Commit graph

17 commits

Author SHA1 Message Date
John Alanbrook 33d4ebf14a make profiling togglable 2024-08-04 15:20:11 -05:00
John Alanbrook 088dd4d4fd Move main process into javascript 2024-03-15 13:04:56 -05:00
John Alanbrook 03fb016fbc actor delay 2023-11-29 23:31:41 +00:00
John Alanbrook 8c3e8aa539 timers fixed 2023-11-07 18:45:52 +00:00
John Alanbrook 05a596746e sprite color mixing; make timers and tweens workable 2023-10-31 17:38:23 +00:00
John Alanbrook 681fb27ae4 Removed global scope static variables; ad-hoc way so timers can function in app or timescaled mode 2023-09-13 12:31:00 +00:00
John Alanbrook 6d69566857 Bug fixing 2023-03-17 15:25:35 +00:00
John Alanbrook 0826197b91 timer deaths 2023-03-06 04:05:22 +00:00
John Alanbrook 63eb212dcd Extended timer functions 2023-01-19 16:44:29 +00:00
John Alanbrook 695c102ce3 2D sprite animations; timers 2023-01-18 23:15:36 +00:00
John Alanbrook 76273e1c54 Packed font rendering 2022-12-28 22:50:54 +00:00
John Alanbrook 6227754925 Added stringifying escape & F keys; add sound, sys FFI; unconflict time.h and timer.h 2022-12-16 17:54:05 +00:00
John Alanbrook 998cb11218 Add newlines to the end of files without them; enable warnings on compile 2022-11-25 13:12:31 +00:00
John Alanbrook 02d4396010 Replaced vec.h with stb_ds.h arrays 2022-08-26 14:19:17 +00:00
John Alanbrook ff4168d279 Improved texture handling 2022-08-25 20:48:15 +00:00
John Alanbrook 0a76259a92 Texture animations in editor 2022-08-22 13:55:54 +00:00
John Alanbrook 162aebe3fa Large refactor - IMGUI to Nuklear 2022-06-21 17:48:19 +00:00