Commit graph

19 commits

Author SHA1 Message Date
John Alanbrook 79e4772f93 Separate entity from rigidbody 2024-05-02 17:13:09 -05:00
John Alanbrook e86e126894 Sprite, transform, render overhaul 2024-05-02 13:52:28 -05:00
John Alanbrook 41eadce13e Set uniform data from javascript 2024-04-30 10:32:27 -05:00
John Alanbrook 0052a89c41 3d skeletal animation 2024-04-26 16:04:31 -05:00
John Alanbrook 0c2d344259 Basic 3d 2024-04-20 12:55:20 -05:00
John Alanbrook 62a34c1e7c Remove generic cmd from jsffi 2024-03-19 14:39:19 -05:00
John Alanbrook ffb7631a6b js 2024-01-14 16:24:31 +00:00
John Alanbrook a03143463e spline fixes 2023-12-20 23:20:29 +00:00
John Alanbrook dacad57577 fix camera, spline 2023-12-19 21:34:36 +00:00
John Alanbrook b732d12bed rendering simplified 2023-12-15 18:45:09 +00:00
John Alanbrook d9f6dd5e56 fix compilation bugs; add bignum 2023-12-11 22:59:59 +00:00
John Alanbrook 9fb36f5df3 spline 2023-12-11 14:36:45 +00:00
John Alanbrook cb0fa34743 catmull-rom spline custom 2023-12-04 19:38:37 +00:00
John Alanbrook 6b28e60e3a scene graph 2023-11-30 16:47:59 +00:00
John Alanbrook 366a20e7ed 3d rendering 2023-11-03 13:31:06 +00:00
John Alanbrook f41f547f63 Clang warning fixes; remove unneeded nuklear files; remove assumed window size 2023-09-04 06:20:55 +00:00
John Alanbrook e0f3985b00 shaders 2023-05-12 18:22:05 +00:00
John Alanbrook a39aee66f5 stack trace on error and critical logs; set logging level 2023-04-24 22:22:18 +00:00
John Alanbrook 60bf5ca7bc Moved source file locations for easier compiling; cleaned up Makefile; cleaned up opengl code 2022-12-13 18:32:36 +00:00
Renamed from source/engine/model.h (Browse further)