Commit graph

20 commits

Author SHA1 Message Date
John Alanbrook 39bacf9508 fixes 2022-11-20 20:37:17 +00:00
John Alanbrook 4224594ee4 Rename structs to more sane things 2022-11-19 23:13:57 +00:00
John Alanbrook 3641c246d4 Use YughLog instead of printf; add sprites on load 2022-11-18 18:03:07 +00:00
John Alanbrook 5386e19e17 Improved log; fixed texture loading and hash table 2022-11-17 22:48:20 +00:00
John Alanbrook 36277d5c7b Add portaudio and glfw for static linking 2022-11-03 21:58:03 +00:00
John Alanbrook 81986d6bad Not sure 2022-08-29 03:34:33 +00:00
John Alanbrook 02d4396010 Replaced vec.h with stb_ds.h arrays 2022-08-26 14:19:17 +00:00
John Alanbrook ff4168d279 Improved texture handling 2022-08-25 20:48:15 +00:00
John Alanbrook 3040dc1f7f Add asset saving 2022-08-24 17:24:21 +00:00
John Alanbrook dc82da6982 ? 2022-08-24 13:12:04 +00:00
John Alanbrook 0a76259a92 Texture animations in editor 2022-08-22 13:55:54 +00:00
John Alanbrook dda8f1cc24 Asset viewer 2022-08-19 16:25:08 +00:00
John Alanbrook 37ef9affb2 ?? 2022-08-18 13:50:03 +00:00
John Alanbrook 5823947fb4 engine 2022-08-17 05:01:51 +00:00
John Alanbrook 7aef7afc90 Fix seg faults when loading gameobjects 2022-08-16 04:46:06 +00:00
John Alanbrook 4f0a59f581 Editor works again 2022-08-15 21:38:21 +00:00
John Alanbrook 638e57e660 Add paladin game; fix NK bool 2022-08-14 23:10:29 +00:00
John Alanbrook 28c69ff62f pinballx 2022-08-14 19:19:36 +00:00
John Alanbrook b0d2757f70 Ruby 2022-08-12 19:03:56 +00:00
John Alanbrook 5b9369a197 REFACTOR!! 2022-08-06 20:39:29 +00:00
Renamed from source/editor/editor.c (Browse further)