#ifndef DATASTREAM_H #define DATASTREAM_H #include #include struct datastream { plm_t *plm; struct mShader *shader; double last_time; int playing; int audio_device; uint32_t texture_y; uint32_t texture_cb; uint32_t texture_cr; }; struct datastream *MakeDatastream(struct mShader *shader); void ds_openvideo(struct datastream *ds, const char *path, const char *adriver); void ds_advance(struct datastream *ds, uint32_t ms); void ds_seek(struct datastream *ds, uint32_t time); void ds_advanceframes(struct datastream *ds, int frames); void ds_pause(struct datastream *ds); void ds_stop(struct datastream *ds); int ds_videodone(struct datastream *ds); double ds_remainingtime(struct datastream *ds); double ds_length(struct datastream *ds); #endif