John Alanbrook
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31a47b5b7d
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add easy hashify function
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2024-08-27 13:57:38 -05:00 |
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John Alanbrook
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27fa286625
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add optional end function call to tweens
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2024-08-23 14:17:51 -05:00 |
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John Alanbrook
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b31069fe91
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animated gifs correctly hotsync
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2024-08-22 14:41:01 -05:00 |
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John Alanbrook
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570c12e3db
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Add many C based math and statistic functions
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2024-08-02 21:52:50 -04:00 |
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John Alanbrook
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6047452b62
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speed up string functions
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2024-07-25 16:14:37 -05:00 |
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John Alanbrook
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0a7f5a5cdd
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add sprite sort
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2024-07-25 10:33:51 -05:00 |
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John Alanbrook
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ef802bb6f2
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add sprite and rendering to engine js
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2024-07-23 17:21:27 -05:00 |
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John Alanbrook
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9d51858266
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sprite ssbo batch render
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2024-07-22 19:07:02 -05:00 |
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John Alanbrook
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805c9298e6
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fix input down
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2024-07-11 16:37:24 -05:00 |
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John Alanbrook
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bb5e6b883a
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rendering improvements
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2024-07-11 14:25:45 -05:00 |
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John Alanbrook
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50386c0e04
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Merge branch 'master' into imgui
# Conflicts:
# scripts/std.js
# source/engine/jsffi.c
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2024-07-02 16:21:22 -05:00 |
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John Alanbrook
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f7fdae024d
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remove unneede info logging
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2024-07-01 10:59:31 -05:00 |
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John Alanbrook
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7e851756de
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fix sprite render
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2024-06-19 18:52:41 -05:00 |
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John Alanbrook
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35deec52ae
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image generation
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2024-06-19 11:45:34 -05:00 |
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John Alanbrook
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ebfa801560
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add check to image blit
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2024-06-18 17:10:24 -05:00 |
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John Alanbrook
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2fe4e825aa
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add thumbnail making
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2024-06-18 16:14:23 -05:00 |
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John Alanbrook
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33fdd97bdd
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Simplify components in js
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2024-05-28 13:39:02 -05:00 |
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John Alanbrook
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0a318c56e5
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Overhaul physics-javascript integration
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2024-05-20 13:50:57 -05:00 |
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John Alanbrook
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cadf10b3a9
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Move rendering functions into prosperon
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2024-05-15 14:16:05 -05:00 |
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John Alanbrook
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22c38fe481
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Unify pipeline generation
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2024-05-08 11:07:19 -05:00 |
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John Alanbrook
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79e4772f93
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Separate entity from rigidbody
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2024-05-02 17:13:09 -05:00 |
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John Alanbrook
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5da74796d5
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Remove sgscale references
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2024-04-22 08:47:04 -05:00 |
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John Alanbrook
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9d93f603f0
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Sprite rendered in javascript initial
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2024-04-21 10:05:18 -05:00 |
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John Alanbrook
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127569ee03
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Fix json animation for single animation
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2024-04-16 12:36:26 -05:00 |
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John Alanbrook
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7e04937c8b
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ld55 fixes
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2024-04-14 14:53:41 -05:00 |
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John Alanbrook
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33ac36ae5c
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Fix render bug
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2024-04-10 16:21:46 -05:00 |
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John Alanbrook
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53f2addeec
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Init undefined variables in function definitions
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2024-04-07 13:16:54 -05:00 |
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John Alanbrook
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33d450189c
|
Physics callbacks called without registering
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2024-04-06 19:41:14 -05:00 |
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John Alanbrook
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403771d7f8
|
many fixes to editor
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2024-04-04 17:28:11 -05:00 |
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John Alanbrook
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32268fc25d
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editor fix
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2024-04-03 17:17:32 -05:00 |
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John Alanbrook
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033b7c5109
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Add guid; tags; physics point checking
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2024-04-03 00:44:08 -05:00 |
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John Alanbrook
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3f73a808d8
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Fix animations from not deleting gameobjects
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2024-04-02 07:41:46 -05:00 |
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John Alanbrook
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32333c32ad
|
make more like misty
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2024-04-01 17:58:29 -05:00 |
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John Alanbrook
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3b9a932c85
|
Add back in ai and tween, and fix
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2024-04-01 08:13:57 -05:00 |
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John Alanbrook
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1195e6c73d
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makefile doesn't rebuild everything on one script change
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2024-03-29 12:38:14 -05:00 |
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John Alanbrook
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fe3250752d
|
Make render path simpler
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2024-03-27 15:00:59 -05:00 |
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John Alanbrook
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204aa19c50
|
Add phys2d raycasting
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2024-03-26 18:31:20 -05:00 |
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John Alanbrook
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459ef00330
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Fix sprite animation crash; move text/image to render
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2024-03-26 07:53:36 -05:00 |
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John Alanbrook
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845fc5d4b8
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Clean up render; fix delay kills
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2024-03-22 09:02:10 -05:00 |
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John Alanbrook
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1540da8392
|
Move texture caching/handling to javascript
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2024-03-21 21:07:24 -05:00 |
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John Alanbrook
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d3db5ca61e
|
unseparated body from gameobject; now 'entity'
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2024-03-20 16:07:23 -05:00 |
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John Alanbrook
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23afa7b266
|
macro compression
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2024-03-20 14:32:35 -05:00 |
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John Alanbrook
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7e6fc1ffbe
|
Moved all component ffi into global objects
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2024-03-20 09:04:28 -05:00 |
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John Alanbrook
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046b7c6f44
|
Made debug object consistent
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2024-03-19 23:01:31 -05:00 |
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John Alanbrook
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18c07e9f82
|
actor delays; fix sound playing
|
2024-03-19 17:00:49 -05:00 |
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John Alanbrook
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62a34c1e7c
|
Remove generic cmd from jsffi
|
2024-03-19 14:39:19 -05:00 |
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John Alanbrook
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261b373a75
|
refactor jsffi
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2024-03-18 12:38:32 -05:00 |
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John Alanbrook
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32b0cc7377
|
quickjs log to its own file; cleanup script.c
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2024-03-15 10:51:04 -05:00 |
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John Alanbrook
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f0876825f1
|
Significantly improved logging
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2024-03-14 09:34:42 -05:00 |
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John Alanbrook
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bb24fd2bc0
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Sprites are now defined in C; gameobject getsets
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2024-03-13 03:51:44 -05:00 |
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