_Window * window, int *w, int *h); extern DECLSPEC int SDLCALL SDL_GL_SetSwapInterval(int interval); extern DECLSPEC int SDLCALL SDL_GL_GetSwapInterval(void); extern DECLSPEC void SDLCALL SDL_GL_SwapWindow(SDL_Window * window); extern DECLSPEC void SDLCALL SDL_GL_DeleteContext(SDL_GLContext context); #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #ifndef _SDL_keyboard_h #define _SDL_keyboard_h #ifndef _SDL_keycode_h #define _SDL_keycode_h #ifndef _SDL_scancode_h #define _SDL_scancode_h typedef enum { SDL_SCANCODE_UNKNOWN = 0, SDL_SCANCODE_A = 4, SDL_SCANCODE_B = 5, SDL_SCANCODE_C = 6, SDL_SCANCODE_D = 7, SDL_SCANCODE_E = 8, SDL_SCANCODE_F = 9, SDL_SCANCODE_G = 10, SDL_SCANCODE_H = 11, SDL_SCANCODE_I = 12, SDL_SCANCODE_J = 13, SDL_SCANCODE_K = 14, SDL_SCANCODE_L = 15, SDL_SCANCODE_M = 16, SDL_SCANCODE_N = 17, SDL_SCANCODE_O = 18, SDL_SCANCODE_P = 19, SDL_SCANCODE_Q = 20, SDL_SCANCODE_R = 21, SDL_SCANCODE_S = 22, SDL_SCANCODE_T = 23, SDL_SCANCODE_U = 24, SDL_SCANCODE_V = 25, SDL_SCANCODE_W = 26, SDL_SCANCODE_X = 27, SDL_SCANCODE_Y = 28, SDL_SCANCODE_Z = 29, SDL_SCANCODE_1 = 30, SDL_SCANCODE_2 = 31, SDL_SCANCODE_3 = 32, SDL_SCANCODE_4 = 33, SDL_SCANCODE_5 = 34, SDL_SCANCODE_6 = 35, SDL_SCANCODE_7 = 36, SDL_SCANCODE_8 = 37, SDL_SCANCODE_9 = 38, SDL_SCANCODE_0 = 39, SDL_SCANCODE_RETURN = 40, SDL_SCANCODE_ESCAPE = 41, SDL_SCANCODE_BACKSPACE = 42, SDL_SCANCODE_TAB = 43, SDL_SCANCODE_SPACE = 44, SDL_SCANCODE_MINUS = 45, SDL_SCANCODE_EQUALS = 46, SDL_SCANCODE_LEFTBRACKET = 47, SDL_SCANCODE_RIGHTBRACKET = 48, SDL_SCANCODE_BACKSLASH = 49, SDL_SCANCODE_NONUSHASH = 50, SDL_SCANCODE_SEMICOLON = 51, SDL_SCANCODE_APOSTROPHE = 52, SDL_SCANCODE_GRAVE = 53, SDL_SCANCODE_COMMA = 54, SDL_SCANCODE_PERIOD = 55, SDL_SCANCODE_SLASH = 56, SDL_SCANCODE_CAPSLOCK = 57, SDL_SCANCODE_F1 = 58, SDL_SCANCODE_F2 = 59, SDL_SCANCODE_F3 = 60, SDL_SCANCODE_F4 = 61, SDL_SCANCODE_F5 = 62, SDL_SCANCODE_F6 = 63, SDL_SCANCODE_F7 = 64, SDL_SCANCODE_F8 = 65, SDL_SCANCODE_F9 = 66, SDL_SCANCODE_F10 = 67, SDL_SCANCODE_F11 = 68, SDL_SCANCODE_F12 = 69, SDL_SCANCODE_PRINTSCREEN = 70, SDL_SCANCODE_SCROLLLOCK = 71, SDL_SCANCODE_PAUSE = 72, SDL_SCANCODE_INSERT = 73, SDL_SCANCODE_HOME = 74, SDL_SCANCODE_PAGEUP = 75, SDL_SCANCODE_DELETE = 76, SDL_SCANCODE_END = 77, SDL_SCANCODE_PAGEDOWN = 78, SDL_SCANCODE_RIGHT = 79, SDL_SCANCODE_LEFT = 80, SDL_SCANCODE_DOWN = 81, SDL_SCANCODE_UP = 82, SDL_SCANCODE_NUMLOCKCLEAR = 83, SDL_SCANCODE_KP_DIVIDE = 84, SDL_SCANCODE_KP_MULTIPLY = 85, SDL_SCANCODE_KP_MINUS = 86, SDL_SCANCODE_KP_PLUS = 87, SDL_SCANCODE_KP_ENTER = 88, SDL_SCANCODE_KP_1 = 89, SDL_SCANCODE_KP_2 = 90, SDL_SCANCODE_KP_3 = 91, SDL_SCANCODE_KP_4 = 92, SDL_SCANCODE_KP_5 = 93, SDL_SCANCODE_KP_6 = 94, SDL_SCANCODE_KP_7 = 95, SDL_SCANCODE_KP_8 = 96, SDL_SCANCODE_KP_9 = 97, SDL_SCANCODE_KP_0 = 98, SDL_SCANCODE_KP_PERIOD = 99, SDL_SCANCODE_NONUSBACKSLASH = 100, SDL_SCANCODE_APPLICATION = 101, SDL_SCANCODE_POWER = 102, SDL_SCANCODE_KP_EQUALS = 103, SDL_SCANCODE_F13 = 104, SDL_SCANCODE_F14 = 105, SDL_SCANCODE_F15 = 106, SDL_SCANCODE_F16 = 107, SDL_SCANCODE_F17 = 108, SDL_SCANCODE_F18 = 109, SDL_SCANCODE_F19 = 110, SDL_SCANCODE_F20 = 111, SDL_SCANCODE_F21 = 112, SDL_SCANCODE_F22 = 113, SDL_SCANCODE_F23 = 114, SDL_SCANCODE_F24 = 115, SDL_SCANCODE_EXECUTE = 116, SDL_SCANCODE_HELP = 117, SDL_SCANCODE_MENU = 118, SDL_SCANCODE_SELECT = 119, SDL_SCANCODE_STOP = 120, SDL_SCANCODE_AGAIN = 121, SDL_SCANCODE_UNDO = 122, SDL_SCANCODE_CUT = 123, SDL_SCANCODE_COPY = 124, SDL_SCANCODE_PASTE = 125, SDL_SCANCODE_FIND = 126, SDL_SCANCODE_MUTE = 127, SDL_SCANCODE_VOLUMEUP = 128, SDL_SCANCODE_VOLUMEDOWN = 129, SDL_SCANCODE_KP_COMMA = 133, SDL_SCANCODE_KP_EQUALSAS400 = 134, SDL_SCANCODE_INTERNATIONAL1 = 135, SDL_SCANCODE_INTERNATIONAL2 = 136, SDL_SCANCODE_INTERNATIONAL3 = 137, SDL_SCANCODE_INTERNATIONAL4 = 138, SDL_SCANCODE_INTERNATIONAL5 = 139, SDL_SCANCODE_INTERNATIONAL6 = 140, SDL_SCANCODE_INTERNATIONAL7 = 141, SDL_SCANCODE_INTERNATIONAL8 = 142, SDL_SCANCODE_INTERNATIONAL9 = 143, SDL_SCANCODE_LANG1 = 144, SDL_SCANCODE_LANG2 = 145, SDL_SCANCODE_LANG3 = 146, SDL_SCANCODE_LANG4 = 147, SDL_SCANCODE_LANG5 = 148, SDL_SCANCODE_LANG6 = 149, SDL_SCANCODE_LANG7 = 150, SDL_SCANCODE_LANG8 = 151, SDL_SCANCODE_LANG9 = 152, SDL_SCANCODE_ALTERASE = 153, SDL_SCANCODE_SYSREQ = 154, SDL_SCANCODE_CANCEL = 155, SDL_SCANCODE_CLEAR = 156, SDL_SCANCODE_PRIOR = 157, SDL_SCANCODE_RETURN2 = 158, SDL_SCANCODE_SEPARATOR = 159, SDL_SCANCODE_OUT = 160, SDL_SCANCODE_OPER = 161, SDL_SCANCODE_CLEARAGAIN = 162, SDL_SCANCODE_CRSEL = 163, SDL_SCANCODE_EXSEL = 164, SDL_SCANCODE_KP_00 = 176, SDL_SCANCODE_KP_000 = 177, SDL_SCANCODE_THOUSANDSSEPARATOR = 178, SDL_SCANCODE_DECIMALSEPARATOR = 179, SDL_SCANCODE_CURRENCYUNIT = 180, SDL_SCANCODE_CURRENCYSUBUNIT = 181, SDL_SCANCODE_KP_LEFTPAREN = 182, SDL_SCANCODE_KP_RIGHTPAREN = 183, SDL_SCANCODE_KP_LEFTBRACE = 184, SDL_SCANCODE_KP_RIGHTBRACE = 185, SDL_SCANCODE_KP_TAB = 186, SDL_SCANCODE_KP_BACKSPACE = 187, SDL_SCANCODE_KP_A = 188, SDL_SCANCODE_KP_B = 189, SDL_SCANCODE_KP_C = 190, SDL_SCANCODE_KP_D = 191, SDL_SCANCODE_KP_E = 192, SDL_SCANCODE_KP_F = 193, SDL_SCANCODE_KP_XOR = 194, SDL_SCANCODE_KP_POWER = 195, SDL_SCANCODE_KP_PERCENT = 196, SDL_SCANCODE_KP_LESS = 197, SDL_SCANCODE_KP_GREATER = 198, SDL_SCANCODE_KP_AMPERSAND = 199, SDL_SCANCODE_KP_DBLAMPERSAND = 200, SDL_SCANCODE_KP_VERTICALBAR = 201, SDL_SCANCODE_KP_DBLVERTICALBAR = 202, SDL_SCANCODE_KP_COLON = 203, SDL_SCANCODE_KP_HASH = 204, SDL_SCANCODE_KP_SPACE = 205, SDL_SCANCODE_KP_AT = 206, SDL_SCANCODE_KP_EXCLAM = 207, SDL_SCANCODE_KP_MEMSTORE = 208, SDL_SCANCODE_KP_MEMRECALL = 209, SDL_SCANCODE_KP_MEMCLEAR = 210, SDL_SCANCODE_KP_MEMADD = 211, SDL_SCANCODE_KP_MEMSUBTRACT = 212, SDL_SCANCODE_KP_MEMMULTIPLY = 213, SDL_SCANCODE_KP_MEMDIVIDE = 214, SDL_SCANCODE_KP_PLUSMINUS = 215, SDL_SCANCODE_KP_CLEAR = 216, SDL_SCANCODE_KP_CLEARENTRY = 217, SDL_SCANCODE_KP_BINARY = 218, SDL_SCANCODE_KP_OCTAL = 219, SDL_SCANCODE_KP_DECIMAL = 220, SDL_SCANCODE_KP_HEXADECIMAL = 221, SDL_SCANCODE_LCTRL = 224, SDL_SCANCODE_LSHIFT = 225, SDL_SCANCODE_LALT = 226, SDL_SCANCODE_LGUI = 227, SDL_SCANCODE_RCTRL = 228, SDL_SCANCODE_RSHIFT = 229, SDL_SCANCODE_RALT = 230, SDL_SCANCODE_RGUI = 231, SDL_SCANCODE_MODE = 257, SDL_SCANCODE_AUDIONEXT = 258, SDL_SCANCODE_AUDIOPREV = 259, SDL_SCANCODE_AUDIOSTOP = 260, SDL_SCANCODE_AUDIOPLAY = 261, SDL_SCANCODE_AUDIOMUTE = 262, SDL_SCANCODE_MEDIASELECT = 263, SDL_SCANCODE_WWW = 264, SDL_SCANCODE_MAIL = 265, SDL_SCANCODE_CALCULATOR = 266, SDL_SCANCODE_COMPUTER = 267, SDL_SCANCODE_AC_SEARCH = 268, SDL_SCANCODE_AC_HOME = 269, SDL_SCANCODE_AC_BACK = 270, SDL_SCANCODE_AC_FORWARD = 271, SDL_SCANCODE_AC_STOP = 272, SDL_SCANCODE_AC_REFRESH = 273, SDL_SCANCODE_AC_BOOKMARKS = 274, SDL_SCANCODE_BRIGHTNESSDOWN = 275, SDL_SCANCODE_BRIGHTNESSUP = 276, SDL_SCANCODE_DISPLAYSWITCH = 277, SDL_SCANCODE_KBDILLUMTOGGLE = 278, SDL_SCANCODE_KBDILLUMDOWN = 279, SDL_SCANCODE_KBDILLUMUP = 280, SDL_SCANCODE_EJECT = 281, SDL_SCANCODE_SLEEP = 282, SDL_SCANCODE_APP1 = 283, SDL_SCANCODE_APP2 = 284, SDL_NUM_SCANCODES = 512 } SDL_Scancode; #endif typedef Sint32 SDL_Keycode; #define SDLK_SCANCODE_MASK (1<<30) #define SDL_SCANCODE_TO_KEYCODE(X) (X | SDLK_SCANCODE_MASK) enum { SDLK_UNKNOWN = 0, SDLK_RETURN = '\r', SDLK_ESCAPE = '\033', SDLK_BACKSPACE = '\b', SDLK_TAB = '\t', SDLK_SPACE = ' ', SDLK_EXCLAIM = '!', SDLK_QUOTEDBL = '"', SDLK_HASH = '#', SDLK_PERCENT = '%', SDLK_DOLLAR = '$', SDLK_AMPERSAND = '&', SDLK_QUOTE = '\'', SDLK_LEFTPAREN = '(', SDLK_RIGHTPAREN = ')', SDLK_ASTERISK = '*', SDLK_PLUS = '+', SDLK_COMMA = ',', SDLK_MINUS = '-', SDLK_PERIOD = '.', SDLK_SLASH = '/', SDLK_0 = '0', SDLK_1 = '1', SDLK_2 = '2', SDLK_3 = '3', SDLK_4 = '4', SDLK_5 = '5', SDLK_6 = '6', SDLK_7 = '7', SDLK_8 = '8', SDLK_9 = '9', SDLK_COLON = ':', SDLK_SEMICOLON = ';', SDLK_LESS = '<', SDLK_EQUALS = '=', SDLK_GREATER = '>', SDLK_QUESTION = '?', SDLK_AT = '@', SDLK_LEFTBRACKET = '[', SDLK_BACKSLASH = '\\', SDLK_RIGHTBRACKET = ']', SDLK_CARET = '^', SDLK_UNDERSCORE = '_', SDLK_BACKQUOTE = '`', SDLK_a = 'a', SDLK_b = 'b', SDLK_c = 'c', SDLK_d = 'd', SDLK_e = 'e', SDLK_f = 'f', SDLK_g = 'g', SDLK_h = 'h', SDLK_i = 'i', SDLK_j = 'j', SDLK_k = 'k', SDLK_l = 'l', SDLK_m = 'm', SDLK_n = 'n', SDLK_o = 'o', SDLK_p = 'p', SDLK_q = 'q', SDLK_r = 'r', SDLK_s = 's', SDLK_t = 't', SDLK_u = 'u', SDLK_v = 'v', SDLK_w = 'w', SDLK_x = 'x', SDLK_y = 'y', SDLK_z = 'z', SDLK_CAPSLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CAPSLOCK), SDLK_F1 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F1), SDLK_F2 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F2), SDLK_F3 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F3), SDLK_F4 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F4), SDLK_F5 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F5), SDLK_F6 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F6), SDLK_F7 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F7), SDLK_F8 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F8), SDLK_F9 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F9), SDLK_F10 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F10), SDLK_F11 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F11), SDLK_F12 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F12), SDLK_PRINTSCREEN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PRINTSCREEN), SDLK_SCROLLLOCK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SCROLLLOCK), SDLK_PAUSE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAUSE), SDLK_INSERT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_INSERT), SDLK_HOME = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_HOME), SDLK_PAGEUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAGEUP), SDLK_DELETE = '\177', SDLK_END = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_END), SDLK_PAGEDOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PAGEDOWN), SDLK_RIGHT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RIGHT), SDLK_LEFT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LEFT), SDLK_DOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DOWN), SDLK_UP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_UP), SDLK_NUMLOCKCLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_NUMLOCKCLEAR), SDLK_KP_DIVIDE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DIVIDE), SDLK_KP_MULTIPLY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MULTIPLY), SDLK_KP_MINUS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MINUS), SDLK_KP_PLUS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PLUS), SDLK_KP_ENTER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_ENTER), SDLK_KP_1 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_1), SDLK_KP_2 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_2), SDLK_KP_3 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_3), SDLK_KP_4 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_4), SDLK_KP_5 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_5), SDLK_KP_6 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_6), SDLK_KP_7 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_7), SDLK_KP_8 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_8), SDLK_KP_9 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_9), SDLK_KP_0 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_0), SDLK_KP_PERIOD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PERIOD), SDLK_APPLICATION = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_APPLICATION), SDLK_POWER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_POWER), SDLK_KP_EQUALS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EQUALS), SDLK_F13 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F13), SDLK_F14 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F14), SDLK_F15 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F15), SDLK_F16 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F16), SDLK_F17 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F17), SDLK_F18 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F18), SDLK_F19 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F19), SDLK_F20 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F20), SDLK_F21 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F21), SDLK_F22 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F22), SDLK_F23 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F23), SDLK_F24 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_F24), SDLK_EXECUTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EXECUTE), SDLK_HELP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_HELP), SDLK_MENU = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MENU), SDLK_SELECT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SELECT), SDLK_STOP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_STOP), SDLK_AGAIN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AGAIN), SDLK_UNDO = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_UNDO), SDLK_CUT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CUT), SDLK_COPY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_COPY), SDLK_PASTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PASTE), SDLK_FIND = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_FIND), SDLK_MUTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MUTE), SDLK_VOLUMEUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_VOLUMEUP), SDLK_VOLUMEDOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_VOLUMEDOWN), SDLK_KP_COMMA = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_COMMA), SDLK_KP_EQUALSAS400 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EQUALSAS400), SDLK_ALTERASE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_ALTERASE), SDLK_SYSREQ = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SYSREQ), SDLK_CANCEL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CANCEL), SDLK_CLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CLEAR), SDLK_PRIOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_PRIOR), SDLK_RETURN2 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RETURN2), SDLK_SEPARATOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SEPARATOR), SDLK_OUT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_OUT), SDLK_OPER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_OPER), SDLK_CLEARAGAIN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CLEARAGAIN), SDLK_CRSEL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CRSEL), SDLK_EXSEL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EXSEL), SDLK_KP_00 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_00), SDLK_KP_000 = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_000), SDLK_THOUSANDSSEPARATOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_THOUSANDSSEPARATOR), SDLK_DECIMALSEPARATOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DECIMALSEPARATOR), SDLK_CURRENCYUNIT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CURRENCYUNIT), SDLK_CURRENCYSUBUNIT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CURRENCYSUBUNIT), SDLK_KP_LEFTPAREN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LEFTPAREN), SDLK_KP_RIGHTPAREN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_RIGHTPAREN), SDLK_KP_LEFTBRACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LEFTBRACE), SDLK_KP_RIGHTBRACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_RIGHTBRACE), SDLK_KP_TAB = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_TAB), SDLK_KP_BACKSPACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_BACKSPACE), SDLK_KP_A = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_A), SDLK_KP_B = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_B), SDLK_KP_C = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_C), SDLK_KP_D = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_D), SDLK_KP_E = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_E), SDLK_KP_F = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_F), SDLK_KP_XOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_XOR), SDLK_KP_POWER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_POWER), SDLK_KP_PERCENT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PERCENT), SDLK_KP_LESS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_LESS), SDLK_KP_GREATER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_GREATER), SDLK_KP_AMPERSAND = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_AMPERSAND), SDLK_KP_DBLAMPERSAND = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DBLAMPERSAND), SDLK_KP_VERTICALBAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_VERTICALBAR), SDLK_KP_DBLVERTICALBAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DBLVERTICALBAR), SDLK_KP_COLON = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_COLON), SDLK_KP_HASH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_HASH), SDLK_KP_SPACE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_SPACE), SDLK_KP_AT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_AT), SDLK_KP_EXCLAM = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_EXCLAM), SDLK_KP_MEMSTORE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMSTORE), SDLK_KP_MEMRECALL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMRECALL), SDLK_KP_MEMCLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMCLEAR), SDLK_KP_MEMADD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMADD), SDLK_KP_MEMSUBTRACT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMSUBTRACT), SDLK_KP_MEMMULTIPLY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMMULTIPLY), SDLK_KP_MEMDIVIDE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_MEMDIVIDE), SDLK_KP_PLUSMINUS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_PLUSMINUS), SDLK_KP_CLEAR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_CLEAR), SDLK_KP_CLEARENTRY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_CLEARENTRY), SDLK_KP_BINARY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_BINARY), SDLK_KP_OCTAL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_OCTAL), SDLK_KP_DECIMAL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_DECIMAL), SDLK_KP_HEXADECIMAL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KP_HEXADECIMAL), SDLK_LCTRL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LCTRL), SDLK_LSHIFT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LSHIFT), SDLK_LALT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LALT), SDLK_LGUI = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_LGUI), SDLK_RCTRL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RCTRL), SDLK_RSHIFT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RSHIFT), SDLK_RALT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RALT), SDLK_RGUI = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_RGUI), SDLK_MODE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MODE), SDLK_AUDIONEXT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIONEXT), SDLK_AUDIOPREV = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOPREV), SDLK_AUDIOSTOP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOSTOP), SDLK_AUDIOPLAY = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOPLAY), SDLK_AUDIOMUTE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AUDIOMUTE), SDLK_MEDIASELECT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MEDIASELECT), SDLK_WWW = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_WWW), SDLK_MAIL = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_MAIL), SDLK_CALCULATOR = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_CALCULATOR), SDLK_COMPUTER = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_COMPUTER), SDLK_AC_SEARCH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_SEARCH), SDLK_AC_HOME = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_HOME), SDLK_AC_BACK = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_BACK), SDLK_AC_FORWARD = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_FORWARD), SDLK_AC_STOP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_STOP), SDLK_AC_REFRESH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_REFRESH), SDLK_AC_BOOKMARKS = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_AC_BOOKMARKS), SDLK_BRIGHTNESSDOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_BRIGHTNESSDOWN), SDLK_BRIGHTNESSUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_BRIGHTNESSUP), SDLK_DISPLAYSWITCH = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_DISPLAYSWITCH), SDLK_KBDILLUMTOGGLE = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMTOGGLE), SDLK_KBDILLUMDOWN = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMDOWN), SDLK_KBDILLUMUP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_KBDILLUMUP), SDLK_EJECT = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_EJECT), SDLK_SLEEP = SDL_SCANCODE_TO_KEYCODE(SDL_SCANCODE_SLEEP) }; typedef enum { KMOD_NONE = 0x0000, KMOD_LSHIFT = 0x0001, KMOD_RSHIFT = 0x0002, KMOD_LCTRL = 0x0040, KMOD_RCTRL = 0x0080, KMOD_LALT = 0x0100, KMOD_RALT = 0x0200, KMOD_LGUI = 0x0400, KMOD_RGUI = 0x0800, KMOD_NUM = 0x1000, KMOD_CAPS = 0x2000, KMOD_MODE = 0x4000, KMOD_RESERVED = 0x8000 } SDL_Keymod; #define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL) #define KMOD_SHIFT (KMOD_LSHIFT|KMOD_RSHIFT) #define KMOD_ALT (KMOD_LALT|KMOD_RALT) #define KMOD_GUI (KMOD_LGUI|KMOD_RGUI) #endif #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif typedef struct SDL_Keysym { SDL_Scancode scancode; SDL_Keycode sym; Uint16 mod; Uint32 unused; } SDL_Keysym; extern DECLSPEC SDL_Window * SDLCALL SDL_GetKeyboardFocus(void); extern DECLSPEC const Uint8 *SDLCALL SDL_GetKeyboardState(int *numkeys); extern DECLSPEC SDL_Keymod SDLCALL SDL_GetModState(void); extern DECLSPEC void SDLCALL SDL_SetModState(SDL_Keymod modstate); extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromScancode(SDL_Scancode scancode); extern DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromKey(SDL_Keycode key); extern DECLSPEC const char *SDLCALL SDL_GetScancodeName(SDL_Scancode scancode); extern DECLSPEC SDL_Scancode SDLCALL SDL_GetScancodeFromName(const char *name); extern DECLSPEC const char *SDLCALL SDL_GetKeyName(SDL_Keycode key); extern DECLSPEC SDL_Keycode SDLCALL SDL_GetKeyFromName(const char *name); extern DECLSPEC void SDLCALL SDL_StartTextInput(void); extern DECLSPEC SDL_bool SDLCALL SDL_IsTextInputActive(void); extern DECLSPEC void SDLCALL SDL_StopTextInput(void); extern DECLSPEC void SDLCALL SDL_SetTextInputRect(SDL_Rect *rect); extern DECLSPEC SDL_bool SDLCALL SDL_HasScreenKeyboardSupport(void); extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenKeyboardShown(SDL_Window *window); #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #ifndef _SDL_mouse_h #define _SDL_mouse_h #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif typedef struct SDL_Cursor SDL_Cursor; typedef enum { SDL_SYSTEM_CURSOR_ARROW, SDL_SYSTEM_CURSOR_IBEAM, SDL_SYSTEM_CURSOR_WAIT, SDL_SYSTEM_CURSOR_CROSSHAIR, SDL_SYSTEM_CURSOR_WAITARROW, SDL_SYSTEM_CURSOR_SIZENWSE, SDL_SYSTEM_CURSOR_SIZENESW, SDL_SYSTEM_CURSOR_SIZEWE, SDL_SYSTEM_CURSOR_SIZENS, SDL_SYSTEM_CURSOR_SIZEALL, SDL_SYSTEM_CURSOR_NO, SDL_SYSTEM_CURSOR_HAND, SDL_NUM_SYSTEM_CURSORS } SDL_SystemCursor; extern DECLSPEC SDL_Window * SDLCALL SDL_GetMouseFocus(void); extern DECLSPEC Uint32 SDLCALL SDL_GetMouseState(int *x, int *y); extern DECLSPEC Uint32 SDLCALL SDL_GetRelativeMouseState(int *x, int *y); extern DECLSPEC void SDLCALL SDL_WarpMouseInWindow(SDL_Window * window, int x, int y); extern DECLSPEC int SDLCALL SDL_SetRelativeMouseMode(SDL_bool enabled); extern DECLSPEC SDL_bool SDLCALL SDL_GetRelativeMouseMode(void); extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateCursor(const Uint8 * data, const Uint8 * mask, int w, int h, int hot_x, int hot_y); extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateColorCursor(SDL_Surface *surface, int hot_x, int hot_y); extern DECLSPEC SDL_Cursor *SDLCALL SDL_CreateSystemCursor(SDL_SystemCursor id); extern DECLSPEC void SDLCALL SDL_SetCursor(SDL_Cursor * cursor); extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetCursor(void); extern DECLSPEC SDL_Cursor *SDLCALL SDL_GetDefaultCursor(void); extern DECLSPEC void SDLCALL SDL_FreeCursor(SDL_Cursor * cursor); extern DECLSPEC int SDLCALL SDL_ShowCursor(int toggle); #define SDL_BUTTON(X) (1 << ((X)-1)) #define SDL_BUTTON_LEFT 1 #define SDL_BUTTON_MIDDLE 2 #define SDL_BUTTON_RIGHT 3 #define SDL_BUTTON_X1 4 #define SDL_BUTTON_X2 5 #define SDL_BUTTON_LMASK SDL_BUTTON(SDL_BUTTON_LEFT) #define SDL_BUTTON_MMASK SDL_BUTTON(SDL_BUTTON_MIDDLE) #define SDL_BUTTON_RMASK SDL_BUTTON(SDL_BUTTON_RIGHT) #define SDL_BUTTON_X1MASK SDL_BUTTON(SDL_BUTTON_X1) #define SDL_BUTTON_X2MASK SDL_BUTTON(SDL_BUTTON_X2) #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #ifndef _SDL_joystick_h #define _SDL_joystick_h #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif struct _SDL_Joystick; typedef struct _SDL_Joystick SDL_Joystick; typedef struct { Uint8 data[16]; } SDL_JoystickGUID; typedef Sint32 SDL_JoystickID; extern DECLSPEC int SDLCALL SDL_NumJoysticks(void); extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index); extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index); extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick); extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetDeviceGUID(int device_index); extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joystick); extern DECLSPEC void SDLCALL SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID); extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUIDFromString(const char *pchGUID); extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick * joystick); extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick * joystick); extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick * joystick); extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick * joystick); extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick * joystick); extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick * joystick); extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void); extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state); extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick, int axis); #define SDL_HAT_CENTERED 0x00 #define SDL_HAT_UP 0x01 #define SDL_HAT_RIGHT 0x02 #define SDL_HAT_DOWN 0x04 #define SDL_HAT_LEFT 0x08 #define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP) #define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN) #define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP) #define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN) extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick * joystick, int hat); extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick * joystick, int ball, int *dx, int *dy); extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick * joystick, int button); extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick * joystick); #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #ifndef _SDL_gamecontroller_h #define _SDL_gamecontroller_h #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif struct _SDL_GameController; typedef struct _SDL_GameController SDL_GameController; typedef enum { SDL_CONTROLLER_BINDTYPE_NONE = 0, SDL_CONTROLLER_BINDTYPE_BUTTON, SDL_CONTROLLER_BINDTYPE_AXIS, SDL_CONTROLLER_BINDTYPE_HAT } SDL_GameControllerBindType; typedef struct SDL_GameControllerButtonBind { SDL_GameControllerBindType bindType; union { int button; int axis; struct { int hat; int hat_mask; } hat; } value; } SDL_GameControllerButtonBind; extern DECLSPEC int SDLCALL SDL_GameControllerAddMappingsFromRW( SDL_RWops * rw, int freerw ); #define SDL_GameControllerAddMappingsFromFile(file) SDL_GameControllerAddMappingsFromRW(SDL_RWFromFile(file, "rb"), 1) extern DECLSPEC int SDLCALL SDL_GameControllerAddMapping( const char* mappingString ); extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForGUID( SDL_JoystickGUID guid ); extern DECLSPEC char * SDLCALL SDL_GameControllerMapping( SDL_GameController * gamecontroller ); extern DECLSPEC SDL_bool SDLCALL SDL_IsGameController(int joystick_index); extern DECLSPEC const char *SDLCALL SDL_GameControllerNameForIndex(int joystick_index); extern DECLSPEC SDL_GameController *SDLCALL SDL_GameControllerOpen(int joystick_index); extern DECLSPEC const char *SDLCALL SDL_GameControllerName(SDL_GameController *gamecontroller); extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerGetAttached(SDL_GameController *gamecontroller); extern DECLSPEC SDL_Joystick *SDLCALL SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller); extern DECLSPEC int SDLCALL SDL_GameControllerEventState(int state); extern DECLSPEC void SDLCALL SDL_GameControllerUpdate(void); typedef enum { SDL_CONTROLLER_AXIS_INVALID = -1, SDL_CONTROLLER_AXIS_LEFTX, SDL_CONTROLLER_AXIS_LEFTY, SDL_CONTROLLER_AXIS_RIGHTX, SDL_CONTROLLER_AXIS_RIGHTY, SDL_CONTROLLER_AXIS_TRIGGERLEFT, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, SDL_CONTROLLER_AXIS_MAX } SDL_GameControllerAxis; extern DECLSPEC SDL_GameControllerAxis SDLCALL SDL_GameControllerGetAxisFromString(const char *pchString); extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForAxis(SDL_GameControllerAxis axis); extern DECLSPEC SDL_GameControllerButtonBind SDLCALL SDL_GameControllerGetBindForAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis); extern DECLSPEC Sint16 SDLCALL SDL_GameControllerGetAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis); typedef enum { SDL_CONTROLLER_BUTTON_INVALID = -1, SDL_CONTROLLER_BUTTON_A, SDL_CONTROLLER_BUTTON_B, SDL_CONTROLLER_BUTTON_X, SDL_CONTROLLER_BUTTON_Y, SDL_CONTROLLER_BUTTON_BACK, SDL_CONTROLLER_BUTTON_GUIDE, SDL_CONTROLLER_BUTTON_START, SDL_CONTROLLER_BUTTON_LEFTSTICK, SDL_CONTROLLER_BUTTON_RIGHTSTICK, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, SDL_CONTROLLER_BUTTON_DPAD_UP, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_LEFT, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, SDL_CONTROLLER_BUTTON_MAX } SDL_GameControllerButton; extern DECLSPEC SDL_GameControllerButton SDLCALL SDL_GameControllerGetButtonFromString(const char *pchString); extern DECLSPEC const char* SDLCALL SDL_GameControllerGetStringForButton(SDL_GameControllerButton button); extern DECLSPEC SDL_GameControllerButtonBind SDLCALL SDL_GameControllerGetBindForButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button); extern DECLSPEC Uint8 SDLCALL SDL_GameControllerGetButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button); extern DECLSPEC void SDLCALL SDL_GameControllerClose(SDL_GameController *gamecontroller); #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #ifndef _SDL_quit_h #define _SDL_quit_h #define SDL_QuitRequested() \ (SDL_PumpEvents(), (SDL_PeepEvents(NULL,0,SDL_PEEKEVENT,SDL_QUIT,SDL_QUIT) > 0)) #endif #ifndef _SDL_gesture_h #define _SDL_gesture_h #ifndef _SDL_touch_h #define _SDL_touch_h #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif typedef Sint64 SDL_TouchID; typedef Sint64 SDL_FingerID; typedef struct SDL_Finger { SDL_FingerID id; float x; float y; float pressure; } SDL_Finger; #define SDL_TOUCH_MOUSEID ((Uint32)-1) extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void); extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index); extern DECLSPEC int SDLCALL SDL_GetNumTouchFingers(SDL_TouchID touchID); extern DECLSPEC SDL_Finger * SDLCALL SDL_GetTouchFinger(SDL_TouchID touchID, int index); #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif typedef Sint64 SDL_GestureID; extern DECLSPEC int SDLCALL SDL_RecordGesture(SDL_TouchID touchId); extern DECLSPEC int SDLCALL SDL_SaveAllDollarTemplates(SDL_RWops *dst); extern DECLSPEC int SDLCALL SDL_SaveDollarTemplate(SDL_GestureID gestureId,SDL_RWops *dst); extern DECLSPEC int SDLCALL SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src); #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif #define SDL_RELEASED 0 #define SDL_PRESSED 1 typedef enum { SDL_FIRSTEVENT = 0, SDL_QUIT = 0x100, SDL_APP_TERMINATING, SDL_APP_LOWMEMORY, SDL_APP_WILLENTERBACKGROUND, SDL_APP_DIDENTERBACKGROUND, SDL_APP_WILLENTERFOREGROUND, SDL_APP_DIDENTERFOREGROUND, SDL_WINDOWEVENT = 0x200, SDL_SYSWMEVENT, SDL_KEYDOWN = 0x300, SDL_KEYUP, SDL_TEXTEDITING, SDL_TEXTINPUT, SDL_MOUSEMOTION = 0x400, SDL_MOUSEBUTTONDOWN, SDL_MOUSEBUTTONUP, SDL_MOUSEWHEEL, SDL_JOYAXISMOTION = 0x600, SDL_JOYBALLMOTION, SDL_JOYHATMOTION, SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP, SDL_JOYDEVICEADDED, SDL_JOYDEVICEREMOVED, SDL_CONTROLLERAXISMOTION = 0x650, SDL_CONTROLLERBUTTONDOWN, SDL_CONTROLLERBUTTONUP, SDL_CONTROLLERDEVICEADDED, SDL_CONTROLLERDEVICEREMOVED, SDL_CONTROLLERDEVICEREMAPPED, SDL_FINGERDOWN = 0x700, SDL_FINGERUP, SDL_FINGERMOTION, SDL_DOLLARGESTURE = 0x800, SDL_DOLLARRECORD, SDL_MULTIGESTURE, SDL_CLIPBOARDUPDATE = 0x900, SDL_DROPFILE = 0x1000, SDL_RENDER_TARGETS_RESET = 0x2000, SDL_USEREVENT = 0x8000, SDL_LASTEVENT = 0xFFFF } SDL_EventType; typedef struct SDL_CommonEvent { Uint32 type; Uint32 timestamp; } SDL_CommonEvent; typedef struct SDL_WindowEvent { Uint32 type; Uint32 timestamp; Uint32 windowID; Uint8 event; Uint8 padding1; Uint8 padding2; Uint8 padding3; Sint32 data1; Sint32 data2; } SDL_WindowEvent; typedef struct SDL_KeyboardEvent { Uint32 type; Uint32 timestamp; Uint32 windowID; Uint8 state; Uint8 repeat; Uint8 padding2; Uint8 padding3; SDL_Keysym keysym; } SDL_KeyboardEvent; #define SDL_TEXTEDITINGEVENT_TEXT_SIZE (32) typedef struct SDL_TextEditingEvent { Uint32 type; Uint32 timestamp; Uint32 windowID; char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE]; Sint32 start; Sint32 length; } SDL_TextEditingEvent; #define SDL_TEXTINPUTEVENT_TEXT_SIZE (32) typedef struct SDL_TextInputEvent { Uint32 type; Uint32 timestamp; Uint32 windowID; char text[SDL_TEXTINPUTEVENT_TEXT_SIZE]; } SDL_TextInputEvent; typedef struct SDL_MouseMotionEvent { Uint32 type; Uint32 timestamp; Uint32 windowID; Uint32 which; Uint32 state; Sint32 x; Sint32 y; Sint32 xrel; Sint32 yrel; } SDL_MouseMotionEvent; typedef struct SDL_MouseButtonEvent { Uint32 type; Uint32 timestamp; Uint32 windowID; Uint32 which; Uint8 button; Uint8 state; Uint8 clicks; Uint8 padding1; Sint32 x; Sint32 y; } SDL_MouseButtonEvent; typedef struct SDL_MouseWheelEvent { Uint32 type; Uint32 timestamp; Uint32 windowID; Uint32 which; Sint32 x; Sint32 y; } SDL_MouseWheelEvent; typedef struct SDL_JoyAxisEvent { Uint32 type; Uint32 timestamp; SDL_JoystickID which; Uint8 axis; Uint8 padding1; Uint8 padding2; Uint8 padding3; Sint16 value; Uint16 padding4; } SDL_JoyAxisEvent; typedef struct SDL_JoyBallEvent { Uint32 type; Uint32 timestamp; SDL_JoystickID which; Uint8 ball; Uint8 padding1; Uint8 padding2; Uint8 padding3; Sint16 xrel; Sint16 yrel; } SDL_JoyBallEvent; typedef struct SDL_JoyHatEvent { Uint32 type; Uint32 timestamp; SDL_JoystickID which; Uint8 hat; Uint8 value; Uint8 padding1; Uint8 padding2; } SDL_JoyHatEvent; typedef struct SDL_JoyButtonEvent { Uint32 type; Uint32 timestamp; SDL_JoystickID which; Uint8 button; Uint8 state; Uint8 padding1; Uint8 padding2; } SDL_JoyButtonEvent; typedef struct SDL_JoyDeviceEvent { Uint32 type; Uint32 timestamp; Sint32 which; } SDL_JoyDeviceEvent; typedef struct SDL_ControllerAxisEvent { Uint32 type; Uint32 timestamp; SDL_JoystickID which; Uint8 axis; Uint8 padding1; Uint8 padding2; Uint8 padding3; Sint16 value; Uint16 padding4; } SDL_ControllerAxisEvent; typedef struct SDL_ControllerButtonEvent { Uint32 type; Uint32 timestamp; SDL_JoystickID which; Uint8 button; Uint8 state; Uint8 padding1; Uint8 padding2; } SDL_ControllerButtonEvent; typedef struct SDL_ControllerDeviceEvent { Uint32 type; Uint32 timestamp; Sint32 which; } SDL_ControllerDeviceEvent; typedef struct SDL_TouchFingerEvent { Uint32 type; Uint32 timestamp; SDL_TouchID touchId; SDL_FingerID fingerId; float x; float y; float dx; float dy; float pressure; } SDL_TouchFingerEvent; typedef struct SDL_MultiGestureEvent { Uint32 type; Uint32 timestamp; SDL_TouchID touchId; float dTheta; float dDist; float x; float y; Uint16 numFingers; Uint16 padding; } SDL_MultiGestureEvent; typedef struct SDL_DollarGestureEvent { Uint32 type; Uint32 timestamp; SDL_TouchID touchId; SDL_GestureID gestureId; Uint32 numFingers; float error; float x; float y; } SDL_DollarGestureEvent; typedef struct SDL_DropEvent { Uint32 type; Uint32 timestamp; char *file; } SDL_DropEvent; typedef struct SDL_QuitEvent { Uint32 type; Uint32 timestamp; } SDL_QuitEvent; typedef struct SDL_OSEvent { Uint32 type; Uint32 timestamp; } SDL_OSEvent; typedef struct SDL_UserEvent { Uint32 type; Uint32 timestamp; Uint32 windowID; Sint32 code; void *data1; void *data2; } SDL_UserEvent; struct SDL_SysWMmsg; typedef struct SDL_SysWMmsg SDL_SysWMmsg; typedef struct SDL_SysWMEvent { Uint32 type; Uint32 timestamp; SDL_SysWMmsg *msg; } SDL_SysWMEvent; typedef union SDL_Event { Uint32 type; SDL_CommonEvent common; SDL_WindowEvent window; SDL_KeyboardEvent key; SDL_TextEditingEvent edit; SDL_TextInputEvent text; SDL_MouseMotionEvent motion; SDL_MouseButtonEvent button; SDL_MouseWheelEvent wheel; SDL_JoyAxisEvent jaxis; SDL_JoyBallEvent jball; SDL_JoyHatEvent jhat; SDL_JoyButtonEvent jbutton; SDL_JoyDeviceEvent jdevice; SDL_ControllerAxisEvent caxis; SDL_ControllerButtonEvent cbutton; SDL_ControllerDeviceEvent cdevice; SDL_QuitEvent quit; SDL_UserEvent user; SDL_SysWMEvent syswm; SDL_TouchFingerEvent tfinger; SDL_MultiGestureEvent mgesture; SDL_DollarGestureEvent dgesture; SDL_DropEvent drop; Uint8 padding[56]; } SDL_Event; extern DECLSPEC void SDLCALL SDL_PumpEvents(void); typedef enum { SDL_ADDEVENT, SDL_PEEKEVENT, SDL_GETEVENT } SDL_eventaction; extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event * events, int numevents, SDL_eventaction action, Uint32 minType, Uint32 maxType); extern DECLSPEC SDL_bool SDLCALL SDL_HasEvent(Uint32 type); extern DECLSPEC SDL_bool SDLCALL SDL_HasEvents(Uint32 minType, Uint32 maxType); extern DECLSPEC void SDLCALL SDL_FlushEvent(Uint32 type); extern DECLSPEC void SDLCALL SDL_FlushEvents(Uint32 minType, Uint32 maxType); extern DECLSPEC int SDLCALL SDL_PollEvent(SDL_Event * event); extern DECLSPEC int SDLCALL SDL_WaitEvent(SDL_Event * event); extern DECLSPEC int SDLCALL SDL_WaitEventTimeout(SDL_Event * event, int timeout); extern DECLSPEC int SDLCALL SDL_PushEvent(SDL_Event * event); typedef int (SDLCALL * SDL_EventFilter) (void *userdata, SDL_Event * event); extern DECLSPEC void SDLCALL SDL_SetEventFilter(SDL_EventFilter filter, void *userdata); extern DECLSPEC SDL_bool SDLCALL SDL_GetEventFilter(SDL_EventFilter * filter, void **userdata); extern DECLSPEC void SDLCALL SDL_AddEventWatch(SDL_EventFilter filter, void *userdata); extern DECLSPEC void SDLCALL SDL_DelEventWatch(SDL_EventFilter filter, void *userdata); extern DECLSPEC void SDLCALL SDL_FilterEvents(SDL_EventFilter filter, void *userdata); #define SDL_QUERY -1 #define SDL_IGNORE 0 #define SDL_DISABLE 0 #define SDL_ENABLE 1 extern DECLSPEC Uint8 SDLCALL SDL_EventState(Uint32 type, int state); #define SDL_GetEventState(type) SDL_EventState(type, SDL_QUERY) extern DECLSPEC Uint32 SDLCALL SDL_RegisterEvents(int numevents); #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #include "SDL_filesystem.h" #include "SDL_haptic.h" #ifndef _SDL_hints_h #define _SDL_hints_h #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif #define SDL_HINT_FRAMEBUFFER_ACCELERATION "SDL_FRAMEBUFFER_ACCELERATION" #define SDL_HINT_RENDER_DRIVER "SDL_RENDER_DRIVER" #define SDL_HINT_RENDER_OPENGL_SHADERS "SDL_RENDER_OPENGL_SHADERS" #define SDL_HINT_RENDER_DIRECT3D_THREADSAFE "SDL_RENDER_DIRECT3D_THREADSAFE" #define SDL_HINT_RENDER_DIRECT3D11_DEBUG "SDL_HINT_RENDER_DIRECT3D11_DEBUG" #define SDL_HINT_RENDER_SCALE_QUALITY "SDL_RENDER_SCALE_QUALITY" #define SDL_HINT_RENDER_VSYNC "SDL_RENDER_VSYNC" #define SDL_HINT_VIDEO_ALLOW_SCREENSAVER "SDL_VIDEO_ALLOW_SCREENSAVER" #define SDL_HINT_VIDEO_X11_XVIDMODE "SDL_VIDEO_X11_XVIDMODE" #define SDL_HINT_VIDEO_X11_XINERAMA "SDL_VIDEO_X11_XINERAMA" #define SDL_HINT_VIDEO_X11_XRANDR "SDL_VIDEO_X11_XRANDR" #define SDL_HINT_GRAB_KEYBOARD "SDL_GRAB_KEYBOARD" #define SDL_HINT_MOUSE_RELATIVE_MODE_WARP "SDL_MOUSE_RELATIVE_MODE_WARP" #define SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS" #define SDL_HINT_IDLE_TIMER_DISABLED "SDL_IOS_IDLE_TIMER_DISABLED" #define SDL_HINT_ORIENTATIONS "SDL_IOS_ORIENTATIONS" #define SDL_HINT_ACCELEROMETER_AS_JOYSTICK "SDL_ACCELEROMETER_AS_JOYSTICK" #define SDL_HINT_XINPUT_ENABLED "SDL_XINPUT_ENABLED" #define SDL_HINT_GAMECONTROLLERCONFIG "SDL_GAMECONTROLLERCONFIG" #define SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS "SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS" #define SDL_HINT_ALLOW_TOPMOST "SDL_ALLOW_TOPMOST" #define SDL_HINT_TIMER_RESOLUTION "SDL_TIMER_RESOLUTION" #define SDL_HINT_VIDEO_HIGHDPI_DISABLED "SDL_VIDEO_HIGHDPI_DISABLED" #define SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK "SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK" #define SDL_HINT_VIDEO_WIN_D3DCOMPILER "SDL_VIDEO_WIN_D3DCOMPILER" #define SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT "SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT" #define SDL_HINT_WINRT_PRIVACY_POLICY_URL "SDL_HINT_WINRT_PRIVACY_POLICY_URL" #define SDL_HINT_WINRT_PRIVACY_POLICY_LABEL "SDL_HINT_WINRT_PRIVACY_POLICY_LABEL" #define SDL_HINT_WINRT_HANDLE_BACK_BUTTON "SDL_HINT_WINRT_HANDLE_BACK_BUTTON" #define SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES "SDL_VIDEO_MAC_FULLSCREEN_SPACES" typedef enum { SDL_HINT_DEFAULT, SDL_HINT_NORMAL, SDL_HINT_OVERRIDE } SDL_HintPriority; extern DECLSPEC SDL_bool SDLCALL SDL_SetHintWithPriority(const char *name, const char *value, SDL_HintPriority priority); extern DECLSPEC SDL_bool SDLCALL SDL_SetHint(const char *name, const char *value); extern DECLSPEC const char * SDLCALL SDL_GetHint(const char *name); typedef void (*SDL_HintCallback)(void *userdata, const char *name, const char *oldValue, const char *newValue); extern DECLSPEC void SDLCALL SDL_AddHintCallback(const char *name, SDL_HintCallback callback, void *userdata); extern DECLSPEC void SDLCALL SDL_DelHintCallback(const char *name, SDL_HintCallback callback, void *userdata); extern DECLSPEC void SDLCALL SDL_ClearHints(void); #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #ifndef _SDL_loadso_h #define _SDL_loadso_h #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif extern DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile); extern DECLSPEC void *SDLCALL SDL_LoadFunction(void *handle, const char *name); extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle); #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #include "SDL_log.h" #ifndef _SDL_messagebox_h #define _SDL_messagebox_h #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif typedef enum { SDL_MESSAGEBOX_ERROR = 0x00000010, SDL_MESSAGEBOX_WARNING = 0x00000020, SDL_MESSAGEBOX_INFORMATION = 0x00000040 } SDL_MessageBoxFlags; typedef enum { SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 0x00000001, SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 0x00000002 } SDL_MessageBoxButtonFlags; typedef struct { Uint32 flags; int buttonid; const char * text; } SDL_MessageBoxButtonData; typedef struct { Uint8 r, g, b; } SDL_MessageBoxColor; typedef enum { SDL_MESSAGEBOX_COLOR_BACKGROUND, SDL_MESSAGEBOX_COLOR_TEXT, SDL_MESSAGEBOX_COLOR_BUTTON_BORDER, SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND, SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED, SDL_MESSAGEBOX_COLOR_MAX } SDL_MessageBoxColorType; typedef struct { SDL_MessageBoxColor colors[SDL_MESSAGEBOX_COLOR_MAX]; } SDL_MessageBoxColorScheme; typedef struct { Uint32 flags; SDL_Window *window; const char *title; const char *message; int numbuttons; const SDL_MessageBoxButtonData *buttons; const SDL_MessageBoxColorScheme *colorScheme; } SDL_MessageBoxData; extern DECLSPEC int SDLCALL SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid); extern DECLSPEC int SDLCALL SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window); #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #include "SDL_power.h" #ifndef _SDL_render_h #define _SDL_render_h #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif typedef enum { SDL_RENDERER_SOFTWARE = 0x00000001, SDL_RENDERER_ACCELERATED = 0x00000002, SDL_RENDERER_PRESENTVSYNC = 0x00000004, SDL_RENDERER_TARGETTEXTURE = 0x00000008 } SDL_RendererFlags; typedef struct SDL_RendererInfo { const char *name; Uint32 flags; Uint32 num_texture_formats; Uint32 texture_formats[16]; int max_texture_width; int max_texture_height; } SDL_RendererInfo; typedef enum { SDL_TEXTUREACCESS_STATIC, SDL_TEXTUREACCESS_STREAMING, SDL_TEXTUREACCESS_TARGET } SDL_TextureAccess; typedef enum { SDL_TEXTUREMODULATE_NONE = 0x00000000, SDL_TEXTUREMODULATE_COLOR = 0x00000001, SDL_TEXTUREMODULATE_ALPHA = 0x00000002 } SDL_TextureModulate; typedef enum { SDL_FLIP_NONE = 0x00000000, SDL_FLIP_HORIZONTAL = 0x00000001, SDL_FLIP_VERTICAL = 0x00000002 } SDL_RendererFlip; struct SDL_Renderer; typedef struct SDL_Renderer SDL_Renderer; struct SDL_Texture; typedef struct SDL_Texture SDL_Texture; extern DECLSPEC int SDLCALL SDL_GetNumRenderDrivers(void); extern DECLSPEC int SDLCALL SDL_GetRenderDriverInfo(int index, SDL_RendererInfo * info); extern DECLSPEC int SDLCALL SDL_CreateWindowAndRenderer( int width, int height, Uint32 window_flags, SDL_Window **window, SDL_Renderer **renderer); extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateRenderer(SDL_Window * window, int index, Uint32 flags); extern DECLSPEC SDL_Renderer * SDLCALL SDL_CreateSoftwareRenderer(SDL_Surface * surface); extern DECLSPEC SDL_Renderer * SDLCALL SDL_GetRenderer(SDL_Window * window); extern DECLSPEC int SDLCALL SDL_GetRendererInfo(SDL_Renderer * renderer, SDL_RendererInfo * info); extern DECLSPEC int SDLCALL SDL_GetRendererOutputSize(SDL_Renderer * renderer, int *w, int *h); extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(SDL_Renderer * renderer, Uint32 format, int access, int w, int h); extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface); extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture, Uint32 * format, int *access, int *w, int *h); extern DECLSPEC int SDLCALL SDL_SetTextureColorMod(SDL_Texture * texture, Uint8 r, Uint8 g, Uint8 b); extern DECLSPEC int SDLCALL SDL_GetTextureColorMod(SDL_Texture * texture, Uint8 * r, Uint8 * g, Uint8 * b); extern DECLSPEC int SDLCALL SDL_SetTextureAlphaMod(SDL_Texture * texture, Uint8 alpha); extern DECLSPEC int SDLCALL SDL_GetTextureAlphaMod(SDL_Texture * texture, Uint8 * alpha); extern DECLSPEC int SDLCALL SDL_SetTextureBlendMode(SDL_Texture * texture, SDL_BlendMode blendMode); extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture, SDL_BlendMode *blendMode); extern DECLSPEC int SDLCALL SDL_UpdateTexture(SDL_Texture * texture, const SDL_Rect * rect, const void *pixels, int pitch); extern DECLSPEC int SDLCALL SDL_UpdateYUVTexture(SDL_Texture * texture, const SDL_Rect * rect, const Uint8 *Yplane, int Ypitch, const Uint8 *Uplane, int Upitch, const Uint8 *Vplane, int Vpitch); extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_Texture * texture, const SDL_Rect * rect, void **pixels, int *pitch); extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture * texture); extern DECLSPEC SDL_bool SDLCALL SDL_RenderTargetSupported(SDL_Renderer *renderer); extern DECLSPEC int SDLCALL SDL_SetRenderTarget(SDL_Renderer *renderer, SDL_Texture *texture); extern DECLSPEC SDL_Texture * SDLCALL SDL_GetRenderTarget(SDL_Renderer *renderer); extern DECLSPEC int SDLCALL SDL_RenderSetLogicalSize(SDL_Renderer * renderer, int w, int h); extern DECLSPEC void SDLCALL SDL_RenderGetLogicalSize(SDL_Renderer * renderer, int *w, int *h); extern DECLSPEC int SDLCALL SDL_RenderSetViewport(SDL_Renderer * renderer, const SDL_Rect * rect); extern DECLSPEC void SDLCALL SDL_RenderGetViewport(SDL_Renderer * renderer, SDL_Rect * rect); extern DECLSPEC int SDLCALL SDL_RenderSetClipRect(SDL_Renderer * renderer, const SDL_Rect * rect); extern DECLSPEC void SDLCALL SDL_RenderGetClipRect(SDL_Renderer * renderer, SDL_Rect * rect); extern DECLSPEC int SDLCALL SDL_RenderSetScale(SDL_Renderer * renderer, float scaleX, float scaleY); extern DECLSPEC void SDLCALL SDL_RenderGetScale(SDL_Renderer * renderer, float *scaleX, float *scaleY); extern DECLSPEC int SDLCALL SDL_SetRenderDrawColor(SDL_Renderer * renderer, Uint8 r, Uint8 g, Uint8 b, Uint8 a); extern DECLSPEC int SDLCALL SDL_GetRenderDrawColor(SDL_Renderer * renderer, Uint8 * r, Uint8 * g, Uint8 * b, Uint8 * a); extern DECLSPEC int SDLCALL SDL_SetRenderDrawBlendMode(SDL_Renderer * renderer, SDL_BlendMode blendMode); extern DECLSPEC int SDLCALL SDL_GetRenderDrawBlendMode(SDL_Renderer * renderer, SDL_BlendMode *blendMode); extern DECLSPEC int SDLCALL SDL_RenderClear(SDL_Renderer * renderer); extern DECLSPEC int SDLCALL SDL_RenderDrawPoint(SDL_Renderer * renderer, int x, int y); extern DECLSPEC int SDLCALL SDL_RenderDrawPoints(SDL_Renderer * renderer, const SDL_Point * points, int count); extern DECLSPEC int SDLCALL SDL_RenderDrawLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2); extern DECLSPEC int SDLCALL SDL_RenderDrawLines(SDL_Renderer * renderer, const SDL_Point * points, int count); extern DECLSPEC int SDLCALL SDL_RenderDrawRect(SDL_Renderer * renderer, const SDL_Rect * rect); extern DECLSPEC int SDLCALL SDL_RenderDrawRects(SDL_Renderer * renderer, const SDL_Rect * rects, int count); extern DECLSPEC int SDLCALL SDL_RenderFillRect(SDL_Renderer * renderer, const SDL_Rect * rect); extern DECLSPEC int SDLCALL SDL_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect * rects, int count); extern DECLSPEC int SDLCALL SDL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * srcrect, const SDL_Rect * dstrect); extern DECLSPEC int SDLCALL SDL_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture, const SDL_Rect * srcrect, const SDL_Rect * dstrect, const double angle, const SDL_Point *center, const SDL_RendererFlip flip); extern DECLSPEC int SDLCALL SDL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, Uint32 format, void *pixels, int pitch); extern DECLSPEC void SDLCALL SDL_RenderPresent(SDL_Renderer * renderer); extern DECLSPEC void SDLCALL SDL_DestroyTexture(SDL_Texture * texture); extern DECLSPEC void SDLCALL SDL_DestroyRenderer(SDL_Renderer * renderer); extern DECLSPEC int SDLCALL SDL_GL_BindTexture(SDL_Texture *texture, float *texw, float *texh); extern DECLSPEC int SDLCALL SDL_GL_UnbindTexture(SDL_Texture *texture); #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #ifndef _SDL_system_h #define _SDL_system_h #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif #ifdef __WIN32__ extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex( int displayIndex ); typedef struct IDirect3DDevice9 IDirect3DDevice9; extern DECLSPEC IDirect3DDevice9* SDLCALL SDL_RenderGetD3D9Device(SDL_Renderer * renderer); extern DECLSPEC void SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *adapterIndex, int *outputIndex ); #endif #if defined(__IPHONEOS__) && __IPHONEOS__ extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam); extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled); #endif #if defined(__ANDROID__) && __ANDROID__ extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv(); extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity(); #define SDL_ANDROID_EXTERNAL_STORAGE_READ 0x01 #define SDL_ANDROID_EXTERNAL_STORAGE_WRITE 0x02 extern DECLSPEC const char * SDLCALL SDL_AndroidGetInternalStoragePath(); extern DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState(); extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(); #endif #if defined(__WINRT__) && __WINRT__ typedef enum { SDL_WINRT_PATH_INSTALLED_LOCATION, SDL_WINRT_PATH_LOCAL_FOLDER, SDL_WINRT_PATH_ROAMING_FOLDER, SDL_WINRT_PATH_TEMP_FOLDER } SDL_WinRT_Path; extern DECLSPEC const wchar_t * SDLCALL SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType); extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType); #endif #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #ifndef _SDL_timer_h #define _SDL_timer_h #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void); #define SDL_TICKS_PASSED(A, B) ((Sint32)((B) - (A)) <= 0) extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceCounter(void); extern DECLSPEC Uint64 SDLCALL SDL_GetPerformanceFrequency(void); extern DECLSPEC void SDLCALL SDL_Delay(Uint32 ms); typedef Uint32 (SDLCALL * SDL_TimerCallback) (Uint32 interval, void *param); typedef int SDL_TimerID; extern DECLSPEC SDL_TimerID SDLCALL SDL_AddTimer(Uint32 interval, SDL_TimerCallback callback, void *param); extern DECLSPEC SDL_bool SDLCALL SDL_RemoveTimer(SDL_TimerID id); #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #ifndef _SDL_version_h #define _SDL_version_h #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif typedef struct SDL_version { Uint8 major; Uint8 minor; Uint8 patch; } SDL_version; #define SDL_MAJOR_VERSION 2 #define SDL_MINOR_VERSION 0 #define SDL_PATCHLEVEL 3 #define SDL_VERSION(x) \ { \ (x)->major = SDL_MAJOR_VERSION; \ (x)->minor = SDL_MINOR_VERSION; \ (x)->patch = SDL_PATCHLEVEL; \ } #define SDL_VERSIONNUM(X, Y, Z) \ ((X)*1000 + (Y)*100 + (Z)) #define SDL_COMPILEDVERSION \ SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL) #define SDL_VERSION_ATLEAST(X, Y, Z) \ (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z)) extern DECLSPEC void SDLCALL SDL_GetVersion(SDL_version * ver); extern DECLSPEC const char *SDLCALL SDL_GetRevision(void); extern DECLSPEC int SDLCALL SDL_GetRevisionNumber(void); #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #ifdef _begin_code_h #error Nested inclusion of begin_code.h #endif #define _begin_code_h #ifndef SDL_DEPRECATED # if (__GNUC__ >= 4) # define SDL_DEPRECATED __attribute__((deprecated)) # else # define SDL_DEPRECATED # endif #endif #ifndef DECLSPEC # if defined(__WIN32__) || defined(__WINRT__) # ifdef __BORLANDC__ # ifdef BUILD_SDL # define DECLSPEC # else # define DECLSPEC __declspec(dllimport) # endif # else # define DECLSPEC __declspec(dllexport) # endif # else # if defined(__GNUC__) && __GNUC__ >= 4 # define DECLSPEC __attribute__ ((visibility("default"))) # elif defined(__GNUC__) && __GNUC__ >= 2 # define DECLSPEC __declspec(dllexport) # else # define DECLSPEC # endif # endif #endif #ifndef SDLCALL #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) #define SDLCALL __cdecl #else #define SDLCALL #endif #endif #ifdef __SYMBIAN32__ #undef DECLSPEC #define DECLSPEC #endif #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) #ifdef _MSC_VER #pragma warning(disable: 4103) #endif #ifdef __BORLANDC__ #pragma nopackwarning #endif #ifdef _M_X64 #pragma pack(push,8) #else #pragma pack(push,4) #endif #endif #ifndef SDL_INLINE #if defined(__GNUC__) #define SDL_INLINE __inline__ #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ defined(__DMC__) || defined(__SC__) || \ defined(__WATCOMC__) || defined(__LCC__) || \ defined(__DECC) #define SDL_INLINE __inline #ifndef __inline__ #define __inline__ __inline #endif #else #define SDL_INLINE inline #ifndef __inline__ #define __inline__ inline #endif #endif #endif #ifndef SDL_FORCE_INLINE #if defined(_MSC_VER) #define SDL_FORCE_INLINE __forceinline #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ #else #define SDL_FORCE_INLINE static SDL_INLINE #endif #endif #if !defined(__MACH__) #ifndef NULL #ifdef __cplusplus #define NULL 0 #else #define NULL ((void *)0) #endif #endif #endif #ifdef __cplusplus extern "C" { #endif #define SDL_INIT_TIMER 0x00000001 #define SDL_INIT_AUDIO 0x00000010 #define SDL_INIT_VIDEO 0x00000020 #define SDL_INIT_JOYSTICK 0x00000200 #define SDL_INIT_HAPTIC 0x00001000 #define SDL_INIT_GAMECONTROLLER 0x00002000 #define SDL_INIT_EVENTS 0x00004000 #define SDL_INIT_NOPARACHUTE 0x00100000 #define SDL_INIT_EVERYTHING ( \ SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_EVENTS | \ SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER \ ) extern DECLSPEC int SDLCALL SDL_Init(Uint32 flags); extern DECLSPEC int SDLCALL SDL_InitSubSystem(Uint32 flags); extern DECLSPEC void SDLCALL SDL_QuitSubSystem(Uint32 flags); extern DECLSPEC Uint32 SDLCALL SDL_WasInit(Uint32 flags); extern DECLSPEC void SDLCALL SDL_Quit(void); #ifdef __cplusplus } #endif #undef _begin_code_h #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__) #ifdef __BORLANDC__ #pragma nopackwarning #endif #pragma pack(pop) #endif #endif #ifndef _SDL_internal_h #define _SDL_internal_h #endif #ifndef _SDL_internal_h #define _SDL_internal_h #endif #ifndef _SDL_error_c_h #define _SDL_error_c_h #define ERR_MAX_STRLEN 128 #define ERR_MAX_ARGS 5 typedef struct SDL_error { int error; char key[ERR_MAX_STRLEN]; int argc; union { void *value_ptr; #if 0 unsigned char value_c; #endif int value_i; double value_f; char buf[ERR_MAX_STRLEN]; } args[ERR_MAX_ARGS]; } SDL_error; extern SDL_error *SDL_GetErrBuf(void); #endif extern SDL_AudioFormat SDL_FirstAudioFormat(SDL_AudioFormat format); extern SDL_AudioFormat SDL_NextAudioFormat(void); extern void SDL_CalculateAudioSpec(SDL_AudioSpec * spec); extern int SDLCALL SDL_RunAudio(void *audiop); typedef struct { SDL_AudioFormat src_fmt; SDL_AudioFormat dst_fmt; SDL_AudioFilter filter; } SDL_AudioTypeFilters; extern const SDL_AudioTypeFilters sdl_audio_type_filters[]; typedef struct { SDL_AudioFormat fmt; int channels; int upsample; int multiple; SDL_AudioFilter filter; } SDL_AudioRateFilters; extern const SDL_AudioRateFilters sdl_audio_rate_filters[]; #ifndef _SDL_sysaudio_h #define _SDL_sysaudio_h typedef struct SDL_AudioDevice SDL_AudioDevice; #define _THIS SDL_AudioDevice *_this typedef void (*SDL_AddAudioDevice)(const char *name); typedef struct SDL_AudioDriverImpl { void (*DetectDevices) (int iscapture, SDL_AddAudioDevice addfn); int (*OpenDevice) (_THIS, const char *devname, int iscapture); void (*ThreadInit) (_THIS); void (*WaitDevice) (_THIS); void (*PlayDevice) (_THIS); Uint8 *(*GetDeviceBuf) (_THIS); void (*WaitDone) (_THIS); void (*CloseDevice) (_THIS); void (*LockDevice) (_THIS); void (*UnlockDevice) (_THIS); void (*Deinitialize) (void); int ProvidesOwnCallbackThread; int SkipMixerLock; int HasCaptureSupport; int OnlyHasDefaultOutputDevice; int OnlyHasDefaultInputDevice; } SDL_AudioDriverImpl; typedef struct SDL_AudioDriver { const char *name; const char *desc; SDL_AudioDriverImpl impl; char **outputDevices; int outputDeviceCount; char **inputDevices; int inputDeviceCount; } SDL_AudioDriver; typedef struct { Uint8 *buffer; int max_len; int read_pos, write_pos; } SDL_AudioStreamer; struct SDL_AudioDevice { SDL_AudioSpec spec; SDL_AudioCVT convert; int use_streamer; SDL_AudioStreamer streamer; int iscapture; int enabled; int paused; int opened; Uint8 *fake_stream; SDL_mutex *mixer_lock; SDL_Thread *thread; SDL_threadID threadid; struct SDL_PrivateAudioData *hidden; }; #undef _THIS typedef struct AudioBootStrap { const char *name; const char *desc; int (*init) (SDL_AudioDriverImpl * impl); int demand_only; } AudioBootStrap; #endif #ifndef _SDL_thread_c_h #define _SDL_thread_c_h #if SDL_THREADS_DISABLED typedef int SYS_ThreadHandle; #elif SDL_THREAD_BEOS #include "beos/SDL_systhread_c.h" #elif SDL_THREAD_EPOC #include "epoc/SDL_systhread_c.h" #elif SDL_THREAD_PTHREAD #include typedef pthread_t SYS_ThreadHandle; #elif SDL_THREAD_WINDOWS #ifndef _SDL_systhread_c_h #define _SDL_systhread_c_h #ifndef _INCLUDED_WINDOWS_H #define _INCLUDED_WINDOWS_H #if defined(__WIN32__) #define WIN32_LEAN_AND_MEAN #define STRICT #ifndef UNICODE #define UNICODE 1 #endif #undef _WIN32_WINNT #define _WIN32_WINNT 0x501 #endif #include #if UNICODE #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(S), (SDL_wcslen(S)+1)*sizeof(WCHAR)) #define WIN_UTF8ToString(S) (WCHAR *)SDL_iconv_string("UTF-16LE", "UTF-8", (char *)(S), SDL_strlen(S)+1) #else #define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)(S), (SDL_strlen(S)+1)) #define WIN_UTF8ToString(S) SDL_iconv_string("ASCII", "UTF-8", (char *)(S), SDL_strlen(S)+1) #endif extern int WIN_SetErrorFromHRESULT(const char *prefix, HRESULT hr); extern int WIN_SetError(const char *prefix); extern HRESULT WIN_CoInitialize(void); extern void WIN_CoUninitialize(void); #endif typedef HANDLE SYS_ThreadHandle; #endif #elif SDL_THREAD_PSP #include "psp/SDL_systhread_c.h" #else #error Need thread implementation for this platform typedef int SYS_ThreadHandle; #endif struct SDL_Thread { SDL_threadID threadid; SYS_ThreadHandle handle; int status; SDL_error errbuf; char *name; void *data; }; extern void SDL_RunThread(void *data); #endif #ifndef _SDL_systhread_h #define _SDL_systhread_h #ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread); #else extern int SDL_SYS_CreateThread(SDL_Thread * thread, void *args); #endif extern void SDL_SYS_SetupThread(const char *name); extern int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority); extern void SDL_SYS_WaitThread(SDL_Thread * thread); #endif #define ROUND_RESOLUTION(X) \ (((X+TIMER_RESOLUTION-1)/TIMER_RESOLUTION)*TIMER_RESOLUTION) extern void SDL_TicksInit(void); extern void SDL_TicksQuit(void); extern int SDL_TimerInit(void); extern void SDL_TimerQuit(void); #ifndef _SDL_udev_h #define _SDL_udev_h #if HAVE_LIBUDEV_H #ifndef SDL_USE_LIBUDEV #define SDL_USE_LIBUDEV 1 #endif #include #include #include typedef enum { SDL_UDEV_DEVICEADDED = 0x0001, SDL_UDEV_DEVICEREMOVED } SDL_UDEV_deviceevent; typedef enum { SDL_UDEV_DEVICE_MOUSE = 0x0001, SDL_UDEV_DEVICE_KEYBOARD = 0x0002, SDL_UDEV_DEVICE_JOYSTICK = 0x0004, SDL_UDEV_DEVICE_SOUND = 0x0008 } SDL_UDEV_deviceclass; typedef void (*SDL_UDEV_Callback)(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath); typedef struct SDL_UDEV_CallbackList { SDL_UDEV_Callback callback; struct SDL_UDEV_CallbackList *next; } SDL_UDEV_CallbackList; typedef struct SDL_UDEV_PrivateData { const char *udev_library; void *udev_handle; struct udev *udev; struct udev_monitor *udev_mon; int ref_count; SDL_UDEV_CallbackList *first, *last; const char *(*udev_device_get_action)(struct udev_device *); const char *(*udev_device_get_devnode)(struct udev_device *); const char *(*udev_device_get_subsystem)(struct udev_device *); const char *(*udev_device_get_property_value)(struct udev_device *, const char *); struct udev_device *(*udev_device_new_from_syspath)(struct udev *, const char *); void (*udev_device_unref)(struct udev_device *); int (*udev_enumerate_add_match_property)(struct udev_enumerate *, const char *, const char *); int (*udev_enumerate_add_match_subsystem)(struct udev_enumerate *, const char *); struct udev_list_entry *(*udev_enumerate_get_list_entry)(struct udev_enumerate *); struct udev_enumerate *(*udev_enumerate_new)(struct udev *); int (*udev_enumerate_scan_devices)(struct udev_enumerate *); void (*udev_enumerate_unref)(struct udev_enumerate *); const char *(*udev_list_entry_get_name)(struct udev_list_entry *); struct udev_list_entry *(*udev_list_entry_get_next)(struct udev_list_entry *); int (*udev_monitor_enable_receiving)(struct udev_monitor *); int (*udev_monitor_filter_add_match_subsystem_devtype)(struct udev_monitor *, const char *, const char *); int (*udev_monitor_get_fd)(struct udev_monitor *); struct udev_monitor *(*udev_monitor_new_from_netlink)(struct udev *, const char *); struct udev_device *(*udev_monitor_receive_device)(struct udev_monitor *); void (*udev_monitor_unref)(struct udev_monitor *); struct udev *(*udev_new)(void); void (*udev_unref)(struct udev *); struct udev_device * (*udev_device_new_from_devnum)(struct udev *udev, char type, dev_t devnum); dev_t (*udev_device_get_devnum) (struct udev_device *udev_device); } SDL_UDEV_PrivateData; extern int SDL_UDEV_Init(void); extern void SDL_UDEV_Quit(void); extern void SDL_UDEV_UnloadLibrary(void); extern int SDL_UDEV_LoadLibrary(void); extern void SDL_UDEV_Poll(void); extern void SDL_UDEV_Scan(void); extern int SDL_UDEV_AddCallback(SDL_UDEV_Callback cb); extern void SDL_UDEV_DelCallback(SDL_UDEV_Callback cb); #endif #endif #ifdef SDL_USE_LIBUDEV static char* SDL_UDEV_LIBS[] = { "libudev.so.1", "libudev.so.0" }; #undef _THIS #define _THIS SDL_UDEV_PrivateData *_this static _THIS = NULL; static SDL_bool SDL_UDEV_load_sym(const char *fn, void **addr); static int SDL_UDEV_load_syms(void); static SDL_bool SDL_UDEV_hotplug_update_available(void); static void device_event(SDL_UDEV_deviceevent type, struct udev_device *dev); static SDL_bool SDL_UDEV_load_sym(const char *fn, void **addr) { *addr = SDL_LoadFunction(_this->udev_handle, fn); if (*addr == NULL) { return SDL_FALSE; } return SDL_TRUE; } static int SDL_UDEV_load_syms(void) { #define SDL_UDEV_SYM(x) \ if (!SDL_UDEV_load_sym(#x, (void **) (char *) & _this->x)) return -1 SDL_UDEV_SYM(udev_device_get_action); SDL_UDEV_SYM(udev_device_get_devnode); SDL_UDEV_SYM(udev_device_get_subsystem); SDL_UDEV_SYM(udev_device_get_property_value); SDL_UDEV_SYM(udev_device_new_from_syspath); SDL_UDEV_SYM(udev_device_unref); SDL_UDEV_SYM(udev_enumerate_add_match_property); SDL_UDEV_SYM(udev_enumerate_add_match_subsystem); SDL_UDEV_SYM(udev_enumerate_get_list_entry); SDL_UDEV_SYM(udev_enumerate_new); SDL_UDEV_SYM(udev_enumerate_scan_devices); SDL_UDEV_SYM(udev_enumerate_unref); SDL_UDEV_SYM(udev_list_entry_get_name); SDL_UDEV_SYM(udev_list_entry_get_next); SDL_UDEV_SYM(udev_monitor_enable_receiving); SDL_UDEV_SYM(udev_monitor_filter_add_match_subsystem_devtype); SDL_UDEV_SYM(udev_monitor_get_fd); SDL_UDEV_SYM(udev_monitor_new_from_netlink); SDL_UDEV_SYM(udev_monitor_receive_device); SDL_UDEV_SYM(udev_monitor_unref); SDL_UDEV_SYM(udev_new); SDL_UDEV_SYM(udev_unref); SDL_UDEV_SYM(udev_device_new_from_devnum); SDL_UDEV_SYM(udev_device_get_devnum); #undef SDL_UDEV_SYM return 0; } static SDL_bool SDL_UDEV_hotplug_update_available(void) { if (_this->udev_mon != NULL) { const int fd = _this->udev_monitor_get_fd(_this->udev_mon); fd_set fds; struct timeval tv; FD_ZERO(&fds); FD_SET(fd, &fds); tv.tv_sec = 0; tv.tv_usec = 0; if ((select(fd+1, &fds, NULL, NULL, &tv) > 0) && (FD_ISSET(fd, &fds))) { return SDL_TRUE; } } return SDL_FALSE; } int SDL_UDEV_Init(void) { int retval = 0; if (_this == NULL) { _this = (SDL_UDEV_PrivateData *) SDL_calloc(1, sizeof(*_this)); if(_this == NULL) { return SDL_OutOfMemory(); } retval = SDL_UDEV_LoadLibrary(); if (retval < 0) { SDL_UDEV_Quit(); return retval; } _this->udev = _this->udev_new(); if (_this->udev == NULL) { SDL_UDEV_Quit(); return SDL_SetError("udev_new() failed"); } _this->udev_mon = _this->udev_monitor_new_from_netlink(_this->udev, "udev"); if (_this->udev_mon == NULL) { SDL_UDEV_Quit(); return SDL_SetError("udev_monitor_new_from_netlink() failed"); } _this->udev_monitor_filter_add_match_subsystem_devtype(_this->udev_mon, "input", NULL); _this->udev_monitor_filter_add_match_subsystem_devtype(_this->udev_mon, "sound", NULL); _this->udev_monitor_enable_receiving(_this->udev_mon); SDL_UDEV_Scan(); } _this->ref_count += 1; return retval; } void SDL_UDEV_Quit(void) { SDL_UDEV_CallbackList *item; if (_this == NULL) { return; } _this->ref_count -= 1; if (_this->ref_count < 1) { if (_this->udev_mon != NULL) { _this->udev_monitor_unref(_this->udev_mon); _this->udev_mon = NULL; } if (_this->udev != NULL) { _this->udev_unref(_this->udev); _this->udev = NULL; } while (_this->first != NULL) { item = _this->first; _this->first = _this->first->next; SDL_free(item); } SDL_UDEV_UnloadLibrary(); SDL_free(_this); _this = NULL; } } void SDL_UDEV_Scan(void) { struct udev_enumerate *enumerate = NULL; struct udev_list_entry *devs = NULL; struct udev_list_entry *item = NULL; if (_this == NULL) { return; } enumerate = _this->udev_enumerate_new(_this->udev); if (enumerate == NULL) { SDL_UDEV_Quit(); SDL_SetError("udev_monitor_new_from_netlink() failed"); return; } _this->udev_enumerate_add_match_subsystem(enumerate, "input"); _this->udev_enumerate_add_match_subsystem(enumerate, "sound"); _this->udev_enumerate_scan_devices(enumerate); devs = _this->udev_enumerate_get_list_entry(enumerate); for (item = devs; item; item = _this->udev_list_entry_get_next(item)) { const char *path = _this->udev_list_entry_get_name(item); struct udev_device *dev = _this->udev_device_new_from_syspath(_this->udev, path); if (dev != NULL) { device_event(SDL_UDEV_DEVICEADDED, dev); _this->udev_device_unref(dev); } } _this->udev_enumerate_unref(enumerate); } void SDL_UDEV_UnloadLibrary(void) { if (_this == NULL) { return; } if (_this->udev_handle != NULL) { SDL_UnloadObject(_this->udev_handle); _this->udev_handle = NULL; } } int SDL_UDEV_LoadLibrary(void) { int retval = 0, i; if (_this == NULL) { return SDL_SetError("UDEV not initialized"); } if (_this->udev_handle == NULL) { for( i = 0 ; i < SDL_arraysize(SDL_UDEV_LIBS); i++) { _this->udev_handle = SDL_LoadObject(SDL_UDEV_LIBS[i]); if (_this->udev_handle != NULL) { retval = SDL_UDEV_load_syms(); if (retval < 0) { SDL_UDEV_UnloadLibrary(); } else { break; } } } if (_this->udev_handle == NULL) { retval = -1; } } return retval; } static void device_event(SDL_UDEV_deviceevent type, struct udev_device *dev) { const char *subsystem; const char *val = NULL; int devclass = 0; const char *path; SDL_UDEV_CallbackList *item; path = _this->udev_device_get_devnode(dev); if (path == NULL) { return; } subsystem = _this->udev_device_get_subsystem(dev); if (SDL_strcmp(subsystem, "sound") == 0) { devclass = SDL_UDEV_DEVICE_SOUND; } else if (SDL_strcmp(subsystem, "input") == 0) { val = _this->udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK"); if (val != NULL && SDL_strcmp(val, "1") == 0 ) { devclass |= SDL_UDEV_DEVICE_JOYSTICK; } val = _this->udev_device_get_property_value(dev, "ID_INPUT_MOUSE"); if (val != NULL && SDL_strcmp(val, "1") == 0 ) { devclass |= SDL_UDEV_DEVICE_MOUSE; } val = _this->udev_device_get_property_value(dev, "ID_INPUT_KEYBOARD"); if (val != NULL && SDL_strcmp(val, "1") == 0 ) { devclass |= SDL_UDEV_DEVICE_KEYBOARD; } if (devclass == 0) { return; } } else { return; } for (item = _this->first; item != NULL; item = item->next) { item->callback(type, devclass, path); } } void SDL_UDEV_Poll(void) { struct udev_device *dev = NULL; const char *action = NULL; if (_this == NULL) { return; } while (SDL_UDEV_hotplug_update_available()) { dev = _this->udev_monitor_receive_device(_this->udev_mon); if (dev == NULL) { break; } action = _this->udev_device_get_action(dev); if (SDL_strcmp(action, "add") == 0) { device_event(SDL_UDEV_DEVICEADDED, dev); } else if (SDL_strcmp(action, "remove") == 0) { device_event(SDL_UDEV_DEVICEREMOVED, dev); } _this->udev_device_unref(dev); } } int SDL_UDEV_AddCallback(SDL_UDEV_Callback cb) { SDL_UDEV_CallbackList *item; item = (SDL_UDEV_CallbackList *) SDL_calloc(1, sizeof (SDL_UDEV_CallbackList)); if (item == NULL) { return SDL_OutOfMemory(); } item->callback = cb; if (_this->last == NULL) { _this->first = _this->last = item; } else { _this->last->next = item; _this->last = item; } return 1; } void SDL_UDEV_DelCallback(SDL_UDEV_Callback cb) { SDL_UDEV_CallbackList *item; SDL_UDEV_CallbackList *prev = NULL; for (item = _this->first; item != NULL; item = item->next) { if (item->callback == cb) { if (prev != NULL) { prev->next = item->next; } else { SDL_assert(_this->first == item); _this->first = item->next; } if (item == _this->last) { _this->last = prev; } SDL_free(item); return; } prev = item; } } #endif #ifdef SDL_LOADSO_DLOPEN #include #include void * SDL_LoadObject(const char *sofile) { void *handle = dlopen(sofile, RTLD_NOW|RTLD_LOCAL); const char *loaderror = (char *) dlerror(); if (handle == NULL) { SDL_SetError("Failed loading %s: %s", sofile, loaderror); } return (handle); } void * SDL_LoadFunction(void *handle, const char *name) { void *symbol = dlsym(handle, name); if (symbol == NULL) { size_t len = 1 + SDL_strlen(name) + 1; char *_name = SDL_stack_alloc(char, len); _name[0] = '_'; SDL_strlcpy(&_name[1], name, len); symbol = dlsym(handle, _name); SDL_stack_free(_name); if (symbol == NULL) { SDL_SetError("Failed loading %s: %s", name, (const char *) dlerror()); } } return (symbol); } void SDL_UnloadObject(void *handle) { if (handle != NULL) { dlclose(handle); } } #endif #if defined(SDL_LOADSO_DUMMY) || defined(SDL_LOADSO_DISABLED) void * SDL_LoadObject(const char *sofile) { const char *loaderror = "SDL_LoadObject() not implemented"; SDL_SetError("Failed loading %s: %s", sofile, loaderror); return (NULL); } void * SDL_LoadFunction(void *handle, const char *name) { const char *loaderror = "SDL_LoadFunction() not implemented"; SDL_SetError("Failed loading %s: %s", name, loaderror); return (NULL); } void SDL_UnloadObject(void *handle) { } #endif #ifdef SDL_LOADSO_WINDOWS void * SDL_LoadObject(const char *sofile) { LPTSTR tstr = WIN_UTF8ToString(sofile); #ifdef __WINRT__ void *handle = (void *) LoadPackagedLibrary(tstr, 0); #else void *handle = (void *) LoadLibrary(tstr); #endif SDL_free(tstr); if (handle == NULL) { char errbuf[512]; SDL_strlcpy(errbuf, "Failed loading ", SDL_arraysize(errbuf)); SDL_strlcat(errbuf, sofile, SDL_arraysize(errbuf)); WIN_SetError(errbuf); } return handle; } void * SDL_LoadFunction(void *handle, const char *name) { void *symbol = (void *) GetProcAddress((HMODULE) handle, name); if (symbol == NULL) { char errbuf[512]; SDL_strlcpy(errbuf, "Failed loading ", SDL_arraysize(errbuf)); SDL_strlcat(errbuf, name, SDL_arraysize(errbuf)); WIN_SetError(errbuf); } return symbol; } void SDL_UnloadObject(void *handle) { if (handle != NULL) { FreeLibrary((HMODULE) handle); } } #endif #if SDL_AUDIO_DRIVER_ALSA #include #include #include #include #define SDL_AllocAudioMem SDL_malloc #define SDL_FreeAudioMem SDL_free #ifndef _SDL_ALSA_audio_h #define _SDL_ALSA_audio_h #include #undef _THIS #define _THIS SDL_AudioDevice *this #undef SDLAUDIOHIDDEN #define SDLAUDIOHIDDEN ((struct SDL_PrivateAudioDataALSA*)this->hidden) struct SDL_PrivateAudioDataALSA { snd_pcm_t *pcm_handle; Uint8 *mixbuf; int mixlen; }; #endif #ifdef SDL_AUDIO_DRIVER_ALSA_DYNAMIC #endif static int (*ALSA_snd_pcm_open) (snd_pcm_t **, const char *, snd_pcm_stream_t, int); static int (*ALSA_snd_pcm_close) (snd_pcm_t * pcm); static snd_pcm_sframes_t(*ALSA_snd_pcm_writei) (snd_pcm_t *, const void *, snd_pcm_uframes_t); static int (*ALSA_snd_pcm_recover) (snd_pcm_t *, int, int); static int (*ALSA_snd_pcm_prepare) (snd_pcm_t *); static int (*ALSA_snd_pcm_drain) (snd_pcm_t *); static const char *(*ALSA_snd_strerror) (int); static size_t(*ALSA_snd_pcm_hw_params_sizeof) (void); static size_t(*ALSA_snd_pcm_sw_params_sizeof) (void); static void (*ALSA_snd_pcm_hw_params_copy) (snd_pcm_hw_params_t *, const snd_pcm_hw_params_t *); static int (*ALSA_snd_pcm_hw_params_any) (snd_pcm_t *, snd_pcm_hw_params_t *); static int (*ALSA_snd_pcm_hw_params_set_access) (snd_pcm_t *, snd_pcm_hw_params_t *, snd_pcm_access_t); static int (*ALSA_snd_pcm_hw_params_set_format) (snd_pcm_t *, snd_pcm_hw_params_t *, snd_pcm_format_t); static int (*ALSA_snd_pcm_hw_params_set_channels) (snd_pcm_t *, snd_pcm_hw_params_t *, unsigned int); static int (*ALSA_snd_pcm_hw_params_get_channels) (const snd_pcm_hw_params_t *, unsigned int *); static int (*ALSA_snd_pcm_hw_params_set_rate_near) (snd_pcm_t *, snd_pcm_hw_params_t *, unsigned int *, int *); static int (*ALSA_snd_pcm_hw_params_set_period_size_near) (snd_pcm_t *, snd_pcm_hw_params_t *, snd_pcm_uframes_t *, int *); static int (*ALSA_snd_pcm_hw_params_get_period_size) (const snd_pcm_hw_params_t *, snd_pcm_uframes_t *, int *); static int (*ALSA_snd_pcm_hw_params_set_periods_near) (snd_pcm_t *, snd_pcm_hw_params_t *, unsigned int *, int *); static int (*ALSA_snd_pcm_hw_params_get_periods) (const snd_pcm_hw_params_t *, unsigned int *, int *); static int (*ALSA_snd_pcm_hw_params_set_buffer_size_near) (snd_pcm_t *pcm, snd_pcm_hw_params_t *, snd_pcm_uframes_t *); static int (*ALSA_snd_pcm_hw_params_get_buffer_size) (const snd_pcm_hw_params_t *, snd_pcm_uframes_t *); static int (*ALSA_snd_pcm_hw_params) (snd_pcm_t *, snd_pcm_hw_params_t *); static int (*ALSA_snd_pcm_sw_params_current) (snd_pcm_t *, snd_pcm_sw_params_t *); static int (*ALSA_snd_pcm_sw_params_set_start_threshold) (snd_pcm_t *, snd_pcm_sw_params_t *, snd_pcm_uframes_t); static int (*ALSA_snd_pcm_sw_params) (snd_pcm_t *, snd_pcm_sw_params_t *); static int (*ALSA_snd_pcm_nonblock) (snd_pcm_t *, int); static int (*ALSA_snd_pcm_wait)(snd_pcm_t *, int); static int (*ALSA_snd_pcm_sw_params_set_avail_min) (snd_pcm_t *, snd_pcm_sw_params_t *, snd_pcm_uframes_t); #ifdef SDL_AUDIO_DRIVER_ALSA_DYNAMIC #define snd_pcm_hw_params_sizeof ALSA_snd_pcm_hw_params_sizeof #define snd_pcm_sw_params_sizeof ALSA_snd_pcm_sw_params_sizeof static const char *alsa_library = SDL_AUDIO_DRIVER_ALSA_DYNAMIC; static void *alsa_handle = NULL; static int load_alsa_sym(const char *fn, void **addr) { *addr = SDL_LoadFunction(alsa_handle, fn); if (*addr == NULL) { return 0; } return 1; } #define SDL_ALSA_SYM(x) \ if (!load_alsa_sym(#x, (void **) (char *) &ALSA_##x)) return -1 #else #define SDL_ALSA_SYM(x) ALSA_##x = x #endif static int load_alsa_syms(void) { SDL_ALSA_SYM(snd_pcm_open); SDL_ALSA_SYM(snd_pcm_close); SDL_ALSA_SYM(snd_pcm_writei); SDL_ALSA_SYM(snd_pcm_recover); SDL_ALSA_SYM(snd_pcm_prepare); SDL_ALSA_SYM(snd_pcm_drain); SDL_ALSA_SYM(snd_strerror); SDL_ALSA_SYM(snd_pcm_hw_params_sizeof); SDL_ALSA_SYM(snd_pcm_sw_params_sizeof); SDL_ALSA_SYM(snd_pcm_hw_params_copy); SDL_ALSA_SYM(snd_pcm_hw_params_any); SDL_ALSA_SYM(snd_pcm_hw_params_set_access); SDL_ALSA_SYM(snd_pcm_hw_params_set_format); SDL_ALSA_SYM(snd_pcm_hw_params_set_channels); SDL_ALSA_SYM(snd_pcm_hw_params_get_channels); SDL_ALSA_SYM(snd_pcm_hw_params_set_rate_near); SDL_ALSA_SYM(snd_pcm_hw_params_set_period_size_near); SDL_ALSA_SYM(snd_pcm_hw_params_get_period_size); SDL_ALSA_SYM(snd_pcm_hw_params_set_periods_near); SDL_ALSA_SYM(snd_pcm_hw_params_get_periods); SDL_ALSA_SYM(snd_pcm_hw_params_set_buffer_size_near); SDL_ALSA_SYM(snd_pcm_hw_params_get_buffer_size); SDL_ALSA_SYM(snd_pcm_hw_params); SDL_ALSA_SYM(snd_pcm_sw_params_current); SDL_ALSA_SYM(snd_pcm_sw_params_set_start_threshold); SDL_ALSA_SYM(snd_pcm_sw_params); SDL_ALSA_SYM(snd_pcm_nonblock); SDL_ALSA_SYM(snd_pcm_wait); SDL_ALSA_SYM(snd_pcm_sw_params_set_avail_min); return 0; } #undef SDL_ALSA_SYM #ifdef SDL_AUDIO_DRIVER_ALSA_DYNAMIC static void UnloadALSALibrary(void) { if (alsa_handle != NULL) { SDL_UnloadObject(alsa_handle); alsa_handle = NULL; } } static int LoadALSALibrary(void) { int retval = 0; if (alsa_handle == NULL) { alsa_handle = SDL_LoadObject(alsa_library); if (alsa_handle == NULL) { retval = -1; } else { retval = load_alsa_syms(); if (retval < 0) { UnloadALSALibrary(); } } } return retval; } #else static void UnloadALSALibrary(void) { } static int LoadALSALibrary(void) { load_alsa_syms(); return 0; } #endif static const char * ALSA_get_audio_device(int channels) { const char *device; device = SDL_getenv("AUDIODEV"); if (device == NULL) { switch (channels) { case 6: device = "plug:surround51"; break; case 4: device = "plug:surround40"; break; default: device = "default"; break; } } return device; } static void ALSA_WaitDevice(_THIS) { } #define SWIZ6(T) \ T *ptr = (T *) SDLAUDIOHIDDEN->mixbuf; \ Uint32 i; \ for (i = 0; i < this->spec.samples; i++, ptr += 6) { \ T tmp; \ tmp = ptr[2]; ptr[2] = ptr[4]; ptr[4] = tmp; \ tmp = ptr[3]; ptr[3] = ptr[5]; ptr[5] = tmp; \ } static SDL_INLINE void swizzle_alsa_channels_6_64bit(_THIS) { SWIZ6(Uint64); } static SDL_INLINE void swizzle_alsa_channels_6_32bit(_THIS) { SWIZ6(Uint32); } static SDL_INLINE void swizzle_alsa_channels_6_16bit(_THIS) { SWIZ6(Uint16); } static SDL_INLINE void swizzle_alsa_channels_6_8bit(_THIS) { SWIZ6(Uint8); } #undef SWIZ6 static SDL_INLINE void swizzle_alsa_channels(_THIS) { if (this->spec.channels == 6) { const Uint16 fmtsize = (this->spec.format & 0xFF); if (fmtsize == 16) swizzle_alsa_channels_6_16bit(this); else if (fmtsize == 8) swizzle_alsa_channels_6_8bit(this); else if (fmtsize == 32) swizzle_alsa_channels_6_32bit(this); else if (fmtsize == 64) swizzle_alsa_channels_6_64bit(this); } } static void ALSA_PlayDevice(_THIS) { int status; const Uint8 *sample_buf = (const Uint8 *) SDLAUDIOHIDDEN->mixbuf; const int frame_size = (((int) (this->spec.format & 0xFF)) / 8) * this->spec.channels; snd_pcm_uframes_t frames_left = ((snd_pcm_uframes_t) this->spec.samples); swizzle_alsa_channels(this); while ( frames_left > 0 && this->enabled ) { status = ALSA_snd_pcm_writei(SDLAUDIOHIDDEN->pcm_handle, sample_buf, frames_left); if (status < 0) { if (status == -EAGAIN) { SDL_Delay(1); continue; } status = ALSA_snd_pcm_recover(SDLAUDIOHIDDEN->pcm_handle, status, 0); if (status < 0) { fprintf(stderr, "ALSA write failed (unrecoverable): %s\n", ALSA_snd_strerror(status)); this->enabled = 0; return; } continue; } sample_buf += status * frame_size; frames_left -= status; } } static Uint8 * ALSA_GetDeviceBuf(_THIS) { return (SDLAUDIOHIDDEN->mixbuf); } static void ALSA_CloseDevice(_THIS) { if (SDLAUDIOHIDDEN != NULL) { SDL_FreeAudioMem(SDLAUDIOHIDDEN->mixbuf); SDLAUDIOHIDDEN->mixbuf = NULL; if (SDLAUDIOHIDDEN->pcm_handle) { ALSA_snd_pcm_drain(SDLAUDIOHIDDEN->pcm_handle); ALSA_snd_pcm_close(SDLAUDIOHIDDEN->pcm_handle); SDLAUDIOHIDDEN->pcm_handle = NULL; } SDL_free(SDLAUDIOHIDDEN); this->hidden = NULL; } } static int ALSA_finalize_hardware(_THIS, snd_pcm_hw_params_t *hwparams, int override) { int status; snd_pcm_uframes_t bufsize; status = ALSA_snd_pcm_hw_params(SDLAUDIOHIDDEN->pcm_handle, hwparams); if ( status < 0 ) { return(-1); } status = ALSA_snd_pcm_hw_params_get_buffer_size(hwparams, &bufsize); if ( status < 0 ) { return(-1); } if ( !override && bufsize != this->spec.samples * 2 ) { return(-1); } this->spec.samples = bufsize / 2; if ( SDL_getenv("SDL_AUDIO_ALSA_DEBUG") ) { snd_pcm_uframes_t persize = 0; unsigned int periods = 0; ALSA_snd_pcm_hw_params_get_period_size(hwparams, &persize, NULL); ALSA_snd_pcm_hw_params_get_periods(hwparams, &periods, NULL); fprintf(stderr, "ALSA: period size = %ld, periods = %u, buffer size = %lu\n", persize, periods, bufsize); } return(0); } static int ALSA_set_period_size(_THIS, snd_pcm_hw_params_t *params, int override) { const char *env; int status; snd_pcm_hw_params_t *hwparams; snd_pcm_uframes_t frames; unsigned int periods; snd_pcm_hw_params_alloca(&hwparams); ALSA_snd_pcm_hw_params_copy(hwparams, params); if ( !override ) { env = SDL_getenv("SDL_AUDIO_ALSA_SET_PERIOD_SIZE"); if ( env ) { override = SDL_atoi(env); if ( override == 0 ) { return(-1); } } } frames = this->spec.samples; status = ALSA_snd_pcm_hw_params_set_period_size_near( SDLAUDIOHIDDEN->pcm_handle, hwparams, &frames, NULL); if ( status < 0 ) { return(-1); } periods = 2; status = ALSA_snd_pcm_hw_params_set_periods_near( SDLAUDIOHIDDEN->pcm_handle, hwparams, &periods, NULL); if ( status < 0 ) { return(-1); } return ALSA_finalize_hardware(this, hwparams, override); } static int ALSA_set_buffer_size(_THIS, snd_pcm_hw_params_t *params, int override) { const char *env; int status; snd_pcm_hw_params_t *hwparams; snd_pcm_uframes_t frames; snd_pcm_hw_params_alloca(&hwparams); ALSA_snd_pcm_hw_params_copy(hwparams, params); if ( !override ) { env = SDL_getenv("SDL_AUDIO_ALSA_SET_BUFFER_SIZE"); if ( env ) { override = SDL_atoi(env); if ( override == 0 ) { return(-1); } } } frames = this->spec.samples * 2; status = ALSA_snd_pcm_hw_params_set_buffer_size_near( SDLAUDIOHIDDEN->pcm_handle, hwparams, &frames); if ( status < 0 ) { return(-1); } return ALSA_finalize_hardware(this, hwparams, override); } static int ALSA_OpenDevice(_THIS, const char *devname, int iscapture) { int status = 0; snd_pcm_t *pcm_handle = NULL; snd_pcm_hw_params_t *hwparams = NULL; snd_pcm_sw_params_t *swparams = NULL; snd_pcm_format_t format = 0; SDL_AudioFormat test_format = 0; unsigned int rate = 0; unsigned int channels = 0; this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *SDLAUDIOHIDDEN)); if (SDLAUDIOHIDDEN == NULL) { return SDL_OutOfMemory(); } SDL_memset(SDLAUDIOHIDDEN, 0, (sizeof *SDLAUDIOHIDDEN)); status = ALSA_snd_pcm_open(&pcm_handle, ALSA_get_audio_device(this->spec.channels), SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK); if (status < 0) { ALSA_CloseDevice(this); return SDL_SetError("ALSA: Couldn't open audio device: %s", ALSA_snd_strerror(status)); } SDLAUDIOHIDDEN->pcm_handle = pcm_handle; snd_pcm_hw_params_alloca(&hwparams); status = ALSA_snd_pcm_hw_params_any(pcm_handle, hwparams); if (status < 0) { ALSA_CloseDevice(this); return SDL_SetError("ALSA: Couldn't get hardware config: %s", ALSA_snd_strerror(status)); } status = ALSA_snd_pcm_hw_params_set_access(pcm_handle, hwparams, SND_PCM_ACCESS_RW_INTERLEAVED); if (status < 0) { ALSA_CloseDevice(this); return SDL_SetError("ALSA: Couldn't set interleaved access: %s", ALSA_snd_strerror(status)); } status = -1; for (test_format = SDL_FirstAudioFormat(this->spec.format); test_format && (status < 0);) { status = 0; switch (test_format) { case AUDIO_U8: format = SND_PCM_FORMAT_U8; break; case AUDIO_S8: format = SND_PCM_FORMAT_S8; break; case AUDIO_S16LSB: format = SND_PCM_FORMAT_S16_LE; break; case AUDIO_S16MSB: format = SND_PCM_FORMAT_S16_BE; break; case AUDIO_U16LSB: format = SND_PCM_FORMAT_U16_LE; break; case AUDIO_U16MSB: format = SND_PCM_FORMAT_U16_BE; break; case AUDIO_S32LSB: format = SND_PCM_FORMAT_S32_LE; break; case AUDIO_S32MSB: format = SND_PCM_FORMAT_S32_BE; break; case AUDIO_F32LSB: format = SND_PCM_FORMAT_FLOAT_LE; break; case AUDIO_F32MSB: format = SND_PCM_FORMAT_FLOAT_BE; break; default: status = -1; break; } if (status >= 0) { status = ALSA_snd_pcm_hw_params_set_format(pcm_handle, hwparams, format); } if (status < 0) { test_format = SDL_NextAudioFormat(); } } if (status < 0) { ALSA_CloseDevice(this); return SDL_SetError("ALSA: Couldn't find any hardware audio formats"); } this->spec.format = test_format; status = ALSA_snd_pcm_hw_params_set_channels(pcm_handle, hwparams, this->spec.channels); channels = this->spec.channels; if (status < 0) { status = ALSA_snd_pcm_hw_params_get_channels(hwparams, &channels); if (status < 0) { ALSA_CloseDevice(this); return SDL_SetError("ALSA: Couldn't set audio channels"); } this->spec.channels = channels; } rate = this->spec.freq; status = ALSA_snd_pcm_hw_params_set_rate_near(pcm_handle, hwparams, &rate, NULL); if (status < 0) { ALSA_CloseDevice(this); return SDL_SetError("ALSA: Couldn't set audio frequency: %s", ALSA_snd_strerror(status)); } this->spec.freq = rate; if ( ALSA_set_period_size(this, hwparams, 0) < 0 && ALSA_set_buffer_size(this, hwparams, 0) < 0 ) { if ( ALSA_set_period_size(this, hwparams, 1) < 0 ) { ALSA_CloseDevice(this); return SDL_SetError("Couldn't set hardware audio parameters: %s", ALSA_snd_strerror(status)); } } snd_pcm_sw_params_alloca(&swparams); status = ALSA_snd_pcm_sw_params_current(pcm_handle, swparams); if (status < 0) { ALSA_CloseDevice(this); return SDL_SetError("ALSA: Couldn't get software config: %s", ALSA_snd_strerror(status)); } status = ALSA_snd_pcm_sw_params_set_avail_min(pcm_handle, swparams, this->spec.samples); if (status < 0) { ALSA_CloseDevice(this); return SDL_SetError("Couldn't set minimum available samples: %s", ALSA_snd_strerror(status)); } status = ALSA_snd_pcm_sw_params_set_start_threshold(pcm_handle, swparams, 1); if (status < 0) { ALSA_CloseDevice(this); return SDL_SetError("ALSA: Couldn't set start threshold: %s", ALSA_snd_strerror(status)); } status = ALSA_snd_pcm_sw_params(pcm_handle, swparams); if (status < 0) { ALSA_CloseDevice(this); return SDL_SetError("Couldn't set software audio parameters: %s", ALSA_snd_strerror(status)); } SDL_CalculateAudioSpec(&this->spec); SDLAUDIOHIDDEN->mixlen = this->spec.size; SDLAUDIOHIDDEN->mixbuf = (Uint8 *) SDL_AllocAudioMem(SDLAUDIOHIDDEN->mixlen); if (SDLAUDIOHIDDEN->mixbuf == NULL) { ALSA_CloseDevice(this); return SDL_OutOfMemory(); } SDL_memset(SDLAUDIOHIDDEN->mixbuf, this->spec.silence, SDLAUDIOHIDDEN->mixlen); ALSA_snd_pcm_nonblock(pcm_handle, 0); return 0; } static void ALSA_Deinitialize(void) { UnloadALSALibrary(); } static int ALSA_Init(SDL_AudioDriverImpl * impl) { if (LoadALSALibrary() < 0) { return 0; } impl->OpenDevice = ALSA_OpenDevice; impl->WaitDevice = ALSA_WaitDevice; impl->GetDeviceBuf = ALSA_GetDeviceBuf; impl->PlayDevice = ALSA_PlayDevice; impl->CloseDevice = ALSA_CloseDevice; impl->Deinitialize = ALSA_Deinitialize; impl->OnlyHasDefaultOutputDevice = 1; return 1; } AudioBootStrap ALSA_bootstrap = { "alsa", "ALSA PCM audio", ALSA_Init, 0 }; #endif #if SDL_AUDIO_DRIVER_ARTS #ifdef HAVE_SIGNAL_H #include #endif #include #include #define SDL_AllocAudioMem SDL_malloc #define SDL_FreeAudioMem SDL_free #ifndef _SDL_artscaudio_h #define _SDL_artscaudio_h #include #undef _THIS #define _THIS SDL_AudioDevice *this #undef SDLAUDIOHIDDEN #define SDLAUDIOHIDDEN ((struct SDL_PrivateAudioDataARTS*)this->hidden) struct SDL_PrivateAudioDataARTS { arts_stream_t stream; pid_t parent; Uint8 *mixbuf; int mixlen; float frame_ticks; float next_frame; }; #define FUDGE_TICKS 10 #endif #ifdef SDL_AUDIO_DRIVER_ARTS_DYNAMIC #ifndef _SDLname_h_ #define _SDLname_h_ #if defined(__STDC__) || defined(__cplusplus) #define NeedFunctionPrototypes 1 #endif #define SDL_NAME(X) SDL_##X #endif #else #define SDL_NAME(X) X #endif #ifdef SDL_AUDIO_DRIVER_ARTS_DYNAMIC static const char *arts_library = SDL_AUDIO_DRIVER_ARTS_DYNAMIC; static void *arts_handle = NULL; static int (*SDL_NAME(arts_init)) (void); static void (*SDL_NAME(arts_free)) (void); static arts_stream_t(*SDL_NAME(arts_play_stream)) (int rate, int bits, int channels, const char *name); static int (*SDL_NAME(arts_stream_set)) (arts_stream_t s, arts_parameter_t param, int value); static int (*SDL_NAME(arts_stream_get)) (arts_stream_t s, arts_parameter_t param); static int (*SDL_NAME(arts_write)) (arts_stream_t s, const void *buffer, int count); static void (*SDL_NAME(arts_close_stream)) (arts_stream_t s); static int (*SDL_NAME(arts_suspend))(void); static int (*SDL_NAME(arts_suspended)) (void); static const char *(*SDL_NAME(arts_error_text)) (int errorcode); #define SDL_ARTS_SYM(x) { #x, (void **) (char *) &SDL_NAME(x) } static struct { const char *name; void **func; } arts_functions[] = { SDL_ARTS_SYM(arts_init), SDL_ARTS_SYM(arts_free), SDL_ARTS_SYM(arts_play_stream), SDL_ARTS_SYM(arts_stream_set), SDL_ARTS_SYM(arts_stream_get), SDL_ARTS_SYM(arts_write), SDL_ARTS_SYM(arts_close_stream), SDL_ARTS_SYM(arts_suspend), SDL_ARTS_SYM(arts_suspended), SDL_ARTS_SYM(arts_error_text), }; #undef SDL_ARTS_SYM static void UnloadARTSLibrary() { if (arts_handle != NULL) { SDL_UnloadObject(arts_handle); arts_handle = NULL; } } static int LoadARTSLibrary(void) { int i, retval = -1; if (arts_handle == NULL) { arts_handle = SDL_LoadObject(arts_library); if (arts_handle != NULL) { retval = 0; for (i = 0; i < SDL_arraysize(arts_functions); ++i) { *arts_functions[i].func = SDL_LoadFunction(arts_handle, arts_functions[i].name); if (!*arts_functions[i].func) { retval = -1; UnloadARTSLibrary(); break; } } } } return retval; } #else static void UnloadARTSLibrary() { return; } static int LoadARTSLibrary(void) { return 0; } #endif static void ARTS_WaitDevice(_THIS) { Sint32 ticks; { static int cnt = 0; if (SDLAUDIOHIDDEN->parent && (((++cnt) % 10) == 0)) { if (kill(SDLAUDIOHIDDEN->parent, 0) < 0 && errno == ESRCH) { this->enabled = 0; } } } ticks = ((Sint32) (SDLAUDIOHIDDEN->next_frame - SDL_GetTicks())) - FUDGE_TICKS; if (ticks > 0) { SDL_Delay(ticks); } } static void ARTS_PlayDevice(_THIS) { int written = SDL_NAME(arts_write) (SDLAUDIOHIDDEN->stream, SDLAUDIOHIDDEN->mixbuf, SDLAUDIOHIDDEN->mixlen); if (SDLAUDIOHIDDEN->frame_ticks) { SDLAUDIOHIDDEN->next_frame += SDLAUDIOHIDDEN->frame_ticks; } if (written < 0) { this->enabled = 0; } #ifdef DEBUG_AUDIO fprintf(stderr, "Wrote %d bytes of audio data\n", written); #endif } static void ARTS_WaitDone(_THIS) { } static Uint8 * ARTS_GetDeviceBuf(_THIS) { return (SDLAUDIOHIDDEN->mixbuf); } static void ARTS_CloseDevice(_THIS) { if (SDLAUDIOHIDDEN != NULL) { SDL_FreeAudioMem(SDLAUDIOHIDDEN->mixbuf); SDLAUDIOHIDDEN->mixbuf = NULL; if (SDLAUDIOHIDDEN->stream) { SDL_NAME(arts_close_stream) (SDLAUDIOHIDDEN->stream); SDLAUDIOHIDDEN->stream = 0; } SDL_NAME(arts_free) (); SDL_free(SDLAUDIOHIDDEN); this->hidden = NULL; } } static int ARTS_Suspend(void) { const Uint32 abortms = SDL_GetTicks() + 3000; while ( (!SDL_NAME(arts_suspended)()) && !SDL_TICKS_PASSED(SDL_GetTicks(), abortms) ) { if ( SDL_NAME(arts_suspend)() ) { break; } } return SDL_NAME(arts_suspended)(); } static int ARTS_OpenDevice(_THIS, const char *devname, int iscapture) { int rc = 0; int bits = 0, frag_spec = 0; SDL_AudioFormat test_format = 0, format = 0; this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *SDLAUDIOHIDDEN)); if (SDLAUDIOHIDDEN == NULL) { return SDL_OutOfMemory(); } SDL_memset(SDLAUDIOHIDDEN, 0, (sizeof *SDLAUDIOHIDDEN)); for (test_format = SDL_FirstAudioFormat(this->spec.format); !format && test_format;) { #ifdef DEBUG_AUDIO fprintf(stderr, "Trying format 0x%4.4x\n", test_format); #endif switch (test_format) { case AUDIO_U8: bits = 8; format = 1; break; case AUDIO_S16LSB: bits = 16; format = 1; break; default: format = 0; break; } if (!format) { test_format = SDL_NextAudioFormat(); } } if (format == 0) { ARTS_CloseDevice(this); return SDL_SetError("Couldn't find any hardware audio formats"); } this->spec.format = test_format; if ((rc = SDL_NAME(arts_init) ()) != 0) { ARTS_CloseDevice(this); return SDL_SetError("Unable to initialize ARTS: %s", SDL_NAME(arts_error_text) (rc)); } if (!ARTS_Suspend()) { ARTS_CloseDevice(this); return SDL_SetError("ARTS can not open audio device"); } SDLAUDIOHIDDEN->stream = SDL_NAME(arts_play_stream) (this->spec.freq, bits, this->spec.channels, "SDL"); SDL_NAME(arts_write) (SDLAUDIOHIDDEN->stream, "", 0); SDL_CalculateAudioSpec(&this->spec); for (frag_spec = 0; (0x01 << frag_spec) < this->spec.size; ++frag_spec); if ((0x01 << frag_spec) != this->spec.size) { ARTS_CloseDevice(this); return SDL_SetError("Fragment size must be a power of two"); } frag_spec |= 0x00020000; #ifdef ARTS_P_PACKET_SETTINGS SDL_NAME(arts_stream_set) (SDLAUDIOHIDDEN->stream, ARTS_P_PACKET_SETTINGS, frag_spec); #else SDL_NAME(arts_stream_set) (SDLAUDIOHIDDEN->stream, ARTS_P_PACKET_SIZE, frag_spec & 0xffff); SDL_NAME(arts_stream_set) (SDLAUDIOHIDDEN->stream, ARTS_P_PACKET_COUNT, frag_spec >> 16); #endif this->spec.size = SDL_NAME(arts_stream_get) (SDLAUDIOHIDDEN->stream, ARTS_P_PACKET_SIZE); SDLAUDIOHIDDEN->mixlen = this->spec.size; SDLAUDIOHIDDEN->mixbuf = (Uint8 *) SDL_AllocAudioMem(SDLAUDIOHIDDEN->mixlen); if (SDLAUDIOHIDDEN->mixbuf == NULL) { ARTS_CloseDevice(this); return SDL_OutOfMemory(); } SDL_memset(SDLAUDIOHIDDEN->mixbuf, this->spec.silence, this->spec.size); SDLAUDIOHIDDEN->parent = getpid(); return 0; } static void ARTS_Deinitialize(void) { UnloadARTSLibrary(); } static int ARTS_Init(SDL_AudioDriverImpl * impl) { if (LoadARTSLibrary() < 0) { return 0; } else { if (SDL_NAME(arts_init) () != 0) { UnloadARTSLibrary(); SDL_SetError("ARTS: arts_init failed (no audio server?)"); return 0; } if (ARTS_Suspend()) { arts_stream_t stream; stream = SDL_NAME(arts_play_stream) (44100, 16, 2, "SDL"); SDL_NAME(arts_write) (stream, "", 0); SDL_NAME(arts_close_stream) (stream); } SDL_NAME(arts_free) (); } impl->OpenDevice = ARTS_OpenDevice; impl->PlayDevice = ARTS_PlayDevice; impl->WaitDevice = ARTS_WaitDevice; impl->GetDeviceBuf = ARTS_GetDeviceBuf; impl->CloseDevice = ARTS_CloseDevice; impl->WaitDone = ARTS_WaitDone; impl->Deinitialize = ARTS_Deinitialize; impl->OnlyHasDefaultOutputDevice = 1; return 1; } AudioBootStrap ARTS_bootstrap = { "arts", "Analog RealTime Synthesizer", ARTS_Init, 0 }; #endif #if SDL_AUDIO_DRIVER_BSD #include #include #include #include #include #include #include #include #define SDL_AllocAudioMem SDL_malloc #define SDL_FreeAudioMem SDL_free #ifdef USE_BLOCKING_WRITES #define OPEN_FLAGS_OUTPUT O_WRONLY #define OPEN_FLAGS_INPUT O_RDONLY #else #define OPEN_FLAGS_OUTPUT (O_WRONLY|O_NONBLOCK) #define OPEN_FLAGS_INPUT (O_RDONLY|O_NONBLOCK) #endif void SDL_EnumUnixAudioDevices(int iscapture, int classic, int (*test) (int fd), SDL_AddAudioDevice addfn); #ifndef _SDL_bsdaudio_h #define _SDL_bsdaudio_h #undef _THIS #define _THIS SDL_AudioDevice *this #undef SDLAUDIOHIDDEN #define SDLAUDIOHIDDEN ((struct SDL_PrivateAudioDataBSDAUDIO*)this->hidden) struct SDL_PrivateAudioDataBSDAUDIO { int audio_fd; pid_t parent; Uint8 *mixbuf; int mixlen; float frame_ticks; float next_frame; }; #define FUDGE_TICKS 10 #endif static void BSDAUDIO_DetectDevices(int iscapture, SDL_AddAudioDevice addfn) { SDL_EnumUnixAudioDevices(iscapture, 0, NULL, addfn); } static void BSDAUDIO_Status(_THIS) { #ifdef DEBUG_AUDIO audio_info_t info; if (ioctl(SDLAUDIOHIDDEN->audio_fd, AUDIO_GETINFO, &info) < 0) { fprintf(stderr, "AUDIO_GETINFO failed.\n"); return; } fprintf(stderr, "\n" "[play/record info]\n" "buffer size : %d bytes\n" "sample rate : %i Hz\n" "channels : %i\n" "precision : %i-bit\n" "encoding : 0x%x\n" "seek : %i\n" "sample count : %i\n" "EOF count : %i\n" "paused : %s\n" "error occured : %s\n" "waiting : %s\n" "active : %s\n" "", info.play.buffer_size, info.play.sample_rate, info.play.channels, info.play.precision, info.play.encoding, info.play.seek, info.play.samples, info.play.eof, info.play.pause ? "yes" : "no", info.play.error ? "yes" : "no", info.play.waiting ? "yes" : "no", info.play.active ? "yes" : "no"); fprintf(stderr, "\n" "[audio info]\n" "monitor_gain : %i\n" "hw block size : %d bytes\n" "hi watermark : %i\n" "lo watermark : %i\n" "audio mode : %s\n" "", info.monitor_gain, info.blocksize, info.hiwat, info.lowat, (info.mode == AUMODE_PLAY) ? "PLAY" : (info.mode = AUMODE_RECORD) ? "RECORD" : (info.mode == AUMODE_PLAY_ALL ? "PLAY_ALL" : "?")); #endif } static void BSDAUDIO_WaitDevice(_THIS) { #ifndef USE_BLOCKING_WRITES if (SDLAUDIOHIDDEN->frame_ticks) { Sint32 ticks; ticks = ((Sint32) (SDLAUDIOHIDDEN->next_frame - SDL_GetTicks())) - FUDGE_TICKS; if (ticks > 0) { SDL_Delay(ticks); } } else { fd_set fdset; struct timeval timeout; FD_ZERO(&fdset); FD_SET(SDLAUDIOHIDDEN->audio_fd, &fdset); timeout.tv_sec = 10; timeout.tv_usec = 0; #ifdef DEBUG_AUDIO fprintf(stderr, "Waiting for audio to get ready\n"); #endif if (select(SDLAUDIOHIDDEN->audio_fd + 1, NULL, &fdset, NULL, &timeout) <= 0) { const char *message = "Audio timeout - buggy audio driver? (disabled)"; fprintf(stderr, "SDL: %s\n", message); this->enabled = 0; SDLAUDIOHIDDEN->audio_fd = -1; #ifdef DEBUG_AUDIO fprintf(stderr, "Done disabling audio\n"); #endif } #ifdef DEBUG_AUDIO fprintf(stderr, "Ready!\n"); #endif } #endif } static void BSDAUDIO_PlayDevice(_THIS) { int written, p = 0; do { written = write(SDLAUDIOHIDDEN->audio_fd, &SDLAUDIOHIDDEN->mixbuf[p], SDLAUDIOHIDDEN->mixlen - p); if (written > 0) p += written; if (written == -1 && errno != 0 && errno != EAGAIN && errno != EINTR) { perror("audio"); break; } if (p < written || ((written < 0) && ((errno == 0) || (errno == EAGAIN)))) { SDL_Delay(1); } } while (p < written); if (SDLAUDIOHIDDEN->frame_ticks) { SDLAUDIOHIDDEN->next_frame += SDLAUDIOHIDDEN->frame_ticks; } if (written < 0) { this->enabled = 0; } #ifdef DEBUG_AUDIO fprintf(stderr, "Wrote %d bytes of audio data\n", written); #endif } static Uint8 * BSDAUDIO_GetDeviceBuf(_THIS) { return (SDLAUDIOHIDDEN->mixbuf); } static void BSDAUDIO_CloseDevice(_THIS) { if (SDLAUDIOHIDDEN != NULL) { SDL_FreeAudioMem(SDLAUDIOHIDDEN->mixbuf); SDLAUDIOHIDDEN->mixbuf = NULL; if (SDLAUDIOHIDDEN->audio_fd >= 0) { close(SDLAUDIOHIDDEN->audio_fd); SDLAUDIOHIDDEN->audio_fd = -1; } SDL_free(SDLAUDIOHIDDEN); this->hidden = NULL; } } static int BSDAUDIO_OpenDevice(_THIS, const char *devname, int iscapture) { const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT); SDL_AudioFormat format = 0; audio_info_t info; if (devname == NULL) { devname = SDL_GetAudioDeviceName(0, iscapture); if (devname == NULL) { return SDL_SetError("No such audio device"); } } this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *SDLAUDIOHIDDEN)); if (SDLAUDIOHIDDEN == NULL) { return SDL_OutOfMemory(); } SDL_memset(SDLAUDIOHIDDEN, 0, (sizeof *SDLAUDIOHIDDEN)); SDLAUDIOHIDDEN->audio_fd = open(devname, flags, 0); if (SDLAUDIOHIDDEN->audio_fd < 0) { return SDL_SetError("Couldn't open %s: %s", devname, strerror(errno)); } AUDIO_INITINFO(&info); SDL_CalculateAudioSpec(&this->spec); info.mode = AUMODE_PLAY; if (ioctl(SDLAUDIOHIDDEN->audio_fd, AUDIO_SETINFO, &info) < 0) { BSDAUDIO_CloseDevice(this); return SDL_SetError("Couldn't put device into play mode"); } AUDIO_INITINFO(&info); for (format = SDL_FirstAudioFormat(this->spec.format); format; format = SDL_NextAudioFormat()) { switch (format) { case AUDIO_U8: info.play.encoding = AUDIO_ENCODING_ULINEAR; info.play.precision = 8; break; case AUDIO_S8: info.play.encoding = AUDIO_ENCODING_SLINEAR; info.play.precision = 8; break; case AUDIO_S16LSB: info.play.encoding = AUDIO_ENCODING_SLINEAR_LE; info.play.precision = 16; break; case AUDIO_S16MSB: info.play.encoding = AUDIO_ENCODING_SLINEAR_BE; info.play.precision = 16; break; case AUDIO_U16LSB: info.play.encoding = AUDIO_ENCODING_ULINEAR_LE; info.play.precision = 16; break; case AUDIO_U16MSB: info.play.encoding = AUDIO_ENCODING_ULINEAR_BE; info.play.precision = 16; break; default: continue; } if (ioctl(SDLAUDIOHIDDEN->audio_fd, AUDIO_SETINFO, &info) == 0) { break; } } if (!format) { BSDAUDIO_CloseDevice(this); return SDL_SetError("No supported encoding for 0x%x", this->spec.format); } this->spec.format = format; AUDIO_INITINFO(&info); info.play.channels = this->spec.channels; if (ioctl(SDLAUDIOHIDDEN->audio_fd, AUDIO_SETINFO, &info) == -1) { this->spec.channels = 1; } AUDIO_INITINFO(&info); info.play.sample_rate = this->spec.freq; info.blocksize = this->spec.size; info.hiwat = 5; info.lowat = 3; (void) ioctl(SDLAUDIOHIDDEN->audio_fd, AUDIO_SETINFO, &info); (void) ioctl(SDLAUDIOHIDDEN->audio_fd, AUDIO_GETINFO, &info); this->spec.freq = info.play.sample_rate; SDLAUDIOHIDDEN->mixlen = this->spec.size; SDLAUDIOHIDDEN->mixbuf = (Uint8 *) SDL_AllocAudioMem(SDLAUDIOHIDDEN->mixlen); if (SDLAUDIOHIDDEN->mixbuf == NULL) { BSDAUDIO_CloseDevice(this); return SDL_OutOfMemory(); } SDL_memset(SDLAUDIOHIDDEN->mixbuf, this->spec.silence, this->spec.size); BSDAUDIO_Status(this); return 0; } static int BSDAUDIO_Init(SDL_AudioDriverImpl * impl) { impl->DetectDevices = BSDAUDIO_DetectDevices; impl->OpenDevice = BSDAUDIO_OpenDevice; impl->PlayDevice = BSDAUDIO_PlayDevice; impl->WaitDevice = BSDAUDIO_WaitDevice; impl->GetDeviceBuf = BSDAUDIO_GetDeviceBuf; impl->CloseDevice = BSDAUDIO_CloseDevice; return 1; } AudioBootStrap BSD_AUDIO_bootstrap = { "bsd", "BSD audio", BSDAUDIO_Init, 0 }; #endif #if SDL_AUDIO_DRIVER_COREAUDIO #ifndef _SDL_coreaudio_h #define _SDL_coreaudio_h #if !defined(__IPHONEOS__) #define MACOSX_COREAUDIO 1 #endif #if MACOSX_COREAUDIO #include #include #else #include #endif #include #undef _THIS #define _THIS SDL_AudioDevice *this #undef SDLAUDIOHIDDEN #define SDLAUDIOHIDDEN ((struct SDL_PrivateAudioDataCOREAUDIO*)this->hidden) struct SDL_PrivateAudioDataCOREAUDIO { AudioUnit audioUnit; int audioUnitOpened; void *buffer; UInt32 bufferOffset; UInt32 bufferSize; #if MACOSX_COREAUDIO AudioDeviceID deviceID; #endif }; #endif #pragma clang diagnostic ignored "-Wdeprecated-declarations" #define DEBUG_COREAUDIO 0 static void COREAUDIO_CloseDevice(_THIS); #define CHECK_RESULT(msg) \ if (result != noErr) { \ COREAUDIO_CloseDevice(this); \ SDL_SetError("CoreAudio error (%s): %d", msg, (int) result); \ return 0; \ } #if MACOSX_COREAUDIO typedef void (*addDevFn)(const char *name, AudioDeviceID devId, void *data); static void addToDevList(const char *name, AudioDeviceID devId, void *data) { SDL_AddAudioDevice addfn = (SDL_AddAudioDevice) data; addfn(name); } typedef struct { const char *findname; AudioDeviceID devId; int found; } FindDevIdData; static void findDevId(const char *name, AudioDeviceID devId, void *_data) { FindDevIdData *data = (FindDevIdData *) _data; if (!data->found) { if (SDL_strcmp(name, data->findname) == 0) { data->found = 1; data->devId = devId; } } } static void build_device_list(int iscapture, addDevFn addfn, void *addfndata) { OSStatus result = noErr; UInt32 size = 0; AudioDeviceID *devs = NULL; UInt32 i = 0; UInt32 max = 0; AudioObjectPropertyAddress addr = { kAudioHardwarePropertyDevices, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster }; result = AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &addr, 0, NULL, &size); if (result != kAudioHardwareNoError) return; devs = (AudioDeviceID *) alloca(size); if (devs == NULL) return; result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr, 0, NULL, &size, devs); if (result != kAudioHardwareNoError) return; max = size / sizeof (AudioDeviceID); for (i = 0; i < max; i++) { CFStringRef cfstr = NULL; char *ptr = NULL; AudioDeviceID dev = devs[i]; AudioBufferList *buflist = NULL; int usable = 0; CFIndex len = 0; addr.mScope = iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput; addr.mSelector = kAudioDevicePropertyStreamConfiguration; result = AudioObjectGetPropertyDataSize(dev, &addr, 0, NULL, &size); if (result != noErr) continue; buflist = (AudioBufferList *) SDL_malloc(size); if (buflist == NULL) continue; result = AudioObjectGetPropertyData(dev, &addr, 0, NULL, &size, buflist); if (result == noErr) { UInt32 j; for (j = 0; j < buflist->mNumberBuffers; j++) { if (buflist->mBuffers[j].mNumberChannels > 0) { usable = 1; break; } } } SDL_free(buflist); if (!usable) continue; addr.mSelector = kAudioObjectPropertyName; size = sizeof (CFStringRef); result = AudioObjectGetPropertyData(dev, &addr, 0, NULL, &size, &cfstr); if (result != kAudioHardwareNoError) continue; len = CFStringGetMaximumSizeForEncoding(CFStringGetLength(cfstr), kCFStringEncodingUTF8); ptr = (char *) SDL_malloc(len + 1); usable = ((ptr != NULL) && (CFStringGetCString (cfstr, ptr, len + 1, kCFStringEncodingUTF8))); CFRelease(cfstr); if (usable) { len = strlen(ptr); while ((len > 0) && (ptr[len - 1] == ' ')) { len--; } usable = (len > 0); } if (usable) { ptr[len] = '\0'; #if DEBUG_COREAUDIO printf("COREAUDIO: Found %s device #%d: '%s' (devid %d)\n", ((iscapture) ? "capture" : "output"), (int) *devCount, ptr, (int) dev); #endif addfn(ptr, dev, addfndata); } SDL_free(ptr); } } static void COREAUDIO_DetectDevices(int iscapture, SDL_AddAudioDevice addfn) { build_device_list(iscapture, addToDevList, addfn); } static int find_device_by_name(_THIS, const char *devname, int iscapture) { AudioDeviceID devid = 0; OSStatus result = noErr; UInt32 size = 0; UInt32 alive = 0; pid_t pid = 0; AudioObjectPropertyAddress addr = { 0, kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster }; if (devname == NULL) { size = sizeof (AudioDeviceID); addr.mSelector = ((iscapture) ? kAudioHardwarePropertyDefaultInputDevice : kAudioHardwarePropertyDefaultOutputDevice); result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr, 0, NULL, &size, &devid); CHECK_RESULT("AudioHardwareGetProperty (default device)"); } else { FindDevIdData data; SDL_zero(data); data.findname = devname; build_device_list(iscapture, findDevId, &data); if (!data.found) { SDL_SetError("CoreAudio: No such audio device."); return 0; } devid = data.devId; } addr.mSelector = kAudioDevicePropertyDeviceIsAlive; addr.mScope = iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput; size = sizeof (alive); result = AudioObjectGetPropertyData(devid, &addr, 0, NULL, &size, &alive); CHECK_RESULT ("AudioDeviceGetProperty (kAudioDevicePropertyDeviceIsAlive)"); if (!alive) { SDL_SetError("CoreAudio: requested device exists, but isn't alive."); return 0; } addr.mSelector = kAudioDevicePropertyHogMode; size = sizeof (pid); result = AudioObjectGetPropertyData(devid, &addr, 0, NULL, &size, &pid); if ((result == noErr) && (pid != -1)) { SDL_SetError("CoreAudio: requested device is being hogged."); return 0; } SDLAUDIOHIDDEN->deviceID = devid; return 1; } #endif static OSStatus outputCallback(void *inRefCon, AudioUnitRenderActionFlags * ioActionFlags, const AudioTimeStamp * inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList * ioData) { SDL_AudioDevice *this = (SDL_AudioDevice *) inRefCon; AudioBuffer *abuf; UInt32 remaining, len; void *ptr; UInt32 i; if (!this->enabled || this->paused) { for (i = 0; i < ioData->mNumberBuffers; i++) { abuf = &ioData->mBuffers[i]; SDL_memset(abuf->mData, this->spec.silence, abuf->mDataByteSize); } return 0; } for (i = 0; i < ioData->mNumberBuffers; i++) { abuf = &ioData->mBuffers[i]; remaining = abuf->mDataByteSize; ptr = abuf->mData; while (remaining > 0) { if (SDLAUDIOHIDDEN->bufferOffset >= SDLAUDIOHIDDEN->bufferSize) { SDL_LockMutex(this->mixer_lock); (*this->spec.callback)(this->spec.userdata, SDLAUDIOHIDDEN->buffer, SDLAUDIOHIDDEN->bufferSize); SDL_UnlockMutex(this->mixer_lock); SDLAUDIOHIDDEN->bufferOffset = 0; } len = SDLAUDIOHIDDEN->bufferSize - SDLAUDIOHIDDEN->bufferOffset; if (len > remaining) len = remaining; SDL_memcpy(ptr, (char *)SDLAUDIOHIDDEN->buffer + SDLAUDIOHIDDEN->bufferOffset, len); ptr = (char *)ptr + len; remaining -= len; SDLAUDIOHIDDEN->bufferOffset += len; } } return 0; } static OSStatus inputCallback(void *inRefCon, AudioUnitRenderActionFlags * ioActionFlags, const AudioTimeStamp * inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList * ioData) { return noErr; } static void COREAUDIO_CloseDevice(_THIS) { if (SDLAUDIOHIDDEN != NULL) { if (SDLAUDIOHIDDEN->audioUnitOpened) { OSStatus result = noErr; AURenderCallbackStruct callback; const AudioUnitElement output_bus = 0; const AudioUnitElement input_bus = 1; const int iscapture = this->iscapture; const AudioUnitElement bus = ((iscapture) ? input_bus : output_bus); const AudioUnitScope scope = ((iscapture) ? kAudioUnitScope_Output : kAudioUnitScope_Input); result = AudioOutputUnitStop(SDLAUDIOHIDDEN->audioUnit); SDL_memset(&callback, 0, sizeof(AURenderCallbackStruct)); result = AudioUnitSetProperty(SDLAUDIOHIDDEN->audioUnit, kAudioUnitProperty_SetRenderCallback, scope, bus, &callback, sizeof(callback)); #if MACOSX_COREAUDIO CloseComponent(SDLAUDIOHIDDEN->audioUnit); #else AudioComponentInstanceDispose(SDLAUDIOHIDDEN->audioUnit); #endif SDLAUDIOHIDDEN->audioUnitOpened = 0; } SDL_free(SDLAUDIOHIDDEN->buffer); SDL_free(SDLAUDIOHIDDEN); this->hidden = NULL; } } static int prepare_audiounit(_THIS, const char *devname, int iscapture, const AudioStreamBasicDescription * strdesc) { OSStatus result = noErr; AURenderCallbackStruct callback; #if MACOSX_COREAUDIO ComponentDescription desc; Component comp = NULL; #else AudioComponentDescription desc; AudioComponent comp = NULL; #endif const AudioUnitElement output_bus = 0; const AudioUnitElement input_bus = 1; const AudioUnitElement bus = ((iscapture) ? input_bus : output_bus); const AudioUnitScope scope = ((iscapture) ? kAudioUnitScope_Output : kAudioUnitScope_Input); #if MACOSX_COREAUDIO if (!find_device_by_name(this, devname, iscapture)) { SDL_SetError("Couldn't find requested CoreAudio device"); return 0; } #endif SDL_zero(desc); desc.componentType = kAudioUnitType_Output; desc.componentManufacturer = kAudioUnitManufacturer_Apple; #if MACOSX_COREAUDIO desc.componentSubType = kAudioUnitSubType_DefaultOutput; comp = FindNextComponent(NULL, &desc); #else desc.componentSubType = kAudioUnitSubType_RemoteIO; comp = AudioComponentFindNext(NULL, &desc); #endif if (comp == NULL) { SDL_SetError("Couldn't find requested CoreAudio component"); return 0; } #if MACOSX_COREAUDIO result = OpenAComponent(comp, &SDLAUDIOHIDDEN->audioUnit); CHECK_RESULT("OpenAComponent"); #else result = AudioComponentInstanceNew(comp, &SDLAUDIOHIDDEN->audioUnit); CHECK_RESULT("AudioComponentInstanceNew"); #endif SDLAUDIOHIDDEN->audioUnitOpened = 1; #if MACOSX_COREAUDIO result = AudioUnitSetProperty(SDLAUDIOHIDDEN->audioUnit, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0, &SDLAUDIOHIDDEN->deviceID, sizeof(AudioDeviceID)); CHECK_RESULT ("AudioUnitSetProperty (kAudioOutputUnitProperty_CurrentDevice)"); #endif result = AudioUnitSetProperty(SDLAUDIOHIDDEN->audioUnit, kAudioUnitProperty_StreamFormat, scope, bus, strdesc, sizeof(*strdesc)); CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)"); SDL_memset(&callback, 0, sizeof(AURenderCallbackStruct)); callback.inputProc = ((iscapture) ? inputCallback : outputCallback); callback.inputProcRefCon = this; result = AudioUnitSetProperty(SDLAUDIOHIDDEN->audioUnit, kAudioUnitProperty_SetRenderCallback, scope, bus, &callback, sizeof(callback)); CHECK_RESULT ("AudioUnitSetProperty (kAudioUnitProperty_SetRenderCallback)"); SDL_CalculateAudioSpec(&this->spec); SDLAUDIOHIDDEN->bufferOffset = SDLAUDIOHIDDEN->bufferSize = this->spec.size; SDLAUDIOHIDDEN->buffer = SDL_malloc(SDLAUDIOHIDDEN->bufferSize); result = AudioUnitInitialize(SDLAUDIOHIDDEN->audioUnit); CHECK_RESULT("AudioUnitInitialize"); result = AudioOutputUnitStart(SDLAUDIOHIDDEN->audioUnit); CHECK_RESULT("AudioOutputUnitStart"); return 1; } static int COREAUDIO_OpenDevice(_THIS, const char *devname, int iscapture) { AudioStreamBasicDescription strdesc; SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format); int valid_datatype = 0; this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *SDLAUDIOHIDDEN)); if (SDLAUDIOHIDDEN == NULL) { return SDL_OutOfMemory(); } SDL_memset(SDLAUDIOHIDDEN, 0, (sizeof *SDLAUDIOHIDDEN)); SDL_memset(&strdesc, '\0', sizeof(AudioStreamBasicDescription)); strdesc.mFormatID = kAudioFormatLinearPCM; strdesc.mFormatFlags = kLinearPCMFormatFlagIsPacked; strdesc.mChannelsPerFrame = this->spec.channels; strdesc.mSampleRate = this->spec.freq; strdesc.mFramesPerPacket = 1; while ((!valid_datatype) && (test_format)) { this->spec.format = test_format; switch (test_format) { case AUDIO_U8: case AUDIO_S8: case AUDIO_U16LSB: case AUDIO_S16LSB: case AUDIO_U16MSB: case AUDIO_S16MSB: case AUDIO_S32LSB: case AUDIO_S32MSB: case AUDIO_F32LSB: case AUDIO_F32MSB: valid_datatype = 1; strdesc.mBitsPerChannel = SDL_AUDIO_BITSIZE(this->spec.format); if (SDL_AUDIO_ISBIGENDIAN(this->spec.format)) strdesc.mFormatFlags |= kLinearPCMFormatFlagIsBigEndian; if (SDL_AUDIO_ISFLOAT(this->spec.format)) strdesc.mFormatFlags |= kLinearPCMFormatFlagIsFloat; else if (SDL_AUDIO_ISSIGNED(this->spec.format)) strdesc.mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger; break; } } if (!valid_datatype) { COREAUDIO_CloseDevice(this); return SDL_SetError("Unsupported audio format"); } strdesc.mBytesPerFrame = strdesc.mBitsPerChannel * strdesc.mChannelsPerFrame / 8; strdesc.mBytesPerPacket = strdesc.mBytesPerFrame * strdesc.mFramesPerPacket; if (!prepare_audiounit(this, devname, iscapture, &strdesc)) { COREAUDIO_CloseDevice(this); return -1; } return 0; } static int COREAUDIO_Init(SDL_AudioDriverImpl * impl) { impl->OpenDevice = COREAUDIO_OpenDevice; impl->CloseDevice = COREAUDIO_CloseDevice; #if MACOSX_COREAUDIO impl->DetectDevices = COREAUDIO_DetectDevices; #else impl->OnlyHasDefaultOutputDevice = 1; AudioSessionInitialize(NULL, NULL, NULL, nil); UInt32 category = kAudioSessionCategory_AmbientSound; AudioSessionSetProperty(kAudioSessionProperty_AudioCategory, sizeof(UInt32), &category); #endif impl->ProvidesOwnCallbackThread = 1; return 1; } AudioBootStrap COREAUDIO_bootstrap = { "coreaudio", "CoreAudio", COREAUDIO_Init, 0 }; #endif #if SDL_AUDIO_DRIVER_DSOUND #ifndef _SDL_directsound_h #define _SDL_directsound_h #ifndef _directx_h #define _directx_h #include #ifndef WIN32 #define WIN32 #endif #undef WINNT #ifndef FAR #define FAR #endif #ifndef MAKE_HRESULT #define MAKE_HRESULT(sev,fac,code) \ ((HRESULT)(((unsigned long)(sev)<<31) | ((unsigned long)(fac)<<16) | ((unsigned long)(code)))) #endif #ifndef S_OK #define S_OK (HRESULT)0x00000000L #endif #ifndef SUCCEEDED #define SUCCEEDED(x) ((HRESULT)(x) >= 0) #endif #ifndef FAILED #define FAILED(x) ((HRESULT)(x)<0) #endif #ifndef E_FAIL #define E_FAIL (HRESULT)0x80000008L #endif #ifndef E_NOINTERFACE #define E_NOINTERFACE (HRESULT)0x80004002L #endif #ifndef E_OUTOFMEMORY #define E_OUTOFMEMORY (HRESULT)0x8007000EL #endif #ifndef E_INVALIDARG #define E_INVALIDARG (HRESULT)0x80070057L #endif #ifndef E_NOTIMPL #define E_NOTIMPL (HRESULT)0x80004001L #endif #ifndef REGDB_E_CLASSNOTREG #define REGDB_E_CLASSNOTREG (HRESULT)0x80040154L #endif #ifndef SEVERITY_ERROR #define SEVERITY_ERROR 1 #endif #ifndef FACILITY_WIN32 #define FACILITY_WIN32 7 #endif #ifndef FIELD_OFFSET #define FIELD_OFFSET(type, field) ((LONG)&(((type *)0)->field)) #endif #define DIRECTDRAW_VERSION 0x0700 #define DIRECTSOUND_VERSION 0x0800 #define DIRECTINPUT_VERSION 0x0500 #include #define COM_NO_WINDOWS_H #include #include #ifndef DIRECTSOUND_VERSION #define DIRECTSOUND_VERSION 0x0800 #endif #ifdef __cplusplus extern "C" { #endif #ifndef __DSOUND_INCLUDED__ #define __DSOUND_INCLUDED__ #ifndef DX_SHARED_DEFINES typedef float D3DVALUE, *LPD3DVALUE; #ifndef D3DCOLOR_DEFINED typedef DWORD D3DCOLOR; #define D3DCOLOR_DEFINED #endif #ifndef LPD3DCOLOR_DEFINED typedef DWORD *LPD3DCOLOR; #define LPD3DCOLOR_DEFINED #endif #ifndef D3DVECTOR_DEFINED typedef struct _D3DVECTOR { float x; float y; float z; } D3DVECTOR; #define D3DVECTOR_DEFINED #endif #ifndef LPD3DVECTOR_DEFINED typedef D3DVECTOR *LPD3DVECTOR; #define LPD3DVECTOR_DEFINED #endif #define DX_SHARED_DEFINES #endif #define _FACDS 0x878 #define MAKE_DSHRESULT(code) MAKE_HRESULT(1, _FACDS, code) DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0); DEFINE_GUID(CLSID_DirectSound8, 0x3901cc3f, 0x84b5, 0x4fa4, 0xba, 0x35, 0xaa, 0x81, 0x72, 0xb8, 0xa0, 0x9b); DEFINE_GUID(CLSID_DirectSoundCapture, 0xb0210780, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); DEFINE_GUID(CLSID_DirectSoundCapture8, 0xe4bcac13, 0x7f99, 0x4908, 0x9a, 0x8e, 0x74, 0xe3, 0xbf, 0x24, 0xb6, 0xe1); DEFINE_GUID(CLSID_DirectSoundFullDuplex, 0xfea4300c, 0x7959, 0x4147, 0xb2, 0x6a, 0x23, 0x77, 0xb9, 0xe7, 0xa9, 0x1d); DEFINE_GUID(DSDEVID_DefaultPlayback, 0xdef00000, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03); DEFINE_GUID(DSDEVID_DefaultCapture, 0xdef00001, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03); DEFINE_GUID(DSDEVID_DefaultVoicePlayback, 0xdef00002, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03); DEFINE_GUID(DSDEVID_DefaultVoiceCapture, 0xdef00003, 0x9c6d, 0x47ed, 0xaa, 0xf1, 0x4d, 0xda, 0x8f, 0x2b, 0x5c, 0x03); #ifdef __cplusplus struct IDirectSound; struct IDirectSoundBuffer; struct IDirectSound3DListener; struct IDirectSound3DBuffer; struct IDirectSoundCapture; struct IDirectSoundCaptureBuffer; struct IDirectSoundNotify; #endif #if DIRECTSOUND_VERSION >= 0x0800 #ifdef __cplusplus struct IDirectSound8; struct IDirectSoundBuffer8; struct IDirectSoundCaptureBuffer8; struct IDirectSoundFXGargle; struct IDirectSoundFXChorus; struct IDirectSoundFXFlanger; struct IDirectSoundFXEcho; struct IDirectSoundFXDistortion; struct IDirectSoundFXCompressor; struct IDirectSoundFXParamEq; struct IDirectSoundFXWavesReverb; struct IDirectSoundFXI3DL2Reverb; struct IDirectSoundCaptureFXAec; struct IDirectSoundCaptureFXNoiseSuppress; struct IDirectSoundFullDuplex; #endif #define IDirectSoundCapture8 IDirectSoundCapture #define IDirectSound3DListener8 IDirectSound3DListener #define IDirectSound3DBuffer8 IDirectSound3DBuffer #define IDirectSoundNotify8 IDirectSoundNotify #define IDirectSoundFXGargle8 IDirectSoundFXGargle #define IDirectSoundFXChorus8 IDirectSoundFXChorus #define IDirectSoundFXFlanger8 IDirectSoundFXFlanger #define IDirectSoundFXEcho8 IDirectSoundFXEcho #define IDirectSoundFXDistortion8 IDirectSoundFXDistortion #define IDirectSoundFXCompressor8 IDirectSoundFXCompressor #define IDirectSoundFXParamEq8 IDirectSoundFXParamEq #define IDirectSoundFXWavesReverb8 IDirectSoundFXWavesReverb #define IDirectSoundFXI3DL2Reverb8 IDirectSoundFXI3DL2Reverb #define IDirectSoundCaptureFXAec8 IDirectSoundCaptureFXAec #define IDirectSoundCaptureFXNoiseSuppress8 IDirectSoundCaptureFXNoiseSuppress #define IDirectSoundFullDuplex8 IDirectSoundFullDuplex #endif typedef struct IDirectSound *LPDIRECTSOUND; typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER; typedef struct IDirectSound3DListener *LPDIRECTSOUND3DLISTENER; typedef struct IDirectSound3DBuffer *LPDIRECTSOUND3DBUFFER; typedef struct IDirectSoundCapture *LPDIRECTSOUNDCAPTURE; typedef struct IDirectSoundCaptureBuffer *LPDIRECTSOUNDCAPTUREBUFFER; typedef struct IDirectSoundNotify *LPDIRECTSOUNDNOTIFY; #if DIRECTSOUND_VERSION >= 0x0800 typedef struct IDirectSoundFXGargle *LPDIRECTSOUNDFXGARGLE; typedef struct IDirectSoundFXChorus *LPDIRECTSOUNDFXCHORUS; typedef struct IDirectSoundFXFlanger *LPDIRECTSOUNDFXFLANGER; typedef struct IDirectSoundFXEcho *LPDIRECTSOUNDFXECHO; typedef struct IDirectSoundFXDistortion *LPDIRECTSOUNDFXDISTORTION; typedef struct IDirectSoundFXCompressor *LPDIRECTSOUNDFXCOMPRESSOR; typedef struct IDirectSoundFXParamEq *LPDIRECTSOUNDFXPARAMEQ; typedef struct IDirectSoundFXWavesReverb *LPDIRECTSOUNDFXWAVESREVERB; typedef struct IDirectSoundFXI3DL2Reverb *LPDIRECTSOUNDFXI3DL2REVERB; typedef struct IDirectSoundCaptureFXAec *LPDIRECTSOUNDCAPTUREFXAEC; typedef struct IDirectSoundCaptureFXNoiseSuppress *LPDIRECTSOUNDCAPTUREFXNOISESUPPRESS; typedef struct IDirectSoundFullDuplex *LPDIRECTSOUNDFULLDUPLEX; typedef struct IDirectSound8 *LPDIRECTSOUND8; typedef struct IDirectSoundBuffer8 *LPDIRECTSOUNDBUFFER8; typedef struct IDirectSound3DListener8 *LPDIRECTSOUND3DLISTENER8; typedef struct IDirectSound3DBuffer8 *LPDIRECTSOUND3DBUFFER8; typedef struct IDirectSoundCapture8 *LPDIRECTSOUNDCAPTURE8; typedef struct IDirectSoundCaptureBuffer8 *LPDIRECTSOUNDCAPTUREBUFFER8; typedef struct IDirectSoundNotify8 *LPDIRECTSOUNDNOTIFY8; typedef struct IDirectSoundFXGargle8 *LPDIRECTSOUNDFXGARGLE8; typedef struct IDirectSoundFXChorus8 *LPDIRECTSOUNDFXCHORUS8; typedef struct IDirectSoundFXFlanger8 *LPDIRECTSOUNDFXFLANGER8; typedef struct IDirectSoundFXEcho8 *LPDIRECTSOUNDFXECHO8; typedef struct IDirectSoundFXDistortion8 *LPDIRECTSOUNDFXDISTORTION8; typedef struct IDirectSoundFXCompressor8 *LPDIRECTSOUNDFXCOMPRESSOR8; typedef struct IDirectSoundFXParamEq8 *LPDIRECTSOUNDFXPARAMEQ8; typedef struct IDirectSoundFXWavesReverb8 *LPDIRECTSOUNDFXWAVESREVERB8; typedef struct IDirectSoundFXI3DL2Reverb8 *LPDIRECTSOUNDFXI3DL2REVERB8; typedef struct IDirectSoundCaptureFXAec8 *LPDIRECTSOUNDCAPTUREFXAEC8; typedef struct IDirectSoundCaptureFXNoiseSuppress8 *LPDIRECTSOUNDCAPTUREFXNOISESUPPRESS8; typedef struct IDirectSoundFullDuplex8 *LPDIRECTSOUNDFULLDUPLEX8; #endif #if DIRECTSOUND_VERSION >= 0x0800 #define IID_IDirectSoundCapture8 IID_IDirectSoundCapture #define IID_IDirectSound3DListener8 IID_IDirectSound3DListener #define IID_IDirectSound3DBuffer8 IID_IDirectSound3DBuffer #define IID_IDirectSoundNotify8 IID_IDirectSoundNotify #define IID_IDirectSoundFXGargle8 IID_IDirectSoundFXGargle #define IID_IDirectSoundFXChorus8 IID_IDirectSoundFXChorus #define IID_IDirectSoundFXFlanger8 IID_IDirectSoundFXFlanger #define IID_IDirectSoundFXEcho8 IID_IDirectSoundFXEcho #define IID_IDirectSoundFXDistortion8 IID_IDirectSoundFXDistortion #define IID_IDirectSoundFXCompressor8 IID_IDirectSoundFXCompressor #define IID_IDirectSoundFXParamEq8 IID_IDirectSoundFXParamEq #define IID_IDirectSoundFXWavesReverb8 IID_IDirectSoundFXWavesReverb #define IID_IDirectSoundFXI3DL2Reverb8 IID_IDirectSoundFXI3DL2Reverb #define IID_IDirectSoundCaptureFXAec8 IID_IDirectSoundCaptureFXAec #define IID_IDirectSoundCaptureFXNoiseSuppress8 IID_IDirectSoundCaptureFXNoiseSuppress #define IID_IDirectSoundFullDuplex8 IID_IDirectSoundFullDuplex #endif #ifndef _LPCWAVEFORMATEX_DEFINED #define _LPCWAVEFORMATEX_DEFINED typedef const WAVEFORMATEX *LPCWAVEFORMATEX; #endif #ifndef __LPCGUID_DEFINED__ #define __LPCGUID_DEFINED__ typedef const GUID *LPCGUID; #endif typedef LPDIRECTSOUND *LPLPDIRECTSOUND; typedef LPDIRECTSOUNDBUFFER *LPLPDIRECTSOUNDBUFFER; typedef LPDIRECTSOUND3DLISTENER *LPLPDIRECTSOUND3DLISTENER; typedef LPDIRECTSOUND3DBUFFER *LPLPDIRECTSOUND3DBUFFER; typedef LPDIRECTSOUNDCAPTURE *LPLPDIRECTSOUNDCAPTURE; typedef LPDIRECTSOUNDCAPTUREBUFFER *LPLPDIRECTSOUNDCAPTUREBUFFER; typedef LPDIRECTSOUNDNOTIFY *LPLPDIRECTSOUNDNOTIFY; #if DIRECTSOUND_VERSION >= 0x0800 typedef LPDIRECTSOUND8 *LPLPDIRECTSOUND8; typedef LPDIRECTSOUNDBUFFER8 *LPLPDIRECTSOUNDBUFFER8; typedef LPDIRECTSOUNDCAPTURE8 *LPLPDIRECTSOUNDCAPTURE8; typedef LPDIRECTSOUNDCAPTUREBUFFER8 *LPLPDIRECTSOUNDCAPTUREBUFFER8; #endif typedef struct _DSCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwMinSecondarySampleRate; DWORD dwMaxSecondarySampleRate; DWORD dwPrimaryBuffers; DWORD dwMaxHwMixingAllBuffers; DWORD dwMaxHwMixingStaticBuffers; DWORD dwMaxHwMixingStreamingBuffers; DWORD dwFreeHwMixingAllBuffers; DWORD dwFreeHwMixingStaticBuffers; DWORD dwFreeHwMixingStreamingBuffers; DWORD dwMaxHw3DAllBuffers; DWORD dwMaxHw3DStaticBuffers; DWORD dwMaxHw3DStreamingBuffers; DWORD dwFreeHw3DAllBuffers; DWORD dwFreeHw3DStaticBuffers; DWORD dwFreeHw3DStreamingBuffers; DWORD dwTotalHwMemBytes; DWORD dwFreeHwMemBytes; DWORD dwMaxContigFreeHwMemBytes; DWORD dwUnlockTransferRateHwBuffers; DWORD dwPlayCpuOverheadSwBuffers; DWORD dwReserved1; DWORD dwReserved2; } DSCAPS, *LPDSCAPS; typedef const DSCAPS *LPCDSCAPS; typedef struct _DSBCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwUnlockTransferRate; DWORD dwPlayCpuOverhead; } DSBCAPS, *LPDSBCAPS; typedef const DSBCAPS *LPCDSBCAPS; #if DIRECTSOUND_VERSION >= 0x0800 typedef struct _DSEFFECTDESC { DWORD dwSize; DWORD dwFlags; GUID guidDSFXClass; DWORD dwReserved1; DWORD dwReserved2; } DSEFFECTDESC, *LPDSEFFECTDESC; typedef const DSEFFECTDESC *LPCDSEFFECTDESC; #define DSFX_LOCHARDWARE 0x00000001 #define DSFX_LOCSOFTWARE 0x00000002 enum { DSFXR_PRESENT, DSFXR_LOCHARDWARE, DSFXR_LOCSOFTWARE, DSFXR_UNALLOCATED, DSFXR_FAILED, DSFXR_UNKNOWN, DSFXR_SENDLOOP }; typedef struct _DSCEFFECTDESC { DWORD dwSize; DWORD dwFlags; GUID guidDSCFXClass; GUID guidDSCFXInstance; DWORD dwReserved1; DWORD dwReserved2; } DSCEFFECTDESC, *LPDSCEFFECTDESC; typedef const DSCEFFECTDESC *LPCDSCEFFECTDESC; #define DSCFX_LOCHARDWARE 0x00000001 #define DSCFX_LOCSOFTWARE 0x00000002 #define DSCFXR_LOCHARDWARE 0x00000010 #define DSCFXR_LOCSOFTWARE 0x00000020 #define DSCFXR_UNALLOCATED 0x00000040 #define DSCFXR_FAILED 0x00000080 #define DSCFXR_UNKNOWN 0x00000100 #endif typedef struct _DSBUFFERDESC { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; LPWAVEFORMATEX lpwfxFormat; #if DIRECTSOUND_VERSION >= 0x0700 GUID guid3DAlgorithm; #endif } DSBUFFERDESC, *LPDSBUFFERDESC; typedef const DSBUFFERDESC *LPCDSBUFFERDESC; typedef struct _DSBUFFERDESC1 { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; LPWAVEFORMATEX lpwfxFormat; } DSBUFFERDESC1, *LPDSBUFFERDESC1; typedef const DSBUFFERDESC1 *LPCDSBUFFERDESC1; typedef struct _DS3DBUFFER { DWORD dwSize; D3DVECTOR vPosition; D3DVECTOR vVelocity; DWORD dwInsideConeAngle; DWORD dwOutsideConeAngle; D3DVECTOR vConeOrientation; LONG lConeOutsideVolume; D3DVALUE flMinDistance; D3DVALUE flMaxDistance; DWORD dwMode; } DS3DBUFFER, *LPDS3DBUFFER; typedef const DS3DBUFFER *LPCDS3DBUFFER; typedef struct _DS3DLISTENER { DWORD dwSize; D3DVECTOR vPosition; D3DVECTOR vVelocity; D3DVECTOR vOrientFront; D3DVECTOR vOrientTop; D3DVALUE flDistanceFactor; D3DVALUE flRolloffFactor; D3DVALUE flDopplerFactor; } DS3DLISTENER, *LPDS3DLISTENER; typedef const DS3DLISTENER *LPCDS3DLISTENER; typedef struct _DSCCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwFormats; DWORD dwChannels; } DSCCAPS, *LPDSCCAPS; typedef const DSCCAPS *LPCDSCCAPS; typedef struct _DSCBUFFERDESC1 { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; LPWAVEFORMATEX lpwfxFormat; } DSCBUFFERDESC1, *LPDSCBUFFERDESC1; typedef struct _DSCBUFFERDESC { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; LPWAVEFORMATEX lpwfxFormat; #if DIRECTSOUND_VERSION >= 0x0800 DWORD dwFXCount; LPDSCEFFECTDESC lpDSCFXDesc; #endif } DSCBUFFERDESC, *LPDSCBUFFERDESC; typedef const DSCBUFFERDESC *LPCDSCBUFFERDESC; typedef struct _DSCBCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwBufferBytes; DWORD dwReserved; } DSCBCAPS, *LPDSCBCAPS; typedef const DSCBCAPS *LPCDSCBCAPS; typedef struct _DSBPOSITIONNOTIFY { DWORD dwOffset; HANDLE hEventNotify; } DSBPOSITIONNOTIFY, *LPDSBPOSITIONNOTIFY; typedef const DSBPOSITIONNOTIFY *LPCDSBPOSITIONNOTIFY; typedef BOOL (CALLBACK *LPDSENUMCALLBACKA)(LPGUID, LPCSTR, LPCSTR, LPVOID); typedef BOOL (CALLBACK *LPDSENUMCALLBACKW)(LPGUID, LPCWSTR, LPCWSTR, LPVOID); extern HRESULT WINAPI DirectSoundCreate(LPCGUID pcGuidDevice, LPDIRECTSOUND *ppDS, LPUNKNOWN pUnkOuter); extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA pDSEnumCallback, LPVOID pContext); extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW pDSEnumCallback, LPVOID pContext); extern HRESULT WINAPI DirectSoundCaptureCreate(LPCGUID pcGuidDevice, LPDIRECTSOUNDCAPTURE *ppDSC, LPUNKNOWN pUnkOuter); extern HRESULT WINAPI DirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA pDSEnumCallback, LPVOID pContext); extern HRESULT WINAPI DirectSoundCaptureEnumerateW(LPDSENUMCALLBACKW pDSEnumCallback, LPVOID pContext); #if DIRECTSOUND_VERSION >= 0x0800 extern HRESULT WINAPI DirectSoundCreate8(LPCGUID pcGuidDevice, LPDIRECTSOUND8 *ppDS8, LPUNKNOWN pUnkOuter); extern HRESULT WINAPI DirectSoundCaptureCreate8(LPCGUID pcGuidDevice, LPDIRECTSOUNDCAPTURE8 *ppDSC8, LPUNKNOWN pUnkOuter); extern HRESULT WINAPI DirectSoundFullDuplexCreate(LPCGUID pcGuidCaptureDevice, LPCGUID pcGuidRenderDevice, LPCDSCBUFFERDESC pcDSCBufferDesc, LPCDSBUFFERDESC pcDSBufferDesc, HWND hWnd, DWORD dwLevel, LPDIRECTSOUNDFULLDUPLEX* ppDSFD, LPDIRECTSOUNDCAPTUREBUFFER8 *ppDSCBuffer8, LPDIRECTSOUNDBUFFER8 *ppDSBuffer8, LPUNKNOWN pUnkOuter); #define DirectSoundFullDuplexCreate8 DirectSoundFullDuplexCreate extern HRESULT WINAPI GetDeviceID(LPCGUID pGuidSrc, LPGUID pGuidDest); #endif #ifdef UNICODE #define LPDSENUMCALLBACK LPDSENUMCALLBACKW #define DirectSoundEnumerate DirectSoundEnumerateW #define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateW #else #define LPDSENUMCALLBACK LPDSENUMCALLBACKA #define DirectSoundEnumerate DirectSoundEnumerateA #define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateA #endif #if !defined(__cplusplus) || defined(CINTERFACE) #ifndef IUnknown_QueryInterface #define IUnknown_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #endif #ifndef IUnknown_AddRef #define IUnknown_AddRef(p) (p)->lpVtbl->AddRef(p) #endif #ifndef IUnknown_Release #define IUnknown_Release(p) (p)->lpVtbl->Release(p) #endif #else #ifndef IUnknown_QueryInterface #define IUnknown_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #endif #ifndef IUnknown_AddRef #define IUnknown_AddRef(p) (p)->AddRef() #endif #ifndef IUnknown_Release #define IUnknown_Release(p) (p)->Release() #endif #endif #ifndef __IReferenceClock_INTERFACE_DEFINED__ #define __IReferenceClock_INTERFACE_DEFINED__ typedef LONGLONG REFERENCE_TIME; typedef REFERENCE_TIME *LPREFERENCE_TIME; DEFINE_GUID(IID_IReferenceClock, 0x56a86897, 0x0ad4, 0x11ce, 0xb0, 0x3a, 0x00, 0x20, 0xaf, 0x0b, 0xa7, 0x70); #undef INTERFACE #define INTERFACE IReferenceClock DECLARE_INTERFACE_(IReferenceClock, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(GetTime) (THIS_ REFERENCE_TIME *pTime) PURE; STDMETHOD(AdviseTime) (THIS_ REFERENCE_TIME rtBaseTime, REFERENCE_TIME rtStreamTime, HANDLE hEvent, LPDWORD pdwAdviseCookie) PURE; STDMETHOD(AdvisePeriodic) (THIS_ REFERENCE_TIME rtStartTime, REFERENCE_TIME rtPeriodTime, HANDLE hSemaphore, LPDWORD pdwAdviseCookie) PURE; STDMETHOD(Unadvise) (THIS_ DWORD dwAdviseCookie) PURE; }; #endif #ifndef IReferenceClock_QueryInterface #define IReferenceClock_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IReferenceClock_AddRef(p) IUnknown_AddRef(p) #define IReferenceClock_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IReferenceClock_GetTime(p,a) (p)->lpVtbl->GetTime(p,a) #define IReferenceClock_AdviseTime(p,a,b,c,d) (p)->lpVtbl->AdviseTime(p,a,b,c,d) #define IReferenceClock_AdvisePeriodic(p,a,b,c,d) (p)->lpVtbl->AdvisePeriodic(p,a,b,c,d) #define IReferenceClock_Unadvise(p,a) (p)->lpVtbl->Unadvise(p,a) #else #define IReferenceClock_GetTime(p,a) (p)->GetTime(a) #define IReferenceClock_AdviseTime(p,a,b,c,d) (p)->AdviseTime(a,b,c,d) #define IReferenceClock_AdvisePeriodic(p,a,b,c,d) (p)->AdvisePeriodic(a,b,c,d) #define IReferenceClock_Unadvise(p,a) (p)->Unadvise(a) #endif #endif DEFINE_GUID(IID_IDirectSound, 0x279AFA83, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); #undef INTERFACE #define INTERFACE IDirectSound DECLARE_INTERFACE_(IDirectSound, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(CreateSoundBuffer) (THIS_ LPCDSBUFFERDESC pcDSBufferDesc, LPDIRECTSOUNDBUFFER *ppDSBuffer, LPUNKNOWN pUnkOuter) PURE; STDMETHOD(GetCaps) (THIS_ LPDSCAPS pDSCaps) PURE; STDMETHOD(DuplicateSoundBuffer) (THIS_ LPDIRECTSOUNDBUFFER pDSBufferOriginal, LPDIRECTSOUNDBUFFER *ppDSBufferDuplicate) PURE; STDMETHOD(SetCooperativeLevel) (THIS_ HWND hwnd, DWORD dwLevel) PURE; STDMETHOD(Compact) (THIS) PURE; STDMETHOD(GetSpeakerConfig) (THIS_ LPDWORD pdwSpeakerConfig) PURE; STDMETHOD(SetSpeakerConfig) (THIS_ DWORD dwSpeakerConfig) PURE; STDMETHOD(Initialize) (THIS_ LPCGUID pcGuidDevice) PURE; }; #define IDirectSound_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSound_AddRef(p) IUnknown_AddRef(p) #define IDirectSound_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c) #define IDirectSound_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b) #define IDirectSound_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) #define IDirectSound_Compact(p) (p)->lpVtbl->Compact(p) #define IDirectSound_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a) #define IDirectSound_SetSpeakerConfig(p,b) (p)->lpVtbl->SetSpeakerConfig(p,b) #define IDirectSound_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) #else #define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->CreateSoundBuffer(a,b,c) #define IDirectSound_GetCaps(p,a) (p)->GetCaps(a) #define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b) #define IDirectSound_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) #define IDirectSound_Compact(p) (p)->Compact() #define IDirectSound_GetSpeakerConfig(p,a) (p)->GetSpeakerConfig(a) #define IDirectSound_SetSpeakerConfig(p,b) (p)->SetSpeakerConfig(b) #define IDirectSound_Initialize(p,a) (p)->Initialize(a) #endif #if DIRECTSOUND_VERSION >= 0x0800 DEFINE_GUID(IID_IDirectSound8, 0xC50A7E93, 0xF395, 0x4834, 0x9E, 0xF6, 0x7F, 0xA9, 0x9D, 0xE5, 0x09, 0x66); #undef INTERFACE #define INTERFACE IDirectSound8 DECLARE_INTERFACE_(IDirectSound8, IDirectSound) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(CreateSoundBuffer) (THIS_ LPCDSBUFFERDESC pcDSBufferDesc, LPDIRECTSOUNDBUFFER *ppDSBuffer, LPUNKNOWN pUnkOuter) PURE; STDMETHOD(GetCaps) (THIS_ LPDSCAPS pDSCaps) PURE; STDMETHOD(DuplicateSoundBuffer) (THIS_ LPDIRECTSOUNDBUFFER pDSBufferOriginal, LPDIRECTSOUNDBUFFER *ppDSBufferDuplicate) PURE; STDMETHOD(SetCooperativeLevel) (THIS_ HWND hwnd, DWORD dwLevel) PURE; STDMETHOD(Compact) (THIS) PURE; STDMETHOD(GetSpeakerConfig) (THIS_ LPDWORD pdwSpeakerConfig) PURE; STDMETHOD(SetSpeakerConfig) (THIS_ DWORD dwSpeakerConfig) PURE; STDMETHOD(Initialize) (THIS_ LPCGUID pcGuidDevice) PURE; STDMETHOD(VerifyCertification) (THIS_ LPDWORD pdwCertified) PURE; }; #define IDirectSound8_QueryInterface(p,a,b) IDirectSound_QueryInterface(p,a,b) #define IDirectSound8_AddRef(p) IDirectSound_AddRef(p) #define IDirectSound8_Release(p) IDirectSound_Release(p) #define IDirectSound8_CreateSoundBuffer(p,a,b,c) IDirectSound_CreateSoundBuffer(p,a,b,c) #define IDirectSound8_GetCaps(p,a) IDirectSound_GetCaps(p,a) #define IDirectSound8_DuplicateSoundBuffer(p,a,b) IDirectSound_DuplicateSoundBuffer(p,a,b) #define IDirectSound8_SetCooperativeLevel(p,a,b) IDirectSound_SetCooperativeLevel(p,a,b) #define IDirectSound8_Compact(p) IDirectSound_Compact(p) #define IDirectSound8_GetSpeakerConfig(p,a) IDirectSound_GetSpeakerConfig(p,a) #define IDirectSound8_SetSpeakerConfig(p,a) IDirectSound_SetSpeakerConfig(p,a) #define IDirectSound8_Initialize(p,a) IDirectSound_Initialize(p,a) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSound8_VerifyCertification(p,a) (p)->lpVtbl->VerifyCertification(p,a) #else #define IDirectSound8_VerifyCertification(p,a) (p)->VerifyCertification(a) #endif #endif DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); #undef INTERFACE #define INTERFACE IDirectSoundBuffer DECLARE_INTERFACE_(IDirectSoundBuffer, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(GetCaps) (THIS_ LPDSBCAPS pDSBufferCaps) PURE; STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCurrentPlayCursor, LPDWORD pdwCurrentWriteCursor) PURE; STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE; STDMETHOD(GetVolume) (THIS_ LPLONG plVolume) PURE; STDMETHOD(GetPan) (THIS_ LPLONG plPan) PURE; STDMETHOD(GetFrequency) (THIS_ LPDWORD pdwFrequency) PURE; STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE; STDMETHOD(Initialize) (THIS_ LPDIRECTSOUND pDirectSound, LPCDSBUFFERDESC pcDSBufferDesc) PURE; STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE; STDMETHOD(Play) (THIS_ DWORD dwReserved1, DWORD dwPriority, DWORD dwFlags) PURE; STDMETHOD(SetCurrentPosition) (THIS_ DWORD dwNewPosition) PURE; STDMETHOD(SetFormat) (THIS_ LPCWAVEFORMATEX pcfxFormat) PURE; STDMETHOD(SetVolume) (THIS_ LONG lVolume) PURE; STDMETHOD(SetPan) (THIS_ LONG lPan) PURE; STDMETHOD(SetFrequency) (THIS_ DWORD dwFrequency) PURE; STDMETHOD(Stop) (THIS) PURE; STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE; STDMETHOD(Restore) (THIS) PURE; }; #define IDirectSoundBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundBuffer_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundBuffer_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) #define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c) #define IDirectSoundBuffer_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a) #define IDirectSoundBuffer_GetPan(p,a) (p)->lpVtbl->GetPan(p,a) #define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a) #define IDirectSoundBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a) #define IDirectSoundBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) #define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) #define IDirectSoundBuffer_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c) #define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a) #define IDirectSoundBuffer_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a) #define IDirectSoundBuffer_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a) #define IDirectSoundBuffer_SetPan(p,a) (p)->lpVtbl->SetPan(p,a) #define IDirectSoundBuffer_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a) #define IDirectSoundBuffer_Stop(p) (p)->lpVtbl->Stop(p) #define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d) #define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p) #else #define IDirectSoundBuffer_GetCaps(p,a) (p)->GetCaps(a) #define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) #define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c) #define IDirectSoundBuffer_GetVolume(p,a) (p)->GetVolume(a) #define IDirectSoundBuffer_GetPan(p,a) (p)->GetPan(a) #define IDirectSoundBuffer_GetFrequency(p,a) (p)->GetFrequency(a) #define IDirectSoundBuffer_GetStatus(p,a) (p)->GetStatus(a) #define IDirectSoundBuffer_Initialize(p,a,b) (p)->Initialize(a,b) #define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) #define IDirectSoundBuffer_Play(p,a,b,c) (p)->Play(a,b,c) #define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->SetCurrentPosition(a) #define IDirectSoundBuffer_SetFormat(p,a) (p)->SetFormat(a) #define IDirectSoundBuffer_SetVolume(p,a) (p)->SetVolume(a) #define IDirectSoundBuffer_SetPan(p,a) (p)->SetPan(a) #define IDirectSoundBuffer_SetFrequency(p,a) (p)->SetFrequency(a) #define IDirectSoundBuffer_Stop(p) (p)->Stop() #define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d) #define IDirectSoundBuffer_Restore(p) (p)->Restore() #endif #if DIRECTSOUND_VERSION >= 0x0800 DEFINE_GUID(IID_IDirectSoundBuffer8, 0x6825a449, 0x7524, 0x4d82, 0x92, 0x0f, 0x50, 0xe3, 0x6a, 0xb3, 0xab, 0x1e); #undef INTERFACE #define INTERFACE IDirectSoundBuffer8 DECLARE_INTERFACE_(IDirectSoundBuffer8, IDirectSoundBuffer) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(GetCaps) (THIS_ LPDSBCAPS pDSBufferCaps) PURE; STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCurrentPlayCursor, LPDWORD pdwCurrentWriteCursor) PURE; STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE; STDMETHOD(GetVolume) (THIS_ LPLONG plVolume) PURE; STDMETHOD(GetPan) (THIS_ LPLONG plPan) PURE; STDMETHOD(GetFrequency) (THIS_ LPDWORD pdwFrequency) PURE; STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE; STDMETHOD(Initialize) (THIS_ LPDIRECTSOUND pDirectSound, LPCDSBUFFERDESC pcDSBufferDesc) PURE; STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE; STDMETHOD(Play) (THIS_ DWORD dwReserved1, DWORD dwPriority, DWORD dwFlags) PURE; STDMETHOD(SetCurrentPosition) (THIS_ DWORD dwNewPosition) PURE; STDMETHOD(SetFormat) (THIS_ LPCWAVEFORMATEX pcfxFormat) PURE; STDMETHOD(SetVolume) (THIS_ LONG lVolume) PURE; STDMETHOD(SetPan) (THIS_ LONG lPan) PURE; STDMETHOD(SetFrequency) (THIS_ DWORD dwFrequency) PURE; STDMETHOD(Stop) (THIS) PURE; STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE; STDMETHOD(Restore) (THIS) PURE; STDMETHOD(SetFX) (THIS_ DWORD dwEffectsCount, LPDSEFFECTDESC pDSFXDesc, LPDWORD pdwResultCodes) PURE; STDMETHOD(AcquireResources) (THIS_ DWORD dwFlags, DWORD dwEffectsCount, LPDWORD pdwResultCodes) PURE; STDMETHOD(GetObjectInPath) (THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE; }; DEFINE_GUID(GUID_All_Objects, 0xaa114de5, 0xc262, 0x4169, 0xa1, 0xc8, 0x23, 0xd6, 0x98, 0xcc, 0x73, 0xb5); #define IDirectSoundBuffer8_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundBuffer8_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundBuffer8_Release(p) IUnknown_Release(p) #define IDirectSoundBuffer8_GetCaps(p,a) IDirectSoundBuffer_GetCaps(p,a) #define IDirectSoundBuffer8_GetCurrentPosition(p,a,b) IDirectSoundBuffer_GetCurrentPosition(p,a,b) #define IDirectSoundBuffer8_GetFormat(p,a,b,c) IDirectSoundBuffer_GetFormat(p,a,b,c) #define IDirectSoundBuffer8_GetVolume(p,a) IDirectSoundBuffer_GetVolume(p,a) #define IDirectSoundBuffer8_GetPan(p,a) IDirectSoundBuffer_GetPan(p,a) #define IDirectSoundBuffer8_GetFrequency(p,a) IDirectSoundBuffer_GetFrequency(p,a) #define IDirectSoundBuffer8_GetStatus(p,a) IDirectSoundBuffer_GetStatus(p,a) #define IDirectSoundBuffer8_Initialize(p,a,b) IDirectSoundBuffer_Initialize(p,a,b) #define IDirectSoundBuffer8_Lock(p,a,b,c,d,e,f,g) IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) #define IDirectSoundBuffer8_Play(p,a,b,c) IDirectSoundBuffer_Play(p,a,b,c) #define IDirectSoundBuffer8_SetCurrentPosition(p,a) IDirectSoundBuffer_SetCurrentPosition(p,a) #define IDirectSoundBuffer8_SetFormat(p,a) IDirectSoundBuffer_SetFormat(p,a) #define IDirectSoundBuffer8_SetVolume(p,a) IDirectSoundBuffer_SetVolume(p,a) #define IDirectSoundBuffer8_SetPan(p,a) IDirectSoundBuffer_SetPan(p,a) #define IDirectSoundBuffer8_SetFrequency(p,a) IDirectSoundBuffer_SetFrequency(p,a) #define IDirectSoundBuffer8_Stop(p) IDirectSoundBuffer_Stop(p) #define IDirectSoundBuffer8_Unlock(p,a,b,c,d) IDirectSoundBuffer_Unlock(p,a,b,c,d) #define IDirectSoundBuffer8_Restore(p) IDirectSoundBuffer_Restore(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->lpVtbl->SetFX(p,a,b,c) #define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->lpVtbl->AcquireResources(p,a,b,c) #define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d) #else #define IDirectSoundBuffer8_SetFX(p,a,b,c) (p)->SetFX(a,b,c) #define IDirectSoundBuffer8_AcquireResources(p,a,b,c) (p)->AcquireResources(a,b,c) #define IDirectSoundBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d) #endif #endif DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); #undef INTERFACE #define INTERFACE IDirectSound3DListener DECLARE_INTERFACE_(IDirectSound3DListener, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDS3DLISTENER pListener) PURE; STDMETHOD(GetDistanceFactor) (THIS_ D3DVALUE* pflDistanceFactor) PURE; STDMETHOD(GetDopplerFactor) (THIS_ D3DVALUE* pflDopplerFactor) PURE; STDMETHOD(GetOrientation) (THIS_ D3DVECTOR* pvOrientFront, D3DVECTOR* pvOrientTop) PURE; STDMETHOD(GetPosition) (THIS_ D3DVECTOR* pvPosition) PURE; STDMETHOD(GetRolloffFactor) (THIS_ D3DVALUE* pflRolloffFactor) PURE; STDMETHOD(GetVelocity) (THIS_ D3DVECTOR* pvVelocity) PURE; STDMETHOD(SetAllParameters) (THIS_ LPCDS3DLISTENER pcListener, DWORD dwApply) PURE; STDMETHOD(SetDistanceFactor) (THIS_ D3DVALUE flDistanceFactor, DWORD dwApply) PURE; STDMETHOD(SetDopplerFactor) (THIS_ D3DVALUE flDopplerFactor, DWORD dwApply) PURE; STDMETHOD(SetOrientation) (THIS_ D3DVALUE xFront, D3DVALUE yFront, D3DVALUE zFront, D3DVALUE xTop, D3DVALUE yTop, D3DVALUE zTop, DWORD dwApply) PURE; STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; STDMETHOD(SetRolloffFactor) (THIS_ D3DVALUE flRolloffFactor, DWORD dwApply) PURE; STDMETHOD(SetVelocity) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; STDMETHOD(CommitDeferredSettings) (THIS) PURE; }; #define IDirectSound3DListener_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSound3DListener_AddRef(p) IUnknown_AddRef(p) #define IDirectSound3DListener_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSound3DListener_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->lpVtbl->GetDistanceFactor(p,a) #define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->lpVtbl->GetDopplerFactor(p,a) #define IDirectSound3DListener_GetOrientation(p,a,b) (p)->lpVtbl->GetOrientation(p,a,b) #define IDirectSound3DListener_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a) #define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->lpVtbl->GetRolloffFactor(p,a) #define IDirectSound3DListener_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a) #define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b) #define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->lpVtbl->SetDistanceFactor(p,a,b) #define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->lpVtbl->SetDopplerFactor(p,a,b) #define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->lpVtbl->SetOrientation(p,a,b,c,d,e,f,g) #define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d) #define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->lpVtbl->SetRolloffFactor(p,a,b) #define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d) #define IDirectSound3DListener_CommitDeferredSettings(p) (p)->lpVtbl->CommitDeferredSettings(p) #else #define IDirectSound3DListener_GetAllParameters(p,a) (p)->GetAllParameters(a) #define IDirectSound3DListener_GetDistanceFactor(p,a) (p)->GetDistanceFactor(a) #define IDirectSound3DListener_GetDopplerFactor(p,a) (p)->GetDopplerFactor(a) #define IDirectSound3DListener_GetOrientation(p,a,b) (p)->GetOrientation(a,b) #define IDirectSound3DListener_GetPosition(p,a) (p)->GetPosition(a) #define IDirectSound3DListener_GetRolloffFactor(p,a) (p)->GetRolloffFactor(a) #define IDirectSound3DListener_GetVelocity(p,a) (p)->GetVelocity(a) #define IDirectSound3DListener_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b) #define IDirectSound3DListener_SetDistanceFactor(p,a,b) (p)->SetDistanceFactor(a,b) #define IDirectSound3DListener_SetDopplerFactor(p,a,b) (p)->SetDopplerFactor(a,b) #define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g) (p)->SetOrientation(a,b,c,d,e,f,g) #define IDirectSound3DListener_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d) #define IDirectSound3DListener_SetRolloffFactor(p,a,b) (p)->SetRolloffFactor(a,b) #define IDirectSound3DListener_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d) #define IDirectSound3DListener_CommitDeferredSettings(p) (p)->CommitDeferredSettings() #endif DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60); #undef INTERFACE #define INTERFACE IDirectSound3DBuffer DECLARE_INTERFACE_(IDirectSound3DBuffer, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDS3DBUFFER pDs3dBuffer) PURE; STDMETHOD(GetConeAngles) (THIS_ LPDWORD pdwInsideConeAngle, LPDWORD pdwOutsideConeAngle) PURE; STDMETHOD(GetConeOrientation) (THIS_ D3DVECTOR* pvOrientation) PURE; STDMETHOD(GetConeOutsideVolume) (THIS_ LPLONG plConeOutsideVolume) PURE; STDMETHOD(GetMaxDistance) (THIS_ D3DVALUE* pflMaxDistance) PURE; STDMETHOD(GetMinDistance) (THIS_ D3DVALUE* pflMinDistance) PURE; STDMETHOD(GetMode) (THIS_ LPDWORD pdwMode) PURE; STDMETHOD(GetPosition) (THIS_ D3DVECTOR* pvPosition) PURE; STDMETHOD(GetVelocity) (THIS_ D3DVECTOR* pvVelocity) PURE; STDMETHOD(SetAllParameters) (THIS_ LPCDS3DBUFFER pcDs3dBuffer, DWORD dwApply) PURE; STDMETHOD(SetConeAngles) (THIS_ DWORD dwInsideConeAngle, DWORD dwOutsideConeAngle, DWORD dwApply) PURE; STDMETHOD(SetConeOrientation) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; STDMETHOD(SetConeOutsideVolume) (THIS_ LONG lConeOutsideVolume, DWORD dwApply) PURE; STDMETHOD(SetMaxDistance) (THIS_ D3DVALUE flMaxDistance, DWORD dwApply) PURE; STDMETHOD(SetMinDistance) (THIS_ D3DVALUE flMinDistance, DWORD dwApply) PURE; STDMETHOD(SetMode) (THIS_ DWORD dwMode, DWORD dwApply) PURE; STDMETHOD(SetPosition) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; STDMETHOD(SetVelocity) (THIS_ D3DVALUE x, D3DVALUE y, D3DVALUE z, DWORD dwApply) PURE; }; #define IDirectSound3DBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSound3DBuffer_AddRef(p) IUnknown_AddRef(p) #define IDirectSound3DBuffer_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->lpVtbl->GetConeAngles(p,a,b) #define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->lpVtbl->GetConeOrientation(p,a) #define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->lpVtbl->GetConeOutsideVolume(p,a) #define IDirectSound3DBuffer_GetPosition(p,a) (p)->lpVtbl->GetPosition(p,a) #define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->lpVtbl->GetMinDistance(p,a) #define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->lpVtbl->GetMaxDistance(p,a) #define IDirectSound3DBuffer_GetMode(p,a) (p)->lpVtbl->GetMode(p,a) #define IDirectSound3DBuffer_GetVelocity(p,a) (p)->lpVtbl->GetVelocity(p,a) #define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->lpVtbl->SetAllParameters(p,a,b) #define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->lpVtbl->SetConeAngles(p,a,b,c) #define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->lpVtbl->SetConeOrientation(p,a,b,c,d) #define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->lpVtbl->SetConeOutsideVolume(p,a,b) #define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->lpVtbl->SetPosition(p,a,b,c,d) #define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->lpVtbl->SetMinDistance(p,a,b) #define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->lpVtbl->SetMaxDistance(p,a,b) #define IDirectSound3DBuffer_SetMode(p,a,b) (p)->lpVtbl->SetMode(p,a,b) #define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->lpVtbl->SetVelocity(p,a,b,c,d) #else #define IDirectSound3DBuffer_GetAllParameters(p,a) (p)->GetAllParameters(a) #define IDirectSound3DBuffer_GetConeAngles(p,a,b) (p)->GetConeAngles(a,b) #define IDirectSound3DBuffer_GetConeOrientation(p,a) (p)->GetConeOrientation(a) #define IDirectSound3DBuffer_GetConeOutsideVolume(p,a) (p)->GetConeOutsideVolume(a) #define IDirectSound3DBuffer_GetPosition(p,a) (p)->GetPosition(a) #define IDirectSound3DBuffer_GetMinDistance(p,a) (p)->GetMinDistance(a) #define IDirectSound3DBuffer_GetMaxDistance(p,a) (p)->GetMaxDistance(a) #define IDirectSound3DBuffer_GetMode(p,a) (p)->GetMode(a) #define IDirectSound3DBuffer_GetVelocity(p,a) (p)->GetVelocity(a) #define IDirectSound3DBuffer_SetAllParameters(p,a,b) (p)->SetAllParameters(a,b) #define IDirectSound3DBuffer_SetConeAngles(p,a,b,c) (p)->SetConeAngles(a,b,c) #define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->SetConeOrientation(a,b,c,d) #define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b) (p)->SetConeOutsideVolume(a,b) #define IDirectSound3DBuffer_SetPosition(p,a,b,c,d) (p)->SetPosition(a,b,c,d) #define IDirectSound3DBuffer_SetMinDistance(p,a,b) (p)->SetMinDistance(a,b) #define IDirectSound3DBuffer_SetMaxDistance(p,a,b) (p)->SetMaxDistance(a,b) #define IDirectSound3DBuffer_SetMode(p,a,b) (p)->SetMode(a,b) #define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d) (p)->SetVelocity(a,b,c,d) #endif DEFINE_GUID(IID_IDirectSoundCapture, 0xb0210781, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); #undef INTERFACE #define INTERFACE IDirectSoundCapture DECLARE_INTERFACE_(IDirectSoundCapture, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(CreateCaptureBuffer) (THIS_ LPCDSCBUFFERDESC pcDSCBufferDesc, LPDIRECTSOUNDCAPTUREBUFFER *ppDSCBuffer, LPUNKNOWN pUnkOuter) PURE; STDMETHOD(GetCaps) (THIS_ LPDSCCAPS pDSCCaps) PURE; STDMETHOD(Initialize) (THIS_ LPCGUID pcGuidDevice) PURE; }; #define IDirectSoundCapture_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundCapture_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundCapture_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->lpVtbl->CreateCaptureBuffer(p,a,b,c) #define IDirectSoundCapture_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectSoundCapture_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) #else #define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c) (p)->CreateCaptureBuffer(a,b,c) #define IDirectSoundCapture_GetCaps(p,a) (p)->GetCaps(a) #define IDirectSoundCapture_Initialize(p,a) (p)->Initialize(a) #endif DEFINE_GUID(IID_IDirectSoundCaptureBuffer, 0xb0210782, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); #undef INTERFACE #define INTERFACE IDirectSoundCaptureBuffer DECLARE_INTERFACE_(IDirectSoundCaptureBuffer, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(GetCaps) (THIS_ LPDSCBCAPS pDSCBCaps) PURE; STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCapturePosition, LPDWORD pdwReadPosition) PURE; STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE; STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE; STDMETHOD(Initialize) (THIS_ LPDIRECTSOUNDCAPTURE pDirectSoundCapture, LPCDSCBUFFERDESC pcDSCBufferDesc) PURE; STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE; STDMETHOD(Start) (THIS_ DWORD dwFlags) PURE; STDMETHOD(Stop) (THIS) PURE; STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE; }; #define IDirectSoundCaptureBuffer_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundCaptureBuffer_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundCaptureBuffer_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) #define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b) #define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c) #define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a) #define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) #define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g) #define IDirectSoundCaptureBuffer_Start(p,a) (p)->lpVtbl->Start(p,a) #define IDirectSoundCaptureBuffer_Stop(p) (p)->lpVtbl->Stop(p) #define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d) #else #define IDirectSoundCaptureBuffer_GetCaps(p,a) (p)->GetCaps(a) #define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) (p)->GetCurrentPosition(a,b) #define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) (p)->GetFormat(a,b,c) #define IDirectSoundCaptureBuffer_GetStatus(p,a) (p)->GetStatus(a) #define IDirectSoundCaptureBuffer_Initialize(p,a,b) (p)->Initialize(a,b) #define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) (p)->Lock(a,b,c,d,e,f,g) #define IDirectSoundCaptureBuffer_Start(p,a) (p)->Start(a) #define IDirectSoundCaptureBuffer_Stop(p) (p)->Stop() #define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) (p)->Unlock(a,b,c,d) #endif #if DIRECTSOUND_VERSION >= 0x0800 DEFINE_GUID(IID_IDirectSoundCaptureBuffer8, 0x990df4, 0xdbb, 0x4872, 0x83, 0x3e, 0x6d, 0x30, 0x3e, 0x80, 0xae, 0xb6); #undef INTERFACE #define INTERFACE IDirectSoundCaptureBuffer8 DECLARE_INTERFACE_(IDirectSoundCaptureBuffer8, IDirectSoundCaptureBuffer) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(GetCaps) (THIS_ LPDSCBCAPS pDSCBCaps) PURE; STDMETHOD(GetCurrentPosition) (THIS_ LPDWORD pdwCapturePosition, LPDWORD pdwReadPosition) PURE; STDMETHOD(GetFormat) (THIS_ LPWAVEFORMATEX pwfxFormat, DWORD dwSizeAllocated, LPDWORD pdwSizeWritten) PURE; STDMETHOD(GetStatus) (THIS_ LPDWORD pdwStatus) PURE; STDMETHOD(Initialize) (THIS_ LPDIRECTSOUNDCAPTURE pDirectSoundCapture, LPCDSCBUFFERDESC pcDSCBufferDesc) PURE; STDMETHOD(Lock) (THIS_ DWORD dwOffset, DWORD dwBytes, LPVOID *ppvAudioPtr1, LPDWORD pdwAudioBytes1, LPVOID *ppvAudioPtr2, LPDWORD pdwAudioBytes2, DWORD dwFlags) PURE; STDMETHOD(Start) (THIS_ DWORD dwFlags) PURE; STDMETHOD(Stop) (THIS) PURE; STDMETHOD(Unlock) (THIS_ LPVOID pvAudioPtr1, DWORD dwAudioBytes1, LPVOID pvAudioPtr2, DWORD dwAudioBytes2) PURE; STDMETHOD(GetObjectInPath) (THIS_ REFGUID rguidObject, DWORD dwIndex, REFGUID rguidInterface, LPVOID *ppObject) PURE; STDMETHOD(GetFXStatus) (DWORD dwFXCount, LPDWORD pdwFXStatus) PURE; }; #define IDirectSoundCaptureBuffer8_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundCaptureBuffer8_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundCaptureBuffer8_Release(p) IUnknown_Release(p) #define IDirectSoundCaptureBuffer8_GetCaps(p,a) IDirectSoundCaptureBuffer_GetCaps(p,a) #define IDirectSoundCaptureBuffer8_GetCurrentPosition(p,a,b) IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b) #define IDirectSoundCaptureBuffer8_GetFormat(p,a,b,c) IDirectSoundCaptureBuffer_GetFormat(p,a,b,c) #define IDirectSoundCaptureBuffer8_GetStatus(p,a) IDirectSoundCaptureBuffer_GetStatus(p,a) #define IDirectSoundCaptureBuffer8_Initialize(p,a,b) IDirectSoundCaptureBuffer_Initialize(p,a,b) #define IDirectSoundCaptureBuffer8_Lock(p,a,b,c,d,e,f,g) IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g) #define IDirectSoundCaptureBuffer8_Start(p,a) IDirectSoundCaptureBuffer_Start(p,a) #define IDirectSoundCaptureBuffer8_Stop(p) IDirectSoundCaptureBuffer_Stop(p)) #define IDirectSoundCaptureBuffer8_Unlock(p,a,b,c,d) IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->lpVtbl->GetObjectInPath(p,a,b,c,d) #define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->lpVtbl->GetFXStatus(p,a,b) #else #define IDirectSoundCaptureBuffer8_GetObjectInPath(p,a,b,c,d) (p)->GetObjectInPath(a,b,c,d) #define IDirectSoundCaptureBuffer8_GetFXStatus(p,a,b) (p)->GetFXStatus(a,b) #endif #endif DEFINE_GUID(IID_IDirectSoundNotify, 0xb0210783, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16); #undef INTERFACE #define INTERFACE IDirectSoundNotify DECLARE_INTERFACE_(IDirectSoundNotify, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(SetNotificationPositions) (THIS_ DWORD dwPositionNotifies, LPCDSBPOSITIONNOTIFY pcPositionNotifies) PURE; }; #define IDirectSoundNotify_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundNotify_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundNotify_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->lpVtbl->SetNotificationPositions(p,a,b) #else #define IDirectSoundNotify_SetNotificationPositions(p,a,b) (p)->SetNotificationPositions(a,b) #endif #ifndef _IKsPropertySet_ #define _IKsPropertySet_ #ifdef __cplusplus struct IKsPropertySet; #endif typedef struct IKsPropertySet *LPKSPROPERTYSET; #define KSPROPERTY_SUPPORT_GET 0x00000001 #define KSPROPERTY_SUPPORT_SET 0x00000002 DEFINE_GUID(IID_IKsPropertySet, 0x31efac30, 0x515c, 0x11d0, 0xa9, 0xaa, 0x00, 0xaa, 0x00, 0x61, 0xbe, 0x93); #undef INTERFACE #define INTERFACE IKsPropertySet DECLARE_INTERFACE_(IKsPropertySet, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(Get) (THIS_ REFGUID rguidPropSet, ULONG ulId, LPVOID pInstanceData, ULONG ulInstanceLength, LPVOID pPropertyData, ULONG ulDataLength, PULONG pulBytesReturned) PURE; STDMETHOD(Set) (THIS_ REFGUID rguidPropSet, ULONG ulId, LPVOID pInstanceData, ULONG ulInstanceLength, LPVOID pPropertyData, ULONG ulDataLength) PURE; STDMETHOD(QuerySupport) (THIS_ REFGUID rguidPropSet, ULONG ulId, PULONG pulTypeSupport) PURE; }; #define IKsPropertySet_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IKsPropertySet_AddRef(p) IUnknown_AddRef(p) #define IKsPropertySet_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->lpVtbl->Get(p,a,b,c,d,e,f,g) #define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->lpVtbl->Set(p,a,b,c,d,e,f) #define IKsPropertySet_QuerySupport(p,a,b,c) (p)->lpVtbl->QuerySupport(p,a,b,c) #else #define IKsPropertySet_Get(p,a,b,c,d,e,f,g) (p)->Get(a,b,c,d,e,f,g) #define IKsPropertySet_Set(p,a,b,c,d,e,f) (p)->Set(a,b,c,d,e,f) #define IKsPropertySet_QuerySupport(p,a,b,c) (p)->QuerySupport(a,b,c) #endif #endif #if DIRECTSOUND_VERSION >= 0x0800 DEFINE_GUID(IID_IDirectSoundFXGargle, 0xd616f352, 0xd622, 0x11ce, 0xaa, 0xc5, 0x00, 0x20, 0xaf, 0x0b, 0x99, 0xa3); typedef struct _DSFXGargle { DWORD dwRateHz; DWORD dwWaveShape; } DSFXGargle, *LPDSFXGargle; #define DSFXGARGLE_WAVE_TRIANGLE 0 #define DSFXGARGLE_WAVE_SQUARE 1 typedef const DSFXGargle *LPCDSFXGargle; #define DSFXGARGLE_RATEHZ_MIN 1 #define DSFXGARGLE_RATEHZ_MAX 1000 #undef INTERFACE #define INTERFACE IDirectSoundFXGargle DECLARE_INTERFACE_(IDirectSoundFXGargle, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(SetAllParameters) (THIS_ LPCDSFXGargle pcDsFxGargle) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSFXGargle pDsFxGargle) PURE; }; #define IDirectSoundFXGargle_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundFXGargle_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundFXGargle_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXGargle_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXGargle_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else #define IDirectSoundFXGargle_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXGargle_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif DEFINE_GUID(IID_IDirectSoundFXChorus, 0x880842e3, 0x145f, 0x43e6, 0xa9, 0x34, 0xa7, 0x18, 0x06, 0xe5, 0x05, 0x47); typedef struct _DSFXChorus { FLOAT fWetDryMix; FLOAT fDepth; FLOAT fFeedback; FLOAT fFrequency; LONG lWaveform; FLOAT fDelay; LONG lPhase; } DSFXChorus, *LPDSFXChorus; typedef const DSFXChorus *LPCDSFXChorus; #define DSFXCHORUS_WAVE_TRIANGLE 0 #define DSFXCHORUS_WAVE_SIN 1 #define DSFXCHORUS_WETDRYMIX_MIN 0.0f #define DSFXCHORUS_WETDRYMIX_MAX 100.0f #define DSFXCHORUS_DEPTH_MIN 0.0f #define DSFXCHORUS_DEPTH_MAX 100.0f #define DSFXCHORUS_FEEDBACK_MIN -99.0f #define DSFXCHORUS_FEEDBACK_MAX 99.0f #define DSFXCHORUS_FREQUENCY_MIN 0.0f #define DSFXCHORUS_FREQUENCY_MAX 10.0f #define DSFXCHORUS_DELAY_MIN 0.0f #define DSFXCHORUS_DELAY_MAX 20.0f #define DSFXCHORUS_PHASE_MIN 0 #define DSFXCHORUS_PHASE_MAX 4 #define DSFXCHORUS_PHASE_NEG_180 0 #define DSFXCHORUS_PHASE_NEG_90 1 #define DSFXCHORUS_PHASE_ZERO 2 #define DSFXCHORUS_PHASE_90 3 #define DSFXCHORUS_PHASE_180 4 #undef INTERFACE #define INTERFACE IDirectSoundFXChorus DECLARE_INTERFACE_(IDirectSoundFXChorus, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(SetAllParameters) (THIS_ LPCDSFXChorus pcDsFxChorus) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSFXChorus pDsFxChorus) PURE; }; #define IDirectSoundFXChorus_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundFXChorus_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundFXChorus_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXChorus_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXChorus_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else #define IDirectSoundFXChorus_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXChorus_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif DEFINE_GUID(IID_IDirectSoundFXFlanger, 0x903e9878, 0x2c92, 0x4072, 0x9b, 0x2c, 0xea, 0x68, 0xf5, 0x39, 0x67, 0x83); typedef struct _DSFXFlanger { FLOAT fWetDryMix; FLOAT fDepth; FLOAT fFeedback; FLOAT fFrequency; LONG lWaveform; FLOAT fDelay; LONG lPhase; } DSFXFlanger, *LPDSFXFlanger; typedef const DSFXFlanger *LPCDSFXFlanger; #define DSFXFLANGER_WAVE_TRIANGLE 0 #define DSFXFLANGER_WAVE_SIN 1 #define DSFXFLANGER_WETDRYMIX_MIN 0.0f #define DSFXFLANGER_WETDRYMIX_MAX 100.0f #define DSFXFLANGER_FREQUENCY_MIN 0.0f #define DSFXFLANGER_FREQUENCY_MAX 10.0f #define DSFXFLANGER_DEPTH_MIN 0.0f #define DSFXFLANGER_DEPTH_MAX 100.0f #define DSFXFLANGER_PHASE_MIN 0 #define DSFXFLANGER_PHASE_MAX 4 #define DSFXFLANGER_FEEDBACK_MIN -99.0f #define DSFXFLANGER_FEEDBACK_MAX 99.0f #define DSFXFLANGER_DELAY_MIN 0.0f #define DSFXFLANGER_DELAY_MAX 4.0f #define DSFXFLANGER_PHASE_NEG_180 0 #define DSFXFLANGER_PHASE_NEG_90 1 #define DSFXFLANGER_PHASE_ZERO 2 #define DSFXFLANGER_PHASE_90 3 #define DSFXFLANGER_PHASE_180 4 #undef INTERFACE #define INTERFACE IDirectSoundFXFlanger DECLARE_INTERFACE_(IDirectSoundFXFlanger, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(SetAllParameters) (THIS_ LPCDSFXFlanger pcDsFxFlanger) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSFXFlanger pDsFxFlanger) PURE; }; #define IDirectSoundFXFlanger_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundFXFlanger_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundFXFlanger_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXFlanger_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXFlanger_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else #define IDirectSoundFXFlanger_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXFlanger_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif DEFINE_GUID(IID_IDirectSoundFXEcho, 0x8bd28edf, 0x50db, 0x4e92, 0xa2, 0xbd, 0x44, 0x54, 0x88, 0xd1, 0xed, 0x42); typedef struct _DSFXEcho { FLOAT fWetDryMix; FLOAT fFeedback; FLOAT fLeftDelay; FLOAT fRightDelay; LONG lPanDelay; } DSFXEcho, *LPDSFXEcho; typedef const DSFXEcho *LPCDSFXEcho; #define DSFXECHO_WETDRYMIX_MIN 0.0f #define DSFXECHO_WETDRYMIX_MAX 100.0f #define DSFXECHO_FEEDBACK_MIN 0.0f #define DSFXECHO_FEEDBACK_MAX 100.0f #define DSFXECHO_LEFTDELAY_MIN 1.0f #define DSFXECHO_LEFTDELAY_MAX 2000.0f #define DSFXECHO_RIGHTDELAY_MIN 1.0f #define DSFXECHO_RIGHTDELAY_MAX 2000.0f #define DSFXECHO_PANDELAY_MIN 0 #define DSFXECHO_PANDELAY_MAX 1 #undef INTERFACE #define INTERFACE IDirectSoundFXEcho DECLARE_INTERFACE_(IDirectSoundFXEcho, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(SetAllParameters) (THIS_ LPCDSFXEcho pcDsFxEcho) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSFXEcho pDsFxEcho) PURE; }; #define IDirectSoundFXEcho_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundFXEcho_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundFXEcho_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXEcho_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXEcho_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else #define IDirectSoundFXEcho_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXEcho_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif DEFINE_GUID(IID_IDirectSoundFXDistortion, 0x8ecf4326, 0x455f, 0x4d8b, 0xbd, 0xa9, 0x8d, 0x5d, 0x3e, 0x9e, 0x3e, 0x0b); typedef struct _DSFXDistortion { FLOAT fGain; FLOAT fEdge; FLOAT fPostEQCenterFrequency; FLOAT fPostEQBandwidth; FLOAT fPreLowpassCutoff; } DSFXDistortion, *LPDSFXDistortion; typedef const DSFXDistortion *LPCDSFXDistortion; #define DSFXDISTORTION_GAIN_MIN -60.0f #define DSFXDISTORTION_GAIN_MAX 0.0f #define DSFXDISTORTION_EDGE_MIN 0.0f #define DSFXDISTORTION_EDGE_MAX 100.0f #define DSFXDISTORTION_POSTEQCENTERFREQUENCY_MIN 100.0f #define DSFXDISTORTION_POSTEQCENTERFREQUENCY_MAX 8000.0f #define DSFXDISTORTION_POSTEQBANDWIDTH_MIN 100.0f #define DSFXDISTORTION_POSTEQBANDWIDTH_MAX 8000.0f #define DSFXDISTORTION_PRELOWPASSCUTOFF_MIN 100.0f #define DSFXDISTORTION_PRELOWPASSCUTOFF_MAX 8000.0f #undef INTERFACE #define INTERFACE IDirectSoundFXDistortion DECLARE_INTERFACE_(IDirectSoundFXDistortion, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(SetAllParameters) (THIS_ LPCDSFXDistortion pcDsFxDistortion) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSFXDistortion pDsFxDistortion) PURE; }; #define IDirectSoundFXDistortion_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundFXDistortion_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundFXDistortion_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXDistortion_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXDistortion_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else #define IDirectSoundFXDistortion_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXDistortion_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif DEFINE_GUID(IID_IDirectSoundFXCompressor, 0x4bbd1154, 0x62f6, 0x4e2c, 0xa1, 0x5c, 0xd3, 0xb6, 0xc4, 0x17, 0xf7, 0xa0); typedef struct _DSFXCompressor { FLOAT fGain; FLOAT fAttack; FLOAT fRelease; FLOAT fThreshold; FLOAT fRatio; FLOAT fPredelay; } DSFXCompressor, *LPDSFXCompressor; typedef const DSFXCompressor *LPCDSFXCompressor; #define DSFXCOMPRESSOR_GAIN_MIN -60.0f #define DSFXCOMPRESSOR_GAIN_MAX 60.0f #define DSFXCOMPRESSOR_ATTACK_MIN 0.01f #define DSFXCOMPRESSOR_ATTACK_MAX 500.0f #define DSFXCOMPRESSOR_RELEASE_MIN 50.0f #define DSFXCOMPRESSOR_RELEASE_MAX 3000.0f #define DSFXCOMPRESSOR_THRESHOLD_MIN -60.0f #define DSFXCOMPRESSOR_THRESHOLD_MAX 0.0f #define DSFXCOMPRESSOR_RATIO_MIN 1.0f #define DSFXCOMPRESSOR_RATIO_MAX 100.0f #define DSFXCOMPRESSOR_PREDELAY_MIN 0.0f #define DSFXCOMPRESSOR_PREDELAY_MAX 4.0f #undef INTERFACE #define INTERFACE IDirectSoundFXCompressor DECLARE_INTERFACE_(IDirectSoundFXCompressor, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(SetAllParameters) (THIS_ LPCDSFXCompressor pcDsFxCompressor) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSFXCompressor pDsFxCompressor) PURE; }; #define IDirectSoundFXCompressor_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundFXCompressor_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundFXCompressor_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXCompressor_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXCompressor_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else #define IDirectSoundFXCompressor_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXCompressor_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif DEFINE_GUID(IID_IDirectSoundFXParamEq, 0xc03ca9fe, 0xfe90, 0x4204, 0x80, 0x78, 0x82, 0x33, 0x4c, 0xd1, 0x77, 0xda); typedef struct _DSFXParamEq { FLOAT fCenter; FLOAT fBandwidth; FLOAT fGain; } DSFXParamEq, *LPDSFXParamEq; typedef const DSFXParamEq *LPCDSFXParamEq; #define DSFXPARAMEQ_CENTER_MIN 80.0f #define DSFXPARAMEQ_CENTER_MAX 16000.0f #define DSFXPARAMEQ_BANDWIDTH_MIN 1.0f #define DSFXPARAMEQ_BANDWIDTH_MAX 36.0f #define DSFXPARAMEQ_GAIN_MIN -15.0f #define DSFXPARAMEQ_GAIN_MAX 15.0f #undef INTERFACE #define INTERFACE IDirectSoundFXParamEq DECLARE_INTERFACE_(IDirectSoundFXParamEq, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(SetAllParameters) (THIS_ LPCDSFXParamEq pcDsFxParamEq) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSFXParamEq pDsFxParamEq) PURE; }; #define IDirectSoundFXParamEq_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundFXParamEq_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundFXParamEq_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXParamEq_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXParamEq_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else #define IDirectSoundFXParamEq_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXParamEq_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif DEFINE_GUID(IID_IDirectSoundFXI3DL2Reverb, 0x4b166a6a, 0x0d66, 0x43f3, 0x80, 0xe3, 0xee, 0x62, 0x80, 0xde, 0xe1, 0xa4); typedef struct _DSFXI3DL2Reverb { LONG lRoom; LONG lRoomHF; FLOAT flRoomRolloffFactor; FLOAT flDecayTime; FLOAT flDecayHFRatio; LONG lReflections; FLOAT flReflectionsDelay; LONG lReverb; FLOAT flReverbDelay; FLOAT flDiffusion; FLOAT flDensity; FLOAT flHFReference; } DSFXI3DL2Reverb, *LPDSFXI3DL2Reverb; typedef const DSFXI3DL2Reverb *LPCDSFXI3DL2Reverb; #define DSFX_I3DL2REVERB_ROOM_MIN (-10000) #define DSFX_I3DL2REVERB_ROOM_MAX 0 #define DSFX_I3DL2REVERB_ROOM_DEFAULT (-1000) #define DSFX_I3DL2REVERB_ROOMHF_MIN (-10000) #define DSFX_I3DL2REVERB_ROOMHF_MAX 0 #define DSFX_I3DL2REVERB_ROOMHF_DEFAULT (-100) #define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MIN 0.0f #define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_MAX 10.0f #define DSFX_I3DL2REVERB_ROOMROLLOFFFACTOR_DEFAULT 0.0f #define DSFX_I3DL2REVERB_DECAYTIME_MIN 0.1f #define DSFX_I3DL2REVERB_DECAYTIME_MAX 20.0f #define DSFX_I3DL2REVERB_DECAYTIME_DEFAULT 1.49f #define DSFX_I3DL2REVERB_DECAYHFRATIO_MIN 0.1f #define DSFX_I3DL2REVERB_DECAYHFRATIO_MAX 2.0f #define DSFX_I3DL2REVERB_DECAYHFRATIO_DEFAULT 0.83f #define DSFX_I3DL2REVERB_REFLECTIONS_MIN (-10000) #define DSFX_I3DL2REVERB_REFLECTIONS_MAX 1000 #define DSFX_I3DL2REVERB_REFLECTIONS_DEFAULT (-2602) #define DSFX_I3DL2REVERB_REFLECTIONSDELAY_MIN 0.0f #define DSFX_I3DL2REVERB_REFLECTIONSDELAY_MAX 0.3f #define DSFX_I3DL2REVERB_REFLECTIONSDELAY_DEFAULT 0.007f #define DSFX_I3DL2REVERB_REVERB_MIN (-10000) #define DSFX_I3DL2REVERB_REVERB_MAX 2000 #define DSFX_I3DL2REVERB_REVERB_DEFAULT (200) #define DSFX_I3DL2REVERB_REVERBDELAY_MIN 0.0f #define DSFX_I3DL2REVERB_REVERBDELAY_MAX 0.1f #define DSFX_I3DL2REVERB_REVERBDELAY_DEFAULT 0.011f #define DSFX_I3DL2REVERB_DIFFUSION_MIN 0.0f #define DSFX_I3DL2REVERB_DIFFUSION_MAX 100.0f #define DSFX_I3DL2REVERB_DIFFUSION_DEFAULT 100.0f #define DSFX_I3DL2REVERB_DENSITY_MIN 0.0f #define DSFX_I3DL2REVERB_DENSITY_MAX 100.0f #define DSFX_I3DL2REVERB_DENSITY_DEFAULT 100.0f #define DSFX_I3DL2REVERB_HFREFERENCE_MIN 20.0f #define DSFX_I3DL2REVERB_HFREFERENCE_MAX 20000.0f #define DSFX_I3DL2REVERB_HFREFERENCE_DEFAULT 5000.0f #define DSFX_I3DL2REVERB_QUALITY_MIN 0 #define DSFX_I3DL2REVERB_QUALITY_MAX 3 #define DSFX_I3DL2REVERB_QUALITY_DEFAULT 2 #undef INTERFACE #define INTERFACE IDirectSoundFXI3DL2Reverb DECLARE_INTERFACE_(IDirectSoundFXI3DL2Reverb, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(SetAllParameters) (THIS_ LPCDSFXI3DL2Reverb pcDsFxI3DL2Reverb) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSFXI3DL2Reverb pDsFxI3DL2Reverb) PURE; STDMETHOD(SetPreset) (THIS_ DWORD dwPreset) PURE; STDMETHOD(GetPreset) (THIS_ LPDWORD pdwPreset) PURE; STDMETHOD(SetQuality) (THIS_ LONG lQuality) PURE; STDMETHOD(GetQuality) (THIS_ LONG *plQuality) PURE; }; #define IDirectSoundFXI3DL2Reverb_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundFXI3DL2Reverb_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundFXI3DL2Reverb_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXI3DL2Reverb_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXI3DL2Reverb_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #define IDirectSoundFXI3DL2Reverb_SetPreset(p,a) (p)->lpVtbl->SetPreset(p,a) #define IDirectSoundFXI3DL2Reverb_GetPreset(p,a) (p)->lpVtbl->GetPreset(p,a) #else #define IDirectSoundFXI3DL2Reverb_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXI3DL2Reverb_GetAllParameters(p,a) (p)->GetAllParameters(a) #define IDirectSoundFXI3DL2Reverb_SetPreset(p,a) (p)->SetPreset(a) #define IDirectSoundFXI3DL2Reverb_GetPreset(p,a) (p)->GetPreset(a) #endif DEFINE_GUID(IID_IDirectSoundFXWavesReverb,0x46858c3a,0x0dc6,0x45e3,0xb7,0x60,0xd4,0xee,0xf1,0x6c,0xb3,0x25); typedef struct _DSFXWavesReverb { FLOAT fInGain; FLOAT fReverbMix; FLOAT fReverbTime; FLOAT fHighFreqRTRatio; } DSFXWavesReverb, *LPDSFXWavesReverb; typedef const DSFXWavesReverb *LPCDSFXWavesReverb; #define DSFX_WAVESREVERB_INGAIN_MIN -96.0f #define DSFX_WAVESREVERB_INGAIN_MAX 0.0f #define DSFX_WAVESREVERB_INGAIN_DEFAULT 0.0f #define DSFX_WAVESREVERB_REVERBMIX_MIN -96.0f #define DSFX_WAVESREVERB_REVERBMIX_MAX 0.0f #define DSFX_WAVESREVERB_REVERBMIX_DEFAULT 0.0f #define DSFX_WAVESREVERB_REVERBTIME_MIN 0.001f #define DSFX_WAVESREVERB_REVERBTIME_MAX 3000.0f #define DSFX_WAVESREVERB_REVERBTIME_DEFAULT 1000.0f #define DSFX_WAVESREVERB_HIGHFREQRTRATIO_MIN 0.001f #define DSFX_WAVESREVERB_HIGHFREQRTRATIO_MAX 0.999f #define DSFX_WAVESREVERB_HIGHFREQRTRATIO_DEFAULT 0.001f #undef INTERFACE #define INTERFACE IDirectSoundFXWavesReverb DECLARE_INTERFACE_(IDirectSoundFXWavesReverb, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(SetAllParameters) (THIS_ LPCDSFXWavesReverb pcDsFxWavesReverb) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSFXWavesReverb pDsFxWavesReverb) PURE; }; #define IDirectSoundFXWavesReverb_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundFXWavesReverb_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundFXWavesReverb_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFXWavesReverb_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundFXWavesReverb_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else #define IDirectSoundFXWavesReverb_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundFXWavesReverb_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif DEFINE_GUID(IID_IDirectSoundCaptureFXAec, 0x174d3eb9, 0x6696, 0x4fac, 0xa4, 0x6c, 0xa0, 0xac, 0x7b, 0xc9, 0xe2, 0xf); typedef struct _DSCFXAec { BOOL fEnable; BOOL fReset; } DSCFXAec, *LPDSCFXAec; typedef const DSCFXAec *LPCDSCFXAec; #undef INTERFACE #define INTERFACE IDirectSoundCaptureFXAec DECLARE_INTERFACE_(IDirectSoundCaptureFXAec, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(SetAllParameters) (THIS_ LPCDSCFXAec pDscFxAec) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSCFXAec pDscFxAec) PURE; }; #define IDirectSoundCaptureFXAec_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundCaptureFXAec_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundCaptureFXAec_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundCaptureFXAec_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundCaptureFXAec_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else #define IDirectSoundCaptureFXAec_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundCaptureFXAec_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif DEFINE_GUID(IID_IDirectSoundCaptureFXNoiseSuppress, 0xed311e41, 0xfbae, 0x4175, 0x96, 0x25, 0xcd, 0x8, 0x54, 0xf6, 0x93, 0xca); typedef struct _DSCFXNoiseSuppress { BOOL fEnable; BOOL fReset; } DSCFXNoiseSuppress, *LPDSCFXNoiseSuppress; typedef const DSCFXNoiseSuppress *LPCDSCFXNoiseSuppress; #undef INTERFACE #define INTERFACE IDirectSoundCaptureFXNoiseSuppress DECLARE_INTERFACE_(IDirectSoundCaptureFXNoiseSuppress, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(SetAllParameters) (THIS_ LPCDSCFXNoiseSuppress pcDscFxNoiseSuppress) PURE; STDMETHOD(GetAllParameters) (THIS_ LPDSCFXNoiseSuppress pDscFxNoiseSuppress) PURE; }; #define IDirectSoundCaptureFXNoiseSuppress_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundCaptureFXNoiseSuppress_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundCaptureFXNoiseSuppress_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundCaptureFXNoiseSuppress_SetAllParameters(p,a) (p)->lpVtbl->SetAllParameters(p,a) #define IDirectSoundCaptureFXNoiseSuppress_GetAllParameters(p,a) (p)->lpVtbl->GetAllParameters(p,a) #else #define IDirectSoundCaptureFXNoiseSuppress_SetAllParameters(p,a) (p)->SetAllParameters(a) #define IDirectSoundCaptureFXNoiseSuppress_GetAllParameters(p,a) (p)->GetAllParameters(a) #endif #ifndef _IDirectSoundFullDuplex_ #define _IDirectSoundFullDuplex_ #ifdef __cplusplus struct IDirectSoundFullDuplex; #endif typedef struct IDirectSoundFullDuplex *LPDIRECTSOUNDFULLDUPLEX; DEFINE_GUID(IID_IDirectSoundFullDuplex, 0xedcb4c7a, 0xdaab, 0x4216, 0xa4, 0x2e, 0x6c, 0x50, 0x59, 0x6d, 0xdc, 0x1d); #undef INTERFACE #define INTERFACE IDirectSoundFullDuplex DECLARE_INTERFACE_(IDirectSoundFullDuplex, IUnknown) { STDMETHOD(QueryInterface) (THIS_ REFIID, LPVOID *) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; STDMETHOD(Initialize) (THIS_ LPCGUID pCaptureGuid, LPCGUID pRenderGuid, LPCDSCBUFFERDESC lpDscBufferDesc, LPCDSBUFFERDESC lpDsBufferDesc, HWND hWnd, DWORD dwLevel, LPLPDIRECTSOUNDCAPTUREBUFFER8 lplpDirectSoundCaptureBuffer8, LPLPDIRECTSOUNDBUFFER8 lplpDirectSoundBuffer8) PURE; }; #define IDirectSoundFullDuplex_QueryInterface(p,a,b) IUnknown_QueryInterface(p,a,b) #define IDirectSoundFullDuplex_AddRef(p) IUnknown_AddRef(p) #define IDirectSoundFullDuplex_Release(p) IUnknown_Release(p) #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->Initialize(p,a,b,c,d,e,f,g,h) #else #define IDirectSoundFullDuplex_Initialize(p,a,b,c,d,e,f,g,h) (p)->Initialize(a,b,c,d,e,f,g,h) #endif #endif #endif #define DS_OK S_OK #define DS_NO_VIRTUALIZATION MAKE_HRESULT(0, _FACDS, 10) #define DS_INCOMPLETE MAKE_HRESULT(0, _FACDS, 20) #define DSERR_ALLOCATED MAKE_DSHRESULT(10) #define DSERR_CONTROLUNAVAIL MAKE_DSHRESULT(30) #define DSERR_INVALIDPARAM E_INVALIDARG #define DSERR_INVALIDCALL MAKE_DSHRESULT(50) #define DSERR_GENERIC E_FAIL #define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT(70) #define DSERR_OUTOFMEMORY E_OUTOFMEMORY #define DSERR_BADFORMAT MAKE_DSHRESULT(100) #define DSERR_UNSUPPORTED E_NOTIMPL #define DSERR_NODRIVER MAKE_DSHRESULT(120) #define DSERR_ALREADYINITIALIZED MAKE_DSHRESULT(130) #define DSERR_NOAGGREGATION CLASS_E_NOAGGREGATION #define DSERR_BUFFERLOST MAKE_DSHRESULT(150) #define DSERR_OTHERAPPHASPRIO MAKE_DSHRESULT(160) #define DSERR_UNINITIALIZED MAKE_DSHRESULT(170) #define DSERR_NOINTERFACE E_NOINTERFACE #define DSERR_ACCESSDENIED E_ACCESSDENIED #define DSERR_BUFFERTOOSMALL MAKE_DSHRESULT(180) #define DSERR_DS8_REQUIRED MAKE_DSHRESULT(190) #define DSERR_SENDLOOP MAKE_DSHRESULT(200) #define DSERR_BADSENDBUFFERGUID MAKE_DSHRESULT(210) #define DSERR_OBJECTNOTFOUND MAKE_DSHRESULT(4449) #define DSCAPS_PRIMARYMONO 0x00000001 #define DSCAPS_PRIMARYSTEREO 0x00000002 #define DSCAPS_PRIMARY8BIT 0x00000004 #define DSCAPS_PRIMARY16BIT 0x00000008 #define DSCAPS_CONTINUOUSRATE 0x00000010 #define DSCAPS_EMULDRIVER 0x00000020 #define DSCAPS_CERTIFIED 0x00000040 #define DSCAPS_SECONDARYMONO 0x00000100 #define DSCAPS_SECONDARYSTEREO 0x00000200 #define DSCAPS_SECONDARY8BIT 0x00000400 #define DSCAPS_SECONDARY16BIT 0x00000800 #define DSSCL_NORMAL 0x00000001 #define DSSCL_PRIORITY 0x00000002 #define DSSCL_EXCLUSIVE 0x00000003 #define DSSCL_WRITEPRIMARY 0x00000004 #define DSSPEAKER_HEADPHONE 0x00000001 #define DSSPEAKER_MONO 0x00000002 #define DSSPEAKER_QUAD 0x00000003 #define DSSPEAKER_STEREO 0x00000004 #define DSSPEAKER_SURROUND 0x00000005 #define DSSPEAKER_5POINT1 0x00000006 #define DSSPEAKER_GEOMETRY_MIN 0x00000005 #define DSSPEAKER_GEOMETRY_NARROW 0x0000000A #define DSSPEAKER_GEOMETRY_WIDE 0x00000014 #define DSSPEAKER_GEOMETRY_MAX 0x000000B4 #define DSSPEAKER_COMBINED(c, g) ((DWORD)(((BYTE)(c)) | ((DWORD)((BYTE)(g))) << 16)) #define DSSPEAKER_CONFIG(a) ((BYTE)(a)) #define DSSPEAKER_GEOMETRY(a) ((BYTE)(((DWORD)(a) >> 16) & 0x00FF)) #define DSBCAPS_PRIMARYBUFFER 0x00000001 #define DSBCAPS_STATIC 0x00000002 #define DSBCAPS_LOCHARDWARE 0x00000004 #define DSBCAPS_LOCSOFTWARE 0x00000008 #define DSBCAPS_CTRL3D 0x00000010 #define DSBCAPS_CTRLFREQUENCY 0x00000020 #define DSBCAPS_CTRLPAN 0x00000040 #define DSBCAPS_CTRLVOLUME 0x00000080 #define DSBCAPS_CTRLPOSITIONNOTIFY 0x00000100 #define DSBCAPS_CTRLFX 0x00000200 #define DSBCAPS_STICKYFOCUS 0x00004000 #define DSBCAPS_GLOBALFOCUS 0x00008000 #define DSBCAPS_GETCURRENTPOSITION2 0x00010000 #define DSBCAPS_MUTE3DATMAXDISTANCE 0x00020000 #define DSBCAPS_LOCDEFER 0x00040000 #define DSBPLAY_LOOPING 0x00000001 #define DSBPLAY_LOCHARDWARE 0x00000002 #define DSBPLAY_LOCSOFTWARE 0x00000004 #define DSBPLAY_TERMINATEBY_TIME 0x00000008 #define DSBPLAY_TERMINATEBY_DISTANCE 0x000000010 #define DSBPLAY_TERMINATEBY_PRIORITY 0x000000020 #define DSBSTATUS_PLAYING 0x00000001 #define DSBSTATUS_BUFFERLOST 0x00000002 #define DSBSTATUS_LOOPING 0x00000004 #define DSBSTATUS_LOCHARDWARE 0x00000008 #define DSBSTATUS_LOCSOFTWARE 0x00000010 #define DSBSTATUS_TERMINATED 0x00000020 #define DSBLOCK_FROMWRITECURSOR 0x00000001 #define DSBLOCK_ENTIREBUFFER 0x00000002 #define DSBFREQUENCY_MIN 100 #define DSBFREQUENCY_MAX 100000 #define DSBFREQUENCY_ORIGINAL 0 #define DSBPAN_LEFT -10000 #define DSBPAN_CENTER 0 #define DSBPAN_RIGHT 10000 #define DSBVOLUME_MIN -10000 #define DSBVOLUME_MAX 0 #define DSBSIZE_MIN 4 #define DSBSIZE_MAX 0x0FFFFFFF #define DSBSIZE_FX_MIN 150 #define DS3DMODE_NORMAL 0x00000000 #define DS3DMODE_HEADRELATIVE 0x00000001 #define DS3DMODE_DISABLE 0x00000002 #define DS3D_IMMEDIATE 0x00000000 #define DS3D_DEFERRED 0x00000001 #define DS3D_MINDISTANCEFACTOR FLT_MIN #define DS3D_MAXDISTANCEFACTOR FLT_MAX #define DS3D_DEFAULTDISTANCEFACTOR 1.0f #define DS3D_MINROLLOFFFACTOR 0.0f #define DS3D_MAXROLLOFFFACTOR 10.0f #define DS3D_DEFAULTROLLOFFFACTOR 1.0f #define DS3D_MINDOPPLERFACTOR 0.0f #define DS3D_MAXDOPPLERFACTOR 10.0f #define DS3D_DEFAULTDOPPLERFACTOR 1.0f #define DS3D_DEFAULTMINDISTANCE 1.0f #define DS3D_DEFAULTMAXDISTANCE 1000000000.0f #define DS3D_MINCONEANGLE 0 #define DS3D_MAXCONEANGLE 360 #define DS3D_DEFAULTCONEANGLE 360 #define DS3D_DEFAULTCONEOUTSIDEVOLUME DSBVOLUME_MAX #define DSCCAPS_EMULDRIVER DSCAPS_EMULDRIVER #define DSCCAPS_CERTIFIED DSCAPS_CERTIFIED #define DSCBCAPS_WAVEMAPPED 0x80000000 #if DIRECTSOUND_VERSION >= 0x0800 #define DSCBCAPS_CTRLFX 0x00000200 #endif #define DSCBLOCK_ENTIREBUFFER 0x00000001 #define DSCBSTATUS_CAPTURING 0x00000001 #define DSCBSTATUS_LOOPING 0x00000002 #define DSCBSTART_LOOPING 0x00000001 #define DSBPN_OFFSETSTOP 0xFFFFFFFF #define DS_CERTIFIED 0x00000000 #define DS_UNCERTIFIED 0x00000001 #define DS_SYSTEM_RESOURCES_NO_HOST_RESOURCES 0x00000000 #define DS_SYSTEM_RESOURCES_ALL_HOST_RESOURCES 0x7FFFFFFF #define DS_SYSTEM_RESOURCES_UNDEFINED 0x80000000 enum { DSFX_I3DL2_MATERIAL_PRESET_SINGLEWINDOW, DSFX_I3DL2_MATERIAL_PRESET_DOUBLEWINDOW, DSFX_I3DL2_MATERIAL_PRESET_THINDOOR, DSFX_I3DL2_MATERIAL_PRESET_THICKDOOR, DSFX_I3DL2_MATERIAL_PRESET_WOODWALL, DSFX_I3DL2_MATERIAL_PRESET_BRICKWALL, DSFX_I3DL2_MATERIAL_PRESET_STONEWALL, DSFX_I3DL2_MATERIAL_PRESET_CURTAIN }; #define I3DL2_MATERIAL_PRESET_SINGLEWINDOW -2800,0.71f #define I3DL2_MATERIAL_PRESET_DOUBLEWINDOW -5000,0.40f #define I3DL2_MATERIAL_PRESET_THINDOOR -1800,0.66f #define I3DL2_MATERIAL_PRESET_THICKDOOR -4400,0.64f #define I3DL2_MATERIAL_PRESET_WOODWALL -4000,0.50f #define I3DL2_MATERIAL_PRESET_BRICKWALL -5000,0.60f #define I3DL2_MATERIAL_PRESET_STONEWALL -6000,0.68f #define I3DL2_MATERIAL_PRESET_CURTAIN -1200,0.15f enum { DSFX_I3DL2_ENVIRONMENT_PRESET_DEFAULT, DSFX_I3DL2_ENVIRONMENT_PRESET_GENERIC, DSFX_I3DL2_ENVIRONMENT_PRESET_PADDEDCELL, DSFX_I3DL2_ENVIRONMENT_PRESET_ROOM, DSFX_I3DL2_ENVIRONMENT_PRESET_BATHROOM, DSFX_I3DL2_ENVIRONMENT_PRESET_LIVINGROOM, DSFX_I3DL2_ENVIRONMENT_PRESET_STONEROOM, DSFX_I3DL2_ENVIRONMENT_PRESET_AUDITORIUM, DSFX_I3DL2_ENVIRONMENT_PRESET_CONCERTHALL, DSFX_I3DL2_ENVIRONMENT_PRESET_CAVE, DSFX_I3DL2_ENVIRONMENT_PRESET_ARENA, DSFX_I3DL2_ENVIRONMENT_PRESET_HANGAR, DSFX_I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY, DSFX_I3DL2_ENVIRONMENT_PRESET_HALLWAY, DSFX_I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR, DSFX_I3DL2_ENVIRONMENT_PRESET_ALLEY, DSFX_I3DL2_ENVIRONMENT_PRESET_FOREST, DSFX_I3DL2_ENVIRONMENT_PRESET_CITY, DSFX_I3DL2_ENVIRONMENT_PRESET_MOUNTAINS, DSFX_I3DL2_ENVIRONMENT_PRESET_QUARRY, DSFX_I3DL2_ENVIRONMENT_PRESET_PLAIN, DSFX_I3DL2_ENVIRONMENT_PRESET_PARKINGLOT, DSFX_I3DL2_ENVIRONMENT_PRESET_SEWERPIPE, DSFX_I3DL2_ENVIRONMENT_PRESET_UNDERWATER, DSFX_I3DL2_ENVIRONMENT_PRESET_SMALLROOM, DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM, DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEROOM, DSFX_I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL, DSFX_I3DL2_ENVIRONMENT_PRESET_LARGEHALL, DSFX_I3DL2_ENVIRONMENT_PRESET_PLATE }; #define I3DL2_ENVIRONMENT_PRESET_DEFAULT -1000, -100, 0.0f, 1.49f, 0.83f, -2602, 0.007f, 200, 0.011f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_GENERIC -1000, -100, 0.0f, 1.49f, 0.83f, -2602, 0.007f, 200, 0.011f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_PADDEDCELL -1000,-6000, 0.0f, 0.17f, 0.10f, -1204, 0.001f, 207, 0.002f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_ROOM -1000, -454, 0.0f, 0.40f, 0.83f, -1646, 0.002f, 53, 0.003f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_BATHROOM -1000,-1200, 0.0f, 1.49f, 0.54f, -370, 0.007f, 1030, 0.011f, 100.0f, 60.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_LIVINGROOM -1000,-6000, 0.0f, 0.50f, 0.10f, -1376, 0.003f, -1104, 0.004f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_STONEROOM -1000, -300, 0.0f, 2.31f, 0.64f, -711, 0.012f, 83, 0.017f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_AUDITORIUM -1000, -476, 0.0f, 4.32f, 0.59f, -789, 0.020f, -289, 0.030f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_CONCERTHALL -1000, -500, 0.0f, 3.92f, 0.70f, -1230, 0.020f, -2, 0.029f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_CAVE -1000, 0, 0.0f, 2.91f, 1.30f, -602, 0.015f, -302, 0.022f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_ARENA -1000, -698, 0.0f, 7.24f, 0.33f, -1166, 0.020f, 16, 0.030f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_HANGAR -1000,-1000, 0.0f,10.05f, 0.23f, -602, 0.020f, 198, 0.030f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_CARPETEDHALLWAY -1000,-4000, 0.0f, 0.30f, 0.10f, -1831, 0.002f, -1630, 0.030f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_HALLWAY -1000, -300, 0.0f, 1.49f, 0.59f, -1219, 0.007f, 441, 0.011f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_STONECORRIDOR -1000, -237, 0.0f, 2.70f, 0.79f, -1214, 0.013f, 395, 0.020f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_ALLEY -1000, -270, 0.0f, 1.49f, 0.86f, -1204, 0.007f, -4, 0.011f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_FOREST -1000,-3300, 0.0f, 1.49f, 0.54f, -2560, 0.162f, -613, 0.088f, 79.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_CITY -1000, -800, 0.0f, 1.49f, 0.67f, -2273, 0.007f, -2217, 0.011f, 50.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_MOUNTAINS -1000,-2500, 0.0f, 1.49f, 0.21f, -2780, 0.300f, -2014, 0.100f, 27.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_QUARRY -1000,-1000, 0.0f, 1.49f, 0.83f,-10000, 0.061f, 500, 0.025f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_PLAIN -1000,-2000, 0.0f, 1.49f, 0.50f, -2466, 0.179f, -2514, 0.100f, 21.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_PARKINGLOT -1000, 0, 0.0f, 1.65f, 1.50f, -1363, 0.008f, -1153, 0.012f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_SEWERPIPE -1000,-1000, 0.0f, 2.81f, 0.14f, 429, 0.014f, 648, 0.021f, 80.0f, 60.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_UNDERWATER -1000,-4000, 0.0f, 1.49f, 0.10f, -449, 0.007f, 1700, 0.011f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_SMALLROOM -1000, -600, 0.0f, 1.10f, 0.83f, -400, 0.005f, 500, 0.010f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_MEDIUMROOM -1000, -600, 0.0f, 1.30f, 0.83f, -1000, 0.010f, -200, 0.020f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_LARGEROOM -1000, -600, 0.0f, 1.50f, 0.83f, -1600, 0.020f, -1000, 0.040f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_MEDIUMHALL -1000, -600, 0.0f, 1.80f, 0.70f, -1300, 0.015f, -800, 0.030f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_LARGEHALL -1000, -600, 0.0f, 1.80f, 0.70f, -2000, 0.030f, -1400, 0.060f, 100.0f, 100.0f, 5000.0f #define I3DL2_ENVIRONMENT_PRESET_PLATE -1000, -200, 0.0f, 1.30f, 0.90f, 0, 0.002f, 0, 0.010f, 100.0f, 75.0f, 5000.0f #define DS3DALG_DEFAULT GUID_NULL DEFINE_GUID(DS3DALG_NO_VIRTUALIZATION, 0xc241333f, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca); DEFINE_GUID(DS3DALG_HRTF_FULL, 0xc2413340, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca); DEFINE_GUID(DS3DALG_HRTF_LIGHT, 0xc2413342, 0x1c1b, 0x11d2, 0x94, 0xf5, 0x0, 0xc0, 0x4f, 0xc2, 0x8a, 0xca); #if DIRECTSOUND_VERSION >= 0x0800 DEFINE_GUID(GUID_DSFX_STANDARD_GARGLE, 0xdafd8210, 0x5711, 0x4b91, 0x9f, 0xe3, 0xf7, 0x5b, 0x7a, 0xe2, 0x79, 0xbf); DEFINE_GUID(GUID_DSFX_STANDARD_CHORUS, 0xefe6629c, 0x81f7, 0x4281, 0xbd, 0x91, 0xc9, 0xd6, 0x04, 0xa9, 0x5a, 0xf6); DEFINE_GUID(GUID_DSFX_STANDARD_FLANGER, 0xefca3d92, 0xdfd8, 0x4672, 0xa6, 0x03, 0x74, 0x20, 0x89, 0x4b, 0xad, 0x98); DEFINE_GUID(GUID_DSFX_STANDARD_ECHO, 0xef3e932c, 0xd40b, 0x4f51, 0x8c, 0xcf, 0x3f, 0x98, 0xf1, 0xb2, 0x9d, 0x5d); DEFINE_GUID(GUID_DSFX_STANDARD_DISTORTION, 0xef114c90, 0xcd1d, 0x484e, 0x96, 0xe5, 0x09, 0xcf, 0xaf, 0x91, 0x2a, 0x21); DEFINE_GUID(GUID_DSFX_STANDARD_COMPRESSOR, 0xef011f79, 0x4000, 0x406d, 0x87, 0xaf, 0xbf, 0xfb, 0x3f, 0xc3, 0x9d, 0x57); DEFINE_GUID(GUID_DSFX_STANDARD_PARAMEQ, 0x120ced89, 0x3bf4, 0x4173, 0xa1, 0x32, 0x3c, 0xb4, 0x06, 0xcf, 0x32, 0x31); DEFINE_GUID(GUID_DSFX_STANDARD_I3DL2REVERB, 0xef985e71, 0xd5c7, 0x42d4, 0xba, 0x4d, 0x2d, 0x07, 0x3e, 0x2e, 0x96, 0xf4); DEFINE_GUID(GUID_DSFX_WAVES_REVERB, 0x87fc0268, 0x9a55, 0x4360, 0x95, 0xaa, 0x00, 0x4a, 0x1d, 0x9d, 0xe2, 0x6c); DEFINE_GUID(GUID_DSCFX_CLASS_AEC, 0xBF963D80L, 0xC559, 0x11D0, 0x8A, 0x2B, 0x00, 0xA0, 0xC9, 0x25, 0x5A, 0xC1); DEFINE_GUID(GUID_DSCFX_MS_AEC, 0xcdebb919, 0x379a, 0x488a, 0x87, 0x65, 0xf5, 0x3c, 0xfd, 0x36, 0xde, 0x40); DEFINE_GUID(GUID_DSCFX_SYSTEM_AEC, 0x1c22c56d, 0x9879, 0x4f5b, 0xa3, 0x89, 0x27, 0x99, 0x6d, 0xdc, 0x28, 0x10); DEFINE_GUID(GUID_DSCFX_CLASS_NS, 0xe07f903f, 0x62fd, 0x4e60, 0x8c, 0xdd, 0xde, 0xa7, 0x23, 0x66, 0x65, 0xb5); DEFINE_GUID(GUID_DSCFX_MS_NS, 0x11c5c73b, 0x66e9, 0x4ba1, 0xa0, 0xba, 0xe8, 0x14, 0xc6, 0xee, 0xd9, 0x2d); DEFINE_GUID(GUID_DSCFX_SYSTEM_NS, 0x5ab0882e, 0x7274, 0x4516, 0x87, 0x7d, 0x4e, 0xee, 0x99, 0xba, 0x4f, 0xd0); #endif #endif #ifdef __cplusplus }; #endif #ifndef __DINPUT_INCLUDED__ #define __DINPUT_INCLUDED__ #ifndef DIJ_RINGZERO #ifdef _WIN32 #define COM_NO_WINDOWS_H #include #endif #endif #ifdef __cplusplus extern "C" { #endif #define DIRECTINPUT_HEADER_VERSION 0x0800 #ifndef DIRECTINPUT_VERSION #define DIRECTINPUT_VERSION DIRECTINPUT_HEADER_VERSION #endif #ifndef DIJ_RINGZERO DEFINE_GUID(CLSID_DirectInput, 0x25E609E0,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(CLSID_DirectInputDevice, 0x25E609E1,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(CLSID_DirectInput8, 0x25E609E4,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(CLSID_DirectInputDevice8,0x25E609E5,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(IID_IDirectInputA, 0x89521360,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(IID_IDirectInputW, 0x89521361,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(IID_IDirectInput2A, 0x5944E662,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(IID_IDirectInput2W, 0x5944E663,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(IID_IDirectInput7A, 0x9A4CB684,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); DEFINE_GUID(IID_IDirectInput7W, 0x9A4CB685,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); DEFINE_GUID(IID_IDirectInput8A, 0xBF798030,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); DEFINE_GUID(IID_IDirectInput8W, 0xBF798031,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); DEFINE_GUID(IID_IDirectInputDeviceA, 0x5944E680,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(IID_IDirectInputDeviceW, 0x5944E681,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(IID_IDirectInputDevice2A,0x5944E682,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(IID_IDirectInputDevice2W,0x5944E683,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(IID_IDirectInputDevice7A,0x57D7C6BC,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); DEFINE_GUID(IID_IDirectInputDevice7W,0x57D7C6BD,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); DEFINE_GUID(IID_IDirectInputDevice8A,0x54D41080,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); DEFINE_GUID(IID_IDirectInputDevice8W,0x54D41081,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); DEFINE_GUID(IID_IDirectInputEffect, 0xE7E1F7C0,0x88D2,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); DEFINE_GUID(GUID_XAxis, 0xA36D02E0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(GUID_YAxis, 0xA36D02E1,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(GUID_ZAxis, 0xA36D02E2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(GUID_RxAxis, 0xA36D02F4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(GUID_RyAxis, 0xA36D02F5,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(GUID_RzAxis, 0xA36D02E3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(GUID_Slider, 0xA36D02E4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(GUID_Button, 0xA36D02F0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(GUID_Key, 0x55728220,0xD33C,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(GUID_POV, 0xA36D02F2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(GUID_Unknown, 0xA36D02F3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(GUID_SysMouse, 0x6F1D2B60,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(GUID_SysKeyboard,0x6F1D2B61,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(GUID_Joystick ,0x6F1D2B70,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(GUID_SysMouseEm, 0x6F1D2B80,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(GUID_SysMouseEm2,0x6F1D2B81,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(GUID_SysKeyboardEm, 0x6F1D2B82,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(GUID_SysKeyboardEm2,0x6F1D2B83,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); DEFINE_GUID(GUID_ConstantForce, 0x13541C20,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); DEFINE_GUID(GUID_RampForce, 0x13541C21,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); DEFINE_GUID(GUID_Square, 0x13541C22,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); DEFINE_GUID(GUID_Sine, 0x13541C23,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); DEFINE_GUID(GUID_Triangle, 0x13541C24,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); DEFINE_GUID(GUID_SawtoothUp, 0x13541C25,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); DEFINE_GUID(GUID_SawtoothDown, 0x13541C26,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); DEFINE_GUID(GUID_Spring, 0x13541C27,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); DEFINE_GUID(GUID_Damper, 0x13541C28,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); DEFINE_GUID(GUID_Inertia, 0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); DEFINE_GUID(GUID_Friction, 0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); DEFINE_GUID(GUID_CustomForce, 0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); #endif #if(DIRECTINPUT_VERSION >= 0x0500) #define DIEFT_ALL 0x00000000 #define DIEFT_CONSTANTFORCE 0x00000001 #define DIEFT_RAMPFORCE 0x00000002 #define DIEFT_PERIODIC 0x00000003 #define DIEFT_CONDITION 0x00000004 #define DIEFT_CUSTOMFORCE 0x00000005 #define DIEFT_HARDWARE 0x000000FF #define DIEFT_FFATTACK 0x00000200 #define DIEFT_FFFADE 0x00000400 #define DIEFT_SATURATION 0x00000800 #define DIEFT_POSNEGCOEFFICIENTS 0x00001000 #define DIEFT_POSNEGSATURATION 0x00002000 #define DIEFT_DEADBAND 0x00004000 #define DIEFT_STARTDELAY 0x00008000 #define DIEFT_GETTYPE(n) LOBYTE(n) #define DI_DEGREES 100 #define DI_FFNOMINALMAX 10000 #define DI_SECONDS 1000000 typedef struct DICONSTANTFORCE { LONG lMagnitude; } DICONSTANTFORCE, *LPDICONSTANTFORCE; typedef const DICONSTANTFORCE *LPCDICONSTANTFORCE; typedef struct DIRAMPFORCE { LONG lStart; LONG lEnd; } DIRAMPFORCE, *LPDIRAMPFORCE; typedef const DIRAMPFORCE *LPCDIRAMPFORCE; typedef struct DIPERIODIC { DWORD dwMagnitude; LONG lOffset; DWORD dwPhase; DWORD dwPeriod; } DIPERIODIC, *LPDIPERIODIC; typedef const DIPERIODIC *LPCDIPERIODIC; typedef struct DICONDITION { LONG lOffset; LONG lPositiveCoefficient; LONG lNegativeCoefficient; DWORD dwPositiveSaturation; DWORD dwNegativeSaturation; LONG lDeadBand; } DICONDITION, *LPDICONDITION; typedef const DICONDITION *LPCDICONDITION; typedef struct DICUSTOMFORCE { DWORD cChannels; DWORD dwSamplePeriod; DWORD cSamples; LPLONG rglForceData; } DICUSTOMFORCE, *LPDICUSTOMFORCE; typedef const DICUSTOMFORCE *LPCDICUSTOMFORCE; typedef struct DIENVELOPE { DWORD dwSize; DWORD dwAttackLevel; DWORD dwAttackTime; DWORD dwFadeLevel; DWORD dwFadeTime; } DIENVELOPE, *LPDIENVELOPE; typedef const DIENVELOPE *LPCDIENVELOPE; typedef struct DIEFFECT_DX5 { DWORD dwSize; DWORD dwFlags; DWORD dwDuration; DWORD dwSamplePeriod; DWORD dwGain; DWORD dwTriggerButton; DWORD dwTriggerRepeatInterval; DWORD cAxes; LPDWORD rgdwAxes; LPLONG rglDirection; LPDIENVELOPE lpEnvelope; DWORD cbTypeSpecificParams; LPVOID lpvTypeSpecificParams; } DIEFFECT_DX5, *LPDIEFFECT_DX5; typedef const DIEFFECT_DX5 *LPCDIEFFECT_DX5; typedef struct DIEFFECT { DWORD dwSize; DWORD dwFlags; DWORD dwDuration; DWORD dwSamplePeriod; DWORD dwGain; DWORD dwTriggerButton; DWORD dwTriggerRepeatInterval; DWORD cAxes; LPDWORD rgdwAxes; LPLONG rglDirection; LPDIENVELOPE lpEnvelope; DWORD cbTypeSpecificParams; LPVOID lpvTypeSpecificParams; #if(DIRECTINPUT_VERSION >= 0x0600) DWORD dwStartDelay; #endif } DIEFFECT, *LPDIEFFECT; typedef DIEFFECT DIEFFECT_DX6; typedef LPDIEFFECT LPDIEFFECT_DX6; typedef const DIEFFECT *LPCDIEFFECT; #if(DIRECTINPUT_VERSION >= 0x0700) #ifndef DIJ_RINGZERO typedef struct DIFILEEFFECT{ DWORD dwSize; GUID GuidEffect; LPCDIEFFECT lpDiEffect; CHAR szFriendlyName[MAX_PATH]; }DIFILEEFFECT, *LPDIFILEEFFECT; typedef const DIFILEEFFECT *LPCDIFILEEFFECT; typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSINFILECALLBACK)(LPCDIFILEEFFECT , LPVOID); #endif #endif #define DIEFF_OBJECTIDS 0x00000001 #define DIEFF_OBJECTOFFSETS 0x00000002 #define DIEFF_CARTESIAN 0x00000010 #define DIEFF_POLAR 0x00000020 #define DIEFF_SPHERICAL 0x00000040 #define DIEP_DURATION 0x00000001 #define DIEP_SAMPLEPERIOD 0x00000002 #define DIEP_GAIN 0x00000004 #define DIEP_TRIGGERBUTTON 0x00000008 #define DIEP_TRIGGERREPEATINTERVAL 0x00000010 #define DIEP_AXES 0x00000020 #define DIEP_DIRECTION 0x00000040 #define DIEP_ENVELOPE 0x00000080 #define DIEP_TYPESPECIFICPARAMS 0x00000100 #if(DIRECTINPUT_VERSION >= 0x0600) #define DIEP_STARTDELAY 0x00000200 #define DIEP_ALLPARAMS_DX5 0x000001FF #define DIEP_ALLPARAMS 0x000003FF #else #define DIEP_ALLPARAMS 0x000001FF #endif #define DIEP_START 0x20000000 #define DIEP_NORESTART 0x40000000 #define DIEP_NODOWNLOAD 0x80000000 #define DIEB_NOTRIGGER 0xFFFFFFFF #define DIES_SOLO 0x00000001 #define DIES_NODOWNLOAD 0x80000000 #define DIEGES_PLAYING 0x00000001 #define DIEGES_EMULATED 0x00000002 typedef struct DIEFFESCAPE { DWORD dwSize; DWORD dwCommand; LPVOID lpvInBuffer; DWORD cbInBuffer; LPVOID lpvOutBuffer; DWORD cbOutBuffer; } DIEFFESCAPE, *LPDIEFFESCAPE; #ifndef DIJ_RINGZERO #undef INTERFACE #define INTERFACE IDirectInputEffect DECLARE_INTERFACE_(IDirectInputEffect, IUnknown) { STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; STDMETHOD(GetEffectGuid)(THIS_ LPGUID) PURE; STDMETHOD(GetParameters)(THIS_ LPDIEFFECT,DWORD) PURE; STDMETHOD(SetParameters)(THIS_ LPCDIEFFECT,DWORD) PURE; STDMETHOD(Start)(THIS_ DWORD,DWORD) PURE; STDMETHOD(Stop)(THIS) PURE; STDMETHOD(GetEffectStatus)(THIS_ LPDWORD) PURE; STDMETHOD(Download)(THIS) PURE; STDMETHOD(Unload)(THIS) PURE; STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; }; typedef struct IDirectInputEffect *LPDIRECTINPUTEFFECT; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectInputEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p) #define IDirectInputEffect_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) #define IDirectInputEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a) #define IDirectInputEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b) #define IDirectInputEffect_SetParameters(p,a,b) (p)->lpVtbl->SetParameters(p,a,b) #define IDirectInputEffect_Start(p,a,b) (p)->lpVtbl->Start(p,a,b) #define IDirectInputEffect_Stop(p) (p)->lpVtbl->Stop(p) #define IDirectInputEffect_GetEffectStatus(p,a) (p)->lpVtbl->GetEffectStatus(p,a) #define IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p) #define IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p) #define IDirectInputEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a) #else #define IDirectInputEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectInputEffect_AddRef(p) (p)->AddRef() #define IDirectInputEffect_Release(p) (p)->Release() #define IDirectInputEffect_Initialize(p,a,b,c) (p)->Initialize(a,b,c) #define IDirectInputEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a) #define IDirectInputEffect_GetParameters(p,a,b) (p)->GetParameters(a,b) #define IDirectInputEffect_SetParameters(p,a,b) (p)->SetParameters(a,b) #define IDirectInputEffect_Start(p,a,b) (p)->Start(a,b) #define IDirectInputEffect_Stop(p) (p)->Stop() #define IDirectInputEffect_GetEffectStatus(p,a) (p)->GetEffectStatus(a) #define IDirectInputEffect_Download(p) (p)->Download() #define IDirectInputEffect_Unload(p) (p)->Unload() #define IDirectInputEffect_Escape(p,a) (p)->Escape(a) #endif #endif #endif #if DIRECTINPUT_VERSION <= 0x700 #define DIDEVTYPE_DEVICE 1 #define DIDEVTYPE_MOUSE 2 #define DIDEVTYPE_KEYBOARD 3 #define DIDEVTYPE_JOYSTICK 4 #else #define DI8DEVCLASS_ALL 0 #define DI8DEVCLASS_DEVICE 1 #define DI8DEVCLASS_POINTER 2 #define DI8DEVCLASS_KEYBOARD 3 #define DI8DEVCLASS_GAMECTRL 4 #define DI8DEVTYPE_DEVICE 0x11 #define DI8DEVTYPE_MOUSE 0x12 #define DI8DEVTYPE_KEYBOARD 0x13 #define DI8DEVTYPE_JOYSTICK 0x14 #define DI8DEVTYPE_GAMEPAD 0x15 #define DI8DEVTYPE_DRIVING 0x16 #define DI8DEVTYPE_FLIGHT 0x17 #define DI8DEVTYPE_1STPERSON 0x18 #define DI8DEVTYPE_DEVICECTRL 0x19 #define DI8DEVTYPE_SCREENPOINTER 0x1A #define DI8DEVTYPE_REMOTE 0x1B #define DI8DEVTYPE_SUPPLEMENTAL 0x1C #endif #define DIDEVTYPE_HID 0x00010000 #if DIRECTINPUT_VERSION <= 0x700 #define DIDEVTYPEMOUSE_UNKNOWN 1 #define DIDEVTYPEMOUSE_TRADITIONAL 2 #define DIDEVTYPEMOUSE_FINGERSTICK 3 #define DIDEVTYPEMOUSE_TOUCHPAD 4 #define DIDEVTYPEMOUSE_TRACKBALL 5 #define DIDEVTYPEKEYBOARD_UNKNOWN 0 #define DIDEVTYPEKEYBOARD_PCXT 1 #define DIDEVTYPEKEYBOARD_OLIVETTI 2 #define DIDEVTYPEKEYBOARD_PCAT 3 #define DIDEVTYPEKEYBOARD_PCENH 4 #define DIDEVTYPEKEYBOARD_NOKIA1050 5 #define DIDEVTYPEKEYBOARD_NOKIA9140 6 #define DIDEVTYPEKEYBOARD_NEC98 7 #define DIDEVTYPEKEYBOARD_NEC98LAPTOP 8 #define DIDEVTYPEKEYBOARD_NEC98106 9 #define DIDEVTYPEKEYBOARD_JAPAN106 10 #define DIDEVTYPEKEYBOARD_JAPANAX 11 #define DIDEVTYPEKEYBOARD_J3100 12 #define DIDEVTYPEJOYSTICK_UNKNOWN 1 #define DIDEVTYPEJOYSTICK_TRADITIONAL 2 #define DIDEVTYPEJOYSTICK_FLIGHTSTICK 3 #define DIDEVTYPEJOYSTICK_GAMEPAD 4 #define DIDEVTYPEJOYSTICK_RUDDER 5 #define DIDEVTYPEJOYSTICK_WHEEL 6 #define DIDEVTYPEJOYSTICK_HEADTRACKER 7 #else #define DI8DEVTYPEMOUSE_UNKNOWN 1 #define DI8DEVTYPEMOUSE_TRADITIONAL 2 #define DI8DEVTYPEMOUSE_FINGERSTICK 3 #define DI8DEVTYPEMOUSE_TOUCHPAD 4 #define DI8DEVTYPEMOUSE_TRACKBALL 5 #define DI8DEVTYPEMOUSE_ABSOLUTE 6 #define DI8DEVTYPEKEYBOARD_UNKNOWN 0 #define DI8DEVTYPEKEYBOARD_PCXT 1 #define DI8DEVTYPEKEYBOARD_OLIVETTI 2 #define DI8DEVTYPEKEYBOARD_PCAT 3 #define DI8DEVTYPEKEYBOARD_PCENH 4 #define DI8DEVTYPEKEYBOARD_NOKIA1050 5 #define DI8DEVTYPEKEYBOARD_NOKIA9140 6 #define DI8DEVTYPEKEYBOARD_NEC98 7 #define DI8DEVTYPEKEYBOARD_NEC98LAPTOP 8 #define DI8DEVTYPEKEYBOARD_NEC98106 9 #define DI8DEVTYPEKEYBOARD_JAPAN106 10 #define DI8DEVTYPEKEYBOARD_JAPANAX 11 #define DI8DEVTYPEKEYBOARD_J3100 12 #define DI8DEVTYPE_LIMITEDGAMESUBTYPE 1 #define DI8DEVTYPEJOYSTICK_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE #define DI8DEVTYPEJOYSTICK_STANDARD 2 #define DI8DEVTYPEGAMEPAD_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE #define DI8DEVTYPEGAMEPAD_STANDARD 2 #define DI8DEVTYPEGAMEPAD_TILT 3 #define DI8DEVTYPEDRIVING_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE #define DI8DEVTYPEDRIVING_COMBINEDPEDALS 2 #define DI8DEVTYPEDRIVING_DUALPEDALS 3 #define DI8DEVTYPEDRIVING_THREEPEDALS 4 #define DI8DEVTYPEDRIVING_HANDHELD 5 #define DI8DEVTYPEFLIGHT_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE #define DI8DEVTYPEFLIGHT_STICK 2 #define DI8DEVTYPEFLIGHT_YOKE 3 #define DI8DEVTYPEFLIGHT_RC 4 #define DI8DEVTYPE1STPERSON_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE #define DI8DEVTYPE1STPERSON_UNKNOWN 2 #define DI8DEVTYPE1STPERSON_SIXDOF 3 #define DI8DEVTYPE1STPERSON_SHOOTER 4 #define DI8DEVTYPESCREENPTR_UNKNOWN 2 #define DI8DEVTYPESCREENPTR_LIGHTGUN 3 #define DI8DEVTYPESCREENPTR_LIGHTPEN 4 #define DI8DEVTYPESCREENPTR_TOUCH 5 #define DI8DEVTYPEREMOTE_UNKNOWN 2 #define DI8DEVTYPEDEVICECTRL_UNKNOWN 2 #define DI8DEVTYPEDEVICECTRL_COMMSSELECTION 3 #define DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED 4 #define DI8DEVTYPESUPPLEMENTAL_UNKNOWN 2 #define DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER 3 #define DI8DEVTYPESUPPLEMENTAL_HEADTRACKER 4 #define DI8DEVTYPESUPPLEMENTAL_HANDTRACKER 5 #define DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE 6 #define DI8DEVTYPESUPPLEMENTAL_SHIFTER 7 #define DI8DEVTYPESUPPLEMENTAL_THROTTLE 8 #define DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE 9 #define DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS 10 #define DI8DEVTYPESUPPLEMENTAL_DUALPEDALS 11 #define DI8DEVTYPESUPPLEMENTAL_THREEPEDALS 12 #define DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS 13 #endif #define GET_DIDEVICE_TYPE(dwDevType) LOBYTE(dwDevType) #define GET_DIDEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType) #if(DIRECTINPUT_VERSION >= 0x0500) typedef struct DIDEVCAPS_DX3 { DWORD dwSize; DWORD dwFlags; DWORD dwDevType; DWORD dwAxes; DWORD dwButtons; DWORD dwPOVs; } DIDEVCAPS_DX3, *LPDIDEVCAPS_DX3; #endif typedef struct DIDEVCAPS { DWORD dwSize; DWORD dwFlags; DWORD dwDevType; DWORD dwAxes; DWORD dwButtons; DWORD dwPOVs; #if(DIRECTINPUT_VERSION >= 0x0500) DWORD dwFFSamplePeriod; DWORD dwFFMinTimeResolution; DWORD dwFirmwareRevision; DWORD dwHardwareRevision; DWORD dwFFDriverVersion; #endif } DIDEVCAPS, *LPDIDEVCAPS; #define DIDC_ATTACHED 0x00000001 #define DIDC_POLLEDDEVICE 0x00000002 #define DIDC_EMULATED 0x00000004 #define DIDC_POLLEDDATAFORMAT 0x00000008 #if(DIRECTINPUT_VERSION >= 0x0500) #define DIDC_FORCEFEEDBACK 0x00000100 #define DIDC_FFATTACK 0x00000200 #define DIDC_FFFADE 0x00000400 #define DIDC_SATURATION 0x00000800 #define DIDC_POSNEGCOEFFICIENTS 0x00001000 #define DIDC_POSNEGSATURATION 0x00002000 #define DIDC_DEADBAND 0x00004000 #endif #define DIDC_STARTDELAY 0x00008000 #if(DIRECTINPUT_VERSION >= 0x050a) #define DIDC_ALIAS 0x00010000 #define DIDC_PHANTOM 0x00020000 #endif #if(DIRECTINPUT_VERSION >= 0x0800) #define DIDC_HIDDEN 0x00040000 #endif #define DIDFT_ALL 0x00000000 #define DIDFT_RELAXIS 0x00000001 #define DIDFT_ABSAXIS 0x00000002 #define DIDFT_AXIS 0x00000003 #define DIDFT_PSHBUTTON 0x00000004 #define DIDFT_TGLBUTTON 0x00000008 #define DIDFT_BUTTON 0x0000000C #define DIDFT_POV 0x00000010 #define DIDFT_COLLECTION 0x00000040 #define DIDFT_NODATA 0x00000080 #define DIDFT_ANYINSTANCE 0x00FFFF00 #define DIDFT_INSTANCEMASK DIDFT_ANYINSTANCE #define DIDFT_MAKEINSTANCE(n) ((WORD)(n) << 8) #define DIDFT_GETTYPE(n) LOBYTE(n) #define DIDFT_GETINSTANCE(n) LOWORD((n) >> 8) #define DIDFT_FFACTUATOR 0x01000000 #define DIDFT_FFEFFECTTRIGGER 0x02000000 #if(DIRECTINPUT_VERSION >= 0x050a) #define DIDFT_OUTPUT 0x10000000 #define DIDFT_VENDORDEFINED 0x04000000 #define DIDFT_ALIAS 0x08000000 #endif #define DIDFT_ENUMCOLLECTION(n) ((WORD)(n) << 8) #define DIDFT_NOCOLLECTION 0x00FFFF00 #ifndef DIJ_RINGZERO typedef struct _DIOBJECTDATAFORMAT { const GUID *pguid; DWORD dwOfs; DWORD dwType; DWORD dwFlags; } DIOBJECTDATAFORMAT, *LPDIOBJECTDATAFORMAT; typedef const DIOBJECTDATAFORMAT *LPCDIOBJECTDATAFORMAT; typedef struct _DIDATAFORMAT { DWORD dwSize; DWORD dwObjSize; DWORD dwFlags; DWORD dwDataSize; DWORD dwNumObjs; LPDIOBJECTDATAFORMAT rgodf; } DIDATAFORMAT, *LPDIDATAFORMAT; typedef const DIDATAFORMAT *LPCDIDATAFORMAT; #define DIDF_ABSAXIS 0x00000001 #define DIDF_RELAXIS 0x00000002 #ifdef __cplusplus extern "C" { #endif extern const DIDATAFORMAT c_dfDIMouse; #if(DIRECTINPUT_VERSION >= 0x0700) extern const DIDATAFORMAT c_dfDIMouse2; #endif extern const DIDATAFORMAT c_dfDIKeyboard; #if(DIRECTINPUT_VERSION >= 0x0500) extern const DIDATAFORMAT c_dfDIJoystick; extern const DIDATAFORMAT c_dfDIJoystick2; #endif #ifdef __cplusplus }; #endif #if DIRECTINPUT_VERSION > 0x0700 typedef struct _DIACTIONA { UINT_PTR uAppData; DWORD dwSemantic; OPTIONAL DWORD dwFlags; OPTIONAL union { LPCSTR lptszActionName; UINT uResIdString; }; OPTIONAL GUID guidInstance; OPTIONAL DWORD dwObjID; OPTIONAL DWORD dwHow; } DIACTIONA, *LPDIACTIONA ; typedef struct _DIACTIONW { UINT_PTR uAppData; DWORD dwSemantic; OPTIONAL DWORD dwFlags; OPTIONAL union { LPCWSTR lptszActionName; UINT uResIdString; }; OPTIONAL GUID guidInstance; OPTIONAL DWORD dwObjID; OPTIONAL DWORD dwHow; } DIACTIONW, *LPDIACTIONW ; #ifdef UNICODE typedef DIACTIONW DIACTION; typedef LPDIACTIONW LPDIACTION; #else typedef DIACTIONA DIACTION; typedef LPDIACTIONA LPDIACTION; #endif typedef const DIACTIONA *LPCDIACTIONA; typedef const DIACTIONW *LPCDIACTIONW; #ifdef UNICODE typedef DIACTIONW DIACTION; typedef LPCDIACTIONW LPCDIACTION; #else typedef DIACTIONA DIACTION; typedef LPCDIACTIONA LPCDIACTION; #endif typedef const DIACTION *LPCDIACTION; #define DIA_FORCEFEEDBACK 0x00000001 #define DIA_APPMAPPED 0x00000002 #define DIA_APPNOMAP 0x00000004 #define DIA_NORANGE 0x00000008 #define DIA_APPFIXED 0x00000010 #define DIAH_UNMAPPED 0x00000000 #define DIAH_USERCONFIG 0x00000001 #define DIAH_APPREQUESTED 0x00000002 #define DIAH_HWAPP 0x00000004 #define DIAH_HWDEFAULT 0x00000008 #define DIAH_DEFAULT 0x00000020 #define DIAH_ERROR 0x80000000 typedef struct _DIACTIONFORMATA { DWORD dwSize; DWORD dwActionSize; DWORD dwDataSize; DWORD dwNumActions; LPDIACTIONA rgoAction; GUID guidActionMap; DWORD dwGenre; DWORD dwBufferSize; OPTIONAL LONG lAxisMin; OPTIONAL LONG lAxisMax; OPTIONAL HINSTANCE hInstString; FILETIME ftTimeStamp; DWORD dwCRC; CHAR tszActionMap[MAX_PATH]; } DIACTIONFORMATA, *LPDIACTIONFORMATA; typedef struct _DIACTIONFORMATW { DWORD dwSize; DWORD dwActionSize; DWORD dwDataSize; DWORD dwNumActions; LPDIACTIONW rgoAction; GUID guidActionMap; DWORD dwGenre; DWORD dwBufferSize; OPTIONAL LONG lAxisMin; OPTIONAL LONG lAxisMax; OPTIONAL HINSTANCE hInstString; FILETIME ftTimeStamp; DWORD dwCRC; WCHAR tszActionMap[MAX_PATH]; } DIACTIONFORMATW, *LPDIACTIONFORMATW; #ifdef UNICODE typedef DIACTIONFORMATW DIACTIONFORMAT; typedef LPDIACTIONFORMATW LPDIACTIONFORMAT; #else typedef DIACTIONFORMATA DIACTIONFORMAT; typedef LPDIACTIONFORMATA LPDIACTIONFORMAT; #endif typedef const DIACTIONFORMATA *LPCDIACTIONFORMATA; typedef const DIACTIONFORMATW *LPCDIACTIONFORMATW; #ifdef UNICODE typedef DIACTIONFORMATW DIACTIONFORMAT; typedef LPCDIACTIONFORMATW LPCDIACTIONFORMAT; #else typedef DIACTIONFORMATA DIACTIONFORMAT; typedef LPCDIACTIONFORMATA LPCDIACTIONFORMAT; #endif typedef const DIACTIONFORMAT *LPCDIACTIONFORMAT; #define DIAFTS_NEWDEVICELOW 0xFFFFFFFF #define DIAFTS_NEWDEVICEHIGH 0xFFFFFFFF #define DIAFTS_UNUSEDDEVICELOW 0x00000000 #define DIAFTS_UNUSEDDEVICEHIGH 0x00000000 #define DIDBAM_DEFAULT 0x00000000 #define DIDBAM_PRESERVE 0x00000001 #define DIDBAM_INITIALIZE 0x00000002 #define DIDBAM_HWDEFAULTS 0x00000004 #define DIDSAM_DEFAULT 0x00000000 #define DIDSAM_NOUSER 0x00000001 #define DIDSAM_FORCESAVE 0x00000002 #define DICD_DEFAULT 0x00000000 #define DICD_EDIT 0x00000001 #ifndef D3DCOLOR_DEFINED typedef DWORD D3DCOLOR; #define D3DCOLOR_DEFINED #endif typedef struct _DICOLORSET{ DWORD dwSize; D3DCOLOR cTextFore; D3DCOLOR cTextHighlight; D3DCOLOR cCalloutLine; D3DCOLOR cCalloutHighlight; D3DCOLOR cBorder; D3DCOLOR cControlFill; D3DCOLOR cHighlightFill; D3DCOLOR cAreaFill; } DICOLORSET, *LPDICOLORSET; typedef const DICOLORSET *LPCDICOLORSET; typedef struct _DICONFIGUREDEVICESPARAMSA{ DWORD dwSize; DWORD dwcUsers; LPSTR lptszUserNames; DWORD dwcFormats; LPDIACTIONFORMATA lprgFormats; HWND hwnd; DICOLORSET dics; IUnknown FAR * lpUnkDDSTarget; } DICONFIGUREDEVICESPARAMSA, *LPDICONFIGUREDEVICESPARAMSA; typedef struct _DICONFIGUREDEVICESPARAMSW{ DWORD dwSize; DWORD dwcUsers; LPWSTR lptszUserNames; DWORD dwcFormats; LPDIACTIONFORMATW lprgFormats; HWND hwnd; DICOLORSET dics; IUnknown FAR * lpUnkDDSTarget; } DICONFIGUREDEVICESPARAMSW, *LPDICONFIGUREDEVICESPARAMSW; #ifdef UNICODE typedef DICONFIGUREDEVICESPARAMSW DICONFIGUREDEVICESPARAMS; typedef LPDICONFIGUREDEVICESPARAMSW LPDICONFIGUREDEVICESPARAMS; #else typedef DICONFIGUREDEVICESPARAMSA DICONFIGUREDEVICESPARAMS; typedef LPDICONFIGUREDEVICESPARAMSA LPDICONFIGUREDEVICESPARAMS; #endif typedef const DICONFIGUREDEVICESPARAMSA *LPCDICONFIGUREDEVICESPARAMSA; typedef const DICONFIGUREDEVICESPARAMSW *LPCDICONFIGUREDEVICESPARAMSW; #ifdef UNICODE typedef DICONFIGUREDEVICESPARAMSW DICONFIGUREDEVICESPARAMS; typedef LPCDICONFIGUREDEVICESPARAMSW LPCDICONFIGUREDEVICESPARAMS; #else typedef DICONFIGUREDEVICESPARAMSA DICONFIGUREDEVICESPARAMS; typedef LPCDICONFIGUREDEVICESPARAMSA LPCDICONFIGUREDEVICESPARAMS; #endif typedef const DICONFIGUREDEVICESPARAMS *LPCDICONFIGUREDEVICESPARAMS; #define DIDIFT_CONFIGURATION 0x00000001 #define DIDIFT_OVERLAY 0x00000002 #define DIDAL_CENTERED 0x00000000 #define DIDAL_LEFTALIGNED 0x00000001 #define DIDAL_RIGHTALIGNED 0x00000002 #define DIDAL_MIDDLE 0x00000000 #define DIDAL_TOPALIGNED 0x00000004 #define DIDAL_BOTTOMALIGNED 0x00000008 typedef struct _DIDEVICEIMAGEINFOA { CHAR tszImagePath[MAX_PATH]; DWORD dwFlags; DWORD dwViewID; RECT rcOverlay; DWORD dwObjID; DWORD dwcValidPts; POINT rgptCalloutLine[5]; RECT rcCalloutRect; DWORD dwTextAlign; } DIDEVICEIMAGEINFOA, *LPDIDEVICEIMAGEINFOA; typedef struct _DIDEVICEIMAGEINFOW { WCHAR tszImagePath[MAX_PATH]; DWORD dwFlags; DWORD dwViewID; RECT rcOverlay; DWORD dwObjID; DWORD dwcValidPts; POINT rgptCalloutLine[5]; RECT rcCalloutRect; DWORD dwTextAlign; } DIDEVICEIMAGEINFOW, *LPDIDEVICEIMAGEINFOW; #ifdef UNICODE typedef DIDEVICEIMAGEINFOW DIDEVICEIMAGEINFO; typedef LPDIDEVICEIMAGEINFOW LPDIDEVICEIMAGEINFO; #else typedef DIDEVICEIMAGEINFOA DIDEVICEIMAGEINFO; typedef LPDIDEVICEIMAGEINFOA LPDIDEVICEIMAGEINFO; #endif typedef const DIDEVICEIMAGEINFOA *LPCDIDEVICEIMAGEINFOA; typedef const DIDEVICEIMAGEINFOW *LPCDIDEVICEIMAGEINFOW; #ifdef UNICODE typedef DIDEVICEIMAGEINFOW DIDEVICEIMAGEINFO; typedef LPCDIDEVICEIMAGEINFOW LPCDIDEVICEIMAGEINFO; #else typedef DIDEVICEIMAGEINFOA DIDEVICEIMAGEINFO; typedef LPCDIDEVICEIMAGEINFOA LPCDIDEVICEIMAGEINFO; #endif typedef const DIDEVICEIMAGEINFO *LPCDIDEVICEIMAGEINFO; typedef struct _DIDEVICEIMAGEINFOHEADERA { DWORD dwSize; DWORD dwSizeImageInfo; DWORD dwcViews; DWORD dwcButtons; DWORD dwcAxes; DWORD dwcPOVs; DWORD dwBufferSize; DWORD dwBufferUsed; LPDIDEVICEIMAGEINFOA lprgImageInfoArray; } DIDEVICEIMAGEINFOHEADERA, *LPDIDEVICEIMAGEINFOHEADERA; typedef struct _DIDEVICEIMAGEINFOHEADERW { DWORD dwSize; DWORD dwSizeImageInfo; DWORD dwcViews; DWORD dwcButtons; DWORD dwcAxes; DWORD dwcPOVs; DWORD dwBufferSize; DWORD dwBufferUsed; LPDIDEVICEIMAGEINFOW lprgImageInfoArray; } DIDEVICEIMAGEINFOHEADERW, *LPDIDEVICEIMAGEINFOHEADERW; #ifdef UNICODE typedef DIDEVICEIMAGEINFOHEADERW DIDEVICEIMAGEINFOHEADER; typedef LPDIDEVICEIMAGEINFOHEADERW LPDIDEVICEIMAGEINFOHEADER; #else typedef DIDEVICEIMAGEINFOHEADERA DIDEVICEIMAGEINFOHEADER; typedef LPDIDEVICEIMAGEINFOHEADERA LPDIDEVICEIMAGEINFOHEADER; #endif typedef const DIDEVICEIMAGEINFOHEADERA *LPCDIDEVICEIMAGEINFOHEADERA; typedef const DIDEVICEIMAGEINFOHEADERW *LPCDIDEVICEIMAGEINFOHEADERW; #ifdef UNICODE typedef DIDEVICEIMAGEINFOHEADERW DIDEVICEIMAGEINFOHEADER; typedef LPCDIDEVICEIMAGEINFOHEADERW LPCDIDEVICEIMAGEINFOHEADER; #else typedef DIDEVICEIMAGEINFOHEADERA DIDEVICEIMAGEINFOHEADER; typedef LPCDIDEVICEIMAGEINFOHEADERA LPCDIDEVICEIMAGEINFOHEADER; #endif typedef const DIDEVICEIMAGEINFOHEADER *LPCDIDEVICEIMAGEINFOHEADER; #endif #if(DIRECTINPUT_VERSION >= 0x0500) typedef struct DIDEVICEOBJECTINSTANCE_DX3A { DWORD dwSize; GUID guidType; DWORD dwOfs; DWORD dwType; DWORD dwFlags; CHAR tszName[MAX_PATH]; } DIDEVICEOBJECTINSTANCE_DX3A, *LPDIDEVICEOBJECTINSTANCE_DX3A; typedef struct DIDEVICEOBJECTINSTANCE_DX3W { DWORD dwSize; GUID guidType; DWORD dwOfs; DWORD dwType; DWORD dwFlags; WCHAR tszName[MAX_PATH]; } DIDEVICEOBJECTINSTANCE_DX3W, *LPDIDEVICEOBJECTINSTANCE_DX3W; #ifdef UNICODE typedef DIDEVICEOBJECTINSTANCE_DX3W DIDEVICEOBJECTINSTANCE_DX3; typedef LPDIDEVICEOBJECTINSTANCE_DX3W LPDIDEVICEOBJECTINSTANCE_DX3; #else typedef DIDEVICEOBJECTINSTANCE_DX3A DIDEVICEOBJECTINSTANCE_DX3; typedef LPDIDEVICEOBJECTINSTANCE_DX3A LPDIDEVICEOBJECTINSTANCE_DX3; #endif typedef const DIDEVICEOBJECTINSTANCE_DX3A *LPCDIDEVICEOBJECTINSTANCE_DX3A; typedef const DIDEVICEOBJECTINSTANCE_DX3W *LPCDIDEVICEOBJECTINSTANCE_DX3W; typedef const DIDEVICEOBJECTINSTANCE_DX3 *LPCDIDEVICEOBJECTINSTANCE_DX3; #endif typedef struct DIDEVICEOBJECTINSTANCEA { DWORD dwSize; GUID guidType; DWORD dwOfs; DWORD dwType; DWORD dwFlags; CHAR tszName[MAX_PATH]; #if(DIRECTINPUT_VERSION >= 0x0500) DWORD dwFFMaxForce; DWORD dwFFForceResolution; WORD wCollectionNumber; WORD wDesignatorIndex; WORD wUsagePage; WORD wUsage; DWORD dwDimension; WORD wExponent; WORD wReportId; #endif } DIDEVICEOBJECTINSTANCEA, *LPDIDEVICEOBJECTINSTANCEA; typedef struct DIDEVICEOBJECTINSTANCEW { DWORD dwSize; GUID guidType; DWORD dwOfs; DWORD dwType; DWORD dwFlags; WCHAR tszName[MAX_PATH]; #if(DIRECTINPUT_VERSION >= 0x0500) DWORD dwFFMaxForce; DWORD dwFFForceResolution; WORD wCollectionNumber; WORD wDesignatorIndex; WORD wUsagePage; WORD wUsage; DWORD dwDimension; WORD wExponent; WORD wReportId; #endif } DIDEVICEOBJECTINSTANCEW, *LPDIDEVICEOBJECTINSTANCEW; #ifdef UNICODE typedef DIDEVICEOBJECTINSTANCEW DIDEVICEOBJECTINSTANCE; typedef LPDIDEVICEOBJECTINSTANCEW LPDIDEVICEOBJECTINSTANCE; #else typedef DIDEVICEOBJECTINSTANCEA DIDEVICEOBJECTINSTANCE; typedef LPDIDEVICEOBJECTINSTANCEA LPDIDEVICEOBJECTINSTANCE; #endif typedef const DIDEVICEOBJECTINSTANCEA *LPCDIDEVICEOBJECTINSTANCEA; typedef const DIDEVICEOBJECTINSTANCEW *LPCDIDEVICEOBJECTINSTANCEW; typedef const DIDEVICEOBJECTINSTANCE *LPCDIDEVICEOBJECTINSTANCE; typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKA)(LPCDIDEVICEOBJECTINSTANCEA, LPVOID); typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKW)(LPCDIDEVICEOBJECTINSTANCEW, LPVOID); #ifdef UNICODE #define LPDIENUMDEVICEOBJECTSCALLBACK LPDIENUMDEVICEOBJECTSCALLBACKW #else #define LPDIENUMDEVICEOBJECTSCALLBACK LPDIENUMDEVICEOBJECTSCALLBACKA #endif #if(DIRECTINPUT_VERSION >= 0x0500) #define DIDOI_FFACTUATOR 0x00000001 #define DIDOI_FFEFFECTTRIGGER 0x00000002 #define DIDOI_POLLED 0x00008000 #define DIDOI_ASPECTPOSITION 0x00000100 #define DIDOI_ASPECTVELOCITY 0x00000200 #define DIDOI_ASPECTACCEL 0x00000300 #define DIDOI_ASPECTFORCE 0x00000400 #define DIDOI_ASPECTMASK 0x00000F00 #endif #if(DIRECTINPUT_VERSION >= 0x050a) #define DIDOI_GUIDISUSAGE 0x00010000 #endif typedef struct DIPROPHEADER { DWORD dwSize; DWORD dwHeaderSize; DWORD dwObj; DWORD dwHow; } DIPROPHEADER, *LPDIPROPHEADER; typedef const DIPROPHEADER *LPCDIPROPHEADER; #define DIPH_DEVICE 0 #define DIPH_BYOFFSET 1 #define DIPH_BYID 2 #if(DIRECTINPUT_VERSION >= 0x050a) #define DIPH_BYUSAGE 3 #define DIMAKEUSAGEDWORD(UsagePage, Usage) \ (DWORD)MAKELONG(Usage, UsagePage) #endif typedef struct DIPROPDWORD { DIPROPHEADER diph; DWORD dwData; } DIPROPDWORD, *LPDIPROPDWORD; typedef const DIPROPDWORD *LPCDIPROPDWORD; #if(DIRECTINPUT_VERSION >= 0x0800) typedef struct DIPROPPOINTER { DIPROPHEADER diph; UINT_PTR uData; } DIPROPPOINTER, *LPDIPROPPOINTER; typedef const DIPROPPOINTER *LPCDIPROPPOINTER; #endif typedef struct DIPROPRANGE { DIPROPHEADER diph; LONG lMin; LONG lMax; } DIPROPRANGE, *LPDIPROPRANGE; typedef const DIPROPRANGE *LPCDIPROPRANGE; #define DIPROPRANGE_NOMIN ((LONG)0x80000000) #define DIPROPRANGE_NOMAX ((LONG)0x7FFFFFFF) #if(DIRECTINPUT_VERSION >= 0x050a) typedef struct DIPROPCAL { DIPROPHEADER diph; LONG lMin; LONG lCenter; LONG lMax; } DIPROPCAL, *LPDIPROPCAL; typedef const DIPROPCAL *LPCDIPROPCAL; typedef struct DIPROPGUIDANDPATH { DIPROPHEADER diph; GUID guidClass; WCHAR wszPath[MAX_PATH]; } DIPROPGUIDANDPATH, *LPDIPROPGUIDANDPATH; typedef const DIPROPGUIDANDPATH *LPCDIPROPGUIDANDPATH; typedef struct DIPROPSTRING { DIPROPHEADER diph; WCHAR wsz[MAX_PATH]; } DIPROPSTRING, *LPDIPROPSTRING; typedef const DIPROPSTRING *LPCDIPROPSTRING; #endif #if(DIRECTINPUT_VERSION >= 0x0800) #define MAXCPOINTSNUM 8 typedef struct _CPOINT { LONG lP; DWORD dwLog; } CPOINT, *PCPOINT; typedef struct DIPROPCPOINTS { DIPROPHEADER diph; DWORD dwCPointsNum; CPOINT cp[MAXCPOINTSNUM]; } DIPROPCPOINTS, *LPDIPROPCPOINTS; typedef const DIPROPCPOINTS *LPCDIPROPCPOINTS; #endif #ifdef __cplusplus #define MAKEDIPROP(prop) (*(const GUID *)(prop)) #else #define MAKEDIPROP(prop) ((REFGUID)(prop)) #endif #define DIPROP_BUFFERSIZE MAKEDIPROP(1) #define DIPROP_AXISMODE MAKEDIPROP(2) #define DIPROPAXISMODE_ABS 0 #define DIPROPAXISMODE_REL 1 #define DIPROP_GRANULARITY MAKEDIPROP(3) #define DIPROP_RANGE MAKEDIPROP(4) #define DIPROP_DEADZONE MAKEDIPROP(5) #define DIPROP_SATURATION MAKEDIPROP(6) #define DIPROP_FFGAIN MAKEDIPROP(7) #define DIPROP_FFLOAD MAKEDIPROP(8) #define DIPROP_AUTOCENTER MAKEDIPROP(9) #define DIPROPAUTOCENTER_OFF 0 #define DIPROPAUTOCENTER_ON 1 #define DIPROP_CALIBRATIONMODE MAKEDIPROP(10) #define DIPROPCALIBRATIONMODE_COOKED 0 #define DIPROPCALIBRATIONMODE_RAW 1 #if(DIRECTINPUT_VERSION >= 0x050a) #define DIPROP_CALIBRATION MAKEDIPROP(11) #define DIPROP_GUIDANDPATH MAKEDIPROP(12) #define DIPROP_INSTANCENAME MAKEDIPROP(13) #define DIPROP_PRODUCTNAME MAKEDIPROP(14) #endif #if(DIRECTINPUT_VERSION >= 0x05b2) #define DIPROP_JOYSTICKID MAKEDIPROP(15) #define DIPROP_GETPORTDISPLAYNAME MAKEDIPROP(16) #endif #if(DIRECTINPUT_VERSION >= 0x0700) #define DIPROP_PHYSICALRANGE MAKEDIPROP(18) #define DIPROP_LOGICALRANGE MAKEDIPROP(19) #endif #if(DIRECTINPUT_VERSION >= 0x0800) #define DIPROP_KEYNAME MAKEDIPROP(20) #define DIPROP_CPOINTS MAKEDIPROP(21) #define DIPROP_APPDATA MAKEDIPROP(22) #define DIPROP_SCANCODE MAKEDIPROP(23) #define DIPROP_VIDPID MAKEDIPROP(24) #define DIPROP_USERNAME MAKEDIPROP(25) #define DIPROP_TYPENAME MAKEDIPROP(26) #endif typedef struct DIDEVICEOBJECTDATA_DX3 { DWORD dwOfs; DWORD dwData; DWORD dwTimeStamp; DWORD dwSequence; } DIDEVICEOBJECTDATA_DX3, *LPDIDEVICEOBJECTDATA_DX3; typedef const DIDEVICEOBJECTDATA_DX3 *LPCDIDEVICEOBJECTDATA_DX; typedef struct DIDEVICEOBJECTDATA { DWORD dwOfs; DWORD dwData; DWORD dwTimeStamp; DWORD dwSequence; #if(DIRECTINPUT_VERSION >= 0x0800) UINT_PTR uAppData; #endif } DIDEVICEOBJECTDATA, *LPDIDEVICEOBJECTDATA; typedef const DIDEVICEOBJECTDATA *LPCDIDEVICEOBJECTDATA; #define DIGDD_PEEK 0x00000001 #define DISEQUENCE_COMPARE(dwSequence1, cmp, dwSequence2) \ ((int)((dwSequence1) - (dwSequence2)) cmp 0) #define DISCL_EXCLUSIVE 0x00000001 #define DISCL_NONEXCLUSIVE 0x00000002 #define DISCL_FOREGROUND 0x00000004 #define DISCL_BACKGROUND 0x00000008 #define DISCL_NOWINKEY 0x00000010 #if(DIRECTINPUT_VERSION >= 0x0500) typedef struct DIDEVICEINSTANCE_DX3A { DWORD dwSize; GUID guidInstance; GUID guidProduct; DWORD dwDevType; CHAR tszInstanceName[MAX_PATH]; CHAR tszProductName[MAX_PATH]; } DIDEVICEINSTANCE_DX3A, *LPDIDEVICEINSTANCE_DX3A; typedef struct DIDEVICEINSTANCE_DX3W { DWORD dwSize; GUID guidInstance; GUID guidProduct; DWORD dwDevType; WCHAR tszInstanceName[MAX_PATH]; WCHAR tszProductName[MAX_PATH]; } DIDEVICEINSTANCE_DX3W, *LPDIDEVICEINSTANCE_DX3W; #ifdef UNICODE typedef DIDEVICEINSTANCE_DX3W DIDEVICEINSTANCE_DX3; typedef LPDIDEVICEINSTANCE_DX3W LPDIDEVICEINSTANCE_DX3; #else typedef DIDEVICEINSTANCE_DX3A DIDEVICEINSTANCE_DX3; typedef LPDIDEVICEINSTANCE_DX3A LPDIDEVICEINSTANCE_DX3; #endif typedef const DIDEVICEINSTANCE_DX3A *LPCDIDEVICEINSTANCE_DX3A; typedef const DIDEVICEINSTANCE_DX3W *LPCDIDEVICEINSTANCE_DX3W; typedef const DIDEVICEINSTANCE_DX3 *LPCDIDEVICEINSTANCE_DX3; #endif typedef struct DIDEVICEINSTANCEA { DWORD dwSize; GUID guidInstance; GUID guidProduct; DWORD dwDevType; CHAR tszInstanceName[MAX_PATH]; CHAR tszProductName[MAX_PATH]; #if(DIRECTINPUT_VERSION >= 0x0500) GUID guidFFDriver; WORD wUsagePage; WORD wUsage; #endif } DIDEVICEINSTANCEA, *LPDIDEVICEINSTANCEA; typedef struct DIDEVICEINSTANCEW { DWORD dwSize; GUID guidInstance; GUID guidProduct; DWORD dwDevType; WCHAR tszInstanceName[MAX_PATH]; WCHAR tszProductName[MAX_PATH]; #if(DIRECTINPUT_VERSION >= 0x0500) GUID guidFFDriver; WORD wUsagePage; WORD wUsage; #endif } DIDEVICEINSTANCEW, *LPDIDEVICEINSTANCEW; #ifdef UNICODE typedef DIDEVICEINSTANCEW DIDEVICEINSTANCE; typedef LPDIDEVICEINSTANCEW LPDIDEVICEINSTANCE; #else typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE; typedef LPDIDEVICEINSTANCEA LPDIDEVICEINSTANCE; #endif typedef const DIDEVICEINSTANCEA *LPCDIDEVICEINSTANCEA; typedef const DIDEVICEINSTANCEW *LPCDIDEVICEINSTANCEW; #ifdef UNICODE typedef DIDEVICEINSTANCEW DIDEVICEINSTANCE; typedef LPCDIDEVICEINSTANCEW LPCDIDEVICEINSTANCE; #else typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE; typedef LPCDIDEVICEINSTANCEA LPCDIDEVICEINSTANCE; #endif typedef const DIDEVICEINSTANCE *LPCDIDEVICEINSTANCE; #undef INTERFACE #define INTERFACE IDirectInputDeviceW DECLARE_INTERFACE_(IDirectInputDeviceW, IUnknown) { STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; STDMETHOD(Acquire)(THIS) PURE; STDMETHOD(Unacquire)(THIS) PURE; STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; }; typedef struct IDirectInputDeviceW *LPDIRECTINPUTDEVICEW; #undef INTERFACE #define INTERFACE IDirectInputDeviceA DECLARE_INTERFACE_(IDirectInputDeviceA, IUnknown) { STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; STDMETHOD(Acquire)(THIS) PURE; STDMETHOD(Unacquire)(THIS) PURE; STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; }; typedef struct IDirectInputDeviceA *LPDIRECTINPUTDEVICEA; #ifdef UNICODE #define IID_IDirectInputDevice IID_IDirectInputDeviceW #define IDirectInputDevice IDirectInputDeviceW #define IDirectInputDeviceVtbl IDirectInputDeviceWVtbl #else #define IID_IDirectInputDevice IID_IDirectInputDeviceA #define IDirectInputDevice IDirectInputDeviceA #define IDirectInputDeviceVtbl IDirectInputDeviceAVtbl #endif typedef struct IDirectInputDevice *LPDIRECTINPUTDEVICE; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectInputDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectInputDevice_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectInputDevice_Release(p) (p)->lpVtbl->Release(p) #define IDirectInputDevice_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) #define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) #define IDirectInputDevice_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) #define IDirectInputDevice_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) #define IDirectInputDevice_Acquire(p) (p)->lpVtbl->Acquire(p) #define IDirectInputDevice_Unacquire(p) (p)->lpVtbl->Unacquire(p) #define IDirectInputDevice_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) #define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) #define IDirectInputDevice_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) #define IDirectInputDevice_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) #define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) #define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) #define IDirectInputDevice_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) #define IDirectInputDevice_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) #define IDirectInputDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) #else #define IDirectInputDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectInputDevice_AddRef(p) (p)->AddRef() #define IDirectInputDevice_Release(p) (p)->Release() #define IDirectInputDevice_GetCapabilities(p,a) (p)->GetCapabilities(a) #define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) #define IDirectInputDevice_GetProperty(p,a,b) (p)->GetProperty(a,b) #define IDirectInputDevice_SetProperty(p,a,b) (p)->SetProperty(a,b) #define IDirectInputDevice_Acquire(p) (p)->Acquire() #define IDirectInputDevice_Unacquire(p) (p)->Unacquire() #define IDirectInputDevice_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) #define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) #define IDirectInputDevice_SetDataFormat(p,a) (p)->SetDataFormat(a) #define IDirectInputDevice_SetEventNotification(p,a) (p)->SetEventNotification(a) #define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) #define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) #define IDirectInputDevice_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) #define IDirectInputDevice_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) #define IDirectInputDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c) #endif #endif #if(DIRECTINPUT_VERSION >= 0x0500) #define DISFFC_RESET 0x00000001 #define DISFFC_STOPALL 0x00000002 #define DISFFC_PAUSE 0x00000004 #define DISFFC_CONTINUE 0x00000008 #define DISFFC_SETACTUATORSON 0x00000010 #define DISFFC_SETACTUATORSOFF 0x00000020 #define DIGFFS_EMPTY 0x00000001 #define DIGFFS_STOPPED 0x00000002 #define DIGFFS_PAUSED 0x00000004 #define DIGFFS_ACTUATORSON 0x00000010 #define DIGFFS_ACTUATORSOFF 0x00000020 #define DIGFFS_POWERON 0x00000040 #define DIGFFS_POWEROFF 0x00000080 #define DIGFFS_SAFETYSWITCHON 0x00000100 #define DIGFFS_SAFETYSWITCHOFF 0x00000200 #define DIGFFS_USERFFSWITCHON 0x00000400 #define DIGFFS_USERFFSWITCHOFF 0x00000800 #define DIGFFS_DEVICELOST 0x80000000 #ifndef DIJ_RINGZERO typedef struct DIEFFECTINFOA { DWORD dwSize; GUID guid; DWORD dwEffType; DWORD dwStaticParams; DWORD dwDynamicParams; CHAR tszName[MAX_PATH]; } DIEFFECTINFOA, *LPDIEFFECTINFOA; typedef struct DIEFFECTINFOW { DWORD dwSize; GUID guid; DWORD dwEffType; DWORD dwStaticParams; DWORD dwDynamicParams; WCHAR tszName[MAX_PATH]; } DIEFFECTINFOW, *LPDIEFFECTINFOW; #ifdef UNICODE typedef DIEFFECTINFOW DIEFFECTINFO; typedef LPDIEFFECTINFOW LPDIEFFECTINFO; #else typedef DIEFFECTINFOA DIEFFECTINFO; typedef LPDIEFFECTINFOA LPDIEFFECTINFO; #endif typedef const DIEFFECTINFOA *LPCDIEFFECTINFOA; typedef const DIEFFECTINFOW *LPCDIEFFECTINFOW; typedef const DIEFFECTINFO *LPCDIEFFECTINFO; #define DISDD_CONTINUE 0x00000001 typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKA)(LPCDIEFFECTINFOA, LPVOID); typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKW)(LPCDIEFFECTINFOW, LPVOID); #ifdef UNICODE #define LPDIENUMEFFECTSCALLBACK LPDIENUMEFFECTSCALLBACKW #else #define LPDIENUMEFFECTSCALLBACK LPDIENUMEFFECTSCALLBACKA #endif typedef BOOL (FAR PASCAL * LPDIENUMCREATEDEFFECTOBJECTSCALLBACK)(LPDIRECTINPUTEFFECT, LPVOID); #undef INTERFACE #define INTERFACE IDirectInputDevice2W DECLARE_INTERFACE_(IDirectInputDevice2W, IDirectInputDeviceW) { STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; STDMETHOD(Acquire)(THIS) PURE; STDMETHOD(Unacquire)(THIS) PURE; STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE; STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE; STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; STDMETHOD(Poll)(THIS) PURE; STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; }; typedef struct IDirectInputDevice2W *LPDIRECTINPUTDEVICE2W; #undef INTERFACE #define INTERFACE IDirectInputDevice2A DECLARE_INTERFACE_(IDirectInputDevice2A, IDirectInputDeviceA) { STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; STDMETHOD(Acquire)(THIS) PURE; STDMETHOD(Unacquire)(THIS) PURE; STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE; STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE; STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; STDMETHOD(Poll)(THIS) PURE; STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; }; typedef struct IDirectInputDevice2A *LPDIRECTINPUTDEVICE2A; #ifdef UNICODE #define IID_IDirectInputDevice2 IID_IDirectInputDevice2W #define IDirectInputDevice2 IDirectInputDevice2W #define IDirectInputDevice2Vtbl IDirectInputDevice2WVtbl #else #define IID_IDirectInputDevice2 IID_IDirectInputDevice2A #define IDirectInputDevice2 IDirectInputDevice2A #define IDirectInputDevice2Vtbl IDirectInputDevice2AVtbl #endif typedef struct IDirectInputDevice2 *LPDIRECTINPUTDEVICE2; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectInputDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectInputDevice2_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectInputDevice2_Release(p) (p)->lpVtbl->Release(p) #define IDirectInputDevice2_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) #define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) #define IDirectInputDevice2_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) #define IDirectInputDevice2_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) #define IDirectInputDevice2_Acquire(p) (p)->lpVtbl->Acquire(p) #define IDirectInputDevice2_Unacquire(p) (p)->lpVtbl->Unacquire(p) #define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) #define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) #define IDirectInputDevice2_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) #define IDirectInputDevice2_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) #define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) #define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) #define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) #define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) #define IDirectInputDevice2_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) #define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) #define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) #define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) #define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) #define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) #define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) #define IDirectInputDevice2_Escape(p,a) (p)->lpVtbl->Escape(p,a) #define IDirectInputDevice2_Poll(p) (p)->lpVtbl->Poll(p) #define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) #else #define IDirectInputDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectInputDevice2_AddRef(p) (p)->AddRef() #define IDirectInputDevice2_Release(p) (p)->Release() #define IDirectInputDevice2_GetCapabilities(p,a) (p)->GetCapabilities(a) #define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) #define IDirectInputDevice2_GetProperty(p,a,b) (p)->GetProperty(a,b) #define IDirectInputDevice2_SetProperty(p,a,b) (p)->SetProperty(a,b) #define IDirectInputDevice2_Acquire(p) (p)->Acquire() #define IDirectInputDevice2_Unacquire(p) (p)->Unacquire() #define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) #define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) #define IDirectInputDevice2_SetDataFormat(p,a) (p)->SetDataFormat(a) #define IDirectInputDevice2_SetEventNotification(p,a) (p)->SetEventNotification(a) #define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) #define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) #define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) #define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) #define IDirectInputDevice2_Initialize(p,a,b,c) (p)->Initialize(a,b,c) #define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) #define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) #define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) #define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) #define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) #define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) #define IDirectInputDevice2_Escape(p,a) (p)->Escape(a) #define IDirectInputDevice2_Poll(p) (p)->Poll() #define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) #endif #endif #endif #if(DIRECTINPUT_VERSION >= 0x0700) #define DIFEF_DEFAULT 0x00000000 #define DIFEF_INCLUDENONSTANDARD 0x00000001 #define DIFEF_MODIFYIFNEEDED 0x00000010 #ifndef DIJ_RINGZERO #undef INTERFACE #define INTERFACE IDirectInputDevice7W DECLARE_INTERFACE_(IDirectInputDevice7W, IDirectInputDevice2W) { STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; STDMETHOD(Acquire)(THIS) PURE; STDMETHOD(Unacquire)(THIS) PURE; STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE; STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE; STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; STDMETHOD(Poll)(THIS) PURE; STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; }; typedef struct IDirectInputDevice7W *LPDIRECTINPUTDEVICE7W; #undef INTERFACE #define INTERFACE IDirectInputDevice7A DECLARE_INTERFACE_(IDirectInputDevice7A, IDirectInputDevice2A) { STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; STDMETHOD(Acquire)(THIS) PURE; STDMETHOD(Unacquire)(THIS) PURE; STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE; STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE; STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; STDMETHOD(Poll)(THIS) PURE; STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; }; typedef struct IDirectInputDevice7A *LPDIRECTINPUTDEVICE7A; #ifdef UNICODE #define IID_IDirectInputDevice7 IID_IDirectInputDevice7W #define IDirectInputDevice7 IDirectInputDevice7W #define IDirectInputDevice7Vtbl IDirectInputDevice7WVtbl #else #define IID_IDirectInputDevice7 IID_IDirectInputDevice7A #define IDirectInputDevice7 IDirectInputDevice7A #define IDirectInputDevice7Vtbl IDirectInputDevice7AVtbl #endif typedef struct IDirectInputDevice7 *LPDIRECTINPUTDEVICE7; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectInputDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectInputDevice7_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectInputDevice7_Release(p) (p)->lpVtbl->Release(p) #define IDirectInputDevice7_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) #define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) #define IDirectInputDevice7_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) #define IDirectInputDevice7_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) #define IDirectInputDevice7_Acquire(p) (p)->lpVtbl->Acquire(p) #define IDirectInputDevice7_Unacquire(p) (p)->lpVtbl->Unacquire(p) #define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) #define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) #define IDirectInputDevice7_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) #define IDirectInputDevice7_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) #define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) #define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) #define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) #define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) #define IDirectInputDevice7_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) #define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) #define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) #define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) #define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) #define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) #define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) #define IDirectInputDevice7_Escape(p,a) (p)->lpVtbl->Escape(p,a) #define IDirectInputDevice7_Poll(p) (p)->lpVtbl->Poll(p) #define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) #define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) #define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) #else #define IDirectInputDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectInputDevice7_AddRef(p) (p)->AddRef() #define IDirectInputDevice7_Release(p) (p)->Release() #define IDirectInputDevice7_GetCapabilities(p,a) (p)->GetCapabilities(a) #define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) #define IDirectInputDevice7_GetProperty(p,a,b) (p)->GetProperty(a,b) #define IDirectInputDevice7_SetProperty(p,a,b) (p)->SetProperty(a,b) #define IDirectInputDevice7_Acquire(p) (p)->Acquire() #define IDirectInputDevice7_Unacquire(p) (p)->Unacquire() #define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) #define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) #define IDirectInputDevice7_SetDataFormat(p,a) (p)->SetDataFormat(a) #define IDirectInputDevice7_SetEventNotification(p,a) (p)->SetEventNotification(a) #define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) #define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) #define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) #define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) #define IDirectInputDevice7_Initialize(p,a,b,c) (p)->Initialize(a,b,c) #define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) #define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) #define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) #define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) #define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) #define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) #define IDirectInputDevice7_Escape(p,a) (p)->Escape(a) #define IDirectInputDevice7_Poll(p) (p)->Poll() #define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) #define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) #define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) #endif #endif #endif #if(DIRECTINPUT_VERSION >= 0x0800) #ifndef DIJ_RINGZERO #undef INTERFACE #define INTERFACE IDirectInputDevice8W DECLARE_INTERFACE_(IDirectInputDevice8W, IUnknown) { STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE; STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; STDMETHOD(Acquire)(THIS) PURE; STDMETHOD(Unacquire)(THIS) PURE; STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE; STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE; STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE; STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE; STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; STDMETHOD(Poll)(THIS) PURE; STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATW,LPCWSTR,DWORD) PURE; STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATW,LPCWSTR,DWORD) PURE; STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERW) PURE; }; typedef struct IDirectInputDevice8W *LPDIRECTINPUTDEVICE8W; #undef INTERFACE #define INTERFACE IDirectInputDevice8A DECLARE_INTERFACE_(IDirectInputDevice8A, IUnknown) { STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE; STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE; STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE; STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE; STDMETHOD(Acquire)(THIS) PURE; STDMETHOD(Unacquire)(THIS) PURE; STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE; STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE; STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE; STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE; STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE; STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE; STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE; STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE; STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE; STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE; STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE; STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE; STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE; STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; STDMETHOD(Poll)(THIS) PURE; STDMETHOD(SendDeviceData)(THIS_ DWORD,LPCDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE; STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR,LPDIENUMEFFECTSINFILECALLBACK,LPVOID,DWORD) PURE; STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR,DWORD,LPDIFILEEFFECT,DWORD) PURE; STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATA,LPCSTR,DWORD) PURE; STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATA,LPCSTR,DWORD) PURE; STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERA) PURE; }; typedef struct IDirectInputDevice8A *LPDIRECTINPUTDEVICE8A; #ifdef UNICODE #define IID_IDirectInputDevice8 IID_IDirectInputDevice8W #define IDirectInputDevice8 IDirectInputDevice8W #define IDirectInputDevice8Vtbl IDirectInputDevice8WVtbl #else #define IID_IDirectInputDevice8 IID_IDirectInputDevice8A #define IDirectInputDevice8 IDirectInputDevice8A #define IDirectInputDevice8Vtbl IDirectInputDevice8AVtbl #endif typedef struct IDirectInputDevice8 *LPDIRECTINPUTDEVICE8; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectInputDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectInputDevice8_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectInputDevice8_Release(p) (p)->lpVtbl->Release(p) #define IDirectInputDevice8_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) #define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) #define IDirectInputDevice8_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) #define IDirectInputDevice8_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) #define IDirectInputDevice8_Acquire(p) (p)->lpVtbl->Acquire(p) #define IDirectInputDevice8_Unacquire(p) (p)->lpVtbl->Unacquire(p) #define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) #define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) #define IDirectInputDevice8_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) #define IDirectInputDevice8_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) #define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) #define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) #define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) #define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) #define IDirectInputDevice8_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) #define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) #define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) #define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) #define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) #define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) #define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) #define IDirectInputDevice8_Escape(p,a) (p)->lpVtbl->Escape(p,a) #define IDirectInputDevice8_Poll(p) (p)->lpVtbl->Poll(p) #define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) #define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) #define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) #define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->lpVtbl->BuildActionMap(p,a,b,c) #define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->lpVtbl->SetActionMap(p,a,b,c) #define IDirectInputDevice8_GetImageInfo(p,a) (p)->lpVtbl->GetImageInfo(p,a) #else #define IDirectInputDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectInputDevice8_AddRef(p) (p)->AddRef() #define IDirectInputDevice8_Release(p) (p)->Release() #define IDirectInputDevice8_GetCapabilities(p,a) (p)->GetCapabilities(a) #define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) #define IDirectInputDevice8_GetProperty(p,a,b) (p)->GetProperty(a,b) #define IDirectInputDevice8_SetProperty(p,a,b) (p)->SetProperty(a,b) #define IDirectInputDevice8_Acquire(p) (p)->Acquire() #define IDirectInputDevice8_Unacquire(p) (p)->Unacquire() #define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) #define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) #define IDirectInputDevice8_SetDataFormat(p,a) (p)->SetDataFormat(a) #define IDirectInputDevice8_SetEventNotification(p,a) (p)->SetEventNotification(a) #define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) #define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) #define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) #define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) #define IDirectInputDevice8_Initialize(p,a,b,c) (p)->Initialize(a,b,c) #define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) #define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) #define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) #define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) #define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) #define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) #define IDirectInputDevice8_Escape(p,a) (p)->Escape(a) #define IDirectInputDevice8_Poll(p) (p)->Poll() #define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) #define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) #define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) #define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->BuildActionMap(a,b,c) #define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->SetActionMap(a,b,c) #define IDirectInputDevice8_GetImageInfo(p,a) (p)->GetImageInfo(a) #endif #endif #endif #ifndef DIJ_RINGZERO typedef struct _DIMOUSESTATE { LONG lX; LONG lY; LONG lZ; BYTE rgbButtons[4]; } DIMOUSESTATE, *LPDIMOUSESTATE; #if DIRECTINPUT_VERSION >= 0x0700 typedef struct _DIMOUSESTATE2 { LONG lX; LONG lY; LONG lZ; BYTE rgbButtons[8]; } DIMOUSESTATE2, *LPDIMOUSESTATE2; #endif #define DIMOFS_X FIELD_OFFSET(DIMOUSESTATE, lX) #define DIMOFS_Y FIELD_OFFSET(DIMOUSESTATE, lY) #define DIMOFS_Z FIELD_OFFSET(DIMOUSESTATE, lZ) #define DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0) #define DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1) #define DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2) #define DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3) #if (DIRECTINPUT_VERSION >= 0x0700) #define DIMOFS_BUTTON4 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 4) #define DIMOFS_BUTTON5 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 5) #define DIMOFS_BUTTON6 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 6) #define DIMOFS_BUTTON7 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 7) #endif #endif #ifndef DIJ_RINGZERO #define DIK_ESCAPE 0x01 #define DIK_1 0x02 #define DIK_2 0x03 #define DIK_3 0x04 #define DIK_4 0x05 #define DIK_5 0x06 #define DIK_6 0x07 #define DIK_7 0x08 #define DIK_8 0x09 #define DIK_9 0x0A #define DIK_0 0x0B #define DIK_MINUS 0x0C #define DIK_EQUALS 0x0D #define DIK_BACK 0x0E #define DIK_TAB 0x0F #define DIK_Q 0x10 #define DIK_W 0x11 #define DIK_E 0x12 #define DIK_R 0x13 #define DIK_T 0x14 #define DIK_Y 0x15 #define DIK_U 0x16 #define DIK_I 0x17 #define DIK_O 0x18 #define DIK_P 0x19 #define DIK_LBRACKET 0x1A #define DIK_RBRACKET 0x1B #define DIK_RETURN 0x1C #define DIK_LCONTROL 0x1D #define DIK_A 0x1E #define DIK_S 0x1F #define DIK_D 0x20 #define DIK_F 0x21 #define DIK_G 0x22 #define DIK_H 0x23 #define DIK_J 0x24 #define DIK_K 0x25 #define DIK_L 0x26 #define DIK_SEMICOLON 0x27 #define DIK_APOSTROPHE 0x28 #define DIK_GRAVE 0x29 #define DIK_LSHIFT 0x2A #define DIK_BACKSLASH 0x2B #define DIK_Z 0x2C #define DIK_X 0x2D #define DIK_C 0x2E #define DIK_V 0x2F #define DIK_B 0x30 #define DIK_N 0x31 #define DIK_M 0x32 #define DIK_COMMA 0x33 #define DIK_PERIOD 0x34 #define DIK_SLASH 0x35 #define DIK_RSHIFT 0x36 #define DIK_MULTIPLY 0x37 #define DIK_LMENU 0x38 #define DIK_SPACE 0x39 #define DIK_CAPITAL 0x3A #define DIK_F1 0x3B #define DIK_F2 0x3C #define DIK_F3 0x3D #define DIK_F4 0x3E #define DIK_F5 0x3F #define DIK_F6 0x40 #define DIK_F7 0x41 #define DIK_F8 0x42 #define DIK_F9 0x43 #define DIK_F10 0x44 #define DIK_NUMLOCK 0x45 #define DIK_SCROLL 0x46 #define DIK_NUMPAD7 0x47 #define DIK_NUMPAD8 0x48 #define DIK_NUMPAD9 0x49 #define DIK_SUBTRACT 0x4A #define DIK_NUMPAD4 0x4B #define DIK_NUMPAD5 0x4C #define DIK_NUMPAD6 0x4D #define DIK_ADD 0x4E #define DIK_NUMPAD1 0x4F #define DIK_NUMPAD2 0x50 #define DIK_NUMPAD3 0x51 #define DIK_NUMPAD0 0x52 #define DIK_DECIMAL 0x53 #define DIK_OEM_102 0x56 #define DIK_F11 0x57 #define DIK_F12 0x58 #define DIK_F13 0x64 #define DIK_F14 0x65 #define DIK_F15 0x66 #define DIK_KANA 0x70 #define DIK_ABNT_C1 0x73 #define DIK_CONVERT 0x79 #define DIK_NOCONVERT 0x7B #define DIK_YEN 0x7D #define DIK_ABNT_C2 0x7E #define DIK_NUMPADEQUALS 0x8D #define DIK_PREVTRACK 0x90 #define DIK_AT 0x91 #define DIK_COLON 0x92 #define DIK_UNDERLINE 0x93 #define DIK_KANJI 0x94 #define DIK_STOP 0x95 #define DIK_AX 0x96 #define DIK_UNLABELED 0x97 #define DIK_NEXTTRACK 0x99 #define DIK_NUMPADENTER 0x9C #define DIK_RCONTROL 0x9D #define DIK_MUTE 0xA0 #define DIK_CALCULATOR 0xA1 #define DIK_PLAYPAUSE 0xA2 #define DIK_MEDIASTOP 0xA4 #define DIK_VOLUMEDOWN 0xAE #define DIK_VOLUMEUP 0xB0 #define DIK_WEBHOME 0xB2 #define DIK_NUMPADCOMMA 0xB3 #define DIK_DIVIDE 0xB5 #define DIK_SYSRQ 0xB7 #define DIK_RMENU 0xB8 #define DIK_PAUSE 0xC5 #define DIK_HOME 0xC7 #define DIK_UP 0xC8 #define DIK_PRIOR 0xC9 #define DIK_LEFT 0xCB #define DIK_RIGHT 0xCD #define DIK_END 0xCF #define DIK_DOWN 0xD0 #define DIK_NEXT 0xD1 #define DIK_INSERT 0xD2 #define DIK_DELETE 0xD3 #define DIK_LWIN 0xDB #define DIK_RWIN 0xDC #define DIK_APPS 0xDD #define DIK_POWER 0xDE #define DIK_SLEEP 0xDF #define DIK_WAKE 0xE3 #define DIK_WEBSEARCH 0xE5 #define DIK_WEBFAVORITES 0xE6 #define DIK_WEBREFRESH 0xE7 #define DIK_WEBSTOP 0xE8 #define DIK_WEBFORWARD 0xE9 #define DIK_WEBBACK 0xEA #define DIK_MYCOMPUTER 0xEB #define DIK_MAIL 0xEC #define DIK_MEDIASELECT 0xED #define DIK_BACKSPACE DIK_BACK #define DIK_NUMPADSTAR DIK_MULTIPLY #define DIK_LALT DIK_LMENU #define DIK_CAPSLOCK DIK_CAPITAL #define DIK_NUMPADMINUS DIK_SUBTRACT #define DIK_NUMPADPLUS DIK_ADD #define DIK_NUMPADPERIOD DIK_DECIMAL #define DIK_NUMPADSLASH DIK_DIVIDE #define DIK_RALT DIK_RMENU #define DIK_UPARROW DIK_UP #define DIK_PGUP DIK_PRIOR #define DIK_LEFTARROW DIK_LEFT #define DIK_RIGHTARROW DIK_RIGHT #define DIK_DOWNARROW DIK_DOWN #define DIK_PGDN DIK_NEXT #define DIK_CIRCUMFLEX DIK_PREVTRACK #endif #ifndef DIJ_RINGZERO typedef struct DIJOYSTATE { LONG lX; LONG lY; LONG lZ; LONG lRx; LONG lRy; LONG lRz; LONG rglSlider[2]; DWORD rgdwPOV[4]; BYTE rgbButtons[32]; } DIJOYSTATE, *LPDIJOYSTATE; typedef struct DIJOYSTATE2 { LONG lX; LONG lY; LONG lZ; LONG lRx; LONG lRy; LONG lRz; LONG rglSlider[2]; DWORD rgdwPOV[4]; BYTE rgbButtons[128]; LONG lVX; LONG lVY; LONG lVZ; LONG lVRx; LONG lVRy; LONG lVRz; LONG rglVSlider[2]; LONG lAX; LONG lAY; LONG lAZ; LONG lARx; LONG lARy; LONG lARz; LONG rglASlider[2]; LONG lFX; LONG lFY; LONG lFZ; LONG lFRx; LONG lFRy; LONG lFRz; LONG rglFSlider[2]; } DIJOYSTATE2, *LPDIJOYSTATE2; #define DIJOFS_X FIELD_OFFSET(DIJOYSTATE, lX) #define DIJOFS_Y FIELD_OFFSET(DIJOYSTATE, lY) #define DIJOFS_Z FIELD_OFFSET(DIJOYSTATE, lZ) #define DIJOFS_RX FIELD_OFFSET(DIJOYSTATE, lRx) #define DIJOFS_RY FIELD_OFFSET(DIJOYSTATE, lRy) #define DIJOFS_RZ FIELD_OFFSET(DIJOYSTATE, lRz) #define DIJOFS_SLIDER(n) (FIELD_OFFSET(DIJOYSTATE, rglSlider) + \ (n) * sizeof(LONG)) #define DIJOFS_POV(n) (FIELD_OFFSET(DIJOYSTATE, rgdwPOV) + \ (n) * sizeof(DWORD)) #define DIJOFS_BUTTON(n) (FIELD_OFFSET(DIJOYSTATE, rgbButtons) + (n)) #define DIJOFS_BUTTON0 DIJOFS_BUTTON(0) #define DIJOFS_BUTTON1 DIJOFS_BUTTON(1) #define DIJOFS_BUTTON2 DIJOFS_BUTTON(2) #define DIJOFS_BUTTON3 DIJOFS_BUTTON(3) #define DIJOFS_BUTTON4 DIJOFS_BUTTON(4) #define DIJOFS_BUTTON5 DIJOFS_BUTTON(5) #define DIJOFS_BUTTON6 DIJOFS_BUTTON(6) #define DIJOFS_BUTTON7 DIJOFS_BUTTON(7) #define DIJOFS_BUTTON8 DIJOFS_BUTTON(8) #define DIJOFS_BUTTON9 DIJOFS_BUTTON(9) #define DIJOFS_BUTTON10 DIJOFS_BUTTON(10) #define DIJOFS_BUTTON11 DIJOFS_BUTTON(11) #define DIJOFS_BUTTON12 DIJOFS_BUTTON(12) #define DIJOFS_BUTTON13 DIJOFS_BUTTON(13) #define DIJOFS_BUTTON14 DIJOFS_BUTTON(14) #define DIJOFS_BUTTON15 DIJOFS_BUTTON(15) #define DIJOFS_BUTTON16 DIJOFS_BUTTON(16) #define DIJOFS_BUTTON17 DIJOFS_BUTTON(17) #define DIJOFS_BUTTON18 DIJOFS_BUTTON(18) #define DIJOFS_BUTTON19 DIJOFS_BUTTON(19) #define DIJOFS_BUTTON20 DIJOFS_BUTTON(20) #define DIJOFS_BUTTON21 DIJOFS_BUTTON(21) #define DIJOFS_BUTTON22 DIJOFS_BUTTON(22) #define DIJOFS_BUTTON23 DIJOFS_BUTTON(23) #define DIJOFS_BUTTON24 DIJOFS_BUTTON(24) #define DIJOFS_BUTTON25 DIJOFS_BUTTON(25) #define DIJOFS_BUTTON26 DIJOFS_BUTTON(26) #define DIJOFS_BUTTON27 DIJOFS_BUTTON(27) #define DIJOFS_BUTTON28 DIJOFS_BUTTON(28) #define DIJOFS_BUTTON29 DIJOFS_BUTTON(29) #define DIJOFS_BUTTON30 DIJOFS_BUTTON(30) #define DIJOFS_BUTTON31 DIJOFS_BUTTON(31) #endif #ifndef DIJ_RINGZERO #define DIENUM_STOP 0 #define DIENUM_CONTINUE 1 typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKA)(LPCDIDEVICEINSTANCEA, LPVOID); typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKW)(LPCDIDEVICEINSTANCEW, LPVOID); #ifdef UNICODE #define LPDIENUMDEVICESCALLBACK LPDIENUMDEVICESCALLBACKW #else #define LPDIENUMDEVICESCALLBACK LPDIENUMDEVICESCALLBACKA #endif typedef BOOL (FAR PASCAL * LPDICONFIGUREDEVICESCALLBACK)(IUnknown FAR *, LPVOID); #define DIEDFL_ALLDEVICES 0x00000000 #define DIEDFL_ATTACHEDONLY 0x00000001 #if(DIRECTINPUT_VERSION >= 0x0500) #define DIEDFL_FORCEFEEDBACK 0x00000100 #endif #if(DIRECTINPUT_VERSION >= 0x050a) #define DIEDFL_INCLUDEALIASES 0x00010000 #define DIEDFL_INCLUDEPHANTOMS 0x00020000 #endif #if(DIRECTINPUT_VERSION >= 0x0800) #define DIEDFL_INCLUDEHIDDEN 0x00040000 #endif #if(DIRECTINPUT_VERSION >= 0x0800) typedef BOOL (FAR PASCAL * LPDIENUMDEVICESBYSEMANTICSCBA)(LPCDIDEVICEINSTANCEA, LPDIRECTINPUTDEVICE8A, DWORD, DWORD, LPVOID); typedef BOOL (FAR PASCAL * LPDIENUMDEVICESBYSEMANTICSCBW)(LPCDIDEVICEINSTANCEW, LPDIRECTINPUTDEVICE8W, DWORD, DWORD, LPVOID); #ifdef UNICODE #define LPDIENUMDEVICESBYSEMANTICSCB LPDIENUMDEVICESBYSEMANTICSCBW #else #define LPDIENUMDEVICESBYSEMANTICSCB LPDIENUMDEVICESBYSEMANTICSCBA #endif #endif #if(DIRECTINPUT_VERSION >= 0x0800) #define DIEDBS_MAPPEDPRI1 0x00000001 #define DIEDBS_MAPPEDPRI2 0x00000002 #define DIEDBS_RECENTDEVICE 0x00000010 #define DIEDBS_NEWDEVICE 0x00000020 #endif #if(DIRECTINPUT_VERSION >= 0x0800) #define DIEDBSFL_ATTACHEDONLY 0x00000000 #define DIEDBSFL_THISUSER 0x00000010 #define DIEDBSFL_FORCEFEEDBACK DIEDFL_FORCEFEEDBACK #define DIEDBSFL_AVAILABLEDEVICES 0x00001000 #define DIEDBSFL_MULTIMICEKEYBOARDS 0x00002000 #define DIEDBSFL_NONGAMINGDEVICES 0x00004000 #define DIEDBSFL_VALID 0x00007110 #endif #undef INTERFACE #define INTERFACE IDirectInputW DECLARE_INTERFACE_(IDirectInputW, IUnknown) { STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE; STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; }; typedef struct IDirectInputW *LPDIRECTINPUTW; #undef INTERFACE #define INTERFACE IDirectInputA DECLARE_INTERFACE_(IDirectInputA, IUnknown) { STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE; STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; }; typedef struct IDirectInputA *LPDIRECTINPUTA; #ifdef UNICODE #define IID_IDirectInput IID_IDirectInputW #define IDirectInput IDirectInputW #define IDirectInputVtbl IDirectInputWVtbl #else #define IID_IDirectInput IID_IDirectInputA #define IDirectInput IDirectInputA #define IDirectInputVtbl IDirectInputAVtbl #endif typedef struct IDirectInput *LPDIRECTINPUT; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectInput_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectInput_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectInput_Release(p) (p)->lpVtbl->Release(p) #define IDirectInput_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) #define IDirectInput_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) #define IDirectInput_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) #define IDirectInput_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) #define IDirectInput_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) #else #define IDirectInput_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectInput_AddRef(p) (p)->AddRef() #define IDirectInput_Release(p) (p)->Release() #define IDirectInput_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) #define IDirectInput_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) #define IDirectInput_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) #define IDirectInput_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) #define IDirectInput_Initialize(p,a,b) (p)->Initialize(a,b) #endif #undef INTERFACE #define INTERFACE IDirectInput2W DECLARE_INTERFACE_(IDirectInput2W, IDirectInputW) { STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE; STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE; }; typedef struct IDirectInput2W *LPDIRECTINPUT2W; #undef INTERFACE #define INTERFACE IDirectInput2A DECLARE_INTERFACE_(IDirectInput2A, IDirectInputA) { STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE; STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE; }; typedef struct IDirectInput2A *LPDIRECTINPUT2A; #ifdef UNICODE #define IID_IDirectInput2 IID_IDirectInput2W #define IDirectInput2 IDirectInput2W #define IDirectInput2Vtbl IDirectInput2WVtbl #else #define IID_IDirectInput2 IID_IDirectInput2A #define IDirectInput2 IDirectInput2A #define IDirectInput2Vtbl IDirectInput2AVtbl #endif typedef struct IDirectInput2 *LPDIRECTINPUT2; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectInput2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectInput2_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectInput2_Release(p) (p)->lpVtbl->Release(p) #define IDirectInput2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) #define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) #define IDirectInput2_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) #define IDirectInput2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) #define IDirectInput2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) #define IDirectInput2_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) #else #define IDirectInput2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectInput2_AddRef(p) (p)->AddRef() #define IDirectInput2_Release(p) (p)->Release() #define IDirectInput2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) #define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) #define IDirectInput2_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) #define IDirectInput2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) #define IDirectInput2_Initialize(p,a,b) (p)->Initialize(a,b) #define IDirectInput2_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) #endif #undef INTERFACE #define INTERFACE IDirectInput7W DECLARE_INTERFACE_(IDirectInput7W, IDirectInput2W) { STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE; STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE; STDMETHOD(CreateDeviceEx)(THIS_ REFGUID,REFIID,LPVOID *,LPUNKNOWN) PURE; }; typedef struct IDirectInput7W *LPDIRECTINPUT7W; #undef INTERFACE #define INTERFACE IDirectInput7A DECLARE_INTERFACE_(IDirectInput7A, IDirectInput2A) { STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE; STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE; STDMETHOD(CreateDeviceEx)(THIS_ REFGUID,REFIID,LPVOID *,LPUNKNOWN) PURE; }; typedef struct IDirectInput7A *LPDIRECTINPUT7A; #ifdef UNICODE #define IID_IDirectInput7 IID_IDirectInput7W #define IDirectInput7 IDirectInput7W #define IDirectInput7Vtbl IDirectInput7WVtbl #else #define IID_IDirectInput7 IID_IDirectInput7A #define IDirectInput7 IDirectInput7A #define IDirectInput7Vtbl IDirectInput7AVtbl #endif typedef struct IDirectInput7 *LPDIRECTINPUT7; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectInput7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectInput7_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectInput7_Release(p) (p)->lpVtbl->Release(p) #define IDirectInput7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) #define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) #define IDirectInput7_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) #define IDirectInput7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) #define IDirectInput7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) #define IDirectInput7_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) #define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d) #else #define IDirectInput7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectInput7_AddRef(p) (p)->AddRef() #define IDirectInput7_Release(p) (p)->Release() #define IDirectInput7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) #define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) #define IDirectInput7_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) #define IDirectInput7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) #define IDirectInput7_Initialize(p,a,b) (p)->Initialize(a,b) #define IDirectInput7_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) #define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->CreateDeviceEx(a,b,c,d) #endif #if(DIRECTINPUT_VERSION >= 0x0800) #undef INTERFACE #define INTERFACE IDirectInput8W DECLARE_INTERFACE_(IDirectInput8W, IUnknown) { STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICE8W *,LPUNKNOWN) PURE; STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE; STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE; STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCWSTR,LPDIACTIONFORMATW,LPDIENUMDEVICESBYSEMANTICSCBW,LPVOID,DWORD) PURE; STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK,LPDICONFIGUREDEVICESPARAMSW,DWORD,LPVOID) PURE; }; typedef struct IDirectInput8W *LPDIRECTINPUT8W; #undef INTERFACE #define INTERFACE IDirectInput8A DECLARE_INTERFACE_(IDirectInput8A, IUnknown) { STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE; STDMETHOD_(ULONG,AddRef)(THIS) PURE; STDMETHOD_(ULONG,Release)(THIS) PURE; STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICE8A *,LPUNKNOWN) PURE; STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE; STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE; STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE; STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE; STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE; STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCSTR,LPDIACTIONFORMATA,LPDIENUMDEVICESBYSEMANTICSCBA,LPVOID,DWORD) PURE; STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK,LPDICONFIGUREDEVICESPARAMSA,DWORD,LPVOID) PURE; }; typedef struct IDirectInput8A *LPDIRECTINPUT8A; #ifdef UNICODE #define IID_IDirectInput8 IID_IDirectInput8W #define IDirectInput8 IDirectInput8W #define IDirectInput8Vtbl IDirectInput8WVtbl #else #define IID_IDirectInput8 IID_IDirectInput8A #define IDirectInput8 IDirectInput8A #define IDirectInput8Vtbl IDirectInput8AVtbl #endif typedef struct IDirectInput8 *LPDIRECTINPUT8; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectInput8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) #define IDirectInput8_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectInput8_Release(p) (p)->lpVtbl->Release(p) #define IDirectInput8_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) #define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) #define IDirectInput8_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) #define IDirectInput8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) #define IDirectInput8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) #define IDirectInput8_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) #define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->lpVtbl->EnumDevicesBySemantics(p,a,b,c,d,e) #define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->lpVtbl->ConfigureDevices(p,a,b,c,d) #else #define IDirectInput8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) #define IDirectInput8_AddRef(p) (p)->AddRef() #define IDirectInput8_Release(p) (p)->Release() #define IDirectInput8_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) #define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) #define IDirectInput8_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) #define IDirectInput8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) #define IDirectInput8_Initialize(p,a,b) (p)->Initialize(a,b) #define IDirectInput8_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) #define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->EnumDevicesBySemantics(a,b,c,d,e) #define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->ConfigureDevices(a,b,c,d) #endif #endif #if DIRECTINPUT_VERSION > 0x0700 extern HRESULT WINAPI DirectInput8Create(HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter); #else extern HRESULT WINAPI DirectInputCreateA(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTA *ppDI, LPUNKNOWN punkOuter); extern HRESULT WINAPI DirectInputCreateW(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTW *ppDI, LPUNKNOWN punkOuter); #ifdef UNICODE #define DirectInputCreate DirectInputCreateW #else #define DirectInputCreate DirectInputCreateA #endif extern HRESULT WINAPI DirectInputCreateEx(HINSTANCE hinst, DWORD dwVersion, REFIID riidltf, LPVOID *ppvOut, LPUNKNOWN punkOuter); #endif #endif #define DI_OK S_OK #define DI_NOTATTACHED S_FALSE #define DI_BUFFEROVERFLOW S_FALSE #define DI_PROPNOEFFECT S_FALSE #define DI_NOEFFECT S_FALSE #define DI_POLLEDDEVICE ((HRESULT)0x00000002L) #define DI_DOWNLOADSKIPPED ((HRESULT)0x00000003L) #define DI_EFFECTRESTARTED ((HRESULT)0x00000004L) #define DI_TRUNCATED ((HRESULT)0x00000008L) #define DI_SETTINGSNOTSAVED ((HRESULT)0x0000000BL) #define DI_TRUNCATEDANDRESTARTED ((HRESULT)0x0000000CL) #define DI_WRITEPROTECT ((HRESULT)0x00000013L) #define DIERR_OLDDIRECTINPUTVERSION \ MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION) #define DIERR_BETADIRECTINPUTVERSION \ MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP) #define DIERR_BADDRIVERVER \ MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL) #define DIERR_DEVICENOTREG REGDB_E_CLASSNOTREG #define DIERR_NOTFOUND \ MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) #define DIERR_OBJECTNOTFOUND \ MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) #define DIERR_INVALIDPARAM E_INVALIDARG #define DIERR_NOINTERFACE E_NOINTERFACE #define DIERR_GENERIC E_FAIL #define DIERR_OUTOFMEMORY E_OUTOFMEMORY #define DIERR_UNSUPPORTED E_NOTIMPL #define DIERR_NOTINITIALIZED \ MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY) #define DIERR_ALREADYINITIALIZED \ MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED) #define DIERR_NOAGGREGATION CLASS_E_NOAGGREGATION #define DIERR_OTHERAPPHASPRIO E_ACCESSDENIED #define DIERR_INPUTLOST \ MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT) #define DIERR_ACQUIRED \ MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY) #define DIERR_NOTACQUIRED \ MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS) #define DIERR_READONLY E_ACCESSDENIED #define DIERR_HANDLEEXISTS E_ACCESSDENIED #ifndef E_PENDING #define E_PENDING 0x8000000AL #endif #define DIERR_INSUFFICIENTPRIVS 0x80040200L #define DIERR_DEVICEFULL 0x80040201L #define DIERR_MOREDATA 0x80040202L #define DIERR_NOTDOWNLOADED 0x80040203L #define DIERR_HASEFFECTS 0x80040204L #define DIERR_NOTEXCLUSIVEACQUIRED 0x80040205L #define DIERR_INCOMPLETEEFFECT 0x80040206L #define DIERR_NOTBUFFERED 0x80040207L #define DIERR_EFFECTPLAYING 0x80040208L #define DIERR_UNPLUGGED 0x80040209L #define DIERR_REPORTFULL 0x8004020AL #define DIERR_MAPFILEFAIL 0x8004020BL #define DIKEYBOARD_ESCAPE 0x81000401 #define DIKEYBOARD_1 0x81000402 #define DIKEYBOARD_2 0x81000403 #define DIKEYBOARD_3 0x81000404 #define DIKEYBOARD_4 0x81000405 #define DIKEYBOARD_5 0x81000406 #define DIKEYBOARD_6 0x81000407 #define DIKEYBOARD_7 0x81000408 #define DIKEYBOARD_8 0x81000409 #define DIKEYBOARD_9 0x8100040A #define DIKEYBOARD_0 0x8100040B #define DIKEYBOARD_MINUS 0x8100040C #define DIKEYBOARD_EQUALS 0x8100040D #define DIKEYBOARD_BACK 0x8100040E #define DIKEYBOARD_TAB 0x8100040F #define DIKEYBOARD_Q 0x81000410 #define DIKEYBOARD_W 0x81000411 #define DIKEYBOARD_E 0x81000412 #define DIKEYBOARD_R 0x81000413 #define DIKEYBOARD_T 0x81000414 #define DIKEYBOARD_Y 0x81000415 #define DIKEYBOARD_U 0x81000416 #define DIKEYBOARD_I 0x81000417 #define DIKEYBOARD_O 0x81000418 #define DIKEYBOARD_P 0x81000419 #define DIKEYBOARD_LBRACKET 0x8100041A #define DIKEYBOARD_RBRACKET 0x8100041B #define DIKEYBOARD_RETURN 0x8100041C #define DIKEYBOARD_LCONTROL 0x8100041D #define DIKEYBOARD_A 0x8100041E #define DIKEYBOARD_S 0x8100041F #define DIKEYBOARD_D 0x81000420 #define DIKEYBOARD_F 0x81000421 #define DIKEYBOARD_G 0x81000422 #define DIKEYBOARD_H 0x81000423 #define DIKEYBOARD_J 0x81000424 #define DIKEYBOARD_K 0x81000425 #define DIKEYBOARD_L 0x81000426 #define DIKEYBOARD_SEMICOLON 0x81000427 #define DIKEYBOARD_APOSTROPHE 0x81000428 #define DIKEYBOARD_GRAVE 0x81000429 #define DIKEYBOARD_LSHIFT 0x8100042A #define DIKEYBOARD_BACKSLASH 0x8100042B #define DIKEYBOARD_Z 0x8100042C #define DIKEYBOARD_X 0x8100042D #define DIKEYBOARD_C 0x8100042E #define DIKEYBOARD_V 0x8100042F #define DIKEYBOARD_B 0x81000430 #define DIKEYBOARD_N 0x81000431 #define DIKEYBOARD_M 0x81000432 #define DIKEYBOARD_COMMA 0x81000433 #define DIKEYBOARD_PERIOD 0x81000434 #define DIKEYBOARD_SLASH 0x81000435 #define DIKEYBOARD_RSHIFT 0x81000436 #define DIKEYBOARD_MULTIPLY 0x81000437 #define DIKEYBOARD_LMENU 0x81000438 #define DIKEYBOARD_SPACE 0x81000439 #define DIKEYBOARD_CAPITAL 0x8100043A #define DIKEYBOARD_F1 0x8100043B #define DIKEYBOARD_F2 0x8100043C #define DIKEYBOARD_F3 0x8100043D #define DIKEYBOARD_F4 0x8100043E #define DIKEYBOARD_F5 0x8100043F #define DIKEYBOARD_F6 0x81000440 #define DIKEYBOARD_F7 0x81000441 #define DIKEYBOARD_F8 0x81000442 #define DIKEYBOARD_F9 0x81000443 #define DIKEYBOARD_F10 0x81000444 #define DIKEYBOARD_NUMLOCK 0x81000445 #define DIKEYBOARD_SCROLL 0x81000446 #define DIKEYBOARD_NUMPAD7 0x81000447 #define DIKEYBOARD_NUMPAD8 0x81000448 #define DIKEYBOARD_NUMPAD9 0x81000449 #define DIKEYBOARD_SUBTRACT 0x8100044A #define DIKEYBOARD_NUMPAD4 0x8100044B #define DIKEYBOARD_NUMPAD5 0x8100044C #define DIKEYBOARD_NUMPAD6 0x8100044D #define DIKEYBOARD_ADD 0x8100044E #define DIKEYBOARD_NUMPAD1 0x8100044F #define DIKEYBOARD_NUMPAD2 0x81000450 #define DIKEYBOARD_NUMPAD3 0x81000451 #define DIKEYBOARD_NUMPAD0 0x81000452 #define DIKEYBOARD_DECIMAL 0x81000453 #define DIKEYBOARD_OEM_102 0x81000456 #define DIKEYBOARD_F11 0x81000457 #define DIKEYBOARD_F12 0x81000458 #define DIKEYBOARD_F13 0x81000464 #define DIKEYBOARD_F14 0x81000465 #define DIKEYBOARD_F15 0x81000466 #define DIKEYBOARD_KANA 0x81000470 #define DIKEYBOARD_ABNT_C1 0x81000473 #define DIKEYBOARD_CONVERT 0x81000479 #define DIKEYBOARD_NOCONVERT 0x8100047B #define DIKEYBOARD_YEN 0x8100047D #define DIKEYBOARD_ABNT_C2 0x8100047E #define DIKEYBOARD_NUMPADEQUALS 0x8100048D #define DIKEYBOARD_PREVTRACK 0x81000490 #define DIKEYBOARD_AT 0x81000491 #define DIKEYBOARD_COLON 0x81000492 #define DIKEYBOARD_UNDERLINE 0x81000493 #define DIKEYBOARD_KANJI 0x81000494 #define DIKEYBOARD_STOP 0x81000495 #define DIKEYBOARD_AX 0x81000496 #define DIKEYBOARD_UNLABELED 0x81000497 #define DIKEYBOARD_NEXTTRACK 0x81000499 #define DIKEYBOARD_NUMPADENTER 0x8100049C #define DIKEYBOARD_RCONTROL 0x8100049D #define DIKEYBOARD_MUTE 0x810004A0 #define DIKEYBOARD_CALCULATOR 0x810004A1 #define DIKEYBOARD_PLAYPAUSE 0x810004A2 #define DIKEYBOARD_MEDIASTOP 0x810004A4 #define DIKEYBOARD_VOLUMEDOWN 0x810004AE #define DIKEYBOARD_VOLUMEUP 0x810004B0 #define DIKEYBOARD_WEBHOME 0x810004B2 #define DIKEYBOARD_NUMPADCOMMA 0x810004B3 #define DIKEYBOARD_DIVIDE 0x810004B5 #define DIKEYBOARD_SYSRQ 0x810004B7 #define DIKEYBOARD_RMENU 0x810004B8 #define DIKEYBOARD_PAUSE 0x810004C5 #define DIKEYBOARD_HOME 0x810004C7 #define DIKEYBOARD_UP 0x810004C8 #define DIKEYBOARD_PRIOR 0x810004C9 #define DIKEYBOARD_LEFT 0x810004CB #define DIKEYBOARD_RIGHT 0x810004CD #define DIKEYBOARD_END 0x810004CF #define DIKEYBOARD_DOWN 0x810004D0 #define DIKEYBOARD_NEXT 0x810004D1 #define DIKEYBOARD_INSERT 0x810004D2 #define DIKEYBOARD_DELETE 0x810004D3 #define DIKEYBOARD_LWIN 0x810004DB #define DIKEYBOARD_RWIN 0x810004DC #define DIKEYBOARD_APPS 0x810004DD #define DIKEYBOARD_POWER 0x810004DE #define DIKEYBOARD_SLEEP 0x810004DF #define DIKEYBOARD_WAKE 0x810004E3 #define DIKEYBOARD_WEBSEARCH 0x810004E5 #define DIKEYBOARD_WEBFAVORITES 0x810004E6 #define DIKEYBOARD_WEBREFRESH 0x810004E7 #define DIKEYBOARD_WEBSTOP 0x810004E8 #define DIKEYBOARD_WEBFORWARD 0x810004E9 #define DIKEYBOARD_WEBBACK 0x810004EA #define DIKEYBOARD_MYCOMPUTER 0x810004EB #define DIKEYBOARD_MAIL 0x810004EC #define DIKEYBOARD_MEDIASELECT 0x810004ED #define DIMOUSE_XAXISAB (0x82000200 |DIMOFS_X ) #define DIMOUSE_YAXISAB (0x82000200 |DIMOFS_Y ) #define DIMOUSE_XAXIS (0x82000300 |DIMOFS_X ) #define DIMOUSE_YAXIS (0x82000300 |DIMOFS_Y ) #define DIMOUSE_WHEEL (0x82000300 |DIMOFS_Z ) #define DIMOUSE_BUTTON0 (0x82000400 |DIMOFS_BUTTON0) #define DIMOUSE_BUTTON1 (0x82000400 |DIMOFS_BUTTON1) #define DIMOUSE_BUTTON2 (0x82000400 |DIMOFS_BUTTON2) #define DIMOUSE_BUTTON3 (0x82000400 |DIMOFS_BUTTON3) #define DIMOUSE_BUTTON4 (0x82000400 |DIMOFS_BUTTON4) #define DIMOUSE_BUTTON5 (0x82000400 |DIMOFS_BUTTON5) #define DIMOUSE_BUTTON6 (0x82000400 |DIMOFS_BUTTON6) #define DIMOUSE_BUTTON7 (0x82000400 |DIMOFS_BUTTON7) #define DIVOICE_CHANNEL1 0x83000401 #define DIVOICE_CHANNEL2 0x83000402 #define DIVOICE_CHANNEL3 0x83000403 #define DIVOICE_CHANNEL4 0x83000404 #define DIVOICE_CHANNEL5 0x83000405 #define DIVOICE_CHANNEL6 0x83000406 #define DIVOICE_CHANNEL7 0x83000407 #define DIVOICE_CHANNEL8 0x83000408 #define DIVOICE_TEAM 0x83000409 #define DIVOICE_ALL 0x8300040A #define DIVOICE_RECORDMUTE 0x8300040B #define DIVOICE_PLAYBACKMUTE 0x8300040C #define DIVOICE_TRANSMIT 0x8300040D #define DIVOICE_VOICECOMMAND 0x83000410 #define DIVIRTUAL_DRIVING_RACE 0x01000000 #define DIAXIS_DRIVINGR_STEER 0x01008A01 #define DIAXIS_DRIVINGR_ACCELERATE 0x01039202 #define DIAXIS_DRIVINGR_BRAKE 0x01041203 #define DIBUTTON_DRIVINGR_SHIFTUP 0x01000C01 #define DIBUTTON_DRIVINGR_SHIFTDOWN 0x01000C02 #define DIBUTTON_DRIVINGR_VIEW 0x01001C03 #define DIBUTTON_DRIVINGR_MENU 0x010004FD #define DIAXIS_DRIVINGR_ACCEL_AND_BRAKE 0x01014A04 #define DIHATSWITCH_DRIVINGR_GLANCE 0x01004601 #define DIBUTTON_DRIVINGR_BRAKE 0x01004C04 #define DIBUTTON_DRIVINGR_DASHBOARD 0x01004405 #define DIBUTTON_DRIVINGR_AIDS 0x01004406 #define DIBUTTON_DRIVINGR_MAP 0x01004407 #define DIBUTTON_DRIVINGR_BOOST 0x01004408 #define DIBUTTON_DRIVINGR_PIT 0x01004409 #define DIBUTTON_DRIVINGR_ACCELERATE_LINK 0x0103D4E0 #define DIBUTTON_DRIVINGR_STEER_LEFT_LINK 0x0100CCE4 #define DIBUTTON_DRIVINGR_STEER_RIGHT_LINK 0x0100CCEC #define DIBUTTON_DRIVINGR_GLANCE_LEFT_LINK 0x0107C4E4 #define DIBUTTON_DRIVINGR_GLANCE_RIGHT_LINK 0x0107C4EC #define DIBUTTON_DRIVINGR_DEVICE 0x010044FE #define DIBUTTON_DRIVINGR_PAUSE 0x010044FC #define DIVIRTUAL_DRIVING_COMBAT 0x02000000 #define DIAXIS_DRIVINGC_STEER 0x02008A01 #define DIAXIS_DRIVINGC_ACCELERATE 0x02039202 #define DIAXIS_DRIVINGC_BRAKE 0x02041203 #define DIBUTTON_DRIVINGC_FIRE 0x02000C01 #define DIBUTTON_DRIVINGC_WEAPONS 0x02000C02 #define DIBUTTON_DRIVINGC_TARGET 0x02000C03 #define DIBUTTON_DRIVINGC_MENU 0x020004FD #define DIAXIS_DRIVINGC_ACCEL_AND_BRAKE 0x02014A04 #define DIHATSWITCH_DRIVINGC_GLANCE 0x02004601 #define DIBUTTON_DRIVINGC_SHIFTUP 0x02004C04 #define DIBUTTON_DRIVINGC_SHIFTDOWN 0x02004C05 #define DIBUTTON_DRIVINGC_DASHBOARD 0x02004406 #define DIBUTTON_DRIVINGC_AIDS 0x02004407 #define DIBUTTON_DRIVINGC_BRAKE 0x02004C08 #define DIBUTTON_DRIVINGC_FIRESECONDARY 0x02004C09 #define DIBUTTON_DRIVINGC_ACCELERATE_LINK 0x0203D4E0 #define DIBUTTON_DRIVINGC_STEER_LEFT_LINK 0x0200CCE4 #define DIBUTTON_DRIVINGC_STEER_RIGHT_LINK 0x0200CCEC #define DIBUTTON_DRIVINGC_GLANCE_LEFT_LINK 0x0207C4E4 #define DIBUTTON_DRIVINGC_GLANCE_RIGHT_LINK 0x0207C4EC #define DIBUTTON_DRIVINGC_DEVICE 0x020044FE #define DIBUTTON_DRIVINGC_PAUSE 0x020044FC #define DIVIRTUAL_DRIVING_TANK 0x03000000 #define DIAXIS_DRIVINGT_STEER 0x03008A01 #define DIAXIS_DRIVINGT_BARREL 0x03010202 #define DIAXIS_DRIVINGT_ACCELERATE 0x03039203 #define DIAXIS_DRIVINGT_ROTATE 0x03020204 #define DIBUTTON_DRIVINGT_FIRE 0x03000C01 #define DIBUTTON_DRIVINGT_WEAPONS 0x03000C02 #define DIBUTTON_DRIVINGT_TARGET 0x03000C03 #define DIBUTTON_DRIVINGT_MENU 0x030004FD #define DIHATSWITCH_DRIVINGT_GLANCE 0x03004601 #define DIAXIS_DRIVINGT_BRAKE 0x03045205 #define DIAXIS_DRIVINGT_ACCEL_AND_BRAKE 0x03014A06 #define DIBUTTON_DRIVINGT_VIEW 0x03005C04 #define DIBUTTON_DRIVINGT_DASHBOARD 0x03005C05 #define DIBUTTON_DRIVINGT_BRAKE 0x03004C06 #define DIBUTTON_DRIVINGT_FIRESECONDARY 0x03004C07 #define DIBUTTON_DRIVINGT_ACCELERATE_LINK 0x0303D4E0 #define DIBUTTON_DRIVINGT_STEER_LEFT_LINK 0x0300CCE4 #define DIBUTTON_DRIVINGT_STEER_RIGHT_LINK 0x0300CCEC #define DIBUTTON_DRIVINGT_BARREL_UP_LINK 0x030144E0 #define DIBUTTON_DRIVINGT_BARREL_DOWN_LINK 0x030144E8 #define DIBUTTON_DRIVINGT_ROTATE_LEFT_LINK 0x030244E4 #define DIBUTTON_DRIVINGT_ROTATE_RIGHT_LINK 0x030244EC #define DIBUTTON_DRIVINGT_GLANCE_LEFT_LINK 0x0307C4E4 #define DIBUTTON_DRIVINGT_GLANCE_RIGHT_LINK 0x0307C4EC #define DIBUTTON_DRIVINGT_DEVICE 0x030044FE #define DIBUTTON_DRIVINGT_PAUSE 0x030044FC #define DIVIRTUAL_FLYING_CIVILIAN 0x04000000 #define DIAXIS_FLYINGC_BANK 0x04008A01 #define DIAXIS_FLYINGC_PITCH 0x04010A02 #define DIAXIS_FLYINGC_THROTTLE 0x04039203 #define DIBUTTON_FLYINGC_VIEW 0x04002401 #define DIBUTTON_FLYINGC_DISPLAY 0x04002402 #define DIBUTTON_FLYINGC_GEAR 0x04002C03 #define DIBUTTON_FLYINGC_MENU 0x040004FD #define DIHATSWITCH_FLYINGC_GLANCE 0x04004601 #define DIAXIS_FLYINGC_BRAKE 0x04046A04 #define DIAXIS_FLYINGC_RUDDER 0x04025205 #define DIAXIS_FLYINGC_FLAPS 0x04055A06 #define DIBUTTON_FLYINGC_FLAPSUP 0x04006404 #define DIBUTTON_FLYINGC_FLAPSDOWN 0x04006405 #define DIBUTTON_FLYINGC_BRAKE_LINK 0x04046CE0 #define DIBUTTON_FLYINGC_FASTER_LINK 0x0403D4E0 #define DIBUTTON_FLYINGC_SLOWER_LINK 0x0403D4E8 #define DIBUTTON_FLYINGC_GLANCE_LEFT_LINK 0x0407C4E4 #define DIBUTTON_FLYINGC_GLANCE_RIGHT_LINK 0x0407C4EC #define DIBUTTON_FLYINGC_GLANCE_UP_LINK 0x0407C4E0 #define DIBUTTON_FLYINGC_GLANCE_DOWN_LINK 0x0407C4E8 #define DIBUTTON_FLYINGC_DEVICE 0x040044FE #define DIBUTTON_FLYINGC_PAUSE 0x040044FC #define DIVIRTUAL_FLYING_MILITARY 0x05000000 #define DIAXIS_FLYINGM_BANK 0x05008A01 #define DIAXIS_FLYINGM_PITCH 0x05010A02 #define DIAXIS_FLYINGM_THROTTLE 0x05039203 #define DIBUTTON_FLYINGM_FIRE 0x05000C01 #define DIBUTTON_FLYINGM_WEAPONS 0x05000C02 #define DIBUTTON_FLYINGM_TARGET 0x05000C03 #define DIBUTTON_FLYINGM_MENU 0x050004FD #define DIHATSWITCH_FLYINGM_GLANCE 0x05004601 #define DIBUTTON_FLYINGM_COUNTER 0x05005C04 #define DIAXIS_FLYINGM_RUDDER 0x05024A04 #define DIAXIS_FLYINGM_BRAKE 0x05046205 #define DIBUTTON_FLYINGM_VIEW 0x05006405 #define DIBUTTON_FLYINGM_DISPLAY 0x05006406 #define DIAXIS_FLYINGM_FLAPS 0x05055206 #define DIBUTTON_FLYINGM_FLAPSUP 0x05005407 #define DIBUTTON_FLYINGM_FLAPSDOWN 0x05005408 #define DIBUTTON_FLYINGM_FIRESECONDARY 0x05004C09 #define DIBUTTON_FLYINGM_GEAR 0x0500640A #define DIBUTTON_FLYINGM_BRAKE_LINK 0x050464E0 #define DIBUTTON_FLYINGM_FASTER_LINK 0x0503D4E0 #define DIBUTTON_FLYINGM_SLOWER_LINK 0x0503D4E8 #define DIBUTTON_FLYINGM_GLANCE_LEFT_LINK 0x0507C4E4 #define DIBUTTON_FLYINGM_GLANCE_RIGHT_LINK 0x0507C4EC #define DIBUTTON_FLYINGM_GLANCE_UP_LINK 0x0507C4E0 #define DIBUTTON_FLYINGM_GLANCE_DOWN_LINK 0x0507C4E8 #define DIBUTTON_FLYINGM_DEVICE 0x050044FE #define DIBUTTON_FLYINGM_PAUSE 0x050044FC #define DIVIRTUAL_FLYING_HELICOPTER 0x06000000 #define DIAXIS_FLYINGH_BANK 0x06008A01 #define DIAXIS_FLYINGH_PITCH 0x06010A02 #define DIAXIS_FLYINGH_COLLECTIVE 0x06018A03 #define DIBUTTON_FLYINGH_FIRE 0x06001401 #define DIBUTTON_FLYINGH_WEAPONS 0x06001402 #define DIBUTTON_FLYINGH_TARGET 0x06001403 #define DIBUTTON_FLYINGH_MENU 0x060004FD #define DIHATSWITCH_FLYINGH_GLANCE 0x06004601 #define DIAXIS_FLYINGH_TORQUE 0x06025A04 #define DIAXIS_FLYINGH_THROTTLE 0x0603DA05 #define DIBUTTON_FLYINGH_COUNTER 0x06005404 #define DIBUTTON_FLYINGH_VIEW 0x06006405 #define DIBUTTON_FLYINGH_GEAR 0x06006406 #define DIBUTTON_FLYINGH_FIRESECONDARY 0x06004C07 #define DIBUTTON_FLYINGH_FASTER_LINK 0x0603DCE0 #define DIBUTTON_FLYINGH_SLOWER_LINK 0x0603DCE8 #define DIBUTTON_FLYINGH_GLANCE_LEFT_LINK 0x0607C4E4 #define DIBUTTON_FLYINGH_GLANCE_RIGHT_LINK 0x0607C4EC #define DIBUTTON_FLYINGH_GLANCE_UP_LINK 0x0607C4E0 #define DIBUTTON_FLYINGH_GLANCE_DOWN_LINK 0x0607C4E8 #define DIBUTTON_FLYINGH_DEVICE 0x060044FE #define DIBUTTON_FLYINGH_PAUSE 0x060044FC #define DIVIRTUAL_SPACESIM 0x07000000 #define DIAXIS_SPACESIM_LATERAL 0x07008201 #define DIAXIS_SPACESIM_MOVE 0x07010202 #define DIAXIS_SPACESIM_THROTTLE 0x07038203 #define DIBUTTON_SPACESIM_FIRE 0x07000401 #define DIBUTTON_SPACESIM_WEAPONS 0x07000402 #define DIBUTTON_SPACESIM_TARGET 0x07000403 #define DIBUTTON_SPACESIM_MENU 0x070004FD #define DIHATSWITCH_SPACESIM_GLANCE 0x07004601 #define DIAXIS_SPACESIM_CLIMB 0x0701C204 #define DIAXIS_SPACESIM_ROTATE 0x07024205 #define DIBUTTON_SPACESIM_VIEW 0x07004404 #define DIBUTTON_SPACESIM_DISPLAY 0x07004405 #define DIBUTTON_SPACESIM_RAISE 0x07004406 #define DIBUTTON_SPACESIM_LOWER 0x07004407 #define DIBUTTON_SPACESIM_GEAR 0x07004408 #define DIBUTTON_SPACESIM_FIRESECONDARY 0x07004409 #define DIBUTTON_SPACESIM_LEFT_LINK 0x0700C4E4 #define DIBUTTON_SPACESIM_RIGHT_LINK 0x0700C4EC #define DIBUTTON_SPACESIM_FORWARD_LINK 0x070144E0 #define DIBUTTON_SPACESIM_BACKWARD_LINK 0x070144E8 #define DIBUTTON_SPACESIM_FASTER_LINK 0x0703C4E0 #define DIBUTTON_SPACESIM_SLOWER_LINK 0x0703C4E8 #define DIBUTTON_SPACESIM_TURN_LEFT_LINK 0x070244E4 #define DIBUTTON_SPACESIM_TURN_RIGHT_LINK 0x070244EC #define DIBUTTON_SPACESIM_GLANCE_LEFT_LINK 0x0707C4E4 #define DIBUTTON_SPACESIM_GLANCE_RIGHT_LINK 0x0707C4EC #define DIBUTTON_SPACESIM_GLANCE_UP_LINK 0x0707C4E0 #define DIBUTTON_SPACESIM_GLANCE_DOWN_LINK 0x0707C4E8 #define DIBUTTON_SPACESIM_DEVICE 0x070044FE #define DIBUTTON_SPACESIM_PAUSE 0x070044FC #define DIVIRTUAL_FIGHTING_HAND2HAND 0x08000000 #define DIAXIS_FIGHTINGH_LATERAL 0x08008201 #define DIAXIS_FIGHTINGH_MOVE 0x08010202 #define DIBUTTON_FIGHTINGH_PUNCH 0x08000401 #define DIBUTTON_FIGHTINGH_KICK 0x08000402 #define DIBUTTON_FIGHTINGH_BLOCK 0x08000403 #define DIBUTTON_FIGHTINGH_CROUCH 0x08000404 #define DIBUTTON_FIGHTINGH_JUMP 0x08000405 #define DIBUTTON_FIGHTINGH_SPECIAL1 0x08000406 #define DIBUTTON_FIGHTINGH_SPECIAL2 0x08000407 #define DIBUTTON_FIGHTINGH_MENU 0x080004FD #define DIBUTTON_FIGHTINGH_SELECT 0x08004408 #define DIHATSWITCH_FIGHTINGH_SLIDE 0x08004601 #define DIBUTTON_FIGHTINGH_DISPLAY 0x08004409 #define DIAXIS_FIGHTINGH_ROTATE 0x08024203 #define DIBUTTON_FIGHTINGH_DODGE 0x0800440A #define DIBUTTON_FIGHTINGH_LEFT_LINK 0x0800C4E4 #define DIBUTTON_FIGHTINGH_RIGHT_LINK 0x0800C4EC #define DIBUTTON_FIGHTINGH_FORWARD_LINK 0x080144E0 #define DIBUTTON_FIGHTINGH_BACKWARD_LINK 0x080144E8 #define DIBUTTON_FIGHTINGH_DEVICE 0x080044FE #define DIBUTTON_FIGHTINGH_PAUSE 0x080044FC #define DIVIRTUAL_FIGHTING_FPS 0x09000000 #define DIAXIS_FPS_ROTATE 0x09008201 #define DIAXIS_FPS_MOVE 0x09010202 #define DIBUTTON_FPS_FIRE 0x09000401 #define DIBUTTON_FPS_WEAPONS 0x09000402 #define DIBUTTON_FPS_APPLY 0x09000403 #define DIBUTTON_FPS_SELECT 0x09000404 #define DIBUTTON_FPS_CROUCH 0x09000405 #define DIBUTTON_FPS_JUMP 0x09000406 #define DIAXIS_FPS_LOOKUPDOWN 0x09018203 #define DIBUTTON_FPS_STRAFE 0x09000407 #define DIBUTTON_FPS_MENU 0x090004FD #define DIHATSWITCH_FPS_GLANCE 0x09004601 #define DIBUTTON_FPS_DISPLAY 0x09004408 #define DIAXIS_FPS_SIDESTEP 0x09024204 #define DIBUTTON_FPS_DODGE 0x09004409 #define DIBUTTON_FPS_GLANCEL 0x0900440A #define DIBUTTON_FPS_GLANCER 0x0900440B #define DIBUTTON_FPS_FIRESECONDARY 0x0900440C #define DIBUTTON_FPS_ROTATE_LEFT_LINK 0x0900C4E4 #define DIBUTTON_FPS_ROTATE_RIGHT_LINK 0x0900C4EC #define DIBUTTON_FPS_FORWARD_LINK 0x090144E0 #define DIBUTTON_FPS_BACKWARD_LINK 0x090144E8 #define DIBUTTON_FPS_GLANCE_UP_LINK 0x0901C4E0 #define DIBUTTON_FPS_GLANCE_DOWN_LINK 0x0901C4E8 #define DIBUTTON_FPS_DEVICE 0x090044FE #define DIBUTTON_FPS_PAUSE 0x090044FC #define DIVIRTUAL_FIGHTING_THIRDPERSON 0x0A000000 #define DIAXIS_TPS_TURN 0x0A020201 #define DIAXIS_TPS_MOVE 0x0A010202 #define DIBUTTON_TPS_RUN 0x0A000401 #define DIBUTTON_TPS_ACTION 0x0A000402 #define DIBUTTON_TPS_SELECT 0x0A000403 #define DIBUTTON_TPS_USE 0x0A000404 #define DIBUTTON_TPS_JUMP 0x0A000405 #define DIBUTTON_TPS_MENU 0x0A0004FD #define DIHATSWITCH_TPS_GLANCE 0x0A004601 #define DIBUTTON_TPS_VIEW 0x0A004406 #define DIBUTTON_TPS_STEPLEFT 0x0A004407 #define DIBUTTON_TPS_STEPRIGHT 0x0A004408 #define DIAXIS_TPS_STEP 0x0A00C203 #define DIBUTTON_TPS_DODGE 0x0A004409 #define DIBUTTON_TPS_INVENTORY 0x0A00440A #define DIBUTTON_TPS_TURN_LEFT_LINK 0x0A0244E4 #define DIBUTTON_TPS_TURN_RIGHT_LINK 0x0A0244EC #define DIBUTTON_TPS_FORWARD_LINK 0x0A0144E0 #define DIBUTTON_TPS_BACKWARD_LINK 0x0A0144E8 #define DIBUTTON_TPS_GLANCE_UP_LINK 0x0A07C4E0 #define DIBUTTON_TPS_GLANCE_DOWN_LINK 0x0A07C4E8 #define DIBUTTON_TPS_GLANCE_LEFT_LINK 0x0A07C4E4 #define DIBUTTON_TPS_GLANCE_RIGHT_LINK 0x0A07C4EC #define DIBUTTON_TPS_DEVICE 0x0A0044FE #define DIBUTTON_TPS_PAUSE 0x0A0044FC #define DIVIRTUAL_STRATEGY_ROLEPLAYING 0x0B000000 #define DIAXIS_STRATEGYR_LATERAL 0x0B008201 #define DIAXIS_STRATEGYR_MOVE 0x0B010202 #define DIBUTTON_STRATEGYR_GET 0x0B000401 #define DIBUTTON_STRATEGYR_APPLY 0x0B000402 #define DIBUTTON_STRATEGYR_SELECT 0x0B000403 #define DIBUTTON_STRATEGYR_ATTACK 0x0B000404 #define DIBUTTON_STRATEGYR_CAST 0x0B000405 #define DIBUTTON_STRATEGYR_CROUCH 0x0B000406 #define DIBUTTON_STRATEGYR_JUMP 0x0B000407 #define DIBUTTON_STRATEGYR_MENU 0x0B0004FD #define DIHATSWITCH_STRATEGYR_GLANCE 0x0B004601 #define DIBUTTON_STRATEGYR_MAP 0x0B004408 #define DIBUTTON_STRATEGYR_DISPLAY 0x0B004409 #define DIAXIS_STRATEGYR_ROTATE 0x0B024203 #define DIBUTTON_STRATEGYR_LEFT_LINK 0x0B00C4E4 #define DIBUTTON_STRATEGYR_RIGHT_LINK 0x0B00C4EC #define DIBUTTON_STRATEGYR_FORWARD_LINK 0x0B0144E0 #define DIBUTTON_STRATEGYR_BACK_LINK 0x0B0144E8 #define DIBUTTON_STRATEGYR_ROTATE_LEFT_LINK 0x0B0244E4 #define DIBUTTON_STRATEGYR_ROTATE_RIGHT_LINK 0x0B0244EC #define DIBUTTON_STRATEGYR_DEVICE 0x0B0044FE #define DIBUTTON_STRATEGYR_PAUSE 0x0B0044FC #define DIVIRTUAL_STRATEGY_TURN 0x0C000000 #define DIAXIS_STRATEGYT_LATERAL 0x0C008201 #define DIAXIS_STRATEGYT_MOVE 0x0C010202 #define DIBUTTON_STRATEGYT_SELECT 0x0C000401 #define DIBUTTON_STRATEGYT_INSTRUCT 0x0C000402 #define DIBUTTON_STRATEGYT_APPLY 0x0C000403 #define DIBUTTON_STRATEGYT_TEAM 0x0C000404 #define DIBUTTON_STRATEGYT_TURN 0x0C000405 #define DIBUTTON_STRATEGYT_MENU 0x0C0004FD #define DIBUTTON_STRATEGYT_ZOOM 0x0C004406 #define DIBUTTON_STRATEGYT_MAP 0x0C004407 #define DIBUTTON_STRATEGYT_DISPLAY 0x0C004408 #define DIBUTTON_STRATEGYT_LEFT_LINK 0x0C00C4E4 #define DIBUTTON_STRATEGYT_RIGHT_LINK 0x0C00C4EC #define DIBUTTON_STRATEGYT_FORWARD_LINK 0x0C0144E0 #define DIBUTTON_STRATEGYT_BACK_LINK 0x0C0144E8 #define DIBUTTON_STRATEGYT_DEVICE 0x0C0044FE #define DIBUTTON_STRATEGYT_PAUSE 0x0C0044FC #define DIVIRTUAL_SPORTS_HUNTING 0x0D000000 #define DIAXIS_HUNTING_LATERAL 0x0D008201 #define DIAXIS_HUNTING_MOVE 0x0D010202 #define DIBUTTON_HUNTING_FIRE 0x0D000401 #define DIBUTTON_HUNTING_AIM 0x0D000402 #define DIBUTTON_HUNTING_WEAPON 0x0D000403 #define DIBUTTON_HUNTING_BINOCULAR 0x0D000404 #define DIBUTTON_HUNTING_CALL 0x0D000405 #define DIBUTTON_HUNTING_MAP 0x0D000406 #define DIBUTTON_HUNTING_SPECIAL 0x0D000407 #define DIBUTTON_HUNTING_MENU 0x0D0004FD #define DIHATSWITCH_HUNTING_GLANCE 0x0D004601 #define DIBUTTON_HUNTING_DISPLAY 0x0D004408 #define DIAXIS_HUNTING_ROTATE 0x0D024203 #define DIBUTTON_HUNTING_CROUCH 0x0D004409 #define DIBUTTON_HUNTING_JUMP 0x0D00440A #define DIBUTTON_HUNTING_FIRESECONDARY 0x0D00440B #define DIBUTTON_HUNTING_LEFT_LINK 0x0D00C4E4 #define DIBUTTON_HUNTING_RIGHT_LINK 0x0D00C4EC #define DIBUTTON_HUNTING_FORWARD_LINK 0x0D0144E0 #define DIBUTTON_HUNTING_BACK_LINK 0x0D0144E8 #define DIBUTTON_HUNTING_ROTATE_LEFT_LINK 0x0D0244E4 #define DIBUTTON_HUNTING_ROTATE_RIGHT_LINK 0x0D0244EC #define DIBUTTON_HUNTING_DEVICE 0x0D0044FE #define DIBUTTON_HUNTING_PAUSE 0x0D0044FC #define DIVIRTUAL_SPORTS_FISHING 0x0E000000 #define DIAXIS_FISHING_LATERAL 0x0E008201 #define DIAXIS_FISHING_MOVE 0x0E010202 #define DIBUTTON_FISHING_CAST 0x0E000401 #define DIBUTTON_FISHING_TYPE 0x0E000402 #define DIBUTTON_FISHING_BINOCULAR 0x0E000403 #define DIBUTTON_FISHING_BAIT 0x0E000404 #define DIBUTTON_FISHING_MAP 0x0E000405 #define DIBUTTON_FISHING_MENU 0x0E0004FD #define DIHATSWITCH_FISHING_GLANCE 0x0E004601 #define DIBUTTON_FISHING_DISPLAY 0x0E004406 #define DIAXIS_FISHING_ROTATE 0x0E024203 #define DIBUTTON_FISHING_CROUCH 0x0E004407 #define DIBUTTON_FISHING_JUMP 0x0E004408 #define DIBUTTON_FISHING_LEFT_LINK 0x0E00C4E4 #define DIBUTTON_FISHING_RIGHT_LINK 0x0E00C4EC #define DIBUTTON_FISHING_FORWARD_LINK 0x0E0144E0 #define DIBUTTON_FISHING_BACK_LINK 0x0E0144E8 #define DIBUTTON_FISHING_ROTATE_LEFT_LINK 0x0E0244E4 #define DIBUTTON_FISHING_ROTATE_RIGHT_LINK 0x0E0244EC #define DIBUTTON_FISHING_DEVICE 0x0E0044FE #define DIBUTTON_FISHING_PAUSE 0x0E0044FC #define DIVIRTUAL_SPORTS_BASEBALL_BAT 0x0F000000 #define DIAXIS_BASEBALLB_LATERAL 0x0F008201 #define DIAXIS_BASEBALLB_MOVE 0x0F010202 #define DIBUTTON_BASEBALLB_SELECT 0x0F000401 #define DIBUTTON_BASEBALLB_NORMAL 0x0F000402 #define DIBUTTON_BASEBALLB_POWER 0x0F000403 #define DIBUTTON_BASEBALLB_BUNT 0x0F000404 #define DIBUTTON_BASEBALLB_STEAL 0x0F000405 #define DIBUTTON_BASEBALLB_BURST 0x0F000406 #define DIBUTTON_BASEBALLB_SLIDE 0x0F000407 #define DIBUTTON_BASEBALLB_CONTACT 0x0F000408 #define DIBUTTON_BASEBALLB_MENU 0x0F0004FD #define DIBUTTON_BASEBALLB_NOSTEAL 0x0F004409 #define DIBUTTON_BASEBALLB_BOX 0x0F00440A #define DIBUTTON_BASEBALLB_LEFT_LINK 0x0F00C4E4 #define DIBUTTON_BASEBALLB_RIGHT_LINK 0x0F00C4EC #define DIBUTTON_BASEBALLB_FORWARD_LINK 0x0F0144E0 #define DIBUTTON_BASEBALLB_BACK_LINK 0x0F0144E8 #define DIBUTTON_BASEBALLB_DEVICE 0x0F0044FE #define DIBUTTON_BASEBALLB_PAUSE 0x0F0044FC #define DIVIRTUAL_SPORTS_BASEBALL_PITCH 0x10000000 #define DIAXIS_BASEBALLP_LATERAL 0x10008201 #define DIAXIS_BASEBALLP_MOVE 0x10010202 #define DIBUTTON_BASEBALLP_SELECT 0x10000401 #define DIBUTTON_BASEBALLP_PITCH 0x10000402 #define DIBUTTON_BASEBALLP_BASE 0x10000403 #define DIBUTTON_BASEBALLP_THROW 0x10000404 #define DIBUTTON_BASEBALLP_FAKE 0x10000405 #define DIBUTTON_BASEBALLP_MENU 0x100004FD #define DIBUTTON_BASEBALLP_WALK 0x10004406 #define DIBUTTON_BASEBALLP_LOOK 0x10004407 #define DIBUTTON_BASEBALLP_LEFT_LINK 0x1000C4E4 #define DIBUTTON_BASEBALLP_RIGHT_LINK 0x1000C4EC #define DIBUTTON_BASEBALLP_FORWARD_LINK 0x100144E0 #define DIBUTTON_BASEBALLP_BACK_LINK 0x100144E8 #define DIBUTTON_BASEBALLP_DEVICE 0x100044FE #define DIBUTTON_BASEBALLP_PAUSE 0x100044FC #define DIVIRTUAL_SPORTS_BASEBALL_FIELD 0x11000000 #define DIAXIS_BASEBALLF_LATERAL 0x11008201 #define DIAXIS_BASEBALLF_MOVE 0x11010202 #define DIBUTTON_BASEBALLF_NEAREST 0x11000401 #define DIBUTTON_BASEBALLF_THROW1 0x11000402 #define DIBUTTON_BASEBALLF_THROW2 0x11000403 #define DIBUTTON_BASEBALLF_BURST 0x11000404 #define DIBUTTON_BASEBALLF_JUMP 0x11000405 #define DIBUTTON_BASEBALLF_DIVE 0x11000406 #define DIBUTTON_BASEBALLF_MENU 0x110004FD #define DIBUTTON_BASEBALLF_SHIFTIN 0x11004407 #define DIBUTTON_BASEBALLF_SHIFTOUT 0x11004408 #define DIBUTTON_BASEBALLF_AIM_LEFT_LINK 0x1100C4E4 #define DIBUTTON_BASEBALLF_AIM_RIGHT_LINK 0x1100C4EC #define DIBUTTON_BASEBALLF_FORWARD_LINK 0x110144E0 #define DIBUTTON_BASEBALLF_BACK_LINK 0x110144E8 #define DIBUTTON_BASEBALLF_DEVICE 0x110044FE #define DIBUTTON_BASEBALLF_PAUSE 0x110044FC #define DIVIRTUAL_SPORTS_BASKETBALL_OFFENSE 0x12000000 #define DIAXIS_BBALLO_LATERAL 0x12008201 #define DIAXIS_BBALLO_MOVE 0x12010202 #define DIBUTTON_BBALLO_SHOOT 0x12000401 #define DIBUTTON_BBALLO_DUNK 0x12000402 #define DIBUTTON_BBALLO_PASS 0x12000403 #define DIBUTTON_BBALLO_FAKE 0x12000404 #define DIBUTTON_BBALLO_SPECIAL 0x12000405 #define DIBUTTON_BBALLO_PLAYER 0x12000406 #define DIBUTTON_BBALLO_BURST 0x12000407 #define DIBUTTON_BBALLO_CALL 0x12000408 #define DIBUTTON_BBALLO_MENU 0x120004FD #define DIHATSWITCH_BBALLO_GLANCE 0x12004601 #define DIBUTTON_BBALLO_SCREEN 0x12004409 #define DIBUTTON_BBALLO_PLAY 0x1200440A #define DIBUTTON_BBALLO_JAB 0x1200440B #define DIBUTTON_BBALLO_POST 0x1200440C #define DIBUTTON_BBALLO_TIMEOUT 0x1200440D #define DIBUTTON_BBALLO_SUBSTITUTE 0x1200440E #define DIBUTTON_BBALLO_LEFT_LINK 0x1200C4E4 #define DIBUTTON_BBALLO_RIGHT_LINK 0x1200C4EC #define DIBUTTON_BBALLO_FORWARD_LINK 0x120144E0 #define DIBUTTON_BBALLO_BACK_LINK 0x120144E8 #define DIBUTTON_BBALLO_DEVICE 0x120044FE #define DIBUTTON_BBALLO_PAUSE 0x120044FC #define DIVIRTUAL_SPORTS_BASKETBALL_DEFENSE 0x13000000 #define DIAXIS_BBALLD_LATERAL 0x13008201 #define DIAXIS_BBALLD_MOVE 0x13010202 #define DIBUTTON_BBALLD_JUMP 0x13000401 #define DIBUTTON_BBALLD_STEAL 0x13000402 #define DIBUTTON_BBALLD_FAKE 0x13000403 #define DIBUTTON_BBALLD_SPECIAL 0x13000404 #define DIBUTTON_BBALLD_PLAYER 0x13000405 #define DIBUTTON_BBALLD_BURST 0x13000406 #define DIBUTTON_BBALLD_PLAY 0x13000407 #define DIBUTTON_BBALLD_MENU 0x130004FD #define DIHATSWITCH_BBALLD_GLANCE 0x13004601 #define DIBUTTON_BBALLD_TIMEOUT 0x13004408 #define DIBUTTON_BBALLD_SUBSTITUTE 0x13004409 #define DIBUTTON_BBALLD_LEFT_LINK 0x1300C4E4 #define DIBUTTON_BBALLD_RIGHT_LINK 0x1300C4EC #define DIBUTTON_BBALLD_FORWARD_LINK 0x130144E0 #define DIBUTTON_BBALLD_BACK_LINK 0x130144E8 #define DIBUTTON_BBALLD_DEVICE 0x130044FE #define DIBUTTON_BBALLD_PAUSE 0x130044FC #define DIVIRTUAL_SPORTS_FOOTBALL_FIELD 0x14000000 #define DIBUTTON_FOOTBALLP_PLAY 0x14000401 #define DIBUTTON_FOOTBALLP_SELECT 0x14000402 #define DIBUTTON_FOOTBALLP_HELP 0x14000403 #define DIBUTTON_FOOTBALLP_MENU 0x140004FD #define DIBUTTON_FOOTBALLP_DEVICE 0x140044FE #define DIBUTTON_FOOTBALLP_PAUSE 0x140044FC #define DIVIRTUAL_SPORTS_FOOTBALL_QBCK 0x15000000 #define DIAXIS_FOOTBALLQ_LATERAL 0x15008201 #define DIAXIS_FOOTBALLQ_MOVE 0x15010202 #define DIBUTTON_FOOTBALLQ_SELECT 0x15000401 #define DIBUTTON_FOOTBALLQ_SNAP 0x15000402 #define DIBUTTON_FOOTBALLQ_JUMP 0x15000403 #define DIBUTTON_FOOTBALLQ_SLIDE 0x15000404 #define DIBUTTON_FOOTBALLQ_PASS 0x15000405 #define DIBUTTON_FOOTBALLQ_FAKE 0x15000406 #define DIBUTTON_FOOTBALLQ_MENU 0x150004FD #define DIBUTTON_FOOTBALLQ_FAKESNAP 0x15004407 #define DIBUTTON_FOOTBALLQ_MOTION 0x15004408 #define DIBUTTON_FOOTBALLQ_AUDIBLE 0x15004409 #define DIBUTTON_FOOTBALLQ_LEFT_LINK 0x1500C4E4 #define DIBUTTON_FOOTBALLQ_RIGHT_LINK 0x1500C4EC #define DIBUTTON_FOOTBALLQ_FORWARD_LINK 0x150144E0 #define DIBUTTON_FOOTBALLQ_BACK_LINK 0x150144E8 #define DIBUTTON_FOOTBALLQ_DEVICE 0x150044FE #define DIBUTTON_FOOTBALLQ_PAUSE 0x150044FC #define DIVIRTUAL_SPORTS_FOOTBALL_OFFENSE 0x16000000 #define DIAXIS_FOOTBALLO_LATERAL 0x16008201 #define DIAXIS_FOOTBALLO_MOVE 0x16010202 #define DIBUTTON_FOOTBALLO_JUMP 0x16000401 #define DIBUTTON_FOOTBALLO_LEFTARM 0x16000402 #define DIBUTTON_FOOTBALLO_RIGHTARM 0x16000403 #define DIBUTTON_FOOTBALLO_THROW 0x16000404 #define DIBUTTON_FOOTBALLO_SPIN 0x16000405 #define DIBUTTON_FOOTBALLO_MENU 0x160004FD #define DIBUTTON_FOOTBALLO_JUKE 0x16004406 #define DIBUTTON_FOOTBALLO_SHOULDER 0x16004407 #define DIBUTTON_FOOTBALLO_TURBO 0x16004408 #define DIBUTTON_FOOTBALLO_DIVE 0x16004409 #define DIBUTTON_FOOTBALLO_ZOOM 0x1600440A #define DIBUTTON_FOOTBALLO_SUBSTITUTE 0x1600440B #define DIBUTTON_FOOTBALLO_LEFT_LINK 0x1600C4E4 #define DIBUTTON_FOOTBALLO_RIGHT_LINK 0x1600C4EC #define DIBUTTON_FOOTBALLO_FORWARD_LINK 0x160144E0 #define DIBUTTON_FOOTBALLO_BACK_LINK 0x160144E8 #define DIBUTTON_FOOTBALLO_DEVICE 0x160044FE #define DIBUTTON_FOOTBALLO_PAUSE 0x160044FC #define DIVIRTUAL_SPORTS_FOOTBALL_DEFENSE 0x17000000 #define DIAXIS_FOOTBALLD_LATERAL 0x17008201 #define DIAXIS_FOOTBALLD_MOVE 0x17010202 #define DIBUTTON_FOOTBALLD_PLAY 0x17000401 #define DIBUTTON_FOOTBALLD_SELECT 0x17000402 #define DIBUTTON_FOOTBALLD_JUMP 0x17000403 #define DIBUTTON_FOOTBALLD_TACKLE 0x17000404 #define DIBUTTON_FOOTBALLD_FAKE 0x17000405 #define DIBUTTON_FOOTBALLD_SUPERTACKLE 0x17000406 #define DIBUTTON_FOOTBALLD_MENU 0x170004FD #define DIBUTTON_FOOTBALLD_SPIN 0x17004407 #define DIBUTTON_FOOTBALLD_SWIM 0x17004408 #define DIBUTTON_FOOTBALLD_BULLRUSH 0x17004409 #define DIBUTTON_FOOTBALLD_RIP 0x1700440A #define DIBUTTON_FOOTBALLD_AUDIBLE 0x1700440B #define DIBUTTON_FOOTBALLD_ZOOM 0x1700440C #define DIBUTTON_FOOTBALLD_SUBSTITUTE 0x1700440D #define DIBUTTON_FOOTBALLD_LEFT_LINK 0x1700C4E4 #define DIBUTTON_FOOTBALLD_RIGHT_LINK 0x1700C4EC #define DIBUTTON_FOOTBALLD_FORWARD_LINK 0x170144E0 #define DIBUTTON_FOOTBALLD_BACK_LINK 0x170144E8 #define DIBUTTON_FOOTBALLD_DEVICE 0x170044FE #define DIBUTTON_FOOTBALLD_PAUSE 0x170044FC #define DIVIRTUAL_SPORTS_GOLF 0x18000000 #define DIAXIS_GOLF_LATERAL 0x18008201 #define DIAXIS_GOLF_MOVE 0x18010202 #define DIBUTTON_GOLF_SWING 0x18000401 #define DIBUTTON_GOLF_SELECT 0x18000402 #define DIBUTTON_GOLF_UP 0x18000403 #define DIBUTTON_GOLF_DOWN 0x18000404 #define DIBUTTON_GOLF_TERRAIN 0x18000405 #define DIBUTTON_GOLF_FLYBY 0x18000406 #define DIBUTTON_GOLF_MENU 0x180004FD #define DIHATSWITCH_GOLF_SCROLL 0x18004601 #define DIBUTTON_GOLF_ZOOM 0x18004407 #define DIBUTTON_GOLF_TIMEOUT 0x18004408 #define DIBUTTON_GOLF_SUBSTITUTE 0x18004409 #define DIBUTTON_GOLF_LEFT_LINK 0x1800C4E4 #define DIBUTTON_GOLF_RIGHT_LINK 0x1800C4EC #define DIBUTTON_GOLF_FORWARD_LINK 0x180144E0 #define DIBUTTON_GOLF_BACK_LINK 0x180144E8 #define DIBUTTON_GOLF_DEVICE 0x180044FE #define DIBUTTON_GOLF_PAUSE 0x180044FC #define DIVIRTUAL_SPORTS_HOCKEY_OFFENSE 0x19000000 #define DIAXIS_HOCKEYO_LATERAL 0x19008201 #define DIAXIS_HOCKEYO_MOVE 0x19010202 #define DIBUTTON_HOCKEYO_SHOOT 0x19000401 #define DIBUTTON_HOCKEYO_PASS 0x19000402 #define DIBUTTON_HOCKEYO_BURST 0x19000403 #define DIBUTTON_HOCKEYO_SPECIAL 0x19000404 #define DIBUTTON_HOCKEYO_FAKE 0x19000405 #define DIBUTTON_HOCKEYO_MENU 0x190004FD #define DIHATSWITCH_HOCKEYO_SCROLL 0x19004601 #define DIBUTTON_HOCKEYO_ZOOM 0x19004406 #define DIBUTTON_HOCKEYO_STRATEGY 0x19004407 #define DIBUTTON_HOCKEYO_TIMEOUT 0x19004408 #define DIBUTTON_HOCKEYO_SUBSTITUTE 0x19004409 #define DIBUTTON_HOCKEYO_LEFT_LINK 0x1900C4E4 #define DIBUTTON_HOCKEYO_RIGHT_LINK 0x1900C4EC #define DIBUTTON_HOCKEYO_FORWARD_LINK 0x190144E0 #define DIBUTTON_HOCKEYO_BACK_LINK 0x190144E8 #define DIBUTTON_HOCKEYO_DEVICE 0x190044FE #define DIBUTTON_HOCKEYO_PAUSE 0x190044FC #define DIVIRTUAL_SPORTS_HOCKEY_DEFENSE 0x1A000000 #define DIAXIS_HOCKEYD_LATERAL 0x1A008201 #define DIAXIS_HOCKEYD_MOVE 0x1A010202 #define DIBUTTON_HOCKEYD_PLAYER 0x1A000401 #define DIBUTTON_HOCKEYD_STEAL 0x1A000402 #define DIBUTTON_HOCKEYD_BURST 0x1A000403 #define DIBUTTON_HOCKEYD_BLOCK 0x1A000404 #define DIBUTTON_HOCKEYD_FAKE 0x1A000405 #define DIBUTTON_HOCKEYD_MENU 0x1A0004FD #define DIHATSWITCH_HOCKEYD_SCROLL 0x1A004601 #define DIBUTTON_HOCKEYD_ZOOM 0x1A004406 #define DIBUTTON_HOCKEYD_STRATEGY 0x1A004407 #define DIBUTTON_HOCKEYD_TIMEOUT 0x1A004408 #define DIBUTTON_HOCKEYD_SUBSTITUTE 0x1A004409 #define DIBUTTON_HOCKEYD_LEFT_LINK 0x1A00C4E4 #define DIBUTTON_HOCKEYD_RIGHT_LINK 0x1A00C4EC #define DIBUTTON_HOCKEYD_FORWARD_LINK 0x1A0144E0 #define DIBUTTON_HOCKEYD_BACK_LINK 0x1A0144E8 #define DIBUTTON_HOCKEYD_DEVICE 0x1A0044FE #define DIBUTTON_HOCKEYD_PAUSE 0x1A0044FC #define DIVIRTUAL_SPORTS_HOCKEY_GOALIE 0x1B000000 #define DIAXIS_HOCKEYG_LATERAL 0x1B008201 #define DIAXIS_HOCKEYG_MOVE 0x1B010202 #define DIBUTTON_HOCKEYG_PASS 0x1B000401 #define DIBUTTON_HOCKEYG_POKE 0x1B000402 #define DIBUTTON_HOCKEYG_STEAL 0x1B000403 #define DIBUTTON_HOCKEYG_BLOCK 0x1B000404 #define DIBUTTON_HOCKEYG_MENU 0x1B0004FD #define DIHATSWITCH_HOCKEYG_SCROLL 0x1B004601 #define DIBUTTON_HOCKEYG_ZOOM 0x1B004405 #define DIBUTTON_HOCKEYG_STRATEGY 0x1B004406 #define DIBUTTON_HOCKEYG_TIMEOUT 0x1B004407 #define DIBUTTON_HOCKEYG_SUBSTITUTE 0x1B004408 #define DIBUTTON_HOCKEYG_LEFT_LINK 0x1B00C4E4 #define DIBUTTON_HOCKEYG_RIGHT_LINK 0x1B00C4EC #define DIBUTTON_HOCKEYG_FORWARD_LINK 0x1B0144E0 #define DIBUTTON_HOCKEYG_BACK_LINK 0x1B0144E8 #define DIBUTTON_HOCKEYG_DEVICE 0x1B0044FE #define DIBUTTON_HOCKEYG_PAUSE 0x1B0044FC #define DIVIRTUAL_SPORTS_BIKING_MOUNTAIN 0x1C000000 #define DIAXIS_BIKINGM_TURN 0x1C008201 #define DIAXIS_BIKINGM_PEDAL 0x1C010202 #define DIBUTTON_BIKINGM_JUMP 0x1C000401 #define DIBUTTON_BIKINGM_CAMERA 0x1C000402 #define DIBUTTON_BIKINGM_SPECIAL1 0x1C000403 #define DIBUTTON_BIKINGM_SELECT 0x1C000404 #define DIBUTTON_BIKINGM_SPECIAL2 0x1C000405 #define DIBUTTON_BIKINGM_MENU 0x1C0004FD #define DIHATSWITCH_BIKINGM_SCROLL 0x1C004601 #define DIBUTTON_BIKINGM_ZOOM 0x1C004406 #define DIAXIS_BIKINGM_BRAKE 0x1C044203 #define DIBUTTON_BIKINGM_LEFT_LINK 0x1C00C4E4 #define DIBUTTON_BIKINGM_RIGHT_LINK 0x1C00C4EC #define DIBUTTON_BIKINGM_FASTER_LINK 0x1C0144E0 #define DIBUTTON_BIKINGM_SLOWER_LINK 0x1C0144E8 #define DIBUTTON_BIKINGM_BRAKE_BUTTON_LINK 0x1C0444E8 #define DIBUTTON_BIKINGM_DEVICE 0x1C0044FE #define DIBUTTON_BIKINGM_PAUSE 0x1C0044FC #define DIVIRTUAL_SPORTS_SKIING 0x1D000000 #define DIAXIS_SKIING_TURN 0x1D008201 #define DIAXIS_SKIING_SPEED 0x1D010202 #define DIBUTTON_SKIING_JUMP 0x1D000401 #define DIBUTTON_SKIING_CROUCH 0x1D000402 #define DIBUTTON_SKIING_CAMERA 0x1D000403 #define DIBUTTON_SKIING_SPECIAL1 0x1D000404 #define DIBUTTON_SKIING_SELECT 0x1D000405 #define DIBUTTON_SKIING_SPECIAL2 0x1D000406 #define DIBUTTON_SKIING_MENU 0x1D0004FD #define DIHATSWITCH_SKIING_GLANCE 0x1D004601 #define DIBUTTON_SKIING_ZOOM 0x1D004407 #define DIBUTTON_SKIING_LEFT_LINK 0x1D00C4E4 #define DIBUTTON_SKIING_RIGHT_LINK 0x1D00C4EC #define DIBUTTON_SKIING_FASTER_LINK 0x1D0144E0 #define DIBUTTON_SKIING_SLOWER_LINK 0x1D0144E8 #define DIBUTTON_SKIING_DEVICE 0x1D0044FE #define DIBUTTON_SKIING_PAUSE 0x1D0044FC #define DIVIRTUAL_SPORTS_SOCCER_OFFENSE 0x1E000000 #define DIAXIS_SOCCERO_LATERAL 0x1E008201 #define DIAXIS_SOCCERO_MOVE 0x1E010202 #define DIAXIS_SOCCERO_BEND 0x1E018203 #define DIBUTTON_SOCCERO_SHOOT 0x1E000401 #define DIBUTTON_SOCCERO_PASS 0x1E000402 #define DIBUTTON_SOCCERO_FAKE 0x1E000403 #define DIBUTTON_SOCCERO_PLAYER 0x1E000404 #define DIBUTTON_SOCCERO_SPECIAL1 0x1E000405 #define DIBUTTON_SOCCERO_SELECT 0x1E000406 #define DIBUTTON_SOCCERO_MENU 0x1E0004FD #define DIHATSWITCH_SOCCERO_GLANCE 0x1E004601 #define DIBUTTON_SOCCERO_SUBSTITUTE 0x1E004407 #define DIBUTTON_SOCCERO_SHOOTLOW 0x1E004408 #define DIBUTTON_SOCCERO_SHOOTHIGH 0x1E004409 #define DIBUTTON_SOCCERO_PASSTHRU 0x1E00440A #define DIBUTTON_SOCCERO_SPRINT 0x1E00440B #define DIBUTTON_SOCCERO_CONTROL 0x1E00440C #define DIBUTTON_SOCCERO_HEAD 0x1E00440D #define DIBUTTON_SOCCERO_LEFT_LINK 0x1E00C4E4 #define DIBUTTON_SOCCERO_RIGHT_LINK 0x1E00C4EC #define DIBUTTON_SOCCERO_FORWARD_LINK 0x1E0144E0 #define DIBUTTON_SOCCERO_BACK_LINK 0x1E0144E8 #define DIBUTTON_SOCCERO_DEVICE 0x1E0044FE #define DIBUTTON_SOCCERO_PAUSE 0x1E0044FC #define DIVIRTUAL_SPORTS_SOCCER_DEFENSE 0x1F000000 #define DIAXIS_SOCCERD_LATERAL 0x1F008201 #define DIAXIS_SOCCERD_MOVE 0x1F010202 #define DIBUTTON_SOCCERD_BLOCK 0x1F000401 #define DIBUTTON_SOCCERD_STEAL 0x1F000402 #define DIBUTTON_SOCCERD_FAKE 0x1F000403 #define DIBUTTON_SOCCERD_PLAYER 0x1F000404 #define DIBUTTON_SOCCERD_SPECIAL 0x1F000405 #define DIBUTTON_SOCCERD_SELECT 0x1F000406 #define DIBUTTON_SOCCERD_SLIDE 0x1F000407 #define DIBUTTON_SOCCERD_MENU 0x1F0004FD #define DIHATSWITCH_SOCCERD_GLANCE 0x1F004601 #define DIBUTTON_SOCCERD_FOUL 0x1F004408 #define DIBUTTON_SOCCERD_HEAD 0x1F004409 #define DIBUTTON_SOCCERD_CLEAR 0x1F00440A #define DIBUTTON_SOCCERD_GOALIECHARGE 0x1F00440B #define DIBUTTON_SOCCERD_SUBSTITUTE 0x1F00440C #define DIBUTTON_SOCCERD_LEFT_LINK 0x1F00C4E4 #define DIBUTTON_SOCCERD_RIGHT_LINK 0x1F00C4EC #define DIBUTTON_SOCCERD_FORWARD_LINK 0x1F0144E0 #define DIBUTTON_SOCCERD_BACK_LINK 0x1F0144E8 #define DIBUTTON_SOCCERD_DEVICE 0x1F0044FE #define DIBUTTON_SOCCERD_PAUSE 0x1F0044FC #define DIVIRTUAL_SPORTS_RACQUET 0x20000000 #define DIAXIS_RACQUET_LATERAL 0x20008201 #define DIAXIS_RACQUET_MOVE 0x20010202 #define DIBUTTON_RACQUET_SWING 0x20000401 #define DIBUTTON_RACQUET_BACKSWING 0x20000402 #define DIBUTTON_RACQUET_SMASH 0x20000403 #define DIBUTTON_RACQUET_SPECIAL 0x20000404 #define DIBUTTON_RACQUET_SELECT 0x20000405 #define DIBUTTON_RACQUET_MENU 0x200004FD #define DIHATSWITCH_RACQUET_GLANCE 0x20004601 #define DIBUTTON_RACQUET_TIMEOUT 0x20004406 #define DIBUTTON_RACQUET_SUBSTITUTE 0x20004407 #define DIBUTTON_RACQUET_LEFT_LINK 0x2000C4E4 #define DIBUTTON_RACQUET_RIGHT_LINK 0x2000C4EC #define DIBUTTON_RACQUET_FORWARD_LINK 0x200144E0 #define DIBUTTON_RACQUET_BACK_LINK 0x200144E8 #define DIBUTTON_RACQUET_DEVICE 0x200044FE #define DIBUTTON_RACQUET_PAUSE 0x200044FC #define DIVIRTUAL_ARCADE_SIDE2SIDE 0x21000000 #define DIAXIS_ARCADES_LATERAL 0x21008201 #define DIAXIS_ARCADES_MOVE 0x21010202 #define DIBUTTON_ARCADES_THROW 0x21000401 #define DIBUTTON_ARCADES_CARRY 0x21000402 #define DIBUTTON_ARCADES_ATTACK 0x21000403 #define DIBUTTON_ARCADES_SPECIAL 0x21000404 #define DIBUTTON_ARCADES_SELECT 0x21000405 #define DIBUTTON_ARCADES_MENU 0x210004FD #define DIHATSWITCH_ARCADES_VIEW 0x21004601 #define DIBUTTON_ARCADES_LEFT_LINK 0x2100C4E4 #define DIBUTTON_ARCADES_RIGHT_LINK 0x2100C4EC #define DIBUTTON_ARCADES_FORWARD_LINK 0x210144E0 #define DIBUTTON_ARCADES_BACK_LINK 0x210144E8 #define DIBUTTON_ARCADES_VIEW_UP_LINK 0x2107C4E0 #define DIBUTTON_ARCADES_VIEW_DOWN_LINK 0x2107C4E8 #define DIBUTTON_ARCADES_VIEW_LEFT_LINK 0x2107C4E4 #define DIBUTTON_ARCADES_VIEW_RIGHT_LINK 0x2107C4EC #define DIBUTTON_ARCADES_DEVICE 0x210044FE #define DIBUTTON_ARCADES_PAUSE 0x210044FC #define DIVIRTUAL_ARCADE_PLATFORM 0x22000000 #define DIAXIS_ARCADEP_LATERAL 0x22008201 #define DIAXIS_ARCADEP_MOVE 0x22010202 #define DIBUTTON_ARCADEP_JUMP 0x22000401 #define DIBUTTON_ARCADEP_FIRE 0x22000402 #define DIBUTTON_ARCADEP_CROUCH 0x22000403 #define DIBUTTON_ARCADEP_SPECIAL 0x22000404 #define DIBUTTON_ARCADEP_SELECT 0x22000405 #define DIBUTTON_ARCADEP_MENU 0x220004FD #define DIHATSWITCH_ARCADEP_VIEW 0x22004601 #define DIBUTTON_ARCADEP_FIRESECONDARY 0x22004406 #define DIBUTTON_ARCADEP_LEFT_LINK 0x2200C4E4 #define DIBUTTON_ARCADEP_RIGHT_LINK 0x2200C4EC #define DIBUTTON_ARCADEP_FORWARD_LINK 0x220144E0 #define DIBUTTON_ARCADEP_BACK_LINK 0x220144E8 #define DIBUTTON_ARCADEP_VIEW_UP_LINK 0x2207C4E0 #define DIBUTTON_ARCADEP_VIEW_DOWN_LINK 0x2207C4E8 #define DIBUTTON_ARCADEP_VIEW_LEFT_LINK 0x2207C4E4 #define DIBUTTON_ARCADEP_VIEW_RIGHT_LINK 0x2207C4EC #define DIBUTTON_ARCADEP_DEVICE 0x220044FE #define DIBUTTON_ARCADEP_PAUSE 0x220044FC #define DIVIRTUAL_CAD_2DCONTROL 0x23000000 #define DIAXIS_2DCONTROL_LATERAL 0x23008201 #define DIAXIS_2DCONTROL_MOVE 0x23010202 #define DIAXIS_2DCONTROL_INOUT 0x23018203 #define DIBUTTON_2DCONTROL_SELECT 0x23000401 #define DIBUTTON_2DCONTROL_SPECIAL1 0x23000402 #define DIBUTTON_2DCONTROL_SPECIAL 0x23000403 #define DIBUTTON_2DCONTROL_SPECIAL2 0x23000404 #define DIBUTTON_2DCONTROL_MENU 0x230004FD #define DIHATSWITCH_2DCONTROL_HATSWITCH 0x23004601 #define DIAXIS_2DCONTROL_ROTATEZ 0x23024204 #define DIBUTTON_2DCONTROL_DISPLAY 0x23004405 #define DIBUTTON_2DCONTROL_DEVICE 0x230044FE #define DIBUTTON_2DCONTROL_PAUSE 0x230044FC #define DIVIRTUAL_CAD_3DCONTROL 0x24000000 #define DIAXIS_3DCONTROL_LATERAL 0x24008201 #define DIAXIS_3DCONTROL_MOVE 0x24010202 #define DIAXIS_3DCONTROL_INOUT 0x24018203 #define DIBUTTON_3DCONTROL_SELECT 0x24000401 #define DIBUTTON_3DCONTROL_SPECIAL1 0x24000402 #define DIBUTTON_3DCONTROL_SPECIAL 0x24000403 #define DIBUTTON_3DCONTROL_SPECIAL2 0x24000404 #define DIBUTTON_3DCONTROL_MENU 0x240004FD #define DIHATSWITCH_3DCONTROL_HATSWITCH 0x24004601 #define DIAXIS_3DCONTROL_ROTATEX 0x24034204 #define DIAXIS_3DCONTROL_ROTATEY 0x2402C205 #define DIAXIS_3DCONTROL_ROTATEZ 0x24024206 #define DIBUTTON_3DCONTROL_DISPLAY 0x24004405 #define DIBUTTON_3DCONTROL_DEVICE 0x240044FE #define DIBUTTON_3DCONTROL_PAUSE 0x240044FC #define DIVIRTUAL_CAD_FLYBY 0x25000000 #define DIAXIS_CADF_LATERAL 0x25008201 #define DIAXIS_CADF_MOVE 0x25010202 #define DIAXIS_CADF_INOUT 0x25018203 #define DIBUTTON_CADF_SELECT 0x25000401 #define DIBUTTON_CADF_SPECIAL1 0x25000402 #define DIBUTTON_CADF_SPECIAL 0x25000403 #define DIBUTTON_CADF_SPECIAL2 0x25000404 #define DIBUTTON_CADF_MENU 0x250004FD #define DIHATSWITCH_CADF_HATSWITCH 0x25004601 #define DIAXIS_CADF_ROTATEX 0x25034204 #define DIAXIS_CADF_ROTATEY 0x2502C205 #define DIAXIS_CADF_ROTATEZ 0x25024206 #define DIBUTTON_CADF_DISPLAY 0x25004405 #define DIBUTTON_CADF_DEVICE 0x250044FE #define DIBUTTON_CADF_PAUSE 0x250044FC #define DIVIRTUAL_CAD_MODEL 0x26000000 #define DIAXIS_CADM_LATERAL 0x26008201 #define DIAXIS_CADM_MOVE 0x26010202 #define DIAXIS_CADM_INOUT 0x26018203 #define DIBUTTON_CADM_SELECT 0x26000401 #define DIBUTTON_CADM_SPECIAL1 0x26000402 #define DIBUTTON_CADM_SPECIAL 0x26000403 #define DIBUTTON_CADM_SPECIAL2 0x26000404 #define DIBUTTON_CADM_MENU 0x260004FD #define DIHATSWITCH_CADM_HATSWITCH 0x26004601 #define DIAXIS_CADM_ROTATEX 0x26034204 #define DIAXIS_CADM_ROTATEY 0x2602C205 #define DIAXIS_CADM_ROTATEZ 0x26024206 #define DIBUTTON_CADM_DISPLAY 0x26004405 #define DIBUTTON_CADM_DEVICE 0x260044FE #define DIBUTTON_CADM_PAUSE 0x260044FC #define DIVIRTUAL_REMOTE_CONTROL 0x27000000 #define DIAXIS_REMOTE_SLIDER 0x27050201 #define DIBUTTON_REMOTE_MUTE 0x27000401 #define DIBUTTON_REMOTE_SELECT 0x27000402 #define DIBUTTON_REMOTE_PLAY 0x27002403 #define DIBUTTON_REMOTE_CUE 0x27002404 #define DIBUTTON_REMOTE_REVIEW 0x27002405 #define DIBUTTON_REMOTE_CHANGE 0x27002406 #define DIBUTTON_REMOTE_RECORD 0x27002407 #define DIBUTTON_REMOTE_MENU 0x270004FD #define DIAXIS_REMOTE_SLIDER2 0x27054202 #define DIBUTTON_REMOTE_TV 0x27005C08 #define DIBUTTON_REMOTE_CABLE 0x27005C09 #define DIBUTTON_REMOTE_CD 0x27005C0A #define DIBUTTON_REMOTE_VCR 0x27005C0B #define DIBUTTON_REMOTE_TUNER 0x27005C0C #define DIBUTTON_REMOTE_DVD 0x27005C0D #define DIBUTTON_REMOTE_ADJUST 0x27005C0E #define DIBUTTON_REMOTE_DIGIT0 0x2700540F #define DIBUTTON_REMOTE_DIGIT1 0x27005410 #define DIBUTTON_REMOTE_DIGIT2 0x27005411 #define DIBUTTON_REMOTE_DIGIT3 0x27005412 #define DIBUTTON_REMOTE_DIGIT4 0x27005413 #define DIBUTTON_REMOTE_DIGIT5 0x27005414 #define DIBUTTON_REMOTE_DIGIT6 0x27005415 #define DIBUTTON_REMOTE_DIGIT7 0x27005416 #define DIBUTTON_REMOTE_DIGIT8 0x27005417 #define DIBUTTON_REMOTE_DIGIT9 0x27005418 #define DIBUTTON_REMOTE_DEVICE 0x270044FE #define DIBUTTON_REMOTE_PAUSE 0x270044FC #define DIVIRTUAL_BROWSER_CONTROL 0x28000000 #define DIAXIS_BROWSER_LATERAL 0x28008201 #define DIAXIS_BROWSER_MOVE 0x28010202 #define DIBUTTON_BROWSER_SELECT 0x28000401 #define DIAXIS_BROWSER_VIEW 0x28018203 #define DIBUTTON_BROWSER_REFRESH 0x28000402 #define DIBUTTON_BROWSER_MENU 0x280004FD #define DIBUTTON_BROWSER_SEARCH 0x28004403 #define DIBUTTON_BROWSER_STOP 0x28004404 #define DIBUTTON_BROWSER_HOME 0x28004405 #define DIBUTTON_BROWSER_FAVORITES 0x28004406 #define DIBUTTON_BROWSER_NEXT 0x28004407 #define DIBUTTON_BROWSER_PREVIOUS 0x28004408 #define DIBUTTON_BROWSER_HISTORY 0x28004409 #define DIBUTTON_BROWSER_PRINT 0x2800440A #define DIBUTTON_BROWSER_DEVICE 0x280044FE #define DIBUTTON_BROWSER_PAUSE 0x280044FC #define DIVIRTUAL_DRIVING_MECHA 0x29000000 #define DIAXIS_MECHA_STEER 0x29008201 #define DIAXIS_MECHA_TORSO 0x29010202 #define DIAXIS_MECHA_ROTATE 0x29020203 #define DIAXIS_MECHA_THROTTLE 0x29038204 #define DIBUTTON_MECHA_FIRE 0x29000401 #define DIBUTTON_MECHA_WEAPONS 0x29000402 #define DIBUTTON_MECHA_TARGET 0x29000403 #define DIBUTTON_MECHA_REVERSE 0x29000404 #define DIBUTTON_MECHA_ZOOM 0x29000405 #define DIBUTTON_MECHA_JUMP 0x29000406 #define DIBUTTON_MECHA_MENU 0x290004FD #define DIBUTTON_MECHA_CENTER 0x29004407 #define DIHATSWITCH_MECHA_GLANCE 0x29004601 #define DIBUTTON_MECHA_VIEW 0x29004408 #define DIBUTTON_MECHA_FIRESECONDARY 0x29004409 #define DIBUTTON_MECHA_LEFT_LINK 0x2900C4E4 #define DIBUTTON_MECHA_RIGHT_LINK 0x2900C4EC #define DIBUTTON_MECHA_FORWARD_LINK 0x290144E0 #define DIBUTTON_MECHA_BACK_LINK 0x290144E8 #define DIBUTTON_MECHA_ROTATE_LEFT_LINK 0x290244E4 #define DIBUTTON_MECHA_ROTATE_RIGHT_LINK 0x290244EC #define DIBUTTON_MECHA_FASTER_LINK 0x2903C4E0 #define DIBUTTON_MECHA_SLOWER_LINK 0x2903C4E8 #define DIBUTTON_MECHA_DEVICE 0x290044FE #define DIBUTTON_MECHA_PAUSE 0x290044FC #define DIAXIS_ANY_X_1 0xFF00C201 #define DIAXIS_ANY_X_2 0xFF00C202 #define DIAXIS_ANY_Y_1 0xFF014201 #define DIAXIS_ANY_Y_2 0xFF014202 #define DIAXIS_ANY_Z_1 0xFF01C201 #define DIAXIS_ANY_Z_2 0xFF01C202 #define DIAXIS_ANY_R_1 0xFF024201 #define DIAXIS_ANY_R_2 0xFF024202 #define DIAXIS_ANY_U_1 0xFF02C201 #define DIAXIS_ANY_U_2 0xFF02C202 #define DIAXIS_ANY_V_1 0xFF034201 #define DIAXIS_ANY_V_2 0xFF034202 #define DIAXIS_ANY_A_1 0xFF03C201 #define DIAXIS_ANY_A_2 0xFF03C202 #define DIAXIS_ANY_B_1 0xFF044201 #define DIAXIS_ANY_B_2 0xFF044202 #define DIAXIS_ANY_C_1 0xFF04C201 #define DIAXIS_ANY_C_2 0xFF04C202 #define DIAXIS_ANY_S_1 0xFF054201 #define DIAXIS_ANY_S_2 0xFF054202 #define DIAXIS_ANY_1 0xFF004201 #define DIAXIS_ANY_2 0xFF004202 #define DIAXIS_ANY_3 0xFF004203 #define DIAXIS_ANY_4 0xFF004204 #define DIPOV_ANY_1 0xFF004601 #define DIPOV_ANY_2 0xFF004602 #define DIPOV_ANY_3 0xFF004603 #define DIPOV_ANY_4 0xFF004604 #define DIBUTTON_ANY(instance) ( 0xFF004400 | instance ) #ifdef __cplusplus }; #endif #endif #ifdef _INC_MMSYSTEM #ifndef MMNOJOY #ifndef __VJOYDX_INCLUDED__ #define __VJOYDX_INCLUDED__ #ifdef __cplusplus extern "C" { #endif #define JOY_PASSDRIVERDATA 0x10000000l WINMMAPI MMRESULT WINAPI joyConfigChanged( DWORD dwFlags ); #define JOY_HWS_ISHEADTRACKER 0x02000000l #define JOY_HWS_ISGAMEPORTDRIVER 0x04000000l #define JOY_HWS_ISANALOGPORTDRIVER 0x08000000l #define JOY_HWS_AUTOLOAD 0x10000000l #define JOY_HWS_NODEVNODE 0x20000000l #define JOY_HWS_ISGAMEPORTBUS 0x80000000l #define JOY_HWS_GAMEPORTBUSBUSY 0x00000001l #define JOY_US_VOLATILE 0x00000008L #ifdef __cplusplus }; #endif #endif #endif #endif #ifndef DIJ_RINGZERO #ifdef _INC_MMDDK #ifndef MMNOJOYDEV #ifndef __VJOYDXD_INCLUDED__ #define __VJOYDXD_INCLUDED__ #define JOY_OEMPOLL_PASSDRIVERDATA 7 #endif #endif #endif #endif #endif #undef _THIS #define _THIS SDL_AudioDevice *this #undef SDLAUDIOHIDDEN #define SDLAUDIOHIDDEN ((struct SDL_PrivateAudioDataDSOUND*)this->hidden) struct SDL_PrivateAudioDataDSOUND { LPDIRECTSOUND sound; LPDIRECTSOUNDBUFFER mixbuf; int num_buffers; int mixlen; DWORD lastchunk; Uint8 *locked_buf; }; #endif #ifndef WAVE_FORMAT_IEEE_FLOAT #define WAVE_FORMAT_IEEE_FLOAT 0x0003 #endif static void* DSoundDLL = NULL; typedef HRESULT(WINAPI*fnDirectSoundCreate8)(LPGUID,LPDIRECTSOUND*,LPUNKNOWN); typedef HRESULT(WINAPI*fnDirectSoundEnumerateW)(LPDSENUMCALLBACKW, LPVOID); typedef HRESULT(WINAPI*fnDirectSoundCaptureEnumerateW)(LPDSENUMCALLBACKW,LPVOID); static fnDirectSoundCreate8 pDirectSoundCreate8 = NULL; static fnDirectSoundEnumerateW pDirectSoundEnumerateW = NULL; static fnDirectSoundCaptureEnumerateW pDirectSoundCaptureEnumerateW = NULL; static void DSOUND_Unload(void) { pDirectSoundCreate8 = NULL; pDirectSoundEnumerateW = NULL; pDirectSoundCaptureEnumerateW = NULL; if (DSoundDLL != NULL) { SDL_UnloadObject(DSoundDLL); DSoundDLL = NULL; } } static int DSOUND_Load(void) { int loaded = 0; DSOUND_Unload(); DSoundDLL = SDL_LoadObject("DSOUND.DLL"); if (DSoundDLL == NULL) { SDL_SetError("DirectSound: failed to load DSOUND.DLL"); } else { #define DSOUNDLOAD(f) { \ p##f = (fn##f) SDL_LoadFunction(DSoundDLL, #f); \ if (!p##f) loaded = 0; \ } loaded = 1; DSOUNDLOAD(DirectSoundCreate8); DSOUNDLOAD(DirectSoundEnumerateW); DSOUNDLOAD(DirectSoundCaptureEnumerateW); #undef DSOUNDLOAD if (!loaded) { SDL_SetError("DirectSound: System doesn't appear to have DX8."); } } if (!loaded) { DSOUND_Unload(); } return loaded; } static int SetDSerror(const char *function, int code) { static const char *error; static char errbuf[1024]; errbuf[0] = 0; switch (code) { case E_NOINTERFACE: error = "Unsupported interface -- Is DirectX 8.0 or later installed?"; break; case DSERR_ALLOCATED: error = "Audio device in use"; break; case DSERR_BADFORMAT: error = "Unsupported audio format"; break; case DSERR_BUFFERLOST: error = "Mixing buffer was lost"; break; case DSERR_CONTROLUNAVAIL: error = "Control requested is not available"; break; case DSERR_INVALIDCALL: error = "Invalid call for the current state"; break; case DSERR_INVALIDPARAM: error = "Invalid parameter"; break; case DSERR_NODRIVER: error = "No audio device found"; break; case DSERR_OUTOFMEMORY: error = "Out of memory"; break; case DSERR_PRIOLEVELNEEDED: error = "Caller doesn't have priority"; break; case DSERR_UNSUPPORTED: error = "Function not supported"; break; default: SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: Unknown DirectSound error: 0x%x", function, code); break; } if (!errbuf[0]) { SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function, error); } return SDL_SetError("%s", errbuf); } static BOOL CALLBACK FindAllDevs(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID data) { SDL_AddAudioDevice addfn = (SDL_AddAudioDevice) data; if (guid != NULL) { char *str = WIN_StringToUTF8(desc); if (str != NULL) { addfn(str); SDL_free(str); } } return TRUE; } static void DSOUND_DetectDevices(int iscapture, SDL_AddAudioDevice addfn) { if (iscapture) { pDirectSoundCaptureEnumerateW(FindAllDevs, addfn); } else { pDirectSoundEnumerateW(FindAllDevs, addfn); } } static void DSOUND_WaitDevice(_THIS) { DWORD status = 0; DWORD cursor = 0; DWORD junk = 0; HRESULT result = DS_OK; result = IDirectSoundBuffer_GetCurrentPosition(SDLAUDIOHIDDEN->mixbuf, &junk, &cursor); if (result != DS_OK) { if (result == DSERR_BUFFERLOST) { IDirectSoundBuffer_Restore(SDLAUDIOHIDDEN->mixbuf); } #ifdef DEBUG_SOUND SetDSerror("DirectSound GetCurrentPosition", result); #endif return; } while ((cursor / SDLAUDIOHIDDEN->mixlen) == SDLAUDIOHIDDEN->lastchunk) { SDL_Delay(1); IDirectSoundBuffer_GetStatus(SDLAUDIOHIDDEN->mixbuf, &status); if ((status & DSBSTATUS_BUFFERLOST)) { IDirectSoundBuffer_Restore(SDLAUDIOHIDDEN->mixbuf); IDirectSoundBuffer_GetStatus(SDLAUDIOHIDDEN->mixbuf, &status); if ((status & DSBSTATUS_BUFFERLOST)) { break; } } if (!(status & DSBSTATUS_PLAYING)) { result = IDirectSoundBuffer_Play(SDLAUDIOHIDDEN->mixbuf, 0, 0, DSBPLAY_LOOPING); if (result == DS_OK) { continue; } #ifdef DEBUG_SOUND SetDSerror("DirectSound Play", result); #endif return; } result = IDirectSoundBuffer_GetCurrentPosition(SDLAUDIOHIDDEN->mixbuf, &junk, &cursor); if (result != DS_OK) { SetDSerror("DirectSound GetCurrentPosition", result); return; } } } static void DSOUND_PlayDevice(_THIS) { if (SDLAUDIOHIDDEN->locked_buf) { IDirectSoundBuffer_Unlock(SDLAUDIOHIDDEN->mixbuf, SDLAUDIOHIDDEN->locked_buf, SDLAUDIOHIDDEN->mixlen, NULL, 0); } } static Uint8 * DSOUND_GetDeviceBuf(_THIS) { DWORD cursor = 0; DWORD junk = 0; HRESULT result = DS_OK; DWORD rawlen = 0; SDLAUDIOHIDDEN->locked_buf = NULL; result = IDirectSoundBuffer_GetCurrentPosition(SDLAUDIOHIDDEN->mixbuf, &junk, &cursor); if (result == DSERR_BUFFERLOST) { IDirectSoundBuffer_Restore(SDLAUDIOHIDDEN->mixbuf); result = IDirectSoundBuffer_GetCurrentPosition(SDLAUDIOHIDDEN->mixbuf, &junk, &cursor); } if (result != DS_OK) { SetDSerror("DirectSound GetCurrentPosition", result); return (NULL); } cursor /= SDLAUDIOHIDDEN->mixlen; #ifdef DEBUG_SOUND { DWORD spot = cursor; if (spot < SDLAUDIOHIDDEN->lastchunk) { spot += SDLAUDIOHIDDEN->num_buffers; } if (spot > SDLAUDIOHIDDEN->lastchunk + 1) { fprintf(stderr, "Audio dropout, missed %d fragments\n", (spot - (SDLAUDIOHIDDEN->lastchunk + 1))); } } #endif SDLAUDIOHIDDEN->lastchunk = cursor; cursor = (cursor + 1) % SDLAUDIOHIDDEN->num_buffers; cursor *= SDLAUDIOHIDDEN->mixlen; result = IDirectSoundBuffer_Lock(SDLAUDIOHIDDEN->mixbuf, cursor, SDLAUDIOHIDDEN->mixlen, (LPVOID *) & SDLAUDIOHIDDEN->locked_buf, &rawlen, NULL, &junk, 0); if (result == DSERR_BUFFERLOST) { IDirectSoundBuffer_Restore(SDLAUDIOHIDDEN->mixbuf); result = IDirectSoundBuffer_Lock(SDLAUDIOHIDDEN->mixbuf, cursor, SDLAUDIOHIDDEN->mixlen, (LPVOID *) & SDLAUDIOHIDDEN->locked_buf, &rawlen, NULL, &junk, 0); } if (result != DS_OK) { SetDSerror("DirectSound Lock", result); return (NULL); } return (SDLAUDIOHIDDEN->locked_buf); } static void DSOUND_WaitDone(_THIS) { Uint8 *stream = DSOUND_GetDeviceBuf(this); if (stream != NULL) { SDL_memset(stream, this->spec.silence, SDLAUDIOHIDDEN->mixlen); DSOUND_PlayDevice(this); } DSOUND_WaitDevice(this); IDirectSoundBuffer_Stop(SDLAUDIOHIDDEN->mixbuf); } static void DSOUND_CloseDevice(_THIS) { if (SDLAUDIOHIDDEN != NULL) { if (SDLAUDIOHIDDEN->sound != NULL) { if (SDLAUDIOHIDDEN->mixbuf != NULL) { IDirectSoundBuffer_Release(SDLAUDIOHIDDEN->mixbuf); SDLAUDIOHIDDEN->mixbuf = NULL; } IDirectSound_Release(SDLAUDIOHIDDEN->sound); SDLAUDIOHIDDEN->sound = NULL; } SDL_free(SDLAUDIOHIDDEN); this->hidden = NULL; } } static int CreateSecondary(_THIS, HWND focus) { LPDIRECTSOUND sndObj = SDLAUDIOHIDDEN->sound; LPDIRECTSOUNDBUFFER *sndbuf = &SDLAUDIOHIDDEN->mixbuf; Uint32 chunksize = this->spec.size; const int numchunks = 8; HRESULT result = DS_OK; DSBUFFERDESC format; LPVOID pvAudioPtr1, pvAudioPtr2; DWORD dwAudioBytes1, dwAudioBytes2; WAVEFORMATEX wfmt; SDL_zero(wfmt); if (SDL_AUDIO_ISFLOAT(this->spec.format)) { wfmt.wFormatTag = WAVE_FORMAT_IEEE_FLOAT; } else { wfmt.wFormatTag = WAVE_FORMAT_PCM; } wfmt.wBitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format); wfmt.nChannels = this->spec.channels; wfmt.nSamplesPerSec = this->spec.freq; wfmt.nBlockAlign = wfmt.nChannels * (wfmt.wBitsPerSample / 8); wfmt.nAvgBytesPerSec = wfmt.nSamplesPerSec * wfmt.nBlockAlign; SDL_CalculateAudioSpec(&this->spec); if (focus) { result = IDirectSound_SetCooperativeLevel(sndObj, focus, DSSCL_PRIORITY); } else { result = IDirectSound_SetCooperativeLevel(sndObj, GetDesktopWindow(), DSSCL_NORMAL); } if (result != DS_OK) { return SetDSerror("DirectSound SetCooperativeLevel", result); } SDL_zero(format); format.dwSize = sizeof(format); format.dwFlags = DSBCAPS_GETCURRENTPOSITION2; if (!focus) { format.dwFlags |= DSBCAPS_GLOBALFOCUS; } else { format.dwFlags |= DSBCAPS_STICKYFOCUS; } format.dwBufferBytes = numchunks * chunksize; if ((format.dwBufferBytes < DSBSIZE_MIN) || (format.dwBufferBytes > DSBSIZE_MAX)) { return SDL_SetError("Sound buffer size must be between %d and %d", DSBSIZE_MIN / numchunks, DSBSIZE_MAX / numchunks); } format.dwReserved = 0; format.lpwfxFormat = &wfmt; result = IDirectSound_CreateSoundBuffer(sndObj, &format, sndbuf, NULL); if (result != DS_OK) { return SetDSerror("DirectSound CreateSoundBuffer", result); } IDirectSoundBuffer_SetFormat(*sndbuf, &wfmt); result = IDirectSoundBuffer_Lock(*sndbuf, 0, format.dwBufferBytes, (LPVOID *) & pvAudioPtr1, &dwAudioBytes1, (LPVOID *) & pvAudioPtr2, &dwAudioBytes2, DSBLOCK_ENTIREBUFFER); if (result == DS_OK) { SDL_memset(pvAudioPtr1, this->spec.silence, dwAudioBytes1); IDirectSoundBuffer_Unlock(*sndbuf, (LPVOID) pvAudioPtr1, dwAudioBytes1, (LPVOID) pvAudioPtr2, dwAudioBytes2); } return (numchunks); } typedef struct FindDevGUIDData { const char *devname; GUID guid; int found; } FindDevGUIDData; static BOOL CALLBACK FindDevGUID(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID _data) { if (guid != NULL) { FindDevGUIDData *data = (FindDevGUIDData *) _data; char *str = WIN_StringToUTF8(desc); const int match = (SDL_strcmp(str, data->devname) == 0); SDL_free(str); if (match) { data->found = 1; SDL_memcpy(&data->guid, guid, sizeof (data->guid)); return FALSE; } } return TRUE; } static int DSOUND_OpenDevice(_THIS, const char *devname, int iscapture) { HRESULT result; SDL_bool valid_format = SDL_FALSE; SDL_bool tried_format = SDL_FALSE; SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format); FindDevGUIDData devguid; LPGUID guid = NULL; if (devname != NULL) { devguid.found = 0; devguid.devname = devname; if (iscapture) pDirectSoundCaptureEnumerateW(FindDevGUID, &devguid); else pDirectSoundEnumerateW(FindDevGUID, &devguid); if (!devguid.found) { return SDL_SetError("DirectSound: Requested device not found"); } guid = &devguid.guid; } this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *SDLAUDIOHIDDEN)); if (SDLAUDIOHIDDEN == NULL) { return SDL_OutOfMemory(); } SDL_memset(SDLAUDIOHIDDEN, 0, (sizeof *SDLAUDIOHIDDEN)); result = pDirectSoundCreate8(guid, &SDLAUDIOHIDDEN->sound, NULL); if (result != DS_OK) { DSOUND_CloseDevice(this); return SetDSerror("DirectSoundCreate", result); } while ((!valid_format) && (test_format)) { switch (test_format) { case AUDIO_U8: case AUDIO_S16: case AUDIO_S32: case AUDIO_F32: tried_format = SDL_TRUE; this->spec.format = test_format; SDLAUDIOHIDDEN->num_buffers = CreateSecondary(this, NULL); if (SDLAUDIOHIDDEN->num_buffers > 0) { valid_format = SDL_TRUE; } break; } test_format = SDL_NextAudioFormat(); } if (!valid_format) { DSOUND_CloseDevice(this); if (tried_format) { return -1; } return SDL_SetError("DirectSound: Unsupported audio format"); } SDLAUDIOHIDDEN->mixlen = this->spec.size; return 0; } static void DSOUND_Deinitialize(void) { DSOUND_Unload(); } static int DSOUND_Init(SDL_AudioDriverImpl * impl) { if (!DSOUND_Load()) { return 0; } impl->DetectDevices = DSOUND_DetectDevices; impl->OpenDevice = DSOUND_OpenDevice; impl->PlayDevice = DSOUND_PlayDevice; impl->WaitDevice = DSOUND_WaitDevice; impl->WaitDone = DSOUND_WaitDone; impl->GetDeviceBuf = DSOUND_GetDeviceBuf; impl->CloseDevice = DSOUND_CloseDevice; impl->Deinitialize = DSOUND_Deinitialize; return 1; } AudioBootStrap DSOUND_bootstrap = { "directsound", "DirectSound", DSOUND_Init, 0 }; #endif #if SDL_AUDIO_DRIVER_OSS #include #include #include #include #include #include #include #include #include #if SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H #include #else #include #endif #define SDL_AllocAudioMem SDL_malloc #define SDL_FreeAudioMem SDL_free #ifdef USE_BLOCKING_WRITES #define OPEN_FLAGS_OUTPUT O_WRONLY #define OPEN_FLAGS_INPUT O_RDONLY #else #define OPEN_FLAGS_OUTPUT (O_WRONLY|O_NONBLOCK) #define OPEN_FLAGS_INPUT (O_RDONLY|O_NONBLOCK) #endif void SDL_EnumUnixAudioDevices(int iscapture, int classic, int (*test) (int fd), SDL_AddAudioDevice addfn); #ifndef _SDL_dspaudio_h #define _SDL_dspaudio_h #undef _THIS #define _THIS SDL_AudioDevice *this #undef SDLAUDIOHIDDEN #define SDLAUDIOHIDDEN ((struct SDL_PrivateAudioDataDSP*)this->hidden) struct SDL_PrivateAudioDataDSP { int audio_fd; Uint8 *mixbuf; int mixlen; }; #define FUDGE_TICKS 10 #endif static void DSP_DetectDevices(int iscapture, SDL_AddAudioDevice addfn) { SDL_EnumUnixAudioDevices(iscapture, 0, NULL, addfn); } static void DSP_CloseDevice(_THIS) { if (SDLAUDIOHIDDEN != NULL) { SDL_FreeAudioMem(SDLAUDIOHIDDEN->mixbuf); SDLAUDIOHIDDEN->mixbuf = NULL; if (SDLAUDIOHIDDEN->audio_fd >= 0) { close(SDLAUDIOHIDDEN->audio_fd); SDLAUDIOHIDDEN->audio_fd = -1; } SDL_free(SDLAUDIOHIDDEN); this->hidden = NULL; } } static int DSP_OpenDevice(_THIS, const char *devname, int iscapture) { const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT); int format; int value; int frag_spec; SDL_AudioFormat test_format; if (devname == NULL) { devname = SDL_GetAudioDeviceName(0, iscapture); if (devname == NULL) { return SDL_SetError("No such audio device"); } } if (this->spec.channels > 8) this->spec.channels = 8; else if (this->spec.channels > 4) this->spec.channels = 4; else if (this->spec.channels > 2) this->spec.channels = 2; this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *SDLAUDIOHIDDEN)); if (SDLAUDIOHIDDEN == NULL) { return SDL_OutOfMemory(); } SDL_memset(SDLAUDIOHIDDEN, 0, (sizeof *SDLAUDIOHIDDEN)); SDLAUDIOHIDDEN->audio_fd = open(devname, flags, 0); if (SDLAUDIOHIDDEN->audio_fd < 0) { DSP_CloseDevice(this); return SDL_SetError("Couldn't open %s: %s", devname, strerror(errno)); } SDLAUDIOHIDDEN->mixbuf = NULL; { long ctlflags; ctlflags = fcntl(SDLAUDIOHIDDEN->audio_fd, F_GETFL); ctlflags &= ~O_NONBLOCK; if (fcntl(SDLAUDIOHIDDEN->audio_fd, F_SETFL, ctlflags) < 0) { DSP_CloseDevice(this); return SDL_SetError("Couldn't set audio blocking mode"); } } if (ioctl(SDLAUDIOHIDDEN->audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) { perror("SNDCTL_DSP_GETFMTS"); DSP_CloseDevice(this); return SDL_SetError("Couldn't get audio format list"); } format = 0; for (test_format = SDL_FirstAudioFormat(this->spec.format); !format && test_format;) { #ifdef DEBUG_AUDIO fprintf(stderr, "Trying format 0x%4.4x\n", test_format); #endif switch (test_format) { case AUDIO_U8: if (value & AFMT_U8) { format = AFMT_U8; } break; case AUDIO_S16LSB: if (value & AFMT_S16_LE) { format = AFMT_S16_LE; } break; case AUDIO_S16MSB: if (value & AFMT_S16_BE) { format = AFMT_S16_BE; } break; #if 0 case AUDIO_S8: if (value & AFMT_S8) { format = AFMT_S8; } break; case AUDIO_U16LSB: if (value & AFMT_U16_LE) { format = AFMT_U16_LE; } break; case AUDIO_U16MSB: if (value & AFMT_U16_BE) { format = AFMT_U16_BE; } break; #endif default: format = 0; break; } if (!format) { test_format = SDL_NextAudioFormat(); } } if (format == 0) { DSP_CloseDevice(this); return SDL_SetError("Couldn't find any hardware audio formats"); } this->spec.format = test_format; value = format; if ((ioctl(SDLAUDIOHIDDEN->audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || (value != format)) { perror("SNDCTL_DSP_SETFMT"); DSP_CloseDevice(this); return SDL_SetError("Couldn't set audio format"); } value = this->spec.channels; if (ioctl(SDLAUDIOHIDDEN->audio_fd, SNDCTL_DSP_CHANNELS, &value) < 0) { perror("SNDCTL_DSP_CHANNELS"); DSP_CloseDevice(this); return SDL_SetError("Cannot set the number of channels"); } this->spec.channels = value; value = this->spec.freq; if (ioctl(SDLAUDIOHIDDEN->audio_fd, SNDCTL_DSP_SPEED, &value) < 0) { perror("SNDCTL_DSP_SPEED"); DSP_CloseDevice(this); return SDL_SetError("Couldn't set audio frequency"); } this->spec.freq = value; SDL_CalculateAudioSpec(&this->spec); for (frag_spec = 0; (0x01U << frag_spec) < this->spec.size; ++frag_spec); if ((0x01U << frag_spec) != this->spec.size) { DSP_CloseDevice(this); return SDL_SetError("Fragment size must be a power of two"); } frag_spec |= 0x00020000; #ifdef DEBUG_AUDIO fprintf(stderr, "Requesting %d fragments of size %d\n", (frag_spec >> 16), 1 << (frag_spec & 0xFFFF)); #endif if (ioctl(SDLAUDIOHIDDEN->audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) { perror("SNDCTL_DSP_SETFRAGMENT"); } #ifdef DEBUG_AUDIO { audio_buf_info info; ioctl(SDLAUDIOHIDDEN->audio_fd, SNDCTL_DSP_GETOSPACE, &info); fprintf(stderr, "fragments = %d\n", info.fragments); fprintf(stderr, "fragstotal = %d\n", info.fragstotal); fprintf(stderr, "fragsize = %d\n", info.fragsize); fprintf(stderr, "bytes = %d\n", info.bytes); } #endif SDLAUDIOHIDDEN->mixlen = this->spec.size; SDLAUDIOHIDDEN->mixbuf = (Uint8 *) SDL_AllocAudioMem(SDLAUDIOHIDDEN->mixlen); if (SDLAUDIOHIDDEN->mixbuf == NULL) { DSP_CloseDevice(this); return SDL_OutOfMemory(); } SDL_memset(SDLAUDIOHIDDEN->mixbuf, this->spec.silence, this->spec.size); return 0; } static void DSP_PlayDevice(_THIS) { const Uint8 *mixbuf = SDLAUDIOHIDDEN->mixbuf; const int mixlen = SDLAUDIOHIDDEN->mixlen; if (write(SDLAUDIOHIDDEN->audio_fd, mixbuf, mixlen) == -1) { perror("Audio write"); this->enabled = 0; } #ifdef DEBUG_AUDIO fprintf(stderr, "Wrote %d bytes of audio data\n", mixlen); #endif } static Uint8 * DSP_GetDeviceBuf(_THIS) { return (SDLAUDIOHIDDEN->mixbuf); } static int DSP_Init(SDL_AudioDriverImpl * impl) { impl->DetectDevices = DSP_DetectDevices; impl->OpenDevice = DSP_OpenDevice; impl->PlayDevice = DSP_PlayDevice; impl->GetDeviceBuf = DSP_GetDeviceBuf; impl->CloseDevice = DSP_CloseDevice; return 1; } AudioBootStrap DSP_bootstrap = { "dsp", "OSS /dev/dsp standard audio", DSP_Init, 0 }; #endif #define SDL_AllocAudioMem SDL_malloc #define SDL_FreeAudioMem SDL_free #undef _THIS #define _THIS SDL_AudioDevice *_this static SDL_AudioDriver current_audio; static SDL_AudioDevice *open_devices[16]; #define DEFAULT_OUTPUT_DEVNAME "System audio output device" #define DEFAULT_INPUT_DEVNAME "System audio capture device" extern AudioBootStrap BSD_AUDIO_bootstrap; extern AudioBootStrap DSP_bootstrap; extern AudioBootStrap ALSA_bootstrap; extern AudioBootStrap PULSEAUDIO_bootstrap; extern AudioBootStrap QSAAUDIO_bootstrap; extern AudioBootStrap SUNAUDIO_bootstrap; extern AudioBootStrap ARTS_bootstrap; extern AudioBootStrap ESD_bootstrap; extern AudioBootStrap NAS_bootstrap; extern AudioBootStrap XAUDIO2_bootstrap; extern AudioBootStrap DSOUND_bootstrap; extern AudioBootStrap WINMM_bootstrap; extern AudioBootStrap PAUDIO_bootstrap; extern AudioBootStrap HAIKUAUDIO_bootstrap; extern AudioBootStrap COREAUDIO_bootstrap; extern AudioBootStrap SNDMGR_bootstrap; extern AudioBootStrap DISKAUD_bootstrap; extern AudioBootStrap DUMMYAUD_bootstrap; extern AudioBootStrap DCAUD_bootstrap; extern AudioBootStrap DART_bootstrap; extern AudioBootStrap NDSAUD_bootstrap; extern AudioBootStrap FUSIONSOUND_bootstrap; extern AudioBootStrap ANDROIDAUD_bootstrap; extern AudioBootStrap PSPAUD_bootstrap; extern AudioBootStrap SNDIO_bootstrap; static const AudioBootStrap *const bootstrap[] = { #if SDL_AUDIO_DRIVER_PULSEAUDIO &PULSEAUDIO_bootstrap, #endif #if SDL_AUDIO_DRIVER_ALSA &ALSA_bootstrap, #endif #if SDL_AUDIO_DRIVER_SNDIO &SNDIO_bootstrap, #endif #if SDL_AUDIO_DRIVER_BSD &BSD_AUDIO_bootstrap, #endif #if SDL_AUDIO_DRIVER_OSS &DSP_bootstrap, #endif #if SDL_AUDIO_DRIVER_QSA &QSAAUDIO_bootstrap, #endif #if SDL_AUDIO_DRIVER_SUNAUDIO &SUNAUDIO_bootstrap, #endif #if SDL_AUDIO_DRIVER_ARTS &ARTS_bootstrap, #endif #if SDL_AUDIO_DRIVER_ESD &ESD_bootstrap, #endif #if SDL_AUDIO_DRIVER_NAS &NAS_bootstrap, #endif #if SDL_AUDIO_DRIVER_XAUDIO2 &XAUDIO2_bootstrap, #endif #if SDL_AUDIO_DRIVER_DSOUND &DSOUND_bootstrap, #endif #if SDL_AUDIO_DRIVER_WINMM &WINMM_bootstrap, #endif #if SDL_AUDIO_DRIVER_PAUDIO &PAUDIO_bootstrap, #endif #if SDL_AUDIO_DRIVER_HAIKU &HAIKUAUDIO_bootstrap, #endif #if SDL_AUDIO_DRIVER_COREAUDIO &COREAUDIO_bootstrap, #endif #if SDL_AUDIO_DRIVER_DISK &DISKAUD_bootstrap, #endif #if SDL_AUDIO_DRIVER_DUMMY &DUMMYAUD_bootstrap, #endif #if SDL_AUDIO_DRIVER_FUSIONSOUND &FUSIONSOUND_bootstrap, #endif #if SDL_AUDIO_DRIVER_ANDROID &ANDROIDAUD_bootstrap, #endif #if SDL_AUDIO_DRIVER_PSP &PSPAUD_bootstrap, #endif NULL }; static SDL_AudioDevice * get_audio_device(SDL_AudioDeviceID id) { id--; if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) { SDL_SetError("Invalid audio device ID"); return NULL; } return open_devices[id]; } static void SDL_AudioDetectDevices_Default(int iscapture, SDL_AddAudioDevice addfn) { } static void SDL_AudioThreadInit_Default(_THIS) { } static void SDL_AudioWaitDevice_Default(_THIS) { } static void SDL_AudioPlayDevice_Default(_THIS) { } static Uint8 * SDL_AudioGetDeviceBuf_Default(_THIS) { return NULL; } static void SDL_AudioWaitDone_Default(_THIS) { } static void SDL_AudioCloseDevice_Default(_THIS) { } static void SDL_AudioDeinitialize_Default(void) { } static int SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture) { return -1; } static void SDL_AudioLockDevice_Default(SDL_AudioDevice * device) { if (device->thread && (SDL_ThreadID() == device->threadid)) { return; } SDL_LockMutex(device->mixer_lock); } static void SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device) { if (device->thread && (SDL_ThreadID() == device->threadid)) { return; } SDL_UnlockMutex(device->mixer_lock); } static void finalize_audio_entry_points(void) { #define FILL_STUB(x) \ if (current_audio.impl.x == NULL) { \ current_audio.impl.x = SDL_Audio##x##_Default; \ } FILL_STUB(DetectDevices); FILL_STUB(OpenDevice); FILL_STUB(ThreadInit); FILL_STUB(WaitDevice); FILL_STUB(PlayDevice); FILL_STUB(GetDeviceBuf); FILL_STUB(WaitDone); FILL_STUB(CloseDevice); FILL_STUB(LockDevice); FILL_STUB(UnlockDevice); FILL_STUB(Deinitialize); #undef FILL_STUB } static void SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length) { int i; for (i = 0; i < length; ++i) { stream->buffer[stream->write_pos] = buf[i]; ++stream->write_pos; } } static void SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length) { int i; for (i = 0; i < length; ++i) { buf[i] = stream->buffer[stream->read_pos]; ++stream->read_pos; } } static int SDL_StreamLength(SDL_AudioStreamer * stream) { return (stream->write_pos - stream->read_pos) % stream->max_len; } #if 0 static int SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence) { stream->buffer = (Uint8 *) SDL_malloc(max_len); if (stream->buffer == NULL) { return -1; } stream->max_len = max_len; stream->read_pos = 0; stream->write_pos = 0; SDL_memset(stream->buffer, silence, max_len); return 0; } #endif static void SDL_StreamDeinit(SDL_AudioStreamer * stream) { SDL_free(stream->buffer); } #if defined(ANDROID) #include #endif int SDLCALL SDL_RunAudio(void *devicep) { SDL_AudioDevice *device = (SDL_AudioDevice *) devicep; Uint8 *stream; int stream_len; void *udata; void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); Uint32 delay; Uint8 *istream; int istream_len = 0; SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH); device->threadid = SDL_ThreadID(); current_audio.impl.ThreadInit(device); fill = device->spec.callback; udata = device->spec.userdata; device->use_streamer = 0; if (device->convert.needed) { #if 0 if (device->convert.len_mult != 1 || device->convert.len_div != 1) { stream_max_len = 2 * device->spec.size; if (device->convert.len_mult > device->convert.len_div) { stream_max_len *= device->convert.len_mult; stream_max_len /= device->convert.len_div; } if (SDL_StreamInit(&device->streamer, stream_max_len, silence) < 0) return -1; device->use_streamer = 1; istream_len = device->spec.size * device->convert.len_div / device->convert.len_mult; } #endif stream_len = device->convert.len; } else { stream_len = device->spec.size; } delay = ((device->spec.samples * 1000) / device->spec.freq); if (device->use_streamer == 1) { while (device->enabled) { if (device->paused) { SDL_Delay(delay); continue; } if (SDL_StreamLength(&device->streamer) < stream_len) { if (device->convert.needed) { if (device->convert.buf) { istream = device->convert.buf; } else { continue; } } else { istream = current_audio.impl.GetDeviceBuf(device); if (istream == NULL) { istream = device->fake_stream; } } SDL_LockMutex(device->mixer_lock); (*fill) (udata, istream, istream_len); SDL_UnlockMutex(device->mixer_lock); if (device->convert.needed) { SDL_ConvertAudio(&device->convert); if (istream == NULL) { istream = device->fake_stream; } SDL_StreamWrite(&device->streamer, device->convert.buf, device->convert.len_cvt); } else { SDL_StreamWrite(&device->streamer, istream, istream_len); } } if (SDL_StreamLength(&device->streamer) >= stream_len) { if (device->convert.needed) { if (device->convert.buf) { stream = device->convert.buf; } else { continue; } } else { stream = current_audio.impl.GetDeviceBuf(device); if (stream == NULL) { stream = device->fake_stream; } } SDL_StreamRead(&device->streamer, stream, stream_len); if (stream != device->fake_stream) { current_audio.impl.PlayDevice(device); current_audio.impl.WaitDevice(device); } else { SDL_Delay(delay); } } } } else { const int silence = (int) device->spec.silence; while (device->enabled) { if (device->convert.needed) { if (device->convert.buf) { stream = device->convert.buf; } else { continue; } } else { stream = current_audio.impl.GetDeviceBuf(device); if (stream == NULL) { stream = device->fake_stream; } } SDL_LockMutex(device->mixer_lock); if (device->paused) { SDL_memset(stream, silence, stream_len); } else { (*fill) (udata, stream, stream_len); } SDL_UnlockMutex(device->mixer_lock); if (device->convert.needed) { SDL_ConvertAudio(&device->convert); stream = current_audio.impl.GetDeviceBuf(device); if (stream == NULL) { stream = device->fake_stream; } SDL_memcpy(stream, device->convert.buf, device->convert.len_cvt); } if (stream != device->fake_stream) { current_audio.impl.PlayDevice(device); current_audio.impl.WaitDevice(device); } else { SDL_Delay(delay); } } } current_audio.impl.WaitDone(device); if (device->use_streamer == 1) SDL_StreamDeinit(&device->streamer); return (0); } static SDL_AudioFormat SDL_ParseAudioFormat(const char *string) { #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x CHECK_FMT_STRING(U8); CHECK_FMT_STRING(S8); CHECK_FMT_STRING(U16LSB); CHECK_FMT_STRING(S16LSB); CHECK_FMT_STRING(U16MSB); CHECK_FMT_STRING(S16MSB); CHECK_FMT_STRING(U16SYS); CHECK_FMT_STRING(S16SYS); CHECK_FMT_STRING(U16); CHECK_FMT_STRING(S16); CHECK_FMT_STRING(S32LSB); CHECK_FMT_STRING(S32MSB); CHECK_FMT_STRING(S32SYS); CHECK_FMT_STRING(S32); CHECK_FMT_STRING(F32LSB); CHECK_FMT_STRING(F32MSB); CHECK_FMT_STRING(F32SYS); CHECK_FMT_STRING(F32); #undef CHECK_FMT_STRING return 0; } int SDL_GetNumAudioDrivers(void) { return (SDL_arraysize(bootstrap) - 1); } const char * SDL_GetAudioDriver(int index) { if (index >= 0 && index < SDL_GetNumAudioDrivers()) { return (bootstrap[index]->name); } return (NULL); } int SDL_AudioInit(const char *driver_name) { int i = 0; int initialized = 0; int tried_to_init = 0; if (SDL_WasInit(SDL_INIT_AUDIO)) { SDL_AudioQuit(); } SDL_memset(¤t_audio, '\0', sizeof(current_audio)); SDL_memset(open_devices, '\0', sizeof(open_devices)); if (driver_name == NULL) { driver_name = SDL_getenv("SDL_AUDIODRIVER"); } for (i = 0; (!initialized) && (bootstrap[i]); ++i) { const AudioBootStrap *backend = bootstrap[i]; if ((driver_name && (SDL_strncasecmp(backend->name, driver_name, SDL_strlen(driver_name)) != 0)) || (!driver_name && backend->demand_only)) { continue; } tried_to_init = 1; SDL_memset(¤t_audio, 0, sizeof(current_audio)); current_audio.name = backend->name; current_audio.desc = backend->desc; initialized = backend->init(¤t_audio.impl); } if (!initialized) { if (!tried_to_init) { if (driver_name) { SDL_SetError("Audio target '%s' not available", driver_name); } else { SDL_SetError("No available audio device"); } } SDL_memset(¤t_audio, 0, sizeof(current_audio)); return (-1); } finalize_audio_entry_points(); return (0); } const char * SDL_GetCurrentAudioDriver() { return current_audio.name; } static void free_device_list(char ***devices, int *devCount) { int i = *devCount; if ((i > 0) && (*devices != NULL)) { while (i--) { SDL_free((*devices)[i]); } } SDL_free(*devices); *devices = NULL; *devCount = 0; } static void SDL_AddCaptureAudioDevice(const char *_name) { char *name = NULL; void *ptr = SDL_realloc(current_audio.inputDevices, (current_audio.inputDeviceCount+1) * sizeof(char*)); if (ptr == NULL) { return; } current_audio.inputDevices = (char **) ptr; name = SDL_strdup(_name); current_audio.inputDevices[current_audio.inputDeviceCount++] = name; } static void SDL_AddOutputAudioDevice(const char *_name) { char *name = NULL; void *ptr = SDL_realloc(current_audio.outputDevices, (current_audio.outputDeviceCount+1) * sizeof(char*)); if (ptr == NULL) { return; } current_audio.outputDevices = (char **) ptr; name = SDL_strdup(_name); current_audio.outputDevices[current_audio.outputDeviceCount++] = name; } int SDL_GetNumAudioDevices(int iscapture) { int retval = 0; if (!SDL_WasInit(SDL_INIT_AUDIO)) { return -1; } if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { return 0; } if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { return 1; } if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { return 1; } if (iscapture) { free_device_list(¤t_audio.inputDevices, ¤t_audio.inputDeviceCount); current_audio.impl.DetectDevices(iscapture, SDL_AddCaptureAudioDevice); retval = current_audio.inputDeviceCount; } else { free_device_list(¤t_audio.outputDevices, ¤t_audio.outputDeviceCount); current_audio.impl.DetectDevices(iscapture, SDL_AddOutputAudioDevice); retval = current_audio.outputDeviceCount; } return retval; } const char * SDL_GetAudioDeviceName(int index, int iscapture) { if (!SDL_WasInit(SDL_INIT_AUDIO)) { SDL_SetError("Audio subsystem is not initialized"); return NULL; } if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { SDL_SetError("No capture support"); return NULL; } if (index < 0) { goto no_such_device; } if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { if (index > 0) { goto no_such_device; } return DEFAULT_INPUT_DEVNAME; } if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { if (index > 0) { goto no_such_device; } return DEFAULT_OUTPUT_DEVNAME; } if (iscapture) { if (index >= current_audio.inputDeviceCount) { goto no_such_device; } return current_audio.inputDevices[index]; } else { if (index >= current_audio.outputDeviceCount) { goto no_such_device; } return current_audio.outputDevices[index]; } no_such_device: SDL_SetError("No such device"); return NULL; } static void close_audio_device(SDL_AudioDevice * device) { device->enabled = 0; if (device->thread != NULL) { SDL_WaitThread(device->thread, NULL); } if (device->mixer_lock != NULL) { SDL_DestroyMutex(device->mixer_lock); } SDL_FreeAudioMem(device->fake_stream); if (device->convert.needed) { SDL_FreeAudioMem(device->convert.buf); } if (device->opened) { current_audio.impl.CloseDevice(device); device->opened = 0; } SDL_FreeAudioMem(device); } static int prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared) { SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec)); if (orig->callback == NULL) { SDL_SetError("SDL_OpenAudio() passed a NULL callback"); return 0; } if (orig->freq == 0) { const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY"); if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) { prepared->freq = 22050; } } if (orig->format == 0) { const char *env = SDL_getenv("SDL_AUDIO_FORMAT"); if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) { prepared->format = AUDIO_S16; } } switch (orig->channels) { case 0:{ const char *env = SDL_getenv("SDL_AUDIO_CHANNELS"); if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) { prepared->channels = 2; } break; } case 1: case 2: case 4: case 6: break; default: SDL_SetError("Unsupported number of audio channels."); return 0; } if (orig->samples == 0) { const char *env = SDL_getenv("SDL_AUDIO_SAMPLES"); if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) { const int samples = (prepared->freq / 1000) * 46; int power2 = 1; while (power2 < samples) { power2 *= 2; } prepared->samples = power2; } } SDL_CalculateAudioSpec(prepared); return 1; } static SDL_AudioDeviceID open_audio_device(const char *devname, int iscapture, const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, int allowed_changes, int min_id) { SDL_AudioDeviceID id = 0; SDL_AudioSpec _obtained; SDL_AudioDevice *device; SDL_bool build_cvt; int i = 0; if (!SDL_WasInit(SDL_INIT_AUDIO)) { SDL_SetError("Audio subsystem is not initialized"); return 0; } if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { SDL_SetError("No capture support"); return 0; } if (!obtained) { obtained = &_obtained; } if (!prepare_audiospec(desired, obtained)) { return 0; } if (devname == NULL) { devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME"); } if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) { SDL_SetError("No such device"); return 0; } devname = NULL; for (i = 0; i < SDL_arraysize(open_devices); i++) { if ((open_devices[i]) && (open_devices[i]->iscapture)) { SDL_SetError("Audio device already open"); return 0; } } } if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) { SDL_SetError("No such device"); return 0; } devname = NULL; for (i = 0; i < SDL_arraysize(open_devices); i++) { if ((open_devices[i]) && (!open_devices[i]->iscapture)) { SDL_SetError("Audio device already open"); return 0; } } } device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice)); if (device == NULL) { SDL_OutOfMemory(); return 0; } SDL_memset(device, '\0', sizeof(SDL_AudioDevice)); device->spec = *obtained; device->enabled = 1; device->paused = 1; device->iscapture = iscapture; if (!current_audio.impl.SkipMixerLock) { device->mixer_lock = SDL_CreateMutex(); if (device->mixer_lock == NULL) { close_audio_device(device); SDL_SetError("Couldn't create mixer lock"); return 0; } } if ( ((iscapture) && (current_audio.inputDevices == NULL)) || ((!iscapture) && (current_audio.outputDevices == NULL)) ) SDL_GetNumAudioDevices(iscapture); if (current_audio.impl.OpenDevice(device, devname, iscapture) < 0) { close_audio_device(device); return 0; } device->opened = 1; device->fake_stream = (Uint8 *)SDL_AllocAudioMem(device->spec.size); if (device->fake_stream == NULL) { close_audio_device(device); SDL_OutOfMemory(); return 0; } build_cvt = SDL_FALSE; if (obtained->freq != device->spec.freq) { if (allowed_changes & SDL_AUDIO_ALLOW_FREQUENCY_CHANGE) { obtained->freq = device->spec.freq; } else { build_cvt = SDL_TRUE; } } if (obtained->format != device->spec.format) { if (allowed_changes & SDL_AUDIO_ALLOW_FORMAT_CHANGE) { obtained->format = device->spec.format; } else { build_cvt = SDL_TRUE; } } if (obtained->channels != device->spec.channels) { if (allowed_changes & SDL_AUDIO_ALLOW_CHANNELS_CHANGE) { obtained->channels = device->spec.channels; } else { build_cvt = SDL_TRUE; } } if (device->spec.samples != obtained->samples) { obtained->samples = device->spec.samples; SDL_CalculateAudioSpec(obtained); } if (build_cvt) { if (SDL_BuildAudioCVT(&device->convert, obtained->format, obtained->channels, obtained->freq, device->spec.format, device->spec.channels, device->spec.freq) < 0) { close_audio_device(device); return 0; } if (device->convert.needed) { device->convert.len = (int) (((double) device->spec.size) / device->convert.len_ratio); device->convert.buf = (Uint8 *) SDL_AllocAudioMem(device->convert.len * device->convert.len_mult); if (device->convert.buf == NULL) { close_audio_device(device); SDL_OutOfMemory(); return 0; } } } for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) { if (open_devices[id] == NULL) { open_devices[id] = device; break; } } if (id == SDL_arraysize(open_devices)) { SDL_SetError("Too many open audio devices"); close_audio_device(device); return 0; } if (!current_audio.impl.ProvidesOwnCallbackThread) { char name[64]; SDL_snprintf(name, sizeof (name), "SDLAudioDev%d", (int) (id + 1)); #if defined(__WIN32__) && !defined(HAVE_LIBC) #undef SDL_CreateThread #if SDL_DYNAMIC_API device->thread = SDL_CreateThread_REAL(SDL_RunAudio, name, device, NULL, NULL); #else device->thread = SDL_CreateThread(SDL_RunAudio, name, device, NULL, NULL); #endif #else device->thread = SDL_CreateThread(SDL_RunAudio, name, device); #endif if (device->thread == NULL) { SDL_CloseAudioDevice(id + 1); SDL_SetError("Couldn't create audio thread"); return 0; } } return id + 1; } int SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained) { SDL_AudioDeviceID id = 0; if (!SDL_WasInit(SDL_INIT_AUDIO)) { if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { return (-1); } } if (open_devices[0] != NULL) { SDL_SetError("Audio device is already opened"); return (-1); } if (obtained) { id = open_audio_device(NULL, 0, desired, obtained, SDL_AUDIO_ALLOW_ANY_CHANGE, 1); } else { id = open_audio_device(NULL, 0, desired, desired, 0, 1); } SDL_assert((id == 0) || (id == 1)); return ((id == 0) ? -1 : 0); } SDL_AudioDeviceID SDL_OpenAudioDevice(const char *device, int iscapture, const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, int allowed_changes) { return open_audio_device(device, iscapture, desired, obtained, allowed_changes, 2); } SDL_AudioStatus SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid) { SDL_AudioDevice *device = get_audio_device(devid); SDL_AudioStatus status = SDL_AUDIO_STOPPED; if (device && device->enabled) { if (device->paused) { status = SDL_AUDIO_PAUSED; } else { status = SDL_AUDIO_PLAYING; } } return (status); } SDL_AudioStatus SDL_GetAudioStatus(void) { return SDL_GetAudioDeviceStatus(1); } void SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on) { SDL_AudioDevice *device = get_audio_device(devid); if (device) { current_audio.impl.LockDevice(device); device->paused = pause_on; current_audio.impl.UnlockDevice(device); } } void SDL_PauseAudio(int pause_on) { SDL_PauseAudioDevice(1, pause_on); } void SDL_LockAudioDevice(SDL_AudioDeviceID devid) { SDL_AudioDevice *device = get_audio_device(devid); if (device) { current_audio.impl.LockDevice(device); } } void SDL_LockAudio(void) { SDL_LockAudioDevice(1); } void SDL_UnlockAudioDevice(SDL_AudioDeviceID devid) { SDL_AudioDevice *device = get_audio_device(devid); if (device) { current_audio.impl.UnlockDevice(device); } } void SDL_UnlockAudio(void) { SDL_UnlockAudioDevice(1); } void SDL_CloseAudioDevice(SDL_AudioDeviceID devid) { SDL_AudioDevice *device = get_audio_device(devid); if (device) { close_audio_device(device); open_devices[devid - 1] = NULL; } } void SDL_CloseAudio(void) { SDL_CloseAudioDevice(1); } void SDL_AudioQuit(void) { SDL_AudioDeviceID i; if (!current_audio.name) { return; } for (i = 0; i < SDL_arraysize(open_devices); i++) { if (open_devices[i] != NULL) { SDL_CloseAudioDevice(i+1); } } current_audio.impl.Deinitialize(); free_device_list(¤t_audio.outputDevices, ¤t_audio.outputDeviceCount); free_device_list(¤t_audio.inputDevices, ¤t_audio.inputDeviceCount); SDL_memset(¤t_audio, '\0', sizeof(current_audio)); SDL_memset(open_devices, '\0', sizeof(open_devices)); } #define NUM_FORMATS 10 static int format_idx; static int format_idx_sub; static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = { {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, }; SDL_AudioFormat SDL_FirstAudioFormat(SDL_AudioFormat format) { for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { if (format_list[format_idx][0] == format) { break; } } format_idx_sub = 0; return (SDL_NextAudioFormat()); } SDL_AudioFormat SDL_NextAudioFormat(void) { if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { return (0); } return (format_list[format_idx][format_idx_sub++]); } void SDL_CalculateAudioSpec(SDL_AudioSpec * spec) { switch (spec->format) { case AUDIO_U8: spec->silence = 0x80; break; default: spec->silence = 0x00; break; } spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8; spec->size *= spec->channels; spec->size *= spec->samples; } void SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) { SDL_AudioDevice *device = get_audio_device(1); if (device != NULL) { SDL_AudioFormat format; if (device->convert.needed) { format = device->convert.src_format; } else { format = device->spec.format; } SDL_MixAudioFormat(dst, src, format, len, volume); } } #if SDL_AUDIO_DRIVER_BSD || SDL_AUDIO_DRIVER_OSS || SDL_AUDIO_DRIVER_SUNAUDIO #include #include #include #include #ifdef USE_BLOCKING_WRITES #define OPEN_FLAGS_OUTPUT O_WRONLY #define OPEN_FLAGS_INPUT O_RDONLY #else #define OPEN_FLAGS_OUTPUT (O_WRONLY|O_NONBLOCK) #define OPEN_FLAGS_INPUT (O_RDONLY|O_NONBLOCK) #endif void SDL_EnumUnixAudioDevices(int iscapture, int classic, int (*test) (int fd), SDL_AddAudioDevice addfn); #ifndef _PATH_DEV_DSP #if defined(__NETBSD__) || defined(__OPENBSD__) #define _PATH_DEV_DSP "/dev/audio" #else #define _PATH_DEV_DSP "/dev/dsp" #endif #endif #ifndef _PATH_DEV_DSP24 #define _PATH_DEV_DSP24 "/dev/sound/dsp" #endif #ifndef _PATH_DEV_AUDIO #define _PATH_DEV_AUDIO "/dev/audio" #endif static SDL_INLINE void test_device(const char *fname, int flags, int (*test) (int fd), SDL_AddAudioDevice addfn) { struct stat sb; if ((stat(fname, &sb) == 0) && (S_ISCHR(sb.st_mode))) { const int audio_fd = open(fname, flags, 0); if (audio_fd >= 0) { if (test(audio_fd)) { addfn(fname); } close(audio_fd); } } } static int test_stub(int fd) { return 1; } void SDL_EnumUnixAudioDevices(int iscapture, int classic, int (*test)(int fd), SDL_AddAudioDevice addfn) { const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT); const char *audiodev; char audiopath[1024]; if (test == NULL) test = test_stub; if (((audiodev = SDL_getenv("SDL_PATH_DSP")) == NULL) && ((audiodev = SDL_getenv("AUDIODEV")) == NULL)) { if (classic) { audiodev = _PATH_DEV_AUDIO; } else { struct stat sb; if (((stat("/dev/sound", &sb) == 0) && S_ISDIR(sb.st_mode)) && ((stat(_PATH_DEV_DSP24, &sb) == 0) && S_ISCHR(sb.st_mode))) { audiodev = _PATH_DEV_DSP24; } else { audiodev = _PATH_DEV_DSP; } } } test_device(audiodev, flags, test, addfn); if (SDL_strlen(audiodev) < (sizeof(audiopath) - 3)) { int instance = 0; while (instance++ <= 64) { SDL_snprintf(audiopath, SDL_arraysize(audiopath), "%s%d", audiodev, instance); test_device(audiopath, flags, test, addfn); } } } #endif #if SDL_AUDIO_DRIVER_WINMM #include #ifndef _SDL_winmm_h #define _SDL_winmm_h #undef _THIS #define _THIS SDL_AudioDevice *this #define NUM_BUFFERS 2 #undef SDLAUDIOHIDDEN #define SDLAUDIOHIDDEN ((struct SDL_PrivateAudioDataWINMM*)this->hidden) struct SDL_PrivateAudioDataWINMM { HWAVEOUT hout; HWAVEIN hin; HANDLE audio_sem; Uint8 *mixbuf; WAVEHDR wavebuf[NUM_BUFFERS]; int next_buffer; }; #endif #ifndef WAVE_FORMAT_IEEE_FLOAT #define WAVE_FORMAT_IEEE_FLOAT 0x0003 #endif #define DETECT_DEV_IMPL(typ, capstyp) \ static void DetectWave##typ##Devs(SDL_AddAudioDevice addfn) { \ const UINT devcount = wave##typ##GetNumDevs(); \ capstyp caps; \ UINT i; \ for (i = 0; i < devcount; i++) { \ if (wave##typ##GetDevCaps(i,&caps,sizeof(caps))==MMSYSERR_NOERROR) { \ char *name = WIN_StringToUTF8(caps.szPname); \ if (name != NULL) { \ addfn(name); \ SDL_free(name); \ } \ } \ } \ } DETECT_DEV_IMPL(Out, WAVEOUTCAPS) DETECT_DEV_IMPL(In, WAVEINCAPS) static void WINMM_DetectDevices(int iscapture, SDL_AddAudioDevice addfn) { if (iscapture) { DetectWaveInDevs(addfn); } else { DetectWaveOutDevs(addfn); } } static void CALLBACK CaptureSound(HWAVEIN hwi, UINT uMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2) { SDL_AudioDevice *this = (SDL_AudioDevice *) dwInstance; if (uMsg != WIM_DATA) return; ReleaseSemaphore(SDLAUDIOHIDDEN->audio_sem, 1, NULL); } static void CALLBACK FillSound(HWAVEOUT hwo, UINT uMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2) { SDL_AudioDevice *this = (SDL_AudioDevice *) dwInstance; if (uMsg != WOM_DONE) return; ReleaseSemaphore(SDLAUDIOHIDDEN->audio_sem, 1, NULL); } static int SetMMerror(char *function, MMRESULT code) { int len; char errbuf[MAXERRORLENGTH]; wchar_t werrbuf[MAXERRORLENGTH]; SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: ", function); len = SDL_static_cast(int, SDL_strlen(errbuf)); waveOutGetErrorText(code, werrbuf, MAXERRORLENGTH - len); WideCharToMultiByte(CP_ACP, 0, werrbuf, -1, errbuf + len, MAXERRORLENGTH - len, NULL, NULL); return SDL_SetError("%s", errbuf); } static void WINMM_WaitDevice(_THIS) { WaitForSingleObject(SDLAUDIOHIDDEN->audio_sem, INFINITE); } static Uint8 * WINMM_GetDeviceBuf(_THIS) { return (Uint8 *) (SDLAUDIOHIDDEN-> wavebuf[SDLAUDIOHIDDEN->next_buffer].lpData); } static void WINMM_PlayDevice(_THIS) { waveOutWrite(SDLAUDIOHIDDEN->hout, &SDLAUDIOHIDDEN->wavebuf[SDLAUDIOHIDDEN->next_buffer], sizeof(SDLAUDIOHIDDEN->wavebuf[0])); SDLAUDIOHIDDEN->next_buffer = (SDLAUDIOHIDDEN->next_buffer + 1) % NUM_BUFFERS; } static void WINMM_WaitDone(_THIS) { int i, left; do { left = NUM_BUFFERS; for (i = 0; i < NUM_BUFFERS; ++i) { if (SDLAUDIOHIDDEN->wavebuf[i].dwFlags & WHDR_DONE) { --left; } } if (left > 0) { SDL_Delay(100); } } while (left > 0); } static void WINMM_CloseDevice(_THIS) { if (SDLAUDIOHIDDEN != NULL) { int i; if (SDLAUDIOHIDDEN->audio_sem) { CloseHandle(SDLAUDIOHIDDEN->audio_sem); SDLAUDIOHIDDEN->audio_sem = 0; } for (i = 0; i < NUM_BUFFERS; ++i) { if (SDLAUDIOHIDDEN->wavebuf[i].dwUser != 0xFFFF) { waveOutUnprepareHeader(SDLAUDIOHIDDEN->hout, &SDLAUDIOHIDDEN->wavebuf[i], sizeof(SDLAUDIOHIDDEN->wavebuf[i])); SDLAUDIOHIDDEN->wavebuf[i].dwUser = 0xFFFF; } } SDL_free(SDLAUDIOHIDDEN->mixbuf); SDLAUDIOHIDDEN->mixbuf = NULL; if (SDLAUDIOHIDDEN->hin) { waveInClose(SDLAUDIOHIDDEN->hin); SDLAUDIOHIDDEN->hin = 0; } if (SDLAUDIOHIDDEN->hout) { waveOutClose(SDLAUDIOHIDDEN->hout); SDLAUDIOHIDDEN->hout = 0; } SDL_free(SDLAUDIOHIDDEN); this->hidden = NULL; } } static SDL_bool PrepWaveFormat(_THIS, UINT devId, WAVEFORMATEX *pfmt, const int iscapture) { SDL_zerop(pfmt); if (SDL_AUDIO_ISFLOAT(this->spec.format)) { pfmt->wFormatTag = WAVE_FORMAT_IEEE_FLOAT; } else { pfmt->wFormatTag = WAVE_FORMAT_PCM; } pfmt->wBitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format); pfmt->nChannels = this->spec.channels; pfmt->nSamplesPerSec = this->spec.freq; pfmt->nBlockAlign = pfmt->nChannels * (pfmt->wBitsPerSample / 8); pfmt->nAvgBytesPerSec = pfmt->nSamplesPerSec * pfmt->nBlockAlign; if (iscapture) { return (waveInOpen(0, devId, pfmt, 0, 0, WAVE_FORMAT_QUERY) == 0); } else { return (waveOutOpen(0, devId, pfmt, 0, 0, WAVE_FORMAT_QUERY) == 0); } } static int WINMM_OpenDevice(_THIS, const char *devname, int iscapture) { SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format); int valid_datatype = 0; MMRESULT result; WAVEFORMATEX waveformat; UINT devId = WAVE_MAPPER; char *utf8 = NULL; UINT i; if (devname != NULL) { if (iscapture) { const UINT devcount = waveInGetNumDevs(); WAVEINCAPS caps; for (i = 0; (i < devcount) && (devId == WAVE_MAPPER); i++) { result = waveInGetDevCaps(i, &caps, sizeof (caps)); if (result != MMSYSERR_NOERROR) continue; else if ((utf8 = WIN_StringToUTF8(caps.szPname)) == NULL) continue; else if (SDL_strcmp(devname, utf8) == 0) devId = i; SDL_free(utf8); } } else { const UINT devcount = waveOutGetNumDevs(); WAVEOUTCAPS caps; for (i = 0; (i < devcount) && (devId == WAVE_MAPPER); i++) { result = waveOutGetDevCaps(i, &caps, sizeof (caps)); if (result != MMSYSERR_NOERROR) continue; else if ((utf8 = WIN_StringToUTF8(caps.szPname)) == NULL) continue; else if (SDL_strcmp(devname, utf8) == 0) devId = i; SDL_free(utf8); } } if (devId == WAVE_MAPPER) { return SDL_SetError("Requested device not found"); } } this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *SDLAUDIOHIDDEN)); if (SDLAUDIOHIDDEN == NULL) { return SDL_OutOfMemory(); } SDL_memset(SDLAUDIOHIDDEN, 0, (sizeof *SDLAUDIOHIDDEN)); for (i = 0; i < NUM_BUFFERS; ++i) SDLAUDIOHIDDEN->wavebuf[i].dwUser = 0xFFFF; if (this->spec.channels > 2) this->spec.channels = 2; if (this->spec.samples < (this->spec.freq / 4)) this->spec.samples = ((this->spec.freq / 4) + 3) & ~3; while ((!valid_datatype) && (test_format)) { switch (test_format) { case AUDIO_U8: case AUDIO_S16: case AUDIO_S32: case AUDIO_F32: this->spec.format = test_format; if (PrepWaveFormat(this, devId, &waveformat, iscapture)) { valid_datatype = 1; } else { test_format = SDL_NextAudioFormat(); } break; default: test_format = SDL_NextAudioFormat(); break; } } if (!valid_datatype) { WINMM_CloseDevice(this); return SDL_SetError("Unsupported audio format"); } SDL_CalculateAudioSpec(&this->spec); if (iscapture) { result = waveInOpen(&SDLAUDIOHIDDEN->hin, devId, &waveformat, (DWORD_PTR) CaptureSound, (DWORD_PTR) this, CALLBACK_FUNCTION); } else { result = waveOutOpen(&SDLAUDIOHIDDEN->hout, devId, &waveformat, (DWORD_PTR) FillSound, (DWORD_PTR) this, CALLBACK_FUNCTION); } if (result != MMSYSERR_NOERROR) { WINMM_CloseDevice(this); return SetMMerror("waveOutOpen()", result); } #ifdef SOUND_DEBUG { WAVEOUTCAPS caps; result = waveOutGetDevCaps((UINT) SDLAUDIOHIDDEN->hout, &caps, sizeof(caps)); if (result != MMSYSERR_NOERROR) { WINMM_CloseDevice(this); return SetMMerror("waveOutGetDevCaps()", result); } printf("Audio device: %s\n", caps.szPname); } #endif SDLAUDIOHIDDEN->audio_sem = CreateSemaphore(NULL, NUM_BUFFERS - 1, NUM_BUFFERS, NULL); if (SDLAUDIOHIDDEN->audio_sem == NULL) { WINMM_CloseDevice(this); return SDL_SetError("Couldn't create semaphore"); } SDLAUDIOHIDDEN->mixbuf = (Uint8 *) SDL_malloc(NUM_BUFFERS * this->spec.size); if (SDLAUDIOHIDDEN->mixbuf == NULL) { WINMM_CloseDevice(this); return SDL_OutOfMemory(); } for (i = 0; i < NUM_BUFFERS; ++i) { SDL_memset(&SDLAUDIOHIDDEN->wavebuf[i], 0, sizeof(SDLAUDIOHIDDEN->wavebuf[i])); SDLAUDIOHIDDEN->wavebuf[i].dwBufferLength = this->spec.size; SDLAUDIOHIDDEN->wavebuf[i].dwFlags = WHDR_DONE; SDLAUDIOHIDDEN->wavebuf[i].lpData = (LPSTR) & SDLAUDIOHIDDEN->mixbuf[i * this->spec.size]; result = waveOutPrepareHeader(SDLAUDIOHIDDEN->hout, &SDLAUDIOHIDDEN->wavebuf[i], sizeof(SDLAUDIOHIDDEN->wavebuf[i])); if (result != MMSYSERR_NOERROR) { WINMM_CloseDevice(this); return SetMMerror("waveOutPrepareHeader()", result); } } return 0; } static int WINMM_Init(SDL_AudioDriverImpl * impl) { impl->DetectDevices = WINMM_DetectDevices; impl->OpenDevice = WINMM_OpenDevice; impl->PlayDevice = WINMM_PlayDevice; impl->WaitDevice = WINMM_WaitDevice; impl->WaitDone = WINMM_WaitDone; impl->GetDeviceBuf = WINMM_GetDeviceBuf; impl->CloseDevice = WINMM_CloseDevice; return 1; } AudioBootStrap WINMM_bootstrap = { "winmm", "Windows Waveform Audio", WINMM_Init, 0 }; #endif #if SDL_AUDIO_DRIVER_XAUDIO2 #ifdef __GNUC__ # define SDL_XAUDIO2_HAS_SDK 1 #elif defined(__WINRT__) # define SDL_XAUDIO2_HAS_SDK #else #include #if (!defined(_DXSDK_BUILD_MAJOR) || (_DXSDK_BUILD_MAJOR < 1284)) # pragma message("Your DirectX SDK is too old. Disabling XAudio2 support.") #else # define SDL_XAUDIO2_HAS_SDK 1 #endif #endif #ifdef SDL_XAUDIO2_HAS_SDK #ifdef WINVER #if WINVER >= 0x0602 #define SDL_XAUDIO2_WIN8 1 #endif #endif #ifdef __WINRT__ #define uuid(x) #define DX_BUILD #endif #define INITGUID 1 #include #undef _THIS #define _THIS SDL_AudioDevice *this #ifdef __WINRT__ #include "SDL_xaudio2_winrthelpers.h" #endif #ifdef __GNUC__ #ifdef THIS #undef THIS #endif #define THIS INTERFACE *p #ifdef THIS_ #undef THIS_ #endif #define THIS_ INTERFACE *p, #endif #undef SDLAUDIOHIDDEN #define SDLAUDIOHIDDEN ((struct SDL_PrivateAudioDataXAUDIO2*)this->hidden) struct SDL_PrivateAudioDataXAUDIO2 { IXAudio2 *ixa2; IXAudio2SourceVoice *source; IXAudio2MasteringVoice *mastering; SDL_sem * semaphore; Uint8 *mixbuf; int mixlen; Uint8 *nextbuf; }; static void XAUDIO2_DetectDevices(int iscapture, SDL_AddAudioDevice addfn) { IXAudio2 *ixa2 = NULL; UINT32 devcount = 0; UINT32 i = 0; if (iscapture) { SDL_SetError("XAudio2: capture devices unsupported."); return; } else if (XAudio2Create(&ixa2, 0, XAUDIO2_DEFAULT_PROCESSOR) != S_OK) { SDL_SetError("XAudio2: XAudio2Create() failed at detection."); return; } else if (IXAudio2_GetDeviceCount(ixa2, &devcount) != S_OK) { SDL_SetError("XAudio2: IXAudio2::GetDeviceCount() failed."); IXAudio2_Release(ixa2); return; } for (i = 0; i < devcount; i++) { XAUDIO2_DEVICE_DETAILS details; if (IXAudio2_GetDeviceDetails(ixa2, i, &details) == S_OK) { char *str = WIN_StringToUTF8(details.DisplayName); if (str != NULL) { addfn(str); SDL_free(str); } } } IXAudio2_Release(ixa2); } static void STDMETHODCALLTYPE VoiceCBOnBufferEnd(THIS_ void *data) { SDL_AudioDevice *this = (SDL_AudioDevice *) data; SDL_SemPost(SDLAUDIOHIDDEN->semaphore); } static void STDMETHODCALLTYPE VoiceCBOnVoiceError(THIS_ void *data, HRESULT Error) { SDL_assert(0 && "write me!"); } static void STDMETHODCALLTYPE VoiceCBOnStreamEnd(THIS) {} static void STDMETHODCALLTYPE VoiceCBOnVoiceProcessPassStart(THIS_ UINT32 b) {} static void STDMETHODCALLTYPE VoiceCBOnVoiceProcessPassEnd(THIS) {} static void STDMETHODCALLTYPE VoiceCBOnBufferStart(THIS_ void *data) {} static void STDMETHODCALLTYPE VoiceCBOnLoopEnd(THIS_ void *data) {} static Uint8 * XAUDIO2_GetDeviceBuf(_THIS) { return SDLAUDIOHIDDEN->nextbuf; } static void XAUDIO2_PlayDevice(_THIS) { XAUDIO2_BUFFER buffer; Uint8 *mixbuf = SDLAUDIOHIDDEN->mixbuf; Uint8 *nextbuf = SDLAUDIOHIDDEN->nextbuf; const int mixlen = SDLAUDIOHIDDEN->mixlen; IXAudio2SourceVoice *source = SDLAUDIOHIDDEN->source; HRESULT result = S_OK; if (!this->enabled) { return; } SDL_zero(buffer); buffer.AudioBytes = mixlen; buffer.pAudioData = nextbuf; buffer.pContext = this; if (nextbuf == mixbuf) { nextbuf += mixlen; } else { nextbuf = mixbuf; } SDLAUDIOHIDDEN->nextbuf = nextbuf; result = IXAudio2SourceVoice_SubmitSourceBuffer(source, &buffer, NULL); if (result == XAUDIO2_E_DEVICE_INVALIDATED) { } if (result != S_OK) { IXAudio2SourceVoice_FlushSourceBuffers(source); this->enabled = 0; } } static void XAUDIO2_WaitDevice(_THIS) { if (this->enabled) { SDL_SemWait(SDLAUDIOHIDDEN->semaphore); } } static void XAUDIO2_WaitDone(_THIS) { IXAudio2SourceVoice *source = SDLAUDIOHIDDEN->source; XAUDIO2_VOICE_STATE state; SDL_assert(!this->enabled); IXAudio2SourceVoice_Discontinuity(source); #if SDL_XAUDIO2_WIN8 IXAudio2SourceVoice_GetState(source, &state, 0); #else IXAudio2SourceVoice_GetState(source, &state); #endif while (state.BuffersQueued > 0) { SDL_SemWait(SDLAUDIOHIDDEN->semaphore); #if SDL_XAUDIO2_WIN8 IXAudio2SourceVoice_GetState(source, &state, 0); #else IXAudio2SourceVoice_GetState(source, &state); #endif } } static void XAUDIO2_CloseDevice(_THIS) { if (SDLAUDIOHIDDEN != NULL) { IXAudio2 *ixa2 = SDLAUDIOHIDDEN->ixa2; IXAudio2SourceVoice *source = SDLAUDIOHIDDEN->source; IXAudio2MasteringVoice *mastering = SDLAUDIOHIDDEN->mastering; if (source != NULL) { IXAudio2SourceVoice_Stop(source, 0, XAUDIO2_COMMIT_NOW); IXAudio2SourceVoice_FlushSourceBuffers(source); IXAudio2SourceVoice_DestroyVoice(source); } if (ixa2 != NULL) { IXAudio2_StopEngine(ixa2); } if (mastering != NULL) { IXAudio2MasteringVoice_DestroyVoice(mastering); } if (ixa2 != NULL) { IXAudio2_Release(ixa2); } SDL_free(SDLAUDIOHIDDEN->mixbuf); if (SDLAUDIOHIDDEN->semaphore != NULL) { SDL_DestroySemaphore(SDLAUDIOHIDDEN->semaphore); } SDL_free(SDLAUDIOHIDDEN); this->hidden = NULL; } } static int XAUDIO2_OpenDevice(_THIS, const char *devname, int iscapture) { HRESULT result = S_OK; WAVEFORMATEX waveformat; int valid_format = 0; SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format); IXAudio2 *ixa2 = NULL; IXAudio2SourceVoice *source = NULL; #if defined(SDL_XAUDIO2_WIN8) LPCWSTR devId = NULL; #else UINT32 devId = 0; #endif static IXAudio2VoiceCallbackVtbl callbacks_vtable = { VoiceCBOnVoiceProcessPassStart, VoiceCBOnVoiceProcessPassEnd, VoiceCBOnStreamEnd, VoiceCBOnBufferStart, VoiceCBOnBufferEnd, VoiceCBOnLoopEnd, VoiceCBOnVoiceError }; static IXAudio2VoiceCallback callbacks = { &callbacks_vtable }; if (iscapture) { return SDL_SetError("XAudio2: capture devices unsupported."); } else if (XAudio2Create(&ixa2, 0, XAUDIO2_DEFAULT_PROCESSOR) != S_OK) { return SDL_SetError("XAudio2: XAudio2Create() failed at open."); } #if ! defined(__WINRT__) if (devname != NULL) { UINT32 devcount = 0; UINT32 i = 0; if (IXAudio2_GetDeviceCount(ixa2, &devcount) != S_OK) { IXAudio2_Release(ixa2); return SDL_SetError("XAudio2: IXAudio2_GetDeviceCount() failed."); } for (i = 0; i < devcount; i++) { XAUDIO2_DEVICE_DETAILS details; if (IXAudio2_GetDeviceDetails(ixa2, i, &details) == S_OK) { char *str = WIN_StringToUTF8(details.DisplayName); if (str != NULL) { const int match = (SDL_strcmp(str, devname) == 0); SDL_free(str); if (match) { devId = i; break; } } } } if (i == devcount) { IXAudio2_Release(ixa2); return SDL_SetError("XAudio2: Requested device not found."); } } #endif this->hidden = (struct SDL_PrivateAudioData *) SDL_malloc((sizeof *SDLAUDIOHIDDEN)); if (SDLAUDIOHIDDEN == NULL) { IXAudio2_Release(ixa2); return SDL_OutOfMemory(); } SDL_memset(SDLAUDIOHIDDEN, 0, (sizeof *SDLAUDIOHIDDEN)); SDLAUDIOHIDDEN->ixa2 = ixa2; SDLAUDIOHIDDEN->semaphore = SDL_CreateSemaphore(1); if (SDLAUDIOHIDDEN->semaphore == NULL) { XAUDIO2_CloseDevice(this); return SDL_SetError("XAudio2: CreateSemaphore() failed!"); } while ((!valid_format) && (test_format)) { switch (test_format) { case AUDIO_U8: case AUDIO_S16: case AUDIO_S32: case AUDIO_F32: this->spec.format = test_format; valid_format = 1; break; } test_format = SDL_NextAudioFormat(); } if (!valid_format) { XAUDIO2_CloseDevice(this); return SDL_SetError("XAudio2: Unsupported audio format"); } SDL_CalculateAudioSpec(&this->spec); SDLAUDIOHIDDEN->mixlen = this->spec.size; SDLAUDIOHIDDEN->mixbuf = (Uint8 *) SDL_malloc(2 * SDLAUDIOHIDDEN->mixlen); if (SDLAUDIOHIDDEN->mixbuf == NULL) { XAUDIO2_CloseDevice(this); return SDL_OutOfMemory(); } SDLAUDIOHIDDEN->nextbuf = SDLAUDIOHIDDEN->mixbuf; SDL_memset(SDLAUDIOHIDDEN->mixbuf, 0, 2 * SDLAUDIOHIDDEN->mixlen); #if SDL_XAUDIO2_WIN8 result = IXAudio2_CreateMasteringVoice(ixa2, &SDLAUDIOHIDDEN->mastering, XAUDIO2_DEFAULT_CHANNELS, this->spec.freq, 0, devId, NULL, AudioCategory_GameEffects); #else result = IXAudio2_CreateMasteringVoice(ixa2, &SDLAUDIOHIDDEN->mastering, XAUDIO2_DEFAULT_CHANNELS, this->spec.freq, 0, devId, NULL); #endif if (result != S_OK) { XAUDIO2_CloseDevice(this); return SDL_SetError("XAudio2: Couldn't create mastering voice"); } SDL_zero(waveformat); if (SDL_AUDIO_ISFLOAT(this->spec.format)) { waveformat.wFormatTag = WAVE_FORMAT_IEEE_FLOAT; } else { waveformat.wFormatTag = WAVE_FORMAT_PCM; } waveformat.wBitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format); waveformat.nChannels = this->spec.channels; waveformat.nSamplesPerSec = this->spec.freq; waveformat.nBlockAlign = waveformat.nChannels * (waveformat.wBitsPerSample / 8); waveformat.nAvgBytesPerSec = waveformat.nSamplesPerSec * waveformat.nBlockAlign; waveformat.cbSize = sizeof(waveformat); #ifdef __WINRT__ result = IXAudio2_CreateSourceVoice(ixa2, &source, &waveformat, 0, 1.0f, &callbacks, NULL, NULL); #else result = IXAudio2_CreateSourceVoice(ixa2, &source, &waveformat, XAUDIO2_VOICE_NOSRC | XAUDIO2_VOICE_NOPITCH, 1.0f, &callbacks, NULL, NULL); #endif if (result != S_OK) { XAUDIO2_CloseDevice(this); return SDL_SetError("XAudio2: Couldn't create source voice"); } SDLAUDIOHIDDEN->source = source; result = IXAudio2_StartEngine(ixa2); if (result != S_OK) { XAUDIO2_CloseDevice(this); return SDL_SetError("XAudio2: Couldn't start engine"); } result = IXAudio2SourceVoice_Start(source, 0, XAUDIO2_COMMIT_NOW); if (result != S_OK) { XAUDIO2_CloseDevice(this); return SDL_SetError("XAudio2: Couldn't start source voice"); } return 0; } static void XAUDIO2_Deinitialize(void) { #if defined(__WIN32__) WIN_CoUninitialize(); #endif } #endif static int XAUDIO2_Init(SDL_AudioDriverImpl * impl) { #ifndef SDL_XAUDIO2_HAS_SDK SDL_SetError("XAudio2: SDL was built without XAudio2 support (old DirectX SDK)."); return 0; #else IXAudio2 *ixa2 = NULL; #if defined(__WIN32__) if (FAILED(WIN_CoInitialize())) { SDL_SetError("XAudio2: CoInitialize() failed"); return 0; } #endif if (XAudio2Create(&ixa2, 0, XAUDIO2_DEFAULT_PROCESSOR) != S_OK) { #if defined(__WIN32__) WIN_CoUninitialize(); #endif SDL_SetError("XAudio2: XAudio2Create() failed at initialization"); return 0; } IXAudio2_Release(ixa2); impl->DetectDevices = XAUDIO2_DetectDevices; impl->OpenDevice = XAUDIO2_OpenDevice; impl->PlayDevice = XAUDIO2_PlayDevice; impl->WaitDevice = XAUDIO2_WaitDevice; impl->WaitDone = XAUDIO2_WaitDone; impl->GetDeviceBuf = XAUDIO2_GetDeviceBuf; impl->CloseDevice = XAUDIO2_CloseDevice; impl->Deinitialize = XAUDIO2_Deinitialize; return 1; #endif } AudioBootStrap XAUDIO2_bootstrap = { "xaudio2", "XAudio2", XAUDIO2_Init, 0 }; #endif #if !SDL_THREAD_PTHREAD struct SDL_cond { SDL_mutex *lock; int waiting; int signals; SDL_sem *wait_sem; SDL_sem *wait_done; }; SDL_cond * SDL_CreateCond(void) { SDL_cond *cond; cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond)); if (cond) { cond->lock = SDL_CreateMutex(); cond->wait_sem = SDL_CreateSemaphore(0); cond->wait_done = SDL_CreateSemaphore(0); cond->waiting = cond->signals = 0; if (!cond->lock || !cond->wait_sem || !cond->wait_done) { SDL_DestroyCond(cond); cond = NULL; } } else { SDL_OutOfMemory(); } return (cond); } void SDL_DestroyCond(SDL_cond * cond) { if (cond) { if (cond->wait_sem) { SDL_DestroySemaphore(cond->wait_sem); } if (cond->wait_done) { SDL_DestroySemaphore(cond->wait_done); } if (cond->lock) { SDL_DestroyMutex(cond->lock); } SDL_free(cond); } } int SDL_CondSignal(SDL_cond * cond) { if (!cond) { return SDL_SetError("Passed a NULL condition variable"); } SDL_LockMutex(cond->lock); if (cond->waiting > cond->signals) { ++cond->signals; SDL_SemPost(cond->wait_sem); SDL_UnlockMutex(cond->lock); SDL_SemWait(cond->wait_done); } else { SDL_UnlockMutex(cond->lock); } return 0; } int SDL_CondBroadcast(SDL_cond * cond) { if (!cond) { return SDL_SetError("Passed a NULL condition variable"); } SDL_LockMutex(cond->lock); if (cond->waiting > cond->signals) { int i, num_waiting; num_waiting = (cond->waiting - cond->signals); cond->signals = cond->waiting; for (i = 0; i < num_waiting; ++i) { SDL_SemPost(cond->wait_sem); } SDL_UnlockMutex(cond->lock); for (i = 0; i < num_waiting; ++i) { SDL_SemWait(cond->wait_done); } } else { SDL_UnlockMutex(cond->lock); } return 0; } int SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms) { int retval; if (!cond) { return SDL_SetError("Passed a NULL condition variable"); } SDL_LockMutex(cond->lock); ++cond->waiting; SDL_UnlockMutex(cond->lock); SDL_UnlockMutex(mutex); if (ms == SDL_MUTEX_MAXWAIT) { retval = SDL_SemWait(cond->wait_sem); } else { retval = SDL_SemWaitTimeout(cond->wait_sem, ms); } SDL_LockMutex(cond->lock); if (cond->signals > 0) { if (retval > 0) { SDL_SemWait(cond->wait_sem); } SDL_SemPost(cond->wait_done); --cond->signals; } --cond->waiting; SDL_UnlockMutex(cond->lock); SDL_LockMutex(mutex); return retval; } int SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex) { return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT); } #endif #if !SDL_THREAD_PTHREAD || defined(__MACOSX__) || defined(__IPHONEOS__) #if !SDL_THREAD_WINDOWS #if SDL_THREADS_DISABLED SDL_sem * SDL_CreateSemaphore(Uint32 initial_value) { SDL_SetError("SDL not built with thread support"); return (SDL_sem *) 0; } void SDL_DestroySemaphore(SDL_sem * sem) { } int SDL_SemTryWait(SDL_sem * sem) { return SDL_SetError("SDL not built with thread support"); } int SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout) { return SDL_SetError("SDL not built with thread support"); } int SDL_SemWait(SDL_sem * sem) { return SDL_SetError("SDL not built with thread support"); } Uint32 SDL_SemValue(SDL_sem * sem) { return 0; } int SDL_SemPost(SDL_sem * sem) { return SDL_SetError("SDL not built with thread support"); } #else struct SDL_semaphore { Uint32 count; Uint32 waiters_count; SDL_mutex *count_lock; SDL_cond *count_nonzero; }; SDL_sem * SDL_CreateSemaphore(Uint32 initial_value) { SDL_sem *sem; sem = (SDL_sem *) SDL_malloc(sizeof(*sem)); if (!sem) { SDL_OutOfMemory(); return NULL; } sem->count = initial_value; sem->waiters_count = 0; sem->count_lock = SDL_CreateMutex(); sem->count_nonzero = SDL_CreateCond(); if (!sem->count_lock || !sem->count_nonzero) { SDL_DestroySemaphore(sem); return NULL; } return sem; } void SDL_DestroySemaphore(SDL_sem * sem) { if (sem) { sem->count = 0xFFFFFFFF; while (sem->waiters_count > 0) { SDL_CondSignal(sem->count_nonzero); SDL_Delay(10); } SDL_DestroyCond(sem->count_nonzero); if (sem->count_lock) { SDL_LockMutex(sem->count_lock); SDL_UnlockMutex(sem->count_lock); SDL_DestroyMutex(sem->count_lock); } SDL_free(sem); } } int SDL_SemTryWait(SDL_sem * sem) { int retval; if (!sem) { return SDL_SetError("Passed a NULL semaphore"); } retval = SDL_MUTEX_TIMEDOUT; SDL_LockMutex(sem->count_lock); if (sem->count > 0) { --sem->count; retval = 0; } SDL_UnlockMutex(sem->count_lock); return retval; } int SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout) { int retval; if (!sem) { return SDL_SetError("Passed a NULL semaphore"); } if (timeout == 0) { return SDL_SemTryWait(sem); } SDL_LockMutex(sem->count_lock); ++sem->waiters_count; retval = 0; while ((sem->count == 0) && (retval != SDL_MUTEX_TIMEDOUT)) { retval = SDL_CondWaitTimeout(sem->count_nonzero, sem->count_lock, timeout); } --sem->waiters_count; if (retval == 0) { --sem->count; } SDL_UnlockMutex(sem->count_lock); return retval; } int SDL_SemWait(SDL_sem * sem) { return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT); } Uint32 SDL_SemValue(SDL_sem * sem) { Uint32 value; value = 0; if (sem) { SDL_LockMutex(sem->count_lock); value = sem->count; SDL_UnlockMutex(sem->count_lock); } return value; } int SDL_SemPost(SDL_sem * sem) { if (!sem) { return SDL_SetError("Passed a NULL semaphore"); } SDL_LockMutex(sem->count_lock); if (sem->waiters_count > 0) { SDL_CondSignal(sem->count_nonzero); } ++sem->count; SDL_UnlockMutex(sem->count_lock); return 0; } #endif #endif #endif #if SDL_THREAD_PTHREAD #define _GNU_SOURCE #include #include #if !SDL_THREAD_PTHREAD_RECURSIVE_MUTEX && \ !SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP #define FAKE_RECURSIVE_MUTEX 1 #endif struct SDL_mutex { pthread_mutex_t id; #if FAKE_RECURSIVE_MUTEX int recursive; pthread_t owner; #endif }; SDL_mutex * SDL_CreateMutex(void) { SDL_mutex *mutex; pthread_mutexattr_t attr; mutex = (SDL_mutex *) SDL_calloc(1, sizeof(*mutex)); if (mutex) { pthread_mutexattr_init(&attr); #if SDL_THREAD_PTHREAD_RECURSIVE_MUTEX pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE); #elif SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP pthread_mutexattr_setkind_np(&attr, PTHREAD_MUTEX_RECURSIVE_NP); #else #endif if (pthread_mutex_init(&mutex->id, &attr) != 0) { SDL_SetError("pthread_mutex_init() failed"); SDL_free(mutex); mutex = NULL; } } else { SDL_OutOfMemory(); } return (mutex); } void SDL_DestroyMutex(SDL_mutex * mutex) { if (mutex) { pthread_mutex_destroy(&mutex->id); SDL_free(mutex); } } int SDL_LockMutex(SDL_mutex * mutex) { #if FAKE_RECURSIVE_MUTEX pthread_t this_thread; #endif if (mutex == NULL) { return SDL_SetError("Passed a NULL mutex"); } #if FAKE_RECURSIVE_MUTEX this_thread = pthread_self(); if (mutex->owner == this_thread) { ++mutex->recursive; } else { if (pthread_mutex_lock(&mutex->id) == 0) { mutex->owner = this_thread; mutex->recursive = 0; } else { return SDL_SetError("pthread_mutex_lock() failed"); } } #else if (pthread_mutex_lock(&mutex->id) < 0) { return SDL_SetError("pthread_mutex_lock() failed"); } #endif return 0; } int SDL_TryLockMutex(SDL_mutex * mutex) { int retval; #if FAKE_RECURSIVE_MUTEX pthread_t this_thread; #endif if (mutex == NULL) { return SDL_SetError("Passed a NULL mutex"); } retval = 0; #if FAKE_RECURSIVE_MUTEX this_thread = pthread_self(); if (mutex->owner == this_thread) { ++mutex->recursive; } else { if (pthread_mutex_lock(&mutex->id) == 0) { mutex->owner = this_thread; mutex->recursive = 0; } else if (errno == EBUSY) { retval = SDL_MUTEX_TIMEDOUT; } else { retval = SDL_SetError("pthread_mutex_trylock() failed"); } } #else if (pthread_mutex_trylock(&mutex->id) != 0) { if (errno == EBUSY) { retval = SDL_MUTEX_TIMEDOUT; } else { retval = SDL_SetError("pthread_mutex_trylock() failed"); } } #endif return retval; } int SDL_UnlockMutex(SDL_mutex * mutex) { if (mutex == NULL) { return SDL_SetError("Passed a NULL mutex"); } #if FAKE_RECURSIVE_MUTEX if (pthread_self() == mutex->owner) { if (mutex->recursive) { --mutex->recursive; } else { mutex->owner = 0; pthread_mutex_unlock(&mutex->id); } } else { return SDL_SetError("mutex not owned by this thread"); } #else if (pthread_mutex_unlock(&mutex->id) < 0) { return SDL_SetError("pthread_mutex_unlock() failed"); } #endif return 0; } #endif #if SDL_THREAD_PTHREAD #include #include #include #include #ifndef _SDL_mutex_c_h #define _SDL_mutex_c_h //struct SDL_mutex //{ // pthread_mutex_t id; //}; #endif struct SDL_cond { pthread_cond_t cond; }; SDL_cond * SDL_CreateCond(void) { SDL_cond *cond; cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond)); if (cond) { if (pthread_cond_init(&cond->cond, NULL) < 0) { SDL_SetError("pthread_cond_init() failed"); SDL_free(cond); cond = NULL; } } return (cond); } void SDL_DestroyCond(SDL_cond * cond) { if (cond) { pthread_cond_destroy(&cond->cond); SDL_free(cond); } } int SDL_CondSignal(SDL_cond * cond) { int retval; if (!cond) { return SDL_SetError("Passed a NULL condition variable"); } retval = 0; if (pthread_cond_signal(&cond->cond) != 0) { return SDL_SetError("pthread_cond_signal() failed"); } return retval; } int SDL_CondBroadcast(SDL_cond * cond) { int retval; if (!cond) { return SDL_SetError("Passed a NULL condition variable"); } retval = 0; if (pthread_cond_broadcast(&cond->cond) != 0) { return SDL_SetError("pthread_cond_broadcast() failed"); } return retval; } int SDL_CondWaitTimeout(SDL_cond * cond, SDL_mutex * mutex, Uint32 ms) { int retval; struct timeval delta; struct timespec abstime; if (!cond) { return SDL_SetError("Passed a NULL condition variable"); } gettimeofday(&delta, NULL); abstime.tv_sec = delta.tv_sec + (ms / 1000); abstime.tv_nsec = (delta.tv_usec + (ms % 1000) * 1000) * 1000; if (abstime.tv_nsec > 1000000000) { abstime.tv_sec += 1; abstime.tv_nsec -= 1000000000; } tryagain: retval = pthread_cond_timedwait(&cond->cond, &mutex->id, &abstime); switch (retval) { case EINTR: goto tryagain; break; case ETIMEDOUT: retval = SDL_MUTEX_TIMEDOUT; break; case 0: break; default: retval = SDL_SetError("pthread_cond_timedwait() failed"); } return retval; } int SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex) { if (!cond) { return SDL_SetError("Passed a NULL condition variable"); } else if (pthread_cond_wait(&cond->cond, &mutex->id) != 0) { return SDL_SetError("pthread_cond_wait() failed"); } return 0; } #endif #if SDL_THREAD_PTHREAD #include #include #include #include #if defined(__MACOSX__) || defined(__IPHONEOS__) #else struct SDL_semaphore { sem_t sem; }; SDL_sem * SDL_CreateSemaphore(Uint32 initial_value) { SDL_sem *sem = (SDL_sem *) SDL_malloc(sizeof(SDL_sem)); if (sem) { if (sem_init(&sem->sem, 0, initial_value) < 0) { SDL_SetError("sem_init() failed"); SDL_free(sem); sem = NULL; } } else { SDL_OutOfMemory(); } return sem; } void SDL_DestroySemaphore(SDL_sem * sem) { if (sem) { sem_destroy(&sem->sem); SDL_free(sem); } } int SDL_SemTryWait(SDL_sem * sem) { int retval; if (!sem) { return SDL_SetError("Passed a NULL semaphore"); } retval = SDL_MUTEX_TIMEDOUT; if (sem_trywait(&sem->sem) == 0) { retval = 0; } return retval; } int SDL_SemWait(SDL_sem * sem) { int retval; if (!sem) { return SDL_SetError("Passed a NULL semaphore"); } retval = sem_wait(&sem->sem); if (retval < 0) { retval = SDL_SetError("sem_wait() failed"); } return retval; } int SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout) { int retval; #ifdef HAVE_SEM_TIMEDWAIT struct timeval now; struct timespec ts_timeout; #else Uint32 end; #endif if (!sem) { return SDL_SetError("Passed a NULL semaphore"); } if (timeout == 0) { return SDL_SemTryWait(sem); } if (timeout == SDL_MUTEX_MAXWAIT) { return SDL_SemWait(sem); } #ifdef HAVE_SEM_TIMEDWAIT gettimeofday(&now, NULL); now.tv_usec += (timeout % 1000) * 1000; now.tv_sec += timeout / 1000; if ( now.tv_usec >= 1000000 ) { now.tv_usec -= 1000000; now.tv_sec ++; } ts_timeout.tv_sec = now.tv_sec; ts_timeout.tv_nsec = now.tv_usec * 1000; do { retval = sem_timedwait(&sem->sem, &ts_timeout); } while (retval < 0 && errno == EINTR); if (retval < 0) { if (errno == ETIMEDOUT) { retval = SDL_MUTEX_TIMEDOUT; } else { SDL_SetError(strerror(errno)); } } #else end = SDL_GetTicks() + timeout; while ((retval = SDL_SemTryWait(sem)) == SDL_MUTEX_TIMEDOUT) { if ((SDL_GetTicks() - end) >= 0) { break; } SDL_Delay(0); } #endif return retval; } Uint32 SDL_SemValue(SDL_sem * sem) { int ret = 0; if (sem) { sem_getvalue(&sem->sem, &ret); if (ret < 0) { ret = 0; } } return (Uint32) ret; } int SDL_SemPost(SDL_sem * sem) { int retval; if (!sem) { return SDL_SetError("Passed a NULL semaphore"); } retval = sem_post(&sem->sem); if (retval < 0) { SDL_SetError("sem_post() failed"); } return retval; } #endif #endif #if SDL_THREAD_PTHREAD #include #if HAVE_PTHREAD_NP_H #include #endif #include #ifdef __LINUX__ #include #include #include #include #endif #if defined(__LINUX__) || defined(__MACOSX__) || defined(__IPHONEOS__) #include #ifndef RTLD_DEFAULT #define RTLD_DEFAULT NULL #endif #endif #ifdef __ANDROID__ #include "../../core/android/SDL_android.h" #endif static const int sig_list[] = { SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH, SIGVTALRM, SIGPROF, 0 }; static void * RunThread(void *data) { #ifdef __ANDROID__ Android_JNI_SetupThread(); #endif SDL_RunThread(data); return NULL; } #if defined(__MACOSX__) || defined(__IPHONEOS__) static SDL_bool checked_setname = SDL_FALSE; static int (*ppthread_setname_np)(const char*) = NULL; #elif defined(__LINUX__) static SDL_bool checked_setname = SDL_FALSE; static int (*ppthread_setname_np)(pthread_t, const char*) = NULL; #endif int SDL_SYS_CreateThread(SDL_Thread * thread, void *args) { pthread_attr_t type; #if defined(__MACOSX__) || defined(__IPHONEOS__) || defined(__LINUX__) if (!checked_setname) { void *fn = dlsym(RTLD_DEFAULT, "pthread_setname_np"); #if defined(__MACOSX__) || defined(__IPHONEOS__) ppthread_setname_np = (int(*)(const char*)) fn; #elif defined(__LINUX__) ppthread_setname_np = (int(*)(pthread_t, const char*)) fn; #endif checked_setname = SDL_TRUE; } #endif if (pthread_attr_init(&type) != 0) { return SDL_SetError("Couldn't initialize pthread attributes"); } pthread_attr_setdetachstate(&type, PTHREAD_CREATE_JOINABLE); if (pthread_create(&thread->handle, &type, RunThread, args) != 0) { return SDL_SetError("Not enough resources to create thread"); } return 0; } void SDL_SYS_SetupThread(const char *name) { int i; sigset_t mask; if (name != NULL) { #if defined(__MACOSX__) || defined(__IPHONEOS__) || defined(__LINUX__) SDL_assert(checked_setname); if (ppthread_setname_np != NULL) { #if defined(__MACOSX__) || defined(__IPHONEOS__) ppthread_setname_np(name); #elif defined(__LINUX__) ppthread_setname_np(pthread_self(), name); #endif } #elif HAVE_PTHREAD_SETNAME_NP pthread_setname_np(pthread_self(), name); #elif HAVE_PTHREAD_SET_NAME_NP pthread_set_name_np(pthread_self(), name); #endif } sigemptyset(&mask); for (i = 0; sig_list[i]; ++i) { sigaddset(&mask, sig_list[i]); } pthread_sigmask(SIG_BLOCK, &mask, 0); #ifdef PTHREAD_CANCEL_ASYNCHRONOUS { int oldstate; pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, &oldstate); } #endif } SDL_threadID SDL_ThreadID(void) { return ((SDL_threadID) pthread_self()); } int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority) { #ifdef __LINUX__ int value; if (priority == SDL_THREAD_PRIORITY_LOW) { value = 19; } else if (priority == SDL_THREAD_PRIORITY_HIGH) { value = -20; } else { value = 0; } if (setpriority(PRIO_PROCESS, syscall(SYS_gettid), value) < 0) { return SDL_SetError("setpriority() failed"); } return 0; #else struct sched_param sched; int policy; pthread_t thread = pthread_self(); if (pthread_getschedparam(thread, &policy, &sched) < 0) { return SDL_SetError("pthread_getschedparam() failed"); } if (priority == SDL_THREAD_PRIORITY_LOW) { sched.sched_priority = sched_get_priority_min(policy); } else if (priority == SDL_THREAD_PRIORITY_HIGH) { sched.sched_priority = sched_get_priority_max(policy); } else { int min_priority = sched_get_priority_min(policy); int max_priority = sched_get_priority_max(policy); sched.sched_priority = (min_priority + (max_priority - min_priority) / 2); } if (pthread_setschedparam(thread, policy, &sched) < 0) { return SDL_SetError("pthread_setschedparam() failed"); } return 0; #endif } void SDL_SYS_WaitThread(SDL_Thread * thread) { pthread_join(thread->handle, 0); } #endif #define ARRAY_CHUNKSIZE 32 static int SDL_maxthreads = 0; static int SDL_numthreads = 0; static SDL_Thread **SDL_Threads = NULL; static SDL_mutex *thread_lock = NULL; static int SDL_ThreadsInit(void) { int retval; retval = 0; thread_lock = SDL_CreateMutex(); if (thread_lock == NULL) { retval = -1; } return (retval); } #if 0 static void SDL_ThreadsQuit(void) { SDL_mutex *mutex; mutex = thread_lock; thread_lock = NULL; if (mutex != NULL) { SDL_DestroyMutex(mutex); } } #endif static void SDL_AddThread(SDL_Thread * thread) { if (!thread_lock) { if (SDL_ThreadsInit() < 0) { return; } } SDL_LockMutex(thread_lock); #ifdef DEBUG_THREADS printf("Adding thread (%d already - %d max)\n", SDL_numthreads, SDL_maxthreads); #endif if (SDL_numthreads == SDL_maxthreads) { SDL_Thread **threads; threads = (SDL_Thread **) SDL_realloc(SDL_Threads, (SDL_maxthreads + ARRAY_CHUNKSIZE) * (sizeof *threads)); if (threads == NULL) { SDL_OutOfMemory(); goto done; } SDL_maxthreads += ARRAY_CHUNKSIZE; SDL_Threads = threads; } SDL_Threads[SDL_numthreads++] = thread; done: SDL_mutexV(thread_lock); } static void SDL_DelThread(SDL_Thread * thread) { int i; if (!thread_lock) { return; } SDL_LockMutex(thread_lock); for (i = 0; i < SDL_numthreads; ++i) { if (thread == SDL_Threads[i]) { break; } } if (i < SDL_numthreads) { if (--SDL_numthreads > 0) { while (i < SDL_numthreads) { SDL_Threads[i] = SDL_Threads[i + 1]; ++i; } } else { SDL_maxthreads = 0; SDL_free(SDL_Threads); SDL_Threads = NULL; } #ifdef DEBUG_THREADS printf("Deleting thread (%d left - %d max)\n", SDL_numthreads, SDL_maxthreads); #endif } SDL_mutexV(thread_lock); #if 0 if (SDL_Threads == NULL) { SDL_ThreadsQuit(); } #endif } static SDL_error SDL_global_error; SDL_error * SDL_GetErrBuf(void) { SDL_error *errbuf; errbuf = &SDL_global_error; if (SDL_Threads) { int i; SDL_threadID this_thread; this_thread = SDL_ThreadID(); SDL_LockMutex(thread_lock); for (i = 0; i < SDL_numthreads; ++i) { if (this_thread == SDL_Threads[i]->threadid) { errbuf = &SDL_Threads[i]->errbuf; break; } } SDL_mutexV(thread_lock); } return (errbuf); } typedef struct { int (SDLCALL * func) (void *); void *data; SDL_Thread *info; SDL_sem *wait; } thread_args; void SDL_RunThread(void *data) { thread_args *args = (thread_args *) data; int (SDLCALL * userfunc) (void *) = args->func; void *userdata = args->data; int *statusloc = &args->info->status; SDL_SYS_SetupThread(args->info->name); args->info->threadid = SDL_ThreadID(); SDL_SemPost(args->wait); *statusloc = userfunc(userdata); } #ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD #undef SDL_CreateThread DECLSPEC SDL_Thread *SDLCALL SDL_CreateThread(int (SDLCALL * fn) (void *), const char *name, void *data, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread) #else DECLSPEC SDL_Thread *SDLCALL SDL_CreateThread(int (SDLCALL * fn) (void *), const char *name, void *data) #endif { SDL_Thread *thread; thread_args *args; int ret; thread = (SDL_Thread *) SDL_malloc(sizeof(*thread)); if (thread == NULL) { SDL_OutOfMemory(); return (NULL); } SDL_memset(thread, 0, (sizeof *thread)); thread->status = -1; if (name != NULL) { thread->name = SDL_strdup(name); if (thread->name == NULL) { SDL_OutOfMemory(); SDL_free(thread); return (NULL); } } args = (thread_args *) SDL_malloc(sizeof(*args)); if (args == NULL) { SDL_OutOfMemory(); SDL_free(thread->name); SDL_free(thread); return (NULL); } args->func = fn; args->data = data; args->info = thread; args->wait = SDL_CreateSemaphore(0); if (args->wait == NULL) { SDL_free(thread->name); SDL_free(thread); SDL_free(args); return (NULL); } SDL_AddThread(thread); #ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD ret = SDL_SYS_CreateThread(thread, args, pfnBeginThread, pfnEndThread); #else ret = SDL_SYS_CreateThread(thread, args); #endif if (ret >= 0) { SDL_SemWait(args->wait); } else { SDL_DelThread(thread); SDL_free(thread->name); SDL_free(thread); thread = NULL; } SDL_DestroySemaphore(args->wait); SDL_free(args); return (thread); } SDL_threadID SDL_GetThreadID(SDL_Thread * thread) { SDL_threadID id; if (thread) { id = thread->threadid; } else { id = SDL_ThreadID(); } return id; } const char * SDL_GetThreadName(SDL_Thread * thread) { return thread->name; } int SDL_SetThreadPriority(SDL_ThreadPriority priority) { return SDL_SYS_SetThreadPriority(priority); } void SDL_WaitThread(SDL_Thread * thread, int *status) { if (thread) { SDL_SYS_WaitThread(thread); if (status) { *status = thread->status; } SDL_DelThread(thread); SDL_free(thread->name); SDL_free(thread); } } #if SDL_THREAD_WINDOWS struct SDL_mutex { CRITICAL_SECTION cs; }; SDL_mutex * SDL_CreateMutex(void) { SDL_mutex *mutex; mutex = (SDL_mutex *) SDL_malloc(sizeof(*mutex)); if (mutex) { InitializeCriticalSectionAndSpinCount(&mutex->cs, 2000); } else { SDL_OutOfMemory(); } return (mutex); } void SDL_DestroyMutex(SDL_mutex * mutex) { if (mutex) { DeleteCriticalSection(&mutex->cs); SDL_free(mutex); } } int SDL_LockMutex(SDL_mutex * mutex) { if (mutex == NULL) { return SDL_SetError("Passed a NULL mutex"); } EnterCriticalSection(&mutex->cs); return (0); } int SDL_TryLockMutex(SDL_mutex * mutex) { int retval = 0; if (mutex == NULL) { return SDL_SetError("Passed a NULL mutex"); } if (TryEnterCriticalSection(&mutex->cs) == 0) { retval = SDL_MUTEX_TIMEDOUT; } return retval; } int SDL_UnlockMutex(SDL_mutex * mutex) { if (mutex == NULL) { return SDL_SetError("Passed a NULL mutex"); } LeaveCriticalSection(&mutex->cs); return (0); } #endif #if SDL_THREAD_WINDOWS struct SDL_semaphore { HANDLE id; LONG count; }; SDL_sem * SDL_CreateSemaphore(Uint32 initial_value) { SDL_sem *sem; sem = (SDL_sem *) SDL_malloc(sizeof(*sem)); if (sem) { sem->id = CreateSemaphore(NULL, initial_value, 32 * 1024, NULL); sem->count = initial_value; if (!sem->id) { SDL_SetError("Couldn't create semaphore"); SDL_free(sem); sem = NULL; } } else { SDL_OutOfMemory(); } return (sem); } void SDL_DestroySemaphore(SDL_sem * sem) { if (sem) { if (sem->id) { CloseHandle(sem->id); sem->id = 0; } SDL_free(sem); } } int SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout) { int retval; DWORD dwMilliseconds; if (!sem) { return SDL_SetError("Passed a NULL sem"); } if (timeout == SDL_MUTEX_MAXWAIT) { dwMilliseconds = INFINITE; } else { dwMilliseconds = (DWORD) timeout; } switch (WaitForSingleObject(sem->id, dwMilliseconds)) { case WAIT_OBJECT_0: InterlockedDecrement(&sem->count); retval = 0; break; case WAIT_TIMEOUT: retval = SDL_MUTEX_TIMEDOUT; break; default: retval = SDL_SetError("WaitForSingleObject() failed"); break; } return retval; } int SDL_SemTryWait(SDL_sem * sem) { return SDL_SemWaitTimeout(sem, 0); } int SDL_SemWait(SDL_sem * sem) { return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT); } Uint32 SDL_SemValue(SDL_sem * sem) { if (!sem) { SDL_SetError("Passed a NULL sem"); return 0; } return (Uint32)sem->count; } int SDL_SemPost(SDL_sem * sem) { if (!sem) { return SDL_SetError("Passed a NULL sem"); } InterlockedIncrement(&sem->count); if (ReleaseSemaphore(sem->id, 1, NULL) == FALSE) { InterlockedDecrement(&sem->count); return SDL_SetError("ReleaseSemaphore() failed"); } return 0; } #endif #if SDL_THREAD_WINDOWS #ifndef SDL_PASSED_BEGINTHREAD_ENDTHREAD #include #if (defined(__MINGW32__) && (__GNUC__ < 4)) typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned, unsigned (__stdcall *func)(void *), void *arg, unsigned, unsigned *threadID); typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code); #elif defined(__WATCOMC__) #if __WATCOMC__ < 1240 #define __watcall #endif typedef unsigned long (__watcall * pfnSDL_CurrentBeginThread) (void *, unsigned, unsigned (__stdcall * func) (void *), void *arg, unsigned, unsigned *threadID); typedef void (__watcall * pfnSDL_CurrentEndThread) (unsigned code); #else typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned, unsigned (__stdcall * func) (void *), void *arg, unsigned, unsigned *threadID); typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code); #endif #endif typedef struct ThreadStartParms { void *args; pfnSDL_CurrentEndThread pfnCurrentEndThread; } tThreadStartParms, *pThreadStartParms; static DWORD RunThread(void *data) { pThreadStartParms pThreadParms = (pThreadStartParms) data; pfnSDL_CurrentEndThread pfnEndThread = pThreadParms->pfnCurrentEndThread; void *args = pThreadParms->args; SDL_free(pThreadParms); SDL_RunThread(args); if (pfnEndThread != NULL) pfnEndThread(0); return (0); } static DWORD WINAPI RunThreadViaCreateThread(LPVOID data) { return RunThread(data); } static unsigned __stdcall RunThreadViaBeginThreadEx(void *data) { return (unsigned) RunThread(data); } #ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD int SDL_SYS_CreateThread(SDL_Thread * thread, void *args, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread) { #else int SDL_SYS_CreateThread(SDL_Thread * thread, void *args) { pfnSDL_CurrentBeginThread pfnBeginThread = _beginthreadex; pfnSDL_CurrentEndThread pfnEndThread = _endthreadex; #endif pThreadStartParms pThreadParms = (pThreadStartParms) SDL_malloc(sizeof(tThreadStartParms)); if (!pThreadParms) { return SDL_OutOfMemory(); } pThreadParms->pfnCurrentEndThread = pfnEndThread; pThreadParms->args = args; if (pfnBeginThread) { unsigned threadid = 0; thread->handle = (SYS_ThreadHandle) ((size_t) pfnBeginThread(NULL, 0, RunThreadViaBeginThreadEx, pThreadParms, 0, &threadid)); } else { DWORD threadid = 0; thread->handle = CreateThread(NULL, 0, RunThreadViaCreateThread, pThreadParms, 0, &threadid); } if (thread->handle == NULL) { return SDL_SetError("Not enough resources to create thread"); } return 0; } #ifdef _MSC_VER #pragma pack(push,8) typedef struct tagTHREADNAME_INFO { DWORD dwType; LPCSTR szName; DWORD dwThreadID; DWORD dwFlags; } THREADNAME_INFO; #pragma pack(pop) #endif void SDL_SYS_SetupThread(const char *name) { if (name != NULL) { #if 0 #ifdef _MSC_VER THREADNAME_INFO inf; inf.dwType = 0x1000; inf.szName = name; inf.dwThreadID = (DWORD) -1; inf.dwFlags = 0; __try { RaiseException(0x406D1388, 0, sizeof(inf)/sizeof(DWORD), (DWORD*)&inf); } __except(EXCEPTION_CONTINUE_EXECUTION) { } #endif #endif } } SDL_threadID SDL_ThreadID(void) { return ((SDL_threadID) GetCurrentThreadId()); } int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority) { int value; if (priority == SDL_THREAD_PRIORITY_LOW) { value = THREAD_PRIORITY_LOWEST; } else if (priority == SDL_THREAD_PRIORITY_HIGH) { value = THREAD_PRIORITY_HIGHEST; } else { value = THREAD_PRIORITY_NORMAL; } if (!SetThreadPriority(GetCurrentThread(), value)) { return WIN_SetError("SetThreadPriority()"); } return 0; } void SDL_SYS_WaitThread(SDL_Thread * thread) { WaitForSingleObject(thread->handle, INFINITE); CloseHandle(thread->handle); } #endif #ifdef SDL_TIMER_UNIX #include #include #include #include #if HAVE_NANOSLEEP || HAVE_CLOCK_GETTIME #include #endif #ifdef __APPLE__ #include #endif #if HAVE_CLOCK_GETTIME static struct timespec start_ts; #elif defined(__APPLE__) static uint64_t start_mach; mach_timebase_info_data_t mach_base_info; #endif static SDL_bool has_monotonic_time = SDL_FALSE; static struct timeval start_tv; static SDL_bool ticks_started = SDL_FALSE; void SDL_TicksInit(void) { if (ticks_started) { return; } ticks_started = SDL_TRUE; #if HAVE_CLOCK_GETTIME if (clock_gettime(CLOCK_MONOTONIC, &start_ts) == 0) { has_monotonic_time = SDL_TRUE; } else #elif defined(__APPLE__) kern_return_t ret = mach_timebase_info(&mach_base_info); if (ret == 0) { has_monotonic_time = SDL_TRUE; start_mach = mach_absolute_time(); } else #endif { gettimeofday(&start_tv, NULL); } } void SDL_TicksQuit(void) { ticks_started = SDL_FALSE; } Uint32 SDL_GetTicks(void) { Uint32 ticks; if (!ticks_started) { SDL_TicksInit(); } if (has_monotonic_time) { #if HAVE_CLOCK_GETTIME struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); ticks = (now.tv_sec - start_ts.tv_sec) * 1000 + (now.tv_nsec - start_ts.tv_nsec) / 1000000; #elif defined(__APPLE__) uint64_t now = mach_absolute_time(); ticks = (((now - start_mach) * mach_base_info.numer) / mach_base_info.denom) / 1000000; #endif } else { struct timeval now; gettimeofday(&now, NULL); ticks = (now.tv_sec - start_tv.tv_sec) * 1000 + (now.tv_usec - start_tv.tv_usec) / 1000; } return (ticks); } Uint64 SDL_GetPerformanceCounter(void) { Uint64 ticks; if (!ticks_started) { SDL_TicksInit(); } if (has_monotonic_time) { #if HAVE_CLOCK_GETTIME struct timespec now; clock_gettime(CLOCK_MONOTONIC, &now); ticks = now.tv_sec; ticks *= 1000000000; ticks += now.tv_nsec; #elif defined(__APPLE__) ticks = mach_absolute_time(); #endif } else { struct timeval now; gettimeofday(&now, NULL); ticks = now.tv_sec; ticks *= 1000000; ticks += now.tv_usec; } return (ticks); } Uint64 SDL_GetPerformanceFrequency(void) { if (!ticks_started) { SDL_TicksInit(); } if (has_monotonic_time) { #if HAVE_CLOCK_GETTIME return 1000000000; #elif defined(__APPLE__) Uint64 freq = mach_base_info.denom; freq *= 1000000000; freq /= mach_base_info.numer; return freq; #endif } return 1000000; } void SDL_Delay(Uint32 ms) { int was_error; #if HAVE_NANOSLEEP struct timespec elapsed, tv; #else struct timeval tv; Uint32 then, now, elapsed; #endif #if HAVE_NANOSLEEP elapsed.tv_sec = ms / 1000; elapsed.tv_nsec = (ms % 1000) * 1000000; #else then = SDL_GetTicks(); #endif do { errno = 0; #if HAVE_NANOSLEEP tv.tv_sec = elapsed.tv_sec; tv.tv_nsec = elapsed.tv_nsec; was_error = nanosleep(&tv, &elapsed); #else now = SDL_GetTicks(); elapsed = (now - then); then = now; if (elapsed >= ms) { break; } ms -= elapsed; tv.tv_sec = ms / 1000; tv.tv_usec = (ms % 1000) * 1000; was_error = select(0, NULL, NULL, NULL, &tv); #endif } while (was_error && (errno == EINTR)); } #endif #ifdef SDL_TIMER_WINDOWS #include static DWORD start; static BOOL ticks_started = FALSE; #ifndef USE_GETTICKCOUNT static BOOL hires_timer_available; static LARGE_INTEGER hires_start_ticks; static LARGE_INTEGER hires_ticks_per_second; #ifndef __WINRT__ static void timeSetPeriod(UINT uPeriod) { static UINT timer_period = 0; if (uPeriod != timer_period) { if (timer_period) { timeEndPeriod(timer_period); } timer_period = uPeriod; if (timer_period) { timeBeginPeriod(timer_period); } } } static void SDL_TimerResolutionChanged(void *userdata, const char *name, const char *oldValue, const char *hint) { UINT uPeriod; if (hint && *hint) { uPeriod = SDL_atoi(hint); } else { uPeriod = 1; } if (uPeriod || oldValue != hint) { timeSetPeriod(uPeriod); } } #endif #endif void SDL_TicksInit(void) { if (ticks_started) { return; } ticks_started = SDL_TRUE; #ifdef USE_GETTICKCOUNT start = GetTickCount(); #else if (QueryPerformanceFrequency(&hires_ticks_per_second) == TRUE) { hires_timer_available = TRUE; QueryPerformanceCounter(&hires_start_ticks); } else { hires_timer_available = FALSE; #ifdef __WINRT__ start = 0; #else timeSetPeriod(1); start = timeGetTime(); SDL_AddHintCallback(SDL_HINT_TIMER_RESOLUTION, SDL_TimerResolutionChanged, NULL); #endif } #endif } void SDL_TicksQuit(void) { #ifndef USE_GETTICKCOUNT if (!hires_timer_available) { #ifndef __WINRT__ SDL_DelHintCallback(SDL_HINT_TIMER_RESOLUTION, SDL_TimerResolutionChanged, NULL); timeSetPeriod(0); #endif } #endif ticks_started = SDL_FALSE; } Uint32 SDL_GetTicks(void) { DWORD now; #ifndef USE_GETTICKCOUNT LARGE_INTEGER hires_now; #endif if (!ticks_started) { SDL_TicksInit(); } #ifdef USE_GETTICKCOUNT now = GetTickCount(); #else if (hires_timer_available) { QueryPerformanceCounter(&hires_now); hires_now.QuadPart -= hires_start_ticks.QuadPart; hires_now.QuadPart *= 1000; hires_now.QuadPart /= hires_ticks_per_second.QuadPart; return (DWORD) hires_now.QuadPart; } else { #ifdef __WINRT__ now = 0; #else now = timeGetTime(); #endif } #endif return (now - start); } Uint64 SDL_GetPerformanceCounter(void) { LARGE_INTEGER counter; if (!QueryPerformanceCounter(&counter)) { return SDL_GetTicks(); } return counter.QuadPart; } Uint64 SDL_GetPerformanceFrequency(void) { LARGE_INTEGER frequency; if (!QueryPerformanceFrequency(&frequency)) { return 1000; } return frequency.QuadPart; } #ifdef __WINRT__ static void Sleep(DWORD timeout) { static HANDLE mutex = 0; if ( ! mutex ) { mutex = CreateEventEx(0, 0, 0, EVENT_ALL_ACCESS); } WaitForSingleObjectEx(mutex, timeout, FALSE); } #endif void SDL_Delay(Uint32 ms) { Sleep(ms); } #endif int SDL_ConvertAudio(SDL_AudioCVT* c) { return 0; } int SDL_BuildAudioCVT(SDL_AudioCVT* c,SDL_AudioFormat sf, Uint8 sc, int sr, SDL_AudioFormat df, Uint8 dc, int dr) { return 0; } void SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format, Uint32 len, int volume) { } static char SDL_Audio_Init_Done = 0; Uint32 SDL_WasInit(Uint32 flags) { return (flags &16 ? SDL_Audio_Init_Done : 0); } int SDL_InitSubSystem(Uint32 flags) { return (flags &16 ? (SDL_Audio_Init_Done = 1) : 0); } #ifdef __WIN32__ char* WIN_StringToUTF8(const unsigned short* s) { int l = WideCharToMultiByte(CP_UTF8,0,(LPCWSTR)s,-1,0,0,0,0); char* b = (char*)malloc(l); WideCharToMultiByte(CP_UTF8, 0, (LPWSTR)s, -1, b, l, NULL, NULL); return b; } unsigned short* WIN_UTF8ToString(const char* s) { int l = MultiByteToWideChar(CP_UTF8,0,s,-1,NULL,0); unsigned short* b = (unsigned short*)malloc(l*sizeof(short)); MultiByteToWideChar(CP_UTF8,0,s,-1,(LPWSTR)b,l); return b; } #if (defined(_MSC_VER) && (!defined(WINAPI_FAMILY) || WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP)) #pragma comment (lib, "winmm.lib") #endif #endif