#include "font.h" #include "log.h" #include #include "log.h" #include #include #include #include #include #include "resources.h" #include "render.h" #include "stb_image_write.h" #include "stb_rect_pack.h" #include "stb_truetype.h" #include "HandmadeMath.h" struct sFont *use_font; struct text_vert { HMM_Vec2 pos; HMM_Vec2 wh; HMM_Vec2 uv; HMM_Vec2 st; HMM_Vec4 color; }; static struct text_vert *text_buffer; void font_free(font *f) { sg_destroy_image(f->texID); free(f); } struct sFont *MakeSDFFont(const char *fontfile, int height) { YughInfo("Making sdf font %s.", fontfile); int packsize = 1024; struct sFont *newfont = calloc(1, sizeof(struct sFont)); newfont->height = height; char fontpath[256]; snprintf(fontpath, 256, "fonts/%s", fontfile); unsigned char *ttf_buffer = slurp_file(fontpath, NULL); unsigned char *bitmap = malloc(packsize * packsize); stbtt_fontinfo fontinfo; if (!stbtt_InitFont(&fontinfo, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer, 0))) { YughError("Failed to make font %s", fontfile); } for (int i = 32; i < 95; i++) { int w, h, xoff, yoff; // unsigned char *stbtt_GetGlyphSDF(&fontinfo, height, i, 1, 0, 1, &w, &h, &xoff, &yoff); } return newfont; } struct sFont *MakeFont(const char *fontfile, int height) { int packsize = 2048; struct sFont *newfont = calloc(1, sizeof(struct sFont)); newfont->height = height; unsigned char *ttf_buffer = slurp_file(fontfile, NULL); if (!ttf_buffer) { YughWarn("Could not find font at %s.", fontfile); return NULL; } unsigned char *bitmap = malloc(packsize * packsize); stbtt_packedchar glyphs[95]; stbtt_pack_context pc; int pad = 2; stbtt_PackBegin(&pc, bitmap, packsize, packsize, 0, pad, NULL); stbtt_PackFontRange(&pc, ttf_buffer, 0, height, 32, 95, glyphs); stbtt_PackEnd(&pc); stbtt_fontinfo fontinfo; if (!stbtt_InitFont(&fontinfo, ttf_buffer, stbtt_GetFontOffsetForIndex(ttf_buffer, 0))) { YughError("Failed to make font %s", fontfile); } int ascent, descent, linegap; stbtt_GetFontVMetrics(&fontinfo, &ascent, &descent, &linegap); float emscale = stbtt_ScaleForMappingEmToPixels(&fontinfo, height); newfont->ascent = ascent*emscale; newfont->descent = descent*emscale; newfont->linegap = linegap*emscale; printf("ascent %g descent %g linegap %g\n", newfont->ascent, newfont->descent, newfont->linegap); newfont->texture = malloc(sizeof(texture)); newfont->texture->id = sg_make_image(&(sg_image_desc){ .type = SG_IMAGETYPE_2D, .width = packsize, .height = packsize, .pixel_format = SG_PIXELFORMAT_R8, .usage = SG_USAGE_IMMUTABLE, .data.subimage[0][0] = { .ptr = bitmap, .size = packsize * packsize } }); newfont->texture->width = packsize; newfont->texture->height = packsize; for (unsigned char c = 32; c < 127; c++) { stbtt_packedchar glyph = glyphs[c - 32]; struct rect r; r.x = (glyph.x0) / (float)packsize; r.w = (glyph.x1-glyph.x0) / (float)packsize; r.y = (glyph.y0) / (float)packsize; r.h = (glyph.y1-glyph.y0) / (float)packsize; newfont->Characters[c].size = (HMM_Vec2){ .x = glyph.x1-glyph.x0, .y = glyph.y1-glyph.y0 }; newfont->Characters[c].Advance = glyph.xadvance; /* x distance from this char to the next */ newfont->Characters[c].rect = r; } free(ttf_buffer); free(bitmap); return newfont; } int text_flush(sg_buffer *buf) { if (arrlen(text_buffer) == 0) return 0; sg_range verts; verts.ptr = text_buffer; verts.size = sizeof(struct text_vert) * arrlen(text_buffer); if (sg_query_buffer_will_overflow(*buf, verts.size)) { sg_destroy_buffer(*buf); *buf = sg_make_buffer(&(sg_buffer_desc){ .size = verts.size, .type = SG_BUFFERTYPE_STORAGEBUFFER, .usage = SG_USAGE_STREAM, .label = "text buffer" }); } sg_append_buffer(*buf, &verts); int n = arrlen(text_buffer); arrsetlen(text_buffer, 0); return n; } void sdrawCharacter(struct Character c, HMM_Vec2 cursor, float scale, struct rgba color) { struct text_vert vert; vert.pos.x = cursor.X + c.leftbearing * scale; vert.pos.y = cursor.Y - c.topbearing * scale; vert.wh = c.size; // if (vert.pos.x > frame.l || vert.pos.y > frame.t || (vert.pos.y + vert.wh.y) < frame.b || (vert.pos.x + vert.wh.x) < frame.l) return; vert.uv.x = c.rect.x; vert.uv.y = c.rect.y; vert.st.x = c.rect.w; vert.st.y = c.rect.h; rgba2floats(vert.color.e, color); arrput(text_buffer, vert); } const char *esc_color(const char *c, struct rgba *color, struct rgba defc) { struct rgba d; if (!color) color = &d; if (*c != '\e') return c; c++; if (*c != '[') return c; c++; if (*c == '0') { *color = defc; c++; return c; } else if (!strncmp(c, "38;2;", 5)) { c += 5; *color = (struct rgba){0,0,0,255}; color->r = atoi(c); c = strchr(c, ';')+1; color->g = atoi(c); c = strchr(c,';')+1; color->b = atoi(c); c = strchr(c,';')+1; return c; } return c; } // text is a string, font f, size is height in pixels, wrap is how long a line is before wrapping. -1to not wrap HMM_Vec2 measure_text(const char *text, font *f, float size, float letterSpacing, float wrap) { HMM_Vec2 dim = {0}; float maxWidth = 0; // max width of any line float lineWidth = 0; // current line width size = f->height; float scale = size/f->height; float lineHeight = f->ascent - f->descent; lineHeight *= scale; letterSpacing *= scale; float height = lineHeight; // total height for (char *c = text; *c != 0; c++) { if (*c == '\n') { maxWidth = fmaxf(maxWidth, lineWidth); lineWidth = 0; height += lineHeight + f->linegap; continue; } lineWidth += f->Characters[*c].Advance + letterSpacing; } maxWidth = fmaxf(maxWidth, lineWidth); dim.x = maxWidth; dim.y = height; return dim; } /* pos given in screen coordinates */ void renderText(const char *text, HMM_Vec2 pos, font *f, float scale, struct rgba color, float wrap) { int len = strlen(text); HMM_Vec2 cursor = pos; float lineHeight = f->ascent - f->descent; for (char *c = text; *c != 0; c++) { if (*c == '\n') { cursor.x = pos.x; cursor.y += lineHeight + f->linegap; continue; } sdrawCharacter(f->Characters[*c], cursor, scale, color); cursor.x += f->Characters[*c].Advance; } return; const char *line, *wordstart, *drawstart; line = drawstart = text; struct rgba usecolor = color; while (*line != '\0') { if (isblank(*line)) { sdrawCharacter(f->Characters[*line], cursor, scale, usecolor); cursor.X += f->Characters[*line].Advance * scale; line++; } else if (isspace(*line)) { sdrawCharacter(f->Characters[*line], cursor, scale, usecolor); cursor.Y -= scale * f->linegap; cursor.X = pos.X; line++; } else { if (*line == '\e') line = esc_color(line, &usecolor, color); wordstart = line; int wordWidth = 0; while (!isspace(*line) && *line != '\0') { wordWidth += f->Characters[*line].Advance * scale; line++; } if (wrap > 0 && (cursor.X + wordWidth - pos.X) >= wrap) { cursor.X = pos.X; cursor.Y -= scale * f->linegap; } while (wordstart < line) { if (*wordstart == '\e') wordstart = esc_color(wordstart, &usecolor, color); //sdrawCharacter(f->Characters[*wordstart], HMM_AddV2(cursor, HMM_MulV2F((HMM_Vec2){1,-1},scale)), scale, (rgba){0,0,0,255}); sdrawCharacter(f->Characters[*wordstart], cursor, scale, usecolor); cursor.X += f->Characters[*wordstart].Advance * scale; wordstart++; } } } }