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570c12e3db
...
1142bfb896
165
scripts/base.js
165
scripts/base.js
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@ -512,7 +512,7 @@ Object.copy = function(proto, ...objs)
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return c;
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return c;
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}
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}
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/* OBJECT DEFININTIONS */
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/* OBJECT DEFININTioNS */
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Object.defHidden = function(obj, prop)
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Object.defHidden = function(obj, prop)
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{
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{
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Object.defineProperty(obj, prop, {enumerable:false, writable:true});
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Object.defineProperty(obj, prop, {enumerable:false, writable:true});
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@ -657,6 +657,19 @@ Object.defineProperty(Object.prototype, 'push', {
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}
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}
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});
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});
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Object.defineProperty(Object.prototype, 'findIndex', {
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value: function(x) {
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var i = 0;
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for (var key in this) {
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if (this[key] === x) return i;
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i++;
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}
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return -1;
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}
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});
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/* STRING DEFS */
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/* STRING DEFS */
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Object.defineProperty(String.prototype, 'next', {
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Object.defineProperty(String.prototype, 'next', {
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@ -750,6 +763,12 @@ Object.defineProperty(String.prototype, 'up_path', {
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}
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}
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});
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});
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Object.defineProperty(String.prototype, 'resolve', {
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value: function(path) {
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},
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});
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Object.defineProperty(String.prototype, 'fromlast', {
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Object.defineProperty(String.prototype, 'fromlast', {
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value: function(val) {
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value: function(val) {
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var idx = this.lastIndexOf(val);
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var idx = this.lastIndexOf(val);
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@ -817,7 +836,23 @@ Object.defineProperty(String.prototype, 'updir', {
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Object.defineProperty(String.prototype, 'trimchr', {
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Object.defineProperty(String.prototype, 'trimchr', {
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value: function(chars) {
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value: function(chars) {
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return vector.trimchr(this, chars);
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var start = this.length;
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var end = 0;
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for (var i = 0; i < this.length; i++) {
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if (!chars.includes(this[i])) {
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start = i;
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break;
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}
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}
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for (var i = this.length-1; i >= 0; i--) {
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if (!chars.includes(this[i])) {
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end = i+1;
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break;
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}
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}
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return this.substring(start,end);
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}
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}
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});
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});
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@ -825,6 +860,11 @@ Object.defineProperty(String.prototype, 'uc', { value: function() { return this.
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Object.defineProperty(String.prototype, 'lc', {value:function() { return this.toLowerCase(); }});
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Object.defineProperty(String.prototype, 'lc', {value:function() { return this.toLowerCase(); }});
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/* ARRAY DEFS */
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/* ARRAY DEFS */
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Object.defineProperty(Array.prototype, 'aspect', {
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value: function() {
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return this.x/this.y;
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}
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});
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Object.defineProperty(Array.prototype, 'copy', {
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Object.defineProperty(Array.prototype, 'copy', {
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value: function() {
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value: function() {
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var c = [];
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var c = [];
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@ -975,6 +1015,13 @@ swizz.forEach(function(x) {
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};
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};
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make_swizz();
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make_swizz();
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Object.defineProperty(Array.prototype, 'add', {
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value: function(b) {
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var c = [];
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for (var i = 0; i < this.length; i++) { c[i] = this[i] + b[i]; }
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return c;
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}});
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Object.defineProperty(Array.prototype, 'normalized', {
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Object.defineProperty(Array.prototype, 'normalized', {
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value: function() {
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value: function() {
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var c = this.slice();
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var c = this.slice();
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@ -1009,6 +1056,13 @@ Object.defineProperty(Array.prototype, 'doubleup', {
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}
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}
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});
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});
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Object.defineProperty(Array.prototype, 'sub', {
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value: function(b) {
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var c = [];
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for (var i = 0; i < this.length; i++) { c[i] = this[i] - b[i]; }
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return c;
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}});
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Object.defineProperty(Array.prototype, 'mult', {
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Object.defineProperty(Array.prototype, 'mult', {
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value: function(arr) {
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value: function(arr) {
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var c = [];
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var c = [];
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@ -1022,6 +1076,16 @@ Object.defineProperty(Array.prototype, 'apply', {
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}
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}
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});
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});
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Object.defineProperty(Array.prototype, 'scale', {
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value: function(s) {
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if (Array.isArray(s)) {
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var c = this.slice();
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c.forEach(function(x,i) { c[i] = x * s[i]; });
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return c;
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}
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return this.map(function(x) { return x*s; });
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}});
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Object.defineProperty(Array.prototype, 'sorted', {
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Object.defineProperty(Array.prototype, 'sorted', {
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value: function() {
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value: function() {
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return this.toSorted();
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return this.toSorted();
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@ -1056,6 +1120,7 @@ Object.defineProperty(Array.prototype, 'mapvec', {
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}
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}
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});
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});
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Object.defineProperty(Array.prototype, 'remove', {
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Object.defineProperty(Array.prototype, 'remove', {
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value: function(b) {
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value: function(b) {
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var idx = this.indexOf(b);
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var idx = this.indexOf(b);
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@ -1192,23 +1257,19 @@ Object.defineProperty(Array.prototype, 'mirrored', {
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}
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}
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});
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});
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Math.lerp = vector.lerp;
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Object.defineProperty(Array.prototype, 'lerp', {
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Math.gcd = vector.gcd;
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value: function(to, t) {
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Math.lcm = vector.lcm;
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var c = [];
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Math.sum = vector.sum;
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this.forEach(function(x,i) {
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Math.mean = vector.mean;
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c[i] = (to[i] - x) * t + x;
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Math.sigma = vector.sigma;
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});
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Math.median = vector.median;
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return c;
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}
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});
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Math.variance = function(series) {
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Math.lerp = function(s,f,t) { return (f-s)*t + s; };
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var mean = Math.mean(series);
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Math.gcd = function(a,b) { return b === 0 ? a : gcd(b,a%b); }
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var vnce = 0;
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Math.lcm = function(a,b) { return (a*b)/gcd(a,b); }
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for (var i = 0; i < series.length; i++)
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vnce += Math.pow(series[i]-mean, 2);
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return vnce/(series.length);
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}
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Math.ci = function(series) { return 3*Math.sigma(series)/Math.sqrt(series.length); }
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Math.grab_from_points = function(pos, points, slop) {
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Math.grab_from_points = function(pos, points, slop) {
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var shortest = slop;
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var shortest = slop;
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@ -1252,18 +1313,22 @@ Object.defineProperty(Object.prototype, 'lerp',{
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return obj;
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return obj;
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}});
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}});
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/* MATH EXTENSIONS */
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/* MATH EXTENSioNS */
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Object.defineProperty(Number.prototype, 'lerp', {
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Object.defineProperty(Number.prototype, 'lerp', {
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value: function(to, t) { return Math.lerp(this, to, t); }
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value: function(to, t) {
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var s = this;
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return (to - this) * t + this;
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}
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});
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});
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Object.defineProperty(Number.prototype, 'clamp', {
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Object.defineProperty(Number.prototype, 'clamp', {
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value: function(from,to) { return Math.clamp(this,from,to); }
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value: function(from,to) {
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return Math.clamp(this,from,to);
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}
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});
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});
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Math.clamp = vector.clamp;
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Math.clamp = function (x, l, h) { return x > h ? h : x < l ? l : x; }
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Math.random_range = vector.random_range;
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Math.random_range = function(min,max) { return Math.random() * (max-min) + min; };
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Math.rand_int = function(max) { return Math.floor(Math.random()*max); };
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Math.rand_int = function(max) { return Math.floor(Math.random()*max); };
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Math.snap = function(val, grid) {
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Math.snap = function(val, grid) {
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@ -1275,17 +1340,33 @@ Math.snap = function(val, grid) {
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return d+i;
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return d+i;
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}
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}
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Math.angledist = vector.angledist;
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Math.angledist = function (a1, a2) {
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a1 = a1%1;
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a2 = a2%1;
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var dist = a2 - a1;
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if (dist == 0) return dist;
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if (dist > 0) {
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if (dist > 0.5) return dist-1;
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return dist;
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}
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if (dist < -0.5) return dist+1;
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return dist;
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};
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Math.angledist.doc = "Find the shortest angle between two angles.";
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Math.angledist.doc = "Find the shortest angle between two angles.";
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Math.TAU = Math.PI*2;
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Math.TAU = Math.PI*2;
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Math.deg2rad = function(deg) { return deg * 0.0174533; };
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Math.deg2rad = function(deg) { return deg * 0.0174533; };
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Math.rad2deg = function(rad) { return rad / 0.0174533; };
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Math.rad2deg = function(rad) { return rad / 0.0174533; };
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Math.deg2rad = function(x) { return x; };
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Math.rad2deg = function(x) { return x; };
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Math.turn2rad = function(x) { return x*Math.TAU; };
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Math.turn2rad = function(x) { return x*Math.TAU; };
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Math.rad2turn = function(x) { return x/Math.TAU; };
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Math.rad2turn = function(x) { return x/Math.TAU; };
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Math.turn2deg = function(x) { return x*360; };
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Math.turn2deg = function(x) { return x*360; };
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Math.deg2turn = function(x) { return x/360; };
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Math.deg2turn = function(x) { return x/360; };
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Math.randomint = function(max) { return Math.clamp(Math.floor(Math.random() * max), 0, max-1); };
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Math.randomint = function(max) { return Math.clamp(Math.floor(Math.random() * max), 0, max-1); };
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Math.variate = vector.variate;
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Math.variate = function(n, pct) { return n + (Math.random_range(-pct,pct)*n); }
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/* BOUNDINGBOXES */
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/* BOUNDINGBOXES */
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var bbox = {};
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var bbox = {};
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@ -1420,16 +1501,38 @@ bbox.fromobjs = function(objs)
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var Vector = {};
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var Vector = {};
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Vector.length = function(v) { return Math.hypot(...v); }
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Vector.length = function(v) { return Math.hypot(...v); }
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Vector.norm = vector.norm;
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Vector.norm = function(v) {
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Vector.project = vector.project;
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var len = Vector.length(v);
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Vector.dot = vector.dot;
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if (!len) return [0,0];
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return [v.x/len, v.y/len];
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}
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Vector.project = function(a, b) { return vector.project(a,b); }
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Vector.dot = function(a, b) { return vector.dot(a,b); },
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Vector.random = function() {
|
Vector.random = function() {
|
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var vec = [Math.random()-0.5, Math.random()-0.5];
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var vec = [Math.random()-0.5, Math.random()-0.5];
|
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return Vector.norm(vec);
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return Vector.norm(vec);
|
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}
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}
|
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|
|
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Vector.angle_between = vector.angle_between;
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Vector.midpoint = function(a,b) { return [(a.x+b.x)/2, (a.y+b.y)/2]; }
|
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Vector.rotate = vector.rotate;
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Vector.distance = function(a,b) { return Math.hypot(b.x-a.x, b.y-a.y); }
|
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|
|
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Vector.angle_between = function(a,b)
|
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{
|
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var dot = Vector.dot(a,b);
|
||||||
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var am = Vector.length(a);
|
||||||
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var bm = Vector.length(b);
|
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var cos_a = dot / (am*bm);
|
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|
var angle = Math.acos(cos_a);
|
||||||
|
return Math.rad2turn(angle);
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector.angle = function(v) { return Math.rad2turn(Math.atan2(v.y, v.x)); }
|
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|
Vector.rotate = function(v,angle) {
|
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|
var r = Vector.length(v);
|
||||||
|
angle += Vector.angle(v);
|
||||||
|
angle = Math.turn2rad(angle);
|
||||||
|
return [r*Math.cos(angle), r*Math.sin(angle)];
|
||||||
|
}
|
||||||
|
|
||||||
Vector.equal = function(v1, v2, tol) {
|
Vector.equal = function(v1, v2, tol) {
|
||||||
if (!tol)
|
if (!tol)
|
||||||
|
|
|
@ -17,17 +17,20 @@ var fullrect = [0,0,1,1];
|
||||||
|
|
||||||
var sprite_addbucket = function(sprite)
|
var sprite_addbucket = function(sprite)
|
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{
|
{
|
||||||
var layer = sprite.gameobject.drawlayer;
|
return;
|
||||||
sprite_buckets[layer] ??= {};
|
var pp = sprite.gameobject.drawlayer.toString();
|
||||||
sprite_buckets[layer][sprite.path] ??= {};
|
sprite_buckets[pp] ??= {};
|
||||||
sprite_buckets[layer][sprite.path][sprite.guid] = sprite;
|
sprite_buckets[pp][sprite.path] ??= {};
|
||||||
|
sprite_buckets[pp][sprite.path][sprite.guid] = sprite;
|
||||||
}
|
}
|
||||||
|
|
||||||
var sprite_rmbucket = function(sprite)
|
var sprite_rmbucket = function(sprite)
|
||||||
{
|
{
|
||||||
for (var layer of Object.values(sprite_buckets))
|
return;
|
||||||
for (var path of Object.values(layer))
|
var pp = sprite.gameobject.drawlayer.toString();
|
||||||
delete path[sprite.guid];
|
if (!sprite_buckets[pp]) return;
|
||||||
|
if (!sprite_buckets[pp][sprite.path]) return;
|
||||||
|
delete sprite_buckets[pp][sprite.path][sprite.guid];
|
||||||
}
|
}
|
||||||
|
|
||||||
var sprite = {
|
var sprite = {
|
||||||
|
@ -56,7 +59,6 @@ var sprite = {
|
||||||
//self.path = playing.path;
|
//self.path = playing.path;
|
||||||
self.frame = playing.frames[f].rect;
|
self.frame = playing.frames[f].rect;
|
||||||
self.rect = [self.frame.x, self.frame.y, self.frame.w, self.frame.h];
|
self.rect = [self.frame.x, self.frame.y, self.frame.w, self.frame.h];
|
||||||
self.update_dimensions();
|
|
||||||
f = (f+1)%playing.frames.length;
|
f = (f+1)%playing.frames.length;
|
||||||
if (f === 0) {
|
if (f === 0) {
|
||||||
self.anim_done?.();
|
self.anim_done?.();
|
||||||
|
@ -86,8 +88,6 @@ var sprite = {
|
||||||
this.rect = fullrect;
|
this.rect = fullrect;
|
||||||
|
|
||||||
var anim = SpriteAnim.make(p);
|
var anim = SpriteAnim.make(p);
|
||||||
this.update_dimensions();
|
|
||||||
this.sync();
|
|
||||||
|
|
||||||
if (!anim) return;
|
if (!anim) return;
|
||||||
this.anim = anim;
|
this.anim = anim;
|
||||||
|
@ -99,7 +99,6 @@ var sprite = {
|
||||||
return this._p;
|
return this._p;
|
||||||
},
|
},
|
||||||
kill() {
|
kill() {
|
||||||
sprite_rmbucket(this);
|
|
||||||
this.del_anim?.();
|
this.del_anim?.();
|
||||||
this.anim = undefined;
|
this.anim = undefined;
|
||||||
this.gameobject = undefined;
|
this.gameobject = undefined;
|
||||||
|
@ -112,10 +111,7 @@ var sprite = {
|
||||||
this.pos = this.pos.scale(x);
|
this.pos = this.pos.scale(x);
|
||||||
},
|
},
|
||||||
anchor:[0,0],
|
anchor:[0,0],
|
||||||
sync() {
|
sync() { },
|
||||||
sprite_rmbucket(this);
|
|
||||||
sprite_addbucket(this);
|
|
||||||
},
|
|
||||||
pick() { return this; },
|
pick() { return this; },
|
||||||
boundingbox() {
|
boundingbox() {
|
||||||
var dim = this.dimensions();
|
var dim = this.dimensions();
|
||||||
|
@ -124,21 +120,17 @@ var sprite = {
|
||||||
return bbox.fromcwh(realpos,dim);
|
return bbox.fromcwh(realpos,dim);
|
||||||
},
|
},
|
||||||
|
|
||||||
update_dimensions() {
|
|
||||||
this._dimensions = [this.texture.width*this.rect[2], this.texture.height*this.rect[3]];
|
|
||||||
component.sprite_dim_hook?.(this);
|
|
||||||
},
|
|
||||||
|
|
||||||
dimensions() {
|
dimensions() {
|
||||||
return this._dimensions;
|
var dim = [this.texture.width, this.texture.height];
|
||||||
|
dim.x *= this.frame.w;
|
||||||
|
dim.y *= this.frame.h;
|
||||||
|
return dim;
|
||||||
},
|
},
|
||||||
width() { return this.dimensions().x; },
|
width() { return this.dimensions().x; },
|
||||||
height() { return this.dimensions().y; },
|
height() { return this.dimensions().y; },
|
||||||
};
|
};
|
||||||
globalThis.allsprites = {};
|
globalThis.allsprites = {};
|
||||||
var sprite_buckets = {};
|
globalThis.sprite_buckets = [];
|
||||||
|
|
||||||
component.sprite_buckets = function() { return sprite_buckets; }
|
|
||||||
|
|
||||||
sprite.doc = {
|
sprite.doc = {
|
||||||
path: "Path to the texture.",
|
path: "Path to the texture.",
|
||||||
|
@ -181,7 +173,6 @@ component.sprite = function(obj) {
|
||||||
sp.guid = prosperon.guid();
|
sp.guid = prosperon.guid();
|
||||||
allsprites[sp.guid] = sp;
|
allsprites[sp.guid] = sp;
|
||||||
if (component.sprite.make_hook) component.sprite.make_hook(sp);
|
if (component.sprite.make_hook) component.sprite.make_hook(sp);
|
||||||
sprite_addbucket(sp);
|
|
||||||
return sp;
|
return sp;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1,3 +1,5 @@
|
||||||
|
var debug = {};
|
||||||
|
|
||||||
debug.build = function(fn) { fn(); }
|
debug.build = function(fn) { fn(); }
|
||||||
|
|
||||||
debug.fn_break = function(fn,obj = globalThis) {
|
debug.fn_break = function(fn,obj = globalThis) {
|
||||||
|
@ -209,6 +211,13 @@ debug.api.print_doc = function(name)
|
||||||
return mdoc;
|
return mdoc;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
debug.kill = function()
|
||||||
|
{
|
||||||
|
assert = function() {};
|
||||||
|
debug.build = function() {};
|
||||||
|
debug.fn_break = function() {};
|
||||||
|
}
|
||||||
|
|
||||||
return {
|
return {
|
||||||
debug,
|
debug,
|
||||||
Gizmos,
|
Gizmos,
|
||||||
|
|
|
@ -29,7 +29,7 @@ Object.defineProperty(String.prototype, "folder", {
|
||||||
|
|
||||||
globalThis.Resources = {};
|
globalThis.Resources = {};
|
||||||
|
|
||||||
Resources.rm_fn = function rm_fn(fn, text)
|
Resources.rm_fn = function(fn, text)
|
||||||
{
|
{
|
||||||
var reg = new RegExp(fn.source + "\\s*\\(");
|
var reg = new RegExp(fn.source + "\\s*\\(");
|
||||||
var match;
|
var match;
|
||||||
|
@ -48,7 +48,7 @@ Resources.rm_fn = function rm_fn(fn, text)
|
||||||
}
|
}
|
||||||
Resources.rm_fn.doc = "Remove calls to a given function from a given text script.";
|
Resources.rm_fn.doc = "Remove calls to a given function from a given text script.";
|
||||||
|
|
||||||
Resources.replpath = function replpath(str, path) {
|
Resources.replpath = function (str, path) {
|
||||||
if (!str) return str;
|
if (!str) return str;
|
||||||
if (str[0] === "/") return str.rm(0);
|
if (str[0] === "/") return str.rm(0);
|
||||||
|
|
||||||
|
@ -66,23 +66,18 @@ Resources.replpath = function replpath(str, path) {
|
||||||
return str;
|
return str;
|
||||||
};
|
};
|
||||||
|
|
||||||
Resources.replstrs = function replstrs(path) {
|
Resources.replstrs = function (path) {
|
||||||
if (!path) return;
|
if (!path) return;
|
||||||
var script = io.slurp(path);
|
var script = io.slurp(path);
|
||||||
var regexp = /"[^"\s]*?\.[^"\s]+?"/g;
|
var regexp = /"[^"\s]*?\.[^"\s]+?"/g;
|
||||||
var stem = path.dir();
|
var stem = path.dir();
|
||||||
|
|
||||||
// remove console statements
|
// remove console statements
|
||||||
if (!console.enabled)
|
|
||||||
script = Resources.rm_fn(/console\.(spam|info|warn|error)/, script);
|
script = Resources.rm_fn(/console\.(spam|info|warn|error)/, script);
|
||||||
|
|
||||||
if (!profile.enabled)
|
|
||||||
script = Resources.rm_fn(/profile\.(cache|frame|endcache|endframe)/, script);
|
script = Resources.rm_fn(/profile\.(cache|frame|endcache|endframe)/, script);
|
||||||
|
|
||||||
if (!debug.enabled) {
|
|
||||||
script = Resources.rm_fn(/assert/, script);
|
script = Resources.rm_fn(/assert/, script);
|
||||||
script = Resources.rm_fn(/debug\.(build|fn_break)/, script);
|
//script = script.replace(/console\.(.*?)\(.*?\)/g, '');
|
||||||
}
|
//script = script.replace(/assert\(.*?\)/g, '');
|
||||||
|
|
||||||
script = script.replace(regexp, function (str) {
|
script = script.replace(regexp, function (str) {
|
||||||
var newstr = Resources.replpath(str.trimchr('"'), path);
|
var newstr = Resources.replpath(str.trimchr('"'), path);
|
||||||
|
@ -223,7 +218,7 @@ globalThis.global = globalThis;
|
||||||
|
|
||||||
var use_cache = {};
|
var use_cache = {};
|
||||||
|
|
||||||
globalThis.use = function use(file, env = {}, script) {
|
globalThis.use = function(file, env = {}, script) {
|
||||||
file = Resources.find_script(file);
|
file = Resources.find_script(file);
|
||||||
profile.cache("USE", file);
|
profile.cache("USE", file);
|
||||||
|
|
||||||
|
@ -238,7 +233,6 @@ globalThis.use = function use(file, env = {}, script) {
|
||||||
use_cache[file] = fn;
|
use_cache[file] = fn;
|
||||||
var ret = fn.call(env);
|
var ret = fn.call(env);
|
||||||
profile.endcache();
|
profile.endcache();
|
||||||
|
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -255,36 +249,21 @@ function stripped_use (file, env = {}, script) {
|
||||||
var fn = os.eval(file, script);
|
var fn = os.eval(file, script);
|
||||||
var ret = fn.call(env);
|
var ret = fn.call(env);
|
||||||
profile.endcache();
|
profile.endcache();
|
||||||
|
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
function bare_use(file)
|
function bare_use(file)
|
||||||
{
|
{
|
||||||
var script = io.slurp(file);
|
var script = io.slurp(file);
|
||||||
if (!script) return;
|
|
||||||
script = `(function() { var self = this; ${script}; })`;
|
script = `(function() { var self = this; ${script}; })`;
|
||||||
Object.assign(globalThis, os.eval(file, script).call(globalThis));
|
Object.assign(globalThis, os.eval(file, script).call(globalThis));
|
||||||
}
|
}
|
||||||
|
|
||||||
globalThis.debug = {};
|
profile.enabled = false;
|
||||||
|
|
||||||
profile.enabled = true;
|
|
||||||
console.enabled = true;
|
|
||||||
debug.enabled = true;
|
|
||||||
|
|
||||||
bare_use("scripts/base.js");
|
bare_use("scripts/base.js");
|
||||||
bare_use("scripts/profile.js");
|
bare_use("scripts/profile.js");
|
||||||
|
|
||||||
prosperon.release = function()
|
|
||||||
{
|
|
||||||
profile.enabled = false;
|
|
||||||
console.enabled = false;
|
|
||||||
debug.enabled = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
bare_use("preconfig.js");
|
|
||||||
|
|
||||||
if (!profile.enabled)
|
if (!profile.enabled)
|
||||||
use = stripped_use;
|
use = stripped_use;
|
||||||
|
|
||||||
|
|
|
@ -1,11 +1,5 @@
|
||||||
globalThis.entityreport = {};
|
globalThis.entityreport = {};
|
||||||
|
|
||||||
var timer_update = function(dt)
|
|
||||||
{
|
|
||||||
this.fn();
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
function obj_unique_name(name, obj) {
|
function obj_unique_name(name, obj) {
|
||||||
name = name.replaceAll('.', '_');
|
name = name.replaceAll('.', '_');
|
||||||
if (!(name in obj)) return name;
|
if (!(name in obj)) return name;
|
||||||
|
@ -74,7 +68,7 @@ var entity = {
|
||||||
delay(fn, seconds) {
|
delay(fn, seconds) {
|
||||||
var timers = this.timers;
|
var timers = this.timers;
|
||||||
var stop = function() {
|
var stop = function() {
|
||||||
delete timers[guid];
|
timers.remove(stop);
|
||||||
execute = undefined;
|
execute = undefined;
|
||||||
stop = undefined;
|
stop = undefined;
|
||||||
rm?.();
|
rm?.();
|
||||||
|
@ -97,8 +91,7 @@ var entity = {
|
||||||
}
|
}
|
||||||
|
|
||||||
var rm = Register.update.register(update);
|
var rm = Register.update.register(update);
|
||||||
var guid = prosperon.guid();
|
timers.push(stop);
|
||||||
timers[guid] = (stop);
|
|
||||||
return stop;
|
return stop;
|
||||||
},
|
},
|
||||||
|
|
||||||
|
@ -153,7 +146,7 @@ var entity = {
|
||||||
|
|
||||||
ent.components = {};
|
ent.components = {};
|
||||||
ent.objects = {};
|
ent.objects = {};
|
||||||
ent.timers = {};
|
ent.timers = [];
|
||||||
|
|
||||||
if (!text)
|
if (!text)
|
||||||
ent.ur = emptyur;
|
ent.ur = emptyur;
|
||||||
|
@ -346,8 +339,8 @@ dup(diff) {
|
||||||
this.__kill = true;
|
this.__kill = true;
|
||||||
console.spam(`Killing entity of type ${this.ur}`);
|
console.spam(`Killing entity of type ${this.ur}`);
|
||||||
|
|
||||||
this.timers.forEach(x => x());
|
for (var t of this.timers) t();
|
||||||
delete this.timers;
|
this.timers = [];
|
||||||
Event.rm_obj(this);
|
Event.rm_obj(this);
|
||||||
input.do_uncontrol(this);
|
input.do_uncontrol(this);
|
||||||
|
|
||||||
|
|
|
@ -202,6 +202,8 @@ mum.image = function(path, data = {})
|
||||||
else
|
else
|
||||||
data.height = tex.height;
|
data.height = tex.height;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if (!data.width) data.width = tex.width;
|
if (!data.width) data.width = tex.width;
|
||||||
if (!data.height) data.height = tex.height;
|
if (!data.height) data.height = tex.height;
|
||||||
|
|
||||||
|
|
|
@ -108,7 +108,7 @@ var make_emitter = function()
|
||||||
var e = Object.create(emitter);
|
var e = Object.create(emitter);
|
||||||
e.ssbo = render.make_textssbo();
|
e.ssbo = render.make_textssbo();
|
||||||
e.shape = shape.centered_quad;
|
e.shape = shape.centered_quad;
|
||||||
e.shader = "shaders/baseparticle.cg";
|
e.shader = render.make_shader("shaders/baseparticle.cg");
|
||||||
e.dead = [];
|
e.dead = [];
|
||||||
return e;
|
return e;
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,32 +1,15 @@
|
||||||
var t_units = ["ns", "us", "ms", "s", "ks", "Ms"];
|
var t_units = ["ns", "us", "ms", "s", "m", "h"];
|
||||||
|
|
||||||
function calc_cpu(fn, times, diff=0)
|
profile.cpu = function(fn, times = 1, q = "unnamed") {
|
||||||
{
|
var start = profile.now();
|
||||||
var series = [];
|
for (var i = 0; i < times; i++)
|
||||||
|
fn();
|
||||||
|
|
||||||
for (var i = 0; i < times; i++) {
|
var elapsed = profile.now() - start;
|
||||||
var st = profile.now();
|
var avgt = profile.best_t(elapsed/times);
|
||||||
fn(i);
|
|
||||||
series.push(profile.now()-st-diff);
|
|
||||||
}
|
|
||||||
|
|
||||||
return series;
|
|
||||||
}
|
|
||||||
|
|
||||||
function empty_fn() {}
|
|
||||||
|
|
||||||
profile.cpu = function profile_cpu(fn, times = 1, q = "unnamed") {
|
|
||||||
profile.gather_stop();
|
|
||||||
var empty = calc_cpu(empty_fn, 100000);
|
|
||||||
var mean = Math.mean(empty);
|
|
||||||
var series = calc_cpu(fn,times, mean);
|
|
||||||
|
|
||||||
var elapsed = Math.sum(series);
|
|
||||||
var avgt = profile.best_t(elapsed/series.length);
|
|
||||||
var totalt = profile.best_t(elapsed);
|
var totalt = profile.best_t(elapsed);
|
||||||
|
|
||||||
say(`profile [${q}]: ${avgt} ± ${profile.best_t(Math.ci(series))} [${totalt} for ${times} loops]`);
|
say(`profile [${q}]: ${profile.best_t(avgt)} average [${profile.best_t(totalt)} for ${times} loops]`);
|
||||||
start_prof_gather();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
profile.ms = function(t) { return t/1000000; }
|
profile.ms = function(t) { return t/1000000; }
|
||||||
|
@ -52,10 +35,8 @@ function add_callgraph(fn, line, time) {
|
||||||
var hittar = 500;
|
var hittar = 500;
|
||||||
var hitpct = 0.2;
|
var hitpct = 0.2;
|
||||||
var start_gather = profile.now();
|
var start_gather = profile.now();
|
||||||
|
if (profile.enabled)
|
||||||
function start_prof_gather()
|
profile.gather(hittar, function() {
|
||||||
{
|
|
||||||
profile.gather(hittar, function() {
|
|
||||||
var time = profile.now()-st;
|
var time = profile.now()-st;
|
||||||
|
|
||||||
var err = new Error();
|
var err = new Error();
|
||||||
|
@ -74,11 +55,7 @@ function start_prof_gather()
|
||||||
st = profile.now();
|
st = profile.now();
|
||||||
|
|
||||||
profile.gather_rate(Math.variate(hittar,hitpct));
|
profile.gather_rate(Math.variate(hittar,hitpct));
|
||||||
});
|
});
|
||||||
}
|
|
||||||
|
|
||||||
if (profile.enabled)
|
|
||||||
start_prof_gather();
|
|
||||||
|
|
||||||
var filecache = {};
|
var filecache = {};
|
||||||
function get_line(file, line) {
|
function get_line(file, line) {
|
||||||
|
@ -119,12 +96,10 @@ profile.print_cpu_instr = function()
|
||||||
|
|
||||||
profile.best_t = function (t) {
|
profile.best_t = function (t) {
|
||||||
var qq = 0;
|
var qq = 0;
|
||||||
|
|
||||||
while (t > 1000 && qq < t_units.length-1) {
|
while (t > 1000 && qq < t_units.length-1) {
|
||||||
t /= 1000;
|
t /= 1000;
|
||||||
qq++;
|
qq++;
|
||||||
}
|
}
|
||||||
|
|
||||||
return `${t.toPrecision(4)} ${t_units[qq]}`;
|
return `${t.toPrecision(4)} ${t_units[qq]}`;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -133,29 +108,28 @@ profile.report = function (start, msg = "[undefined report]") { console.info(`${
|
||||||
var profile_frames = {};
|
var profile_frames = {};
|
||||||
var profile_frame_ts = [];
|
var profile_frame_ts = [];
|
||||||
var profile_cframe = profile_frames;
|
var profile_cframe = profile_frames;
|
||||||
var pframe = 0;
|
var profile_frame = 0;
|
||||||
|
profile.frame = function(title)
|
||||||
profile.frame = function profile_frame(title)
|
|
||||||
{
|
{
|
||||||
profile_frame_ts.push(profile_cframe);
|
profile_frame_ts.push(profile_cframe);
|
||||||
profile_cframe[title] ??= {};
|
profile_cframe[title] ??= {};
|
||||||
profile_cframe = profile_cframe[title];
|
profile_cframe = profile_cframe[title];
|
||||||
profile_cframe._times ??= [];
|
profile_cframe._times ??= [];
|
||||||
profile_cframe._times[pframe] ??= 0;
|
profile_cframe._times[profile_frame] = profile.now();
|
||||||
profile_cframe._times[pframe] = profile.now() - profile_cframe._times[pframe];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
profile.endframe = function profile_endframe()
|
profile.endframe = function()
|
||||||
{
|
{
|
||||||
if (profile_cframe === profile_frames) return;
|
if (profile_cframe === profile_frames) return;
|
||||||
profile_cframe._times[pframe] = profile.now() - profile_cframe._times[pframe];
|
profile_cframe._times[profile_frame] = profile.now() - profile_cframe._times[profile_frame];
|
||||||
profile_cframe = profile_frame_ts.pop();
|
profile_cframe = profile_frame_ts.pop();
|
||||||
if (profile_cframe === profile_frames) pframe++;
|
if (profile_cframe === profile_frames) profile_frame++;
|
||||||
}
|
}
|
||||||
|
|
||||||
var print_frame = function(frame, indent, title)
|
var print_frame = function(frame, indent, title)
|
||||||
{
|
{
|
||||||
say(indent + `${title} ::::: ${profile.best_t(Math.mean(frame._times))} ± ${profile.best_t(Math.ci(frame._times))} (${frame._times.length} hits)`);
|
var avg = frame._times.reduce((sum, e) => sum += e)/frame._times.length;
|
||||||
|
say(indent + `${title} ::::: ${profile.best_t(avg)} (${frame._times.length} hits)`);
|
||||||
|
|
||||||
for (var i in frame) {
|
for (var i in frame) {
|
||||||
if (i === '_times') continue;
|
if (i === '_times') continue;
|
||||||
|
@ -175,14 +149,14 @@ var report_cache = {};
|
||||||
var cachest = 0;
|
var cachest = 0;
|
||||||
var cachegroup;
|
var cachegroup;
|
||||||
var cachetitle;
|
var cachetitle;
|
||||||
profile.cache = function profile_cache(group, title)
|
profile.cache = function(group, title)
|
||||||
{
|
{
|
||||||
cachest = profile.now();
|
cachest = profile.now();
|
||||||
cachegroup = group;
|
cachegroup = group;
|
||||||
cachetitle = title;
|
cachetitle = title;
|
||||||
}
|
}
|
||||||
|
|
||||||
profile.endcache = function profile_endcache(tag = "")
|
profile.endcache = function(tag = "")
|
||||||
{
|
{
|
||||||
addreport(cachegroup, cachetitle + tag, cachest);
|
addreport(cachegroup, cachetitle + tag, cachest);
|
||||||
}
|
}
|
||||||
|
|
|
@ -316,13 +316,11 @@ var Register = {
|
||||||
|
|
||||||
add_cb(name, e_event = false) {
|
add_cb(name, e_event = false) {
|
||||||
var n = {};
|
var n = {};
|
||||||
var fns = {};
|
var fns = [];
|
||||||
|
|
||||||
n.register = function (fn, oname) {
|
n.register = function (fn, oname) {
|
||||||
if (!(fn instanceof Function)) return;
|
if (!(fn instanceof Function)) return;
|
||||||
|
|
||||||
var guid = prosperon.guid();
|
|
||||||
|
|
||||||
var dofn = function(...args) {
|
var dofn = function(...args) {
|
||||||
profile.cache(name,oname);
|
profile.cache(name,oname);
|
||||||
var st = profile.now();
|
var st = profile.now();
|
||||||
|
@ -330,9 +328,9 @@ var Register = {
|
||||||
profile.endcache();
|
profile.endcache();
|
||||||
}
|
}
|
||||||
|
|
||||||
fns[guid] = dofn;
|
fns.push(dofn);
|
||||||
return function () {
|
return function () {
|
||||||
delete fns[guid];
|
fns.remove(dofn);
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
@ -6,24 +6,24 @@ render.doc = {
|
||||||
|
|
||||||
var cur = {};
|
var cur = {};
|
||||||
|
|
||||||
render.use_shader = function use_shader(shader)
|
render.use_shader = function(shader)
|
||||||
{
|
{
|
||||||
if (typeof shader === 'string')
|
if (typeof shader === 'string')
|
||||||
shader = make_shader(shader);
|
shader = render.make_shader(shader);
|
||||||
if (cur.shader === shader) return;
|
if (cur.shader === shader) return;
|
||||||
cur.shader = shader;
|
cur.shader = shader;
|
||||||
|
cur.globals = {};
|
||||||
cur.bind = undefined;
|
cur.bind = undefined;
|
||||||
cur.mesh = undefined;
|
cur.mesh = undefined;
|
||||||
render.setpipeline(shader.pipe);
|
render.setpipeline(shader.pipe);
|
||||||
shader_globals(cur.shader);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
render.use_mat = function use_mat(mat)
|
render.use_mat = function(mat)
|
||||||
{
|
{
|
||||||
if (!cur.shader) return;
|
if (!cur.shader) return;
|
||||||
if (cur.mat === mat) return;
|
if (cur.mat === mat) return;
|
||||||
|
|
||||||
shader_apply_material(cur.shader, mat, cur.mat);
|
render.shader_apply_material(cur.shader, mat, cur.mat);
|
||||||
|
|
||||||
cur.mat = mat;
|
cur.mat = mat;
|
||||||
|
|
||||||
|
@ -38,7 +38,7 @@ render.use_mat = function use_mat(mat)
|
||||||
|
|
||||||
var models_array = [];
|
var models_array = [];
|
||||||
|
|
||||||
function set_model(t)
|
render.set_model = function(t)
|
||||||
{
|
{
|
||||||
if (cur.shader.vs.unimap.model)
|
if (cur.shader.vs.unimap.model)
|
||||||
render.setunim4(0, cur.shader.vs.unimap.model.slot, t);
|
render.setunim4(0, cur.shader.vs.unimap.model.slot, t);
|
||||||
|
@ -96,7 +96,7 @@ var face_map = {
|
||||||
ccw: 1
|
ccw: 1
|
||||||
}
|
}
|
||||||
|
|
||||||
render.poly_prim = function poly_prim(verts)
|
render.poly_prim = function(verts)
|
||||||
{
|
{
|
||||||
var index = [];
|
var index = [];
|
||||||
if (verts.length < 1) return undefined;
|
if (verts.length < 1) return undefined;
|
||||||
|
@ -131,15 +131,31 @@ function shader_directive(shader, name, map)
|
||||||
return ff;
|
return ff;
|
||||||
}
|
}
|
||||||
|
|
||||||
var uni_globals = {
|
function global_uni(uni, stage)
|
||||||
time(stage, slot) { render.setuniv(stage, slot, profile.secs(profile.now())); },
|
{
|
||||||
projection(stage,slot) { render.setuniproj(stage, slot); },
|
cur.globals[stage] ??= {};
|
||||||
view(stage,slot) { render.setuniview(stage, slot); },
|
if (cur.globals[stage][uni.name]) return true;
|
||||||
vp(stage,slot) { render.setunivp(stage,slot); },
|
switch(uni.name) {
|
||||||
}
|
case "time":
|
||||||
|
cur.globals[stage][uni.name]
|
||||||
|
render.setuniv(stage, uni.slot, profile.secs(profile.now()));
|
||||||
|
cur.globals[stage][uni.name] = true;
|
||||||
|
return true;
|
||||||
|
case "projection":
|
||||||
|
render.setuniproj(stage, uni.slot);
|
||||||
|
cur.globals[stage][uni.name] = true;
|
||||||
|
return true;
|
||||||
|
case "view":
|
||||||
|
render.setuniview(stage, uni.slot);
|
||||||
|
cur.globals[stage][uni.name] = true;
|
||||||
|
return true;
|
||||||
|
case "vp":
|
||||||
|
render.setunivp(stage, uni.slot);
|
||||||
|
cur.globals[stage][uni.name] = true;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
function set_global_uni(uni, stage) {
|
return false;
|
||||||
uni_globals[uni.name]?.(stage, uni.slot);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
var setcam = render.set_camera;
|
var setcam = render.set_camera;
|
||||||
|
@ -155,13 +171,7 @@ render.set_camera = function(cam)
|
||||||
|
|
||||||
var shader_cache = {};
|
var shader_cache = {};
|
||||||
|
|
||||||
function strip_shader_inputs(shader)
|
render.make_shader = function(shader)
|
||||||
{
|
|
||||||
for (var a of shader.vs.inputs)
|
|
||||||
a.name = a.name.slice(2);
|
|
||||||
}
|
|
||||||
|
|
||||||
function make_shader(shader)
|
|
||||||
{
|
{
|
||||||
if (shader_cache[shader]) return shader_cache[shader];
|
if (shader_cache[shader]) return shader_cache[shader];
|
||||||
|
|
||||||
|
@ -188,7 +198,6 @@ function make_shader(shader)
|
||||||
profile.endcache(" [cached]");
|
profile.endcache(" [cached]");
|
||||||
var shaderobj = json.decode(io.slurp(writejson));
|
var shaderobj = json.decode(io.slurp(writejson));
|
||||||
var obj = shaderobj[os.sys()];
|
var obj = shaderobj[os.sys()];
|
||||||
strip_shader_inputs(obj);
|
|
||||||
obj.pipe = render.pipeline(obj);
|
obj.pipe = render.pipeline(obj);
|
||||||
shader_cache[shader] = obj;
|
shader_cache[shader] = obj;
|
||||||
return obj;
|
return obj;
|
||||||
|
@ -305,7 +314,6 @@ function make_shader(shader)
|
||||||
profile.endcache();
|
profile.endcache();
|
||||||
|
|
||||||
var obj = compiled[os.sys()];
|
var obj = compiled[os.sys()];
|
||||||
strip_shader_inputs(obj);
|
|
||||||
obj.pipe = render.pipeline(obj);
|
obj.pipe = render.pipeline(obj);
|
||||||
|
|
||||||
shader_cache[shader] = obj;
|
shader_cache[shader] = obj;
|
||||||
|
@ -319,19 +327,10 @@ var shader_unisize = {
|
||||||
16: render.setuniv4
|
16: render.setuniv4
|
||||||
};
|
};
|
||||||
|
|
||||||
function shader_globals(shader)
|
render.shader_apply_material = function(shader, material = {}, old = {})
|
||||||
{
|
|
||||||
for (var p in shader.vs.unimap)
|
|
||||||
set_global_uni(shader.vs.unimap[p], 0);
|
|
||||||
|
|
||||||
for (var p in shader.fs.unimap)
|
|
||||||
set_global_uni(shader.fs.unimap[p], 1);
|
|
||||||
}
|
|
||||||
|
|
||||||
function shader_apply_material(shader, material = {}, old = {})
|
|
||||||
{
|
{
|
||||||
for (var p in shader.vs.unimap) {
|
for (var p in shader.vs.unimap) {
|
||||||
if (!(p in material)) continue;
|
if (global_uni(shader.vs.unimap[p], 0)) continue;
|
||||||
if (material[p] === old[p]) continue;
|
if (material[p] === old[p]) continue;
|
||||||
assert(p in material, `shader ${shader.name} has no uniform for ${p}`);
|
assert(p in material, `shader ${shader.name} has no uniform for ${p}`);
|
||||||
var s = shader.vs.unimap[p];
|
var s = shader.vs.unimap[p];
|
||||||
|
@ -339,7 +338,7 @@ function shader_apply_material(shader, material = {}, old = {})
|
||||||
}
|
}
|
||||||
|
|
||||||
for (var p in shader.fs.unimap) {
|
for (var p in shader.fs.unimap) {
|
||||||
if (!(p in material)) continue;
|
if (global_uni(shader.fs.unimap[p], 1)) continue;
|
||||||
if (material[p] === old[p]) continue;
|
if (material[p] === old[p]) continue;
|
||||||
assert(p in material, `shader ${shader.name} has no uniform for ${p}`);
|
assert(p in material, `shader ${shader.name} has no uniform for ${p}`);
|
||||||
var s = shader.fs.unimap[p];
|
var s = shader.fs.unimap[p];
|
||||||
|
@ -356,7 +355,7 @@ function shader_apply_material(shader, material = {}, old = {})
|
||||||
render.setuniv2(0, shader.vs.unimap.diffuse_size.slot, [material.diffuse.width, material.diffuse.height]);
|
render.setuniv2(0, shader.vs.unimap.diffuse_size.slot, [material.diffuse.width, material.diffuse.height]);
|
||||||
}
|
}
|
||||||
|
|
||||||
function sg_bind(mesh, ssbo)
|
render.sg_bind = function(mesh, ssbo)
|
||||||
{
|
{
|
||||||
if (cur.mesh === mesh && cur.bind) {
|
if (cur.mesh === mesh && cur.bind) {
|
||||||
cur.bind.inst = 1;
|
cur.bind.inst = 1;
|
||||||
|
@ -372,9 +371,12 @@ function sg_bind(mesh, ssbo)
|
||||||
if (cur.shader.vs.inputs)
|
if (cur.shader.vs.inputs)
|
||||||
for (var a of cur.shader.vs.inputs) {
|
for (var a of cur.shader.vs.inputs) {
|
||||||
if (!(a.name in mesh)) {
|
if (!(a.name in mesh)) {
|
||||||
|
if (!(a.name.slice(2) in mesh)) {
|
||||||
console.error(`cannot draw shader ${cur.shader.name}; there is no attrib ${a.name} in the given mesh.`);
|
console.error(`cannot draw shader ${cur.shader.name}; there is no attrib ${a.name} in the given mesh.`);
|
||||||
return undefined;
|
return undefined;
|
||||||
} else
|
} else
|
||||||
|
bind.attrib.push(mesh[a.name.slice(2)]);
|
||||||
|
} else
|
||||||
bind.attrib.push(mesh[a.name]);
|
bind.attrib.push(mesh[a.name]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -446,15 +448,15 @@ var polyssboshader;
|
||||||
var sprite_ssbo;
|
var sprite_ssbo;
|
||||||
|
|
||||||
render.init = function() {
|
render.init = function() {
|
||||||
textshader = make_shader("shaders/text_base.cg");
|
textshader = render.make_shader("shaders/text_base.cg");
|
||||||
render.spriteshader = make_shader("shaders/sprite.cg");
|
render.spriteshader = render.make_shader("shaders/sprite.cg");
|
||||||
spritessboshader = make_shader("shaders/sprite_ssbo.cg");
|
spritessboshader = render.make_shader("shaders/sprite_ssbo.cg");
|
||||||
render.postshader = make_shader("shaders/simplepost.cg");
|
render.postshader = render.make_shader("shaders/simplepost.cg");
|
||||||
slice9shader = make_shader("shaders/9slice.cg");
|
slice9shader = render.make_shader("shaders/9slice.cg");
|
||||||
circleshader = make_shader("shaders/circle.cg");
|
circleshader = render.make_shader("shaders/circle.cg");
|
||||||
polyshader = make_shader("shaders/poly.cg");
|
polyshader = render.make_shader("shaders/poly.cg");
|
||||||
parshader = make_shader("shaders/baseparticle.cg");
|
parshader = render.make_shader("shaders/baseparticle.cg");
|
||||||
polyssboshader = make_shader("shaders/poly_ssbo.cg");
|
polyssboshader = render.make_shader("shaders/poly_ssbo.cg");
|
||||||
textssbo = render.make_textssbo();
|
textssbo = render.make_textssbo();
|
||||||
poly_ssbo = render.make_textssbo();
|
poly_ssbo = render.make_textssbo();
|
||||||
sprite_ssbo = render.make_textssbo();
|
sprite_ssbo = render.make_textssbo();
|
||||||
|
@ -491,55 +493,47 @@ render.init = function() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
render.sprites = function render_sprites(gridsize = 1)
|
render.sprites = function(gridsize = 1)
|
||||||
{
|
{
|
||||||
/*
|
|
||||||
profile.frame("bucketing");
|
profile.frame("bucketing");
|
||||||
var sps = Object.values(allsprites);
|
var sps = Object.values(allsprites);
|
||||||
|
var sprite_buckets = {};
|
||||||
var buckets = [];
|
|
||||||
for (var i = 0; i <= 20; i++)
|
|
||||||
buckets[i] = {};
|
|
||||||
|
|
||||||
for (var sprite of sps) {
|
for (var sprite of sps) {
|
||||||
var layer = sprite.gameobject.drawlayer+10;
|
var pp = sprite.gameobject.drawlayer;
|
||||||
if (buckets[layer][sprite.path])
|
sprite_buckets[pp] ??= {};
|
||||||
buckets[layer][sprite.path].push(sprite);
|
sprite_buckets[pp][sprite.path] ??= {};
|
||||||
else
|
sprite_buckets[pp][sprite.path][sprite.guid] = sprite;
|
||||||
buckets[layer][sprite.path] = [sprite];
|
render.sprite_hook?.(sprite);
|
||||||
}
|
}
|
||||||
|
|
||||||
profile.endframe();
|
profile.endframe();
|
||||||
*/
|
|
||||||
|
|
||||||
profile.frame("sorting");
|
profile.frame("sorting");
|
||||||
var sprite_buckets = component.sprite_buckets();
|
|
||||||
|
|
||||||
var buckets = Object.entries(sprite_buckets).sort((a,b) => {
|
var buckets = Object.entries(sprite_buckets).sort((a,b) => {
|
||||||
var na = Number(a[0]);
|
var na = Number(a[0]);
|
||||||
var nb = Number(b[0]);
|
var ba = Number(b[0]);
|
||||||
if (na < nb) return -1;
|
if (na < ba) return -1;
|
||||||
|
if (na === ba) return 0;
|
||||||
return 1;
|
return 1;
|
||||||
});
|
});
|
||||||
profile.endframe();
|
profile.endframe();
|
||||||
|
|
||||||
profile.frame("drawing");
|
profile.frame("drawing");
|
||||||
render.use_shader(spritessboshader);
|
render.use_shader(spritessboshader);
|
||||||
for (var layer of buckets) {
|
for (var bucket of buckets) {
|
||||||
for (var img of Object.values(layer[1])) {
|
for (var img of Object.values(bucket[1])) {
|
||||||
var sparray = Object.values(img);
|
var sparray = Object.values(img);
|
||||||
if (sparray.length === 0) continue;
|
if (sparray.length === 0) continue;
|
||||||
var ss = sparray[0];
|
var ss = sparray[0];
|
||||||
render.use_mat(ss);
|
render.use_mat(ss);
|
||||||
render.make_sprite_ssbo(sparray, sprite_ssbo);
|
render.make_sprite_ssbo(Object.values(sparray), sprite_ssbo);
|
||||||
render.draw(shape.quad, sprite_ssbo, sparray.length);
|
render.draw(shape.quad, sprite_ssbo, sparray.length);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
profile.endframe();
|
profile.endframe();
|
||||||
}
|
}
|
||||||
|
|
||||||
render.circle = function render_circle(pos, radius, color) {
|
render.circle = function(pos, radius, color) {
|
||||||
flush();
|
check_flush();
|
||||||
var mat = {
|
var mat = {
|
||||||
radius: radius,
|
radius: radius,
|
||||||
coord: pos,
|
coord: pos,
|
||||||
|
@ -550,24 +544,23 @@ render.circle = function render_circle(pos, radius, color) {
|
||||||
render.draw(shape.quad);
|
render.draw(shape.quad);
|
||||||
}
|
}
|
||||||
|
|
||||||
render.poly = function render_poly(points, color, transform) {
|
render.poly = function(points, color, transform) {
|
||||||
var buffer = render.poly_prim(points);
|
var buffer = render.poly_prim(points);
|
||||||
var mat = { shade: color};
|
var mat = { shade: color};
|
||||||
render.use_shader(polyshader);
|
render.use_shader(polyshader);
|
||||||
set_model(transform);
|
render.set_model(transform);
|
||||||
render.use_mat(mat);
|
render.use_mat(mat);
|
||||||
render.draw(buffer);
|
render.draw(buffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
var nextflush = undefined;
|
var nextflush = undefined;
|
||||||
function flush()
|
var check_flush = function(flush_fn)
|
||||||
{
|
{
|
||||||
nextflush?.();
|
if (!flush_fn) {
|
||||||
|
if (!nextflush) return;
|
||||||
|
nextflush();
|
||||||
nextflush = undefined;
|
nextflush = undefined;
|
||||||
}
|
}
|
||||||
|
|
||||||
function check_flush(flush_fn)
|
|
||||||
{
|
|
||||||
if (!nextflush)
|
if (!nextflush)
|
||||||
nextflush = flush_fn;
|
nextflush = flush_fn;
|
||||||
else if (nextflush !== flush_fn) {
|
else if (nextflush !== flush_fn) {
|
||||||
|
@ -577,44 +570,30 @@ function check_flush(flush_fn)
|
||||||
}
|
}
|
||||||
|
|
||||||
var poly_cache = [];
|
var poly_cache = [];
|
||||||
var poly_idx = 0;
|
|
||||||
var poly_ssbo;
|
var poly_ssbo;
|
||||||
|
|
||||||
function poly_e()
|
render.flush_poly = function()
|
||||||
{
|
{
|
||||||
var e;
|
if (poly_cache.length === 0) return;
|
||||||
poly_idx++;
|
|
||||||
if (poly_idx > poly_cache.length) {
|
|
||||||
e = {
|
|
||||||
transform:os.make_transform(),
|
|
||||||
color: Color.white
|
|
||||||
};
|
|
||||||
poly_cache.push(e);
|
|
||||||
return e;
|
|
||||||
}
|
|
||||||
var e = poly_cache[poly_idx-1];
|
|
||||||
e.transform.unit();
|
|
||||||
return e;
|
|
||||||
}
|
|
||||||
|
|
||||||
function flush_poly()
|
|
||||||
{
|
|
||||||
if (poly_idx === 0) return;
|
|
||||||
render.use_shader(polyssboshader);
|
render.use_shader(polyssboshader);
|
||||||
render.use_mat({});
|
render.use_mat({});
|
||||||
render.make_particle_ssbo(poly_cache.slice(0,poly_idx), poly_ssbo);
|
render.make_particle_ssbo(poly_cache, poly_ssbo);
|
||||||
render.draw(shape.centered_quad, poly_ssbo, poly_cache.length);
|
render.draw(shape.centered_quad, poly_ssbo, poly_cache.length);
|
||||||
poly_idx = 0;
|
poly_cache = [];
|
||||||
}
|
}
|
||||||
|
|
||||||
render.line = function render_line(points, color = Color.white, thickness = 1) {
|
render.line = function(points, color = Color.white, thickness = 1) {
|
||||||
var poly = poly_e();
|
var transform = os.make_transform();
|
||||||
var dist = vector.distance(points[0],points[1]);
|
var dist = Vector.distance(points[0],points[1]);
|
||||||
poly.transform.move(vector.midpoint(points[0],points[1]));
|
transform.move(Vector.midpoint(points[0],points[1]));
|
||||||
poly.transform.rotate([0,0,-1], vector.angle([points[1].x-points[0].x, points[1].y-points[0].y]));
|
transform.rotate([0,0,-1], Vector.angle([points[1].x-points[0].x, points[1].y-points[0].y]));
|
||||||
poly.transform.scale = [dist, thickness, 1];
|
transform.scale = [dist, thickness, 1];
|
||||||
poly.color = color;
|
poly_cache.push({
|
||||||
check_flush(flush_poly);
|
transform:transform,
|
||||||
|
color:color
|
||||||
|
});
|
||||||
|
|
||||||
|
check_flush(render.flush_poly);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* All draw in screen space */
|
/* All draw in screen space */
|
||||||
|
@ -622,7 +601,7 @@ render.point = function(pos,size,color = Color.blue) {
|
||||||
render.circle(pos,size,size,color);
|
render.circle(pos,size,size,color);
|
||||||
};
|
};
|
||||||
|
|
||||||
render.cross = function render_cross(pos, size, color = Color.red, thickness = 1) {
|
render.cross = function(pos, size, color = Color.red, thickness = 1) {
|
||||||
var a = [
|
var a = [
|
||||||
pos.add([0,size]),
|
pos.add([0,size]),
|
||||||
pos.add([0,-size])
|
pos.add([0,-size])
|
||||||
|
@ -635,7 +614,7 @@ render.cross = function render_cross(pos, size, color = Color.red, thickness = 1
|
||||||
render.line(b,color,thickness);
|
render.line(b,color,thickness);
|
||||||
};
|
};
|
||||||
|
|
||||||
render.arrow = function render_arrow(start, end, color = Color.red, wingspan = 4, wingangle = 10) {
|
render.arrow = function(start, end, color = Color.red, wingspan = 4, wingangle = 10) {
|
||||||
var dir = end.sub(start).normalized();
|
var dir = end.sub(start).normalized();
|
||||||
var wing1 = [
|
var wing1 = [
|
||||||
Vector.rotate(dir, wingangle).scale(wingspan).add(end),
|
Vector.rotate(dir, wingangle).scale(wingspan).add(end),
|
||||||
|
@ -650,34 +629,39 @@ render.arrow = function render_arrow(start, end, color = Color.red, wingspan = 4
|
||||||
render.line(wing2,color);
|
render.line(wing2,color);
|
||||||
};
|
};
|
||||||
|
|
||||||
render.coordinate = function render_coordinate(pos, size, color) {
|
render.coordinate = function(pos, size, color) {
|
||||||
render.text(JSON.stringify(pos.map(p=>Math.round(p))), pos, size, color);
|
render.text(JSON.stringify(pos.map(p=>Math.round(p))), pos, size, color);
|
||||||
render.point(pos, 2, color);
|
render.point(pos, 2, color);
|
||||||
}
|
}
|
||||||
|
|
||||||
render.boundingbox = function render_boundingbox(bb, color = Color.white) {
|
render.boundingbox = function(bb, color = Color.white) {
|
||||||
render.line(bbox.topoints(bb).wrapped(1), color);
|
render.line(bbox.topoints(bb).wrapped(1), color);
|
||||||
}
|
}
|
||||||
|
|
||||||
render.rectangle = function render_rectangle(lowerleft, upperright, color) {
|
render.rectangle = function(lowerleft, upperright, color) {
|
||||||
var transform = os.make_transform();
|
var transform = os.make_transform();
|
||||||
var wh = [upperright.x-lowerleft.x, upperright.y-lowerleft.y];
|
var wh = [upperright.x-lowerleft.x, upperright.y-lowerleft.y];
|
||||||
var poly = poly_e();
|
transform.move(Vector.midpoint(lowerleft,upperright));
|
||||||
poly.transform.move(vector.midpoint(lowerleft,upperright));
|
transform.scale = [wh.x,wh.y,1];
|
||||||
poly.transform.scale = [wh.x,wh.y,1];
|
poly_cache.push({
|
||||||
poly.color = color;
|
transform:transform,
|
||||||
check_flush(flush_poly);
|
color:color
|
||||||
|
});
|
||||||
|
check_flush(render.flush_poly);
|
||||||
};
|
};
|
||||||
|
|
||||||
render.box = function render_box(pos, wh, color = Color.white) {
|
render.box = function(pos, wh, color = Color.white) {
|
||||||
var poly = poly_e();
|
var transform = os.make_transform();
|
||||||
poly.transform.move(pos);
|
transform.move(pos);
|
||||||
poly.transform.scale = [wh.x,wh.y,1];
|
transform.scale = [wh.x,wh.y,1];
|
||||||
poly.color = color;
|
poly_cache.push({
|
||||||
check_flush(flush_poly);
|
transform:transform,
|
||||||
|
color:color
|
||||||
|
});
|
||||||
|
check_flush(render.flush_poly);
|
||||||
};
|
};
|
||||||
|
|
||||||
render.window = function render_window(pos, wh, color) { render.box(pos.add(wh.scale(0.5)),wh,color); };
|
render.window = function(pos, wh, color) { render.box(pos.add(wh.scale(0.5)),wh,color); };
|
||||||
|
|
||||||
render.text_bb = function(str, size = 1, wrap = -1, pos = [0,0])
|
render.text_bb = function(str, size = 1, wrap = -1, pos = [0,0])
|
||||||
{
|
{
|
||||||
|
@ -709,12 +693,12 @@ render.text = function(str, pos, size = 1, color = Color.white, wrap = -1, ancho
|
||||||
};
|
};
|
||||||
|
|
||||||
render.image = function(tex, pos, scale = [tex.width, tex.height], rotation = 0, color = Color.white) {
|
render.image = function(tex, pos, scale = [tex.width, tex.height], rotation = 0, color = Color.white) {
|
||||||
flush();
|
check_flush();
|
||||||
var t = os.make_transform();
|
var t = os.make_transform();
|
||||||
t.pos = pos;
|
t.pos = pos;
|
||||||
t.scale = [scale.x/tex.width,scale.y/tex.height,1];
|
t.scale = [scale.x/tex.width,scale.y/tex.height,1];
|
||||||
render.use_shader(render.spriteshader);
|
render.use_shader(render.spriteshader);
|
||||||
set_model(t);
|
render.set_model(t);
|
||||||
render.use_mat({
|
render.use_mat({
|
||||||
shade: color,
|
shade: color,
|
||||||
diffuse: tex,
|
diffuse: tex,
|
||||||
|
@ -745,7 +729,7 @@ render.slice9 = function(tex, pos, bb, scale = [tex.width,tex.height], color = C
|
||||||
border = [bb.l/tex.width, bb.b/tex.height, bb.r/tex.width, bb.t/tex.height];
|
border = [bb.l/tex.width, bb.b/tex.height, bb.r/tex.width, bb.t/tex.height];
|
||||||
|
|
||||||
render.use_shader(slice9shader);
|
render.use_shader(slice9shader);
|
||||||
set_model(t);
|
render.set_model(t);
|
||||||
render.use_mat({
|
render.use_mat({
|
||||||
shade: color,
|
shade: color,
|
||||||
diffuse:tex,
|
diffuse:tex,
|
||||||
|
@ -784,16 +768,16 @@ render.flush_text = function()
|
||||||
render.draw(shape.quad, textssbo, amt);
|
render.draw(shape.quad, textssbo, amt);
|
||||||
}
|
}
|
||||||
|
|
||||||
var fontcache = {};
|
render.fontcache = {};
|
||||||
render.set_font = function(path, size) {
|
render.set_font = function(path, size) {
|
||||||
var fontstr = `${path}-${size}`;
|
var fontstr = `${path}-${size}`;
|
||||||
if (render.font && fontcache[fontstr] === render.font) return;
|
if (render.font && render.fontcache[fontstr] === render.font) return;
|
||||||
if (!fontcache[fontstr]) fontcache[fontstr] = os.make_font(path, size);
|
if (!render.fontcache[fontstr]) render.fontcache[fontstr] = os.make_font(path, size);
|
||||||
|
|
||||||
render.flush_text();
|
render.flush_text();
|
||||||
|
|
||||||
gui.font_set(fontcache[fontstr]);
|
gui.font_set(render.fontcache[fontstr]);
|
||||||
render.font = fontcache[fontstr];
|
render.font = render.fontcache[fontstr];
|
||||||
}
|
}
|
||||||
|
|
||||||
render.doc = "Draw shapes in screen space.";
|
render.doc = "Draw shapes in screen space.";
|
||||||
|
@ -802,14 +786,15 @@ render.cross.doc = "Draw a cross centered at pos, with arm length size.";
|
||||||
render.arrow.doc = "Draw an arrow from start to end, with wings of length wingspan at angle wingangle.";
|
render.arrow.doc = "Draw an arrow from start to end, with wings of length wingspan at angle wingangle.";
|
||||||
render.rectangle.doc = "Draw a rectangle, with its corners at lowerleft and upperright.";
|
render.rectangle.doc = "Draw a rectangle, with its corners at lowerleft and upperright.";
|
||||||
|
|
||||||
render.draw = function render_draw(mesh, ssbo, inst = 1)
|
render.draw = function(mesh, ssbo, inst = 1)
|
||||||
{
|
{
|
||||||
sg_bind(mesh, ssbo);
|
render.sg_bind(mesh, ssbo);
|
||||||
profile.frame("gpu");
|
|
||||||
render.spdraw(cur.bind.count, inst);
|
render.spdraw(cur.bind.count, inst);
|
||||||
profile.endframe();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// Returns an array in the form of [left, bottom, right, top] in pixels of the camera to render to
|
// Returns an array in the form of [left, bottom, right, top] in pixels of the camera to render to
|
||||||
// Camera viewport is [left,bottom,right,top] in relative values
|
// Camera viewport is [left,bottom,right,top] in relative values
|
||||||
function camviewport()
|
function camviewport()
|
||||||
|
@ -962,7 +947,7 @@ prosperon.render = function()
|
||||||
render.commit();
|
render.commit();
|
||||||
}
|
}
|
||||||
|
|
||||||
prosperon.process = function process() {
|
prosperon.process = function() {
|
||||||
profile.frame("frame");
|
profile.frame("frame");
|
||||||
var dt = profile.secs(profile.now()) - frame_t;
|
var dt = profile.secs(profile.now()) - frame_t;
|
||||||
frame_t = profile.secs(profile.now());
|
frame_t = profile.secs(profile.now());
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
const HMM_Vec2 v2zero = {0,0};
|
const HMM_Vec2 v2zero = {0,0};
|
||||||
const HMM_Vec2 v2one = {1,1};
|
const HMM_Vec2 v2one = {1,1};
|
||||||
const HMM_Vec3 v3zero = {0,0,0};
|
const HMM_Vec3 v3zero = {0,0,0};
|
||||||
const HMM_Vec3 v3one = {1,1,1};
|
|
||||||
const HMM_Vec4 v4zero = {0,0,0,0};
|
const HMM_Vec4 v4zero = {0,0,0,0};
|
||||||
|
|
||||||
const HMM_Vec3 vX = {1.0,0.0,0.0};
|
const HMM_Vec3 vX = {1.0,0.0,0.0};
|
||||||
|
@ -18,7 +17,7 @@ const HMM_Vec3 vLEFT = {-1,0,0};
|
||||||
const HMM_Vec3 vRIGHT = {1,0,0};
|
const HMM_Vec3 vRIGHT = {1,0,0};
|
||||||
|
|
||||||
const HMM_Mat4 MAT1 = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1};
|
const HMM_Mat4 MAT1 = {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1};
|
||||||
const HMM_Quat QUAT1 = {0,0,0,1};
|
const HMM_Quat QUAT1 = {1,0,0,0};
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Angle unit conversion functions
|
* Angle unit conversion functions
|
||||||
|
@ -263,9 +262,14 @@ HMM_Vec4 HMM_SubV4(HMM_Vec4 Left, HMM_Vec4 Right) {
|
||||||
return Result;
|
return Result;
|
||||||
}
|
}
|
||||||
|
|
||||||
HMM_Vec2 HMM_ScaleV2(HMM_Vec2 v, double s)
|
HMM_Vec2 HMM_ScaleV2(HMM_Vec2 v, double s)
|
||||||
{
|
{
|
||||||
return HMM_V2(v.X*s, v.Y*s);
|
return HMM_V2(v.X*s, v.Y*s);
|
||||||
|
}
|
||||||
|
|
||||||
|
HMM_Vec3 HMM_ScaleV3(HMM_Vec3 v, double s)
|
||||||
|
{
|
||||||
|
return HMM_V3(v.x*s,v.y*s,v.z*s);
|
||||||
}
|
}
|
||||||
|
|
||||||
HMM_Vec2 HMM_MulV2(HMM_Vec2 Left, HMM_Vec2 Right) {
|
HMM_Vec2 HMM_MulV2(HMM_Vec2 Left, HMM_Vec2 Right) {
|
||||||
|
@ -525,6 +529,7 @@ float HMM_AngleV4(HMM_Vec4 a, HMM_Vec4 b)
|
||||||
}
|
}
|
||||||
|
|
||||||
HMM_Vec2 HMM_NormV2(HMM_Vec2 A) {
|
HMM_Vec2 HMM_NormV2(HMM_Vec2 A) {
|
||||||
|
// HMM_MulV2F(A, 1.0/HMM_LenV2(A)+FLOAT_MIN);
|
||||||
return HMM_MulV2F(A, HMM_InvSqrtF(HMM_DotV2(A, A)));
|
return HMM_MulV2F(A, HMM_InvSqrtF(HMM_DotV2(A, A)));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -416,7 +416,6 @@ typedef union HMM_Mat4 {
|
||||||
extern const HMM_Vec2 v2zero;
|
extern const HMM_Vec2 v2zero;
|
||||||
extern const HMM_Vec2 v2one;
|
extern const HMM_Vec2 v2one;
|
||||||
extern const HMM_Vec3 v3zero;
|
extern const HMM_Vec3 v3zero;
|
||||||
extern const HMM_Vec3 v3one;
|
|
||||||
extern const HMM_Vec4 v4zero;
|
extern const HMM_Vec4 v4zero;
|
||||||
|
|
||||||
typedef signed int HMM_Bool;
|
typedef signed int HMM_Bool;
|
||||||
|
@ -478,6 +477,7 @@ HMM_Vec4 HMM_AddV4(HMM_Vec4 Left, HMM_Vec4 Right);
|
||||||
HMM_Vec2 HMM_SubV2(HMM_Vec2 Left, HMM_Vec2 Right);
|
HMM_Vec2 HMM_SubV2(HMM_Vec2 Left, HMM_Vec2 Right);
|
||||||
HMM_Vec3 HMM_SubV3(HMM_Vec3 Left, HMM_Vec3 Right);
|
HMM_Vec3 HMM_SubV3(HMM_Vec3 Left, HMM_Vec3 Right);
|
||||||
HMM_Vec4 HMM_SubV4(HMM_Vec4 Left, HMM_Vec4 Right);
|
HMM_Vec4 HMM_SubV4(HMM_Vec4 Left, HMM_Vec4 Right);
|
||||||
|
HMM_Vec3 HMM_ScaleV3(HMM_Vec3 v, double s);
|
||||||
HMM_Vec2 HMM_MulV2(HMM_Vec2 Left, HMM_Vec2 Right);
|
HMM_Vec2 HMM_MulV2(HMM_Vec2 Left, HMM_Vec2 Right);
|
||||||
HMM_Vec2 HMM_MulV2F(HMM_Vec2 Left, float Right);
|
HMM_Vec2 HMM_MulV2F(HMM_Vec2 Left, float Right);
|
||||||
HMM_Vec3 HMM_MulV3(HMM_Vec3 Left, HMM_Vec3 Right);
|
HMM_Vec3 HMM_MulV3(HMM_Vec3 Left, HMM_Vec3 Right);
|
||||||
|
|
|
@ -1142,25 +1142,6 @@ JSValue js_vector_dot(JSContext *js, JSValue self, int argc, JSValue *argv) { re
|
||||||
|
|
||||||
JSC_CCALL(vector_project, return vec22js(HMM_ProjV2(js2vec2(argv[0]), js2vec2(argv[1]))))
|
JSC_CCALL(vector_project, return vec22js(HMM_ProjV2(js2vec2(argv[0]), js2vec2(argv[1]))))
|
||||||
|
|
||||||
JSC_CCALL(vector_midpoint,
|
|
||||||
HMM_Vec2 a = js2vec2(argv[0]);
|
|
||||||
HMM_Vec2 b = js2vec2(argv[1]);
|
|
||||||
// HMM_Vec2 c = HMM_AddV2(a,b);
|
|
||||||
// c = HMM_DivV2F(c, 2);
|
|
||||||
return vec22js((HMM_Vec2){(a.x+b.x)/2, (a.y+b.y)/2});
|
|
||||||
)
|
|
||||||
|
|
||||||
JSC_CCALL(vector_distance,
|
|
||||||
HMM_Vec2 a = js2vec2(argv[0]);
|
|
||||||
HMM_Vec2 b = js2vec2(argv[1]);
|
|
||||||
return number2js(HMM_DistV2(a,b));
|
|
||||||
)
|
|
||||||
|
|
||||||
JSC_CCALL(vector_angle,
|
|
||||||
HMM_Vec2 a = js2vec2(argv[0]);
|
|
||||||
return angle2js(atan2(a.y,a.x));
|
|
||||||
)
|
|
||||||
|
|
||||||
/* Given a series of points p, computes a new series with them expanded on either side by d */
|
/* Given a series of points p, computes a new series with them expanded on either side by d */
|
||||||
HMM_Vec2 *inflatepoints(HMM_Vec2 *p, float d, int n)
|
HMM_Vec2 *inflatepoints(HMM_Vec2 *p, float d, int n)
|
||||||
{
|
{
|
||||||
|
@ -1223,251 +1204,11 @@ JSC_CCALL(vector_rotate,
|
||||||
return vec22js(vec);
|
return vec22js(vec);
|
||||||
)
|
)
|
||||||
|
|
||||||
JSC_CCALL(vector_add,
|
|
||||||
HMM_Vec4 a = js2vec4(argv[0]);
|
|
||||||
HMM_Vec4 b = js2vec4(argv[1]);
|
|
||||||
HMM_Vec4 c = HMM_AddV4(a,b);
|
|
||||||
return vec42js(c);
|
|
||||||
)
|
|
||||||
|
|
||||||
JSC_CCALL(vector_norm,
|
|
||||||
int len = js_arrlen(argv[0]);
|
|
||||||
|
|
||||||
switch(len) {
|
|
||||||
case 2: return vec22js(HMM_NormV2(js2vec2(argv[0])));
|
|
||||||
case 3: return vec32js(HMM_NormV3(js2vec3(argv[0])));
|
|
||||||
case 4: return vec42js(HMM_NormV4(js2vec4(argv[0])));
|
|
||||||
}
|
|
||||||
return argv[0];
|
|
||||||
)
|
|
||||||
|
|
||||||
JSC_CCALL(vector_angle_between,
|
|
||||||
int len = js_arrlen(argv[0]);
|
|
||||||
switch(len) {
|
|
||||||
case 2: return angle2js(HMM_AngleV2(js2vec2(argv[0]), js2vec2(argv[1])));
|
|
||||||
case 3: return angle2js(HMM_AngleV3(js2vec3(argv[0]), js2vec3(argv[1])));
|
|
||||||
case 4: return angle2js(HMM_AngleV4(js2vec4(argv[0]), js2vec4(argv[1])));
|
|
||||||
}
|
|
||||||
return angle2js(0);
|
|
||||||
)
|
|
||||||
|
|
||||||
JSC_CCALL(vector_lerp,
|
|
||||||
double s = js2number(argv[0]);
|
|
||||||
double f = js2number(argv[1]);
|
|
||||||
double t = js2number(argv[2]);
|
|
||||||
|
|
||||||
return number2js((f-s)*t+s);
|
|
||||||
)
|
|
||||||
|
|
||||||
int gcd(int a, int b) {
|
|
||||||
if (b == 0)
|
|
||||||
return a;
|
|
||||||
return gcd(b, a % b);
|
|
||||||
}
|
|
||||||
|
|
||||||
JSC_CCALL(vector_gcd,
|
|
||||||
return number2js(gcd(js2number(argv[0]), js2number(argv[1])));
|
|
||||||
)
|
|
||||||
|
|
||||||
JSC_CCALL(vector_lcm,
|
|
||||||
double a = js2number(argv[0]);
|
|
||||||
double b = js2number(argv[1]);
|
|
||||||
return number2js((a*b)/gcd(a,b));
|
|
||||||
)
|
|
||||||
|
|
||||||
JSC_CCALL(vector_clamp,
|
|
||||||
double x = js2number(argv[0]);
|
|
||||||
double l = js2number(argv[1]);
|
|
||||||
double h = js2number(argv[2]);
|
|
||||||
return number2js(x > h ? h : x < l ? l : x);
|
|
||||||
)
|
|
||||||
|
|
||||||
JSC_SSCALL(vector_trimchr,
|
|
||||||
int len = js2number(js_getpropstr(argv[0], "length"));
|
|
||||||
char *start = str;
|
|
||||||
|
|
||||||
while (*start == *str2)
|
|
||||||
start++;
|
|
||||||
|
|
||||||
char *end = str + len-1;
|
|
||||||
while(*end == *str2)
|
|
||||||
end--;
|
|
||||||
|
|
||||||
ret = JS_NewStringLen(js, start, end-start+1);
|
|
||||||
)
|
|
||||||
|
|
||||||
JSC_CCALL(vector_angledist,
|
|
||||||
double a1 = js2number(argv[0]);
|
|
||||||
double a2 = js2number(argv[1]);
|
|
||||||
a1 = fmod(a1,1);
|
|
||||||
a2 = fmod(a2,1);
|
|
||||||
double dist = a2-a1;
|
|
||||||
if (dist == 0) return number2js(dist);
|
|
||||||
if (dist > 0) {
|
|
||||||
if (dist > 0.5) return number2js(dist-1);
|
|
||||||
return number2js(dist);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (dist < -0.5) return number2js(dist+1);
|
|
||||||
|
|
||||||
return number2js(dist);
|
|
||||||
)
|
|
||||||
|
|
||||||
double r2()
|
|
||||||
{
|
|
||||||
return (double)rand() / (double)RAND_MAX ;
|
|
||||||
}
|
|
||||||
|
|
||||||
double rand_range(double min, double max) {
|
|
||||||
return r2() * (max-min) + min;
|
|
||||||
}
|
|
||||||
|
|
||||||
JSC_CCALL(vector_variate,
|
|
||||||
double n = js2number(argv[0]);
|
|
||||||
double pct = js2number(argv[1]);
|
|
||||||
|
|
||||||
return number2js(n + (rand_range(-pct,pct)*n));
|
|
||||||
)
|
|
||||||
|
|
||||||
JSC_CCALL(vector_random_range, return number2js(rand_range(js2number(argv[0]), js2number(argv[1]))))
|
|
||||||
|
|
||||||
JSC_CCALL(vector_mean,
|
|
||||||
double len = js_arrlen(argv[0]);
|
|
||||||
double sum;
|
|
||||||
for (int i = 0; i < len; i++)
|
|
||||||
sum += js2number(js_getpropidx(argv[0], i));
|
|
||||||
|
|
||||||
return number2js(sum/len);
|
|
||||||
)
|
|
||||||
|
|
||||||
JSC_CCALL(vector_sum,
|
|
||||||
double sum;
|
|
||||||
int len = js_arrlen(argv[0]);
|
|
||||||
for (int i = 0; i < len; i++)
|
|
||||||
sum += js2number(js_getpropidx(argv[0], i));
|
|
||||||
|
|
||||||
return number2js(sum);
|
|
||||||
)
|
|
||||||
|
|
||||||
JSC_CCALL(vector_sigma,
|
|
||||||
int len = js_arrlen(argv[0]);
|
|
||||||
double sum;
|
|
||||||
for (int i = 0; i < len; i++)
|
|
||||||
sum += js2number(js_getpropidx(argv[0], i));
|
|
||||||
|
|
||||||
double mean = sum/(double)len;
|
|
||||||
|
|
||||||
double sq_diff = 0;
|
|
||||||
|
|
||||||
for (int i = 0; i < len; i++) {
|
|
||||||
double x = js2number(js_getpropidx(argv[0],i));
|
|
||||||
sq_diff += pow(x-mean, 2);
|
|
||||||
}
|
|
||||||
|
|
||||||
double variance = sq_diff/((double)len);
|
|
||||||
|
|
||||||
return number2js(sqrt(variance));
|
|
||||||
)
|
|
||||||
|
|
||||||
JSC_CCALL(vector_median,
|
|
||||||
int len = js_arrlen(argv[0]);
|
|
||||||
double arr[len];
|
|
||||||
double temp;
|
|
||||||
|
|
||||||
for (int i = 0; i < len; i++)
|
|
||||||
arr[i] = js2number(js_getpropidx(argv[0], i));
|
|
||||||
|
|
||||||
for (int i = 0; i < len-1; i++) {
|
|
||||||
for (int j = i+1; j < len; j++) {
|
|
||||||
if (arr[i] > arr[j]) {
|
|
||||||
temp = arr[i];
|
|
||||||
arr[i] = arr[j];
|
|
||||||
arr[j] = temp;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (len % 2 == 0) return number2js((arr[len/2-1] + arr[len/2])/2.0);
|
|
||||||
return number2js(arr[len/2]);
|
|
||||||
)
|
|
||||||
|
|
||||||
static const JSCFunctionListEntry js_vector_funcs[] = {
|
static const JSCFunctionListEntry js_vector_funcs[] = {
|
||||||
MIST_FUNC_DEF(vector, dot,2),
|
MIST_FUNC_DEF(vector,dot,2),
|
||||||
MIST_FUNC_DEF(vector, project,2),
|
MIST_FUNC_DEF(vector,project,2),
|
||||||
MIST_FUNC_DEF(vector, inflate, 2),
|
MIST_FUNC_DEF(vector, inflate, 2),
|
||||||
MIST_FUNC_DEF(vector, rotate, 2),
|
MIST_FUNC_DEF(vector, rotate, 2)
|
||||||
MIST_FUNC_DEF(vector, add, 2),
|
|
||||||
MIST_FUNC_DEF(vector, midpoint, 2),
|
|
||||||
MIST_FUNC_DEF(vector, distance, 2),
|
|
||||||
MIST_FUNC_DEF(vector, angle, 1),
|
|
||||||
MIST_FUNC_DEF(vector, norm, 1),
|
|
||||||
MIST_FUNC_DEF(vector, angle_between, 2),
|
|
||||||
MIST_FUNC_DEF(vector, lerp, 3),
|
|
||||||
MIST_FUNC_DEF(vector, gcd, 2),
|
|
||||||
MIST_FUNC_DEF(vector, lcm, 2),
|
|
||||||
MIST_FUNC_DEF(vector, clamp, 3),
|
|
||||||
MIST_FUNC_DEF(vector, trimchr, 2),
|
|
||||||
MIST_FUNC_DEF(vector, angledist, 2),
|
|
||||||
MIST_FUNC_DEF(vector, variate, 2),
|
|
||||||
MIST_FUNC_DEF(vector, random_range, 2),
|
|
||||||
MIST_FUNC_DEF(vector, mean, 1),
|
|
||||||
MIST_FUNC_DEF(vector, sum, 1),
|
|
||||||
MIST_FUNC_DEF(vector, sigma, 1),
|
|
||||||
MIST_FUNC_DEF(vector, median, 1)
|
|
||||||
};
|
|
||||||
|
|
||||||
#define JS_HMM_FN(OP, HMM, SIGN) \
|
|
||||||
JSC_CCALL(array_##OP, \
|
|
||||||
int len = js_arrlen(self); \
|
|
||||||
if (!JS_IsArray(js, argv[0])) { \
|
|
||||||
double n = js2number(argv[0]); \
|
|
||||||
JSValue arr = JS_NewArray(js); \
|
|
||||||
for (int i = 0; i < len; i++) \
|
|
||||||
js_setprop_num(arr, i, number2js(js2number(js_getpropidx(self,i)) SIGN n)); \
|
|
||||||
return arr; \
|
|
||||||
} \
|
|
||||||
switch(len) { \
|
|
||||||
case 2: \
|
|
||||||
return vec22js(HMM_##HMM##V2(js2vec2(self), js2vec2(argv[0]))); \
|
|
||||||
case 3: \
|
|
||||||
return vec32js(HMM_##HMM##V3(js2vec3(self), js2vec3(argv[0]))); \
|
|
||||||
case 4: \
|
|
||||||
return vec42js(HMM_##HMM##V4(js2vec4(self), js2vec4(argv[0]))); \
|
|
||||||
} \
|
|
||||||
\
|
|
||||||
JSValue arr = JS_NewArray(js); \
|
|
||||||
for (int i = 0; i < len; i++) { \
|
|
||||||
double a = js2number(js_getpropidx(self,i)); \
|
|
||||||
double b = js2number(js_getpropidx(argv[0],i)); \
|
|
||||||
js_setprop_num(arr, i, number2js(a SIGN b)); \
|
|
||||||
} \
|
|
||||||
return arr; \
|
|
||||||
) \
|
|
||||||
|
|
||||||
JS_HMM_FN(add, Add, +)
|
|
||||||
JS_HMM_FN(sub, Sub, -)
|
|
||||||
JS_HMM_FN(div, Div, /)
|
|
||||||
JS_HMM_FN(scale, Mul, *)
|
|
||||||
|
|
||||||
JSC_CCALL(array_lerp,
|
|
||||||
int len = js_arrlen(self);
|
|
||||||
JSValue arr = JS_NewArray(js);
|
|
||||||
double t = js2number(argv[1]);
|
|
||||||
|
|
||||||
for (int i = 0; i < len; i++) {
|
|
||||||
double from = js2number(js_getpropidx(self, i));
|
|
||||||
double to = js2number(js_getpropidx(argv[0], i));
|
|
||||||
js_setprop_num(arr, i, number2js((to - from) * t + from));
|
|
||||||
}
|
|
||||||
return arr;
|
|
||||||
)
|
|
||||||
|
|
||||||
static const JSCFunctionListEntry js_array_funcs[] = {
|
|
||||||
MIST_FUNC_DEF(array, add, 1),
|
|
||||||
MIST_FUNC_DEF(array, sub, 1),
|
|
||||||
MIST_FUNC_DEF(array, div,1),
|
|
||||||
MIST_FUNC_DEF(array, scale, 1),
|
|
||||||
MIST_FUNC_DEF(array, lerp, 2)
|
|
||||||
};
|
};
|
||||||
|
|
||||||
JSC_CCALL(game_engine_start, engine_start(argv[0],argv[1], js2number(argv[2]), js2number(argv[3])))
|
JSC_CCALL(game_engine_start, engine_start(argv[0],argv[1], js2number(argv[2]), js2number(argv[3])))
|
||||||
|
@ -1493,18 +1234,13 @@ static const JSCFunctionListEntry js_input_funcs[] = {
|
||||||
JSC_CCALL(prosperon_phys2d_step, phys2d_update(js2number(argv[0])))
|
JSC_CCALL(prosperon_phys2d_step, phys2d_update(js2number(argv[0])))
|
||||||
JSC_CCALL(prosperon_window_render, openglRender(js2vec2(argv[0])))
|
JSC_CCALL(prosperon_window_render, openglRender(js2vec2(argv[0])))
|
||||||
JSC_CCALL(prosperon_guid,
|
JSC_CCALL(prosperon_guid,
|
||||||
int bits = 32;
|
uint8_t bytes[16];
|
||||||
char guid[33];
|
for (int i = 0; i < 16; i++) bytes[i] = rand()%256;
|
||||||
for (int i = 0; i < 4; i++) {
|
char uuid[37];
|
||||||
int r = rand();
|
snprintf(uuid, 37, "%02x%02x%02x%02x-%02x%02x-%02x%02x-%02x%02x-%02x%02x%02x%02x%02x%02x",
|
||||||
for (int j = 0; j < 8; j++) {
|
bytes[0], bytes[1], bytes[2], bytes[3], bytes[4], bytes[5], bytes[6], bytes[7],
|
||||||
guid[i*8+j] = "0123456789abcdef"[r%16];
|
bytes[8], bytes[9], bytes[10], bytes[11], bytes[12], bytes[13], bytes[14], bytes[15]);
|
||||||
r /= 16;
|
return str2js(uuid);
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
guid[32] = 0;
|
|
||||||
return str2js(guid);
|
|
||||||
)
|
)
|
||||||
|
|
||||||
static const JSCFunctionListEntry js_prosperon_funcs[] = {
|
static const JSCFunctionListEntry js_prosperon_funcs[] = {
|
||||||
|
@ -1584,7 +1320,7 @@ int iiihandle(JSRuntime *rt, void *data)
|
||||||
JSC_CCALL(profile_gather,
|
JSC_CCALL(profile_gather,
|
||||||
int count = js2number(argv[0]);
|
int count = js2number(argv[0]);
|
||||||
instr_v = JS_DupValue(js, argv[1]);
|
instr_v = JS_DupValue(js, argv[1]);
|
||||||
JS_SetInterruptHandler(rt, iiihandle, NULL);
|
JS_SetInterruptHandler(rt, iiihandle, NULL, count);
|
||||||
)
|
)
|
||||||
|
|
||||||
JSC_CCALL(profile_gather_rate,
|
JSC_CCALL(profile_gather_rate,
|
||||||
|
@ -1592,7 +1328,7 @@ JSC_CCALL(profile_gather_rate,
|
||||||
)
|
)
|
||||||
|
|
||||||
JSC_CCALL(profile_gather_stop,
|
JSC_CCALL(profile_gather_stop,
|
||||||
JS_SetInterruptHandler(rt,NULL,NULL);
|
JS_SetInterruptHandler(rt,NULL,NULL,10000);
|
||||||
)
|
)
|
||||||
|
|
||||||
static const JSCFunctionListEntry js_profile_funcs[] = {
|
static const JSCFunctionListEntry js_profile_funcs[] = {
|
||||||
|
@ -1877,13 +1613,6 @@ JSC_CCALL(transform_phys2d,
|
||||||
t->rotation = HMM_MulQ(t->rotation, rot);
|
t->rotation = HMM_MulQ(t->rotation, rot);
|
||||||
)
|
)
|
||||||
|
|
||||||
JSC_CCALL(transform_unit,
|
|
||||||
transform *t = js2transform(self);
|
|
||||||
t->pos = v3zero;
|
|
||||||
t->rotation = QUAT1;
|
|
||||||
t->scale = v3one;
|
|
||||||
)
|
|
||||||
|
|
||||||
static const JSCFunctionListEntry js_transform_funcs[] = {
|
static const JSCFunctionListEntry js_transform_funcs[] = {
|
||||||
CGETSET_ADD(transform, pos),
|
CGETSET_ADD(transform, pos),
|
||||||
CGETSET_ADD(transform, scale),
|
CGETSET_ADD(transform, scale),
|
||||||
|
@ -1894,7 +1623,6 @@ static const JSCFunctionListEntry js_transform_funcs[] = {
|
||||||
MIST_FUNC_DEF(transform, angle, 1),
|
MIST_FUNC_DEF(transform, angle, 1),
|
||||||
MIST_FUNC_DEF(transform, lookat, 1),
|
MIST_FUNC_DEF(transform, lookat, 1),
|
||||||
MIST_FUNC_DEF(transform, direction, 1),
|
MIST_FUNC_DEF(transform, direction, 1),
|
||||||
MIST_FUNC_DEF(transform, unit, 0),
|
|
||||||
};
|
};
|
||||||
|
|
||||||
JSC_GETSET(dsp_node, pass, boolean)
|
JSC_GETSET(dsp_node, pass, boolean)
|
||||||
|
@ -3013,10 +2741,6 @@ void ffi_load() {
|
||||||
JSSTATIC(damped_spring, cpConstraint_proto)
|
JSSTATIC(damped_spring, cpConstraint_proto)
|
||||||
JSSTATIC(groove, cpConstraint_proto)
|
JSSTATIC(groove, cpConstraint_proto)
|
||||||
|
|
||||||
JSValue array_proto = js_getpropstr(globalThis, "Array");
|
|
||||||
array_proto = js_getpropstr(array_proto, "prototype");
|
|
||||||
JS_SetPropertyFunctionList(js, array_proto, js_array_funcs, 4);
|
|
||||||
|
|
||||||
JS_FreeValue(js,globalThis);
|
JS_FreeValue(js,globalThis);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
6
source/engine/thirdparty/quickjs/cutils.h
vendored
6
source/engine/thirdparty/quickjs/cutils.h
vendored
|
@ -51,12 +51,6 @@
|
||||||
#define container_of(ptr, type, member) ((type *)((uint8_t *)(ptr) - offsetof(type, member)))
|
#define container_of(ptr, type, member) ((type *)((uint8_t *)(ptr) - offsetof(type, member)))
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if !defined(_MSC_VER) && defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
|
|
||||||
#define minimum_length(n) static n
|
|
||||||
#else
|
|
||||||
#define minimum_length(n) n
|
|
||||||
#endif
|
|
||||||
|
|
||||||
typedef int BOOL;
|
typedef int BOOL;
|
||||||
|
|
||||||
#ifndef FALSE
|
#ifndef FALSE
|
||||||
|
|
2
source/engine/thirdparty/quickjs/libbf.c
vendored
2
source/engine/thirdparty/quickjs/libbf.c
vendored
|
@ -136,7 +136,6 @@ static inline slimb_t ceil_div(slimb_t a, slimb_t b)
|
||||||
return a / b;
|
return a / b;
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef USE_BF_DEC
|
|
||||||
/* b must be >= 1 */
|
/* b must be >= 1 */
|
||||||
static inline slimb_t floor_div(slimb_t a, slimb_t b)
|
static inline slimb_t floor_div(slimb_t a, slimb_t b)
|
||||||
{
|
{
|
||||||
|
@ -146,7 +145,6 @@ static inline slimb_t floor_div(slimb_t a, slimb_t b)
|
||||||
return (a - b + 1) / b;
|
return (a - b + 1) / b;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
/* return r = a modulo b (0 <= r <= b - 1. b must be >= 1 */
|
/* return r = a modulo b (0 <= r <= b - 1. b must be >= 1 */
|
||||||
static inline limb_t smod(slimb_t a, slimb_t b)
|
static inline limb_t smod(slimb_t a, slimb_t b)
|
||||||
|
|
33
source/engine/thirdparty/quickjs/libregexp.c
vendored
33
source/engine/thirdparty/quickjs/libregexp.c
vendored
|
@ -30,7 +30,6 @@
|
||||||
|
|
||||||
#include "cutils.h"
|
#include "cutils.h"
|
||||||
#include "libregexp.h"
|
#include "libregexp.h"
|
||||||
#include "libunicode.h"
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
TODO:
|
TODO:
|
||||||
|
@ -142,6 +141,32 @@ static const uint16_t char_range_s[] = {
|
||||||
0xFEFF, 0xFEFF + 1,
|
0xFEFF, 0xFEFF + 1,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
BOOL lre_is_space(int c)
|
||||||
|
{
|
||||||
|
int i, n, low, high;
|
||||||
|
n = (countof(char_range_s) - 1) / 2;
|
||||||
|
for(i = 0; i < n; i++) {
|
||||||
|
low = char_range_s[2 * i + 1];
|
||||||
|
if (c < low)
|
||||||
|
return FALSE;
|
||||||
|
high = char_range_s[2 * i + 2];
|
||||||
|
if (c < high)
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
return FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32_t const lre_id_start_table_ascii[4] = {
|
||||||
|
/* $ A-Z _ a-z */
|
||||||
|
0x00000000, 0x00000010, 0x87FFFFFE, 0x07FFFFFE
|
||||||
|
};
|
||||||
|
|
||||||
|
uint32_t const lre_id_continue_table_ascii[4] = {
|
||||||
|
/* $ 0-9 A-Z _ a-z */
|
||||||
|
0x00000000, 0x03FF0010, 0x87FFFFFE, 0x07FFFFFE
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
static const uint16_t char_range_w[] = {
|
static const uint16_t char_range_w[] = {
|
||||||
4,
|
4,
|
||||||
0x0030, 0x0039 + 1,
|
0x0030, 0x0039 + 1,
|
||||||
|
@ -161,7 +186,7 @@ typedef enum {
|
||||||
CHAR_RANGE_W,
|
CHAR_RANGE_W,
|
||||||
} CharRangeEnum;
|
} CharRangeEnum;
|
||||||
|
|
||||||
static const uint16_t * const char_range_table[] = {
|
static const uint16_t *char_range_table[] = {
|
||||||
char_range_d,
|
char_range_d,
|
||||||
char_range_s,
|
char_range_s,
|
||||||
char_range_w,
|
char_range_w,
|
||||||
|
@ -1488,13 +1513,15 @@ static int re_parse_term(REParseState *s, BOOL is_backward_dir)
|
||||||
|
|
||||||
if (dbuf_error(&s->byte_code))
|
if (dbuf_error(&s->byte_code))
|
||||||
goto out_of_memory;
|
goto out_of_memory;
|
||||||
}
|
|
||||||
/* the spec tells that if there is no advance when
|
/* the spec tells that if there is no advance when
|
||||||
running the atom after the first quant_min times,
|
running the atom after the first quant_min times,
|
||||||
then there is no match. We remove this test when we
|
then there is no match. We remove this test when we
|
||||||
are sure the atom always advances the position. */
|
are sure the atom always advances the position. */
|
||||||
add_zero_advance_check = re_need_check_advance(s->byte_code.buf + last_atom_start,
|
add_zero_advance_check = re_need_check_advance(s->byte_code.buf + last_atom_start,
|
||||||
s->byte_code.size - last_atom_start);
|
s->byte_code.size - last_atom_start);
|
||||||
|
} else {
|
||||||
|
add_zero_advance_check = FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
{
|
{
|
||||||
int len, pos;
|
int len, pos;
|
||||||
|
|
43
source/engine/thirdparty/quickjs/libregexp.h
vendored
43
source/engine/thirdparty/quickjs/libregexp.h
vendored
|
@ -25,7 +25,10 @@
|
||||||
#define LIBREGEXP_H
|
#define LIBREGEXP_H
|
||||||
|
|
||||||
#include <stddef.h>
|
#include <stddef.h>
|
||||||
#include <stdint.h>
|
|
||||||
|
#include "libunicode.h"
|
||||||
|
|
||||||
|
#define LRE_BOOL int /* for documentation purposes */
|
||||||
|
|
||||||
#define LRE_FLAG_GLOBAL (1 << 0)
|
#define LRE_FLAG_GLOBAL (1 << 0)
|
||||||
#define LRE_FLAG_IGNORECASE (1 << 1)
|
#define LRE_FLAG_IGNORECASE (1 << 1)
|
||||||
|
@ -47,9 +50,43 @@ int lre_exec(uint8_t **capture,
|
||||||
int cbuf_type, void *opaque);
|
int cbuf_type, void *opaque);
|
||||||
|
|
||||||
int lre_parse_escape(const uint8_t **pp, int allow_utf16);
|
int lre_parse_escape(const uint8_t **pp, int allow_utf16);
|
||||||
|
LRE_BOOL lre_is_space(int c);
|
||||||
|
|
||||||
/* must be provided by the user, return non zero if overflow */
|
/* must be provided by the user */
|
||||||
int lre_check_stack_overflow(void *opaque, size_t alloca_size);
|
LRE_BOOL lre_check_stack_overflow(void *opaque, size_t alloca_size);
|
||||||
void *lre_realloc(void *opaque, void *ptr, size_t size);
|
void *lre_realloc(void *opaque, void *ptr, size_t size);
|
||||||
|
|
||||||
|
/* JS identifier test */
|
||||||
|
extern uint32_t const lre_id_start_table_ascii[4];
|
||||||
|
extern uint32_t const lre_id_continue_table_ascii[4];
|
||||||
|
|
||||||
|
static inline int lre_js_is_ident_first(int c)
|
||||||
|
{
|
||||||
|
if ((uint32_t)c < 128) {
|
||||||
|
return (lre_id_start_table_ascii[c >> 5] >> (c & 31)) & 1;
|
||||||
|
} else {
|
||||||
|
#ifdef CONFIG_ALL_UNICODE
|
||||||
|
return lre_is_id_start(c);
|
||||||
|
#else
|
||||||
|
return !lre_is_space(c);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline int lre_js_is_ident_next(int c)
|
||||||
|
{
|
||||||
|
if ((uint32_t)c < 128) {
|
||||||
|
return (lre_id_continue_table_ascii[c >> 5] >> (c & 31)) & 1;
|
||||||
|
} else {
|
||||||
|
/* ZWNJ and ZWJ are accepted in identifiers */
|
||||||
|
#ifdef CONFIG_ALL_UNICODE
|
||||||
|
return lre_is_id_continue(c) || c == 0x200C || c == 0x200D;
|
||||||
|
#else
|
||||||
|
return !lre_is_space(c) || c == 0x200C || c == 0x200D;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#undef LRE_BOOL
|
||||||
|
|
||||||
#endif /* LIBREGEXP_H */
|
#endif /* LIBREGEXP_H */
|
||||||
|
|
161
source/engine/thirdparty/quickjs/libunicode-table.h
vendored
161
source/engine/thirdparty/quickjs/libunicode-table.h
vendored
|
@ -189,13 +189,9 @@ static const uint8_t unicode_prop_Cased1_table[196] = {
|
||||||
};
|
};
|
||||||
|
|
||||||
static const uint8_t unicode_prop_Cased1_index[21] = {
|
static const uint8_t unicode_prop_Cased1_index[21] = {
|
||||||
0xb9, 0x02, 0xe0, // 002B9 at 39
|
0xb9, 0x02, 0xe0, 0xc0, 0x1d, 0x20, 0xe5, 0x2c,
|
||||||
0xc0, 0x1d, 0x20, // 01DC0 at 65
|
0x20, 0xb1, 0x07, 0x21, 0xc1, 0xd6, 0x21, 0x4a,
|
||||||
0xe5, 0x2c, 0x20, // 02CE5 at 97
|
0xf1, 0x01, 0x8a, 0xf1, 0x01,
|
||||||
0xb1, 0x07, 0x21, // 107B1 at 129
|
|
||||||
0xc1, 0xd6, 0x21, // 1D6C1 at 161
|
|
||||||
0x4a, 0xf1, 0x01, // 1F14A at 192
|
|
||||||
0x8a, 0xf1, 0x01, // 1F18A at 224 (upper bound)
|
|
||||||
};
|
};
|
||||||
|
|
||||||
static const uint8_t unicode_prop_Case_Ignorable_table[737] = {
|
static const uint8_t unicode_prop_Case_Ignorable_table[737] = {
|
||||||
|
@ -295,29 +291,15 @@ static const uint8_t unicode_prop_Case_Ignorable_table[737] = {
|
||||||
};
|
};
|
||||||
|
|
||||||
static const uint8_t unicode_prop_Case_Ignorable_index[69] = {
|
static const uint8_t unicode_prop_Case_Ignorable_index[69] = {
|
||||||
0xbe, 0x05, 0x00, // 005BE at 32
|
0xbe, 0x05, 0x00, 0xfe, 0x07, 0x00, 0x52, 0x0a,
|
||||||
0xfe, 0x07, 0x00, // 007FE at 64
|
0xa0, 0xc1, 0x0b, 0x00, 0x82, 0x0d, 0x00, 0x3f,
|
||||||
0x52, 0x0a, 0xa0, // 00A52 at 101
|
0x10, 0x80, 0xd4, 0x17, 0x40, 0xcf, 0x1a, 0x20,
|
||||||
0xc1, 0x0b, 0x00, // 00BC1 at 128
|
0xf5, 0x1c, 0x00, 0x80, 0x20, 0x00, 0x16, 0xa0,
|
||||||
0x82, 0x0d, 0x00, // 00D82 at 160
|
0x00, 0xc6, 0xa8, 0x00, 0xc2, 0xaa, 0x60, 0x56,
|
||||||
0x3f, 0x10, 0x80, // 0103F at 196
|
0xfe, 0x20, 0xb1, 0x07, 0x01, 0x75, 0x10, 0x01,
|
||||||
0xd4, 0x17, 0x40, // 017D4 at 226
|
0xeb, 0x12, 0x21, 0x41, 0x16, 0x01, 0x5c, 0x1a,
|
||||||
0xcf, 0x1a, 0x20, // 01ACF at 257
|
0x01, 0x43, 0x1f, 0x01, 0x2e, 0xcf, 0x41, 0x25,
|
||||||
0xf5, 0x1c, 0x00, // 01CF5 at 288
|
0xe0, 0x01, 0xf0, 0x01, 0x0e,
|
||||||
0x80, 0x20, 0x00, // 02080 at 320
|
|
||||||
0x16, 0xa0, 0x00, // 0A016 at 352
|
|
||||||
0xc6, 0xa8, 0x00, // 0A8C6 at 384
|
|
||||||
0xc2, 0xaa, 0x60, // 0AAC2 at 419
|
|
||||||
0x56, 0xfe, 0x20, // 0FE56 at 449
|
|
||||||
0xb1, 0x07, 0x01, // 107B1 at 480
|
|
||||||
0x75, 0x10, 0x01, // 11075 at 512
|
|
||||||
0xeb, 0x12, 0x21, // 112EB at 545
|
|
||||||
0x41, 0x16, 0x01, // 11641 at 576
|
|
||||||
0x5c, 0x1a, 0x01, // 11A5C at 608
|
|
||||||
0x43, 0x1f, 0x01, // 11F43 at 640
|
|
||||||
0x2e, 0xcf, 0x41, // 1CF2E at 674
|
|
||||||
0x25, 0xe0, 0x01, // 1E025 at 704
|
|
||||||
0xf0, 0x01, 0x0e, // E01F0 at 736 (upper bound)
|
|
||||||
};
|
};
|
||||||
|
|
||||||
static const uint8_t unicode_prop_ID_Start_table[1100] = {
|
static const uint8_t unicode_prop_ID_Start_table[1100] = {
|
||||||
|
@ -462,41 +444,20 @@ static const uint8_t unicode_prop_ID_Start_table[1100] = {
|
||||||
};
|
};
|
||||||
|
|
||||||
static const uint8_t unicode_prop_ID_Start_index[105] = {
|
static const uint8_t unicode_prop_ID_Start_index[105] = {
|
||||||
0xf6, 0x03, 0x20, // 003F6 at 33
|
0xf6, 0x03, 0x20, 0xa6, 0x07, 0x00, 0xa9, 0x09,
|
||||||
0xa6, 0x07, 0x00, // 007A6 at 64
|
0x20, 0xb1, 0x0a, 0x00, 0xba, 0x0b, 0x20, 0x3b,
|
||||||
0xa9, 0x09, 0x20, // 009A9 at 97
|
0x0d, 0x20, 0xc7, 0x0e, 0x20, 0x49, 0x12, 0x00,
|
||||||
0xb1, 0x0a, 0x00, // 00AB1 at 128
|
0x9b, 0x16, 0x00, 0xac, 0x19, 0x00, 0xc0, 0x1d,
|
||||||
0xba, 0x0b, 0x20, // 00BBA at 161
|
0x80, 0x80, 0x20, 0x20, 0x70, 0x2d, 0x00, 0x00,
|
||||||
0x3b, 0x0d, 0x20, // 00D3B at 193
|
0x32, 0x00, 0xda, 0xa7, 0x00, 0x4c, 0xaa, 0x20,
|
||||||
0xc7, 0x0e, 0x20, // 00EC7 at 225
|
0xc7, 0xd7, 0x20, 0xfc, 0xfd, 0x20, 0x9d, 0x02,
|
||||||
0x49, 0x12, 0x00, // 01249 at 256
|
0x21, 0x96, 0x05, 0x01, 0xf3, 0x08, 0x01, 0xb3,
|
||||||
0x9b, 0x16, 0x00, // 0169B at 288
|
0x0c, 0x21, 0x73, 0x11, 0x61, 0x34, 0x13, 0x01,
|
||||||
0xac, 0x19, 0x00, // 019AC at 320
|
0x1b, 0x17, 0x21, 0x8a, 0x1a, 0x01, 0x34, 0x1f,
|
||||||
0xc0, 0x1d, 0x80, // 01DC0 at 356
|
0x21, 0xbf, 0x6a, 0x01, 0x23, 0xb1, 0xa1, 0xad,
|
||||||
0x80, 0x20, 0x20, // 02080 at 385
|
0xd4, 0x01, 0x6f, 0xd7, 0x01, 0xff, 0xe7, 0x61,
|
||||||
0x70, 0x2d, 0x00, // 02D70 at 416
|
0x5e, 0xee, 0x01, 0xe1, 0xeb, 0x22, 0xb0, 0x23,
|
||||||
0x00, 0x32, 0x00, // 03200 at 448
|
0x03,
|
||||||
0xda, 0xa7, 0x00, // 0A7DA at 480
|
|
||||||
0x4c, 0xaa, 0x20, // 0AA4C at 513
|
|
||||||
0xc7, 0xd7, 0x20, // 0D7C7 at 545
|
|
||||||
0xfc, 0xfd, 0x20, // 0FDFC at 577
|
|
||||||
0x9d, 0x02, 0x21, // 1029D at 609
|
|
||||||
0x96, 0x05, 0x01, // 10596 at 640
|
|
||||||
0xf3, 0x08, 0x01, // 108F3 at 672
|
|
||||||
0xb3, 0x0c, 0x21, // 10CB3 at 705
|
|
||||||
0x73, 0x11, 0x61, // 11173 at 739
|
|
||||||
0x34, 0x13, 0x01, // 11334 at 768
|
|
||||||
0x1b, 0x17, 0x21, // 1171B at 801
|
|
||||||
0x8a, 0x1a, 0x01, // 11A8A at 832
|
|
||||||
0x34, 0x1f, 0x21, // 11F34 at 865
|
|
||||||
0xbf, 0x6a, 0x01, // 16ABF at 896
|
|
||||||
0x23, 0xb1, 0xa1, // 1B123 at 933
|
|
||||||
0xad, 0xd4, 0x01, // 1D4AD at 960
|
|
||||||
0x6f, 0xd7, 0x01, // 1D76F at 992
|
|
||||||
0xff, 0xe7, 0x61, // 1E7FF at 1027
|
|
||||||
0x5e, 0xee, 0x01, // 1EE5E at 1056
|
|
||||||
0xe1, 0xeb, 0x22, // 2EBE1 at 1089
|
|
||||||
0xb0, 0x23, 0x03, // 323B0 at 1120 (upper bound)
|
|
||||||
};
|
};
|
||||||
|
|
||||||
static const uint8_t unicode_prop_ID_Continue1_table[660] = {
|
static const uint8_t unicode_prop_ID_Continue1_table[660] = {
|
||||||
|
@ -586,27 +547,14 @@ static const uint8_t unicode_prop_ID_Continue1_table[660] = {
|
||||||
};
|
};
|
||||||
|
|
||||||
static const uint8_t unicode_prop_ID_Continue1_index[63] = {
|
static const uint8_t unicode_prop_ID_Continue1_index[63] = {
|
||||||
0xfa, 0x06, 0x00, // 006FA at 32
|
0xfa, 0x06, 0x00, 0x70, 0x09, 0x00, 0xf0, 0x0a,
|
||||||
0x70, 0x09, 0x00, // 00970 at 64
|
0x40, 0x57, 0x0c, 0x00, 0xf0, 0x0d, 0x60, 0xc7,
|
||||||
0xf0, 0x0a, 0x40, // 00AF0 at 98
|
0x0f, 0x20, 0xea, 0x17, 0x40, 0x05, 0x1b, 0x00,
|
||||||
0x57, 0x0c, 0x00, // 00C57 at 128
|
0x41, 0x20, 0x00, 0x0c, 0xa8, 0x80, 0x37, 0xaa,
|
||||||
0xf0, 0x0d, 0x60, // 00DF0 at 163
|
0x20, 0x50, 0xfe, 0x20, 0x3a, 0x0d, 0x21, 0x74,
|
||||||
0xc7, 0x0f, 0x20, // 00FC7 at 193
|
0x11, 0x01, 0x5a, 0x14, 0x21, 0x44, 0x19, 0x81,
|
||||||
0xea, 0x17, 0x40, // 017EA at 226
|
0x5a, 0x1d, 0xa1, 0xf5, 0x6a, 0x21, 0x45, 0xd2,
|
||||||
0x05, 0x1b, 0x00, // 01B05 at 256
|
0x41, 0xaf, 0xe2, 0x21, 0xf0, 0x01, 0x0e,
|
||||||
0x41, 0x20, 0x00, // 02041 at 288
|
|
||||||
0x0c, 0xa8, 0x80, // 0A80C at 324
|
|
||||||
0x37, 0xaa, 0x20, // 0AA37 at 353
|
|
||||||
0x50, 0xfe, 0x20, // 0FE50 at 385
|
|
||||||
0x3a, 0x0d, 0x21, // 10D3A at 417
|
|
||||||
0x74, 0x11, 0x01, // 11174 at 448
|
|
||||||
0x5a, 0x14, 0x21, // 1145A at 481
|
|
||||||
0x44, 0x19, 0x81, // 11944 at 516
|
|
||||||
0x5a, 0x1d, 0xa1, // 11D5A at 549
|
|
||||||
0xf5, 0x6a, 0x21, // 16AF5 at 577
|
|
||||||
0x45, 0xd2, 0x41, // 1D245 at 610
|
|
||||||
0xaf, 0xe2, 0x21, // 1E2AF at 641
|
|
||||||
0xf0, 0x01, 0x0e, // E01F0 at 672 (upper bound)
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#ifdef CONFIG_ALL_UNICODE
|
#ifdef CONFIG_ALL_UNICODE
|
||||||
|
@ -728,35 +676,17 @@ static const uint8_t unicode_cc_table[899] = {
|
||||||
};
|
};
|
||||||
|
|
||||||
static const uint8_t unicode_cc_index[87] = {
|
static const uint8_t unicode_cc_index[87] = {
|
||||||
0x4d, 0x03, 0x00, // 0034D at 32
|
0x4d, 0x03, 0x00, 0x97, 0x05, 0x20, 0xc6, 0x05,
|
||||||
0x97, 0x05, 0x20, // 00597 at 65
|
0x00, 0xe7, 0x06, 0x00, 0x45, 0x07, 0x00, 0x9c,
|
||||||
0xc6, 0x05, 0x00, // 005C6 at 96
|
0x08, 0x00, 0x4d, 0x09, 0x00, 0x3c, 0x0b, 0x00,
|
||||||
0xe7, 0x06, 0x00, // 006E7 at 128
|
0x3d, 0x0d, 0x00, 0x36, 0x0f, 0x00, 0x38, 0x10,
|
||||||
0x45, 0x07, 0x00, // 00745 at 160
|
0x20, 0x3a, 0x19, 0x00, 0xcb, 0x1a, 0x20, 0xd3,
|
||||||
0x9c, 0x08, 0x00, // 0089C at 192
|
0x1c, 0x00, 0xcf, 0x1d, 0x00, 0xe2, 0x20, 0x00,
|
||||||
0x4d, 0x09, 0x00, // 0094D at 224
|
0x2e, 0x30, 0x20, 0x2b, 0xa9, 0x20, 0xed, 0xab,
|
||||||
0x3c, 0x0b, 0x00, // 00B3C at 256
|
0x00, 0x39, 0x0a, 0x01, 0x51, 0x0f, 0x01, 0x73,
|
||||||
0x3d, 0x0d, 0x00, // 00D3D at 288
|
0x11, 0x01, 0x75, 0x13, 0x01, 0x2b, 0x17, 0x21,
|
||||||
0x36, 0x0f, 0x00, // 00F36 at 320
|
0x3f, 0x1c, 0x21, 0x9e, 0xbc, 0x21, 0x08, 0xe0,
|
||||||
0x38, 0x10, 0x20, // 01038 at 353
|
0x01, 0x44, 0xe9, 0x01, 0x4b, 0xe9, 0x01,
|
||||||
0x3a, 0x19, 0x00, // 0193A at 384
|
|
||||||
0xcb, 0x1a, 0x20, // 01ACB at 417
|
|
||||||
0xd3, 0x1c, 0x00, // 01CD3 at 448
|
|
||||||
0xcf, 0x1d, 0x00, // 01DCF at 480
|
|
||||||
0xe2, 0x20, 0x00, // 020E2 at 512
|
|
||||||
0x2e, 0x30, 0x20, // 0302E at 545
|
|
||||||
0x2b, 0xa9, 0x20, // 0A92B at 577
|
|
||||||
0xed, 0xab, 0x00, // 0ABED at 608
|
|
||||||
0x39, 0x0a, 0x01, // 10A39 at 640
|
|
||||||
0x51, 0x0f, 0x01, // 10F51 at 672
|
|
||||||
0x73, 0x11, 0x01, // 11173 at 704
|
|
||||||
0x75, 0x13, 0x01, // 11375 at 736
|
|
||||||
0x2b, 0x17, 0x21, // 1172B at 769
|
|
||||||
0x3f, 0x1c, 0x21, // 11C3F at 801
|
|
||||||
0x9e, 0xbc, 0x21, // 1BC9E at 833
|
|
||||||
0x08, 0xe0, 0x01, // 1E008 at 864
|
|
||||||
0x44, 0xe9, 0x01, // 1E944 at 896
|
|
||||||
0x4b, 0xe9, 0x01, // 1E94B at 928 (upper bound)
|
|
||||||
};
|
};
|
||||||
|
|
||||||
static const uint32_t unicode_decomp_table1[699] = {
|
static const uint32_t unicode_decomp_table1[699] = {
|
||||||
|
@ -4554,4 +4484,3 @@ static const uint16_t unicode_prop_len_table[] = {
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /* CONFIG_ALL_UNICODE */
|
#endif /* CONFIG_ALL_UNICODE */
|
||||||
/* 62 tables / 32261 bytes, 5 index / 345 bytes */
|
|
||||||
|
|
130
source/engine/thirdparty/quickjs/libunicode.c
vendored
130
source/engine/thirdparty/quickjs/libunicode.c
vendored
|
@ -262,7 +262,11 @@ int lre_canonicalize(uint32_t c, BOOL is_unicode)
|
||||||
|
|
||||||
static uint32_t get_le24(const uint8_t *ptr)
|
static uint32_t get_le24(const uint8_t *ptr)
|
||||||
{
|
{
|
||||||
|
#if defined(__x86__) || defined(__x86_64__)
|
||||||
|
return *(uint16_t *)ptr | (ptr[2] << 16);
|
||||||
|
#else
|
||||||
return ptr[0] | (ptr[1] << 8) | (ptr[2] << 16);
|
return ptr[0] | (ptr[1] << 8) | (ptr[2] << 16);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
#define UNICODE_INDEX_BLOCK_LEN 32
|
#define UNICODE_INDEX_BLOCK_LEN 32
|
||||||
|
@ -313,14 +317,6 @@ static BOOL lre_is_in_table(uint32_t c, const uint8_t *table,
|
||||||
return FALSE; /* outside the table */
|
return FALSE; /* outside the table */
|
||||||
p = table + pos;
|
p = table + pos;
|
||||||
bit = 0;
|
bit = 0;
|
||||||
/* Compressed run length encoding:
|
|
||||||
00..3F: 2 packed lengths: 3-bit + 3-bit
|
|
||||||
40..5F: 5-bits plus extra byte for length
|
|
||||||
60..7F: 5-bits plus 2 extra bytes for length
|
|
||||||
80..FF: 7-bit length
|
|
||||||
lengths must be incremented to get character count
|
|
||||||
Ranges alternate between false and true return value.
|
|
||||||
*/
|
|
||||||
for(;;) {
|
for(;;) {
|
||||||
b = *p++;
|
b = *p++;
|
||||||
if (b < 64) {
|
if (b < 64) {
|
||||||
|
@ -837,13 +833,6 @@ static int unicode_get_cc(uint32_t c)
|
||||||
if (pos < 0)
|
if (pos < 0)
|
||||||
return 0;
|
return 0;
|
||||||
p = unicode_cc_table + pos;
|
p = unicode_cc_table + pos;
|
||||||
/* Compressed run length encoding:
|
|
||||||
- 2 high order bits are combining class type
|
|
||||||
- 0:0, 1:230, 2:extra byte linear progression, 3:extra byte
|
|
||||||
- 00..2F: range length (add 1)
|
|
||||||
- 30..37: 3-bit range-length + 1 extra byte
|
|
||||||
- 38..3F: 3-bit range-length + 2 extra byte
|
|
||||||
*/
|
|
||||||
for(;;) {
|
for(;;) {
|
||||||
b = *p++;
|
b = *p++;
|
||||||
type = b >> 6;
|
type = b >> 6;
|
||||||
|
@ -1196,15 +1185,6 @@ static int unicode_general_category1(CharRange *cr, uint32_t gc_mask)
|
||||||
p = unicode_gc_table;
|
p = unicode_gc_table;
|
||||||
p_end = unicode_gc_table + countof(unicode_gc_table);
|
p_end = unicode_gc_table + countof(unicode_gc_table);
|
||||||
c = 0;
|
c = 0;
|
||||||
/* Compressed range encoding:
|
|
||||||
initial byte:
|
|
||||||
bits 0..4: category number (special case 31)
|
|
||||||
bits 5..7: range length (add 1)
|
|
||||||
special case bits 5..7 == 7: read an extra byte
|
|
||||||
- 00..7F: range length (add 7 + 1)
|
|
||||||
- 80..BF: 6-bits plus extra byte for range length (add 7 + 128)
|
|
||||||
- C0..FF: 6-bits plus 2 extra bytes for range length (add 7 + 128 + 16384)
|
|
||||||
*/
|
|
||||||
while (p < p_end) {
|
while (p < p_end) {
|
||||||
b = *p++;
|
b = *p++;
|
||||||
n = b >> 5;
|
n = b >> 5;
|
||||||
|
@ -1258,14 +1238,6 @@ static int unicode_prop1(CharRange *cr, int prop_idx)
|
||||||
p_end = p + unicode_prop_len_table[prop_idx];
|
p_end = p + unicode_prop_len_table[prop_idx];
|
||||||
c = 0;
|
c = 0;
|
||||||
bit = 0;
|
bit = 0;
|
||||||
/* Compressed range encoding:
|
|
||||||
00..3F: 2 packed lengths: 3-bit + 3-bit
|
|
||||||
40..5F: 5-bits plus extra byte for length
|
|
||||||
60..7F: 5-bits plus 2 extra bytes for length
|
|
||||||
80..FF: 7-bit length
|
|
||||||
lengths must be incremented to get character count
|
|
||||||
Ranges alternate between false and true return value.
|
|
||||||
*/
|
|
||||||
while (p < p_end) {
|
while (p < p_end) {
|
||||||
c0 = c;
|
c0 = c;
|
||||||
b = *p++;
|
b = *p++;
|
||||||
|
@ -1814,97 +1786,3 @@ int unicode_prop(CharRange *cr, const char *prop_name)
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif /* CONFIG_ALL_UNICODE */
|
#endif /* CONFIG_ALL_UNICODE */
|
||||||
|
|
||||||
/*---- lre codepoint categorizing functions ----*/
|
|
||||||
|
|
||||||
#define S UNICODE_C_SPACE
|
|
||||||
#define D UNICODE_C_DIGIT
|
|
||||||
#define X UNICODE_C_XDIGIT
|
|
||||||
#define U UNICODE_C_UPPER
|
|
||||||
#define L UNICODE_C_LOWER
|
|
||||||
#define _ UNICODE_C_UNDER
|
|
||||||
#define d UNICODE_C_DOLLAR
|
|
||||||
|
|
||||||
uint8_t const lre_ctype_bits[256] = {
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
0, S, S, S, S, S, 0, 0,
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
|
|
||||||
S, 0, 0, 0, d, 0, 0, 0,
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
X|D, X|D, X|D, X|D, X|D, X|D, X|D, X|D,
|
|
||||||
X|D, X|D, 0, 0, 0, 0, 0, 0,
|
|
||||||
|
|
||||||
0, X|U, X|U, X|U, X|U, X|U, X|U, U,
|
|
||||||
U, U, U, U, U, U, U, U,
|
|
||||||
U, U, U, U, U, U, U, U,
|
|
||||||
U, U, U, 0, 0, 0, 0, _,
|
|
||||||
|
|
||||||
0, X|L, X|L, X|L, X|L, X|L, X|L, L,
|
|
||||||
L, L, L, L, L, L, L, L,
|
|
||||||
L, L, L, L, L, L, L, L,
|
|
||||||
L, L, L, 0, 0, 0, 0, 0,
|
|
||||||
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
|
|
||||||
S, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
0, 0, 0, 0, 0, 0, 0, 0,
|
|
||||||
};
|
|
||||||
|
|
||||||
#undef S
|
|
||||||
#undef D
|
|
||||||
#undef X
|
|
||||||
#undef U
|
|
||||||
#undef L
|
|
||||||
#undef _
|
|
||||||
#undef d
|
|
||||||
|
|
||||||
/* code point ranges for Zs,Zl or Zp property */
|
|
||||||
static const uint16_t char_range_s[] = {
|
|
||||||
10,
|
|
||||||
0x0009, 0x000D + 1,
|
|
||||||
0x0020, 0x0020 + 1,
|
|
||||||
0x00A0, 0x00A0 + 1,
|
|
||||||
0x1680, 0x1680 + 1,
|
|
||||||
0x2000, 0x200A + 1,
|
|
||||||
/* 2028;LINE SEPARATOR;Zl;0;WS;;;;;N;;;;; */
|
|
||||||
/* 2029;PARAGRAPH SEPARATOR;Zp;0;B;;;;;N;;;;; */
|
|
||||||
0x2028, 0x2029 + 1,
|
|
||||||
0x202F, 0x202F + 1,
|
|
||||||
0x205F, 0x205F + 1,
|
|
||||||
0x3000, 0x3000 + 1,
|
|
||||||
/* FEFF;ZERO WIDTH NO-BREAK SPACE;Cf;0;BN;;;;;N;BYTE ORDER MARK;;;; */
|
|
||||||
0xFEFF, 0xFEFF + 1,
|
|
||||||
};
|
|
||||||
|
|
||||||
BOOL lre_is_space_non_ascii(uint32_t c)
|
|
||||||
{
|
|
||||||
size_t i, n;
|
|
||||||
|
|
||||||
n = countof(char_range_s);
|
|
||||||
for(i = 5; i < n; i += 2) {
|
|
||||||
uint32_t low = char_range_s[i];
|
|
||||||
uint32_t high = char_range_s[i + 1];
|
|
||||||
if (c < low)
|
|
||||||
return FALSE;
|
|
||||||
if (c < high)
|
|
||||||
return TRUE;
|
|
||||||
}
|
|
||||||
return FALSE;
|
|
||||||
}
|
|
||||||
|
|
103
source/engine/thirdparty/quickjs/libunicode.h
vendored
103
source/engine/thirdparty/quickjs/libunicode.h
vendored
|
@ -24,13 +24,27 @@
|
||||||
#ifndef LIBUNICODE_H
|
#ifndef LIBUNICODE_H
|
||||||
#define LIBUNICODE_H
|
#define LIBUNICODE_H
|
||||||
|
|
||||||
#include <stdint.h>
|
#include <inttypes.h>
|
||||||
|
|
||||||
|
#define LRE_BOOL int /* for documentation purposes */
|
||||||
|
|
||||||
/* define it to include all the unicode tables (40KB larger) */
|
/* define it to include all the unicode tables (40KB larger) */
|
||||||
#define CONFIG_ALL_UNICODE
|
#define CONFIG_ALL_UNICODE
|
||||||
|
|
||||||
#define LRE_CC_RES_LEN_MAX 3
|
#define LRE_CC_RES_LEN_MAX 3
|
||||||
|
|
||||||
|
typedef enum {
|
||||||
|
UNICODE_NFC,
|
||||||
|
UNICODE_NFD,
|
||||||
|
UNICODE_NFKC,
|
||||||
|
UNICODE_NFKD,
|
||||||
|
} UnicodeNormalizationEnum;
|
||||||
|
|
||||||
|
int lre_case_conv(uint32_t *res, uint32_t c, int conv_type);
|
||||||
|
int lre_canonicalize(uint32_t c, LRE_BOOL is_unicode);
|
||||||
|
LRE_BOOL lre_is_cased(uint32_t c);
|
||||||
|
LRE_BOOL lre_is_case_ignorable(uint32_t c);
|
||||||
|
|
||||||
/* char ranges */
|
/* char ranges */
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
|
@ -88,14 +102,12 @@ int cr_op(CharRange *cr, const uint32_t *a_pt, int a_len,
|
||||||
|
|
||||||
int cr_invert(CharRange *cr);
|
int cr_invert(CharRange *cr);
|
||||||
|
|
||||||
int cr_regexp_canonicalize(CharRange *cr, int is_unicode);
|
int cr_regexp_canonicalize(CharRange *cr, LRE_BOOL is_unicode);
|
||||||
|
|
||||||
typedef enum {
|
#ifdef CONFIG_ALL_UNICODE
|
||||||
UNICODE_NFC,
|
|
||||||
UNICODE_NFD,
|
LRE_BOOL lre_is_id_start(uint32_t c);
|
||||||
UNICODE_NFKC,
|
LRE_BOOL lre_is_id_continue(uint32_t c);
|
||||||
UNICODE_NFKD,
|
|
||||||
} UnicodeNormalizationEnum;
|
|
||||||
|
|
||||||
int unicode_normalize(uint32_t **pdst, const uint32_t *src, int src_len,
|
int unicode_normalize(uint32_t **pdst, const uint32_t *src, int src_len,
|
||||||
UnicodeNormalizationEnum n_type,
|
UnicodeNormalizationEnum n_type,
|
||||||
|
@ -103,80 +115,13 @@ int unicode_normalize(uint32_t **pdst, const uint32_t *src, int src_len,
|
||||||
|
|
||||||
/* Unicode character range functions */
|
/* Unicode character range functions */
|
||||||
|
|
||||||
int unicode_script(CharRange *cr, const char *script_name, int is_ext);
|
int unicode_script(CharRange *cr,
|
||||||
|
const char *script_name, LRE_BOOL is_ext);
|
||||||
int unicode_general_category(CharRange *cr, const char *gc_name);
|
int unicode_general_category(CharRange *cr, const char *gc_name);
|
||||||
int unicode_prop(CharRange *cr, const char *prop_name);
|
int unicode_prop(CharRange *cr, const char *prop_name);
|
||||||
|
|
||||||
int lre_case_conv(uint32_t *res, uint32_t c, int conv_type);
|
#endif /* CONFIG_ALL_UNICODE */
|
||||||
int lre_canonicalize(uint32_t c, int is_unicode);
|
|
||||||
|
|
||||||
/* Code point type categories */
|
#undef LRE_BOOL
|
||||||
enum {
|
|
||||||
UNICODE_C_SPACE = (1 << 0),
|
|
||||||
UNICODE_C_DIGIT = (1 << 1),
|
|
||||||
UNICODE_C_UPPER = (1 << 2),
|
|
||||||
UNICODE_C_LOWER = (1 << 3),
|
|
||||||
UNICODE_C_UNDER = (1 << 4),
|
|
||||||
UNICODE_C_DOLLAR = (1 << 5),
|
|
||||||
UNICODE_C_XDIGIT = (1 << 6),
|
|
||||||
};
|
|
||||||
extern uint8_t const lre_ctype_bits[256];
|
|
||||||
|
|
||||||
/* zero or non-zero return value */
|
|
||||||
int lre_is_cased(uint32_t c);
|
|
||||||
int lre_is_case_ignorable(uint32_t c);
|
|
||||||
int lre_is_id_start(uint32_t c);
|
|
||||||
int lre_is_id_continue(uint32_t c);
|
|
||||||
|
|
||||||
static inline int lre_is_space_byte(uint8_t c) {
|
|
||||||
return lre_ctype_bits[c] & UNICODE_C_SPACE;
|
|
||||||
}
|
|
||||||
|
|
||||||
static inline int lre_is_id_start_byte(uint8_t c) {
|
|
||||||
return lre_ctype_bits[c] & (UNICODE_C_UPPER | UNICODE_C_LOWER |
|
|
||||||
UNICODE_C_UNDER | UNICODE_C_DOLLAR);
|
|
||||||
}
|
|
||||||
|
|
||||||
static inline int lre_is_id_continue_byte(uint8_t c) {
|
|
||||||
return lre_ctype_bits[c] & (UNICODE_C_UPPER | UNICODE_C_LOWER |
|
|
||||||
UNICODE_C_UNDER | UNICODE_C_DOLLAR |
|
|
||||||
UNICODE_C_DIGIT);
|
|
||||||
}
|
|
||||||
|
|
||||||
int lre_is_space_non_ascii(uint32_t c);
|
|
||||||
|
|
||||||
static inline int lre_is_space(uint32_t c) {
|
|
||||||
if (c < 256)
|
|
||||||
return lre_is_space_byte(c);
|
|
||||||
else
|
|
||||||
return lre_is_space_non_ascii(c);
|
|
||||||
}
|
|
||||||
|
|
||||||
static inline int lre_js_is_ident_first(uint32_t c) {
|
|
||||||
if (c < 128) {
|
|
||||||
return lre_is_id_start_byte(c);
|
|
||||||
} else {
|
|
||||||
#ifdef CONFIG_ALL_UNICODE
|
|
||||||
return lre_is_id_start(c);
|
|
||||||
#else
|
|
||||||
return !lre_is_space_non_ascii(c);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static inline int lre_js_is_ident_next(uint32_t c) {
|
|
||||||
if (c < 128) {
|
|
||||||
return lre_is_id_continue_byte(c);
|
|
||||||
} else {
|
|
||||||
/* ZWNJ and ZWJ are accepted in identifiers */
|
|
||||||
if (c >= 0x200C && c <= 0x200D)
|
|
||||||
return TRUE;
|
|
||||||
#ifdef CONFIG_ALL_UNICODE
|
|
||||||
return lre_is_id_continue(c);
|
|
||||||
#else
|
|
||||||
return !lre_is_space_non_ascii(c);
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif /* LIBUNICODE_H */
|
#endif /* LIBUNICODE_H */
|
||||||
|
|
688
source/engine/thirdparty/quickjs/quickjs.c
vendored
688
source/engine/thirdparty/quickjs/quickjs.c
vendored
File diff suppressed because it is too large
Load diff
29
source/engine/thirdparty/quickjs/quickjs.h
vendored
29
source/engine/thirdparty/quickjs/quickjs.h
vendored
|
@ -92,7 +92,6 @@ typedef struct JSRefCountHeader {
|
||||||
} JSRefCountHeader;
|
} JSRefCountHeader;
|
||||||
|
|
||||||
void quickjs_set_dumpout(FILE *f);
|
void quickjs_set_dumpout(FILE *f);
|
||||||
void JS_SetInterruptRate(int count);
|
|
||||||
|
|
||||||
#define JS_FLOAT64_NAN NAN
|
#define JS_FLOAT64_NAN NAN
|
||||||
|
|
||||||
|
@ -636,9 +635,7 @@ static inline JS_BOOL JS_IsObject(JSValueConst v)
|
||||||
|
|
||||||
JSValue JS_Throw(JSContext *ctx, JSValue obj);
|
JSValue JS_Throw(JSContext *ctx, JSValue obj);
|
||||||
JSValue JS_GetException(JSContext *ctx);
|
JSValue JS_GetException(JSContext *ctx);
|
||||||
JS_BOOL JS_HasException(JSContext *ctx);
|
|
||||||
JS_BOOL JS_IsError(JSContext *ctx, JSValueConst val);
|
JS_BOOL JS_IsError(JSContext *ctx, JSValueConst val);
|
||||||
void JS_SetUncatchableError(JSContext *ctx, JSValueConst val, JS_BOOL flag);
|
|
||||||
void JS_ResetUncatchableError(JSContext *ctx);
|
void JS_ResetUncatchableError(JSContext *ctx);
|
||||||
JSValue JS_NewError(JSContext *ctx);
|
JSValue JS_NewError(JSContext *ctx);
|
||||||
JSValue __js_printf_like(2, 3) JS_ThrowSyntaxError(JSContext *ctx, const char *fmt, ...);
|
JSValue __js_printf_like(2, 3) JS_ThrowSyntaxError(JSContext *ctx, const char *fmt, ...);
|
||||||
|
@ -687,10 +684,6 @@ static inline JSValue JS_DupValueRT(JSRuntime *rt, JSValueConst v)
|
||||||
return (JSValue)v;
|
return (JSValue)v;
|
||||||
}
|
}
|
||||||
|
|
||||||
JS_BOOL JS_StrictEq(JSContext *ctx, JSValueConst op1, JSValueConst op2);
|
|
||||||
JS_BOOL JS_SameValue(JSContext *ctx, JSValueConst op1, JSValueConst op2);
|
|
||||||
JS_BOOL JS_SameValueZero(JSContext *ctx, JSValueConst op1, JSValueConst op2);
|
|
||||||
|
|
||||||
int JS_ToBool(JSContext *ctx, JSValueConst val); /* return -1 for JS_EXCEPTION */
|
int JS_ToBool(JSContext *ctx, JSValueConst val); /* return -1 for JS_EXCEPTION */
|
||||||
int JS_ToInt32(JSContext *ctx, int32_t *pres, JSValueConst val);
|
int JS_ToInt32(JSContext *ctx, int32_t *pres, JSValueConst val);
|
||||||
static inline int JS_ToUint32(JSContext *ctx, uint32_t *pres, JSValueConst val)
|
static inline int JS_ToUint32(JSContext *ctx, uint32_t *pres, JSValueConst val)
|
||||||
|
@ -733,8 +726,6 @@ JS_BOOL JS_SetConstructorBit(JSContext *ctx, JSValueConst func_obj, JS_BOOL val)
|
||||||
JSValue JS_NewArray(JSContext *ctx);
|
JSValue JS_NewArray(JSContext *ctx);
|
||||||
int JS_IsArray(JSContext *ctx, JSValueConst val);
|
int JS_IsArray(JSContext *ctx, JSValueConst val);
|
||||||
|
|
||||||
JSValue JS_NewDate(JSContext *ctx, double epoch_ms);
|
|
||||||
|
|
||||||
JSValue JS_GetPropertyInternal(JSContext *ctx, JSValueConst obj,
|
JSValue JS_GetPropertyInternal(JSContext *ctx, JSValueConst obj,
|
||||||
JSAtom prop, JSValueConst receiver,
|
JSAtom prop, JSValueConst receiver,
|
||||||
JS_BOOL throw_ref_error);
|
JS_BOOL throw_ref_error);
|
||||||
|
@ -833,23 +824,6 @@ JSValue JS_NewArrayBuffer(JSContext *ctx, uint8_t *buf, size_t len,
|
||||||
JSValue JS_NewArrayBufferCopy(JSContext *ctx, const uint8_t *buf, size_t len);
|
JSValue JS_NewArrayBufferCopy(JSContext *ctx, const uint8_t *buf, size_t len);
|
||||||
void JS_DetachArrayBuffer(JSContext *ctx, JSValueConst obj);
|
void JS_DetachArrayBuffer(JSContext *ctx, JSValueConst obj);
|
||||||
uint8_t *JS_GetArrayBuffer(JSContext *ctx, size_t *psize, JSValueConst obj);
|
uint8_t *JS_GetArrayBuffer(JSContext *ctx, size_t *psize, JSValueConst obj);
|
||||||
|
|
||||||
typedef enum JSTypedArrayEnum {
|
|
||||||
JS_TYPED_ARRAY_UINT8C = 0,
|
|
||||||
JS_TYPED_ARRAY_INT8,
|
|
||||||
JS_TYPED_ARRAY_UINT8,
|
|
||||||
JS_TYPED_ARRAY_INT16,
|
|
||||||
JS_TYPED_ARRAY_UINT16,
|
|
||||||
JS_TYPED_ARRAY_INT32,
|
|
||||||
JS_TYPED_ARRAY_UINT32,
|
|
||||||
JS_TYPED_ARRAY_BIG_INT64,
|
|
||||||
JS_TYPED_ARRAY_BIG_UINT64,
|
|
||||||
JS_TYPED_ARRAY_FLOAT32,
|
|
||||||
JS_TYPED_ARRAY_FLOAT64,
|
|
||||||
} JSTypedArrayEnum;
|
|
||||||
|
|
||||||
JSValue JS_NewTypedArray(JSContext *ctx, int argc, JSValueConst *argv,
|
|
||||||
JSTypedArrayEnum array_type);
|
|
||||||
JSValue JS_GetTypedArrayBuffer(JSContext *ctx, JSValueConst obj,
|
JSValue JS_GetTypedArrayBuffer(JSContext *ctx, JSValueConst obj,
|
||||||
size_t *pbyte_offset,
|
size_t *pbyte_offset,
|
||||||
size_t *pbyte_length,
|
size_t *pbyte_length,
|
||||||
|
@ -881,7 +855,8 @@ void JS_SetHostPromiseRejectionTracker(JSRuntime *rt, JSHostPromiseRejectionTrac
|
||||||
|
|
||||||
/* return != 0 if the JS code needs to be interrupted */
|
/* return != 0 if the JS code needs to be interrupted */
|
||||||
typedef int JSInterruptHandler(JSRuntime *rt, void *opaque);
|
typedef int JSInterruptHandler(JSRuntime *rt, void *opaque);
|
||||||
void JS_SetInterruptHandler(JSRuntime *rt, JSInterruptHandler *cb, void *opaque);
|
void JS_SetInterruptHandler(JSRuntime *rt, JSInterruptHandler *cb, void *opaque, int count);
|
||||||
|
void JS_SetInterruptRate(int count);
|
||||||
/* if can_block is TRUE, Atomics.wait() can be used */
|
/* if can_block is TRUE, Atomics.wait() can be used */
|
||||||
void JS_SetCanBlock(JSRuntime *rt, JS_BOOL can_block);
|
void JS_SetCanBlock(JSRuntime *rt, JS_BOOL can_block);
|
||||||
/* set the [IsHTMLDDA] internal slot */
|
/* set the [IsHTMLDDA] internal slot */
|
||||||
|
|
Loading…
Reference in a new issue