#include "input.h" int32_t mouseWheelX = 0; int32_t mouseWheelY = 0; int ychange = 0; int xchange = 0; float deltaT = 0; int quit = 0; static double c_xpos; static double c_ypos; static void cursor_pos_cb(GLFWwindow *w, double xpos, double ypos) { xchange = (int)xpos - c_xpos; ychange = (int)ypos - c_ypos; c_xpos = xpos; c_ypos = ypos; } static void scroll_cb(GLFWwindow *w, double xoffset, double yoffset) { mouseWheelY = yoffset; mouseWheelX = xoffset; } void input_init() { glfwSetCursorPosCallback(mainwin->window, cursor_pos_cb); glfwSetScrollCallback(mainwin->window, scroll_cb); } void input_poll() { ychange = 0; xchange = 0; mouseWheelX = 0; mouseWheelY = 0; glfwPollEvents(); //editor_input(&e); } void cursor_hide() { glfwSetInputMode(mainwin->window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); } void cursor_show() { glfwSetInputMode(mainwin->window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); } int action_down(int scancode) { return glfwGetKey(mainwin->window, scancode); }